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Oct 23rd, 2018
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  1. constexpr uint64_t maxA = 3;
  2. constexpr uint64_t numB = 3;
  3.  
  4. MyVec = namespace1::vector<float, namespace2::maxA * namespace2::numB>;
  5.  
  6. MyVec = namespace1::vector<float, 3 * 3>;
  7.  
  8. MyVec = namespace1::vector<float, namespace2::maxA * namespace2::numB>;
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