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  1. ;   SunnyStefan's Config (aka autoexec)
  2. ;   -----------------------
  3. ;   |    Installation     |
  4. ;   -----------------------
  5.  
  6. ;      1.  Place this file (config.ini) here:  C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries
  7. ;      2.  Right-click on Dirty Bomb in your Steam Library & select "Properties"
  8. ;      3.  Select "Set Launch Options..."
  9. ;      4.  Copy/Paste this (without quotes):  "-exec=config.ini -cpuCount=8 -with_gfe=0 -NoVerifyGC"
  10. ;      5.  Select "OK" to save your Launch Options.
  11.  
  12. ;      • Lines without a semicolon will be entered via console AFTER the game is launched (commands here will override shooter.ini files)
  13.  
  14. ;   -----------------------
  15. ;   |   Video Settings    |
  16. ;   -----------------------
  17.  
  18. ;setres 2560x1440f
  19. ;Gamma 2.4
  20. Colorgrading 2
  21. imagegrain 0
  22. fullmotionblur 0
  23. PostProcessAAType 0
  24. ;     •  0 = Disables all AA (Anti-Aliasing)
  25. ;     • -1 = Enables MSAA (high fps impact)
  26. ;             * To use MSAA you must also update these lines in your ShooterEngine.ini file *
  27. ;             - bAllowPostProcess=True
  28. ;             - bAllowD3D9MSAA=True
  29. ;             - MaxMultiSamples=X     X=[1,2,4]
  30. ;     •  1 = Enables FXAA x2 (low fps impact)
  31. ;     •  5 = Enables (low) Temporal AA
  32. ;             * To use TAA you must also update this line in your ShooterEngine.ini file *
  33. ;             - bAllowTemporalAA=True
  34. ;     •  6 = Enables (high) Temporal AA
  35. ;             * To use TAA you must also update this line in your ShooterEngine.ini file *
  36. ;             - bAllowTemporalAA=True
  37. ;     •  7 = Enables MophologicalAA
  38. ;             * To use MLAA you must also update these lines in your ShooterEngine.ini file *
  39. ;             - bAllowPostprocessMLAA=True
  40. ;             - MaxMultiSamples=X     X=[1,2,4]
  41. ;scale set SceneCaptureStreamingMultiplier 0 (.ini value: 1.0)
  42. ;scale set MinPreShadowResolution 8 (.ini value: 8)
  43. ;scale set MaxShadowResolution 32 (.ini value: 16)
  44. ;scale set MaxWholeSceneDominantShadowResolution 128 (.ini value: 128)
  45. ;scale set ShadowFadeResolution 128 (.ini value: 128)
  46. ;scale set PreShadowFadeResolution 16 (.ini value: 16)
  47. ;scale set OnlyStreamInTextures True (.ini value False)
  48. ;scale set FloatingPointRenderTargets False
  49. scale set ParticleLODBias 10
  50. ;scale set SkeletalMeshLODBias 10
  51. scale set MaxDrawDistanceScale 0.98
  52. scale set MinShadowResolution 16
  53. scale set ShadowTexelsPerPixel 0
  54. TexturePoolsize 512
  55. ;     •  89919489 = 1 ~ This is lower than Splash Damage's intended minimum value
  56. ;     •  300      = Default minimum value, anything lower gets bumped up to 300
  57. ;     •  2047     = Highest specific value (If set higher than 2047 this value becomes 0 = unlimited poolsize)
  58. ;     •  0        = Max value / unlimited poolsize   * may or may not cause crashing or FPS drops (typically after a few games) *
  59.  
  60. ;   -----------------------
  61. ;   |        Audio        |
  62. ;   -----------------------
  63.  
  64. ;SetHitBleepsEnable True
  65. ;SetSoundMasterVolume 80
  66.  
  67. ;   -----------------------
  68. ;   |    Game Setting     |
  69. ;   -----------------------
  70.  
  71. ;FOV 73
  72. ;SetGameplayFOVAdjust False
  73. ;SetViewBob False
  74. ;SetViewArmsMomentum False
  75. ;SetCameraAnims False
  76. ;SetAutomaticReload True
  77.  
  78. ;   -----------------------
  79. ;   |      HUD & UI       |
  80. ;   -----------------------
  81.  
  82. ;SetHudShake False
  83. ;SetHudAlpha 255
  84. ;SetRotateMiniMap True
  85. ;SetMenuPPE False
  86. ;SetBloodPPE False
  87. ;SetCanvasUI False
  88. ;Stat FPS                   (displays FPS and frametime in milliseconds)
  89. ;Stat UNIT                  (displays detailed frame render timings in milliseconds)
  90. ;Stat UNITGRAPH             (displays a detailed frametime graph. Useful for troubleshooting stuttering/hitching)
  91. ;HudTurnOff MiniMap         (disables mini-map, this increased FPS in earlier builds)
  92.  
  93. ;   -----------------------
  94. ;   |        Mouse        |
  95. ;   -----------------------
  96.  
  97. ;SetSensitivity 2.4
  98. ;SetFOVSensitivityScale 0
  99. ;SetMouseSmoothingWeight 0
  100. ;SetMouseSmoothing False
  101. ;RawInputUpdateTest True
  102. ;SetInvertMouse False
  103.  
  104. ;   -----------------------
  105. ;   |       Keybinds      |
  106. ;   -----------------------
  107.  
  108. ;     •  Syntax:   SetBind <Key> "<Action>" 1
  109. ;     •  View your control settings & make sure the key you want to bind isn't already assigned
  110.  
  111. ;SetBind Tilde "killallsounds" 1
  112. ;SetBind ThumbMouseButton "QuickItem2Cmd" 1
  113. ;SetBind ThumbMouseButton2 "QuickItem1Cmd" 1
  114. ;SetBind J "SuicideCmd" 1
  115. ;SetBind K "SuicideCmd" 1
  116. ;SetBind T "InspectWeaponCmd" 1
  117. ;SetBind Three “StopFire | WeaponSlotOne” 1
  118. ;SetBind C "Duck | Jump" 1
  119. ;SetBind MiddleMouseButton "ManualReload | SelectWeaponSlot WS_Melee | OnRelease SelectWeaponSlot WS_Primary" 1
  120. ;SetBind MiddleMouseButton "ManualReload | OnRelease SelectWeaponSlot WS_Melee | OnRelease SelectWeaponSlot WS_Primary" 1
  121. ;SetBind MiddleMouseButton "ReloadCmd | SelectWeaponSlot WS_Melee | OnRelease SelectWeaponSlot WS_Primary" 1
  122. ;SetBind MiddleMouseButton "ReloadCmd | OnRelease SelectWeaponSlot WS_Melee | OnRelease SelectWeaponSlot WS_Primary" 1
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