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- ; SunnyStefan's Config (aka autoexec)
- ; -----------------------
- ; | Installation |
- ; -----------------------
- ; 1. Place this file (config.ini) here: C:\Program Files (x86)\Steam\steamapps\common\Dirty Bomb\Binaries
- ; 2. Right-click on Dirty Bomb in your Steam Library & select "Properties"
- ; 3. Select "Set Launch Options..."
- ; 4. Copy/Paste this (without quotes): "-exec=config.ini -cpuCount=8 -with_gfe=0 -NoVerifyGC"
- ; 5. Select "OK" to save your Launch Options.
- ; • Lines without a semicolon will be entered via console AFTER the game is launched (commands here will override shooter.ini files)
- ; -----------------------
- ; | Video Settings |
- ; -----------------------
- ;setres 2560x1440f
- ;Gamma 2.4
- Colorgrading 2
- imagegrain 0
- fullmotionblur 0
- PostProcessAAType 0
- ; • 0 = Disables all AA (Anti-Aliasing)
- ; • -1 = Enables MSAA (high fps impact)
- ; * To use MSAA you must also update these lines in your ShooterEngine.ini file *
- ; - bAllowPostProcess=True
- ; - bAllowD3D9MSAA=True
- ; - MaxMultiSamples=X X=[1,2,4]
- ; • 1 = Enables FXAA x2 (low fps impact)
- ; • 5 = Enables (low) Temporal AA
- ; * To use TAA you must also update this line in your ShooterEngine.ini file *
- ; - bAllowTemporalAA=True
- ; • 6 = Enables (high) Temporal AA
- ; * To use TAA you must also update this line in your ShooterEngine.ini file *
- ; - bAllowTemporalAA=True
- ; • 7 = Enables MophologicalAA
- ; * To use MLAA you must also update these lines in your ShooterEngine.ini file *
- ; - bAllowPostprocessMLAA=True
- ; - MaxMultiSamples=X X=[1,2,4]
- ;scale set SceneCaptureStreamingMultiplier 0 (.ini value: 1.0)
- ;scale set MinPreShadowResolution 8 (.ini value: 8)
- ;scale set MaxShadowResolution 32 (.ini value: 16)
- ;scale set MaxWholeSceneDominantShadowResolution 128 (.ini value: 128)
- ;scale set ShadowFadeResolution 128 (.ini value: 128)
- ;scale set PreShadowFadeResolution 16 (.ini value: 16)
- ;scale set OnlyStreamInTextures True (.ini value False)
- ;scale set FloatingPointRenderTargets False
- scale set ParticleLODBias 10
- ;scale set SkeletalMeshLODBias 10
- scale set MaxDrawDistanceScale 0.98
- scale set MinShadowResolution 16
- scale set ShadowTexelsPerPixel 0
- TexturePoolsize 512
- ; • 89919489 = 1 ~ This is lower than Splash Damage's intended minimum value
- ; • 300 = Default minimum value, anything lower gets bumped up to 300
- ; • 2047 = Highest specific value (If set higher than 2047 this value becomes 0 = unlimited poolsize)
- ; • 0 = Max value / unlimited poolsize * may or may not cause crashing or FPS drops (typically after a few games) *
- ; -----------------------
- ; | Audio |
- ; -----------------------
- ;SetHitBleepsEnable True
- ;SetSoundMasterVolume 80
- ; -----------------------
- ; | Game Setting |
- ; -----------------------
- ;FOV 73
- ;SetGameplayFOVAdjust False
- ;SetViewBob False
- ;SetViewArmsMomentum False
- ;SetCameraAnims False
- ;SetAutomaticReload True
- ; -----------------------
- ; | HUD & UI |
- ; -----------------------
- ;SetHudShake False
- ;SetHudAlpha 255
- ;SetRotateMiniMap True
- ;SetMenuPPE False
- ;SetBloodPPE False
- ;SetCanvasUI False
- ;Stat FPS (displays FPS and frametime in milliseconds)
- ;Stat UNIT (displays detailed frame render timings in milliseconds)
- ;Stat UNITGRAPH (displays a detailed frametime graph. Useful for troubleshooting stuttering/hitching)
- ;HudTurnOff MiniMap (disables mini-map, this increased FPS in earlier builds)
- ; -----------------------
- ; | Mouse |
- ; -----------------------
- ;SetSensitivity 2.4
- ;SetFOVSensitivityScale 0
- ;SetMouseSmoothingWeight 0
- ;SetMouseSmoothing False
- ;RawInputUpdateTest True
- ;SetInvertMouse False
- ; -----------------------
- ; | Keybinds |
- ; -----------------------
- ; • Syntax: SetBind <Key> "<Action>" 1
- ; • View your control settings & make sure the key you want to bind isn't already assigned
- ;SetBind Tilde "killallsounds" 1
- ;SetBind ThumbMouseButton "QuickItem2Cmd" 1
- ;SetBind ThumbMouseButton2 "QuickItem1Cmd" 1
- ;SetBind J "SuicideCmd" 1
- ;SetBind K "SuicideCmd" 1
- ;SetBind T "InspectWeaponCmd" 1
- ;SetBind Three “StopFire | WeaponSlotOne” 1
- ;SetBind C "Duck | Jump" 1
- ;SetBind MiddleMouseButton "ManualReload | SelectWeaponSlot WS_Melee | OnRelease SelectWeaponSlot WS_Primary" 1
- ;SetBind MiddleMouseButton "ManualReload | OnRelease SelectWeaponSlot WS_Melee | OnRelease SelectWeaponSlot WS_Primary" 1
- ;SetBind MiddleMouseButton "ReloadCmd | SelectWeaponSlot WS_Melee | OnRelease SelectWeaponSlot WS_Primary" 1
- ;SetBind MiddleMouseButton "ReloadCmd | OnRelease SelectWeaponSlot WS_Melee | OnRelease SelectWeaponSlot WS_Primary" 1
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