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- TEAM_USO1 = DarkRP.createJob("OWS USO1", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_soldier_redone.mdl"
- },
- description = [[Vous êtes la base de la milice transhumaine du Cartel, vous êtes armé d'une SMG.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_smg"},
- command = "uso1",
- max = 8,
- salary = 30,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 100, 0, 100 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(100)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un OWS USO1 est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un OWS USO1 est mort.")
- end
- end
- })
- TEAM_USO2 = DarkRP.createJob("OWS USO2", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_soldier_redone.mdl"
- },
- description = [[Vous êtes la base de la milice transhumaine du Cartel, vous êtes armé d'une SMG et de Grenade.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_smg", "tfa_mmod_grenade"},
- command = "uso2",
- max = 6,
- salary = 40,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 100, 0, 100 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(100)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un OWS USO2 est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un OWS USO2 est mort.")
- end
- end
- })
- TEAM_USOM = DarkRP.createJob("OWS USOM", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_soldier_redone.mdl"
- },
- description = [[Description : Vous êtes une unité spécialisé dans l'assistance médical de la milice transhumaine du Cartel.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_smg", "med_kit"},
- command = "usom",
- max = 6,
- salary = 40,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 100, 0, 100 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(100)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un OWS USOM est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un OWS USOM est mort.")
- end
- end
- })
- TEAM_USOL = DarkRP.createJob("OWS USOL", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_soldier_redone.mdl"
- },
- description = [[Vous êtes une unité spécialisé dans l'armement lourd automatisé et les explosifs de la milice transhumaine du Cartel.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_smg", "weapon_slam"},
- command = "usol",
- max = 6,
- salary = 40,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 100, 0, 100 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(100)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un [] est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un [] est mort.")
- end
- end
- })
- TEAM_USTE = DarkRP.createJob("OWS USTE", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_hlalyx_soldier_redone.mdl"
- },
- description = [[Vous êtes une unité spécialisé dans le renseignement et dans le tir de précision de la milice transhumaine du Cartel.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_pistol", "weapon_csniper", "invisibility_cloak"},
- command = "uste",
- max = 6,
- salary = 40,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 50, 0, 50 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(100)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un OWS USTE est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un OWS USTE est mort.")
- end
- end
- })
- TEAM_USOP = DarkRP.createJob("OWS USOP", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_hlalyx_soldier_redone.mdl"
- },
- description = [[Vous êtes une unités spcialisés dans le pilotage des appareils aérien de la milice.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_pistol"},
- command = "usop",
- max = 4,
- salary = 40,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 50, 0, 50 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(100)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un OWS USOP est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un OWS USOP est mort.")
- end
- end
- })
- TEAM_FS = DarkRP.createJob("OTA FS", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_soldier_redone.mdl"
- },
- description = [[Vous êtes une unité des forces spéciales, vous êtes spécialisé dans l'infiltration, l'élimination et l'exfiltration, vous avez subit le plus dur des entraînement de la milice transhumaine.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_ar2", "tfa_mmod_grenade"},
- command = "fs",
- max = 3,
- salary = 50,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 150, 0, 150 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(150)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un OTA FS est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un OTA FS est mort.")
- end
- end
- })
- TEAM_SGS = DarkRP.createJob("OTA SGS", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_soldier_redone.mdl"
- },
- description = [[Vous êtes une unité plus entraîné, armé d'un fusil a pompe vous êtes l'avant garde et le corp élitiste de la milice transhumaine du Cartel.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_smg", "tfa_mmod_shotgun"},
- command = "sgs",
- max = 5,
- salary = 50,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 150, 0, 150 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(100)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un SGS est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un SGS est mort.")
- end
- end
- })
- TEAM_EOW = DarkRP.createJob("OTA EOW", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_elite_soldier_redone.mdl"
- },
- description = [[Vous êtes une unité d'élite de la milice transhumaine, bien plus entraîné vous pouvez dirigé des troupes sur le terrain.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_ar2", "tfa_mmod_grenade"},
- command = "eow",
- max = 5,
- salary = 60,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 100, 0, 100 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(150)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un EOW est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un EOW est mort.")
- end
- end
- })
- TEAM_OTAC = DarkRP.createJob("OTA Commander", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_elite_soldier_redone.mdl"
- },
- description = [[Commandant des forces du cartel, nommé par l'Overseer parmis les unités d'élites, il possède un pouvoir absolu sur la région.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_ar2", "tfa_mmod_grenade"},
- command = "otac",
- max = 2,
- salary = 70,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 100, 0, 100 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(200)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un Commander est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un Commander est mort.")
- end
- end
- })
- TEAM_OTASC = DarkRP.createJob("OTA Supreme Commander", {
- color = Color(20, 218, 232, 255),
- model = {
- "models/combine_soldiers_redone_playermodels/combine_elite_soldier_redone.mdl"
- },
- description = [[Commandant Suprême des forces du cartel, nommé par l'Overseer parmis les unités d'élite, il possède le pouvoir absolu sur la planète.]],
- weapons = {“alyx_emptool”, “door_ram”, “weaponchecker”, “wep_jack_job_drpradio”, “pocket”, “keys”, “gmod_tool”, “itemstore_pickup”, “weapon_physcannon”, “weapon_physgun”, "tfa_mmod_ar2", "tfa_mmod_shotgun", "tfa_mmod_grenade"},
- command = "otasc",
- max = 1,
- salary = 80,
- admin = 0,
- vote = false,
- hasLicense = false,
- category = "OTA",
- candemote = false,
- PlayerLoadout = function(ply) ply:SetArmor( 0 ) end,
- PlayerLoadout = function(ply) ply:SetArmor( math.Clamp( ( ply:Armor() or 100 ) + 150, 0, 150 ) ) end,
- PlayerSpawn = function(ply)
- GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1.0, GAMEMODE.Config.runspeed * 1.0)
- ply:SetHealth(200)
- end,
- CustomCheckFailMsg = "Job Whitelist",
- PlayerDeath = function(ply, weapon, killer)
- ply:changeTeam(GAMEMODE.DefaultTeam, true)
- if killer:IsPlayer() then
- DarkRP.notifyAll(0, 4, "Un Supreme Commander est mort.")
- else
- DarkRP.notifyAll(0, 4, "Un Supreme Commander est mort.")
- end
- end
- })
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