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tcrf care package 2

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Dec 11th, 2019
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  1. {{bob
  2. |title=Sim Theme Park
  3. |aka=Theme Park World (EU)
  4. |developer=Climax Development
  5. |publisher=Electronic Arts
  6. |system=PlayStation
  7. |usa={{date|2000|March|22}
  8. |europe={{date|2000|July|19}}
  9. |antipiracy=y
  10. |devtext=y
  11. }}
  12.  
  13. {{todo|Debug menu texts and access.}}
  14.  
  15. ==Build Date==
  16. Present in the game is text for what would be a build text.
  17.  
  18. {{compare
  19. |leftt=US Version ({{hex|0x1CE35570}})
  20. |rightt=European Version ({{hex|0x1CD36C30}})
  21. |left=<pre>
  22. DATE TIME SCREEN
  23. Feb 23 2000
  24. 17:29:58
  25. US Build
  26. </pre>
  27. |right=<pre>
  28. DATE TIME SCREEN
  29. Feb 14 2000
  30. 13:57:09
  31. European Build
  32. </pre>
  33.  
  34. {{source|1=[https://pastebin.com/EWYvYkt1 Decension]}}
  35.  
  36.  
  37. ==Additional Text==
  38.  
  39. Repeated to fill empty space on the disk is the phrase <pre>dummy data sector</pre>.
  40.  
  41. ==Anti-Piracy==
  42.  
  43. Due to the European version of the game using LibCrypt, the game detects if the player is using a modchip or otherwise uses a modified copy of the game. If either of these are detected, the player can only play the practice mode and cannot load any games.
  44.  
  45. ///WINDOWS///
  46.  
  47. ==Unused Graphics==
  48.  
  49. [[File:Theme Park World-DebugFont.png]]
  50.  
  51. What remains of the debug mode.
  52.  
  53. [[File:Theme Park World-NotFound.png]]
  54.  
  55. Placeholder texture.
  56.  
  57. ==Undocumented Command Line Parameters==
  58. {|class="prettytable"
  59. !Command Line Argument||Effect
  60. |-
  61. |'''/noload'''|Unknown
  62. |-
  63. |'''/SAVEDEBUG'''||Unknown
  64. |-
  65. |'''/quickload'''||Unknown
  66. |-
  67. |'''/version'''||Crashes
  68. |-
  69. |'''/flmouse'''||Unknown
  70. |-
  71. |'''/bwcursor'''||Cursor turns black and white.
  72. |}
  73.  
  74. {{source|geekywalrus}}
  75.  
  76. ==Regional Differences==
  77. The loading picture was completely changed between the European and US versions.
  78.  
  79. The US got a gold version which includes the DLC that was once on the game's website, plus further additional content.
  80.  
  81. //SIMCOASTER
  82.  
  83. {{bob
  84. |aka=Theme Park Inc. (Europe, Japan), Theme Park Manager (Germany)
  85. |developers={{developer|Bullfrog Productions}}, {{developer|Climax Fareham}}
  86. |publisher=EA Games
  87. |system=Windows
  88. |usa={{date|2001|January|30}}
  89. |europe={{date|2001|February|9}}
  90. |japan={{date|2001}}
  91. |graphics=y
  92. |debug=y
  93. }}
  94.  
  95. ==Unused Graphics==
  96.  
  97. [[File:SimCoaster-NotFound.png]]
  98.  
  99. The texture used when the desired texture is not found.
  100.  
  101. ==Debug Startup==
  102.  
  103. [[File:SimCoaster-DebugStartup.png]]
  104.  
  105. Present in the game's main executable, game.exe, is a dialog box for what would have been a startup configuration.
  106.  
  107. {{source|KoopaLiz}}
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