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- messages:
- no-permission: "&cYou don't have permission."
- no-console: "&cYou can't use this command."
- player-not-found: "&cCouldn't find player '{player}'."
- chat:
- format: "{player}&7: &f{message}"
- caps: "&cDo not use so many caps."
- repeated: "&cDo not repeat the same message twice."
- alert: "&cSuccessfully alerted the server."
- back: "&7Teleported &cto your last noted location."
- broadcast: "&7[&cBroadcast] &c{player}&7: &c{message}."
- clear-inventory: "&7Cleared &cthe inventory of {player}."
- clear-item: "&cRemoved &7ALL &c{item} from {player}."
- console: "&cSuccessfully executed '&7{command}&c' from console."
- frozen: "&cYou have been frozen by a staff member."
- un-frozen: "&cYou have been un-frozen by a staff member."
- froze-other: "&cYou have frozen {player}."
- un-froze-other: "&cYou have un-frozen {player}."
- gamemode: "&cGame mode set to &7{gamemode} &cfor &7{player}."
- give: "&cGiven {amount} &7{item} &cto {player}."
- id: "&cThe &7id &cof &7{item} &cis &7{id}&c."
- message: "&7({going} &f{player}&7): &f{message}"
- no-reply: "&cYou don't have anyone to reply to :(."
- setslots: "&7[&cAlert&7] &c{player} has set the maximum slots to &7{amount} &cfrom &7{previous}."
- setspawn: "&cYou have set the &7spawn &cto your location."
- spawn: "&7Teleported &cto spawn."
- spawn-other: "&7Teleported &c{player} to spawn."
- no-spawn: "&cSpawn is not set :(."
- shout: "&7[&cShout&7] &c{player}&7: &f{message}"
- shout-expired: "&cYou no longer have a &7shout &ccooldown."
- no-shout: "&cYou can't shout for &7{time} seconds."
- spawnmob: "&cSuccessfully spawned &7{amount} {entity}&c(s)."
- staffchat: "&cStaffChat: {player}&7: &f{message}"
- teleport: "&7Teleported &cto {player}."
- teleport-here: "&7Teleported &c{player} to you."
- teleport-position: "&7Teleported &cto {posX}&7, &c{posY}&7, &c{posZ}."
- vanish: "&cYou have &7vanished&c."
- un-vanish: "&cYou have &7un-vanished&c."
- vanish-other: "&cYou have &7vanished &c{player}."
- un-vanish-other: "&cYou have &7un-vanished &c{player}."
- world-list: "&c{world}" #Just use the world here.
- world: "&7Teleported &cto world '{world}'."
- diamonds: "&7[&cFD] &c{player} found {amount} diamonds."
- first-join: "&cWelcome {player} to the server."
- join: "&cWelcome back {player}."
- leave: "&cGoodbye {player}."
- tab-header-footer: "&c&lWelcome {player} to the<s> &f&lServer!" #<s> is the split between header and footer.
- invalid: "&cThat is not a valid {value}."
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