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Dec 20th, 2018
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  1. Language = "English"
  2. Hideout Name = "Glacial Hideout"
  3. Hideout Hash = 64285
  4.  
  5. Stash = { Hash=3230065491, X=338, Y=336, Rot=8420, Flip=0, Var=0 }
  6. Guild Stash = { Hash=139228481, X=337, Y=333, Rot=16384, Flip=0, Var=0 }
  7. Waypoint = { Hash=1224707366, X=444, Y=596, Rot=687, Flip=0, Var=1 }
  8. Crafting Bench = { Hash=2059629901, X=502, Y=500, Rot=16683, Flip=0, Var=6 }
  9. Map Device = { Hash=2306038834, X=379, Y=307, Rot=32766, Flip=0, Var=0 }
  10. Navali = { Hash=693228958, X=400, Y=686, Rot=32768, Flip=0, Var=0 }
  11. Einhar = { Hash=2684274993, X=590, Y=464, Rot=37130, Flip=0, Var=0 }
  12. Alva = { Hash=2115859440, X=502, Y=616, Rot=46871, Flip=0, Var=0 }
  13. Helena = { Hash=845403974, X=367, Y=685, Rot=61749, Flip=0, Var=0 }
  14. Niko = { Hash=2906227343, X=597, Y=471, Rot=61173, Flip=0, Var=0 }
  15. Jun = { Hash=3992724805, X=345, Y=638, Rot=0, Flip=0, Var=0 }
  16. Zana = { Hash=3506797600, X=344, Y=349, Rot=8002, Flip=0, Var=0 }
  17. Mossy Wall = { Hash=2903045040, X=545, Y=644, Rot=0, Flip=0, Var=9 }
  18. Mossy Wall = { Hash=2903045040, X=475, Y=671, Rot=9660, Flip=0, Var=9 }
  19. Thick Trees = { Hash=2603050131, X=274, Y=680, Rot=0, Flip=0, Var=0 }
  20. Mossy Wall = { Hash=2903045040, X=498, Y=659, Rot=10816, Flip=0, Var=9 }
  21. Mossy Wall = { Hash=2903045040, X=525, Y=658, Rot=4884, Flip=0, Var=9 }
  22. Church Wall = { Hash=384120639, X=302, Y=665, Rot=47104, Flip=0, Var=1 }
  23. Thick Trees = { Hash=2603050131, X=291, Y=674, Rot=0, Flip=0, Var=0 }
  24. Church Wall = { Hash=384120639, X=305, Y=685, Rot=47104, Flip=0, Var=1 }
  25. Church Wall = { Hash=384120639, X=384, Y=688, Rot=2400, Flip=0, Var=1 }
  26. Hanging Lamp = { Hash=3152505982, X=364, Y=689, Rot=57909, Flip=0, Var=0 }
  27. Church Wall = { Hash=384120639, X=405, Y=692, Rot=0, Flip=0, Var=1 }
  28. Hanging Lamp = { Hash=3152505982, X=348, Y=681, Rot=16806, Flip=0, Var=0 }
  29. Thick Trees = { Hash=2603050131, X=341, Y=534, Rot=8198, Flip=0, Var=0 }
  30. Church Wall = { Hash=384120639, X=427, Y=691, Rot=0, Flip=0, Var=1 }
  31. Hanging Lamp = { Hash=3152505982, X=331, Y=686, Rot=9017, Flip=0, Var=0 }
  32. Bush = { Hash=645016677, X=577, Y=610, Rot=0, Flip=0, Var=0 }
  33. Bush = { Hash=645016677, X=576, Y=603, Rot=0, Flip=0, Var=9 }
  34. Bush = { Hash=645016677, X=457, Y=670, Rot=0, Flip=0, Var=0 }
  35. Bush = { Hash=645016677, X=474, Y=701, Rot=0, Flip=0, Var=0 }
  36. Full Armour Stand = { Hash=966844978, X=604, Y=476, Rot=0, Flip=0, Var=0 }
  37. Bush = { Hash=645016677, X=382, Y=664, Rot=0, Flip=0, Var=0 }
  38. Bush = { Hash=645016677, X=376, Y=684, Rot=0, Flip=0, Var=0 }
  39. Church Wall = { Hash=384120639, X=448, Y=698, Rot=5984, Flip=0, Var=1 }
  40. Hanging Lamp = { Hash=3152505982, X=324, Y=701, Rot=0, Flip=0, Var=0 }
  41. Bush = { Hash=645016677, X=371, Y=687, Rot=0, Flip=0, Var=0 }
  42. Bush = { Hash=645016677, X=384, Y=685, Rot=0, Flip=0, Var=0 }
  43. Bush = { Hash=645016677, X=362, Y=655, Rot=0, Flip=0, Var=9 }
  44. Bush = { Hash=645016677, X=359, Y=621, Rot=0, Flip=0, Var=9 }
  45. Bush = { Hash=645016677, X=328, Y=655, Rot=0, Flip=0, Var=9 }
  46. Bush = { Hash=645016677, X=467, Y=522, Rot=0, Flip=0, Var=0 }
  47. Hanging Lamp = { Hash=3152505982, X=542, Y=504, Rot=563, Flip=0, Var=0 }
  48. Bush = { Hash=645016677, X=491, Y=529, Rot=0, Flip=0, Var=0 }
  49. Flag = { Hash=3776910981, X=425, Y=292, Rot=63488, Flip=0, Var=3 }
  50. Bush = { Hash=645016677, X=521, Y=543, Rot=0, Flip=0, Var=14 }
  51. Bush = { Hash=645016677, X=517, Y=540, Rot=0, Flip=0, Var=0 }
  52. Church Wall = { Hash=384120639, X=467, Y=704, Rot=0, Flip=0, Var=1 }
  53. Oriath Supply Crate = { Hash=3277109697, X=339, Y=686, Rot=0, Flip=0, Var=0 }
  54. Bush = { Hash=645016677, X=519, Y=542, Rot=0, Flip=0, Var=1 }
  55. Bush = { Hash=645016677, X=524, Y=534, Rot=0, Flip=0, Var=15 }
  56. Oriath Supply Crate = { Hash=3277109697, X=573, Y=519, Rot=0, Flip=0, Var=0 }
  57. Thick Trees = { Hash=2603050131, X=344, Y=373, Rot=55296, Flip=0, Var=0 }
  58. Hanging Lamp = { Hash=3152505982, X=547, Y=487, Rot=5832, Flip=0, Var=0 }
  59. Bush = { Hash=645016677, X=529, Y=528, Rot=0, Flip=0, Var=1 }
  60. Bush = { Hash=645016677, X=527, Y=533, Rot=0, Flip=0, Var=15 }
  61. Bush = { Hash=645016677, X=528, Y=536, Rot=0, Flip=0, Var=0 }
  62. Bush = { Hash=645016677, X=532, Y=529, Rot=0, Flip=0, Var=1 }
  63. Bush = { Hash=645016677, X=565, Y=542, Rot=0, Flip=0, Var=15 }
  64. Bush = { Hash=645016677, X=568, Y=542, Rot=0, Flip=0, Var=0 }
  65. Church Wall = { Hash=384120639, X=482, Y=696, Rot=57135, Flip=0, Var=1 }
  66. Bush = { Hash=645016677, X=568, Y=570, Rot=0, Flip=0, Var=15 }
  67. Hanging Lamp = { Hash=3152505982, X=562, Y=476, Rot=13940, Flip=0, Var=0 }
  68. Mossy Wall = { Hash=2903045040, X=542, Y=597, Rot=57550, Flip=0, Var=2 }
  69. Bush = { Hash=645016677, X=575, Y=628, Rot=0, Flip=0, Var=15 }
  70. Bush = { Hash=645016677, X=583, Y=560, Rot=0, Flip=0, Var=15 }
  71. Bush = { Hash=645016677, X=522, Y=566, Rot=0, Flip=0, Var=0 }
  72. Bush = { Hash=645016677, X=509, Y=564, Rot=0, Flip=0, Var=0 }
  73. Hanging Lamp = { Hash=3152505982, X=580, Y=476, Rot=51987, Flip=0, Var=0 }
  74. Bush = { Hash=645016677, X=436, Y=587, Rot=0, Flip=0, Var=1 }
  75. Hanging Lamp = { Hash=3152505982, X=595, Y=487, Rot=60446, Flip=0, Var=0 }
  76. Church Wall = { Hash=384120639, X=500, Y=684, Rot=0, Flip=0, Var=1 }
  77. Bush = { Hash=645016677, X=423, Y=567, Rot=0, Flip=0, Var=0 }
  78. Bush = { Hash=645016677, X=457, Y=590, Rot=0, Flip=0, Var=0 }
  79. Bush = { Hash=645016677, X=450, Y=579, Rot=0, Flip=0, Var=0 }
  80. Bush = { Hash=645016677, X=449, Y=608, Rot=0, Flip=0, Var=15 }
  81. Bush = { Hash=645016677, X=456, Y=584, Rot=0, Flip=0, Var=0 }
  82. Hanging Lamp = { Hash=3152505982, X=598, Y=503, Rot=0, Flip=0, Var=0 }
  83. Bush = { Hash=645016677, X=434, Y=598, Rot=0, Flip=0, Var=0 }
  84. Mossy Wall = { Hash=2903045040, X=556, Y=584, Rot=0, Flip=0, Var=9 }
  85. Decorated Trees = { Hash=3870093064, X=456, Y=714, Rot=3645, Flip=0, Var=0 }
  86. Bush = { Hash=645016677, X=417, Y=531, Rot=0, Flip=0, Var=1 }
  87. Low Mossy Wall = { Hash=1476284439, X=553, Y=461, Rot=1043, Flip=0, Var=0 }
  88. Bush = { Hash=645016677, X=414, Y=566, Rot=0, Flip=0, Var=0 }
  89. Bush = { Hash=645016677, X=432, Y=541, Rot=0, Flip=0, Var=0 }
  90. Bush = { Hash=645016677, X=400, Y=545, Rot=0, Flip=0, Var=0 }
  91. Low Mossy Wall = { Hash=1476284439, X=416, Y=531, Rot=12716, Flip=0, Var=0 }
  92. Hanging Lamp = { Hash=3152505982, X=594, Y=521, Rot=5306, Flip=0, Var=0 }
  93. Bush = { Hash=645016677, X=383, Y=312, Rot=0, Flip=0, Var=0 }
  94. Bush = { Hash=645016677, X=385, Y=305, Rot=0, Flip=0, Var=0 }
  95. Bush = { Hash=645016677, X=384, Y=309, Rot=0, Flip=0, Var=0 }
  96. Church Wall = { Hash=384120639, X=524, Y=684, Rot=0, Flip=0, Var=1 }
  97. Bush = { Hash=645016677, X=383, Y=306, Rot=0, Flip=0, Var=0 }
  98. Bush = { Hash=645016677, X=380, Y=305, Rot=0, Flip=0, Var=0 }
  99. Bush = { Hash=645016677, X=377, Y=305, Rot=0, Flip=0, Var=0 }
  100. Bush = { Hash=645016677, X=379, Y=309, Rot=0, Flip=0, Var=0 }
  101. Bush = { Hash=645016677, X=376, Y=310, Rot=0, Flip=0, Var=0 }
  102. Bush = { Hash=645016677, X=375, Y=303, Rot=0, Flip=0, Var=0 }
  103. Mossy Wall = { Hash=2903045040, X=552, Y=564, Rot=15966, Flip=0, Var=9 }
  104. Bush = { Hash=645016677, X=374, Y=307, Rot=0, Flip=0, Var=0 }
  105. Church Wall = { Hash=384120639, X=545, Y=683, Rot=0, Flip=0, Var=1 }
  106. Bush = { Hash=645016677, X=349, Y=292, Rot=0, Flip=0, Var=14 }
  107. Bush = { Hash=645016677, X=344, Y=305, Rot=0, Flip=0, Var=0 }
  108. Wooden Hut = { Hash=312058833, X=624, Y=467, Rot=47104, Flip=0, Var=0 }
  109. Glowing Embers = { Hash=3678754958, X=340, Y=699, Rot=0, Flip=0, Var=1 }
  110. Mossy Wall = { Hash=2903045040, X=539, Y=477, Rot=50307, Flip=0, Var=2 }
  111. Bush = { Hash=645016677, X=379, Y=274, Rot=0, Flip=0, Var=1 }
  112. Bush = { Hash=645016677, X=387, Y=276, Rot=0, Flip=0, Var=0 }
  113. Mossy Wall = { Hash=2903045040, X=503, Y=538, Rot=6389, Flip=0, Var=9 }
  114. Glowing Embers = { Hash=3678754958, X=342, Y=699, Rot=0, Flip=0, Var=1 }
  115. Bush = { Hash=645016677, X=409, Y=326, Rot=0, Flip=0, Var=15 }
  116. Mossy Wall = { Hash=2903045040, X=513, Y=573, Rot=0, Flip=0, Var=20 }
  117. Bush = { Hash=645016677, X=379, Y=274, Rot=0, Flip=0, Var=0 }
  118. Garden Path = { Hash=2866336567, X=499, Y=673, Rot=0, Flip=0, Var=0 }
  119. Garden Path = { Hash=2866336567, X=505, Y=695, Rot=0, Flip=0, Var=5 }
  120. Glowing Embers = { Hash=3678754958, X=339, Y=700, Rot=0, Flip=0, Var=1 }
  121. Glowing Embers = { Hash=3678754958, X=581, Y=495, Rot=0, Flip=0, Var=1 }
  122. Mossy Wall = { Hash=2903045040, X=473, Y=567, Rot=5339, Flip=0, Var=9 }
  123. Glowing Embers = { Hash=3678754958, X=564, Y=496, Rot=0, Flip=0, Var=1 }
  124. Garden Path = { Hash=2866336567, X=506, Y=678, Rot=0, Flip=0, Var=5 }
  125. Bush = { Hash=645016677, X=382, Y=275, Rot=0, Flip=0, Var=1 }
  126. Mossy Wall = { Hash=2903045040, X=531, Y=566, Rot=65263, Flip=0, Var=9 }
  127. Bush = { Hash=645016677, X=369, Y=276, Rot=0, Flip=0, Var=0 }
  128. Bush = { Hash=645016677, X=388, Y=275, Rot=0, Flip=0, Var=2 }
  129. Garden Path = { Hash=2866336567, X=499, Y=662, Rot=0, Flip=0, Var=5 }
  130. Bush = { Hash=645016677, X=392, Y=277, Rot=0, Flip=0, Var=0 }
  131. Candelabrum = { Hash=1837658399, X=502, Y=542, Rot=0, Flip=0, Var=0 }
  132. Garden Path = { Hash=2866336567, X=509, Y=657, Rot=0, Flip=0, Var=5 }
  133. Mossy Wall = { Hash=2903045040, X=495, Y=564, Rot=12839, Flip=0, Var=9 }
  134. Bush = { Hash=645016677, X=396, Y=280, Rot=0, Flip=0, Var=1 }
  135. Bush = { Hash=645016677, X=402, Y=285, Rot=0, Flip=0, Var=2 }
  136. Mossy Wall = { Hash=2903045040, X=477, Y=536, Rot=7160, Flip=0, Var=9 }
  137. Garden Path = { Hash=2866336567, X=514, Y=659, Rot=0, Flip=0, Var=5 }
  138. Bush = { Hash=645016677, X=404, Y=287, Rot=0, Flip=0, Var=4 }
  139. Garden Path = { Hash=2866336567, X=518, Y=667, Rot=0, Flip=0, Var=5 }
  140. Glowing Embers = { Hash=3678754958, X=584, Y=491, Rot=0, Flip=0, Var=0 }
  141. Glowing Embers = { Hash=3678754958, X=587, Y=507, Rot=0, Flip=0, Var=0 }
  142. Mossy Wall = { Hash=2903045040, X=454, Y=541, Rot=0, Flip=0, Var=9 }
  143. Glowing Embers = { Hash=3678754958, X=573, Y=516, Rot=0, Flip=0, Var=0 }
  144. Bush = { Hash=645016677, X=407, Y=290, Rot=0, Flip=0, Var=2 }
  145. Mossy Wall = { Hash=2903045040, X=394, Y=551, Rot=57746, Flip=0, Var=1 }
  146. Bush = { Hash=645016677, X=410, Y=294, Rot=0, Flip=0, Var=2 }
  147. Garden Path = { Hash=2866336567, X=527, Y=686, Rot=0, Flip=0, Var=5 }
  148. Garden Path = { Hash=2866336567, X=526, Y=660, Rot=0, Flip=0, Var=5 }
  149. Church Wall = { Hash=384120639, X=569, Y=684, Rot=0, Flip=0, Var=1 }
  150. Bush = { Hash=645016677, X=410, Y=298, Rot=0, Flip=0, Var=3 }
  151. Glowing Embers = { Hash=3678754958, X=562, Y=498, Rot=0, Flip=0, Var=0 }
  152. Garden Path = { Hash=2866336567, X=532, Y=671, Rot=0, Flip=0, Var=5 }
  153. Bush = { Hash=645016677, X=412, Y=303, Rot=0, Flip=0, Var=1 }
  154. Garden Path = { Hash=2866336567, X=544, Y=674, Rot=0, Flip=0, Var=5 }
  155. Bush = { Hash=645016677, X=413, Y=309, Rot=0, Flip=0, Var=1 }
  156. Mossy Wall = { Hash=2903045040, X=421, Y=576, Rot=63163, Flip=0, Var=10 }
  157. Garden Path = { Hash=2866336567, X=551, Y=677, Rot=0, Flip=0, Var=5 }
  158. Bush = { Hash=645016677, X=413, Y=316, Rot=0, Flip=0, Var=0 }
  159. Bush = { Hash=645016677, X=413, Y=312, Rot=0, Flip=0, Var=2 }
  160. Garden Path = { Hash=2866336567, X=560, Y=681, Rot=0, Flip=0, Var=5 }
  161. Glowing Embers = { Hash=3678754958, X=501, Y=592, Rot=0, Flip=0, Var=0 }
  162. Glowing Embers = { Hash=3678754958, X=517, Y=591, Rot=0, Flip=0, Var=0 }
  163. Bush = { Hash=645016677, X=408, Y=329, Rot=0, Flip=0, Var=1 }
  164. Mossy Wall = { Hash=2903045040, X=403, Y=554, Rot=48791, Flip=0, Var=9 }
  165. Decorated Trees = { Hash=3870093064, X=600, Y=576, Rot=48150, Flip=0, Var=0 }
  166. Bush = { Hash=645016677, X=412, Y=320, Rot=0, Flip=0, Var=0 }
  167. Garden Path = { Hash=2866336567, X=574, Y=684, Rot=0, Flip=0, Var=5 }
  168. Bush = { Hash=645016677, X=396, Y=339, Rot=0, Flip=0, Var=0 }
  169. Bush = { Hash=645016677, X=398, Y=338, Rot=0, Flip=0, Var=3 }
  170. Glowing Embers = { Hash=3678754958, X=490, Y=637, Rot=0, Flip=0, Var=0 }
  171. Glowing Embers = { Hash=3678754958, X=509, Y=638, Rot=0, Flip=0, Var=0 }
  172. Bush = { Hash=645016677, X=401, Y=337, Rot=0, Flip=0, Var=2 }
  173. Bush = { Hash=645016677, X=405, Y=334, Rot=0, Flip=0, Var=1 }
  174. Vaal Pylon = { Hash=879703694, X=424, Y=534, Rot=0, Flip=0, Var=0 }
  175. Bush = { Hash=645016677, X=408, Y=330, Rot=0, Flip=0, Var=0 }
  176. Garden Path = { Hash=2866336567, X=539, Y=656, Rot=0, Flip=0, Var=5 }
  177. Glowing Embers = { Hash=3678754958, X=523, Y=628, Rot=0, Flip=0, Var=0 }
  178. Bush = { Hash=645016677, X=386, Y=342, Rot=0, Flip=0, Var=2 }
  179. Garden Path = { Hash=2866336567, X=549, Y=660, Rot=0, Flip=0, Var=5 }
  180. Bush = { Hash=645016677, X=390, Y=342, Rot=0, Flip=0, Var=0 }
  181. Garden Path = { Hash=2866336567, X=556, Y=662, Rot=0, Flip=0, Var=5 }
  182. Garden Path = { Hash=2866336567, X=564, Y=662, Rot=0, Flip=0, Var=5 }
  183. Bush = { Hash=645016677, X=395, Y=341, Rot=0, Flip=0, Var=15 }
  184. Bush = { Hash=645016677, X=385, Y=343, Rot=0, Flip=0, Var=15 }
  185. Garden Path = { Hash=2866336567, X=573, Y=664, Rot=0, Flip=0, Var=5 }
  186. Church Wall = { Hash=384120639, X=575, Y=671, Rot=48260, Flip=0, Var=1 }
  187. Bush = { Hash=645016677, X=381, Y=345, Rot=0, Flip=0, Var=13 }
  188. Bush = { Hash=645016677, X=374, Y=344, Rot=0, Flip=0, Var=13 }
  189. Glowing Embers = { Hash=3678754958, X=525, Y=604, Rot=0, Flip=0, Var=0 }
  190. Bush = { Hash=645016677, X=362, Y=340, Rot=0, Flip=0, Var=0 }
  191. Glowing Embers = { Hash=3678754958, X=471, Y=488, Rot=0, Flip=0, Var=0 }
  192. Bush = { Hash=645016677, X=370, Y=343, Rot=0, Flip=0, Var=2 }
  193. Garden Path = { Hash=2866336567, X=547, Y=641, Rot=0, Flip=0, Var=5 }
  194. Bush = { Hash=645016677, X=364, Y=341, Rot=0, Flip=0, Var=15 }
  195. Garden Path = { Hash=2866336567, X=555, Y=643, Rot=0, Flip=0, Var=5 }
  196. Bush = { Hash=645016677, X=353, Y=333, Rot=0, Flip=0, Var=12 }
  197. Garden Path = { Hash=2866336567, X=564, Y=644, Rot=0, Flip=0, Var=5 }
  198. Glowing Embers = { Hash=3678754958, X=471, Y=509, Rot=0, Flip=0, Var=0 }
  199. Bush = { Hash=645016677, X=364, Y=341, Rot=0, Flip=0, Var=14 }
  200. Glowing Embers = { Hash=3678754958, X=492, Y=463, Rot=0, Flip=0, Var=0 }
  201. Bush = { Hash=645016677, X=357, Y=337, Rot=0, Flip=0, Var=0 }
  202. Glowing Embers = { Hash=3678754958, X=506, Y=520, Rot=0, Flip=0, Var=0 }
  203. Tree = { Hash=1654000752, X=349, Y=705, Rot=57344, Flip=0, Var=0 }
  204. Wisp Swarm = { Hash=1266985406, X=576, Y=501, Rot=0, Flip=0, Var=0 }
  205. Garden Path = { Hash=2866336567, X=571, Y=644, Rot=0, Flip=0, Var=5 }
  206. Bush = { Hash=645016677, X=351, Y=329, Rot=0, Flip=0, Var=1 }
  207. Garden Path = { Hash=2866336567, X=536, Y=526, Rot=0, Flip=0, Var=5 }
  208. Bush = { Hash=645016677, X=345, Y=319, Rot=0, Flip=0, Var=0 }
  209. Bush = { Hash=645016677, X=346, Y=314, Rot=0, Flip=0, Var=15 }
  210. Bush = { Hash=645016677, X=344, Y=312, Rot=0, Flip=0, Var=1 }
  211. Bush = { Hash=645016677, X=344, Y=307, Rot=0, Flip=0, Var=2 }
  212. Hanging Lamp = { Hash=3152505982, X=580, Y=531, Rot=13302, Flip=0, Var=0 }
  213. Garden Path = { Hash=2866336567, X=471, Y=582, Rot=0, Flip=0, Var=5 }
  214. Glowing Embers = { Hash=3678754958, X=528, Y=494, Rot=0, Flip=0, Var=0 }
  215. Garden Path = { Hash=2866336567, X=543, Y=612, Rot=0, Flip=0, Var=0 }
  216. Garden Path = { Hash=2866336567, X=557, Y=596, Rot=0, Flip=0, Var=0 }
  217. Garden Path = { Hash=2866336567, X=547, Y=605, Rot=0, Flip=0, Var=5 }
  218. Bush = { Hash=645016677, X=345, Y=300, Rot=0, Flip=0, Var=0 }
  219. Bush = { Hash=645016677, X=346, Y=297, Rot=0, Flip=0, Var=3 }
  220. Garden Path = { Hash=2866336567, X=561, Y=628, Rot=0, Flip=0, Var=5 }
  221. Bush = { Hash=645016677, X=348, Y=293, Rot=0, Flip=0, Var=2 }
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  280. Thick Trees = { Hash=2603050131, X=310, Y=343, Rot=0, Flip=0, Var=0 }
  281. Thick Trees = { Hash=2603050131, X=312, Y=294, Rot=38912, Flip=0, Var=0 }
  282. Thick Trees = { Hash=2603050131, X=349, Y=256, Rot=47104, Flip=0, Var=0 }
  283. Thick Trees = { Hash=2603050131, X=405, Y=250, Rot=53248, Flip=0, Var=0 }
  284. Thick Trees = { Hash=2603050131, X=442, Y=280, Rot=0, Flip=0, Var=0 }
  285. Fortification Door = { Hash=198423894, X=530, Y=619, Rot=53248, Flip=0, Var=2 }
  286. Fortification Door = { Hash=198423894, X=370, Y=560, Rot=0, Flip=0, Var=1 }
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  288. Road Trim = { Hash=3047058999, X=369, Y=536, Rot=0, Flip=0, Var=5 }
  289. Road Trim = { Hash=3047058999, X=380, Y=540, Rot=0, Flip=0, Var=5 }
  290. Road Trim = { Hash=3047058999, X=352, Y=535, Rot=0, Flip=0, Var=5 }
  291. Road Trim = { Hash=3047058999, X=352, Y=541, Rot=0, Flip=0, Var=5 }
  292. Road Trim = { Hash=3047058999, X=350, Y=546, Rot=0, Flip=0, Var=5 }
  293. Road Trim = { Hash=3047058999, X=361, Y=553, Rot=0, Flip=0, Var=5 }
  294. Road Trim = { Hash=3047058999, X=361, Y=543, Rot=0, Flip=0, Var=5 }
  295. Road Trim = { Hash=3047058999, X=362, Y=547, Rot=0, Flip=0, Var=5 }
  296. Road Trim = { Hash=3047058999, X=383, Y=537, Rot=0, Flip=0, Var=5 }
  297. Road Trim = { Hash=3047058999, X=451, Y=666, Rot=0, Flip=0, Var=5 }
  298. Road Trim = { Hash=3047058999, X=444, Y=665, Rot=0, Flip=0, Var=5 }
  299. Road Trim = { Hash=3047058999, X=445, Y=660, Rot=0, Flip=0, Var=5 }
  300. Fortification Door = { Hash=198423894, X=370, Y=565, Rot=0, Flip=0, Var=1 }
  301. Fortification Door = { Hash=198423894, X=368, Y=569, Rot=0, Flip=0, Var=1 }
  302. Fortification Door = { Hash=198423894, X=366, Y=572, Rot=0, Flip=0, Var=1 }
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  305. Road Trim = { Hash=3047058999, X=446, Y=647, Rot=15842, Flip=0, Var=0 }
  306. Road Trim = { Hash=3047058999, X=444, Y=642, Rot=0, Flip=0, Var=5 }
  307. Road Trim = { Hash=3047058999, X=437, Y=640, Rot=7016, Flip=0, Var=0 }
  308. Road Trim = { Hash=3047058999, X=449, Y=636, Rot=0, Flip=0, Var=5 }
  309. Road Trim = { Hash=3047058999, X=443, Y=637, Rot=0, Flip=0, Var=5 }
  310. Road Trim = { Hash=3047058999, X=448, Y=633, Rot=0, Flip=0, Var=0 }
  311. Road Trim = { Hash=3047058999, X=444, Y=627, Rot=0, Flip=0, Var=0 }
  312. Road Trim = { Hash=3047058999, X=449, Y=620, Rot=0, Flip=0, Var=5 }
  313. Road Trim = { Hash=3047058999, X=448, Y=625, Rot=0, Flip=0, Var=5 }
  314. Road Trim = { Hash=3047058999, X=445, Y=619, Rot=0, Flip=0, Var=5 }
  315. Road Trim = { Hash=3047058999, X=446, Y=616, Rot=0, Flip=0, Var=0 }
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  317. Blown Grass = { Hash=1970218640, X=326, Y=327, Rot=0, Flip=0, Var=0 }
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  319. Ruined Fence = { Hash=3666457219, X=525, Y=471, Rot=42251, Flip=0, Var=0 }
  320. Ruined Fence = { Hash=3666457219, X=506, Y=462, Rot=1725, Flip=0, Var=2 }
  321. Ruined Fence = { Hash=3666457219, X=486, Y=463, Rot=62445, Flip=0, Var=0 }
  322. Ruined Fence = { Hash=3666457219, X=472, Y=473, Rot=57810, Flip=0, Var=1 }
  323. Ruined Fence = { Hash=3666457219, X=465, Y=487, Rot=50126, Flip=0, Var=0 }
  324. Ruined Fence = { Hash=3666457219, X=466, Y=505, Rot=46567, Flip=0, Var=0 }
  325. Wisp Swarm = { Hash=1266985406, X=572, Y=502, Rot=0, Flip=0, Var=0 }
  326. Wisp Swarm = { Hash=1266985406, X=579, Y=507, Rot=0, Flip=0, Var=0 }
  327. Wisp Swarm = { Hash=1266985406, X=379, Y=307, Rot=0, Flip=0, Var=0 }
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  329. Red Carpet = { Hash=1255200948, X=337, Y=689, Rot=0, Flip=0, Var=8 }
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  331. Road Trim = { Hash=3047058999, X=446, Y=610, Rot=64785, Flip=0, Var=1 }
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  333. Ruined Fence = { Hash=3666457219, X=496, Y=517, Rot=62805, Flip=0, Var=0 }
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  335. Wooden Planks = { Hash=3816231519, X=457, Y=674, Rot=0, Flip=0, Var=0 }
  336. Wooden Planks = { Hash=3816231519, X=463, Y=693, Rot=0, Flip=0, Var=0 }
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  339. Wooden Planks = { Hash=3816231519, X=447, Y=691, Rot=0, Flip=0, Var=0 }
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  393. Forest Flowers = { Hash=1741965589, X=377, Y=473, Rot=0, Flip=0, Var=2 }
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  401. Tree = { Hash=1654000752, X=565, Y=504, Rot=24577, Flip=0, Var=5 }
  402. Oriath Armour Crate = { Hash=1891653249, X=602, Y=455, Rot=0, Flip=0, Var=2 }
  403. Wooden Planks = { Hash=3816231519, X=513, Y=496, Rot=0, Flip=0, Var=0 }
  404. Tree = { Hash=1654000752, X=566, Y=503, Rot=18433, Flip=0, Var=4 }
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  407. Tree = { Hash=1654000752, X=566, Y=503, Rot=59391, Flip=0, Var=4 }
  408. Oriath Supply Crate = { Hash=3277109697, X=568, Y=523, Rot=0, Flip=0, Var=0 }
  409. Wooden Planks = { Hash=3816231519, X=514, Y=467, Rot=0, Flip=0, Var=0 }
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  411. Wooden Planks = { Hash=3816231519, X=497, Y=465, Rot=0, Flip=0, Var=0 }
  412. Sky Shrine Door = { Hash=1678164433, X=379, Y=390, Rot=0, Flip=0, Var=2 }
  413. Forest Flowers = { Hash=1741965589, X=380, Y=473, Rot=0, Flip=0, Var=2 }
  414. Oriath Weapons Crate = { Hash=4085599461, X=335, Y=698, Rot=0, Flip=0, Var=1 }
  415. Wooden Planks = { Hash=3816231519, X=478, Y=480, Rot=0, Flip=0, Var=0 }
  416. Sky Shrine Mosaic = { Hash=961671605, X=502, Y=615, Rot=0, Flip=0, Var=6 }
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  418. Wooden Planks = { Hash=3816231519, X=496, Y=480, Rot=0, Flip=0, Var=0 }
  419. Tree = { Hash=1654000752, X=566, Y=503, Rot=0, Flip=0, Var=5 }
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  421. Sky Shrine Wall = { Hash=3137700392, X=502, Y=587, Rot=1092, Flip=0, Var=0 }
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  424. Sky Shrine Wall = { Hash=3137700392, X=482, Y=634, Rot=44364, Flip=0, Var=0 }
  425. Tree = { Hash=1654000752, X=568, Y=502, Rot=57744, Flip=0, Var=0 }
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  429. Tree = { Hash=1654000752, X=574, Y=505, Rot=0, Flip=0, Var=0 }
  430. Relic Crate = { Hash=289381901, X=565, Y=486, Rot=0, Flip=0, Var=0 }
  431. Sky Shrine Door = { Hash=1678164433, X=381, Y=363, Rot=0, Flip=0, Var=6 }
  432. Sky Shrine Wall = { Hash=3137700392, X=477, Y=592, Rot=1386, Flip=0, Var=0 }
  433. Forest Flowers = { Hash=1741965589, X=379, Y=420, Rot=0, Flip=0, Var=2 }
  434. Forest Flowers = { Hash=1741965589, X=376, Y=485, Rot=0, Flip=0, Var=3 }
  435. Ossuary Brazier = { Hash=975029275, X=428, Y=692, Rot=0, Flip=0, Var=11 }
  436. Forest Flowers = { Hash=1741965589, X=380, Y=499, Rot=0, Flip=0, Var=3 }
  437. Ossuary Pillar = { Hash=1971912066, X=324, Y=347, Rot=4945, Flip=0, Var=3 }
  438. Ruined Standing Lamp = { Hash=3955921842, X=497, Y=594, Rot=0, Flip=0, Var=1 }
  439. Ruined Standing Lamp = { Hash=3955921842, X=516, Y=591, Rot=0, Flip=0, Var=1 }
  440. Ruined Standing Lamp = { Hash=3955921842, X=509, Y=643, Rot=0, Flip=0, Var=1 }
  441. Ruined Standing Lamp = { Hash=3955921842, X=489, Y=641, Rot=0, Flip=0, Var=1 }
  442. Ossuary Brazier = { Hash=975029275, X=387, Y=691, Rot=0, Flip=0, Var=11 }
  443. Sky Shrine Wall = { Hash=3137700392, X=524, Y=597, Rot=43007, Flip=0, Var=0 }
  444. Sky Shrine Door = { Hash=1678164433, X=459, Y=601, Rot=53540, Flip=0, Var=2 }
  445. Ossuary Pillar = { Hash=1971912066, X=423, Y=328, Rot=0, Flip=0, Var=2 }
  446. Sky Shrine Door = { Hash=1678164433, X=532, Y=618, Rot=51195, Flip=0, Var=2 }
  447. Sky Shrine Door = { Hash=1678164433, X=447, Y=562, Rot=41437, Flip=0, Var=2 }
  448. Sky Shrine Pillar = { Hash=3580884248, X=478, Y=620, Rot=1918, Flip=0, Var=0 }
  449. Sky Shrine Pillar = { Hash=3580884248, X=492, Y=592, Rot=0, Flip=0, Var=0 }
  450. Candelabrum = { Hash=1837658399, X=433, Y=540, Rot=0, Flip=0, Var=0 }
  451. Ossuary Brazier = { Hash=975029275, X=309, Y=688, Rot=0, Flip=0, Var=11 }
  452. Candelabrum = { Hash=1837658399, X=526, Y=494, Rot=0, Flip=0, Var=0 }
  453. Ossuary Pillar = { Hash=1971912066, X=414, Y=350, Rot=55296, Flip=0, Var=2 }
  454. Ossuary Brazier = { Hash=975029275, X=307, Y=669, Rot=0, Flip=0, Var=11 }
  455. Ossuary Grave Marker = { Hash=3475504462, X=524, Y=627, Rot=0, Flip=0, Var=7 }
  456. Ossuary Pillar = { Hash=1971912066, X=396, Y=361, Rot=11684, Flip=0, Var=2 }
  457. Courthouse Armchair = { Hash=3345943811, X=509, Y=472, Rot=0, Flip=0, Var=0 }
  458. Ossuary Brazier = { Hash=975029275, X=580, Y=520, Rot=0, Flip=0, Var=11 }
  459. Wooden Planks = { Hash=3816231519, X=368, Y=672, Rot=0, Flip=0, Var=0 }
  460. Wooden Planks = { Hash=3816231519, X=351, Y=671, Rot=0, Flip=0, Var=0 }
  461. Ossuary Grave Marker = { Hash=3475504462, X=526, Y=605, Rot=0, Flip=0, Var=7 }
  462. Wooden Planks = { Hash=3816231519, X=335, Y=671, Rot=0, Flip=0, Var=0 }
  463. Ossuary Pillar = { Hash=1971912066, X=365, Y=362, Rot=47266, Flip=0, Var=3 }
  464. Wooden Planks = { Hash=3816231519, X=320, Y=671, Rot=0, Flip=0, Var=0 }
  465. Wooden Planks = { Hash=3816231519, X=319, Y=683, Rot=0, Flip=0, Var=0 }
  466. Wooden Planks = { Hash=3816231519, X=319, Y=694, Rot=0, Flip=0, Var=0 }
  467. Wooden Planks = { Hash=3816231519, X=321, Y=706, Rot=0, Flip=0, Var=0 }
  468. Wooden Planks = { Hash=3816231519, X=367, Y=689, Rot=0, Flip=0, Var=0 }
  469. Ossuary Brazier = { Hash=975029275, X=581, Y=510, Rot=0, Flip=0, Var=11 }
  470. Wooden Planks = { Hash=3816231519, X=368, Y=701, Rot=0, Flip=0, Var=0 }
  471. Wooden Planks = { Hash=3816231519, X=368, Y=709, Rot=0, Flip=0, Var=0 }
  472. Wooden Planks = { Hash=3816231519, X=337, Y=713, Rot=0, Flip=0, Var=0 }
  473. Ossuary Grave Marker = { Hash=3475504462, X=500, Y=590, Rot=0, Flip=0, Var=10 }
  474. Reading Desk = { Hash=28014178, X=519, Y=473, Rot=60175, Flip=0, Var=0 }
  475. Ossuary Pillar = { Hash=1971912066, X=344, Y=358, Rot=2745, Flip=0, Var=3 }
  476. Writing Desk = { Hash=1015730179, X=509, Y=468, Rot=34195, Flip=0, Var=0 }
  477. Garden Path = { Hash=2866336567, X=526, Y=566, Rot=0, Flip=0, Var=5 }
  478. Ossuary Brazier = { Hash=975029275, X=576, Y=494, Rot=0, Flip=0, Var=11 }
  479. Garden Path = { Hash=2866336567, X=511, Y=556, Rot=0, Flip=0, Var=0 }
  480. Relic Pile = { Hash=2617763121, X=557, Y=486, Rot=0, Flip=0, Var=0 }
  481. Court Bookcase = { Hash=3736953161, X=482, Y=511, Rot=52314, Flip=0, Var=0 }
  482. Garden Path = { Hash=2866336567, X=507, Y=564, Rot=0, Flip=0, Var=5 }
  483. Ossuary Brazier = { Hash=975029275, X=561, Y=504, Rot=0, Flip=0, Var=11 }
  484. Garden Path = { Hash=2866336567, X=496, Y=560, Rot=0, Flip=0, Var=5 }
  485. Garden Path = { Hash=2866336567, X=473, Y=565, Rot=0, Flip=0, Var=5 }
  486. Garden Path = { Hash=2866336567, X=481, Y=559, Rot=420, Flip=0, Var=5 }
  487. Innocence Candle = { Hash=1547125340, X=481, Y=559, Rot=0, Flip=0, Var=4 }
  488. Innocence Candle = { Hash=1547125340, X=498, Y=560, Rot=0, Flip=0, Var=0 }
  489. Innocence Candle = { Hash=1547125340, X=521, Y=561, Rot=0, Flip=0, Var=0 }
  490. Innocence Candle = { Hash=1547125340, X=409, Y=546, Rot=0, Flip=0, Var=9 }
  491. Innocence Candle = { Hash=1547125340, X=422, Y=571, Rot=0, Flip=0, Var=0 }
  492. Innocence Candle = { Hash=1547125340, X=367, Y=597, Rot=0, Flip=0, Var=9 }
  493. Innocence Candle = { Hash=1547125340, X=414, Y=526, Rot=0, Flip=0, Var=0 }
  494. Innocence Candle = { Hash=1547125340, X=551, Y=603, Rot=0, Flip=0, Var=6 }
  495. Innocence Candle = { Hash=1547125340, X=572, Y=579, Rot=0, Flip=0, Var=0 }
  496. Innocence Candle = { Hash=1547125340, X=557, Y=561, Rot=0, Flip=0, Var=6 }
  497. Innocence Candle = { Hash=1547125340, X=557, Y=646, Rot=0, Flip=0, Var=0 }
  498. Innocence Candle = { Hash=1547125340, X=453, Y=665, Rot=0, Flip=0, Var=6 }
  499. Innocence Candle = { Hash=1547125340, X=447, Y=642, Rot=0, Flip=0, Var=6 }
  500. Thick Trees = { Hash=2603050131, X=444, Y=331, Rot=2177, Flip=0, Var=0 }
  501. Innocence Candle = { Hash=1547125340, X=382, Y=414, Rot=0, Flip=0, Var=9 }
  502. Low Mossy Wall = { Hash=1476284439, X=492, Y=661, Rot=1840, Flip=0, Var=3 }
  503. Innocence Candle = { Hash=1547125340, X=374, Y=445, Rot=0, Flip=0, Var=6 }
  504. Low Mossy Wall = { Hash=1476284439, X=457, Y=654, Rot=52995, Flip=0, Var=0 }
  505. Innocence Candle = { Hash=1547125340, X=384, Y=489, Rot=0, Flip=0, Var=6 }
  506. Low Mossy Wall = { Hash=1476284439, X=453, Y=628, Rot=0, Flip=0, Var=1 }
  507. Road Trim = { Hash=3047058999, X=445, Y=604, Rot=0, Flip=0, Var=0 }
  508. Low Mossy Wall = { Hash=1476284439, X=435, Y=622, Rot=0, Flip=0, Var=12 }
  509. Innocence Candle = { Hash=1547125340, X=363, Y=552, Rot=0, Flip=0, Var=0 }
  510. Low Mossy Wall = { Hash=1476284439, X=435, Y=646, Rot=27475, Flip=0, Var=1 }
  511. Innocence Candle = { Hash=1547125340, X=326, Y=686, Rot=0, Flip=0, Var=0 }
  512. Low Mossy Wall = { Hash=1476284439, X=431, Y=662, Rot=35270, Flip=0, Var=0 }
  513. Innocence Candle = { Hash=1547125340, X=327, Y=684, Rot=0, Flip=0, Var=0 }
  514. Low Mossy Wall = { Hash=1476284439, X=405, Y=667, Rot=50673, Flip=0, Var=12 }
  515. Innocence Candle = { Hash=1547125340, X=361, Y=685, Rot=0, Flip=0, Var=0 }
  516. Low Mossy Wall = { Hash=1476284439, X=377, Y=664, Rot=50291, Flip=0, Var=1 }
  517. Innocence Candle = { Hash=1547125340, X=433, Y=581, Rot=0, Flip=0, Var=0 }
  518. Low Mossy Wall = { Hash=1476284439, X=366, Y=638, Rot=25077, Flip=0, Var=0 }
  519. Low Mossy Wall = { Hash=1476284439, X=339, Y=619, Rot=7679, Flip=0, Var=0 }
  520. Low Mossy Wall = { Hash=1476284439, X=324, Y=637, Rot=58943, Flip=0, Var=0 }
  521. Innocence Candle = { Hash=1547125340, X=442, Y=612, Rot=0, Flip=0, Var=0 }
  522. Innocence Candle = { Hash=1547125340, X=470, Y=701, Rot=0, Flip=0, Var=0 }
  523. Innocence Candle = { Hash=1547125340, X=411, Y=689, Rot=0, Flip=0, Var=0 }
  524. Low Mossy Wall = { Hash=1476284439, X=346, Y=660, Rot=41221, Flip=0, Var=0 }
  525. Innocence Candle = { Hash=1547125340, X=389, Y=669, Rot=0, Flip=0, Var=0 }
  526. Low Mossy Wall = { Hash=1476284439, X=370, Y=597, Rot=0, Flip=0, Var=1 }
  527. Garden Path = { Hash=2866336567, X=460, Y=567, Rot=0, Flip=0, Var=5 }
  528. Garden Path = { Hash=2866336567, X=469, Y=563, Rot=65153, Flip=0, Var=5 }
  529. Garden Path = { Hash=2866336567, X=508, Y=551, Rot=0, Flip=0, Var=5 }
  530. Garden Path = { Hash=2866336567, X=491, Y=550, Rot=0, Flip=0, Var=5 }
  531. Garden Path = { Hash=2866336567, X=471, Y=551, Rot=0, Flip=0, Var=5 }
  532. Garden Path = { Hash=2866336567, X=459, Y=559, Rot=57498, Flip=0, Var=0 }
  533. Garden Path = { Hash=2866336567, X=489, Y=597, Rot=0, Flip=0, Var=5 }
  534. Garden Path = { Hash=2866336567, X=484, Y=604, Rot=0, Flip=0, Var=0 }
  535. Forest Flowers = { Hash=1741965589, X=383, Y=474, Rot=0, Flip=0, Var=3 }
  536. Thicket Tree = { Hash=727709797, X=347, Y=700, Rot=12289, Flip=0, Var=2 }
  537. Torch = { Hash=1319619711, X=455, Y=610, Rot=0, Flip=0, Var=0 }
  538. Torch = { Hash=1319619711, X=463, Y=592, Rot=0, Flip=0, Var=0 }
  539. Forest Flowers = { Hash=1741965589, X=375, Y=451, Rot=0, Flip=0, Var=3 }
  540. Forest Flowers = { Hash=1741965589, X=382, Y=489, Rot=0, Flip=0, Var=3 }
  541. Wooden Planks = { Hash=3816231519, X=369, Y=563, Rot=0, Flip=0, Var=0 }
  542. Forest Flowers = { Hash=1741965589, X=375, Y=468, Rot=0, Flip=0, Var=3 }
  543. Forest Flowers = { Hash=1741965589, X=383, Y=445, Rot=0, Flip=0, Var=3 }
  544. Low Mossy Wall = { Hash=1476284439, X=434, Y=599, Rot=0, Flip=0, Var=1 }
  545. Forest Flowers = { Hash=1741965589, X=378, Y=424, Rot=0, Flip=0, Var=3 }
  546. Cave Treasure = { Hash=1379745395, X=332, Y=697, Rot=0, Flip=0, Var=0 }
  547. Cave Treasure = { Hash=1379745395, X=560, Y=517, Rot=0, Flip=0, Var=1 }
  548. Sky Shrine Wall = { Hash=3137700392, X=519, Y=637, Rot=58034, Flip=0, Var=0 }
  549. Sky Shrine Wall = { Hash=3137700392, X=499, Y=642, Rot=0, Flip=0, Var=0 }
  550. Forest Flowers = { Hash=1741965589, X=378, Y=412, Rot=0, Flip=0, Var=3 }
  551. Sky Shrine Wall = { Hash=3137700392, X=407, Y=360, Rot=59993, Flip=0, Var=0 }
  552. Forest Flowers = { Hash=1741965589, X=380, Y=405, Rot=0, Flip=0, Var=0 }
  553. Sky Shrine Wall = { Hash=3137700392, X=422, Y=341, Rot=51909, Flip=0, Var=0 }
  554. Forest Flowers = { Hash=1741965589, X=380, Y=428, Rot=0, Flip=0, Var=0 }
  555. Sky Shrine Wall = { Hash=3137700392, X=427, Y=316, Rot=50833, Flip=0, Var=0 }
  556. Sky Shrine Wall = { Hash=3137700392, X=428, Y=292, Rot=47502, Flip=0, Var=0 }
  557. Sky Shrine Wall = { Hash=3137700392, X=418, Y=269, Rot=8913, Flip=0, Var=0 }
  558. Sky Shrine Wall = { Hash=3137700392, X=396, Y=260, Rot=1202, Flip=0, Var=0 }
  559. Road Trim = { Hash=3047058999, X=415, Y=529, Rot=0, Flip=0, Var=5 }
  560. Sky Shrine Wall = { Hash=3137700392, X=370, Y=260, Rot=64548, Flip=0, Var=0 }
  561. Sky Shrine Wall = { Hash=3137700392, X=346, Y=270, Rot=59222, Flip=0, Var=0 }
  562. Sky Shrine Wall = { Hash=3137700392, X=317, Y=311, Rot=53248, Flip=0, Var=0 }
  563. Sky Shrine Wall = { Hash=3137700392, X=329, Y=289, Rot=55296, Flip=0, Var=0 }
  564. Oriathan Books = { Hash=3651586296, X=485, Y=506, Rot=0, Flip=0, Var=4 }
  565. Sky Shrine Wall = { Hash=3137700392, X=316, Y=335, Rot=12289, Flip=0, Var=0 }
  566. Thick Trees = { Hash=2603050131, X=416, Y=373, Rot=47104, Flip=0, Var=0 }
  567. Oriathan Books = { Hash=3651586296, X=504, Y=471, Rot=0, Flip=0, Var=2 }
  568. Sky Shrine Wall = { Hash=3137700392, X=333, Y=354, Rot=4722, Flip=0, Var=0 }
  569. Shore Bonfire = { Hash=2535319927, X=445, Y=492, Rot=0, Flip=0, Var=0 }
  570. Tree = { Hash=1654000752, X=575, Y=496, Rot=16665, Flip=0, Var=2 }
  571. Oriathan Books = { Hash=3651586296, X=520, Y=482, Rot=0, Flip=0, Var=1 }
  572. Sky Shrine Wall = { Hash=3137700392, X=355, Y=361, Rot=1075, Flip=0, Var=0 }
  573. Wooden Planks = { Hash=3816231519, X=359, Y=354, Rot=0, Flip=0, Var=0 }
  574. Wooden Planks = { Hash=3816231519, X=358, Y=270, Rot=0, Flip=0, Var=0 }
  575. Garden Path = { Hash=2866336567, X=484, Y=620, Rot=0, Flip=0, Var=5 }
  576. Wooden Planks = { Hash=3816231519, X=428, Y=335, Rot=0, Flip=0, Var=0 }
  577. Wooden Planks = { Hash=3816231519, X=429, Y=318, Rot=0, Flip=0, Var=0 }
  578. Wooden Planks = { Hash=3816231519, X=429, Y=303, Rot=0, Flip=0, Var=0 }
  579. Wooden Planks = { Hash=3816231519, X=430, Y=288, Rot=0, Flip=0, Var=0 }
  580. Wooden Planks = { Hash=3816231519, X=411, Y=349, Rot=0, Flip=0, Var=0 }
  581. Oriath Statue = { Hash=596544799, X=378, Y=307, Rot=33084, Flip=0, Var=5 }
  582. Wooden Planks = { Hash=3816231519, X=415, Y=340, Rot=0, Flip=0, Var=0 }
  583. Wooden Planks = { Hash=3816231519, X=379, Y=521, Rot=0, Flip=0, Var=0 }
  584. Wooden Planks = { Hash=3816231519, X=496, Y=495, Rot=0, Flip=0, Var=0 }
  585. Cave Treasure = { Hash=1379745395, X=588, Y=482, Rot=0, Flip=0, Var=2 }
  586. Wooden Planks = { Hash=3816231519, X=479, Y=495, Rot=0, Flip=0, Var=0 }
  587. Cave Treasure = { Hash=1379745395, X=568, Y=483, Rot=0, Flip=0, Var=0 }
  588. Garden Path = { Hash=2866336567, X=493, Y=636, Rot=0, Flip=0, Var=5 }
  589. Wooden Planks = { Hash=3816231519, X=413, Y=280, Rot=0, Flip=0, Var=0 }
  590. Garden Path = { Hash=2866336567, X=514, Y=633, Rot=0, Flip=0, Var=5 }
  591. Candelabrum = { Hash=1837658399, X=475, Y=513, Rot=0, Flip=0, Var=0 }
  592. Wooden Planks = { Hash=3816231519, X=380, Y=264, Rot=0, Flip=0, Var=0 }
  593. Garden Path = { Hash=2866336567, X=523, Y=616, Rot=0, Flip=0, Var=5 }
  594. Candelabrum = { Hash=1837658399, X=488, Y=518, Rot=57499, Flip=0, Var=0 }
  595. Wooden Planks = { Hash=3816231519, X=413, Y=265, Rot=0, Flip=0, Var=0 }
  596. Garden Path = { Hash=2866336567, X=516, Y=597, Rot=0, Flip=0, Var=5 }
  597. Candelabrum = { Hash=1837658399, X=504, Y=515, Rot=62658, Flip=0, Var=0 }
  598. Wooden Planks = { Hash=3816231519, X=395, Y=264, Rot=0, Flip=0, Var=0 }
  599. Candelabrum = { Hash=1837658399, X=580, Y=495, Rot=0, Flip=0, Var=0 }
  600. Wooden Planks = { Hash=3816231519, X=472, Y=510, Rot=0, Flip=0, Var=0 }
  601. Candelabrum = { Hash=1837658399, X=586, Y=521, Rot=0, Flip=0, Var=0 }
  602. Wooden Planks = { Hash=3816231519, X=490, Y=510, Rot=0, Flip=0, Var=0 }
  603. Candelabrum = { Hash=1837658399, X=560, Y=514, Rot=0, Flip=0, Var=0 }
  604. Wooden Planks = { Hash=3816231519, X=478, Y=604, Rot=2552, Flip=0, Var=0 }
  605. Candelabrum = { Hash=1837658399, X=559, Y=495, Rot=0, Flip=0, Var=0 }
  606. Wooden Planks = { Hash=3816231519, X=371, Y=268, Rot=63767, Flip=0, Var=0 }
  607. Wooden Planks = { Hash=3816231519, X=351, Y=278, Rot=57690, Flip=0, Var=0 }
  608. Wooden Planks = { Hash=3816231519, X=395, Y=354, Rot=0, Flip=0, Var=0 }
  609. Wooden Planks = { Hash=3816231519, X=340, Y=292, Rot=53248, Flip=0, Var=0 }
  610. Oriath Supply Crate = { Hash=3277109697, X=581, Y=485, Rot=0, Flip=0, Var=0 }
  611. Light Mural Tile = { Hash=2337499714, X=379, Y=310, Rot=0, Flip=0, Var=11 }
  612. Wooden Planks = { Hash=3816231519, X=336, Y=310, Rot=49506, Flip=0, Var=0 }
  613. Wooden Planks = { Hash=3816231519, X=337, Y=324, Rot=62683, Flip=0, Var=0 }
  614. Wooden Planks = { Hash=3816231519, X=345, Y=337, Rot=58421, Flip=0, Var=0 }
  615. Wooden Planks = { Hash=3816231519, X=459, Y=601, Rot=3887, Flip=0, Var=0 }
  616. Wooden Planks = { Hash=3816231519, X=385, Y=268, Rot=894, Flip=0, Var=0 }
  617. Oriath Weapons Crate = { Hash=4085599461, X=352, Y=686, Rot=0, Flip=0, Var=1 }
  618. Wooden Planks = { Hash=3816231519, X=393, Y=350, Rot=62733, Flip=0, Var=0 }
  619. Wooden Planks = { Hash=3816231519, X=402, Y=273, Rot=54933, Flip=0, Var=0 }
  620. Oriath Armour Crate = { Hash=1891653249, X=617, Y=465, Rot=0, Flip=0, Var=1 }
  621. Wooden Planks = { Hash=3816231519, X=376, Y=352, Rot=348, Flip=0, Var=0 }
  622. Wooden Planks = { Hash=3816231519, X=414, Y=283, Rot=57344, Flip=0, Var=0 }
  623. Oriath Supply Crate = { Hash=3277109697, X=575, Y=482, Rot=0, Flip=0, Var=0 }
  624. Ossuary Grave Marker = { Hash=3475504462, X=515, Y=592, Rot=34816, Flip=0, Var=10 }
  625. Wooden Planks = { Hash=3816231519, X=377, Y=361, Rot=0, Flip=0, Var=0 }
  626. Wooden Planks = { Hash=3816231519, X=341, Y=284, Rot=0, Flip=0, Var=0 }
  627. Ossuary Grave Marker = { Hash=3475504462, X=489, Y=639, Rot=3643, Flip=0, Var=10 }
  628. Wooden Planks = { Hash=3816231519, X=377, Y=375, Rot=0, Flip=0, Var=0 }
  629. Wooden Planks = { Hash=3816231519, X=420, Y=297, Rot=64814, Flip=0, Var=0 }
  630. Oriath Weapons Crate = { Hash=4085599461, X=359, Y=690, Rot=0, Flip=0, Var=1 }
  631. Ossuary Grave Marker = { Hash=3475504462, X=509, Y=640, Rot=63589, Flip=0, Var=10 }
  632. Wooden Planks = { Hash=3816231519, X=422, Y=312, Rot=0, Flip=0, Var=0 }
  633. Wooden Planks = { Hash=3816231519, X=419, Y=327, Rot=4781, Flip=0, Var=0 }
  634. Wooden Planks = { Hash=3816231519, X=340, Y=343, Rot=0, Flip=0, Var=0 }
  635. Wooden Planks = { Hash=3816231519, X=342, Y=356, Rot=0, Flip=0, Var=0 }
  636. Wooden Planks = { Hash=3816231519, X=328, Y=346, Rot=0, Flip=0, Var=0 }
  637. Wooden Planks = { Hash=3816231519, X=331, Y=334, Rot=0, Flip=0, Var=0 }
  638. Wooden Planks = { Hash=3816231519, X=324, Y=319, Rot=0, Flip=0, Var=0 }
  639. Wooden Planks = { Hash=3816231519, X=326, Y=306, Rot=0, Flip=0, Var=0 }
  640. Wooden Planks = { Hash=3816231519, X=395, Y=369, Rot=0, Flip=0, Var=0 }
  641. Wooden Planks = { Hash=3816231519, X=413, Y=363, Rot=0, Flip=0, Var=0 }
  642. Wooden Planks = { Hash=3816231519, X=379, Y=384, Rot=0, Flip=0, Var=0 }
  643. Wooden Planks = { Hash=3816231519, X=407, Y=342, Rot=57931, Flip=0, Var=0 }
  644. Church Wall Gate = { Hash=3838928866, X=525, Y=513, Rot=55329, Flip=0, Var=0 }
  645. Church Wall = { Hash=384120639, X=583, Y=614, Rot=52417, Flip=0, Var=1 }
  646. Church Wall = { Hash=384120639, X=585, Y=594, Rot=46983, Flip=0, Var=1 }
  647. Church Wall = { Hash=384120639, X=582, Y=574, Rot=47191, Flip=0, Var=1 }
  648. Church Wall = { Hash=384120639, X=583, Y=553, Rot=13635, Flip=0, Var=1 }
  649. Church Wall = { Hash=384120639, X=576, Y=450, Rot=0, Flip=0, Var=1 }
  650. Church Wall = { Hash=384120639, X=598, Y=449, Rot=0, Flip=0, Var=1 }
  651. Church Wall = { Hash=384120639, X=622, Y=449, Rot=0, Flip=0, Var=1 }
  652. Church Wall = { Hash=384120639, X=633, Y=457, Rot=49152, Flip=0, Var=1 }
  653. Church Wall = { Hash=384120639, X=633, Y=475, Rot=49152, Flip=0, Var=1 }
  654. Church Wall = { Hash=384120639, X=609, Y=484, Rot=0, Flip=0, Var=1 }
  655. Church Wall = { Hash=384120639, X=626, Y=484, Rot=0, Flip=0, Var=1 }
  656. Flag = { Hash=3776910981, X=333, Y=353, Rot=21745, Flip=0, Var=3 }
  657. Flag = { Hash=3776910981, X=354, Y=361, Rot=18433, Flip=0, Var=3 }
  658. Vaal Altar = { Hash=2484481250, X=503, Y=502, Rot=0, Flip=0, Var=0 }
  659. Blown Grass = { Hash=1970218640, X=351, Y=311, Rot=0, Flip=0, Var=0 }
  660. Blown Grass = { Hash=1970218640, X=360, Y=336, Rot=0, Flip=0, Var=0 }
  661. Road Trim = { Hash=3047058999, X=373, Y=549, Rot=0, Flip=0, Var=5 }
  662. Road Trim = { Hash=3047058999, X=380, Y=544, Rot=0, Flip=0, Var=0 }
  663. Road Trim = { Hash=3047058999, X=393, Y=540, Rot=0, Flip=0, Var=0 }
  664. Road Trim = { Hash=3047058999, X=397, Y=541, Rot=0, Flip=0, Var=5 }
  665. Road Trim = { Hash=3047058999, X=401, Y=535, Rot=0, Flip=0, Var=5 }
  666. Road Trim = { Hash=3047058999, X=408, Y=536, Rot=0, Flip=0, Var=5 }
  667. Road Trim = { Hash=3047058999, X=407, Y=541, Rot=0, Flip=0, Var=5 }
  668. Road Trim = { Hash=3047058999, X=416, Y=535, Rot=0, Flip=0, Var=5 }
  669. Road Trim = { Hash=3047058999, X=414, Y=543, Rot=0, Flip=0, Var=5 }
  670. Road Trim = { Hash=3047058999, X=423, Y=538, Rot=0, Flip=0, Var=5 }
  671. Road Trim = { Hash=3047058999, X=415, Y=547, Rot=0, Flip=0, Var=5 }
  672. Road Trim = { Hash=3047058999, X=427, Y=549, Rot=0, Flip=0, Var=0 }
  673. Road Trim = { Hash=3047058999, X=423, Y=544, Rot=0, Flip=0, Var=5 }
  674. Road Trim = { Hash=3047058999, X=415, Y=552, Rot=0, Flip=0, Var=5 }
  675. Road Trim = { Hash=3047058999, X=424, Y=549, Rot=0, Flip=0, Var=5 }
  676. Road Trim = { Hash=3047058999, X=417, Y=557, Rot=0, Flip=0, Var=5 }
  677. Road Trim = { Hash=3047058999, X=428, Y=555, Rot=0, Flip=0, Var=5 }
  678. Road Trim = { Hash=3047058999, X=420, Y=564, Rot=0, Flip=0, Var=5 }
  679. Road Trim = { Hash=3047058999, X=427, Y=560, Rot=0, Flip=0, Var=5 }
  680. Road Trim = { Hash=3047058999, X=425, Y=568, Rot=0, Flip=0, Var=5 }
  681. Forest Flowers = { Hash=1741965589, X=377, Y=477, Rot=0, Flip=0, Var=0 }
  682. Forest Flowers = { Hash=1741965589, X=381, Y=461, Rot=0, Flip=0, Var=0 }
  683. Crypt Rubble = { Hash=1237008312, X=429, Y=524, Rot=0, Flip=0, Var=0 }
  684. Crypt Rubble = { Hash=1237008312, X=439, Y=531, Rot=0, Flip=0, Var=0 }
  685. Crypt Rubble = { Hash=1237008312, X=451, Y=530, Rot=0, Flip=0, Var=0 }
  686. Crypt Rubble = { Hash=1237008312, X=461, Y=520, Rot=0, Flip=0, Var=0 }
  687. Crypt Rubble = { Hash=1237008312, X=468, Y=525, Rot=0, Flip=0, Var=0 }
  688. Crypt Rubble = { Hash=1237008312, X=480, Y=528, Rot=0, Flip=0, Var=0 }
  689. Crypt Rubble = { Hash=1237008312, X=492, Y=532, Rot=0, Flip=0, Var=0 }
  690. Crypt Rubble = { Hash=1237008312, X=502, Y=532, Rot=0, Flip=0, Var=0 }
  691. Blown Grass = { Hash=1970218640, X=425, Y=303, Rot=0, Flip=0, Var=0 }
  692. Blown Grass = { Hash=1970218640, X=407, Y=302, Rot=0, Flip=0, Var=0 }
  693. Stone Statue = { Hash=3957944660, X=323, Y=317, Rot=28673, Flip=0, Var=3 }
  694. Stone Statue = { Hash=3957944660, X=321, Y=332, Rot=16385, Flip=0, Var=2 }
  695. Stone Statue = { Hash=3957944660, X=335, Y=348, Rot=6144, Flip=0, Var=1 }
  696. Stone Statue = { Hash=3957944660, X=354, Y=357, Rot=0, Flip=0, Var=0 }
  697. Stone Statue = { Hash=3957944660, X=421, Y=292, Rot=49152, Flip=0, Var=3 }
  698. Stone Statue = { Hash=3957944660, X=419, Y=316, Rot=49152, Flip=0, Var=2 }
  699. Stone Statue = { Hash=3957944660, X=415, Y=337, Rot=49729, Flip=0, Var=1 }
  700. Stone Statue = { Hash=3957944660, X=402, Y=354, Rot=57487, Flip=0, Var=0 }
  701. Vaal Marker = { Hash=3521706261, X=354, Y=554, Rot=0, Flip=0, Var=2 }
  702. Vaal Marker = { Hash=3521706261, X=496, Y=560, Rot=0, Flip=0, Var=0 }
  703. Catacomb Pillar = { Hash=115239068, X=505, Y=517, Rot=61173, Flip=0, Var=4 }
  704. Catacomb Pillar = { Hash=115239068, X=488, Y=521, Rot=0, Flip=0, Var=4 }
  705. Catacomb Pillar = { Hash=115239068, X=473, Y=514, Rot=6905, Flip=0, Var=4 }
  706. Catacomb Pillar = { Hash=115239068, X=465, Y=498, Rot=48898, Flip=0, Var=4 }
  707. Catacomb Pillar = { Hash=115239068, X=467, Y=480, Rot=53066, Flip=0, Var=4 }
  708. Catacomb Pillar = { Hash=115239068, X=478, Y=467, Rot=59987, Flip=0, Var=4 }
  709. Catacomb Pillar = { Hash=115239068, X=495, Y=461, Rot=0, Flip=0, Var=4 }
  710. Catacomb Pillar = { Hash=115239068, X=517, Y=464, Rot=5565, Flip=0, Var=4 }
  711. Catacomb Pillar = { Hash=115239068, X=528, Y=477, Rot=46396, Flip=0, Var=4 }
  712. Catacomb Pillar = { Hash=115239068, X=528, Y=495, Rot=22006, Flip=0, Var=4 }
  713. Fortification Door = { Hash=198423894, X=378, Y=514, Rot=32768, Flip=0, Var=2 }
  714. Fortification Door = { Hash=198423894, X=377, Y=526, Rot=61851, Flip=0, Var=1 }
  715. Forest Tree = { Hash=2092353811, X=619, Y=544, Rot=0, Flip=0, Var=4 }
  716. Forest Tree = { Hash=2092353811, X=612, Y=537, Rot=0, Flip=0, Var=0 }
  717. Forest Tree = { Hash=2092353811, X=591, Y=547, Rot=0, Flip=0, Var=9 }
  718. Forest Tree = { Hash=2092353811, X=604, Y=547, Rot=0, Flip=0, Var=0 }
  719. Forest Tree = { Hash=2092353811, X=328, Y=539, Rot=1451, Flip=0, Var=3 }
  720. Forest Tree = { Hash=2092353811, X=331, Y=522, Rot=0, Flip=0, Var=0 }
  721. Road Trim = { Hash=3047058999, X=429, Y=573, Rot=0, Flip=0, Var=5 }
  722. Road Trim = { Hash=3047058999, X=436, Y=563, Rot=0, Flip=0, Var=5 }
  723. Road Trim = { Hash=3047058999, X=432, Y=577, Rot=0, Flip=0, Var=5 }
  724. Road Trim = { Hash=3047058999, X=436, Y=570, Rot=0, Flip=0, Var=5 }
  725. Road Trim = { Hash=3047058999, X=455, Y=582, Rot=0, Flip=0, Var=5 }
  726. Road Trim = { Hash=3047058999, X=450, Y=579, Rot=0, Flip=0, Var=5 }
  727. Fortification Door = { Hash=198423894, X=373, Y=524, Rot=63006, Flip=0, Var=1 }
  728. Road Trim = { Hash=3047058999, X=441, Y=584, Rot=0, Flip=0, Var=0 }
  729. Road Trim = { Hash=3047058999, X=443, Y=593, Rot=0, Flip=0, Var=5 }
  730. Fortification Door = { Hash=198423894, X=374, Y=520, Rot=32200, Flip=0, Var=1 }
  731. Road Trim = { Hash=3047058999, X=444, Y=597, Rot=0, Flip=0, Var=5 }
  732. Road Trim = { Hash=3047058999, X=446, Y=604, Rot=0, Flip=0, Var=5 }
  733. Road Trim = { Hash=3047058999, X=451, Y=588, Rot=0, Flip=0, Var=5 }
  734. Fortification Door = { Hash=198423894, X=375, Y=523, Rot=6212, Flip=0, Var=1 }
  735. Road Trim = { Hash=3047058999, X=442, Y=576, Rot=51350, Flip=0, Var=5 }
  736. Candelabrum = { Hash=1837658399, X=371, Y=524, Rot=0, Flip=0, Var=0 }
  737. Road Trim = { Hash=3047058999, X=450, Y=570, Rot=14923, Flip=0, Var=5 }
  738. Candelabrum = { Hash=1837658399, X=385, Y=527, Rot=0, Flip=0, Var=0 }
  739. Road Trim = { Hash=3047058999, X=449, Y=583, Rot=0, Flip=0, Var=5 }
  740. Candelabrum = { Hash=1837658399, X=384, Y=520, Rot=0, Flip=0, Var=0 }
  741. Road Trim = { Hash=3047058999, X=445, Y=578, Rot=0, Flip=0, Var=5 }
  742. Road Trim = { Hash=3047058999, X=436, Y=579, Rot=57344, Flip=0, Var=5 }
  743. Road Trim = { Hash=3047058999, X=435, Y=591, Rot=0, Flip=0, Var=0 }
  744. Road Trim = { Hash=3047058999, X=437, Y=606, Rot=0, Flip=0, Var=5 }
  745. Road Trim = { Hash=3047058999, X=452, Y=596, Rot=0, Flip=0, Var=5 }
  746. Road Trim = { Hash=3047058999, X=453, Y=593, Rot=0, Flip=0, Var=5 }
  747. Road Trim = { Hash=3047058999, X=445, Y=589, Rot=0, Flip=0, Var=5 }
  748. Road Trim = { Hash=3047058999, X=449, Y=594, Rot=0, Flip=0, Var=5 }
  749. Road Trim = { Hash=3047058999, X=449, Y=598, Rot=0, Flip=0, Var=5 }
  750. Road Trim = { Hash=3047058999, X=450, Y=603, Rot=0, Flip=0, Var=5 }
  751. Road Trim = { Hash=3047058999, X=450, Y=607, Rot=0, Flip=0, Var=5 }
  752. Road Trim = { Hash=3047058999, X=455, Y=588, Rot=0, Flip=0, Var=5 }
  753. Sarcophagus = { Hash=1102015997, X=466, Y=487, Rot=323, Flip=0, Var=0 }
  754. Sarcophagus = { Hash=1102015997, X=468, Y=507, Rot=61440, Flip=0, Var=0 }
  755. Sarcophagus = { Hash=1102015997, X=479, Y=517, Rot=51199, Flip=0, Var=0 }
  756. Sarcophagus = { Hash=1102015997, X=497, Y=519, Rot=48947, Flip=0, Var=0 }
  757. Sarcophagus = { Hash=1102015997, X=528, Y=488, Rot=0, Flip=0, Var=0 }
  758. Sarcophagus = { Hash=1102015997, X=527, Y=472, Rot=60009, Flip=0, Var=0 }
  759. Sarcophagus = { Hash=1102015997, X=508, Y=463, Rot=51128, Flip=0, Var=0 }
  760. Sarcophagus = { Hash=1102015997, X=486, Y=464, Rot=13036, Flip=0, Var=0 }
  761. Sarcophagus = { Hash=1102015997, X=472, Y=473, Rot=7738, Flip=0, Var=0 }
  762. Fortification Door = { Hash=198423894, X=376, Y=522, Rot=4854, Flip=0, Var=1 }
  763. Fortification Door = { Hash=198423894, X=377, Y=519, Rot=2278, Flip=0, Var=1 }
  764. Fortification Door = { Hash=198423894, X=377, Y=518, Rot=0, Flip=0, Var=1 }
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