mankin

BEETLE PSX HW 3

Jun 25th, 2020
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  1. [INFO] RetroArch 1.8.5 (Git 532fd88e2f)
  2. [INFO] === Build =======================================
  3. [INFO] CPU Model Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
  4. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
  5. [INFO] Built: Mar 19 2020
  6. [INFO] Version: 1.8.5
  7. [INFO] Git: 532fd88e2f
  8. [INFO] =================================================
  9. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  10. [INFO] Redirecting save file to "D:\Games\HyperSpin\Emulators\RetroArch\saves\.srm".
  11. [INFO] Redirecting savestate to "D:\Games\HyperSpin\Emulators\RetroArch\states\.state".
  12. [INFO] Version of libretro API: 1
  13. [INFO] Compiled against API: 1
  14. [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
  15. [INFO] [Video]: Video @ 786x720
  16. [INFO] [GL]: Found GL context: wgl
  17. [INFO] [GL]: Detecting screen resolution 1920x1080.
  18. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult
  19. [INFO] [WGL]: Adaptive VSync supported.
  20. [INFO] [WGL]: wglSwapInterval(1)
  21. [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1080/PCIe/SSE2.
  22. [INFO] [GL]: Version: 4.6.0 NVIDIA 451.48.
  23. [INFO] [GL]: Using ARB_sync to reduce latency.
  24. [INFO] [GL]: Using resolution 786x720
  25. [INFO] [GL]: Default shader backend found: glsl.
  26. [INFO] [Shader driver]: Using GLSL shader backend.
  27. [INFO] [GLSL]: Checking GLSL shader support ...
  28. [WARN] [GL]: Stock GLSL shaders will be used.
  29. [INFO] [GLSL]: Found GLSL vertex shader.
  30. [INFO] [GLSL]: Found GLSL fragment shader.
  31. [INFO] [GLSL]: Linking GLSL program.
  32. [INFO] [GLSL]: Found GLSL vertex shader.
  33. [INFO] [GLSL]: Found GLSL fragment shader.
  34. [INFO] [GLSL]: Linking GLSL program.
  35. [INFO] [GLSL]: Found GLSL vertex shader.
  36. [INFO] [GLSL]: Found GLSL fragment shader.
  37. [INFO] [GLSL]: Linking GLSL program.
  38. [INFO] Setting up menu pipeline shaders for XMB ...
  39. [INFO] [GLSL]: Compiling ribbon shader..
  40. [INFO] [GLSL]: Found GLSL vertex shader.
  41. [INFO] [GLSL]: Found GLSL fragment shader.
  42. [INFO] [GLSL]: Linking GLSL program.
  43. [INFO] [GLSL]: Compiling simple ribbon shader..
  44. [INFO] [GLSL]: Found GLSL vertex shader.
  45. [INFO] [GLSL]: Found GLSL fragment shader.
  46. [INFO] [GLSL]: Linking GLSL program.
  47. [INFO] [GLSL]: Compiling snow shader..
  48. [INFO] [GLSL]: Found GLSL vertex shader.
  49. [INFO] [GLSL]: Found GLSL fragment shader.
  50. [INFO] [GLSL]: Linking GLSL program.
  51. [INFO] [GLSL]: Compiling modern snow shader..
  52. [INFO] [GLSL]: Found GLSL vertex shader.
  53. [INFO] [GLSL]: Found GLSL fragment shader.
  54. [INFO] [GLSL]: Linking GLSL program.
  55. [INFO] [GLSL]: Compiling bokeh shader..
  56. [INFO] [GLSL]: Found GLSL vertex shader.
  57. [INFO] [GLSL]: Found GLSL fragment shader.
  58. [INFO] [GLSL]: Linking GLSL program.
  59. [INFO] [GLSL]: Compiling snowflake shader..
  60. [INFO] [GLSL]: Found GLSL vertex shader.
  61. [INFO] [GLSL]: Found GLSL fragment shader.
  62. [INFO] [GLSL]: Linking GLSL program.
  63. [INFO] [GL]: Using 4 textures.
  64. [INFO] [GL]: Loaded 1 program(s).
  65. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  66. [INFO] [XInput]: Found XInput v1.4.
  67. [INFO] [XInput]: Found controller, user #0
  68. [INFO] [XInput]: Found controller, user #1
  69. [INFO] [XInput]: Pads connected: 2
  70. [INFO] [DINPUT]: Enumerating joypads ...
  71. [INFO] [DINPUT]: Device #0 PID: {028E} VID:{045E}
  72. [INFO] [DINPUT]: Device #1 PID: {028E} VID:{045E}
  73. [INFO] [DINPUT]: Done enumerating joypads ...
  74. [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 1)", user #0
  75. [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0)
  76. [INFO] [XInput]: Found VID/PID (045E/028E) from DINPUT index 0 for "XInput Controller (User 1)", user #0
  77. [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 2)", user #1
  78. [INFO] [DINPUT]: Found XInput pad at index 1 (DINPUT index 1)
  79. [INFO] [XInput]: Found VID/PID (045E/028E) from DINPUT index 1 for "XInput Controller (User 2)", user #1
  80. [INFO] [XInput]: Attempting autoconf for user #2
  81. [INFO] [XInput]: Attempting autoconf for user #3
  82. [INFO] [XInput]: Attempting autoconf for user #4
  83. [INFO] [XInput]: Attempting autoconf for user #5
  84. [INFO] [XInput]: Attempting autoconf for user #6
  85. [INFO] [XInput]: Attempting autoconf for user #7
  86. [INFO] [XInput]: Attempting autoconf for user #8
  87. [INFO] [XInput]: Attempting autoconf for user #9
  88. [INFO] [XInput]: Attempting autoconf for user #10
  89. [INFO] [XInput]: Attempting autoconf for user #11
  90. [INFO] [XInput]: Attempting autoconf for user #12
  91. [INFO] [XInput]: Attempting autoconf for user #13
  92. [INFO] [XInput]: Attempting autoconf for user #14
  93. [INFO] [XInput]: Attempting autoconf for user #15
  94. [INFO] [Joypad]: Found joypad driver: "xinput".
  95. [INFO] [Font]: Using font rendering backend: freetype.
  96. [INFO] [Video]: Found display server: win32
  97. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\4do_libretro.dll.cgp"
  98. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\5xbr-retro.cg"
  99. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\Baddie CRT.cgp"
  100. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\bead.cg"
  101. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\bilinear.cgp"
  102. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\blinky.cg"
  103. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\crtgeomcurved.cg"
  104. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\desmume_libretro.dll.cgp"
  105. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\genesis_plus_gx_libretro.dll.cgp"
  106. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\handy_libretro.dll.cgp"
  107. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\mednafen_ngp_libretro.dll.cgp"
  108. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\mednafen_pce_fast_libretro.dll.cgp"
  109. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\mednafen_psx_libretro.dll.cgp"
  110. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\mednafen_supergrafx_libretro.dll.cgp"
  111. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\mednafen_vb_libretro.dll.cgp"
  112. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\mednafen_wswan_libretro.dll.cgp"
  113. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\mess_libretro.dll.cgp"
  114. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\mupen64plus_libretro.dll.cgp"
  115. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\nearest.cgp"
  116. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\nestopia_libretro.dll.cgp"
  117. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\Nintendo 64.cgp"
  118. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\Nintendo Game Boy Advance.cgp"
  119. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\old-stock.cg"
  120. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\picodrive_libretro.dll.cgp"
  121. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\pixellate.cg"
  122. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\quilez.cg"
  123. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\retro-v2.cg"
  124. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\retroarch.cgp"
  125. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\retroarch.glslp"
  126. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\scanline.cg"
  127. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\Sega Game Gear.cgp"
  128. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\Sega Saturn.cgp"
  129. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\sharp-bilinear.cg"
  130. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\stella_libretro.dll.cgp"
  131. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\stock.cg"
  132. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\vba_next_libretro.dll.cgp"
  133. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\x.cgp"
  134. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\yabause_libretro.dll.cgp"
  135. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  136. [INFO] [Menu]: Found menu display driver: "gl".
  137. [INFO] [Font]: Using font rendering backend: freetype.
  138. [INFO] [Font]: Using font rendering backend: freetype.
  139. [INFO] [Menu]: Found menu display driver: "gl".
  140. [INFO] [Font]: Using font rendering backend: freetype.
  141. [INFO] [Font]: Using font rendering backend: freetype.
  142. [INFO] [LED]: LED driver = 'null' 0000000000B981E0
  143. [INFO] [MIDI]: Initializing ...
  144. [INFO] [MIDI]: Input disabled.
  145. [INFO] [MIDI]: Output disabled.
  146. [INFO] [MIDI]: Initialized "winmm" driver.
  147. [WARN] Input device ID 261 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  148. [WARN] Input device ID 261 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  149. [WARN] Input device ID 261 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  150. [WARN] Input device ID 261 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  151. [WARN] Input device ID 261 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  152. [INFO] SRAM will not be saved.
  153. [INFO] Loading history file: [D:\Games\HyperSpin\Emulators\RetroArch\content_history.lpl].
  154. [INFO] Loading history file: [D:\Games\HyperSpin\Emulators\RetroArch\content_music_history.lpl].
  155. [INFO] Loading history file: [D:\Games\HyperSpin\Emulators\RetroArch\content_video_history.lpl].
  156. [INFO] Loading history file: [D:\Games\HyperSpin\Emulators\RetroArch\content_image_history.lpl].
  157. [INFO] Loading favorites file: [D:\Games\HyperSpin\Emulators\RetroArch\content_favorites.lpl].
  158. [INFO] [GL]: VSync => on
  159. [INFO] [WGL]: wglSwapInterval(1)
  160. [INFO] [Font]: Using font rendering backend: freetype.
  161. [INFO] [Font]: Using font rendering backend: freetype.
  162. [INFO] [GL]: VSync => on
  163. [INFO] [WGL]: wglSwapInterval(1)
  164. [INFO] Updating firmware status for: D:\Games\HyperSpin\Emulators\RetroArch\cores\mednafen_psx_hw_libretro.dll on D:\Games\HyperSpin\Emulators\RetroArch\system
  165. [INFO] Using content: F:\Romsets\Sony PlayStation\Roms\Tekken (USA)\Tekken (USA).cue.
  166. [INFO] arg #0: retroarch
  167. [INFO] arg #1: F:\Romsets\Sony PlayStation\Roms\Tekken (USA)\Tekken (USA).cue
  168. [INFO] arg #2: -s
  169. [INFO] arg #3: D:\Games\HyperSpin\Emulators\RetroArch\saves
  170. [INFO] arg #4: -S
  171. [INFO] arg #5: D:\Games\HyperSpin\Emulators\RetroArch\states
  172. [INFO] arg #6: -c
  173. [INFO] arg #7: D:\Games\HyperSpin\Emulators\RetroArch\retroarch.cfg
  174. [INFO] arg #8: -L
  175. [INFO] arg #9: D:\Games\HyperSpin\Emulators\RetroArch\cores\mednafen_psx_hw_libretro.dll
  176. [INFO] arg #10: -v
  177. [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
  178. [INFO] Unloading game..
  179. [INFO] Unloading core..
  180. [INFO] Unloading core symbols..
  181. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  182. [INFO] RetroArch 1.8.5 (Git 532fd88e2f)
  183. [INFO] Redirecting save file to "D:\Games\HyperSpin\Emulators\RetroArch\saves\Tekken (USA).srm".
  184. [INFO] Redirecting savestate to "D:\Games\HyperSpin\Emulators\RetroArch\states\Tekken (USA).state".
  185. [INFO] === Build =======================================
  186. [INFO] CPU Model Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
  187. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
  188. [INFO] Built: Mar 19 2020
  189. [INFO] Version: 1.8.5
  190. [INFO] Git: 532fd88e2f
  191. [INFO] =================================================
  192. [INFO] Loading dynamic libretro core from: "D:\Games\HyperSpin\Emulators\RetroArch\cores\mednafen_psx_hw_libretro.dll"
  193. [INFO] [Overrides] core-specific overrides found at D:\Games\HyperSpin\Emulators\RetroArch\config\Beetle PSX HW\Beetle PSX HW.cfg.
  194. [INFO] [Overrides] no content-dir-specific overrides found at D:\Games\HyperSpin\Emulators\RetroArch\config\Beetle PSX HW\Tekken (USA).cfg.
  195. [INFO] [Overrides] no game-specific overrides found at D:\Games\HyperSpin\Emulators\RetroArch\config\Beetle PSX HW\Tekken (USA).cfg.
  196. [INFO] Config: appending config "D:\Games\HyperSpin\Emulators\RetroArch\config\Beetle PSX HW\Beetle PSX HW.cfg"
  197. [INFO] [Environ]: GET_LANGUAGE: "0".
  198. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
  199. [INFO] Core requested VFS version >= v1, providing v3
  200. [INFO] [Environ]: SET_CONTROLLER_INFO.
  201. [INFO] [Remaps]: remap directory: D:\Games\HyperSpin\Emulators\RetroArch\config\remaps
  202. [INFO] [Remaps]: game-specific remap found at D:\Games\HyperSpin\Emulators\RetroArch\config\remaps\Beetle PSX HW\Tekken (USA).rmp.
  203. [INFO] Redirecting save file to "D:\Games\HyperSpin\Emulators\RetroArch\saves\Tekken (USA).srm".
  204. [INFO] Redirecting savestate to "D:\Games\HyperSpin\Emulators\RetroArch\states\Tekken (USA).state".
  205. [INFO] [Environ]: GET_LOG_INTERFACE.
  206. [INFO] [Environ]: UNSUPPORTED (#59).
  207. [INFO] [Environ]: SYSTEM_DIRECTORY: "D:\Games\HyperSpin\Emulators\RetroArch\system".
  208. [INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
  209. [INFO] [Environ]: GET_PERF_INTERFACE.
  210. [INFO] [Environ]: PERFORMANCE_LEVEL: 15.
  211. [INFO] Content loading skipped. Implementation will load it on its own.
  212. [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
  213. [INFO] [Environ]: GET_RUMBLE_INTERFACE.
  214. [libretro INFO] Rumble interface supported!
  215. [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
  216. [INFO] [Environ]: SET_CONTROLLER_INFO.
  217. [libretro INFO] Loading F:\Romsets\Sony PlayStation\Roms\Tekken (USA)\Tekken (USA).cue...
  218. [libretro DEBUG] CD 1 Layout:
  219. [libretro DEBUG] Track 1, LBA: 0 DATA
  220. [libretro DEBUG] Track 2, LBA: 61506 AUDIO
  221. [libretro DEBUG] Track 3, LBA: 65335 AUDIO
  222. [libretro DEBUG] Track 4, LBA: 77827 AUDIO
  223. [libretro DEBUG] Track 5, LBA: 88979 AUDIO
  224. [libretro DEBUG] Track 6, LBA: 108133 AUDIO
  225. [libretro DEBUG] Track 7, LBA: 121712 AUDIO
  226. [libretro DEBUG] Track 8, LBA: 134856 AUDIO
  227. [libretro DEBUG] Track 9, LBA: 149094 AUDIO
  228. [libretro DEBUG] Track 10, LBA: 161128 AUDIO
  229. [libretro DEBUG] Track 11, LBA: 173185 AUDIO
  230. [libretro DEBUG] Track 12, LBA: 184057 AUDIO
  231. [libretro DEBUG] Track 13, LBA: 198684 AUDIO
  232. [libretro DEBUG] Track 14, LBA: 210974 AUDIO
  233. [libretro DEBUG] Track 15, LBA: 218689 AUDIO
  234. [libretro DEBUG] Track 16, LBA: 221922 AUDIO
  235. [libretro DEBUG] Track 17, LBA: 225442 AUDIO
  236. [libretro DEBUG] Track 18, LBA: 231746 AUDIO
  237. [libretro DEBUG] Track 19, LBA: 237343 AUDIO
  238. [libretro DEBUG] Track 20, LBA: 244661 AUDIO
  239. [libretro DEBUG] Track 21, LBA: 252949 AUDIO
  240. [libretro DEBUG] Track 22, LBA: 260879 AUDIO
  241. [libretro DEBUG] Track 23, LBA: 268169 AUDIO
  242. [libretro DEBUG] Track 24, LBA: 276010 AUDIO
  243. [libretro DEBUG] Track 25, LBA: 283934 AUDIO
  244. [libretro DEBUG] Track 26, LBA: 290887 AUDIO
  245. [libretro DEBUG] Track 27, LBA: 296486 AUDIO
  246. [libretro DEBUG] Track 28, LBA: 304701 AUDIO
  247. [libretro DEBUG] Leadout: 318607
  248. [libretro INFO] Checking if required firmware is present.
  249. [libretro INFO] Firmware found: D:\Games\HyperSpin\Emulators\RetroArch\system\scph5501.bin
  250. [libretro INFO] Firmware SHA1: 0555C6FAE8906F3F09BAF5988F00E55F88E9F30B
  251. [INFO] [Environ]: SET_HW_RENDER.
  252. [INFO] Requesting Vulkan context.
  253. [INFO] [Environ]: SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE.
  254. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  255. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  256. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  257. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  258. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  259. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  260. [INFO] [RCHEEVOS]: ext_hash 0b886782 ('cue')
  261. [INFO] [RCHEEVOS]: Load task finished
  262. [INFO] Skipping SRAM load..
  263. [INFO] Version of libretro API: 1
  264. [INFO] Compiled against API: 1
  265. [INFO] [Cheats]: Load game-specific cheatfile: D:\Games\HyperSpin\Emulators\RetroArch\cheats\Beetle PSX HW\Tekken (USA).cht
  266. [INFO] [Audio]: Set audio input rate to: 44184.08 Hz.
  267. [INFO] [Video]: Video @ 786x720
  268. [INFO] [Video]: Using HW render, Vulkan driver forced.
  269. [INFO] [Video]: "gl" saved as cached driver.
  270. [INFO] Vulkan dynamic library loaded.
  271. [INFO] [Vulkan]: App: Beetle PSX (version 0)
  272. [INFO] [Vulkan]: Engine: parallel-psx (version 0)
  273. [INFO] [Vulkan]: Found vulkan context: wgl
  274. [INFO] [Vulkan]: Detecting screen resolution 1920x1080.
  275. [libretro INFO] Found Vulkan GPU: GeForce GTX 1080
  276. [libretro INFO] API: 1.2.133
  277. [libretro INFO] Driver: 451.192.0
  278. [libretro INFO] Selected Vulkan GPU: GeForce GTX 1080
  279. [libretro INFO] GPU supports Vulkan 1.1.
  280. [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 1080
  281. [INFO] [Vulkan]: Using GPU index 0.
  282. [INFO] [Vulkan]: Using GPU: GeForce GTX 1080
  283. [INFO] [Vulkan]: Swapchain supports present mode: 2.
  284. [INFO] [Vulkan]: Swapchain supports present mode: 3.
  285. [INFO] [Vulkan]: Swapchain supports present mode: 1.
  286. [INFO] [Vulkan]: Swapchain supports present mode: 0.
  287. [INFO] [Vulkan]: Creating swapchain with present mode: 2
  288. [INFO] [Vulkan]: Using swapchain size 786 x 720.
  289. [INFO] [Vulkan]: Got 3 swapchain images.
  290. [INFO] [Vulkan]: Using resolution 786x720
  291. [INFO] [Vulkan]: Using BGRA8888 format.
  292. [INFO] [Shaders]: preset directory: D:\Games\HyperSpin\Emulators\RetroArch\shaders\presets
  293. [INFO] [Shaders]: Specific shader preset found at D:\Games\HyperSpin\Emulators\RetroArch\shaders\presets\Beetle PSX HW\Beetle PSX HW.slangp.
  294. [INFO] [Shaders]: core-specific shader preset found.
  295. [INFO] [slang]: Compiling shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\shaders_slang\crt\shaders\crt-easymode.slang".
  296. [INFO] [slang]: Building pass #0 (N/A)
  297. [INFO] [Vulkan]: Push Constant Block: 68 bytes.
  298. [INFO] [Vulkan filter chain]: Not using frame history.
  299. [INFO] [Vulkan filter chain]: Not using framebuffer feedback.
  300. [INFO] [XInput]: Found XInput v1.4.
  301. [INFO] [XInput]: Found controller, user #0
  302. [INFO] [XInput]: Found controller, user #1
  303. [INFO] [XInput]: Pads connected: 2
  304. [INFO] [DINPUT]: Enumerating joypads ...
  305. [INFO] [DINPUT]: Device #0 PID: {028E} VID:{045E}
  306. [INFO] [DINPUT]: Device #1 PID: {028E} VID:{045E}
  307. [INFO] [DINPUT]: Done enumerating joypads ...
  308. [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 1)", user #0
  309. [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0)
  310. [INFO] [XInput]: Found VID/PID (045E/028E) from DINPUT index 0 for "XInput Controller (User 1)", user #0
  311. [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 2)", user #1
  312. [INFO] [DINPUT]: Found XInput pad at index 1 (DINPUT index 1)
  313. [INFO] [XInput]: Found VID/PID (045E/028E) from DINPUT index 1 for "XInput Controller (User 2)", user #1
  314. [INFO] [XInput]: Attempting autoconf for user #2
  315. [INFO] [XInput]: Attempting autoconf for user #3
  316. [INFO] [XInput]: Attempting autoconf for user #4
  317. [INFO] [XInput]: Attempting autoconf for user #5
  318. [INFO] [XInput]: Attempting autoconf for user #6
  319. [INFO] [XInput]: Attempting autoconf for user #7
  320. [INFO] [XInput]: Attempting autoconf for user #8
  321. [INFO] [XInput]: Attempting autoconf for user #9
  322. [INFO] [XInput]: Attempting autoconf for user #10
  323. [INFO] [XInput]: Attempting autoconf for user #11
  324. [INFO] [XInput]: Attempting autoconf for user #12
  325. [INFO] [XInput]: Attempting autoconf for user #13
  326. [INFO] [XInput]: Attempting autoconf for user #14
  327. [INFO] [XInput]: Attempting autoconf for user #15
  328. [INFO] [Joypad]: Found joypad driver: "xinput".
  329. [INFO] [Font]: Using font rendering backend: freetype.
  330. [INFO] [Video]: Found display server: win32
  331. [INFO] Found shader "D:\Games\HyperSpin\Emulators\RetroArch\shaders\retroarch.slangp"
  332. [libretro INFO] Creating shader module.
  333. [libretro INFO] Creating descriptor set layout.
  334. [libretro INFO] Creating descriptor set layout.
  335. [libretro INFO] Creating descriptor set layout.
  336. [libretro INFO] Creating pipeline layout.
  337. [libretro INFO] Creating shader module.
  338. [libretro INFO] Creating shader module.
  339. [libretro INFO] Creating descriptor set layout.
  340. [libretro INFO] Creating pipeline layout.
  341. [libretro INFO] Creating shader module.
  342. [libretro INFO] Creating descriptor set layout.
  343. [libretro INFO] Creating pipeline layout.
  344. [libretro INFO] Creating shader module.
  345. [libretro INFO] Creating descriptor set layout.
  346. [libretro INFO] Creating pipeline layout.
  347. [libretro INFO] Creating shader module.
  348. [libretro INFO] Creating shader module.
  349. [libretro INFO] Creating shader module.
  350. [libretro INFO] Creating descriptor set layout.
  351. [libretro INFO] Creating pipeline layout.
  352. [libretro INFO] Creating shader module.
  353. [libretro INFO] Creating descriptor set layout.
  354. [libretro INFO] Creating pipeline layout.
  355. [libretro INFO] Creating shader module.
  356. [libretro INFO] Creating shader module.
  357. [libretro INFO] Creating descriptor set layout.
  358. [libretro INFO] Creating pipeline layout.
  359. [libretro INFO] Creating shader module.
  360. [libretro INFO] Creating descriptor set layout.
  361. [libretro INFO] Creating pipeline layout.
  362. [libretro INFO] Creating shader module.
  363. [libretro INFO] Creating shader module.
  364. [libretro INFO] Creating descriptor set layout.
  365. [libretro INFO] Creating pipeline layout.
  366. [libretro INFO] Creating shader module.
  367. [libretro INFO] Creating shader module.
  368. [libretro INFO] Creating descriptor set layout.
  369. [libretro INFO] Creating pipeline layout.
  370. [libretro INFO] Creating shader module.
  371. [libretro INFO] Creating shader module.
  372. [libretro INFO] Creating descriptor set layout.
  373. [libretro INFO] Creating pipeline layout.
  374. [libretro INFO] Creating shader module.
  375. [libretro INFO] Creating shader module.
  376. [libretro INFO] Creating descriptor set layout.
  377. [libretro INFO] Creating pipeline layout.
  378. [libretro INFO] Creating shader module.
  379. [libretro INFO] Creating descriptor set layout.
  380. [libretro INFO] Creating pipeline layout.
  381. [libretro INFO] Creating shader module.
  382. [libretro INFO] Creating shader module.
  383. [libretro INFO] Creating pipeline layout.
  384. [libretro INFO] Creating shader module.
  385. [libretro INFO] Creating shader module.
  386. [libretro INFO] Creating pipeline layout.
  387. [libretro INFO] Creating shader module.
  388. [libretro INFO] Creating shader module.
  389. [libretro INFO] Creating descriptor set layout.
  390. [libretro INFO] Creating pipeline layout.
  391. [libretro INFO] Creating shader module.
  392. [libretro INFO] Creating shader module.
  393. [libretro INFO] Creating descriptor set layout.
  394. [libretro INFO] Creating pipeline layout.
  395. [libretro INFO] Creating shader module.
  396. [libretro INFO] Creating shader module.
  397. [libretro INFO] Creating descriptor set layout.
  398. [libretro INFO] Creating pipeline layout.
  399. [libretro INFO] Creating shader module.
  400. [libretro INFO] Creating shader module.
  401. [libretro INFO] Creating shader module.
  402. [libretro INFO] Creating shader module.
  403. [libretro INFO] Creating descriptor set layout.
  404. [libretro INFO] Creating pipeline layout.
  405. [libretro INFO] Creating shader module.
  406. [libretro INFO] Creating shader module.
  407. [libretro INFO] Creating shader module.
  408. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  409. [INFO] [Menu]: Found menu display driver: "vulkan".
  410. [INFO] [Font]: Using font rendering backend: freetype.
  411. [INFO] [Font]: Using font rendering backend: freetype.
  412. [INFO] [Font]: Using font rendering backend: freetype.
  413. [INFO] [Font]: Using font rendering backend: freetype.
  414. [INFO] [LED]: LED driver = 'null' 0000000000B981E0
  415. [INFO] [MIDI]: Initializing ...
  416. [INFO] [MIDI]: Input disabled.
  417. [INFO] [MIDI]: Output disabled.
  418. [INFO] [MIDI]: Initialized "winmm" driver.
  419. [libretro INFO] Controller 1: PlayStation Controller
  420. [libretro INFO] Controller 2: PlayStation Controller
  421. [INFO] Connecting to port 261: Analog Controller (ID: 3).
  422. [libretro INFO] Controller 3: Analog Controller
  423. [INFO] Connecting to port 261: Analog Controller (ID: 4).
  424. [libretro INFO] Controller 4: Analog Controller
  425. [INFO] Connecting to port 261: Analog Controller (ID: 5).
  426. [libretro INFO] Controller 5: Analog Controller
  427. [WARN] Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  428. [WARN] Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  429. [WARN] Input device ID 517 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  430. [INFO] Loading history file: [D:\Games\HyperSpin\Emulators\RetroArch\content_history.lpl].
  431. [INFO] Loading history file: [D:\Games\HyperSpin\Emulators\RetroArch\content_music_history.lpl].
  432. [INFO] Loading history file: [D:\Games\HyperSpin\Emulators\RetroArch\content_video_history.lpl].
  433. [INFO] Loading history file: [D:\Games\HyperSpin\Emulators\RetroArch\content_image_history.lpl].
  434. [INFO] Loading favorites file: [D:\Games\HyperSpin\Emulators\RetroArch\content_favorites.lpl].
  435. [INFO] [Vulkan]: VSync => on
  436. [INFO] [slang]: Building pass #0 (N/A)
  437. [INFO] [Vulkan]: Push Constant Block: 68 bytes.
  438. [INFO] [Vulkan filter chain]: Not using frame history.
  439. [INFO] [Vulkan filter chain]: Not using framebuffer feedback.
  440. [INFO] Written to playlist file: D:\Games\HyperSpin\Emulators\RetroArch\content_history.lpl
  441. [INFO] [Environ]: GET_LANGUAGE: "0".
  442. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
  443. [INFO] [Core Options]: Saved core options file to "D:\Games\HyperSpin\Emulators\RetroArch\retroarch-core-options.cfg"
  444. [INFO] Core requested VFS version >= v1, providing v3
  445. [INFO] [Environ]: SET_CONTROLLER_INFO.
  446. [INFO] [Environ]: GET_LOG_INTERFACE.
  447. [INFO] [Environ]: UNSUPPORTED (#59).
  448. [INFO] [Environ]: SYSTEM_DIRECTORY: "D:\Games\HyperSpin\Emulators\RetroArch\system".
  449. [INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
  450. [INFO] [Environ]: GET_PERF_INTERFACE.
  451. [INFO] [Environ]: PERFORMANCE_LEVEL: 15.
  452. [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
  453. [INFO] [Environ]: GET_RUMBLE_INTERFACE.
  454. [libretro INFO] Rumble interface supported!
  455. [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
  456. [INFO] [Environ]: SET_CONTROLLER_INFO.
  457. [libretro INFO] Loading F:\Romsets\Sony PlayStation\Roms\Tekken (USA)\Tekken (USA).cue...
  458. [libretro DEBUG] CD 1 Layout:
  459. [libretro DEBUG] Track 1, LBA: 0 DATA
  460. [libretro DEBUG] Track 2, LBA: 61506 AUDIO
  461. [libretro DEBUG] Track 3, LBA: 65335 AUDIO
  462. [libretro DEBUG] Track 4, LBA: 77827 AUDIO
  463. [libretro DEBUG] Track 5, LBA: 88979 AUDIO
  464. [libretro DEBUG] Track 6, LBA: 108133 AUDIO
  465. [libretro DEBUG] Track 7, LBA: 121712 AUDIO
  466. [libretro DEBUG] Track 8, LBA: 134856 AUDIO
  467. [libretro DEBUG] Track 9, LBA: 149094 AUDIO
  468. [libretro DEBUG] Track 10, LBA: 161128 AUDIO
  469. [libretro DEBUG] Track 11, LBA: 173185 AUDIO
  470. [libretro DEBUG] Track 12, LBA: 184057 AUDIO
  471. [libretro DEBUG] Track 13, LBA: 198684 AUDIO
  472. [libretro DEBUG] Track 14, LBA: 210974 AUDIO
  473. [libretro DEBUG] Track 15, LBA: 218689 AUDIO
  474. [libretro DEBUG] Track 16, LBA: 221922 AUDIO
  475. [libretro DEBUG] Track 17, LBA: 225442 AUDIO
  476. [libretro DEBUG] Track 18, LBA: 231746 AUDIO
  477. [libretro DEBUG] Track 19, LBA: 237343 AUDIO
  478. [libretro DEBUG] Track 20, LBA: 244661 AUDIO
  479. [libretro DEBUG] Track 21, LBA: 252949 AUDIO
  480. [libretro DEBUG] Track 22, LBA: 260879 AUDIO
  481. [libretro DEBUG] Track 23, LBA: 268169 AUDIO
  482. [libretro DEBUG] Track 24, LBA: 276010 AUDIO
  483. [libretro DEBUG] Track 25, LBA: 283934 AUDIO
  484. [libretro DEBUG] Track 26, LBA: 290887 AUDIO
  485. [libretro DEBUG] Track 27, LBA: 296486 AUDIO
  486. [libretro DEBUG] Track 28, LBA: 304701 AUDIO
  487. [libretro DEBUG] Leadout: 318607
  488. [libretro INFO] Checking if required firmware is present.
  489. [libretro INFO] Firmware found: D:\Games\HyperSpin\Emulators\RetroArch\system\scph5501.bin
  490. [libretro INFO] Firmware SHA1: 0555C6FAE8906F3F09BAF5988F00E55F88E9F30B
  491. [INFO] [Environ]: SET_HW_RENDER.
  492. [INFO] Requesting Vulkan context.
  493. [INFO] [Environ]: SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE.
  494. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  495. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  496. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  497. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  498. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  499. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  500. [libretro INFO] Controller 1: PlayStation Controller
  501. [libretro INFO] Controller 2: PlayStation Controller
  502. [libretro INFO] Controller 3: Analog Controller
  503. [libretro INFO] Controller 4: Analog Controller
  504. [libretro INFO] Controller 5: Analog Controller
  505. [libretro INFO] Creating render pass.
  506. [libretro INFO] Creating render pass.
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