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a guest Aug 13th, 2017 48 Never
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  1.  
  2. [Slayer Race VIP]
  3. #Requirement section   
  4. required           = 0
  5. maximum            = 0 
  6.  
  7. #Restrict section  
  8. restrictmap        = ""
  9. restrictteam       = 0
  10. restrictitem       = ""
  11.  
  12. #Other info
  13. author             = "Slayer"
  14. desc               = "VIP BY SLAYER,VIP BY SLAYER,VIP BY SLAYER,VIP BY SLAYER,VIP BY SLAYERVIP BY SLAYERVIP BY SLAYER,VIP BY SLAYER"
  15. spawncmd           = "es_give event_var(userid) weapon_m4a1;es playerset clip event_var(userid) weapon_m4a1 9999;es est_sethealth event_var(userid) 450;es est_speed event_var(userid) 2.0;es est_setgravity event_var(userid) 0.5"
  16. deathcmd           = "est_spawn event_var(userid)" 
  17. roundstartcmd      = ""
  18. roundendcmd        = ""
  19. preloadcmd         = ""
  20. allowonly          = "STEAM_0:1:33305758"
  21. onchange           = ""
  22.  
  23. #Skill information 
  24. numberofskills     = 9
  25. numberoflevels     = 1
  26. skillnames         = "S|L|A|Y|E|R|V|I|P"
  27. skilldescr         = "VIP BY SLAYER|VIP BY SLAYER|VIP BY SLAYER|VIP BY SLAYER|VIP BY SLAYER|VIP BY SLAYER|VIP BY SLAYER|VIP BY SLAYER"
  28. skillcfg           = "player_victim|player_attacker|player_attacker|player_attacker|player_death|player_attacker|player_attacker|player_attacker|player_attacker"  
  29. skillneeded        = "0|0|0|0|0|0|0|0|0"   
  30.  
  31.     [[skill1]]
  32. setting =       "es_xset multitime 5;es_xset wcs_chance 99;es_xset wcs_divider 0.5;es_xset wcs_dmg 80"
  33. cmd =          "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock hells/multit;es playerset viewplayer event_var(userid) event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_pzAA2bK1;if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_CFbbqlCp;if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_shield"
  34. racealias_pzAA2bK1 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
  35. racealias_shield = "es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;es_tell event_var(userid) Desviou de um tiro"
  36. racealias_CFbbqlCp = "es wcs_setfx health event_var(userid) + event_var(dmg_health) 0"
  37. sfx =          ""
  38.  
  39.     [[skill2]]
  40.         setting = "es_xset wcs_multiplier 5.0"
  41.         cmd = "if (server_var(wcs_dice) <= 30) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_danoslayer;es es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xdelayed 1 est_spawn event_var(userid);es es_xdelayed 1 es_setpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es wcs strip event_var(userid);es_delayed .1 wcs_setfx freeze event_var(userid) = 1 0"
  42.         racealias_danoslayer = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
  43.         sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 effects/blueblacklargebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 220 120 3 0 255 0 255 1"
  44.  
  45. [[skill3]]
  46. setting        = "es_xset wcs_divider 0.5"
  47. racealias_roubarvida  = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;es wcs_xcentertell event_var(attacker) c_leeched_a dmg server_var(wcs_dmg);es wcs_xcentertell event_var(userid) c_leeched_v dmg server_var(wcs_dmg)"
  48. cmd            = "if (server_var(wcs_dice) <= 60) then wcs_xalias racealias_roubarvida"
  49. sfx            = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 450 2 150 120 3 255 0 0 255 1"
  50.  
  51. [[skill4]]
  52. setting =       "es_xset wcs_chance 99"
  53. racealias_blind =    "es usermsg fade event_var(userid) 1 700 700 255 255 255 255;wcs_xalias racealias_blind2"
  54. racealias_blind2 =    "es_tell event_var(userid) #multi #green[#lightgreenAthena's Reflection#green] #defaultVoce foi blindado por event_var(es_attackername).;es_tell event_var(attacker) #multi #green[#lightgreenAthena's Reflection#green] #defaultVoce blindou o event_var(es_username)."
  55. cmd =          "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_blind"
  56. sfx =          "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/plasmabeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 200"
  57.  
  58. [[skill5]]
  59.         setting        = "es_xrand wcs_health 85 100"
  60.         racealias_renascera  = "es wcsgroup set reincarnation event_var(userid) 1;es wcsgroup set vengeance event_var(userid) 0;es_delayed 2 est_spawn event_var(userid);es_delayed 2.2 wcs_setfx health event_var(userid) = server_var(wcs_health) 0;es wcs_xtell event_var(userid) r_vengeance hp server_var(wcs_health)"
  61.         cmd            = "es wcs_xalias racealias_renascera"
  62.         sfx            = ""
  63.  
  64. [[skill6]]
  65.         setting = "es_xset wcs_chance 99"
  66.         cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_lbend2"
  67.         sfx = "wcs_xalias racealias_lbendfx2"
  68.  
  69.      [[skill7]]
  70.         setting = "es_xset wcs_chance 99"
  71.         cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_dropararma"
  72.         racealias_dropararma  = "es wcs strip event_var(userid);es_tell event_var(attacker) #multi #green Dropou a arma do inimigo !!"
  73.         sfx = ""
  74.  
  75.    [[skill8]]
  76.       setting         = "es_xset wcs_chance 99"
  77.       cmd             = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs fire event_var(userid) 2"
  78.      sfx              = ""
  79.  
  80. [[skill9]]
  81.         setting = "es_xsetinfo wcs_chance 90"
  82.         cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_hahaw"
  83.                racealias_hahaw = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 50;es_setpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;esnq est_csay event_var(attacker) Voce puxou o seu inimigo;esnq est_csay event_var(userid) Voce foi PUXADO"
  84.         sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 7 18 235 20 0 255"
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