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Jul 18th, 2017
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  1. Bios = HLE
  2. Gpu3 = builtin_gpu
  3. Spu = builtin_spu
  4. Xa = 0
  5. Mdec = 0
  6. Cdda = 0
  7. Debug = 0
  8. PsxOut = 0
  9. SpuIrq = 0
  10. RCntFix = 0
  11. VSyncWA = 0
  12. Cpu = 0
  13. region = 0
  14. g_scaler3 = 2
  15. g_gamma = 64
  16. g_layer_x = 0
  17. g_layer_y = 0
  18. g_layer_w = 280
  19. g_layer_h = 1e0
  20. soft_filter = 0
  21. scanlines = 0
  22. scanline_level = 14
  23. plat_target.vout_method = 1
  24. plat_target.hwfilter = 0
  25. plat_target.vout_fullscreen = 0
  26. state_slot = 0
  27. cpu_clock = ffffffff
  28. g_opts = 1
  29. in_type_sel1 = 1
  30. in_type_sel2 = 0
  31. analog_deadzone = 32
  32. memcard1_sel = ffffffff
  33. memcard2_sel = ffffffff
  34. g_autostateld_opt = 0
  35. adev0_is_nublike = 0
  36. adev1_is_nublike = 0
  37. frameskip3 = 0
  38. gpu_peops.iUseDither = 0
  39. gpu_peops.dwActFixes = 80
  40. gpu_unai.lineskip = 0
  41. gpu_unai.abe_hack = 0
  42. gpu_unai.no_light = 0
  43. gpu_unai.no_blend = 0
  44. gpu_neon.allow_interlace = 2
  45. gpu_neon.enhancement_enable = 1
  46. gpu_neon.enhancement_no_main = 1
  47. gpu_peopsgl.bDrawDither = 0
  48. gpu_peopsgl.iFilterType = 0
  49. gpu_peopsgl.iFrameTexType = 0
  50. gpu_peopsgl.iUseMask = 0
  51. gpu_peopsgl.bOpaquePass = 0
  52. gpu_peopsgl.bAdvancedBlend = 0
  53. gpu_peopsgl.bUseFastMdec = 0
  54. gpu_peopsgl.iVRamSize = 40
  55. gpu_peopsgl.iTexGarbageCollection = 1
  56. gpu_peopsgl.dwActFixes = 0
  57. spu_config.iUseReverb = 1
  58. spu_config.iXAPitch = 0
  59. spu_config.iUseInterpolation = 1
  60. spu_config.iTempo = 0
  61. spu_config.iUseThread = 1
  62. config_save_counter = 9
  63. in_evdev_allow_abs_only = 0
  64. volume_boost = 0
  65. psx_clock = 39
  66. new_dynarec_hacks = 0
  67. in_enable_vibration = 0
  68. binddev = sdl:keys
  69. bind backspace = Fast Forward
  70. bind escape = Enter Menu
  71. bind c = player1 SELECT
  72. bind d = player1 TRIANGLE
  73. bind e = player1 L2
  74. bind r = player1 R1
  75. bind s = player1 SQUARE
  76. bind t = player1 R2
  77. bind v = player1 START
  78. bind w = player1 L1
  79. bind x = player1 CIRCLE
  80. bind z = player1 CROSS
  81. bind up = player1 UP
  82. bind down = player1 DOWN
  83. bind right = player1 RIGHT
  84. bind left = player1 LEFT
  85. bind f1 = Save State
  86. bind f2 = Load State
  87. bind f3 = Prev Save Slot
  88. bind f4 = Next Save Slot
  89. bind f5 = Toggle Frameskip
  90. bind f6 = Take Screenshot
  91. bind f7 = Show/Hide FPS
  92. bind f8 = Switch Renderer
  93. bind f11 = Toggle fullscreen
  94. binddev = sdl:Microsoft X-Box 360 pad
  95. bind backspace = Fast Forward
  96. bind \xA0 = player1 CROSS
  97. bind \xA1 = player1 SQUARE
  98. bind \xA2 = player1 CIRCLE
  99. bind \xA3 = player1 TRIANGLE
  100. bind \xA4 = player1 L1
  101. bind \xA5 = player1 R1
  102. bind \xA6 = player1 L2
  103. bind \xA7 = player1 R2
  104. bind \xA8 = player1 SELECT
  105. bind \xA9 = player1 START
  106. bind \xAA = Enter Menu
  107. bind \xAB = player1 L3
  108. bind \xAC = player1 R3
  109. bind \xAD = player1 LEFT
  110. bind \xAE = player1 RIGHT
  111. bind \xAF = player1 UP
  112. bind \xB0 = player1 DOWN
  113. bind up = player1 UP
  114. bind down = player1 DOWN
  115. bind right = player1 RIGHT
  116. bind left = player1 LEFT
  117. bind f1 = Save State
  118. bind f2 = Load State
  119. bind f3 = Prev Save Slot
  120. bind f4 = Next Save Slot
  121. bind f5 = Toggle Frameskip
  122. bind f7 = Show/Hide FPS
  123. bind f8 = Switch Renderer
  124. bind f11 = Toggle fullscreen
  125. bind f12 = Take Screenshot
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