SNiPeRzCiinema

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May 1st, 2014
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  1.  
  2. ############################################################
  3. # +------------------------------------------------------+ #
  4. # |                   EssentialsChat                     | #
  5. # +------------------------------------------------------+ #
  6. ############################################################
  7.  
  8. chat:
  9.   # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  10.   # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  11.   # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  12.   # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  13.   # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  14.   radius: 0
  15.  
  16.   # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  17.   # Or you can give a group specific chat format, to give some extra variation.
  18.   # If set to the default chat format which "should" be compatible with ichat.
  19.   # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  20.  
  21.   format: '&7{DISPLAYNAME}&f: {MESSAGE}'
  22.   #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  23.  
  24.   group-formats:
  25.  #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  26.     Admin: '&7<<&r {DISPLAYNAME}&7>>&f {MESSAGE}'
  27.     Owner: '&7&l<<&r {DISPLAYNAME}&7&l>>&e {MESSAGE}'
  28.  
  29.   # If you are using group formats make sure to remove the '#' to allow the setting to be read.
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