ParasailerOSRS

Ironman PVM Progression

Apr 28th, 2021 (edited)
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  1. Old School Runescape
  2. Ironman PVM Progression Guide
  3. by ParasailerOSRS
  4.  
  5. v2: https://pastebin.com/ViaGfXVT
  6. v2: https://pastebin.com/ViaGfXVT
  7. v2: https://pastebin.com/ViaGfXVT
  8. v2: https://pastebin.com/ViaGfXVT
  9. v2: https://pastebin.com/ViaGfXVT
  10.  
  11. To emphasize, this is just the order that I like. Please feel free to carve out
  12. whatever path you want. There are a bunch of links to imgur albums at the bottom
  13.  
  14. --------------------------------------------------------------------------------
  15.  
  16. Created on: 5 March 2021
  17. Last updated: 28 April 2021
  18.  
  19. Edit history: Section B now has imgur albums linked!
  20.  
  21. --------------------------------------------------------------------------------
  22.  
  23. A. 70-99 Slayer (getting the essentials)
  24.  
  25. Start shaman and demonics tasks at 70 Slayer, once you have finished chinning
  26. from 55-92 Ranged. Turn the tasks off once you have the main items.
  27.  
  28. • 70-85 Slayer: demonics tasks with [1], reblock after 4 zenytes
  29. (also do shaman tasks of course)
  30.  
  31. • 85 Slayer: whip, can boost at 82 if you grinded ranger boots already
  32. (i.e. you have pre-banked wild pies; don't waste time making)
  33.  
  34. • 87 Slayer: trident and tentacle, then block
  35.  
  36. • 87-91 Slayer: shamans, demonics if still needed, efficient Duradel
  37. (smoke/ice barrage, melee minimally)
  38.  
  39. • 91-93 Slayer: Cerb tasks with Arclight ([2a]) until prims/etc., then reblock
  40. (DPS > tank gear, just learn attack order from [2b] and do 2:1)
  41.  
  42. • 93 Slayer: occult from babies
  43.  
  44. • Zulrah, pt.1: after zenytes + occult and Cerb boots if you went for them
  45. (use [3], you should have 90+ Herb for antivenom+ via contracts)
  46.  
  47. • Barrows: only after pipe + fang, do until full set then leave forever
  48. (use [4], 21 chests/hr with Sepulchre lockpicks)
  49.  
  50. • 93-95 Slayer: Zammy tasks with [5] until hasta (then reblock)
  51. Jad tasks with [6] if you want pet (decent XP/hr too)
  52.  
  53. • 95-98 Slayer: Hydra using [7] until ring+gloves+lance (1400 hydra = 98 Slayer)
  54. Keep doing shaman tasks (leave kalphites blocked at Konar)
  55.  
  56. • DWH: get this off-task now using [8] if you haven't gotten one yet
  57. (70-93 Slayer = 5.8k KC, 70-98 Slayer = 10k KC)
  58.  
  59. • 98-99 Slayer: efficient lance Duradel Slayer, get KQ head with [9] now
  60. (reblock after completing diary)
  61.  
  62. • Zulrah, pt.2: 500-1k KC for more scales
  63. (use [10] after Desert Elite now)
  64.  
  65. • CoX: solos with [11] until Rigour
  66. (can do this after lance, no need to finish 99 Slayer first)
  67. - bring tools based on scout, adjust pot ratios to your liking
  68. - Karils is better than god d'hides here
  69. - pegasian boots are not really worth the swap, up to you
  70.  
  71. --------------------------------------------------------------------------------
  72.  
  73. B. Post-99 Slayer (after the essentials)
  74.  
  75. For progression beyond 99 Slayer, the game is pretty much open. Here's my view
  76. on post-99 Slayer, which mostly takes you through the rest of GWD and Inferno.
  77.  
  78. • Kree'arra: On-task with [12] until ACP/ACS (you don't need ACB for this, just
  79. chin Kree'arra off of Skree near the wall after Kilisa dies)
  80.  
  81. • Zilyana: Until ACB, use [13] with DCB or DHCB if you have it. Dragon diamond
  82. (e) is pretty good here, so you want something that can shoot them.
  83. You can also stay for an SGS if you plan to grind Nightmare or DKS.
  84.  
  85. • TCG: Until one crystal armour seed for the crystal helm. [Optional]
  86.  
  87. • Bandos: 6:0 ranged using [14] until BCP, tassets, and BGS. You can use Arma
  88. helm and skip TCG above if you want, but I like the extra magic def
  89. on the crystal helm. Another option is meleeing Bandos, if you're
  90. proficient at flicking minions (unlike me: [15]). If you want to do
  91. melee Bandos, get avernic and infernal cape first!
  92.  
  93. • Inferno: ACB/Rigour using [16], you can do this at any point after Zilyana
  94. honestly. If you happened to get a tbow, then you can use that
  95. instead and skip literally everything. You also don't really need
  96. ACP/ACS and ACB to do Inferno, so if you are comfortable, feel free
  97. to put this grind at the very top of the post-99 Slayer list,
  98. basically as soon as you have Rigour.
  99.  
  100. • ToB: Whenever, (learn with elite void, but swap to Bandos eventually).
  101. I'd personally start after Inferno and stay until sang + avernic
  102. at the very least
  103.  
  104. • Sire: On-task with [17] until bludgeon (Arclight scales really well with
  105. ferocious gloves, BCP/tassets, infernal, avernic).
  106.  
  107. --------------------------------------------------------------------------------
  108.  
  109. C. End-game PVM (reorderable grinds)
  110.  
  111. You can basically do these whenever you want. You can even insert some of them
  112. into Section B if you want. Up to you on how you want to handle these.
  113.  
  114. • Vorkath: With max melee, you don't need Slayer helm (faceguard + salve is
  115. better), but on-task gives Slayer XP on-the-side if you care
  116.  
  117. • DKS: Whenever, the rings are all useless besides berserker though (the
  118. warrior ring is good at Corp, but the others have like 1-2 uses in
  119. the game at best). You could just wait until Bandos/ACP/ACS tbh
  120.  
  121. • Corp: Whenever, now that you have DWH, BGS, avernic, etc.
  122.  
  123. • Nightmare: No idea about this, but you probably want very good melee gear
  124. (Bandos, infernal, avernic, bludgeon, scythe?)
  125.  
  126. • CoX: Whenever, I think doing a substantial CoX grind (e.g. for tbow) at
  127. any point after sang and avernic would be fine. Can also wait for
  128. scythe as well if you want, but blood rune upkeep is a problem
  129.  
  130. • ToB: Whenever, I'd personally do this in-tandem with post-avernic CoX if
  131. possible (finding a team is the real blocker anyway)
  132.  
  133. --------------------------------------------------------------------------------
  134.  
  135. D. References
  136.  
  137. [1] https://imgur.com/a/50e7ZNg
  138. [2a] https://imgur.com/a/vndAK59
  139. [2b] https://pastebin.com/raw/hWCvantS
  140. [3] https://imgur.com/a/3dQPyJg
  141. [4] https://imgur.com/a/1TxYgUJ
  142. [5] https://imgur.com/a/E02OJUq
  143. [6] https://imgur.com/a/7RfCVFW
  144. [7] https://imgur.com/a/H67aPTC
  145. [8] https://imgur.com/a/VyXSTHJ
  146. [9] https://imgur.com/a/HOVcwqv
  147. [10] https://imgur.com/a/cwzZNCq
  148. [11] https://imgur.com/a/3C1DMlA
  149. [12] https://imgur.com/a/qGpFVYg
  150. [13] https://imgur.com/a/oaT4d7B
  151. [14] https://imgur.com/a/XL6H2Ax
  152. [15] https://streamable.com/uiu1h7
  153. [16] https://imgur.com/a/lqieD7O
  154. [17] https://imgur.com/a/iwqoSL5
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