Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //#region -=-=- Beta 30 -=-=-
- /*
- *
- *
- * ===|Gameplay Changes|===
- *
- * 2x weakness damage multiplier has been reduced from 2.0 > 1.75
- * Adjusted the scaling of all active stats for the purposes of creating a greater difference between low stats and high stats at
- * higher levels
- *
- * Adjusted item spawning, and added 5 and 10 BP pickups
- *
- * ===|Move Changes|===
- * [NEW MOVES]
- * Block
- * MorningSun
- * future sight
- * petal blizzard
- * PoisonGass
- *
- *
- * [flame charge]
- * fixed VFX issue
- *
- * [SwordDance]
- * PP increased from 10 > 25
- *
- * [NastyPlot]
- * pp increased from 10 > 25
- *
- * [Rest]
- * healing rate increased from 5% > 10%
- * Rest duration reduced from 5 seconds to 2
- * healing ticks reduced from 10 > 5 frames
- * Self inflicted rest cannot be cured
- * rest now leaves lingering status immunity
- *
- * [Slack Off]
- * Cast time increased to be the same as Synthesis
- * no longer inflicts fatigue
- *
- *
- * [icy wind]
- * hitbox reduces so that it will consistently be blocked by block
- *
- * [Heatwave]
- * hitbox reduces so that it will consistently be blocked by block
- *
- * [Dark Pulse]
- * hitbox reduces so that it will consistently be blocked by block
- *
- * [moonlight]
- * pp increased from 5 > 10
- * Healing is now 50% of the caster's Health
- *
- * [grasswhistle]
- * projectile speed increased from 32 > 96
- *
- * [captivate]
- * reworked back into being a projectile again
- *
- * [curse]
- * now implemented the ghost side of curse
- *
- * [dreameater]
- * PP increased from 5 > 20
- * now inflicts cringe
- * Range is made to match hypnosis
- *
- * [sweetscent]
- * range increased from 300 > 600
- *
- * [Barrier]
- * health is based on the caster's level instead
- * Blocks naturally have 5 I frames to help defend against certain attacks
- *
- * [surf]
- * projectile recoded for clean up, and to ensure it can be reliably blocked by block.
- * projectile speed reduced
- * recovery time increased
- *
- * [doubleEdge]
- * reduced hitbox size
- *
- * [takedown]
- * reduced hitbox size
- *
- * [Spark]
- * Fixed hitbox issue
- *
- * [wildCharge]
- * reduced hitbox size
- *
- * [FlareBlitz]
- * reduced hitbox size
- *
- * [quick attack]
- * reduced hitbox size
- *
- * [brave bird]
- * reduced hitbox size
- *
- * [HiJumpKick]
- * reduced hitbox size
- * now added a brief delay between the initial jump and the launch, this delay allows for free aim so that users can quickly flick their aim before
- * launching.
- *
- * [thunderwave]
- * is now a targeted move rather than a projectile
- *
- * [DrainingKiss]
- * is now a targeted move
- * recovery time reduced
- *
- * [MagicalLeaf]
- * damage increased
- *
- * [DisarmingVoice]
- * damage increased
- *
- * [DazzlingGleam]
- * no longer halts movement
- * cast time and aftercast delay reduced
- *
- * ===|TM Changes|===
- *
- * All TM Costs were reduced by around half
- *
- * the following TM's were removed
- * SlackOff
- *
- * [NEW TMs]
- * rage
- * meditate
- * cosmicPower
- * CalmMind
- *
- * SwordDance
- * NastyPlot
- * IronDefense
- * Amnesia
- * Agility
- *
- * Dig
- * Bulldoze
- * Hone claws
- * ===|Pokemon Changes|===
- *
- * [leveling rate changes]
- * Happiny family: Swift > Rapid
- * Shelldar Family: Slow > Swift
- * slowpoke Family: Normal > Swift
- * Staryu Family: Slow > Trudging
- * Vulpix Family : Normal > Swift
- * A_Vulpix Family : Normal > Swift
- * Drowzee Family: Normal > Swift
- * Exeggcute Family: Normal > Slow
- * Torkoal : Slow > Normal
- *
- * [Pokemon with moveset changes]
- * Chikorita family
- * Cherubi family
- * Squirtle Family
- * Totodile Family
- * Bulbasaur Family
- * Turtwig Family
- * Shelldar Family
- * Dreepy Family
- *
- *
- * [NEW Pokemon}
- * Cleffa family
- * igglybuff Family
- * Audino
- * Alomomola
- * Croagunk Family
- * Ekans Family
- * Gulpin Family
- * Stunky Family
- * Skuntank Family
- */
Add Comment
Please, Sign In to add comment