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- typedef struct {
- char piece;
- int domain1i;
- int domain1j;
- int domain2i;
- int domain2j;
- char eaten;}steps;
- steps steps1[MAX_PLAYS];
- steps steps2[MAX_PLAYS];
- void save_step(int i1,int j1,int i2,int j2,char eaten,char piece)
- {
- if(turn==1)
- {
- pointer1++;
- counter_steps1=pointer1;
- steps1[counter_steps1].domain1i=i1;
- steps1[counter_steps1].domain1j=j1;
- steps1[counter_steps1].domain2i=i2;
- steps1[counter_steps1].domain2j=j2;
- steps1[counter_steps1].eaten=eaten;
- steps1[counter_steps1].piece=piece;
- }else
- {
- pointer2++;
- counter_steps2=pointer2;
- steps2[counter_steps2].domain1i=i1;
- steps2[counter_steps2].domain1j=j1;
- steps2[counter_steps2].domain2i=i2;
- steps2[counter_steps2].domain2j=j2;
- steps2[counter_steps2].eaten=eaten;
- steps2[counter_steps2].piece=piece;
- }
- }
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