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Dec 22nd, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then
  98. return typeof(s[k])=="function"
  99. and function(_,...)return s[k](s,...)end or s[k]
  100. end
  101. end,
  102. __newindex = function(self,k,v)
  103. local s = rawget(self,"_RealService")
  104. if s then s[k]=v end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return rawget(self,s) or _rg:GetService(s)
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. RunService = FakeService({
  123. _btrs = {},
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132. }
  133. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  134. g.service = g.GetService
  135. FakeService(g,game)
  136. --Changing owner to fake player object to support owner:GetMouse()
  137. game,owner = g,g.Players.LocalPlayer
  138. end
  139.  
  140.  
  141. local num = 0
  142. local p = game.Players.LocalPlayer
  143. local char = p.Character
  144. local rad = math.rad
  145. local hum = char.Humanoid
  146. ---------------------------------------------------
  147. local LeftUpperArm = char.LeftUpperArm
  148. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  149. local LeftLowerArm = char.LeftLowerArm
  150. local LeftElbow = char.LeftLowerArm.LeftElbow
  151. --------------------------------------------------------
  152. local LeftUpperLeg = char.LeftUpperLeg
  153. local LeftHip = char.LeftUpperLeg.LeftHip
  154. local LeftLowerLeg = char.LeftLowerLeg
  155. local LeftKnee = char.LeftLowerLeg.LeftKnee
  156. ----------------------------------------------------------
  157. local RightUpperArm = char.RightUpperArm
  158. local RightShoulder = char.RightUpperArm.RightShoulder
  159. local RightLowerArm = char.RightLowerArm
  160. local RightElbow = char.RightLowerArm.RightElbow
  161. ----------------------------------------------------------
  162. local RightUpperLeg = char.RightUpperLeg
  163. local RightHip = char.RightUpperLeg.RightHip
  164. local RightLowerLeg = char.RightLowerLeg
  165. local RightKnee = char.RightLowerLeg.RightKnee
  166. ----------------------------------------------------------
  167. local UpperTorso = char.UpperTorso
  168. local LowerTorso = char.LowerTorso
  169. local Root = char.LowerTorso.Root
  170. --------------------------------------------
  171. local Head = char.Head
  172. local Neck = char.Head.Neck
  173. local RootPart = char.HumanoidRootPart
  174. local LeftHand = char.LeftHand
  175. local RightHand = char.RightHand
  176. local LeftFoot = char.LeftFoot
  177. local RightFoot = char.RightFoot
  178. ---------------------------------------------
  179. hum.BodyDepthScale.Value = 0.8
  180. hum.BodyHeightScale.Value = 1.2
  181. hum.BodyWidthScale.Value = 0.8
  182. hum.HeadScale.Value = 1
  183. local v3 = Vector3.new
  184. local ns = NumberSequence.new
  185. local new = Instance.new
  186. local nr = NumberRange.new
  187. local mouse = p:GetMouse()
  188. local bc =BrickColor.new
  189. local UpperTorso = char.UpperTorso
  190. local Waist = char.UpperTorso.Waist
  191. char:FindFirstChild'Animate':Destroy()
  192. hum.Animator.Parent = nil
  193. hum.WalkSpeed = 30
  194. hum.MaxHealth = 200
  195. hum.Health = 200
  196.  
  197. new("ForceField",char).Visible = false
  198. hum:SetStateEnabled("Dead",false)
  199. hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  200. idle = true
  201. walk = true
  202. walk1 = true
  203. walkon = true
  204. walkon1 = false
  205. Sprint = false
  206.  
  207. local debounce = true
  208. game:service'RunService'.RenderStepped:connect(function()
  209.  
  210. if hum.MoveDirection.x == 0 and idle == true then
  211.  
  212. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.1) --LeftUpperArm
  213. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.1)--RightUpperArm
  214. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  215. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  216. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.1)--LeftUpperLeg
  217. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.1)--RightUpperLeg
  218. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  219. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  220. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  221. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  222. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  223. end
  224. if hum.MoveDirection.x == 0 and Sprint == true then
  225.  
  226. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(39.591), math.rad(0), math.rad(0)),.1) --LeftUpperArm
  227. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(23.09)),.1)--RightUpperArm
  228. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  229. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(32.429),rad(0),rad(0)),.1)--RightLowerArm
  230. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(-24.752)),.1)--LeftUpperLeg
  231. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(78.495), math.rad(0), math.rad(0)),.1)--RightUpperLeg
  232. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-83.308),rad(0),rad(0)),.1)--LeftLowerLeg
  233. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-80.214),rad(0),rad(0)),.1)--RightUpperLeg
  234. Root.C0 = Root.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  235. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(30.138), math.rad(17.418), math.rad(-6.933)),.1)--Head
  236. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.367), math.rad(-11.173), 0),.2)--UpperTorso
  237. end
  238. if RootPart.Velocity.y > 1 and hitfloor==nil then
  239.  
  240. if Sprint == true then
  241. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-167.647), 0, math.rad(-23.549)),.3) --LeftUpperArm
  242. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-158.251), 0, math.rad(27.101)),.3)--RightUpperArm
  243. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  244. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  245. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(9.74), math.rad(-1.203), math.rad(-24.351)),.3)--LeftUpperLeg
  246. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.693), 0, math.rad(37.758)),.3)--RightUpperLeg
  247. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  248. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  249. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  250. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  251. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  252.  
  253.  
  254. end
  255.  
  256. end
  257.  
  258.  
  259.  
  260. if walkon1 == true then
  261.  
  262. walkon1 = false
  263. for i = 1,4 do
  264. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  265. wait()
  266. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(150.233),rad(0),rad(0)),.3) --LeftUpperArm
  267. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(150.904),rad(0),rad(0)),.3)--RightUpperArm
  268. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  269. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  270. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-3.61), 0, math.rad(-5.271)),.3)--LeftUpperLeg
  271. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.762), 0, math.rad(13.121)),.3)--RightUpperLeg
  272. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  273. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  274. Root.C0 = Root.C0:lerp(CFrame.new(0,0,-0.3)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  275. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  276. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  277. end
  278. end
  279. for i = 1,4 do
  280. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  281. wait()
  282. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(39.504),rad(0),rad(0)),.3) --LeftUpperArm
  283. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(53.969),rad(0),rad(0)),.3)--RightUpperArm
  284. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  285. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  286. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(128.06), math.rad(-4.87), math.rad(1.948)),.3)--LeftUpperLeg
  287. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(129.148), 0, math.rad(0)),.3)--RightUpperLeg
  288. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  289. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  290. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  291. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  292. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  293. end
  294. end
  295. walkon1 = true
  296. end
  297. if walkon == true then
  298.  
  299. walkon = false
  300. for i = 1,10 do
  301. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  302.  
  303. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(88.579), math.rad(-6.474), math.rad(-6.589)),.1) --LeftUpperArm
  304. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-10), math.rad(-4.985), math.rad(7.792)),.1)--RightUpperArm
  305. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  306. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  307. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(70.241), math.rad(-5.443), math.rad(0.458)),.1)--LeftUpperLeg
  308. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-70.74), math.rad(0.344), math.rad(4.526)),.1)--RightUpperLeg
  309. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  310. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  311. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  312. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  313. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(-12.147), math.rad(0), 0),.1)--UpperTorso
  314. wait()
  315.  
  316.  
  317. end
  318. end
  319.  
  320.  
  321. for i = 1,10 do
  322. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  323.  
  324. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-8.766), math.rad(7.391), math.rad(-5.558)),.1) --LeftUpperArm
  325. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(91.272), math.rad(6.818), math.rad(6.245)),.1)--RightUpperArm
  326. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  327. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  328. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-70.241), math.rad(-4.354), math.rad(-3.323)),.1)--LeftUpperLeg
  329. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(70.74), math.rad(3.552), math.rad(2.865)),.1)--RightUpperLeg
  330. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  331. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  332. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  333. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  334. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(12.147), math.rad(0), 0),.1)--UpperTorso
  335. wait()
  336.  
  337.  
  338. end
  339.  
  340. end
  341. walkon = true
  342. end
  343. end)
  344. slash1 = false
  345. slash2 = false
  346. debounce = true
  347. function slashes()
  348. if debounce == true then
  349. debounce = false
  350. idle = false
  351. walk = false
  352. walk1 = false
  353. for i = 1,5 do
  354. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  355. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-147.766), math.rad(-8.824), math.rad(44.404)),.3)--RightUpperArm
  356. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  357. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  358. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  359. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  360. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  361. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  362. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  363. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  364. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  365. wait()
  366. end
  367. for i = 1,5 do
  368. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  369. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(70.76), math.rad(-18.85), math.rad(-57.811)),.3)--RightUpperArm
  370. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  371. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  372. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  373. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  374. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  375. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  376. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(19.996),rad(0)),.3)--Torso
  377. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  378. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  379. wait()
  380. end
  381.  
  382. local slashpart1 = Instance.new("Part",workspace)
  383. slashpart1.Size = v3(9,0,9)
  384. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  385. slashpart1.Anchored = false
  386. slashpart1.Name = "Slash"
  387. slashpart1.CanCollide = false
  388. slashpart1.BrickColor = BrickColor.new("Really black")
  389. slashpart1.Transparency = 0.9
  390. slashpart1.Material = "Neon"
  391. game:GetService("Debris"):AddItem(slashpart1, 2)
  392. local zxc = Instance.new("SpecialMesh",slashpart1)
  393. zxc.MeshType = "FileMesh"
  394. zxc.Scale = Vector3.new(9,0.3,9)
  395. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  396. local gyro = Instance.new("BodyGyro",slashpart1)
  397. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  398. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(0.5,2),math.random(1,2),0)
  399. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  400. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  401. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  402.  
  403. slashpart1.Touched:connect(function(hit)
  404.  
  405.  
  406. if hit.Parent == char then return end
  407. for i,v in pairs(hit.Parent:GetChildren()) do
  408. if v:IsA("Humanoid") then
  409. if debounce == true then
  410. debounce = false
  411. v.Health = v.Health - 3
  412.  
  413. end
  414. end
  415. wait(0.1)
  416. debounce = true
  417.  
  418. end
  419. end)
  420.  
  421. idle = true
  422. walk = true
  423. walk1 = true
  424. slash1 = true
  425. wait(1)
  426. debounce = true
  427. end
  428. end
  429. function slashes2()
  430.  
  431. if slash1 == true then
  432.  
  433. debounce = false
  434. idle = false
  435. walk = false
  436. walk1 = false
  437. slash2 = true
  438. for i = 1,5 do
  439. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(48.186), math.rad(-28.82), math.rad(-134.702)),.3) --LeftUpperArm
  440. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  441. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  442. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  443. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  444. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  445. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  446. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  447. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  448. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  449. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  450. wait()
  451. end
  452. for i = 1,5 do
  453. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-127.655), math.rad(1.089), math.rad(158.595)),.3) --LeftUpperArm
  454. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  455. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  456. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  457. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  458. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  459. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  460. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  461. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-19.996),rad(0)),.3)--Torso
  462. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  463. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  464. wait()
  465. end
  466. local slashpart1 = Instance.new("Part",workspace)
  467. slashpart1.Size = v3(9,0,9)
  468. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  469. slashpart1.Anchored = false
  470. slashpart1.CanCollide = false
  471. slashpart1.BrickColor = BrickColor.new("Really black")
  472. slashpart1.Material = "Neon"
  473. slashpart1.Transparency = 0.9
  474. game:GetService("Debris"):AddItem(slashpart1, 1)
  475. slashpart1.Name = "Slash"
  476. local zxc = Instance.new("SpecialMesh",slashpart1)
  477. zxc.MeshType = "FileMesh"
  478. zxc.Scale = Vector3.new(9,0.3,9)
  479. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  480.  
  481. local gyro = Instance.new("BodyGyro",slashpart1)
  482. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  483. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  484. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  485. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  486. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  487. slashpart1.Touched:connect(function(hit)
  488.  
  489.  
  490. if hit.Parent == char then return end
  491. for i,v in pairs(hit.Parent:GetChildren()) do
  492. if v:IsA("Humanoid") then
  493. if debounce == true then
  494. debounce = false
  495. v.Health = v.Health - 3
  496.  
  497. end
  498. end
  499. wait(0.1)
  500. debounce = true
  501.  
  502. end
  503. end)
  504. idle = true
  505. walk = true
  506. walk1 = true
  507. slash1 = false
  508. slash2 = false
  509. debounce = true
  510. end
  511. end
  512. function Slam()
  513. if debounce == true then
  514. debounce = false
  515. idle = false
  516. walk = false
  517. walk1 = false
  518. for i = 1,20 do
  519. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(116.368), 0, math.rad(59.358)),.1) --LeftUpperArm
  520. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(101.986), 0, math.rad(-66.406)),.1)--RightUpperArm
  521. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  522. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  523. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-14.782), math.rad(7.907), math.rad(-27.445)),.1)--LeftUpperLeg
  524. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-11.918), math.rad(-5.73), math.rad(25.382)),.1)--RightUpperLeg
  525. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  526. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  527. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-147.021),rad(0),rad(0)),.1)--Torso
  528. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  529. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  530. wait()
  531. end
  532. local rng = Instance.new("Part", char)
  533. rng.Anchored = true
  534. rng.BrickColor = BrickColor.new("White")
  535. rng.CanCollide = false
  536. rng.FormFactor = 3
  537. rng.Name = "Ring"
  538. rng.Size = Vector3.new(1, 1, 1)
  539. rng.Transparency = 0.35
  540. rng.TopSurface = 0
  541. rng.BottomSurface = 0
  542. rng.Position = UpperTorso.Position - Vector3.new(0,0,0)
  543. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  544. local rngm = Instance.new("SpecialMesh", rng)
  545. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  546. rngm.Scale = Vector3.new(3,3,3)
  547. local rng2 = Instance.new("Part", char)
  548. rng2.Anchored = true
  549. rng2.BrickColor = BrickColor.new("White")
  550. rng2.CanCollide = false
  551. rng2.FormFactor = 3
  552. rng2.Name = "Ring2"
  553. rng2.Size = Vector3.new(1, 1, 1)
  554. rng2.Transparency = 0.35
  555. rng2.TopSurface = 0
  556. rng2.BottomSurface = 0
  557. rng2.Position = UpperTorso.Position - Vector3.new(0,0,0)
  558. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  559. local rngm2 = Instance.new("SpecialMesh", rng2)
  560. rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  561. rngm2.Scale = Vector3.new(6,6,6)
  562. local rng3 = Instance.new("Part", char)
  563. rng3.Anchored = true
  564. rng3.BrickColor = BrickColor.new("White")
  565. rng3.CanCollide = false
  566. rng3.FormFactor = 3
  567. rng3.Name = "Ring2"
  568. rng3.Size = Vector3.new(1, 1, 1)
  569. rng3.Transparency = 0.35
  570. rng3.TopSurface = 0
  571. rng3.BottomSurface = 0
  572. rng3.Position = UpperTorso.Position - Vector3.new(0,0,0)
  573. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  574. local rngm3 = Instance.new("SpecialMesh", rng3)
  575. rngm2.MeshId = "http://www.roblox.com/asset/?id=168892432"
  576. rngm2.Scale = Vector3.new(1,1,1)
  577. idle = true
  578. walk = true
  579. walk1 = true
  580. debounce = true
  581. for i = 1, 60, 2 do
  582. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  583. rng.Transparency = i/60
  584. rngm2.Scale = Vector3.new(4 + i*4, 4 + i*4, 1)
  585. rng2.Transparency = i/60
  586. rngm3.Scale = Vector3.new(4 + i*4, 4 + i*4, 4)
  587. rng3.Transparency = i/60
  588. wait()
  589. end
  590.  
  591. rng:destroy()
  592. rng2:destroy()
  593. rng3:destroy()
  594. end
  595. end
  596. local sit = false
  597.  
  598. mouse.KeyDown:connect(function(k)
  599. if k == "e" then
  600. slashes()
  601.  
  602. end
  603. end)
  604.  
  605. mouse.KeyDown:connect(function(k)
  606. if k == "q" then
  607. slashes2()
  608.  
  609. end
  610. end)
  611. mouse.KeyDown:connect(function(k)
  612. if k == "f" then
  613. Slam()
  614.  
  615. end
  616. end)
  617. mouse.KeyDown:connect(function(k)
  618. if k == "g" then
  619. if debounce == true then
  620. if sit == false then
  621.  
  622. for i,v in pairs(char:GetChildren()) do
  623. if v:IsA("BasePart") then
  624. v.Anchored = false
  625. end
  626. end
  627. idle = false
  628. walk = false
  629. walk1 = false
  630. Sit = true
  631. for i = 1,20 do
  632. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(19.366), math.rad(-2.578), math.rad(35.065)),.1) --LeftUpperArm
  633. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(28.075), math.rad(9.683), math.rad(-40.909)),.1)--RightUpperArm
  634. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  635. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  636. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(83.938), 0, math.rad(-34.091)),.1)--LeftUpperLeg
  637. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(77.75), math.rad(4.985), math.rad(17.762)),.1)--RightUpperLeg
  638. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  639. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  640. Root.C0 = Root.C0:lerp(CFrame.new(0,-1.628,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  641. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(10.027),rad(0),rad(0)),.1)--Head
  642. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  643. wait()
  644. end
  645. else
  646. sit = false
  647. idle = true
  648. walk = true
  649. walk1 = true
  650. debounce = true
  651. end
  652. end
  653.  
  654.  
  655. end
  656. end)
  657. function combo1()
  658. if debounce == true then
  659. debounce = false
  660. idle = false
  661. walk = false
  662. walk1 = false
  663. for i = 1,5 do
  664. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-28.877)),.5) --LeftUpperArm
  665. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(118.774)),.5)--RightUpperArm
  666.  
  667. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(26.413),rad(0),rad(0)),.5)--Head
  668. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(1.146), math.rad(-2.235), 0),.2)--UpperTorso
  669. wait()
  670. end
  671. local slashpart12 = Instance.new("Part",workspace)
  672. slashpart12.Size = v3(9,0,9)
  673. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  674. slashpart12.Anchored = false
  675. slashpart12.CanCollide = false
  676. slashpart12.BrickColor = BrickColor.new("Really red")
  677. slashpart12.Material = "Neon"
  678. slashpart12.Transparency = 0.9
  679. game:GetService("Debris"):AddItem(slashpart12, 1)
  680. slashpart12.Name = "Slash"
  681. local zxc = Instance.new("SpecialMesh",slashpart12)
  682. zxc.MeshType = "FileMesh"
  683. zxc.Scale = Vector3.new(9,0.3,9)
  684. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  685.  
  686. local gyro = Instance.new("BodyGyro",slashpart12)
  687. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  688. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  689. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  690. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  691. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  692. slashpart12.Touched:connect(function(hit)
  693.  
  694.  
  695. if hit.Parent == char then return end
  696. for i,v in pairs(hit.Parent:GetChildren()) do
  697.  
  698. if v:IsA("Humanoid") then
  699.  
  700. v.Health = v.Health - 7
  701. v:Destroy()
  702.  
  703. end
  704.  
  705.  
  706.  
  707. end
  708. end)
  709. for i = 1,5 do
  710. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(-46.066)),.5)--RightUpperArm
  711. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(20), math.rad(-2.235), 0),.2)--UpperTorso
  712. wait()
  713. end
  714. for i = 1,5 do
  715. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(-50.707)),.5) --LeftUpperArm
  716. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(20.798), math.rad(0.172), math.rad(37.815)),.5)--RightUpperArm
  717.  
  718. wait()
  719. end
  720. local slashpart12 = Instance.new("Part",workspace)
  721. slashpart12.Size = v3(9,0,9)
  722. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  723. slashpart12.Anchored = false
  724. slashpart12.CanCollide = false
  725. slashpart12.BrickColor = BrickColor.new("Really red")
  726. slashpart12.Material = "Neon"
  727. slashpart12.Transparency = 0.9
  728. game:GetService("Debris"):AddItem(slashpart12, 1)
  729. slashpart12.Name = "Slash"
  730. local zxc = Instance.new("SpecialMesh",slashpart12)
  731. zxc.MeshType = "FileMesh"
  732. zxc.Scale = Vector3.new(9,0.3,9)
  733. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  734.  
  735. local gyro = Instance.new("BodyGyro",slashpart12)
  736. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  737. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  738. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  739. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  740. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  741. slashpart12.Touched:connect(function(hit)
  742.  
  743.  
  744. if hit.Parent == char then return end
  745. for i,v in pairs(hit.Parent:GetChildren()) do
  746. if v:IsA("Humanoid") then
  747.  
  748. v.Health = v.Health - 7
  749.  
  750.  
  751. end
  752.  
  753.  
  754.  
  755. end
  756. end)
  757. for i = 1,5 do
  758. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(112.987)),.5) --LeftUpperArm
  759. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.126), math.rad(-24.408), math.rad(29.851)),.5)--RightUpperArm
  760. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-3.266)),.5)--LeftLowerArm
  761.  
  762. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-29.507), math.rad(-44.691), math.rad(-3.151), 0),.2)--UpperTorso
  763. wait()
  764. end
  765. for i = 1,10 do
  766. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-79.24), math.rad(-49.733), math.rad(-66.692)),.5) --LeftUpperArm
  767. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(131.551), math.rad(35.924), math.rad(-12.72)),.5)--RightUpperArm
  768. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-53.801)),.5)--LeftLowerArm
  769. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(44.633),rad(0),rad(0)),.5)--RightLowerArm
  770. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-20.798), math.rad(2.578), math.rad(-5.329)),1)--LeftUpperLeg
  771. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(3.667), math.rad(-10.6), math.rad(19.137)),.5)--RightUpperLeg
  772. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-17.533),rad(0),rad(0)),.5)--LeftLowerLeg
  773. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-22.002),rad(0),rad(0)),.5)--RightUpperLeg
  774.  
  775. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(1.432),rad(0),rad(0)),.5)--Head
  776. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(2.75), math.rad(-2.12), math.rad(-1.375), 0),.2)--UpperTorso
  777. wait()
  778. end
  779. idle = true
  780. walk = true
  781. walk1 = true
  782. wait(1)
  783. debounce = true
  784. end
  785. end
  786. mouse.KeyDown:connect(function(k)
  787. if k == "z" then
  788. combo1()
  789.  
  790. end
  791. end)
  792.  
  793. function climb()
  794. local climbp = new("Part",char)
  795. climbp.Size = v3(2,2,1)
  796. climbp.CanCollide = false
  797. climbp.Anchored = false
  798. climbp.Transparency = 1
  799. local climbw = new("Weld", climbp)
  800. climbw.Part0 = climbp
  801. climbw.Part1 = char.HumanoidRootPart
  802. climbp.Touched:connect(function(hit)
  803. local hang = new("Weld",char)
  804. hang.Part0 = char.HumanoidRootPart
  805. hang.Part1 = hit.Parent.HumanoidRootPart
  806. hang.C0=CFrame.new(0,-0.3,-1)
  807. hang.Name = "hang"
  808. idle = false
  809. walk = false
  810. walk1 = false
  811.  
  812.  
  813. for i = 1,20 do
  814. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-77.808), math.rad(-88.465), math.rad(-157.907)),1) --LeftUpperArm
  815. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-16.616), math.rad(70.359), math.rad(104.278)),1)--RightUpperArm
  816. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(36.268), math.rad(-0.344), math.rad(-0.458)),1)--LeftLowerArm
  817. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(27.559),rad(0),rad(0)),1)--RightLowerArm
  818. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.736), math.rad(-4.24), math.rad(-12.261)),1)--LeftUpperLeg
  819. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.819), math.rad(12.605), math.rad(29.221)),1)--RightUpperLeg
  820. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  821. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  822. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  823. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  824. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  825. wait()
  826. end
  827. for i,v in pairs(char:GetChildren()) do
  828. if hit.Parent == char then return end
  829. if v:IsA("Humanoid") then
  830. char.Humanoid.PlatformStand = true
  831.  
  832.  
  833. end
  834. climbp:destroy()
  835. end
  836. end)
  837. end
  838. mouse.KeyDown:connect(function(k)
  839. if k == "h" then
  840. hum.Health = 250
  841. climb()
  842. end
  843. end)
  844. mouse.KeyDown:connect(function(k)
  845. if k == "u" then
  846. local exp = Instance.new("Explosion",char)
  847. exp.Position = char.HumanoidRootPart.Position
  848. exp.Visible = false
  849. char.Parent = workspace.Camera
  850. print("Invi")
  851. wait(1)
  852. char.Parent = workspace
  853. print("Ready")
  854. end
  855. end)
  856. local UIS = game:GetService('UserInputService')
  857. local Player = game.Players.LocalPlayer
  858. local Character = Player.Character
  859. UIS.InputBegan:connect(function(input)
  860. if input.KeyCode == Enum.KeyCode.LeftControl then
  861. Sprint = true
  862. walkon1 = true
  863. idle = false
  864. walk = false
  865. walk1 = false
  866. Character.Humanoid.WalkSpeed = 40
  867.  
  868. end
  869. end)
  870. UIS.InputEnded:connect(function(input)
  871. if input.KeyCode == Enum.KeyCode.LeftControl then
  872. Character.Humanoid.WalkSpeed = 16
  873. Sprint = false
  874. walkon1 = false
  875. idle = true
  876. walk = true
  877. walk1 = true
  878. end
  879. end)
  880.  
  881.  
  882. d = {}
  883. function iteffect()
  884.  
  885. coroutine.resume(coroutine.create(function()
  886.  
  887. for i = 1, 10 do
  888. effect = Instance.new("Part", workspace)
  889. effect.Anchored = true
  890. effect.CanCollide = false
  891. effect.Size = Vector3.new(0.2, 3, 0.2)
  892. effect.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  893. effect.Transparency = 0
  894. effect.Material = "Neon"
  895. effect.BrickColor = BrickColor.new("White")
  896. table.insert(d, effect)
  897. game:GetService("Debris"):AddItem(effect, 0.3)
  898. end
  899.  
  900. coroutine.resume(coroutine.create(function()
  901. for i = 1, 10 do
  902. for i,e in pairs(d) do
  903. e.CFrame = e.CFrame * CFrame.new(0, math.random(0, 10)/10, 0)
  904. e.Transparency = e.Transparency + 0.1
  905. end
  906. wait(0.01)
  907. end
  908.  
  909. end))
  910. end))
  911.  
  912.  
  913. end
  914. mouse.KeyDown:connect(function(k)
  915. if k == "r" and mouse.Target then
  916. oldpos = char.HumanoidRootPart.Position
  917. iteffect()
  918. char.HumanoidRootPart.CFrame = CFrame.new(mouse.Hit.p + Vector3.new(0, 2.5, 0))
  919. char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.Position, oldpos) * CFrame.Angles(0, math.rad(180), 0)
  920. iteffect()
  921.  
  922. local tele = Instance.new("Sound",char)
  923. tele.SoundId = "rbxassetid://153613030"
  924. tele.Volume = 3
  925. tele:Play()
  926. wait(0.1)
  927. d = {}
  928. end
  929. end)
  930.  
  931.  
  932. local Parasyte2 = false
  933. local Parasyte = false
  934. mouse.KeyDown:connect(function(k)
  935. if k == "v" then
  936. if Parasyte == false then
  937. if Parasyte2 == false then
  938. Parasyte = true
  939. local naeeym = Instance.new("BillboardGui",char)
  940. naeeym.Size = UDim2.new(0,100,0,40)
  941. naeeym.StudsOffset = Vector3.new(0,2,0)
  942. naeeym.Adornee = char.Head
  943. local tecks = Instance.new("TextLabel",naeeym)
  944. tecks.BackgroundTransparency = 1
  945. tecks.BorderSizePixel = 0
  946. tecks.Text = "Parasite"
  947. tecks.Font = "Fantasy"
  948. tecks.FontSize = "Size36"
  949. tecks.TextStrokeTransparency = 0.5
  950. tecks.TextColor3 = Color3.new(1,1,1)
  951. rrer = BrickColor.new("White")
  952. tecks.TextStrokeColor3 = rrer.Color
  953. tecks.Size = UDim2.new(1,0,0.5,0)
  954. game.workspace.Base.BrickColor = BrickColor.new("White")
  955. game.workspace.Base.Material = "SmoothPlastic"
  956. local l = game.Lighting
  957. local sky = Instance.new("Sky",l)
  958. sky.CelestialBodiesShown = false
  959. sky.SkyboxBk = "http://www.roblox.com/asset/?id=149677023"
  960. sky.SkyboxDn = "http://www.roblox.com/asset/?id=149677032"
  961. sky.SkyboxFt = "http://www.roblox.com/asset/?id=149677047"
  962. sky.SkyboxLf = "http://www.roblox.com/asset/?id=149677062"
  963. sky.SkyboxRt = "http://www.roblox.com/asset/?id=149677070"
  964. sky.SkyboxUp = "http://www.roblox.com/asset/?id=149677086"
  965. sky.StarCount = 50
  966. sky.Name = "GreenSpace"
  967.  
  968.  
  969.  
  970.  
  971.  
  972.  
  973.  
  974. function sandbox(var,func)
  975. local env = getfenv(func)
  976. local newenv = setmetatable({},{
  977. __index = function(self,k)
  978. if k=="script" then
  979. return var
  980. else
  981. return env[k]
  982. end
  983. end,
  984. })
  985. setfenv(func,newenv)
  986. return func
  987. end
  988. cors = {}
  989. mas = Instance.new("Model",game:GetService("Lighting"))
  990. Part0 = Instance.new("Part")
  991. SpecialMesh1 = Instance.new("SpecialMesh")
  992.  
  993. Part3 = Instance.new("Part")
  994. CylinderMesh4 = Instance.new("CylinderMesh")
  995.  
  996. Part6 = Instance.new("Part")
  997. SpecialMesh7 = Instance.new("SpecialMesh")
  998.  
  999. Part9 = Instance.new("Part")
  1000. CylinderMesh10 = Instance.new("CylinderMesh")
  1001.  
  1002. Part12 = Instance.new("Part")
  1003. CylinderMesh13 = Instance.new("CylinderMesh")
  1004.  
  1005. Part15 = Instance.new("Part")
  1006. CylinderMesh16 = Instance.new("CylinderMesh")
  1007.  
  1008. Part18 = Instance.new("Part")
  1009. CylinderMesh19 = Instance.new("CylinderMesh")
  1010.  
  1011. Part21 = Instance.new("Part")
  1012. CylinderMesh22 = Instance.new("CylinderMesh")
  1013.  
  1014. Part24 = Instance.new("Part")
  1015. CylinderMesh25 = Instance.new("CylinderMesh")
  1016.  
  1017. Part27 = Instance.new("Part")
  1018. CylinderMesh28 = Instance.new("CylinderMesh")
  1019.  
  1020. Part30 = Instance.new("Part")
  1021. SpecialMesh31 = Instance.new("SpecialMesh")
  1022.  
  1023. Part33 = Instance.new("Part")
  1024. CylinderMesh34 = Instance.new("CylinderMesh")
  1025.  
  1026. Part36 = Instance.new("Part")
  1027. CylinderMesh37 = Instance.new("CylinderMesh")
  1028.  
  1029. Part39 = Instance.new("Part")
  1030. CylinderMesh40 = Instance.new("CylinderMesh")
  1031.  
  1032. Part42 = Instance.new("Part")
  1033. CylinderMesh43 = Instance.new("CylinderMesh")
  1034.  
  1035. Part45 = Instance.new("Part")
  1036. CylinderMesh46 = Instance.new("CylinderMesh")
  1037.  
  1038. Part48 = Instance.new("Part")
  1039. SpecialMesh49 = Instance.new("SpecialMesh")
  1040.  
  1041. Part51 = Instance.new("Part")
  1042. SpecialMesh52 = Instance.new("SpecialMesh")
  1043. Weld53 = Instance.new("Weld")
  1044. Weld54 = Instance.new("Weld")
  1045. Weld55 = Instance.new("Weld")
  1046. Weld56 = Instance.new("Weld")
  1047. Weld57 = Instance.new("Weld")
  1048. Weld58 = Instance.new("Weld")
  1049. Weld59 = Instance.new("Weld")
  1050. Weld60 = Instance.new("Weld")
  1051. Weld61 = Instance.new("Weld")
  1052. Weld62 = Instance.new("Weld")
  1053. Weld63 = Instance.new("Weld")
  1054. Weld64 = Instance.new("Weld")
  1055. Weld65 = Instance.new("Weld")
  1056. Weld66 = Instance.new("Weld")
  1057. Weld67 = Instance.new("Weld")
  1058. Weld68 = Instance.new("Weld")
  1059. Weld69 = Instance.new("Weld")
  1060. Part0.Parent = mas
  1061. Part0.BrickColor = BrickColor.new("Really black")
  1062. Part0.Rotation = Vector3.new(-157.589996, 5.42999983, -25.0699997)
  1063. Part0.CanCollide = false
  1064. Part0.FormFactor = Enum.FormFactor.Plate
  1065. Part0.Size = Vector3.new(1, 0.400000006, 1)
  1066. Part0.CFrame = CFrame.new(-9.89037609, 3.50908041, -10.3584547, 0.901716292, 0.42183128, 0.0946800783, 0.359050125, -0.852691352, 0.379473507, 0.240803257, -0.308178782, -0.920347154)
  1067. Part0.BottomSurface = Enum.SurfaceType.Smooth
  1068. Part0.TopSurface = Enum.SurfaceType.Smooth
  1069. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1070. Part0.Position = Vector3.new(-9.89037609, 3.50908041, -10.3584547)
  1071. Part0.Orientation = Vector3.new(-22.2999992, 174.12999, 157.169998)
  1072. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1073. SpecialMesh1.Parent = Part0
  1074. SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=32054761"
  1075. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1076. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  1077. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1078.  
  1079. Part3.Parent = mas
  1080. Part3.BrickColor = BrickColor.new("Really black")
  1081. Part3.Rotation = Vector3.new(95.5299988, 46.0099983, 13.6199999)
  1082. Part3.CanCollide = false
  1083. Part3.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1084. Part3.CFrame = CFrame.new(-4.78088474, 4.44901085, -11.175416, 0.675002098, -0.163504452, 0.719470441, 0.673308253, -0.262249231, -0.691290617, 0.301709652, 0.951047659, -0.0669293255)
  1085. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1086. Part3.Position = Vector3.new(-4.78088474, 4.44901085, -11.175416)
  1087. Part3.Orientation = Vector3.new(43.7299995, 95.3099976, 111.279999)
  1088. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1089. CylinderMesh4.Parent = Part3
  1090.  
  1091. Part6.Parent = mas
  1092. Part6.BrickColor = BrickColor.new("Really black")
  1093. Part6.Rotation = Vector3.new(-168.089996, 13.04, 178.860001)
  1094. Part6.CanCollide = false
  1095. Part6.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  1096. Part6.CFrame = CFrame.new(-5.08431911, 4.76196146, -9.52349854, -0.974034965, -0.0193764232, 0.225565061, 0.0270731151, 0.979212224, 0.20102556, -0.224771798, 0.201912314, -0.953262091)
  1097. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1098. Part6.Position = Vector3.new(-5.08431911, 4.76196146, -9.52349854)
  1099. Part6.Orientation = Vector3.new(-11.5999994, 166.690002, 1.57999992)
  1100. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1101. SpecialMesh7.Parent = Part6
  1102. SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=37241605"
  1103. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  1104. SpecialMesh7.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1105. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  1106. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  1107.  
  1108. Part9.Parent = mas
  1109. Part9.BrickColor = BrickColor.new("Really black")
  1110. Part9.Rotation = Vector3.new(115.449997, -34.8899994, 9.77999973)
  1111. Part9.CanCollide = false
  1112. Part9.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1113. Part9.CFrame = CFrame.new(-9.2961607, 4.97208929, -10.7380867, 0.808305025, -0.139299721, -0.572044313, -0.582014024, -0.33570379, -0.740647912, -0.0888697803, 0.931608617, -0.352426708)
  1114. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1115. Part9.Position = Vector3.new(-9.2961607, 4.97208929, -10.7380867)
  1116. Part9.Orientation = Vector3.new(47.7899971, -121.639999, -119.979996)
  1117. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1118. CylinderMesh10.Parent = Part9
  1119.  
  1120. Part12.Parent = mas
  1121. Part12.BrickColor = BrickColor.new("Really black")
  1122. Part12.Rotation = Vector3.new(89.3899994, 50.4799995, -103.849998)
  1123. Part12.CanCollide = false
  1124. Part12.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  1125. Part12.CFrame = CFrame.new(-5.557374, 4.51759434, -13.4549561, -0.152351961, 0.61785543, 0.771389961, -0.194968641, 0.746375799, -0.636326551, -0.968904734, -0.247342378, 0.0067511946)
  1126. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1127. Part12.Position = Vector3.new(-5.557374, 4.51759434, -13.4549561)
  1128. Part12.Orientation = Vector3.new(39.5200005, 89.5, -14.6399994)
  1129. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1130. CylinderMesh13.Parent = Part12
  1131.  
  1132. Part15.Parent = mas
  1133. Part15.BrickColor = BrickColor.new("Really black")
  1134. Part15.Rotation = Vector3.new(80.1299973, -12.29, -56.6100006)
  1135. Part15.CanCollide = false
  1136. Part15.Size = Vector3.new(1.15999997, 1.36000025, 0.430000007)
  1137. Part15.CFrame = CFrame.new(-5.38259745, 2.7325983, -12.6629, 0.537643671, 0.815841854, -0.212934494, -0.258609563, -0.0808131397, -0.962593257, -0.80253315, 0.572598398, 0.167535514)
  1138. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1139. Part15.Position = Vector3.new(-5.38259745, 2.7325983, -12.6629)
  1140. Part15.Orientation = Vector3.new(74.2799988, -51.7999992, -107.349998)
  1141. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1142. CylinderMesh16.Parent = Part15
  1143.  
  1144. Part18.Parent = mas
  1145. Part18.BrickColor = BrickColor.new("Really black")
  1146. Part18.Rotation = Vector3.new(85.0199966, -0.00999999978, 0)
  1147. Part18.CanCollide = false
  1148. Part18.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1149. Part18.CFrame = CFrame.new(-9.75036049, 2.86614418, -11.2446823, 0.999999225, 4.97678411e-06, -0.000113099399, -0.000114824732, 0.0867695287, -0.996228158, 3.05919093e-06, 0.996227503, 0.0867749751)
  1150. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1151. Part18.Position = Vector3.new(-9.75036049, 2.86614418, -11.2446823)
  1152. Part18.Orientation = Vector3.new(85.0199966, -0.0700000003, -0.0799999982)
  1153. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1154. CylinderMesh19.Parent = Part18
  1155.  
  1156. Part21.Parent = mas
  1157. Part21.BrickColor = BrickColor.new("Really black")
  1158. Part21.Rotation = Vector3.new(105.959999, 29.9200001, -23.4599991)
  1159. Part21.CanCollide = false
  1160. Part21.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1161. Part21.CFrame = CFrame.new(-4.9343276, 4.77753687, -12.7583609, 0.795093238, 0.345108747, 0.498724014, 0.549322367, -0.0612689704, -0.833362043, -0.257043958, 0.93656069, -0.238289997)
  1162. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1163. Part21.Position = Vector3.new(-4.9343276, 4.77753687, -12.7583609)
  1164. Part21.Orientation = Vector3.new(56.4499969, 115.540001, 96.3600006)
  1165. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1166. CylinderMesh22.Parent = Part21
  1167.  
  1168. Part24.Parent = mas
  1169. Part24.BrickColor = BrickColor.new("Really black")
  1170. Part24.Rotation = Vector3.new(85.0199966, -0.00999999978, 36)
  1171. Part24.CanCollide = false
  1172. Part24.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1173. Part24.CFrame = CFrame.new(-9.15343475, 2.75214767, -12.8947067, 0.809021652, -0.587777376, -0.000113977505, 0.0509076416, 0.0702657998, -0.996228218, 0.585567176, 0.805965483, 0.086774461)
  1174. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1175. Part24.Position = Vector3.new(-9.15343475, 2.75214767, -12.8947067)
  1176. Part24.Orientation = Vector3.new(85.0199966, -0.0799999982, 35.9199982)
  1177. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1178. CylinderMesh25.Parent = Part24
  1179.  
  1180. Part27.Parent = mas
  1181. Part27.BrickColor = BrickColor.new("Really black")
  1182. Part27.Rotation = Vector3.new(85.0199966, -0.00999999978, 128)
  1183. Part27.CanCollide = false
  1184. Part27.Size = Vector3.new(1.15999997, 2.72000027, 0.430000007)
  1185. Part27.CFrame = CFrame.new(-7.51693249, 2.80680275, -13.0225782, -0.615660667, -0.78801024, -0.000116737894, 0.0684468225, -0.0533267111, -0.996228278, 0.785032928, -0.613345444, 0.0867734924)
  1186. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1187. Part27.Position = Vector3.new(-7.51693249, 2.80680275, -13.0225782)
  1188. Part27.Orientation = Vector3.new(85.0199966, -0.0799999982, 127.919998)
  1189. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1190. CylinderMesh28.Parent = Part27
  1191.  
  1192. Part30.Parent = mas
  1193. Part30.BrickColor = BrickColor.new("Really black")
  1194. Part30.Rotation = Vector3.new(-156.029999, 10.8800001, 48.6100006)
  1195. Part30.CanCollide = false
  1196. Part30.FormFactor = Enum.FormFactor.Plate
  1197. Part30.Size = Vector3.new(1, 0.400000006, 1)
  1198. Part30.CFrame = CFrame.new(-8.85424137, 5.01109123, -9.78563499, 0.649343729, -0.736704171, 0.188722745, -0.736192942, -0.546707034, 0.398908675, -0.190706328, -0.397965491, -0.897358298)
  1199. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1200. Part30.TopSurface = Enum.SurfaceType.Smooth
  1201. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1202. Part30.Position = Vector3.new(-8.85424137, 5.01109123, -9.78563499)
  1203. Part30.Orientation = Vector3.new(-23.5100002, 168.119995, -126.599998)
  1204. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1205. SpecialMesh31.Parent = Part30
  1206. SpecialMesh31.MeshId = "http://www.roblox.com/asset/?id=32054761"
  1207. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1208. SpecialMesh31.MeshType = Enum.MeshType.FileMesh
  1209. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1210.  
  1211. Part33.Parent = mas
  1212. Part33.BrickColor = BrickColor.new("Really black")
  1213. Part33.Rotation = Vector3.new(89.3899994, 50.4799995, -173.849991)
  1214. Part33.CanCollide = false
  1215. Part33.Size = Vector3.new(1.15999997, 1.11000025, 0.430000007)
  1216. Part33.CFrame = CFrame.new(-5.91140747, 4.13504839, -12.8911753, -0.632700086, 0.0681980625, 0.771387637, -0.768040597, 0.0721095651, -0.636329591, -0.0990209281, -0.99506259, 0.00675566494)
  1217. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1218. Part33.Position = Vector3.new(-5.91140747, 4.13504839, -12.8911753)
  1219. Part33.Orientation = Vector3.new(39.5200005, 89.5, -84.6399994)
  1220. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1221. CylinderMesh34.Parent = Part33
  1222.  
  1223. Part36.Parent = mas
  1224. Part36.BrickColor = BrickColor.new("Really black")
  1225. Part36.Rotation = Vector3.new(100.610001, -13.7999992, -138.940002)
  1226. Part36.CanCollide = false
  1227. Part36.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  1228. Part36.CFrame = CFrame.new(-6.02700615, 2.85732889, -12.6891441, -0.732200503, 0.637933075, -0.238587096, 0.297726482, -0.0152736008, -0.954526782, -0.612567484, -0.76993978, -0.178746834)
  1229. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1230. Part36.Position = Vector3.new(-6.02700615, 2.85732889, -12.6891441)
  1231. Part36.Orientation = Vector3.new(72.6500015, -126.839996, 92.9399948)
  1232. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1233. CylinderMesh37.Parent = Part36
  1234.  
  1235. Part39.Parent = mas
  1236. Part39.BrickColor = BrickColor.new("Really black")
  1237. Part39.Rotation = Vector3.new(115.449997, -34.8899994, 137.779999)
  1238. Part39.CanCollide = false
  1239. Part39.Size = Vector3.new(1.15999997, 2.02000022, 0.430000007)
  1240. Part39.CFrame = CFrame.new(-7.23414993, 4.57423878, -12.9809465, -0.60741359, -0.55118686, -0.572047055, 0.0937889442, 0.665315568, -0.74064523, 0.788829625, -0.503527105, -0.352427781)
  1241. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1242. Part39.Position = Vector3.new(-7.23414993, 4.57423878, -12.9809465)
  1243. Part39.Orientation = Vector3.new(47.7899971, -121.639999, 8.0199995)
  1244. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1245. CylinderMesh40.Parent = Part39
  1246.  
  1247. Part42.Parent = mas
  1248. Part42.BrickColor = BrickColor.new("Really black")
  1249. Part42.Rotation = Vector3.new(80.1299973, -12.29, -22.6199989)
  1250. Part42.CanCollide = false
  1251. Part42.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1252. Part42.CFrame = CFrame.new(-4.59234619, 2.72386813, -11.489871, 0.901929319, 0.375742435, -0.212934896, -0.259589076, 0.077606529, -0.962593555, -0.345163465, 0.92346698, 0.167533934)
  1253. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1254. Part42.Position = Vector3.new(-4.59234619, 2.72386813, -11.489871)
  1255. Part42.Orientation = Vector3.new(74.2799988, -51.7999992, -73.3600006)
  1256. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1257. CylinderMesh43.Parent = Part42
  1258.  
  1259. Part45.Parent = mas
  1260. Part45.BrickColor = BrickColor.new("Really black")
  1261. Part45.Rotation = Vector3.new(115.449997, -34.8899994, 45.7799988)
  1262. Part45.CanCollide = false
  1263. Part45.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1264. Part45.CFrame = CFrame.new(-8.50386047, 5.28740215, -12.4261913, 0.572045982, -0.58781296, -0.572045028, -0.668180764, 0.0705178902, -0.740647197, 0.475698769, 0.805917442, -0.352427185)
  1265. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1266. Part45.Position = Vector3.new(-8.50386047, 5.28740215, -12.4261913)
  1267. Part45.Orientation = Vector3.new(47.7899971, -121.639999, -83.9799957)
  1268. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1269. CylinderMesh46.Parent = Part45
  1270.  
  1271. Part48.Parent = mas
  1272. Part48.BrickColor = BrickColor.new("Really black")
  1273. Part48.Rotation = Vector3.new(-167.470001, -17.2799988, -115.829994)
  1274. Part48.CanCollide = false
  1275. Part48.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  1276. Part48.CFrame = CFrame.new(-3.49167085, 2.92708683, -10.3676844, -0.416046828, 0.859449863, -0.297070593, 0.850544393, 0.483357161, 0.207209453, 0.321678698, -0.166463882, -0.932099402)
  1277. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1278. Part48.Position = Vector3.new(-3.49167085, 2.92708683, -10.3676844)
  1279. Part48.Orientation = Vector3.new(-11.96, -162.319992, 60.3899994)
  1280. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1281. SpecialMesh49.Parent = Part48
  1282. SpecialMesh49.MeshId = "http://www.roblox.com/asset/?id=37241605"
  1283. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1284. SpecialMesh49.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1285. SpecialMesh49.MeshType = Enum.MeshType.FileMesh
  1286. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1287.  
  1288. Part51.Name = "REF"
  1289. local rwz = new("Weld", Part51)
  1290. rwz.Part0 = Part51
  1291. rwz.Part1 = char.UpperTorso
  1292.  
  1293. Part51.Parent = mas
  1294. Part51.Rotation = Vector3.new(180, 0.0199999996, -180)
  1295. Part51.CanCollide = false
  1296. Part51.FormFactor = Enum.FormFactor.Symmetric
  1297. Part51.Size = Vector3.new(2, 2, 1)
  1298. Part51.CFrame = CFrame.new(-6.27533007, 3.1627059, -11.6517324, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
  1299. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1300. Part51.TopSurface = Enum.SurfaceType.Smooth
  1301. Part51.Position = Vector3.new(-6.27533007, 3.1627059, -11.6517324)
  1302. Part51.Orientation = Vector3.new(0, 179.979996, 0)
  1303. Part51.Transparency = 1
  1304. SpecialMesh52.Parent = Part51
  1305. SpecialMesh52.MeshId = "rbxasset://fonts/torso.mesh"
  1306. SpecialMesh52.MeshType = Enum.MeshType.FileMesh
  1307. Weld53.Name = "BTWeld"
  1308. Weld53.Parent = Part51
  1309. Weld53.C1 = CFrame.new(2.8239584, 2.21885133, 1.40109444, -0.901796103, 0.359050125, -0.240504131, -0.421729028, -0.852691352, 0.308318704, -0.0943747833, 0.379473507, 0.920378506)
  1310. Weld53.Part0 = Part51
  1311. Weld53.Part1 = Part0
  1312. Weld54.Name = "BTWeld"
  1313. Weld54.Parent = Part51
  1314. Weld54.C1 = CFrame.new(-2.01854205, 0.128681183, -0.154120922, -0.675102174, 0.673308253, -0.301485747, 0.163188979, -0.262249231, -0.95110184, -0.719448209, -0.691290617, 0.0671679825)
  1315. Weld54.Part0 = Part51
  1316. Weld54.Part1 = Part3
  1317. Weld55.Name = "BTWeld"
  1318. Weld55.Parent = Part51
  1319. Weld55.C1 = CFrame.new(1.59515572, -1.97264862, 1.43862438, 0.974109471, 0.0270731151, 0.224448681, 0.0193094462, 0.979212224, -0.201918736, -0.225248843, 0.20102556, 0.953336895)
  1320. Weld55.Part0 = Part51
  1321. Weld55.Part1 = Part6
  1322. Weld56.Name = "BTWeld"
  1323. Weld56.Parent = Part51
  1324. Weld56.C1 = CFrame.new(3.57604885, -0.664531708, -0.0659441948, -0.808275521, -0.582014024, 0.0891379043, 0.138990685, -0.33570379, -0.931654811, 0.572161198, -0.740647912, 0.352236956)
  1325. Weld56.Part0 = Part51
  1326. Weld56.Part1 = Part9
  1327. Weld57.Name = "BTWeld"
  1328. Weld57.Parent = Part51
  1329. Weld57.C1 = CFrame.new(-1.37360859, -1.9008615, 0.320498943, 0.152673364, -0.194968641, 0.968854129, -0.617773354, 0.746375799, 0.247547314, -0.771392167, -0.636326551, -0.00649531279)
  1330. Weld57.Part0 = Part51
  1331. Weld57.Part1 = Part12
  1332. Weld58.Name = "BTWeld"
  1333. Weld58.Parent = Part51
  1334. Weld58.C1 = CFrame.new(-1.40269804, -0.184091568, -0.0545186996, -0.537377477, -0.258609563, 0.802711487, -0.816031754, -0.0808131397, -0.572327793, 0.212878913, -0.962593257, -0.167606145)
  1335. Weld58.Part0 = Part51
  1336. Weld58.Part1 = Part15
  1337. Weld59.Name = "BTWeld"
  1338. Weld59.Parent = Part51
  1339. Weld59.C1 = CFrame.new(3.47499752, -0.379756927, -0.331161261, -0.999999166, -0.000114824732, 0.00032865518, -0.00033544004, 0.0867695287, -0.996227443, 8.43148664e-05, -0.996228158, -0.0867750123)
  1340. Weld59.Part0 = Part51
  1341. Weld59.Part1 = Part18
  1342. Weld60.Name = "BTWeld"
  1343. Weld60.Parent = Part51
  1344. Weld60.C1 = CFrame.new(-2.2377367, 0.672572136, 0.413247108, -0.795007944, 0.549322367, 0.257307708, -0.345419407, -0.0612689704, -0.93644619, -0.498644948, -0.833362043, 0.238455415)
  1345. Weld60.Part0 = Part51
  1346. Weld60.Part1 = Part21
  1347. Weld61.Name = "BTWeld"
  1348. Weld61.Parent = Part51
  1349. Weld61.C1 = CFrame.new(3.07720566, -0.661039829, -0.301490545, -0.809215844, 0.0509076416, -0.585298836, 0.587510049, 0.0702657998, -0.80616045, 8.519314e-05, -0.996228218, -0.0867744982)
  1350. Weld61.Part0 = Part51
  1351. Weld61.Part1 = Part24
  1352. Weld62.Name = "BTWeld"
  1353. Weld62.Parent = Part51
  1354. Weld62.C1 = CFrame.new(0.336115837, -1.83818436, -0.235762119, 0.615400255, 0.0684468225, -0.785237134, 0.78821367, -0.0533267111, 0.613084018, 8.79538493e-05, -0.996228278, -0.0867735296)
  1355. Weld62.Part0 = Part51
  1356. Weld62.Part1 = Part27
  1357. Weld63.Name = "BTWeld"
  1358. Weld63.Parent = Part51
  1359. Weld63.C1 = CFrame.new(3.39125156, -0.146732807, 1.42391109, -0.649280429, -0.736192942, 0.190921724, 0.736836135, -0.546707034, 0.397721112, -0.188425079, 0.398908675, 0.897420883)
  1360. Weld63.Part0 = Part51
  1361. Weld63.Part1 = Part30
  1362. Weld64.Name = "BTWeld"
  1363. Weld64.Parent = Part51
  1364. Weld64.C1 = CFrame.new(0.854320407, -1.32825661, 0.346376419, 0.632732928, -0.768040597, 0.0988110453, -0.0678679869, 0.0721095651, 0.99508518, -0.771389842, -0.636329591, -0.00649978407)
  1365. Weld64.Part0 = Part51
  1366. Weld64.Part1 = Part33
  1367. Weld65.Name = "BTWeld"
  1368. Weld65.Parent = Part51
  1369. Weld65.C1 = CFrame.new(-0.362746239, -0.961824417, -0.417678952, 0.732403696, 0.297726482, 0.612324595, -0.63767767, -0.0152736008, 0.770151377, 0.238646373, -0.954526782, 0.178667679)
  1370. Weld65.Part0 = Part51
  1371. Weld65.Part1 = Part36
  1372. Weld66.Name = "BTWeld"
  1373. Weld66.Parent = Part51
  1374. Weld66.C1 = CFrame.new(0.333738327, -2.13691807, 0.0285010338, 0.607151926, 0.0937889442, -0.789031088, 0.551353872, 0.665315568, 0.503344297, 0.572163939, -0.74064523, 0.352238029)
  1375. Weld66.Part0 = Part51
  1376. Weld66.Part1 = Part39
  1377. Weld67.Name = "BTWeld"
  1378. Weld67.Parent = Part51
  1379. Weld67.C1 = CFrame.new(-1.57597995, -0.747787476, -0.0911743641, -0.901814759, -0.259589076, 0.34546265, -0.376048744, 0.077606529, -0.923342288, 0.212879315, -0.962593555, -0.167604566)
  1380. Weld67.Part0 = Part51
  1381. Weld67.Part1 = Part42
  1382. Weld68.Name = "BTWeld"
  1383. Weld68.Parent = Part51
  1384. Weld68.C1 = CFrame.new(3.06293774, -0.835635662, 0.0258870125, -0.572203755, -0.668180764, -0.475508988, 0.587545633, 0.0705178902, -0.806112409, 0.572161913, -0.740647197, 0.352237433)
  1385. Weld68.Part0 = Part51
  1386. Weld68.Part1 = Part45
  1387. Weld69.Name = "BTWeld"
  1388. Weld69.Parent = Part51
  1389. Weld69.C1 = CFrame.new(0.945483685, -2.06478, 2.0726347, 0.415940106, 0.850544393, -0.321816713, -0.85939461, 0.483357161, 0.166748971, 0.297379792, 0.207209453, 0.932000816)
  1390. Weld69.Part0 = Part51
  1391. Weld69.Part1 = Part48
  1392. for i,v in pairs(mas:GetChildren()) do
  1393. v.Parent = game:GetService("Players").LocalPlayer.Character
  1394. pcall(function() v:MakeJoints() end)
  1395. end
  1396. mas:Destroy()
  1397. for i,v in pairs(cors) do
  1398. spawn(function()
  1399. pcall(v)
  1400. end)
  1401. end
  1402.  
  1403.  
  1404. plr = game.Players.LocalPlayer
  1405.  
  1406. part = nil
  1407. bp = nil
  1408. particles = nil
  1409.  
  1410.  
  1411.  
  1412.  
  1413.  
  1414.  
  1415. end
  1416. end
  1417. elseif parasyte == true then
  1418.  
  1419. Parasyte = false
  1420. print("work")
  1421.  
  1422. end
  1423. end)
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