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- workspace.DescendantAdded:Connect(function(descendant)
- if descendant:IsA("ParticleEmitter") then
- descendant.Rate = descendant.Rate * 10 -- line of code i added for low-graphics players to see the red(blood) rain
- end
- end)
- workspace.DescendantAdded:Connect(function(descendant)
- if descendant.Name == "base" and descendant:IsA("BasePart") then
- local player = game.Players.LocalPlayer
- if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- descendant.Position = player.Character.HumanoidRootPart.Position
- game.StarterGui:SetCore("SendNotification", { -- cosmetic
- Title = "levers moved",
- Text = "door has been opened",
- Duration = 3
- })
- end
- end
- end)
- workspace.DescendantAdded:Connect(function(descendant)
- if descendant.Name == "eye" or descendant.Name == "elkman" or descendant.Name == "Rush" or descendant.Name == "Worm" or descendant.Name == "eyePrime" then
- descendant:Destroy() -- makes u invincible to these entities since they're all clientsided
- end
- end)
- local players = game:GetService("Players")
- local localPlayer = players.LocalPlayer
- while true do
- local eyeGui = localPlayer:FindFirstChild("PlayerGui"):FindFirstChild("eyegui")
- if eyeGui then
- eyeGui:Destroy() -- deletes the eyeparasites (literally makes you invincible even if u get hit + removes distractions)
- end
- task.wait(0.1)
- end
- while true do
- local smileGui = localPlayer:FindFirstChild("PlayerGui"):FindFirstChild("smilegui")
- if smileGui then
- smileGui:Destroy() --if it wasnt for the fact that carnation gets deleted this would give you a big boost because it still slows him down
- end
- task.wait(0.1)
- end
- while true do
- local FUNNYGOATMAN = localPlayer:FindFirstChild("PlayerGui"):FindFirstChild("GOATPORT")
- if FUNNYGOATMAN then
- FUNNYGOATMAN:Destroy() --doesnt work yet
- end
- task.wait(0.1)
- end
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