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Mar 24th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. WedgePart0 = Instance.new("WedgePart")
  20. WedgePart1 = Instance.new("WedgePart")
  21. WedgePart2 = Instance.new("WedgePart")
  22. WedgePart3 = Instance.new("WedgePart")
  23. WedgePart4 = Instance.new("WedgePart")
  24. WedgePart5 = Instance.new("WedgePart")
  25. WedgePart6 = Instance.new("WedgePart")
  26. WedgePart7 = Instance.new("WedgePart")
  27. WedgePart8 = Instance.new("WedgePart")
  28. WedgePart9 = Instance.new("WedgePart")
  29. WedgePart10 = Instance.new("WedgePart")
  30. WedgePart11 = Instance.new("WedgePart")
  31. WedgePart12 = Instance.new("WedgePart")
  32. WedgePart13 = Instance.new("WedgePart")
  33. Part14 = Instance.new("Part")
  34. WedgePart15 = Instance.new("WedgePart")
  35. WedgePart16 = Instance.new("WedgePart")
  36. WedgePart17 = Instance.new("WedgePart")
  37. WedgePart18 = Instance.new("WedgePart")
  38. WedgePart19 = Instance.new("WedgePart")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. WedgePart22 = Instance.new("WedgePart")
  42. WedgePart23 = Instance.new("WedgePart")
  43. WedgePart24 = Instance.new("WedgePart")
  44. WedgePart25 = Instance.new("WedgePart")
  45. WedgePart26 = Instance.new("WedgePart")
  46. WedgePart27 = Instance.new("WedgePart")
  47. WedgePart28 = Instance.new("WedgePart")
  48. WedgePart29 = Instance.new("WedgePart")
  49. WedgePart30 = Instance.new("WedgePart")
  50. WedgePart31 = Instance.new("WedgePart")
  51. Part32 = Instance.new("Part")
  52. WedgePart33 = Instance.new("WedgePart")
  53. Part34 = Instance.new("Part")
  54. WedgePart35 = Instance.new("WedgePart")
  55. Part36 = Instance.new("Part")
  56. WedgePart37 = Instance.new("WedgePart")
  57. WedgePart38 = Instance.new("WedgePart")
  58. Part39 = Instance.new("Part")
  59. WedgePart40 = Instance.new("WedgePart")
  60. WedgePart41 = Instance.new("WedgePart")
  61. WedgePart42 = Instance.new("WedgePart")
  62. Part43 = Instance.new("Part")
  63. WedgePart44 = Instance.new("WedgePart")
  64. WedgePart45 = Instance.new("WedgePart")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. WedgePart48 = Instance.new("WedgePart")
  68. Part49 = Instance.new("Part")
  69. WedgePart50 = Instance.new("WedgePart")
  70. WedgePart51 = Instance.new("WedgePart")
  71. WedgePart52 = Instance.new("WedgePart")
  72. WedgePart53 = Instance.new("WedgePart")
  73. WedgePart54 = Instance.new("WedgePart")
  74. WedgePart55 = Instance.new("WedgePart")
  75. WedgePart56 = Instance.new("WedgePart")
  76. Part57 = Instance.new("Part")
  77. WedgePart58 = Instance.new("WedgePart")
  78. WedgePart59 = Instance.new("WedgePart")
  79. WedgePart60 = Instance.new("WedgePart")
  80. WedgePart61 = Instance.new("WedgePart")
  81. WedgePart62 = Instance.new("WedgePart")
  82. WedgePart63 = Instance.new("WedgePart")
  83. WedgePart64 = Instance.new("WedgePart")
  84. WedgePart65 = Instance.new("WedgePart")
  85. Part66 = Instance.new("Part")
  86. WedgePart67 = Instance.new("WedgePart")
  87. WedgePart68 = Instance.new("WedgePart")
  88. WedgePart69 = Instance.new("WedgePart")
  89. WedgePart70 = Instance.new("WedgePart")
  90. WedgePart71 = Instance.new("WedgePart")
  91. Part72 = Instance.new("Part")
  92. WedgePart73 = Instance.new("WedgePart")
  93. WedgePart74 = Instance.new("WedgePart")
  94. WedgePart75 = Instance.new("WedgePart")
  95. WedgePart76 = Instance.new("WedgePart")
  96. WedgePart77 = Instance.new("WedgePart")
  97. WedgePart78 = Instance.new("WedgePart")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. Part81 = Instance.new("Part")
  101. WedgePart82 = Instance.new("WedgePart")
  102. WedgePart83 = Instance.new("WedgePart")
  103. WedgePart84 = Instance.new("WedgePart")
  104. WedgePart85 = Instance.new("WedgePart")
  105. WedgePart86 = Instance.new("WedgePart")
  106. WedgePart87 = Instance.new("WedgePart")
  107. Part88 = Instance.new("Part")
  108. WedgePart89 = Instance.new("WedgePart")
  109. WedgePart90 = Instance.new("WedgePart")
  110. WedgePart91 = Instance.new("WedgePart")
  111. WedgePart92 = Instance.new("WedgePart")
  112. WedgePart93 = Instance.new("WedgePart")
  113. WedgePart94 = Instance.new("WedgePart")
  114. WedgePart95 = Instance.new("WedgePart")
  115. WedgePart96 = Instance.new("WedgePart")
  116. WedgePart97 = Instance.new("WedgePart")
  117. WedgePart98 = Instance.new("WedgePart")
  118. WedgePart99 = Instance.new("WedgePart")
  119. WedgePart100 = Instance.new("WedgePart")
  120. WedgePart101 = Instance.new("WedgePart")
  121. WedgePart102 = Instance.new("WedgePart")
  122. WedgePart103 = Instance.new("WedgePart")
  123. WedgePart104 = Instance.new("WedgePart")
  124. WedgePart105 = Instance.new("WedgePart")
  125. WedgePart106 = Instance.new("WedgePart")
  126. WedgePart107 = Instance.new("WedgePart")
  127. WedgePart108 = Instance.new("WedgePart")
  128. WedgePart109 = Instance.new("WedgePart")
  129. WedgePart110 = Instance.new("WedgePart")
  130. WedgePart111 = Instance.new("WedgePart")
  131. WedgePart112 = Instance.new("WedgePart")
  132. WedgePart113 = Instance.new("WedgePart")
  133. WedgePart114 = Instance.new("WedgePart")
  134. WedgePart115 = Instance.new("WedgePart")
  135. WedgePart116 = Instance.new("WedgePart")
  136. WedgePart117 = Instance.new("WedgePart")
  137. WedgePart118 = Instance.new("WedgePart")
  138. WedgePart119 = Instance.new("WedgePart")
  139. WedgePart120 = Instance.new("WedgePart")
  140. WedgePart121 = Instance.new("WedgePart")
  141. WedgePart122 = Instance.new("WedgePart")
  142. WedgePart123 = Instance.new("WedgePart")
  143. WedgePart124 = Instance.new("WedgePart")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. Part127 = Instance.new("Part")
  147. WedgePart128 = Instance.new("WedgePart")
  148. WedgePart129 = Instance.new("WedgePart")
  149. WedgePart130 = Instance.new("WedgePart")
  150. WedgePart131 = Instance.new("WedgePart")
  151. WedgePart132 = Instance.new("WedgePart")
  152. WedgePart133 = Instance.new("WedgePart")
  153. WedgePart134 = Instance.new("WedgePart")
  154. WedgePart135 = Instance.new("WedgePart")
  155. WedgePart136 = Instance.new("WedgePart")
  156. WedgePart137 = Instance.new("WedgePart")
  157. WedgePart138 = Instance.new("WedgePart")
  158. WedgePart139 = Instance.new("WedgePart")
  159. WedgePart140 = Instance.new("WedgePart")
  160. WedgePart141 = Instance.new("WedgePart")
  161. WedgePart142 = Instance.new("WedgePart")
  162. WedgePart143 = Instance.new("WedgePart")
  163. WedgePart144 = Instance.new("WedgePart")
  164. Part145 = Instance.new("Part")
  165. WedgePart146 = Instance.new("WedgePart")
  166. WedgePart147 = Instance.new("WedgePart")
  167. WedgePart148 = Instance.new("WedgePart")
  168. WedgePart149 = Instance.new("WedgePart")
  169. WedgePart150 = Instance.new("WedgePart")
  170. WedgePart151 = Instance.new("WedgePart")
  171. WedgePart152 = Instance.new("WedgePart")
  172. WedgePart153 = Instance.new("WedgePart")
  173. WedgePart154 = Instance.new("WedgePart")
  174. WedgePart155 = Instance.new("WedgePart")
  175. Part156 = Instance.new("Part")
  176. WedgePart157 = Instance.new("WedgePart")
  177. WedgePart158 = Instance.new("WedgePart")
  178. WedgePart159 = Instance.new("WedgePart")
  179. WedgePart160 = Instance.new("WedgePart")
  180. WedgePart161 = Instance.new("WedgePart")
  181. WedgePart162 = Instance.new("WedgePart")
  182. WedgePart163 = Instance.new("WedgePart")
  183. WedgePart164 = Instance.new("WedgePart")
  184. WedgePart165 = Instance.new("WedgePart")
  185. WedgePart166 = Instance.new("WedgePart")
  186. WedgePart167 = Instance.new("WedgePart")
  187. WedgePart168 = Instance.new("WedgePart")
  188. WedgePart169 = Instance.new("WedgePart")
  189. WedgePart170 = Instance.new("WedgePart")
  190. WedgePart171 = Instance.new("WedgePart")
  191. WedgePart172 = Instance.new("WedgePart")
  192. WedgePart173 = Instance.new("WedgePart")
  193. WedgePart174 = Instance.new("WedgePart")
  194. WedgePart175 = Instance.new("WedgePart")
  195. WedgePart0.Parent = mas
  196. WedgePart0.Material = Enum.Material.Grass
  197. WedgePart0.BrickColor = BrickColor.new("Earth green")
  198. WedgePart0.Rotation = Vector3.new(-30.1999989, 24.6599998, -55.7199974)
  199. WedgePart0.Anchored = true
  200. WedgePart0.Size = Vector3.new(0.200000003, 25.8101883, 54.1296921)
  201. WedgePart0.CFrame = CFrame.new(268.866974, 80.1454163, 44.249855, 0.511908829, 0.750927329, 0.417201936, -0.832327664, 0.313399166, 0.457179099, 0.21255751, -0.581282496, 0.785448909)
  202. WedgePart0.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  203. WedgePart0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  204. WedgePart0.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  205. WedgePart0.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  206. WedgePart0.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  207. WedgePart0.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  208. WedgePart0.Color = Color3.new(0.152941, 0.27451, 0.176471)
  209. WedgePart0.Position = Vector3.new(268.866974, 80.1454163, 44.249855)
  210. WedgePart0.Orientation = Vector3.new(-27.2099991, 27.9799995, -69.3699951)
  211. WedgePart0.Color = Color3.new(0.152941, 0.27451, 0.176471)
  212. WedgePart1.Parent = mas
  213. WedgePart1.Material = Enum.Material.Grass
  214. WedgePart1.BrickColor = BrickColor.new("Earth green")
  215. WedgePart1.Rotation = Vector3.new(-11.3099995, 9.38999939, 121.019997)
  216. WedgePart1.Anchored = true
  217. WedgePart1.Size = Vector3.new(0.200000003, 46.4216766, 80.5654907)
  218. WedgePart1.CFrame = CFrame.new(253.098892, 65.1608124, -38.0062561, -0.508500278, -0.845456362, 0.163190216, 0.856798589, -0.4779751, 0.193487436, -0.0855841935, 0.238209292, 0.967435658)
  219. WedgePart1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  220. WedgePart1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  221. WedgePart1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  222. WedgePart1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  223. WedgePart1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  224. WedgePart1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  225. WedgePart1.Color = Color3.new(0.152941, 0.27451, 0.176471)
  226. WedgePart1.Position = Vector3.new(253.098892, 65.1608124, -38.0062561)
  227. WedgePart1.Orientation = Vector3.new(-11.1599998, 9.56999969, 119.159996)
  228. WedgePart1.Color = Color3.new(0.152941, 0.27451, 0.176471)
  229. WedgePart2.Parent = mas
  230. WedgePart2.Material = Enum.Material.Grass
  231. WedgePart2.BrickColor = BrickColor.new("Earth green")
  232. WedgePart2.Rotation = Vector3.new(124.349998, 82.7099991, 50.329998)
  233. WedgePart2.Anchored = true
  234. WedgePart2.Size = Vector3.new(0.200000003, 20.5635738, 6.09754562)
  235. WedgePart2.CFrame = CFrame.new(-132.390121, 12.0130558, -40.7678337, 0.0810332224, -0.0977130309, 0.99191016, 0.0883908868, -0.990557313, -0.104800783, 0.992784321, 0.0961681604, -0.0716311187)
  236. WedgePart2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  237. WedgePart2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  238. WedgePart2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  239. WedgePart2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  240. WedgePart2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  241. WedgePart2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  242. WedgePart2.Color = Color3.new(0.152941, 0.27451, 0.176471)
  243. WedgePart2.Position = Vector3.new(-132.390121, 12.0130558, -40.7678337)
  244. WedgePart2.Orientation = Vector3.new(6.01999998, 94.1299973, 174.899994)
  245. WedgePart2.Color = Color3.new(0.152941, 0.27451, 0.176471)
  246. WedgePart3.Parent = mas
  247. WedgePart3.Material = Enum.Material.Grass
  248. WedgePart3.BrickColor = BrickColor.new("Earth green")
  249. WedgePart3.Rotation = Vector3.new(4.23999977, -16.2999992, 86.5299988)
  250. WedgePart3.Anchored = true
  251. WedgePart3.Size = Vector3.new(0.200000003, 27.7691689, 31.6924744)
  252. WedgePart3.CFrame = CFrame.new(248.34227, 68.4470749, -71.1738739, 0.0580236614, -0.958040714, -0.280697465, 0.994183242, 0.0810094774, -0.0709809288, 0.0907418728, -0.274946153, 0.957167923)
  253. WedgePart3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  254. WedgePart3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  255. WedgePart3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  256. WedgePart3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  257. WedgePart3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  258. WedgePart3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  259. WedgePart3.Color = Color3.new(0.152941, 0.27451, 0.176471)
  260. WedgePart3.Position = Vector3.new(248.34227, 68.4470749, -71.1738739)
  261. WedgePart3.Orientation = Vector3.new(4.06999969, -16.3400002, 85.3399963)
  262. WedgePart3.Color = Color3.new(0.152941, 0.27451, 0.176471)
  263. WedgePart4.Parent = mas
  264. WedgePart4.Material = Enum.Material.Grass
  265. WedgePart4.BrickColor = BrickColor.new("Earth green")
  266. WedgePart4.Rotation = Vector3.new(17.1000004, 83.3699951, -3.98000002)
  267. WedgePart4.Anchored = true
  268. WedgePart4.Size = Vector3.new(0.200000003, 7.10358953, 27.0025864)
  269. WedgePart4.CFrame = CFrame.new(24.0490723, 5.47748804, 17.2983818, 0.115196399, 0.008005118, 0.993310452, 0.225157186, 0.973730326, -0.0339593031, -0.967488408, 0.227562979, 0.110367842)
  270. WedgePart4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  271. WedgePart4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  272. WedgePart4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  273. WedgePart4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  274. WedgePart4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  275. WedgePart4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  276. WedgePart4.Color = Color3.new(0.152941, 0.27451, 0.176471)
  277. WedgePart4.Position = Vector3.new(24.0490723, 5.47748804, 17.2983818)
  278. WedgePart4.Orientation = Vector3.new(1.94999993, 83.659996, 13.0199995)
  279. WedgePart4.Color = Color3.new(0.152941, 0.27451, 0.176471)
  280. WedgePart5.Parent = mas
  281. WedgePart5.Material = Enum.Material.Grass
  282. WedgePart5.BrickColor = BrickColor.new("Earth green")
  283. WedgePart5.Rotation = Vector3.new(-171.5, -31.4299984, -143.270004)
  284. WedgePart5.Anchored = true
  285. WedgePart5.Size = Vector3.new(0.200000003, 38.1840553, 29.7473183)
  286. WedgePart5.CFrame = CFrame.new(-44.3239136, 19.3367729, 55.6746216, -0.68386817, 0.510295033, -0.521462619, 0.5296911, 0.838759065, 0.126136929, 0.501748502, -0.189953089, -0.843899488)
  287. WedgePart5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  288. WedgePart5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  289. WedgePart5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  290. WedgePart5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  291. WedgePart5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  292. WedgePart5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  293. WedgePart5.Color = Color3.new(0.152941, 0.27451, 0.176471)
  294. WedgePart5.Position = Vector3.new(-44.3239136, 19.3367729, 55.6746216)
  295. WedgePart5.Orientation = Vector3.new(-7.25, -148.289993, 32.2700005)
  296. WedgePart5.Color = Color3.new(0.152941, 0.27451, 0.176471)
  297. WedgePart6.Parent = mas
  298. WedgePart6.Material = Enum.Material.Grass
  299. WedgePart6.BrickColor = BrickColor.new("Earth green")
  300. WedgePart6.Rotation = Vector3.new(0.659999967, -3.49000001, 112.269997)
  301. WedgePart6.Anchored = true
  302. WedgePart6.Size = Vector3.new(0.200000003, 31.3461971, 38.5740433)
  303. WedgePart6.CFrame = CFrame.new(224.385895, 55.7039642, 24.7864132, -0.378212452, -0.923720658, -0.0607887208, 0.92563659, -0.378240049, -0.0115005001, -0.0123694986, -0.0606179237, 0.998084545)
  304. WedgePart6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  305. WedgePart6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  306. WedgePart6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  307. WedgePart6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  308. WedgePart6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  309. WedgePart6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  310. WedgePart6.Color = Color3.new(0.152941, 0.27451, 0.176471)
  311. WedgePart6.Position = Vector3.new(224.385895, 55.7039642, 24.7864132)
  312. WedgePart6.Orientation = Vector3.new(0.659999967, -3.49000001, 112.229996)
  313. WedgePart6.Color = Color3.new(0.152941, 0.27451, 0.176471)
  314. WedgePart7.Parent = mas
  315. WedgePart7.Material = Enum.Material.Grass
  316. WedgePart7.BrickColor = BrickColor.new("Earth green")
  317. WedgePart7.Rotation = Vector3.new(-162.899994, -83.3699951, -64)
  318. WedgePart7.Anchored = true
  319. WedgePart7.Size = Vector3.new(0.200000003, 8.38572121, 38.6287384)
  320. WedgePart7.CFrame = CFrame.new(50.3661156, 0.401299059, 15.168457, 0.0506207161, 0.103787467, -0.993310452, 0.987104595, -0.15643318, 0.0339593031, -0.151862174, -0.982220352, -0.110367842)
  321. WedgePart7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  322. WedgePart7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  323. WedgePart7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  324. WedgePart7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  325. WedgePart7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  326. WedgePart7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  327. WedgePart7.Color = Color3.new(0.152941, 0.27451, 0.176471)
  328. WedgePart7.Position = Vector3.new(50.3661156, 0.401299059, 15.168457)
  329. WedgePart7.Orientation = Vector3.new(-1.94999993, -96.3399963, 99.0099945)
  330. WedgePart7.Color = Color3.new(0.152941, 0.27451, 0.176471)
  331. WedgePart8.Parent = mas
  332. WedgePart8.Material = Enum.Material.Grass
  333. WedgePart8.BrickColor = BrickColor.new("Earth green")
  334. WedgePart8.Rotation = Vector3.new(28.3099995, -14.75, -95.4000015)
  335. WedgePart8.Anchored = true
  336. WedgePart8.Size = Vector3.new(0.200000003, 36.7144279, 6.86517334)
  337. WedgePart8.CFrame = CFrame.new(213.788986, 73.7600021, -66.0641556, -0.0909262002, 0.962771952, -0.254563034, -0.865157664, -0.202962816, -0.458595157, -0.493189275, 0.178538769, 0.851403832)
  338. WedgePart8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  339. WedgePart8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  340. WedgePart8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  341. WedgePart8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  342. WedgePart8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  343. WedgePart8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  344. WedgePart8.Color = Color3.new(0.152941, 0.27451, 0.176471)
  345. WedgePart8.Position = Vector3.new(213.788986, 73.7600021, -66.0641556)
  346. WedgePart8.Orientation = Vector3.new(27.2999992, -16.6499996, -103.199997)
  347. WedgePart8.Color = Color3.new(0.152941, 0.27451, 0.176471)
  348. WedgePart9.Parent = mas
  349. WedgePart9.Material = Enum.Material.Grass
  350. WedgePart9.BrickColor = BrickColor.new("Earth green")
  351. WedgePart9.Rotation = Vector3.new(11.9299994, 44.0900002, 97.9799957)
  352. WedgePart9.Anchored = true
  353. WedgePart9.Size = Vector3.new(0.200000003, 18.6056652, 5.54124403)
  354. WedgePart9.CFrame = CFrame.new(36.3205681, 3.40510869, 0.921715677, -0.0997354388, -0.711303115, 0.695773363, 0.948961616, -0.278269202, -0.148451582, 0.299206376, 0.645456314, 0.702752829)
  355. WedgePart9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  356. WedgePart9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  357. WedgePart9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  358. WedgePart9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  359. WedgePart9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  360. WedgePart9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  361. WedgePart9.Color = Color3.new(0.152941, 0.27451, 0.176471)
  362. WedgePart9.Position = Vector3.new(36.3205681, 3.40510869, 0.921715677)
  363. WedgePart9.Orientation = Vector3.new(8.53999996, 44.7099991, 106.339996)
  364. WedgePart9.Color = Color3.new(0.152941, 0.27451, 0.176471)
  365. WedgePart10.Parent = mas
  366. WedgePart10.Material = Enum.Material.Grass
  367. WedgePart10.BrickColor = BrickColor.new("Earth green")
  368. WedgePart10.Rotation = Vector3.new(0, -74.3600006, -112.18)
  369. WedgePart10.Anchored = true
  370. WedgePart10.Size = Vector3.new(0.200000003, 7.94519377, 14.5214987)
  371. WedgePart10.CFrame = CFrame.new(-93.3889923, 12.9074116, 4.36692238, -0.101808667, 0.249670357, -0.962963939, -0.925974071, -0.377586752, 1.49011612e-08, -0.3636024, 0.891679764, 0.269629925)
  372. WedgePart10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  373. WedgePart10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  374. WedgePart10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  375. WedgePart10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  376. WedgePart10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  377. WedgePart10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  378. WedgePart10.Color = Color3.new(0.152941, 0.27451, 0.176471)
  379. WedgePart10.Position = Vector3.new(-93.3889923, 12.9074116, 4.36692238)
  380. WedgePart10.Orientation = Vector3.new(0, -74.3600006, -112.18)
  381. WedgePart10.Color = Color3.new(0.152941, 0.27451, 0.176471)
  382. WedgePart11.Parent = mas
  383. WedgePart11.Material = Enum.Material.Grass
  384. WedgePart11.BrickColor = BrickColor.new("Earth green")
  385. WedgePart11.Rotation = Vector3.new(13.8699999, 35.8600006, 99.6199951)
  386. WedgePart11.Anchored = true
  387. WedgePart11.Size = Vector3.new(0.200000003, 5.88019848, 1.19301522)
  388. WedgePart11.CFrame = CFrame.new(43.0135498, 7.40662813, -9.03313828, -0.135481939, -0.799089432, 0.585748017, 0.933720112, -0.30071032, -0.194268227, 0.331378192, 0.520604849, 0.786866605)
  389. WedgePart11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  390. WedgePart11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  391. WedgePart11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  392. WedgePart11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  393. WedgePart11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  394. WedgePart11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  395. WedgePart11.Color = Color3.new(0.152941, 0.27451, 0.176471)
  396. WedgePart11.Position = Vector3.new(43.0135498, 7.40662813, -9.03313828)
  397. WedgePart11.Orientation = Vector3.new(11.1999998, 36.6599998, 107.849998)
  398. WedgePart11.Color = Color3.new(0.152941, 0.27451, 0.176471)
  399. WedgePart12.Parent = mas
  400. WedgePart12.Material = Enum.Material.Grass
  401. WedgePart12.BrickColor = BrickColor.new("Earth green")
  402. WedgePart12.Rotation = Vector3.new(172.019989, -64.409996, -107.089996)
  403. WedgePart12.Anchored = true
  404. WedgePart12.Size = Vector3.new(0.200000003, 15.3086033, 43.733654)
  405. WedgePart12.CFrame = CFrame.new(-73.926712, 14.4016647, 4.68866539, -0.126923695, 0.412922502, -0.901878834, 0.983391702, 0.171304569, -0.0599639192, 0.129735515, -0.894511044, -0.427807093)
  406. WedgePart12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  407. WedgePart12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  408. WedgePart12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  409. WedgePart12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  410. WedgePart12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  411. WedgePart12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  412. WedgePart12.Color = Color3.new(0.152941, 0.27451, 0.176471)
  413. WedgePart12.Position = Vector3.new(-73.926712, 14.4016647, 4.68866539)
  414. WedgePart12.Orientation = Vector3.new(3.43999982, -115.379997, 80.1199951)
  415. WedgePart12.Color = Color3.new(0.152941, 0.27451, 0.176471)
  416. WedgePart13.Parent = mas
  417. WedgePart13.Material = Enum.Material.Grass
  418. WedgePart13.BrickColor = BrickColor.new("Earth green")
  419. WedgePart13.Rotation = Vector3.new(-156.949997, 41.3799973, -128.789993)
  420. WedgePart13.Anchored = true
  421. WedgePart13.Size = Vector3.new(0.200000003, 5.81323338, 19.8168182)
  422. WedgePart13.CFrame = CFrame.new(39.9181824, 4.41206932, 4.16085434, -0.470020711, 0.584887147, 0.66105032, 0.879393697, 0.37463069, 0.293800116, -0.0758097172, 0.719415605, -0.690430284)
  423. WedgePart13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  424. WedgePart13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  425. WedgePart13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  426. WedgePart13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  427. WedgePart13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  428. WedgePart13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  429. WedgePart13.Color = Color3.new(0.152941, 0.27451, 0.176471)
  430. WedgePart13.Position = Vector3.new(39.9181824, 4.41206932, 4.16085434)
  431. WedgePart13.Orientation = Vector3.new(-17.0900002, 136.25, 66.9300003)
  432. WedgePart13.Color = Color3.new(0.152941, 0.27451, 0.176471)
  433. Part14.Parent = mas
  434. Part14.Material = Enum.Material.Grass
  435. Part14.BrickColor = BrickColor.new("Earth green")
  436. Part14.Anchored = true
  437. Part14.Size = Vector3.new(762, 1, 869)
  438. Part14.CFrame = CFrame.new(88.1211853, 0.500010014, 12.9032288, 0.999999881, -4.47034836e-08, -5.96046448e-08, 1.49011612e-08, 0.999999881, 3.7252903e-08, 0, 2.98023224e-08, 0.999999762)
  439. Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  440. Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  441. Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  442. Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  443. Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  444. Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  445. Part14.Color = Color3.new(0.152941, 0.27451, 0.176471)
  446. Part14.Position = Vector3.new(88.1211853, 0.500010014, 12.9032288)
  447. Part14.Color = Color3.new(0.152941, 0.27451, 0.176471)
  448. WedgePart15.Parent = mas
  449. WedgePart15.Material = Enum.Material.Grass
  450. WedgePart15.BrickColor = BrickColor.new("Earth green")
  451. WedgePart15.Rotation = Vector3.new(-55.6499977, -82.7099991, 129.669998)
  452. WedgePart15.Anchored = true
  453. WedgePart15.Size = Vector3.new(0.200000003, 20.5635738, 194.363022)
  454. WedgePart15.CFrame = CFrame.new(-32.9706802, 1.50884485, -47.9474411, -0.0810332224, -0.0977130309, -0.99191016, -0.0883908868, -0.990557313, 0.104800783, -0.992784321, 0.0961681604, 0.0716311187)
  455. WedgePart15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  456. WedgePart15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  457. WedgePart15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  458. WedgePart15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  459. WedgePart15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  460. WedgePart15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  461. WedgePart15.Color = Color3.new(0.152941, 0.27451, 0.176471)
  462. WedgePart15.Position = Vector3.new(-32.9706802, 1.50884485, -47.9474411)
  463. WedgePart15.Orientation = Vector3.new(-6.01999998, -85.8699951, -174.899994)
  464. WedgePart15.Color = Color3.new(0.152941, 0.27451, 0.176471)
  465. WedgePart16.Parent = mas
  466. WedgePart16.Material = Enum.Material.Grass
  467. WedgePart16.BrickColor = BrickColor.new("Earth green")
  468. WedgePart16.Rotation = Vector3.new(-169.589996, 11.8199997, -103.529999)
  469. WedgePart16.Anchored = true
  470. WedgePart16.Size = Vector3.new(0.200000003, 23.4558201, 43.8219566)
  471. WedgePart16.CFrame = CFrame.new(224.370956, 55.7000504, 24.7723064, -0.22891584, 0.951640368, 0.204885632, 0.96492672, 0.19404313, 0.176819205, 0.128511667, 0.238176346, -0.962682068)
  472. WedgePart16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  473. WedgePart16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  474. WedgePart16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  475. WedgePart16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  476. WedgePart16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  477. WedgePart16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  478. WedgePart16.Color = Color3.new(0.152941, 0.27451, 0.176471)
  479. WedgePart16.Position = Vector3.new(224.370956, 55.7000504, 24.7723064)
  480. WedgePart16.Orientation = Vector3.new(-10.1799994, 167.98999, 78.6299973)
  481. WedgePart16.Color = Color3.new(0.152941, 0.27451, 0.176471)
  482. WedgePart17.Parent = mas
  483. WedgePart17.Material = Enum.Material.Grass
  484. WedgePart17.BrickColor = BrickColor.new("Earth green")
  485. WedgePart17.Rotation = Vector3.new(-78.2799988, -83.9300003, -166.569992)
  486. WedgePart17.Anchored = true
  487. WedgePart17.Size = Vector3.new(0.200000003, 10.0665684, 200.207626)
  488. WedgePart17.CFrame = CFrame.new(-35.0085106, 11.9047956, -48.8140259, -0.10281752, 0.024544958, -0.994397342, -0.994221926, 0.0284643732, 0.103501968, 0.0308453497, 0.999293447, 0.021476496)
  489. WedgePart17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  490. WedgePart17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  491. WedgePart17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  492. WedgePart17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  493. WedgePart17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  494. WedgePart17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  495. WedgePart17.Color = Color3.new(0.152941, 0.27451, 0.176471)
  496. WedgePart17.Position = Vector3.new(-35.0085106, 11.9047956, -48.8140259)
  497. WedgePart17.Orientation = Vector3.new(-5.94000006, -88.7599945, -88.3600006)
  498. WedgePart17.Color = Color3.new(0.152941, 0.27451, 0.176471)
  499. WedgePart18.Parent = mas
  500. WedgePart18.Material = Enum.Material.Grass
  501. WedgePart18.BrickColor = BrickColor.new("Earth green")
  502. WedgePart18.Rotation = Vector3.new(172.019989, -64.409996, 36.9399986)
  503. WedgePart18.Anchored = true
  504. WedgePart18.Size = Vector3.new(0.200000003, 6.66950417, 20.3904133)
  505. WedgePart18.CFrame = CFrame.new(-67.4048767, 11.4304819, 18.6385975, 0.345274299, -0.25961563, -0.901878834, -0.695218503, -0.716293037, -0.0599639192, -0.630441904, 0.647706807, -0.427807093)
  506. WedgePart18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  507. WedgePart18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  508. WedgePart18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  509. WedgePart18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  510. WedgePart18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  511. WedgePart18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  512. WedgePart18.Color = Color3.new(0.152941, 0.27451, 0.176471)
  513. WedgePart18.Position = Vector3.new(-67.4048767, 11.4304819, 18.6385975)
  514. WedgePart18.Orientation = Vector3.new(3.43999982, -115.379997, -135.860001)
  515. WedgePart18.Color = Color3.new(0.152941, 0.27451, 0.176471)
  516. WedgePart19.Parent = mas
  517. WedgePart19.Material = Enum.Material.Grass
  518. WedgePart19.BrickColor = BrickColor.new("Earth green")
  519. WedgePart19.Rotation = Vector3.new(101.720001, 83.9300003, -13.4299994)
  520. WedgePart19.Anchored = true
  521. WedgePart19.Size = Vector3.new(0.200000003, 10.0665684, 2.76844025)
  522. WedgePart19.CFrame = CFrame.new(-135.927948, 22.409008, -46.6344185, 0.10281752, 0.024544958, 0.994397342, 0.994221926, 0.0284643732, -0.103501968, -0.0308453497, 0.999293447, -0.021476496)
  523. WedgePart19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  524. WedgePart19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  525. WedgePart19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  526. WedgePart19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  527. WedgePart19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  528. WedgePart19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  529. WedgePart19.Color = Color3.new(0.152941, 0.27451, 0.176471)
  530. WedgePart19.Position = Vector3.new(-135.927948, 22.409008, -46.6344185)
  531. WedgePart19.Orientation = Vector3.new(5.94000006, 91.2399979, 88.3600006)
  532. WedgePart19.Color = Color3.new(0.152941, 0.27451, 0.176471)
  533. Part20.Parent = mas
  534. Part20.Material = Enum.Material.Grass
  535. Part20.BrickColor = BrickColor.new("Earth green")
  536. Part20.Anchored = true
  537. Part20.Size = Vector3.new(1, 1, 1)
  538. Part20.CFrame = CFrame.new(64.4212036, 1.50000679, -55.9967194, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  539. Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  540. Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  541. Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  542. Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  543. Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  544. Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  545. Part20.Color = Color3.new(0.152941, 0.27451, 0.176471)
  546. Part20.Position = Vector3.new(64.4212036, 1.50000679, -55.9967194)
  547. Part20.Color = Color3.new(0.152941, 0.27451, 0.176471)
  548. Part21.Parent = mas
  549. Part21.Material = Enum.Material.Grass
  550. Part21.BrickColor = BrickColor.new("Earth green")
  551. Part21.Anchored = true
  552. Part21.Size = Vector3.new(1, 1, 1)
  553. Part21.CFrame = CFrame.new(281.498047, 83.3465805, 10.6851559, 1, 5.96046448e-08, 2.98023224e-08, -4.47034836e-08, 1.00000119, 5.21540642e-08, 2.98023224e-08, 9.68575478e-08, 1.00000024)
  554. Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  555. Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  556. Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  557. Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  558. Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  559. Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  560. Part21.Color = Color3.new(0.152941, 0.27451, 0.176471)
  561. Part21.Position = Vector3.new(281.498047, 83.3465805, 10.6851559)
  562. Part21.Color = Color3.new(0.152941, 0.27451, 0.176471)
  563. WedgePart22.Parent = mas
  564. WedgePart22.Material = Enum.Material.Grass
  565. WedgePart22.BrickColor = BrickColor.new("Earth green")
  566. WedgePart22.Rotation = Vector3.new(-168.410004, -60.7199974, 128.940002)
  567. WedgePart22.Anchored = true
  568. WedgePart22.Size = Vector3.new(0.200000003, 17.4250374, 37.112915)
  569. WedgePart22.CFrame = CFrame.new(-9.9095459, 12.412796, 6.94134331, -0.307388037, -0.380423158, -0.872233152, -0.872107923, 0.479341865, 0.0982797891, 0.380709887, 0.790891469, -0.479113936)
  570. WedgePart22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  571. WedgePart22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  572. WedgePart22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  573. WedgePart22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  574. WedgePart22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  575. WedgePart22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  576. WedgePart22.Color = Color3.new(0.152941, 0.27451, 0.176471)
  577. WedgePart22.Position = Vector3.new(-9.9095459, 12.412796, 6.94134331)
  578. WedgePart22.Orientation = Vector3.new(-5.63999987, -118.779999, -61.2099991)
  579. WedgePart22.Color = Color3.new(0.152941, 0.27451, 0.176471)
  580. WedgePart23.Parent = mas
  581. WedgePart23.Material = Enum.Material.Grass
  582. WedgePart23.BrickColor = BrickColor.new("Earth green")
  583. WedgePart23.Rotation = Vector3.new(-7.98000002, 64.409996, -72.909996)
  584. WedgePart23.Anchored = true
  585. WedgePart23.Size = Vector3.new(0.200000003, 15.3086033, 6.29655933)
  586. WedgePart23.CFrame = CFrame.new(-96.4873047, 12.9016609, -6.01297379, 0.126923695, 0.412922502, 0.901878834, -0.983391702, 0.171304569, 0.0599639192, -0.129735515, -0.894511044, 0.427807093)
  587. WedgePart23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  588. WedgePart23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  589. WedgePart23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  590. WedgePart23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  591. WedgePart23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  592. WedgePart23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  593. WedgePart23.Color = Color3.new(0.152941, 0.27451, 0.176471)
  594. WedgePart23.Position = Vector3.new(-96.4873047, 12.9016609, -6.01297379)
  595. WedgePart23.Orientation = Vector3.new(-3.43999982, 64.6199951, -80.1199951)
  596. WedgePart23.Color = Color3.new(0.152941, 0.27451, 0.176471)
  597. WedgePart24.Parent = mas
  598. WedgePart24.Material = Enum.Material.Grass
  599. WedgePart24.BrickColor = BrickColor.new("Earth green")
  600. WedgePart24.Rotation = Vector3.new(136.270004, 65.1199951, 6.52999973)
  601. WedgePart24.Anchored = true
  602. WedgePart24.Size = Vector3.new(0.200000003, 23.3092499, 8.98713303)
  603. WedgePart24.CFrame = CFrame.new(-133.940018, 11.95012, -45.940094, 0.41794613, -0.047807321, 0.907213032, 0.540967464, -0.789167821, -0.290806293, 0.729846001, 0.612314105, -0.303967416)
  604. WedgePart24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  605. WedgePart24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  606. WedgePart24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  607. WedgePart24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  608. WedgePart24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  609. WedgePart24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  610. WedgePart24.Color = Color3.new(0.152941, 0.27451, 0.176471)
  611. WedgePart24.Position = Vector3.new(-133.940018, 11.95012, -45.940094)
  612. WedgePart24.Orientation = Vector3.new(16.9099998, 108.519997, 145.569992)
  613. WedgePart24.Color = Color3.new(0.152941, 0.27451, 0.176471)
  614. WedgePart25.Parent = mas
  615. WedgePart25.Material = Enum.Material.Grass
  616. WedgePart25.BrickColor = BrickColor.new("Earth green")
  617. WedgePart25.Rotation = Vector3.new(-169.789993, -23.4300003, -4.54999971)
  618. WedgePart25.Anchored = true
  619. WedgePart25.Size = Vector3.new(0.200000003, 20.4666634, 31.3281879)
  620. WedgePart25.CFrame = CFrame.new(-124.80381, 8.94850922, -23.8629761, 0.914683461, 0.0727192983, -0.397575229, 0.148273289, -0.975470185, 0.162705392, -0.375990957, -0.207773715, -0.903028786)
  621. WedgePart25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  622. WedgePart25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  623. WedgePart25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  624. WedgePart25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  625. WedgePart25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  626. WedgePart25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  627. WedgePart25.Color = Color3.new(0.152941, 0.27451, 0.176471)
  628. WedgePart25.Position = Vector3.new(-124.80381, 8.94850922, -23.8629761)
  629. WedgePart25.Orientation = Vector3.new(-9.35999966, -156.23999, 171.360001)
  630. WedgePart25.Color = Color3.new(0.152941, 0.27451, 0.176471)
  631. WedgePart26.Parent = mas
  632. WedgePart26.Material = Enum.Material.Grass
  633. WedgePart26.BrickColor = BrickColor.new("Earth green")
  634. WedgePart26.Rotation = Vector3.new(-18.4300003, 26.9200001, -66.3600006)
  635. WedgePart26.Anchored = true
  636. WedgePart26.Size = Vector3.new(0.200000003, 25.9471397, 87.712532)
  637. WedgePart26.CFrame = CFrame.new(99.6837921, 15.3537865, -26.1530857, 0.357531846, 0.816860378, 0.45266971, -0.926479638, 0.249253213, 0.281973481, 0.117503554, -0.52020359, 0.845920146)
  638. WedgePart26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  639. WedgePart26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  640. WedgePart26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  641. WedgePart26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  642. WedgePart26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  643. WedgePart26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  644. WedgePart26.Color = Color3.new(0.152941, 0.27451, 0.176471)
  645. WedgePart26.Position = Vector3.new(99.6837921, 15.3537865, -26.1530857)
  646. WedgePart26.Orientation = Vector3.new(-16.3799992, 28.1499996, -74.9399948)
  647. WedgePart26.Color = Color3.new(0.152941, 0.27451, 0.176471)
  648. WedgePart27.Parent = mas
  649. WedgePart27.Material = Enum.Material.Grass
  650. WedgePart27.BrickColor = BrickColor.new("Earth green")
  651. WedgePart27.Rotation = Vector3.new(114.439995, -65.8899994, -77.5899963)
  652. WedgePart27.Anchored = true
  653. WedgePart27.Size = Vector3.new(0.200000003, 12.1016502, 2.96518683)
  654. WedgePart27.CFrame = CFrame.new(9.55181217, 8.47745514, 16.2986622, 0.0878167897, 0.398930252, -0.912766635, 0.225486279, -0.90048337, -0.371867895, -0.970280409, -0.173160106, -0.16903086)
  655. WedgePart27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  656. WedgePart27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  657. WedgePart27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  658. WedgePart27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  659. WedgePart27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  660. WedgePart27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  661. WedgePart27.Color = Color3.new(0.152941, 0.27451, 0.176471)
  662. WedgePart27.Position = Vector3.new(9.55181217, 8.47745514, 16.2986622)
  663. WedgePart27.Orientation = Vector3.new(21.8299999, -100.489998, 165.940002)
  664. WedgePart27.Color = Color3.new(0.152941, 0.27451, 0.176471)
  665. WedgePart28.Parent = mas
  666. WedgePart28.Material = Enum.Material.Grass
  667. WedgePart28.BrickColor = BrickColor.new("Earth green")
  668. WedgePart28.Rotation = Vector3.new(99.4599991, -85.9499969, 74.1699982)
  669. WedgePart28.Anchored = true
  670. WedgePart28.Size = Vector3.new(0.200000003, 29.5283356, 52.1255913)
  671. WedgePart28.CFrame = CFrame.new(-15.3807373, 26.0426674, 33.8128433, 0.0192475021, -0.0678773522, -0.997507691, -0.426588058, 0.901764452, -0.0695935339, 0.904241025, 0.426864475, -0.0115988851)
  672. WedgePart28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  673. WedgePart28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  674. WedgePart28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  675. WedgePart28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  676. WedgePart28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  677. WedgePart28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  678. WedgePart28.Color = Color3.new(0.152941, 0.27451, 0.176471)
  679. WedgePart28.Position = Vector3.new(-15.3807373, 26.0426674, 33.8128433)
  680. WedgePart28.Orientation = Vector3.new(3.99000001, -90.6699982, -25.3199997)
  681. WedgePart28.Color = Color3.new(0.152941, 0.27451, 0.176471)
  682. WedgePart29.Parent = mas
  683. WedgePart29.Material = Enum.Material.Grass
  684. WedgePart29.BrickColor = BrickColor.new("Earth green")
  685. WedgePart29.Rotation = Vector3.new(10.21, 23.4300003, -175.449997)
  686. WedgePart29.Anchored = true
  687. WedgePart29.Size = Vector3.new(0.200000003, 20.4666634, 6.41531658)
  688. WedgePart29.CFrame = CFrame.new(-132.306763, 12.0190449, -40.9047089, -0.914683461, 0.0727192983, 0.397575229, -0.148273289, -0.975470185, -0.162705392, 0.375990957, -0.207773715, 0.903028786)
  689. WedgePart29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  690. WedgePart29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  691. WedgePart29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  692. WedgePart29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  693. WedgePart29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  694. WedgePart29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  695. WedgePart29.Color = Color3.new(0.152941, 0.27451, 0.176471)
  696. WedgePart29.Position = Vector3.new(-132.306763, 12.0190449, -40.9047089)
  697. WedgePart29.Orientation = Vector3.new(9.35999966, 23.7600002, -171.360001)
  698. WedgePart29.Color = Color3.new(0.152941, 0.27451, 0.176471)
  699. WedgePart30.Parent = mas
  700. WedgePart30.Material = Enum.Material.Grass
  701. WedgePart30.BrickColor = BrickColor.new("Earth green")
  702. WedgePart30.Rotation = Vector3.new(124.290001, 82.5599976, -33.6199989)
  703. WedgePart30.Anchored = true
  704. WedgePart30.Size = Vector3.new(0.200000003, 16.3255711, 72.4394455)
  705. WedgePart30.CFrame = CFrame.new(-97.8896027, 18.4005928, -35.5974884, 0.107780859, 0.0716561973, 0.99158895, 0.994144619, -0.0155344382, -0.106936075, 0.00774117932, 0.997308373, -0.0729109645)
  706. WedgePart30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  707. WedgePart30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  708. WedgePart30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  709. WedgePart30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  710. WedgePart30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  711. WedgePart30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  712. WedgePart30.Color = Color3.new(0.152941, 0.27451, 0.176471)
  713. WedgePart30.Position = Vector3.new(-97.8896027, 18.4005928, -35.5974884)
  714. WedgePart30.Orientation = Vector3.new(6.13999987, 94.2099991, 90.9000015)
  715. WedgePart30.Color = Color3.new(0.152941, 0.27451, 0.176471)
  716. WedgePart31.Parent = mas
  717. WedgePart31.Material = Enum.Material.Grass
  718. WedgePart31.BrickColor = BrickColor.new("Earth green")
  719. WedgePart31.Rotation = Vector3.new(168.669998, -31.2299995, 133.309998)
  720. WedgePart31.Anchored = true
  721. WedgePart31.Size = Vector3.new(0.200000003, 11.9309072, 23.5531216)
  722. WedgePart31.CFrame = CFrame.new(-109.535614, 13.9553099, 0.867799163, -0.586585581, -0.622161269, -0.518490851, -0.643550098, 0.746743083, -0.167982459, 0.49169156, 0.235138759, -0.83842063)
  723. WedgePart31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  724. WedgePart31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  725. WedgePart31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  726. WedgePart31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  727. WedgePart31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  728. WedgePart31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  729. WedgePart31.Color = Color3.new(0.152941, 0.27451, 0.176471)
  730. WedgePart31.Position = Vector3.new(-109.535614, 13.9553099, 0.867799163)
  731. WedgePart31.Orientation = Vector3.new(9.67000008, -148.270004, -40.7599983)
  732. WedgePart31.Color = Color3.new(0.152941, 0.27451, 0.176471)
  733. Part32.Parent = mas
  734. Part32.Material = Enum.Material.Grass
  735. Part32.BrickColor = BrickColor.new("Earth green")
  736. Part32.Anchored = true
  737. Part32.Size = Vector3.new(1, 1, 1)
  738. Part32.CFrame = CFrame.new(-99.7767563, 11.4145498, 9.38797188, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  739. Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  740. Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  741. Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  742. Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  743. Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  744. Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  745. Part32.Color = Color3.new(0.152941, 0.27451, 0.176471)
  746. Part32.Position = Vector3.new(-99.7767563, 11.4145498, 9.38797188)
  747. Part32.Color = Color3.new(0.152941, 0.27451, 0.176471)
  748. WedgePart33.Parent = mas
  749. WedgePart33.Material = Enum.Material.Grass
  750. WedgePart33.BrickColor = BrickColor.new("Earth green")
  751. WedgePart33.Rotation = Vector3.new(11.9699993, 35.3699989, 179.709991)
  752. WedgePart33.Anchored = true
  753. WedgePart33.Size = Vector3.new(0.200000003, 20.2321072, 7.12055445)
  754. WedgePart33.CFrame = CFrame.new(-132.316681, 12.0157318, -40.9238472, -0.815380692, -0.004116036, 0.57891053, -0.115147077, -0.978842437, -0.169141263, 0.567358375, -0.204574376, 0.797655284)
  755. WedgePart33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  756. WedgePart33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  757. WedgePart33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  758. WedgePart33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  759. WedgePart33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  760. WedgePart33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  761. WedgePart33.Color = Color3.new(0.152941, 0.27451, 0.176471)
  762. WedgePart33.Position = Vector3.new(-132.316681, 12.0157318, -40.9238472)
  763. WedgePart33.Orientation = Vector3.new(9.73999977, 35.9699974, -173.289993)
  764. WedgePart33.Color = Color3.new(0.152941, 0.27451, 0.176471)
  765. Part34.Parent = mas
  766. Part34.Material = Enum.Material.Grass
  767. Part34.BrickColor = BrickColor.new("Earth green")
  768. Part34.Anchored = true
  769. Part34.Size = Vector3.new(1, 1, 1)
  770. Part34.CFrame = CFrame.new(-78.2608185, 8.87795544, 16.5917416, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  771. Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  772. Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  773. Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  774. Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  775. Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  776. Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  777. Part34.Color = Color3.new(0.152941, 0.27451, 0.176471)
  778. Part34.Position = Vector3.new(-78.2608185, 8.87795544, 16.5917416)
  779. Part34.Color = Color3.new(0.152941, 0.27451, 0.176471)
  780. WedgePart35.Parent = mas
  781. WedgePart35.Material = Enum.Material.Grass
  782. WedgePart35.BrickColor = BrickColor.new("Earth green")
  783. WedgePart35.Rotation = Vector3.new(2.83999991, 7.64999962, 56.7599983)
  784. WedgePart35.Anchored = true
  785. WedgePart35.Size = Vector3.new(0.200000003, 14.0202103, 12.1833353)
  786. WedgePart35.CFrame = CFrame.new(55.9456673, 6.91610622, -31.9968624, 0.543321252, -0.828908443, 0.133089215, 0.838938057, 0.542001665, -0.049163606, -0.0313824415, 0.138365239, 0.989883959)
  787. WedgePart35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  788. WedgePart35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  789. WedgePart35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  790. WedgePart35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  791. WedgePart35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  792. WedgePart35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  793. WedgePart35.Color = Color3.new(0.152941, 0.27451, 0.176471)
  794. WedgePart35.Position = Vector3.new(55.9456673, 6.91610622, -31.9968624)
  795. WedgePart35.Orientation = Vector3.new(2.81999993, 7.65999985, 57.1399994)
  796. WedgePart35.Color = Color3.new(0.152941, 0.27451, 0.176471)
  797. Part36.Parent = mas
  798. Part36.Material = Enum.Material.Grass
  799. Part36.BrickColor = BrickColor.new("Earth green")
  800. Part36.Anchored = true
  801. Part36.Size = Vector3.new(1, 1, 1)
  802. Part36.CFrame = CFrame.new(-74.2787933, 1.50000799, 27.8032608, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  803. Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  804. Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  805. Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  806. Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  807. Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  808. Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  809. Part36.Color = Color3.new(0.152941, 0.27451, 0.176471)
  810. Part36.Position = Vector3.new(-74.2787933, 1.50000799, 27.8032608)
  811. Part36.Color = Color3.new(0.152941, 0.27451, 0.176471)
  812. WedgePart37.Parent = mas
  813. WedgePart37.Material = Enum.Material.Grass
  814. WedgePart37.BrickColor = BrickColor.new("Earth green")
  815. WedgePart37.Rotation = Vector3.new(136.270004, 65.1199951, 6.52999973)
  816. WedgePart37.Anchored = true
  817. WedgePart37.Size = Vector3.new(0.200000003, 23.3092499, 8.98713303)
  818. WedgePart37.CFrame = CFrame.new(-133.85643, 12.0583143, -45.7941284, 0.4179461, -0.047807321, 0.907213032, 0.540967464, -0.789167821, -0.290806293, 0.729846001, 0.612314105, -0.303967416)
  819. WedgePart37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  820. WedgePart37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  821. WedgePart37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  822. WedgePart37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  823. WedgePart37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  824. WedgePart37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  825. WedgePart37.Color = Color3.new(0.152941, 0.27451, 0.176471)
  826. WedgePart37.Position = Vector3.new(-133.85643, 12.0583143, -45.7941284)
  827. WedgePart37.Orientation = Vector3.new(16.9099998, 108.519997, 145.569992)
  828. WedgePart37.Color = Color3.new(0.152941, 0.27451, 0.176471)
  829. WedgePart38.Parent = mas
  830. WedgePart38.Material = Enum.Material.Grass
  831. WedgePart38.BrickColor = BrickColor.new("Earth green")
  832. WedgePart38.Rotation = Vector3.new(-13.5499992, -19.9599991, -130.050003)
  833. WedgePart38.Anchored = true
  834. WedgePart38.Size = Vector3.new(0.200000003, 5.47950411, 27.6672192)
  835. WedgePart38.CFrame = CFrame.new(66.8106995, 1.92044067, -42.3501358, -0.604781032, 0.719551682, -0.341298729, -0.795658767, -0.564306676, 0.220192775, -0.0341571271, 0.404725701, 0.913799644)
  836. WedgePart38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  837. WedgePart38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  838. WedgePart38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  839. WedgePart38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  840. WedgePart38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  841. WedgePart38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  842. WedgePart38.Color = Color3.new(0.152941, 0.27451, 0.176471)
  843. WedgePart38.Position = Vector3.new(66.8106995, 1.92044067, -42.3501358)
  844. WedgePart38.Orientation = Vector3.new(-12.7199993, -20.4799995, -125.349998)
  845. WedgePart38.Color = Color3.new(0.152941, 0.27451, 0.176471)
  846. Part39.Parent = mas
  847. Part39.Material = Enum.Material.Grass
  848. Part39.BrickColor = BrickColor.new("Earth green")
  849. Part39.Anchored = true
  850. Part39.Size = Vector3.new(1, 1, 1)
  851. Part39.CFrame = CFrame.new(-71.8787842, 1.50000429, -73.5967178, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  852. Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  853. Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  854. Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  855. Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  856. Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  857. Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  858. Part39.Color = Color3.new(0.152941, 0.27451, 0.176471)
  859. Part39.Position = Vector3.new(-71.8787842, 1.50000429, -73.5967178)
  860. Part39.Color = Color3.new(0.152941, 0.27451, 0.176471)
  861. WedgePart40.Parent = mas
  862. WedgePart40.Material = Enum.Material.Grass
  863. WedgePart40.BrickColor = BrickColor.new("Earth green")
  864. WedgePart40.Rotation = Vector3.new(61.2199974, 16.3699989, -9.84999943)
  865. WedgePart40.Anchored = true
  866. WedgePart40.Size = Vector3.new(0.200000003, 8.8957386, 5.46496248)
  867. WedgePart40.CFrame = CFrame.new(-135.823135, 22.5245247, -46.665863, 0.945339739, 0.164144456, 0.28176102, 0.160942912, 0.516624629, -0.840949595, -0.28360191, 0.840330541, 0.461967975)
  868. WedgePart40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  869. WedgePart40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  870. WedgePart40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  871. WedgePart40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  872. WedgePart40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  873. WedgePart40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  874. WedgePart40.Color = Color3.new(0.152941, 0.27451, 0.176471)
  875. WedgePart40.Position = Vector3.new(-135.823135, 22.5245247, -46.665863)
  876. WedgePart40.Orientation = Vector3.new(57.2399979, 31.3799992, 17.2999992)
  877. WedgePart40.Color = Color3.new(0.152941, 0.27451, 0.176471)
  878. WedgePart41.Parent = mas
  879. WedgePart41.Material = Enum.Material.Grass
  880. WedgePart41.BrickColor = BrickColor.new("Earth green")
  881. WedgePart41.Rotation = Vector3.new(141.089996, -52.1699982, -147.87999)
  882. WedgePart41.Anchored = true
  883. WedgePart41.Size = Vector3.new(0.200000003, 23.9814262, 33.9571915)
  884. WedgePart41.CFrame = CFrame.new(120.650009, 27.663063, 40.1665115, -0.519436002, 0.326109022, -0.789834738, 0.833884239, 0.395305157, -0.385190606, 0.186611563, -0.858712256, -0.477272868)
  885. WedgePart41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  886. WedgePart41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  887. WedgePart41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  888. WedgePart41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  889. WedgePart41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  890. WedgePart41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  891. WedgePart41.Color = Color3.new(0.152941, 0.27451, 0.176471)
  892. WedgePart41.Position = Vector3.new(120.650009, 27.663063, 40.1665115)
  893. WedgePart41.Orientation = Vector3.new(22.6599998, -121.139999, 64.6399994)
  894. WedgePart41.Color = Color3.new(0.152941, 0.27451, 0.176471)
  895. WedgePart42.Parent = mas
  896. WedgePart42.Material = Enum.Material.Grass
  897. WedgePart42.BrickColor = BrickColor.new("Earth green")
  898. WedgePart42.Rotation = Vector3.new(-168.069992, -44.0900002, 82.0199966)
  899. WedgePart42.Anchored = true
  900. WedgePart42.Size = Vector3.new(0.200000003, 18.6056652, 34.8759079)
  901. WedgePart42.CFrame = CFrame.new(50.3811531, 0.405113369, 15.1233501, 0.0997354388, -0.711303115, -0.695773363, -0.948961616, -0.278269202, 0.148451582, -0.299206376, 0.645456314, -0.702752829)
  902. WedgePart42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  903. WedgePart42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  904. WedgePart42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  905. WedgePart42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  906. WedgePart42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  907. WedgePart42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  908. WedgePart42.Color = Color3.new(0.152941, 0.27451, 0.176471)
  909. WedgePart42.Position = Vector3.new(50.3811531, 0.405113369, 15.1233501)
  910. WedgePart42.Orientation = Vector3.new(-8.53999996, -135.289993, -106.339996)
  911. WedgePart42.Color = Color3.new(0.152941, 0.27451, 0.176471)
  912. Part43.Parent = mas
  913. Part43.Material = Enum.Material.Grass
  914. Part43.BrickColor = BrickColor.new("Earth green")
  915. Part43.Anchored = true
  916. Part43.Size = Vector3.new(1, 1, 1)
  917. Part43.CFrame = CFrame.new(-130.378769, 1.50000465, -40.0967178, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  918. Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  919. Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  920. Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  921. Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  922. Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  923. Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  924. Part43.Color = Color3.new(0.152941, 0.27451, 0.176471)
  925. Part43.Position = Vector3.new(-130.378769, 1.50000465, -40.0967178)
  926. Part43.Color = Color3.new(0.152941, 0.27451, 0.176471)
  927. WedgePart44.Parent = mas
  928. WedgePart44.Material = Enum.Material.Grass
  929. WedgePart44.BrickColor = BrickColor.new("Earth green")
  930. WedgePart44.Rotation = Vector3.new(-118.779999, -16.3699989, -170.149994)
  931. WedgePart44.Anchored = true
  932. WedgePart44.Size = Vector3.new(0.200000003, 8.8957386, 19.5168266)
  933. WedgePart44.CFrame = CFrame.new(-132.303696, 12.0203123, -40.8954697, -0.945339739, 0.164144456, -0.28176102, -0.160942912, 0.516624629, 0.840949595, 0.28360191, 0.840330541, -0.461967975)
  934. WedgePart44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  935. WedgePart44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  936. WedgePart44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  937. WedgePart44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  938. WedgePart44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  939. WedgePart44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  940. WedgePart44.Color = Color3.new(0.152941, 0.27451, 0.176471)
  941. WedgePart44.Position = Vector3.new(-132.303696, 12.0203123, -40.8954697)
  942. WedgePart44.Orientation = Vector3.new(-57.2399979, -148.619995, -17.2999992)
  943. WedgePart44.Color = Color3.new(0.152941, 0.27451, 0.176471)
  944. WedgePart45.Parent = mas
  945. WedgePart45.Material = Enum.Material.Grass
  946. WedgePart45.BrickColor = BrickColor.new("Earth green")
  947. WedgePart45.Rotation = Vector3.new(36.0299988, 79.4499969, 58.4899979)
  948. WedgePart45.Anchored = true
  949. WedgePart45.Size = Vector3.new(0.200000003, 32.6317978, 52.9921265)
  950. WedgePart45.CFrame = CFrame.new(-110.888382, 18.4008331, -21.1053104, 0.0957444459, -0.156153679, 0.983081341, 0.991697848, -0.070204407, -0.107734933, 0.0858398452, 0.985234737, 0.148135573)
  951. WedgePart45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  952. WedgePart45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  953. WedgePart45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  954. WedgePart45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  955. WedgePart45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  956. WedgePart45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  957. WedgePart45.Color = Color3.new(0.152941, 0.27451, 0.176471)
  958. WedgePart45.Position = Vector3.new(-110.888382, 18.4008331, -21.1053104)
  959. WedgePart45.Orientation = Vector3.new(6.17999983, 81.4300003, 94.0499954)
  960. WedgePart45.Color = Color3.new(0.152941, 0.27451, 0.176471)
  961. Part46.Parent = mas
  962. Part46.Material = Enum.Material.Grass
  963. Part46.BrickColor = BrickColor.new("Earth green")
  964. Part46.Anchored = true
  965. Part46.Size = Vector3.new(1, 1, 1)
  966. Part46.CFrame = CFrame.new(-137.417664, 22.5084305, -51.6375046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  967. Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  968. Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  969. Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  970. Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  971. Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  972. Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  973. Part46.Color = Color3.new(0.152941, 0.27451, 0.176471)
  974. Part46.Position = Vector3.new(-137.417664, 22.5084305, -51.6375046)
  975. Part46.Color = Color3.new(0.152941, 0.27451, 0.176471)
  976. Part47.Parent = mas
  977. Part47.Material = Enum.Material.Grass
  978. Part47.BrickColor = BrickColor.new("Earth green")
  979. Part47.Anchored = true
  980. Part47.Size = Vector3.new(1, 1, 1)
  981. Part47.CFrame = CFrame.new(32.1211853, 0.500007629, -74.5967102, 0.99999994, 0, 0, 0, 0.99999994, 7.4505806e-09, 0, 7.4505806e-09, 0.999999881)
  982. Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  983. Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  984. Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  985. Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  986. Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  987. Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  988. Part47.Color = Color3.new(0.152941, 0.27451, 0.176471)
  989. Part47.Position = Vector3.new(32.1211853, 0.500007629, -74.5967102)
  990. Part47.Color = Color3.new(0.152941, 0.27451, 0.176471)
  991. WedgePart48.Parent = mas
  992. WedgePart48.Material = Enum.Material.Grass
  993. WedgePart48.BrickColor = BrickColor.new("Earth green")
  994. WedgePart48.Rotation = Vector3.new(-108.43, -77.6999969, 57.6199989)
  995. WedgePart48.Anchored = true
  996. WedgePart48.Size = Vector3.new(0.200000003, 11.6855402, 25.3584023)
  997. WedgePart48.CFrame = CFrame.new(24.049181, 5.47706938, 17.298296, 0.114115104, -0.179946348, -0.977034807, 0.2293455, -0.952122867, 0.202145129, -0.966632485, -0.247146353, -0.0673817098)
  998. WedgePart48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  999. WedgePart48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1000. WedgePart48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1001. WedgePart48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1002. WedgePart48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1003. WedgePart48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1004. WedgePart48.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1005. WedgePart48.Position = Vector3.new(24.049181, 5.47706938, 17.298296)
  1006. WedgePart48.Orientation = Vector3.new(-11.6599998, -93.9499969, 166.459991)
  1007. WedgePart48.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1008. Part49.Parent = mas
  1009. Part49.Material = Enum.Material.Grass
  1010. Part49.BrickColor = BrickColor.new("Earth green")
  1011. Part49.Anchored = true
  1012. Part49.Size = Vector3.new(1, 1, 1)
  1013. Part49.CFrame = CFrame.new(-134.417664, 22.5084305, -41.6375046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1014. Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1015. Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1016. Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1017. Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1018. Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1019. Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1020. Part49.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1021. Part49.Position = Vector3.new(-134.417664, 22.5084305, -41.6375046)
  1022. Part49.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1023. WedgePart50.Parent = mas
  1024. WedgePart50.Material = Enum.Material.Grass
  1025. WedgePart50.BrickColor = BrickColor.new("Earth green")
  1026. WedgePart50.Rotation = Vector3.new(179.199997, 6.73000002, 102.599998)
  1027. WedgePart50.Anchored = true
  1028. WedgePart50.Size = Vector3.new(0.200000003, 33.9574318, 41.660717)
  1029. WedgePart50.CFrame = CFrame.new(-60.4139633, 4.79212475, 49.2235947, -0.216671899, -0.969180107, 0.117230453, -0.976170361, 0.216566414, -0.0137918452, -0.0120213944, -0.117425203, -0.993008971)
  1030. WedgePart50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1031. WedgePart50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1032. WedgePart50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1033. WedgePart50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1034. WedgePart50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1035. WedgePart50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1036. WedgePart50.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1037. WedgePart50.Position = Vector3.new(-60.4139633, 4.79212475, 49.2235947)
  1038. WedgePart50.Orientation = Vector3.new(0.789999962, 173.269989, -77.4899979)
  1039. WedgePart50.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1040. WedgePart51.Parent = mas
  1041. WedgePart51.Material = Enum.Material.Grass
  1042. WedgePart51.BrickColor = BrickColor.new("Earth green")
  1043. WedgePart51.Rotation = Vector3.new(168.690002, -9.38999939, 58.9799995)
  1044. WedgePart51.Anchored = true
  1045. WedgePart51.Size = Vector3.new(0.200000003, 46.4216766, 64.6637955)
  1046. WedgePart51.CFrame = CFrame.new(264.948914, 79.2108765, 32.2437134, 0.508500338, -0.845456481, -0.163190186, -0.856798589, -0.4779751, -0.193487376, 0.0855842233, 0.238209277, -0.967435658)
  1047. WedgePart51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1048. WedgePart51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1049. WedgePart51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1050. WedgePart51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. WedgePart51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1052. WedgePart51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1053. WedgePart51.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1054. WedgePart51.Position = Vector3.new(264.948914, 79.2108765, 32.2437134)
  1055. WedgePart51.Orientation = Vector3.new(11.1599998, -170.429993, -119.159996)
  1056. WedgePart51.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1057. WedgePart52.Parent = mas
  1058. WedgePart52.Material = Enum.Material.Grass
  1059. WedgePart52.BrickColor = BrickColor.new("Earth green")
  1060. WedgePart52.Rotation = Vector3.new(-10.1199999, -29.3599987, 17.0100002)
  1061. WedgePart52.Anchored = true
  1062. WedgePart52.Size = Vector3.new(0.200000003, 4.63260603, 17.9871902)
  1063. WedgePart52.CFrame = CFrame.new(59.037838, 6.96296692, -21.6377354, 0.833432436, -0.25497967, -0.490281105, 0.370414376, 0.916143417, 0.153212875, 0.410101652, -0.309299707, 0.857991934)
  1064. WedgePart52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1065. WedgePart52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1066. WedgePart52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1067. WedgePart52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. WedgePart52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. WedgePart52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. WedgePart52.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1071. WedgePart52.Position = Vector3.new(59.037838, 6.96296692, -21.6377354)
  1072. WedgePart52.Orientation = Vector3.new(-8.80999947, -29.7399998, 22.0100002)
  1073. WedgePart52.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1074. WedgePart53.Parent = mas
  1075. WedgePart53.Material = Enum.Material.Grass
  1076. WedgePart53.BrickColor = BrickColor.new("Earth green")
  1077. WedgePart53.Rotation = Vector3.new(8.5, 31.4299984, 171.149994)
  1078. WedgePart53.Anchored = true
  1079. WedgePart53.Size = Vector3.new(0.200000003, 6.8569622, 1.72685194)
  1080. WedgePart53.CFrame = CFrame.new(-74.4900894, 4.78707886, 27.0995617, -0.843107641, -0.131324679, 0.521462619, 0.0760480538, -0.989093542, -0.126136929, 0.532340169, -0.0666907877, 0.843899488)
  1081. WedgePart53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1082. WedgePart53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1083. WedgePart53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1084. WedgePart53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. WedgePart53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. WedgePart53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. WedgePart53.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1088. WedgePart53.Position = Vector3.new(-74.4900894, 4.78707886, 27.0995617)
  1089. WedgePart53.Orientation = Vector3.new(7.25, 31.7099991, 175.599991)
  1090. WedgePart53.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1091. WedgePart54.Parent = mas
  1092. WedgePart54.Material = Enum.Material.Grass
  1093. WedgePart54.BrickColor = BrickColor.new("Earth green")
  1094. WedgePart54.Rotation = Vector3.new(89.7200012, 90, 0)
  1095. WedgePart54.Anchored = true
  1096. WedgePart54.Size = Vector3.new(0.200000003, 44.3574829, 28.0269661)
  1097. WedgePart54.CFrame = CFrame.new(-60.3922958, 1.48974252, 49.7242966, 4.43564012e-08, 2.20533855e-10, 1, 0.999987602, 0.00497179944, -4.43569483e-08, -0.00497179944, 0.999987602, 0)
  1098. WedgePart54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1099. WedgePart54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1100. WedgePart54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1101. WedgePart54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1102. WedgePart54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1103. WedgePart54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. WedgePart54.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1105. WedgePart54.Position = Vector3.new(-60.3922958, 1.48974252, 49.7242966)
  1106. WedgePart54.Orientation = Vector3.new(0, 90, 89.7200012)
  1107. WedgePart54.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1108. WedgePart55.Parent = mas
  1109. WedgePart55.Material = Enum.Material.Grass
  1110. WedgePart55.BrickColor = BrickColor.new("Earth green")
  1111. WedgePart55.Rotation = Vector3.new(-98.1299973, -85.2999954, -98.159996)
  1112. WedgePart55.Anchored = true
  1113. WedgePart55.Size = Vector3.new(0.200000003, 12.9571552, 1.0545826)
  1114. WedgePart55.CFrame = CFrame.new(11.5930519, 7.77947235, 27.6463203, -0.0116270818, 0.081116125, -0.996636868, -5.88542775e-07, 0.99670434, 0.0811216086, 0.999932468, 0.000943794148, -0.0115887132)
  1115. WedgePart55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1116. WedgePart55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1117. WedgePart55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1118. WedgePart55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1119. WedgePart55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1120. WedgePart55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1121. WedgePart55.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1122. WedgePart55.Position = Vector3.new(11.5930519, 7.77947235, 27.6463203)
  1123. WedgePart55.Orientation = Vector3.new(-4.6500001, -90.6699982, 0)
  1124. WedgePart55.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1125. WedgePart56.Parent = mas
  1126. WedgePart56.Material = Enum.Material.Grass
  1127. WedgePart56.BrickColor = BrickColor.new("Earth green")
  1128. WedgePart56.Rotation = Vector3.new(-6.12999964, 16.25, 90)
  1129. WedgePart56.Anchored = true
  1130. WedgePart56.Size = Vector3.new(0.200000003, 32.8328972, 95.8180161)
  1131. WedgePart56.CFrame = CFrame.new(167.948044, 36.3470116, 67.3958893, 3.7252903e-08, -0.960026145, 0.279910237, 0.994287193, 0.0298782811, 0.102475673, -0.106742501, 0.278310895, 0.954541445)
  1132. WedgePart56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1133. WedgePart56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1134. WedgePart56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1135. WedgePart56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1136. WedgePart56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1137. WedgePart56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1138. WedgePart56.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1139. WedgePart56.Position = Vector3.new(167.948044, 36.3470116, 67.3958893)
  1140. WedgePart56.Orientation = Vector3.new(-5.87999964, 16.3400002, 88.2799988)
  1141. WedgePart56.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1142. Part57.Parent = mas
  1143. Part57.Material = Enum.Material.Grass
  1144. Part57.BrickColor = BrickColor.new("Earth green")
  1145. Part57.Anchored = true
  1146. Part57.Size = Vector3.new(1, 1, 1)
  1147. Part57.CFrame = CFrame.new(69.6211777, 0.500005722, -56.0967178, 0.99999994, 0, 0, 0, 0.99999994, 7.4505806e-09, 0, 7.4505806e-09, 0.999999881)
  1148. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1149. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1150. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1151. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1152. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1153. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1154. Part57.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1155. Part57.Position = Vector3.new(69.6211777, 0.500005722, -56.0967178)
  1156. Part57.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1157. WedgePart58.Parent = mas
  1158. WedgePart58.Material = Enum.Material.Grass
  1159. WedgePart58.BrickColor = BrickColor.new("Earth green")
  1160. WedgePart58.Rotation = Vector3.new(-7.98000002, 64.409996, 143.059998)
  1161. WedgePart58.Anchored = true
  1162. WedgePart58.Size = Vector3.new(0.200000003, 6.66950417, 29.6397991)
  1163. WedgePart58.CFrame = CFrame.new(-89.9654694, 9.9304781, 7.93695593, -0.345274299, -0.25961563, 0.901878834, 0.695218503, -0.716293037, 0.0599639192, 0.630441904, 0.647706807, 0.427807093)
  1164. WedgePart58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1165. WedgePart58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1166. WedgePart58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1167. WedgePart58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1168. WedgePart58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1169. WedgePart58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1170. WedgePart58.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1171. WedgePart58.Position = Vector3.new(-89.9654694, 9.9304781, 7.93695593)
  1172. WedgePart58.Orientation = Vector3.new(-3.43999982, 64.6199951, 135.860001)
  1173. WedgePart58.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1174. WedgePart59.Parent = mas
  1175. WedgePart59.Material = Enum.Material.Grass
  1176. WedgePart59.BrickColor = BrickColor.new("Earth green")
  1177. WedgePart59.Rotation = Vector3.new(81.8699951, 85.2999954, -81.8399963)
  1178. WedgePart59.Anchored = true
  1179. WedgePart59.Size = Vector3.new(0.200000003, 12.9571552, 85.2356186)
  1180. WedgePart59.CFrame = CFrame.new(-31.4069443, 11.2794724, 27.1463242, 0.0116270818, 0.081116125, 0.996636868, 5.88542775e-07, 0.99670434, -0.0811216086, -0.999932468, 0.000943794148, 0.0115887132)
  1181. WedgePart59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1182. WedgePart59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1183. WedgePart59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1184. WedgePart59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1185. WedgePart59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1186. WedgePart59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1187. WedgePart59.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1188. WedgePart59.Position = Vector3.new(-31.4069443, 11.2794724, 27.1463242)
  1189. WedgePart59.Orientation = Vector3.new(4.6500001, 89.3299942, 0)
  1190. WedgePart59.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1191. WedgePart60.Parent = mas
  1192. WedgePart60.Material = Enum.Material.Grass
  1193. WedgePart60.BrickColor = BrickColor.new("Earth green")
  1194. WedgePart60.Rotation = Vector3.new(-26.5, 58.0200005, -157.080002)
  1195. WedgePart60.Anchored = true
  1196. WedgePart60.Size = Vector3.new(0.200000003, 12.6319666, 55.2517738)
  1197. WedgePart60.CFrame = CFrame.new(-13.1910677, 0.889739931, 13.8120937, -0.487772554, 0.206248939, 0.848256648, -7.54968994e-07, -0.971689701, 0.236260608, 0.8729707, 0.115240797, 0.473963737)
  1198. WedgePart60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1199. WedgePart60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1200. WedgePart60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1201. WedgePart60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1202. WedgePart60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1203. WedgePart60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1204. WedgePart60.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1205. WedgePart60.Position = Vector3.new(-13.1910677, 0.889739931, 13.8120937)
  1206. WedgePart60.Orientation = Vector3.new(-13.6700001, 60.8099976, -180)
  1207. WedgePart60.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1208. WedgePart61.Parent = mas
  1209. WedgePart61.Material = Enum.Material.Grass
  1210. WedgePart61.BrickColor = BrickColor.new("Earth green")
  1211. WedgePart61.Rotation = Vector3.new(153.5, -58.0200005, -22.9200001)
  1212. WedgePart61.Anchored = true
  1213. WedgePart61.Size = Vector3.new(0.200000003, 12.6319666, 3.07138729)
  1214. WedgePart61.CFrame = CFrame.new(11.5454369, 7.77947235, 27.633625, 0.487772554, 0.206248939, -0.848256648, 7.54968994e-07, -0.971689701, -0.236260608, -0.8729707, 0.115240797, -0.473963737)
  1215. WedgePart61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1216. WedgePart61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1217. WedgePart61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1218. WedgePart61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1219. WedgePart61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1220. WedgePart61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1221. WedgePart61.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1222. WedgePart61.Position = Vector3.new(11.5454369, 7.77947235, 27.633625)
  1223. WedgePart61.Orientation = Vector3.new(13.6700001, -119.189995, 180)
  1224. WedgePart61.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1225. WedgePart62.Parent = mas
  1226. WedgePart62.Material = Enum.Material.Grass
  1227. WedgePart62.BrickColor = BrickColor.new("Earth green")
  1228. WedgePart62.Rotation = Vector3.new(11.5900002, 60.7199974, 51.0599976)
  1229. WedgePart62.Anchored = true
  1230. WedgePart62.Size = Vector3.new(0.200000003, 17.4250374, 44.2873268)
  1231. WedgePart62.CFrame = CFrame.new(-45.4095573, 16.412796, -12.558651, 0.307388067, -0.380423129, 0.872233152, 0.872107983, 0.479341924, -0.098279804, -0.380709946, 0.790891528, 0.479114026)
  1232. WedgePart62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1233. WedgePart62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1234. WedgePart62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1235. WedgePart62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1236. WedgePart62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1237. WedgePart62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1238. WedgePart62.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1239. WedgePart62.Position = Vector3.new(-45.4095573, 16.412796, -12.558651)
  1240. WedgePart62.Orientation = Vector3.new(5.63999987, 61.2199974, 61.2099991)
  1241. WedgePart62.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1242. WedgePart63.Parent = mas
  1243. WedgePart63.Material = Enum.Material.Grass
  1244. WedgePart63.BrickColor = BrickColor.new("Earth green")
  1245. WedgePart63.Rotation = Vector3.new(17.1000004, 83.3699951, -116)
  1246. WedgePart63.Anchored = true
  1247. WedgePart63.Size = Vector3.new(0.200000003, 8.38572121, 20.2652264)
  1248. WedgePart63.CFrame = CFrame.new(21.1161232, 1.40129817, 11.918457, -0.0506207161, 0.103787467, 0.993310452, -0.987104595, -0.15643318, -0.0339593031, 0.151862174, -0.982220352, 0.110367842)
  1249. WedgePart63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1250. WedgePart63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1251. WedgePart63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1252. WedgePart63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1253. WedgePart63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1254. WedgePart63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1255. WedgePart63.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1256. WedgePart63.Position = Vector3.new(21.1161232, 1.40129817, 11.918457)
  1257. WedgePart63.Orientation = Vector3.new(1.94999993, 83.659996, -99.0099945)
  1258. WedgePart63.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1259. WedgePart64.Parent = mas
  1260. WedgePart64.Material = Enum.Material.Grass
  1261. WedgePart64.BrickColor = BrickColor.new("Earth green")
  1262. WedgePart64.Rotation = Vector3.new(-171.5, -31.4299984, 8.84999943)
  1263. WedgePart64.Anchored = true
  1264. WedgePart64.Size = Vector3.new(0.200000003, 6.8569622, 52.019989)
  1265. WedgePart64.CFrame = CFrame.new(-60.4766083, 1.39734864, 49.7780266, 0.843107641, -0.131324679, -0.521462619, -0.0760480538, -0.989093542, 0.126136929, -0.532340169, -0.0666907877, -0.843899488)
  1266. WedgePart64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1267. WedgePart64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1268. WedgePart64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1269. WedgePart64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1270. WedgePart64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1271. WedgePart64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1272. WedgePart64.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1273. WedgePart64.Position = Vector3.new(-60.4766083, 1.39734864, 49.7780266)
  1274. WedgePart64.Orientation = Vector3.new(-7.25, -148.289993, -175.599991)
  1275. WedgePart64.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1276. WedgePart65.Parent = mas
  1277. WedgePart65.Material = Enum.Material.Grass
  1278. WedgePart65.BrickColor = BrickColor.new("Earth green")
  1279. WedgePart65.Rotation = Vector3.new(-33.6899986, 82.909996, 128.410004)
  1280. WedgePart65.Anchored = true
  1281. WedgePart65.Size = Vector3.new(0.200000003, 28.929882, 36.1945839)
  1282. WedgePart65.CFrame = CFrame.new(-73.9317398, 14.4006062, 4.69380569, -0.0766554847, -0.0966768786, 0.992359519, 0.993974149, -0.085624218, 0.0684385896, 0.0783535913, 0.991625905, 0.102657884)
  1283. WedgePart65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1284. WedgePart65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1285. WedgePart65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1286. WedgePart65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1287. WedgePart65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1288. WedgePart65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1289. WedgePart65.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1290. WedgePart65.Position = Vector3.new(-73.9317398, 14.4006062, 4.69380569)
  1291. WedgePart65.Orientation = Vector3.new(-3.91999984, 84.0899963, 94.9199982)
  1292. WedgePart65.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1293. Part66.Parent = mas
  1294. Part66.Material = Enum.Material.Grass
  1295. Part66.BrickColor = BrickColor.new("Earth green")
  1296. Part66.Anchored = true
  1297. Part66.Size = Vector3.new(1, 1, 1)
  1298. Part66.CFrame = CFrame.new(11.5942154, 1.27947235, 27.5463238, 0.999999881, -4.47034836e-08, -5.96046448e-08, 1.49011612e-08, 0.999999881, 3.7252903e-08, 0, 2.98023224e-08, 0.999999762)
  1299. Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1300. Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1301. Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1302. Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1303. Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1304. Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1305. Part66.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1306. Part66.Position = Vector3.new(11.5942154, 1.27947235, 27.5463238)
  1307. Part66.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1308. WedgePart67.Parent = mas
  1309. WedgePart67.Material = Enum.Material.Grass
  1310. WedgePart67.BrickColor = BrickColor.new("Earth green")
  1311. WedgePart67.Rotation = Vector3.new(99.4599991, -85.9499969, -1.50999999)
  1312. WedgePart67.Anchored = true
  1313. WedgePart67.Size = Vector3.new(0.200000003, 45.8702965, 58.2034378)
  1314. WedgePart67.CFrame = CFrame.new(-17.3852444, 7.79181623, 49.7057991, 0.070528999, 0.00186096877, -0.997508049, -0.979257107, -0.190294743, -0.0695935935, -0.189950034, 0.981725216, -0.0115989316)
  1315. WedgePart67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. WedgePart67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. WedgePart67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1318. WedgePart67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1319. WedgePart67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1320. WedgePart67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1321. WedgePart67.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1322. WedgePart67.Position = Vector3.new(-17.3852444, 7.79181623, 49.7057991)
  1323. WedgePart67.Orientation = Vector3.new(3.99000001, -90.6699982, -101)
  1324. WedgePart67.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1325. WedgePart68.Parent = mas
  1326. WedgePart68.Material = Enum.Material.Grass
  1327. WedgePart68.BrickColor = BrickColor.new("Earth green")
  1328. WedgePart68.Rotation = Vector3.new(29.9699993, 64.4499969, 69.7799988)
  1329. WedgePart68.Anchored = true
  1330. WedgePart68.Size = Vector3.new(0.200000003, 13.6884718, 10.7087355)
  1331. WedgePart68.CFrame = CFrame.new(8.54568958, 4.40313911, 6.68175793, 0.149041519, -0.404740453, 0.902203918, 0.968648612, -0.123639062, -0.215484083, 0.19876276, 0.906034648, 0.373623878)
  1332. WedgePart68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1333. WedgePart68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1334. WedgePart68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. WedgePart68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. WedgePart68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. WedgePart68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1338. WedgePart68.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1339. WedgePart68.Position = Vector3.new(8.54568958, 4.40313911, 6.68175793)
  1340. WedgePart68.Orientation = Vector3.new(12.4399996, 67.5, 97.2699966)
  1341. WedgePart68.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1342. WedgePart69.Parent = mas
  1343. WedgePart69.Material = Enum.Material.Grass
  1344. WedgePart69.BrickColor = BrickColor.new("Earth green")
  1345. WedgePart69.Rotation = Vector3.new(8.5, 31.4299984, -36.7299995)
  1346. WedgePart69.Anchored = true
  1347. WedgePart69.Size = Vector3.new(0.200000003, 38.1840553, 23.9995232)
  1348. WedgePart69.CFrame = CFrame.new(-58.3373985, 22.7265034, 32.9961586, 0.68386817, 0.510295033, 0.521462619, -0.5296911, 0.838759065, -0.126136929, -0.501748502, -0.189953089, 0.843899488)
  1349. WedgePart69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1350. WedgePart69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1351. WedgePart69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1352. WedgePart69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1353. WedgePart69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1354. WedgePart69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1355. WedgePart69.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1356. WedgePart69.Position = Vector3.new(-58.3373985, 22.7265034, 32.9961586)
  1357. WedgePart69.Orientation = Vector3.new(7.25, 31.7099991, -32.2700005)
  1358. WedgePart69.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1359. WedgePart70.Parent = mas
  1360. WedgePart70.Material = Enum.Material.Grass
  1361. WedgePart70.BrickColor = BrickColor.new("Earth green")
  1362. WedgePart70.Rotation = Vector3.new(128.660004, 83.8099976, -91.8600006)
  1363. WedgePart70.Anchored = true
  1364. WedgePart70.Size = Vector3.new(0.200000003, 9.56849003, 19.2014389)
  1365. WedgePart70.CFrame = CFrame.new(-67.4397583, 11.559927, 18.6215839, -0.00349319028, 0.107837431, 0.99416244, 0.599233627, 0.79612869, -0.0842510536, -0.800566614, 0.595441222, -0.0674008429)
  1366. WedgePart70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1367. WedgePart70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1368. WedgePart70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1369. WedgePart70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1370. WedgePart70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1371. WedgePart70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1372. WedgePart70.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1373. WedgePart70.Position = Vector3.new(-67.4397583, 11.559927, 18.6215839)
  1374. WedgePart70.Orientation = Vector3.new(4.82999992, 93.8799973, 36.9699974)
  1375. WedgePart70.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1376. WedgePart71.Parent = mas
  1377. WedgePart71.Material = Enum.Material.Grass
  1378. WedgePart71.BrickColor = BrickColor.new("Earth green")
  1379. WedgePart71.Rotation = Vector3.new(-178.419998, 0, 76.3499985)
  1380. WedgePart71.Anchored = true
  1381. WedgePart71.Size = Vector3.new(0.200000003, 19.5519657, 36.6867905)
  1382. WedgePart71.CFrame = CFrame.new(120.621628, 27.6493149, 40.1824875, 0.235932902, -0.971769333, -1.1920929e-07, -0.971401215, -0.23584348, 0.0275629908, -0.0267850161, -0.00650310516, -0.999620378)
  1383. WedgePart71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1384. WedgePart71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1385. WedgePart71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1386. WedgePart71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1387. WedgePart71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1388. WedgePart71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1389. WedgePart71.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1390. WedgePart71.Position = Vector3.new(120.621628, 27.6493149, 40.1824875)
  1391. WedgePart71.Orientation = Vector3.new(-1.57999992, -180, -103.649994)
  1392. WedgePart71.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1393. Part72.Parent = mas
  1394. Part72.Material = Enum.Material.Grass
  1395. Part72.BrickColor = BrickColor.new("Earth green")
  1396. Part72.Anchored = true
  1397. Part72.Size = Vector3.new(1, 1, 1)
  1398. Part72.CFrame = CFrame.new(-57.3788109, 14.5000076, 20.9032803, 0.99999994, 0, 0, 0, 0.99999994, 7.4505806e-09, 0, 7.4505806e-09, 0.999999881)
  1399. Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1400. Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1401. Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1402. Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1403. Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1404. Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1405. Part72.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1406. Part72.Position = Vector3.new(-57.3788109, 14.5000076, 20.9032803)
  1407. Part72.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1408. WedgePart73.Parent = mas
  1409. WedgePart73.Material = Enum.Material.Grass
  1410. WedgePart73.BrickColor = BrickColor.new("Earth green")
  1411. WedgePart73.Rotation = Vector3.new(-163.929993, 51.4699974, 130.660004)
  1412. WedgePart73.Anchored = true
  1413. WedgePart73.Size = Vector3.new(0.200000003, 39.0172844, 28.6457195)
  1414. WedgePart73.CFrame = CFrame.new(-44.432888, 19.3309612, 55.6548157, -0.40587762, -0.472519755, 0.782296956, -0.587807119, 0.790407836, 0.172448024, -0.69981873, -0.389846921, -0.59855926)
  1415. WedgePart73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1416. WedgePart73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1417. WedgePart73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1418. WedgePart73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1419. WedgePart73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1420. WedgePart73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1421. WedgePart73.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1422. WedgePart73.Position = Vector3.new(-44.432888, 19.3309612, 55.6548157)
  1423. WedgePart73.Orientation = Vector3.new(-9.92999935, 127.419998, -36.6399994)
  1424. WedgePart73.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1425. WedgePart74.Parent = mas
  1426. WedgePart74.Material = Enum.Material.Grass
  1427. WedgePart74.BrickColor = BrickColor.new("Earth green")
  1428. WedgePart74.Rotation = Vector3.new(16.0699997, -51.4699974, 49.3400002)
  1429. WedgePart74.Anchored = true
  1430. WedgePart74.Size = Vector3.new(0.200000003, 39.0172844, 45.4604416)
  1431. WedgePart74.CFrame = CFrame.new(-15.4463739, 25.7206917, 33.4763527, 0.40587762, -0.472519755, -0.782296956, 0.587807119, 0.790407836, -0.172448024, 0.69981873, -0.389846921, 0.59855926)
  1432. WedgePart74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1433. WedgePart74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1434. WedgePart74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1435. WedgePart74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1436. WedgePart74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1437. WedgePart74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1438. WedgePart74.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1439. WedgePart74.Position = Vector3.new(-15.4463739, 25.7206917, 33.4763527)
  1440. WedgePart74.Orientation = Vector3.new(9.92999935, -52.579998, 36.6399994)
  1441. WedgePart74.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1442. WedgePart75.Parent = mas
  1443. WedgePart75.Material = Enum.Material.Grass
  1444. WedgePart75.BrickColor = BrickColor.new("Earth green")
  1445. WedgePart75.Rotation = Vector3.new(-98.1299973, -85.2999954, 90)
  1446. WedgePart75.Anchored = true
  1447. WedgePart75.Size = Vector3.new(0.200000003, 7.04728222, 85.710762)
  1448. WedgePart75.CFrame = CFrame.new(-31.4057808, 1.29361629, 27.645319, -6.34336494e-09, -0.0819451883, -0.996636868, -0.141420364, -0.986620307, 0.0811216086, -0.989949644, 0.140944749, -0.0115887132)
  1449. WedgePart75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1450. WedgePart75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1451. WedgePart75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1452. WedgePart75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1453. WedgePart75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1454. WedgePart75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1455. WedgePart75.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1456. WedgePart75.Position = Vector3.new(-31.4057808, 1.29361629, 27.645319)
  1457. WedgePart75.Orientation = Vector3.new(-4.6500001, -90.6699982, -171.839996)
  1458. WedgePart75.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1459. WedgePart76.Parent = mas
  1460. WedgePart76.Material = Enum.Material.Grass
  1461. WedgePart76.BrickColor = BrickColor.new("Earth green")
  1462. WedgePart76.Rotation = Vector3.new(-11.3099995, 9.38999939, 177.050003)
  1463. WedgePart76.Anchored = true
  1464. WedgePart76.Size = Vector3.new(0.200000003, 3.77043033, 95.5417099)
  1465. WedgePart76.CFrame = CFrame.new(273.699524, 75.9547882, -35.8998795, -0.985286593, -0.0507831089, 0.163190216, 0.0824355185, -0.977633834, 0.193487436, 0.149714202, 0.20409295, 0.967435658)
  1466. WedgePart76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1467. WedgePart76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1468. WedgePart76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1469. WedgePart76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1470. WedgePart76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1471. WedgePart76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1472. WedgePart76.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1473. WedgePart76.Position = Vector3.new(273.699524, 75.9547882, -35.8998795)
  1474. WedgePart76.Orientation = Vector3.new(-11.1599998, 9.56999969, 175.179993)
  1475. WedgePart76.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1476. WedgePart77.Parent = mas
  1477. WedgePart77.Material = Enum.Material.Grass
  1478. WedgePart77.BrickColor = BrickColor.new("Earth green")
  1479. WedgePart77.Rotation = Vector3.new(-0.799999952, -6.73000002, 77.4000015)
  1480. WedgePart77.Anchored = true
  1481. WedgePart77.Size = Vector3.new(0.200000003, 33.9574318, 30.8461723)
  1482. WedgePart77.CFrame = CFrame.new(-56.1639557, 4.29212284, 13.2235975, 0.216671899, -0.969180107, -0.117230453, 0.976170361, 0.216566414, 0.0137918452, 0.0120213944, -0.117425203, 0.993008971)
  1483. WedgePart77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1484. WedgePart77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1485. WedgePart77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1486. WedgePart77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1487. WedgePart77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1488. WedgePart77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1489. WedgePart77.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1490. WedgePart77.Position = Vector3.new(-56.1639557, 4.29212284, 13.2235975)
  1491. WedgePart77.Orientation = Vector3.new(-0.789999962, -6.73000002, 77.4899979)
  1492. WedgePart77.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1493. WedgePart78.Parent = mas
  1494. WedgePart78.Material = Enum.Material.Grass
  1495. WedgePart78.BrickColor = BrickColor.new("Earth green")
  1496. WedgePart78.Rotation = Vector3.new(-150.029999, -64.4499969, 110.220001)
  1497. WedgePart78.Anchored = true
  1498. WedgePart78.Size = Vector3.new(0.200000003, 13.6884718, 17.1355038)
  1499. WedgePart78.CFrame = CFrame.new(21.1062813, 1.40314376, 11.8833942, -0.149041519, -0.404740453, -0.902203918, -0.968648612, -0.123639062, 0.215484083, -0.19876276, 0.906034648, -0.373623878)
  1500. WedgePart78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1501. WedgePart78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1502. WedgePart78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1503. WedgePart78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1504. WedgePart78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1505. WedgePart78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1506. WedgePart78.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1507. WedgePart78.Position = Vector3.new(21.1062813, 1.40314376, 11.8833942)
  1508. WedgePart78.Orientation = Vector3.new(-12.4399996, -112.5, -97.2699966)
  1509. WedgePart78.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1510. Part79.Parent = mas
  1511. Part79.Material = Enum.Material.Grass
  1512. Part79.BrickColor = BrickColor.new("Earth green")
  1513. Part79.Anchored = true
  1514. Part79.Size = Vector3.new(1, 1, 1)
  1515. Part79.CFrame = CFrame.new(-42.4057884, 37.2794724, 39.5463333, 0.99999994, 0, 0, 0, 0.99999994, 7.4505806e-09, 0, 7.4505806e-09, 0.999999881)
  1516. Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1517. Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1518. Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1519. Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1520. Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1521. Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1522. Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1523. Part79.Position = Vector3.new(-42.4057884, 37.2794724, 39.5463333)
  1524. Part79.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1525. Part80.Parent = mas
  1526. Part80.Material = Enum.Material.Grass
  1527. Part80.BrickColor = BrickColor.new("Earth green")
  1528. Part80.Anchored = true
  1529. Part80.Size = Vector3.new(1, 1, 1)
  1530. Part80.CFrame = CFrame.new(11.5942135, 14.2794724, 27.5463314, 0.99999994, 0, 0, 0, 0.99999994, 7.4505806e-09, 0, 7.4505806e-09, 0.999999881)
  1531. Part80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1532. Part80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1533. Part80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1534. Part80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1535. Part80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1536. Part80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1537. Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1538. Part80.Position = Vector3.new(11.5942135, 14.2794724, 27.5463314)
  1539. Part80.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1540. Part81.Parent = mas
  1541. Part81.Material = Enum.Material.Grass
  1542. Part81.BrickColor = BrickColor.new("Earth green")
  1543. Part81.Anchored = true
  1544. Part81.Size = Vector3.new(1, 1, 1)
  1545. Part81.CFrame = CFrame.new(-46.3788109, 1.50001144, 71.9032593, 0.999999881, -4.47034836e-08, -5.96046448e-08, 1.49011612e-08, 0.999999881, 3.7252903e-08, 0, 2.98023224e-08, 0.999999762)
  1546. Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1547. Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1548. Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1549. Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1550. Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1551. Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1552. Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1553. Part81.Position = Vector3.new(-46.3788109, 1.50001144, 71.9032593)
  1554. Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1555. WedgePart82.Parent = mas
  1556. WedgePart82.Material = Enum.Material.Grass
  1557. WedgePart82.BrickColor = BrickColor.new("Earth green")
  1558. WedgePart82.Rotation = Vector3.new(71.5699997, 77.6999969, 122.379997)
  1559. WedgePart82.Anchored = true
  1560. WedgePart82.Size = Vector3.new(0.200000003, 11.6855402, 4.32324123)
  1561. WedgePart82.CFrame = CFrame.new(9.54918194, 8.4770689, 16.298296, -0.114115104, -0.179946348, 0.977034807, -0.2293455, -0.952122867, -0.202145129, 0.966632485, -0.247146353, 0.0673817098)
  1562. WedgePart82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1563. WedgePart82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1564. WedgePart82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1565. WedgePart82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1566. WedgePart82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1567. WedgePart82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1568. WedgePart82.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1569. WedgePart82.Position = Vector3.new(9.54918194, 8.4770689, 16.298296)
  1570. WedgePart82.Orientation = Vector3.new(11.6599998, 86.0499954, -166.459991)
  1571. WedgePart82.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1572. WedgePart83.Parent = mas
  1573. WedgePart83.Material = Enum.Material.Grass
  1574. WedgePart83.BrickColor = BrickColor.new("Earth green")
  1575. WedgePart83.Rotation = Vector3.new(163.559998, 57.2799988, -59.4899979)
  1576. WedgePart83.Anchored = true
  1577. WedgePart83.Size = Vector3.new(0.200000003, 24.8979378, 32.5744286)
  1578. WedgePart83.CFrame = CFrame.new(-9.90626144, 12.4052887, 6.88668633, 0.274429232, 0.465650737, 0.841342807, 0.947190642, -0.281832308, -0.152971432, 0.165886372, 0.838891864, -0.518403113)
  1579. WedgePart83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1580. WedgePart83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1581. WedgePart83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1582. WedgePart83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1583. WedgePart83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1584. WedgePart83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1585. WedgePart83.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1586. WedgePart83.Position = Vector3.new(-9.90626144, 12.4052887, 6.88668633)
  1587. WedgePart83.Orientation = Vector3.new(8.80000019, 121.639999, 106.57)
  1588. WedgePart83.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1589. WedgePart84.Parent = mas
  1590. WedgePart84.Material = Enum.Material.Grass
  1591. WedgePart84.BrickColor = BrickColor.new("Earth green")
  1592. WedgePart84.Rotation = Vector3.new(136.389999, 79.3499985, 90)
  1593. WedgePart84.Anchored = true
  1594. WedgePart84.Size = Vector3.new(0.200000003, 18.8508911, 72.3514099)
  1595. WedgePart84.CFrame = CFrame.new(-103.689407, 11.4275923, -62.9793854, 5.05904048e-08, -0.184812665, 0.98277384, -0.724088907, -0.677825809, -0.127466485, 0.689706802, -0.711615622, -0.133820802)
  1596. WedgePart84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1597. WedgePart84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1598. WedgePart84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1599. WedgePart84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1600. WedgePart84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1601. WedgePart84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1602. WedgePart84.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1603. WedgePart84.Position = Vector3.new(-103.689407, 11.4275923, -62.9793854)
  1604. WedgePart84.Orientation = Vector3.new(7.31999969, 97.75, -133.110001)
  1605. WedgePart84.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1606. WedgePart85.Parent = mas
  1607. WedgePart85.Material = Enum.Material.Grass
  1608. WedgePart85.BrickColor = BrickColor.new("Earth green")
  1609. WedgePart85.Rotation = Vector3.new(-166.12999, -35.8600006, 80.3799973)
  1610. WedgePart85.Anchored = true
  1611. WedgePart85.Size = Vector3.new(0.200000003, 5.88019848, 39.987114)
  1612. WedgePart85.CFrame = CFrame.new(55.0741386, 3.40663266, 7.16849661, 0.135481939, -0.799089432, -0.585748017, -0.933720112, -0.30071032, 0.194268227, -0.331378192, 0.520604849, -0.786866605)
  1613. WedgePart85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1614. WedgePart85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1615. WedgePart85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1616. WedgePart85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1617. WedgePart85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1618. WedgePart85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1619. WedgePart85.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1620. WedgePart85.Position = Vector3.new(55.0741386, 3.40663266, 7.16849661)
  1621. WedgePart85.Orientation = Vector3.new(-11.1999998, -143.339996, -107.849998)
  1622. WedgePart85.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1623. WedgePart86.Parent = mas
  1624. WedgePart86.Material = Enum.Material.Grass
  1625. WedgePart86.BrickColor = BrickColor.new("Earth green")
  1626. WedgePart86.Rotation = Vector3.new(0, -0.370000005, 70.5800018)
  1627. WedgePart86.Anchored = true
  1628. WedgePart86.Size = Vector3.new(0.200000003, 9.02396488, 17.1519833)
  1629. WedgePart86.CFrame = CFrame.new(65.2773514, 1.90569067, -47.5485725, 0.332440406, -0.943102241, -0.00645148009, 0.94312185, 0.33244732, 4.92208869e-08, 0.00214473088, -0.00608454831, 0.999979198)
  1630. WedgePart86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1631. WedgePart86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1632. WedgePart86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1633. WedgePart86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1634. WedgePart86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1635. WedgePart86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1636. WedgePart86.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1637. WedgePart86.Position = Vector3.new(65.2773514, 1.90569067, -47.5485725)
  1638. WedgePart86.Orientation = Vector3.new(0, -0.370000005, 70.5800018)
  1639. WedgePart86.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1640. WedgePart87.Parent = mas
  1641. WedgePart87.Material = Enum.Material.Grass
  1642. WedgePart87.BrickColor = BrickColor.new("Earth green")
  1643. WedgePart87.Rotation = Vector3.new(23.0499992, -41.3799973, -51.2099991)
  1644. WedgePart87.Anchored = true
  1645. WedgePart87.Size = Vector3.new(0.200000003, 5.81323338, 14.2199259)
  1646. WedgePart87.CFrame = CFrame.new(51.1681786, 9.41206932, -7.58914185, 0.470020711, 0.584887147, -0.66105032, -0.879393697, 0.37463069, -0.293800116, 0.0758097172, 0.719415605, 0.690430284)
  1647. WedgePart87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1648. WedgePart87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1649. WedgePart87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1650. WedgePart87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1651. WedgePart87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1652. WedgePart87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1653. WedgePart87.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1654. WedgePart87.Position = Vector3.new(51.1681786, 9.41206932, -7.58914185)
  1655. WedgePart87.Orientation = Vector3.new(17.0900002, -43.75, -66.9300003)
  1656. WedgePart87.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1657. Part88.Parent = mas
  1658. Part88.Material = Enum.Material.Grass
  1659. Part88.BrickColor = BrickColor.new("Earth green")
  1660. Part88.Anchored = true
  1661. Part88.Size = Vector3.new(1, 1, 1)
  1662. Part88.CFrame = CFrame.new(-69.8788147, 0.500001907, -74.5967102, 0.99999994, 0, 0, 0, 0.99999994, 7.4505806e-09, 0, 7.4505806e-09, 0.999999881)
  1663. Part88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1664. Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1665. Part88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1666. Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1667. Part88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1668. Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1669. Part88.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1670. Part88.Position = Vector3.new(-69.8788147, 0.500001907, -74.5967102)
  1671. Part88.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1672. WedgePart89.Parent = mas
  1673. WedgePart89.Material = Enum.Material.Grass
  1674. WedgePart89.BrickColor = BrickColor.new("Earth green")
  1675. WedgePart89.Rotation = Vector3.new(40.0999985, -53.0299988, -45.579998)
  1676. WedgePart89.Anchored = true
  1677. WedgePart89.Size = Vector3.new(0.200000003, 1.49559808, 5.81061172)
  1678. WedgePart89.CFrame = CFrame.new(46.1632652, 7.40935516, 1.40003395, 0.42089051, 0.429553002, -0.798958778, -0.90653336, 0.167745188, -0.387373954, -0.0323762298, 0.88732487, 0.460006565)
  1679. WedgePart89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1680. WedgePart89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1681. WedgePart89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1682. WedgePart89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1683. WedgePart89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1684. WedgePart89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1685. WedgePart89.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1686. WedgePart89.Position = Vector3.new(46.1632652, 7.40935516, 1.40003395)
  1687. WedgePart89.Orientation = Vector3.new(22.789999, -60.0699997, -79.5199966)
  1688. WedgePart89.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1689. WedgePart90.Parent = mas
  1690. WedgePart90.Material = Enum.Material.Grass
  1691. WedgePart90.BrickColor = BrickColor.new("Earth green")
  1692. WedgePart90.Rotation = Vector3.new(166.449997, 19.9599991, -49.9500008)
  1693. WedgePart90.Anchored = true
  1694. WedgePart90.Size = Vector3.new(0.200000003, 5.47950411, 17.7475357)
  1695. WedgePart90.CFrame = CFrame.new(59.0606995, 6.92044258, -21.6001377, 0.604781032, 0.719551682, 0.341298729, 0.795658767, -0.564306676, -0.220192775, 0.0341571271, 0.404725701, -0.913799644)
  1696. WedgePart90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1697. WedgePart90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1698. WedgePart90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1699. WedgePart90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1700. WedgePart90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1701. WedgePart90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1702. WedgePart90.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1703. WedgePart90.Position = Vector3.new(59.0606995, 6.92044258, -21.6001377)
  1704. WedgePart90.Orientation = Vector3.new(12.7199993, 159.519989, 125.349998)
  1705. WedgePart90.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1706. WedgePart91.Parent = mas
  1707. WedgePart91.Material = Enum.Material.Grass
  1708. WedgePart91.BrickColor = BrickColor.new("Earth green")
  1709. WedgePart91.Rotation = Vector3.new(-169.589996, 11.8199997, 61.3799973)
  1710. WedgePart91.Anchored = true
  1711. WedgePart91.Size = Vector3.new(0.200000003, 48.0005455, 13.8732824)
  1712. WedgePart91.CFrame = CFrame.new(189.544907, 40.2583733, 30.0789661, 0.468811125, -0.85920763, 0.204885632, -0.881116092, -0.438600868, 0.176819205, -0.0620614588, -0.263422906, -0.962682068)
  1713. WedgePart91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1714. WedgePart91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1715. WedgePart91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1716. WedgePart91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1717. WedgePart91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1718. WedgePart91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1719. WedgePart91.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1720. WedgePart91.Position = Vector3.new(189.544907, 40.2583733, 30.0789661)
  1721. WedgePart91.Orientation = Vector3.new(-10.1799994, 167.98999, -116.459999)
  1722. WedgePart91.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1723. WedgePart92.Parent = mas
  1724. WedgePart92.Material = Enum.Material.Grass
  1725. WedgePart92.BrickColor = BrickColor.new("Earth green")
  1726. WedgePart92.Rotation = Vector3.new(101.799995, 83.8099976, 156.679993)
  1727. WedgePart92.Anchored = true
  1728. WedgePart92.Size = Vector3.new(0.200000003, 19.7201347, 171.464066)
  1729. WedgePart92.CFrame = CFrame.new(-52.6993141, 11.4025431, -63.0282745, -0.099064447, -0.0427084081, 0.994164109, -0.974609196, -0.197448745, -0.1055981, 0.200806379, -0.979382515, -0.0220638551)
  1730. WedgePart92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1731. WedgePart92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1732. WedgePart92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1733. WedgePart92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1734. WedgePart92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1735. WedgePart92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1736. WedgePart92.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1737. WedgePart92.Position = Vector3.new(-52.6993141, 11.4025431, -63.0282745)
  1738. WedgePart92.Orientation = Vector3.new(6.05999994, 91.2699966, -101.449997)
  1739. WedgePart92.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1740. WedgePart93.Parent = mas
  1741. WedgePart93.Material = Enum.Material.Grass
  1742. WedgePart93.BrickColor = BrickColor.new("Earth green")
  1743. WedgePart93.Rotation = Vector3.new(99.4599991, -85.9499969, -1.50999999)
  1744. WedgePart93.Anchored = true
  1745. WedgePart93.Size = Vector3.new(0.200000003, 45.8702965, 58.2034378)
  1746. WedgePart93.CFrame = CFrame.new(-17.3852444, 7.79181623, 49.7057991, 0.070528999, 0.00186096877, -0.997508049, -0.979257107, -0.190294743, -0.0695935935, -0.189950034, 0.981725216, -0.0115989316)
  1747. WedgePart93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1748. WedgePart93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1749. WedgePart93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1750. WedgePart93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1751. WedgePart93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1752. WedgePart93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1753. WedgePart93.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1754. WedgePart93.Position = Vector3.new(-17.3852444, 7.79181623, 49.7057991)
  1755. WedgePart93.Orientation = Vector3.new(3.99000001, -90.6699982, -101)
  1756. WedgePart93.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1757. WedgePart94.Parent = mas
  1758. WedgePart94.Material = Enum.Material.Grass
  1759. WedgePart94.BrickColor = BrickColor.new("Earth green")
  1760. WedgePart94.Rotation = Vector3.new(-52.6199989, -70.4000015, 9.13000011)
  1761. WedgePart94.Anchored = true
  1762. WedgePart94.Size = Vector3.new(0.200000003, 23.709856, 13.5219345)
  1763. WedgePart94.CFrame = CFrame.new(-25.5331173, 10.9164572, 3.45613861, 0.331171006, -0.0532012358, -0.942069769, 0.835429966, 0.480638027, 0.266540438, 0.438614219, -0.875303805, 0.203619301)
  1764. WedgePart94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1765. WedgePart94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1766. WedgePart94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1767. WedgePart94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1768. WedgePart94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1769. WedgePart94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. WedgePart94.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1771. WedgePart94.Position = Vector3.new(-25.5331173, 10.9164572, 3.45613861)
  1772. WedgePart94.Orientation = Vector3.new(-15.46, -77.7999954, 60.0900002)
  1773. WedgePart94.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1774. WedgePart95.Parent = mas
  1775. WedgePart95.Material = Enum.Material.Grass
  1776. WedgePart95.BrickColor = BrickColor.new("Earth green")
  1777. WedgePart95.Rotation = Vector3.new(71.5699997, 72.0299988, 49.8699989)
  1778. WedgePart95.Anchored = true
  1779. WedgePart95.Size = Vector3.new(0.200000003, 19.1357117, 19.4634151)
  1780. WedgePart95.CFrame = CFrame.new(-22.3986893, 10.9176674, 13.8501225, 0.198836386, -0.235892922, 0.95121944, 0.823386967, -0.486179471, -0.292682886, 0.531505167, 0.84141767, 0.097560972)
  1781. WedgePart95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1782. WedgePart95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1783. WedgePart95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1784. WedgePart95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1785. WedgePart95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1786. WedgePart95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1787. WedgePart95.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1788. WedgePart95.Position = Vector3.new(-22.3986893, 10.9176674, 13.8501225)
  1789. WedgePart95.Orientation = Vector3.new(17.0200005, 84.1399994, 120.559998)
  1790. WedgePart95.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1791. WedgePart96.Parent = mas
  1792. WedgePart96.Material = Enum.Material.Grass
  1793. WedgePart96.BrickColor = BrickColor.new("Earth green")
  1794. WedgePart96.Rotation = Vector3.new(1.91999996, -8.88000011, -47.7000008)
  1795. WedgePart96.Anchored = true
  1796. WedgePart96.Size = Vector3.new(0.200000003, 51.5625916, 49.9980698)
  1797. WedgePart96.CFrame = CFrame.new(262.882263, 80.1544189, 58.6865082, 0.665002465, 0.730731726, -0.15428254, -0.742647767, 0.668867707, -0.0330547392, 0.0790402591, 0.136559039, 0.987473845)
  1798. WedgePart96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1799. WedgePart96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1800. WedgePart96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1801. WedgePart96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1802. WedgePart96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1803. WedgePart96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1804. WedgePart96.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1805. WedgePart96.Position = Vector3.new(262.882263, 80.1544189, 58.6865082)
  1806. WedgePart96.Orientation = Vector3.new(1.88999999, -8.88000011, -47.9899979)
  1807. WedgePart96.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1808. WedgePart97.Parent = mas
  1809. WedgePart97.Material = Enum.Material.Grass
  1810. WedgePart97.BrickColor = BrickColor.new("Earth green")
  1811. WedgePart97.Rotation = Vector3.new(-51.3400002, -83.8099976, -88.1399994)
  1812. WedgePart97.Anchored = true
  1813. WedgePart97.Size = Vector3.new(0.200000003, 9.56849003, 40.1450043)
  1814. WedgePart97.CFrame = CFrame.new(-37.9397583, 9.05992699, 16.6215839, 0.00349319028, 0.107837431, -0.99416244, -0.599233627, 0.79612869, 0.0842510536, 0.800566614, 0.595441222, 0.0674008429)
  1815. WedgePart97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1816. WedgePart97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1817. WedgePart97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1818. WedgePart97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1819. WedgePart97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1820. WedgePart97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1821. WedgePart97.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1822. WedgePart97.Position = Vector3.new(-37.9397583, 9.05992699, 16.6215839)
  1823. WedgePart97.Orientation = Vector3.new(-4.82999992, -86.1199951, -36.9699974)
  1824. WedgePart97.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1825. WedgePart98.Parent = mas
  1826. WedgePart98.Material = Enum.Material.Grass
  1827. WedgePart98.BrickColor = BrickColor.new("Earth green")
  1828. WedgePart98.Rotation = Vector3.new(-16.4400005, -57.2799988, -120.509995)
  1829. WedgePart98.Anchored = true
  1830. WedgePart98.Size = Vector3.new(0.200000003, 24.8979378, 85.0945969)
  1831. WedgePart98.CFrame = CFrame.new(39.5937386, 3.4052887, -23.6133137, -0.274429232, 0.465650737, -0.841342807, -0.947190642, -0.281832308, 0.152971432, -0.165886372, 0.838891864, 0.518403113)
  1832. WedgePart98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1833. WedgePart98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1834. WedgePart98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1835. WedgePart98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1836. WedgePart98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1837. WedgePart98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1838. WedgePart98.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1839. WedgePart98.Position = Vector3.new(39.5937386, 3.4052887, -23.6133137)
  1840. WedgePart98.Orientation = Vector3.new(-8.80000019, -58.3599968, -106.57)
  1841. WedgePart98.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1842. WedgePart99.Parent = mas
  1843. WedgePart99.Material = Enum.Material.Grass
  1844. WedgePart99.BrickColor = BrickColor.new("Earth green")
  1845. WedgePart99.Rotation = Vector3.new(32.1899986, -36.5400009, -79.9499969)
  1846. WedgePart99.Anchored = true
  1847. WedgePart99.Size = Vector3.new(0.200000003, 39.4021721, 97.2031708)
  1848. WedgePart99.CFrame = CFrame.new(183.662033, 55.0076828, -27.60853, 0.140145361, 0.791131139, -0.595374286, -0.888609111, -0.164731681, -0.428064704, -0.436732113, 0.589045823, 0.679919362)
  1849. WedgePart99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1850. WedgePart99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1851. WedgePart99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1852. WedgePart99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1853. WedgePart99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1854. WedgePart99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1855. WedgePart99.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1856. WedgePart99.Position = Vector3.new(183.662033, 55.0076828, -27.60853)
  1857. WedgePart99.Orientation = Vector3.new(25.3400002, -41.2099991, -100.5)
  1858. WedgePart99.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1859. WedgePart100.Parent = mas
  1860. WedgePart100.Material = Enum.Material.Grass
  1861. WedgePart100.BrickColor = BrickColor.new("Earth green")
  1862. WedgePart100.Rotation = Vector3.new(-143.970001, -79.4499969, 121.509995)
  1863. WedgePart100.Anchored = true
  1864. WedgePart100.Size = Vector3.new(0.200000003, 32.6317978, 21.2641869)
  1865. WedgePart100.CFrame = CFrame.new(-74.3883667, 14.4008408, -15.6053066, -0.0957444087, -0.156153649, -0.983081281, -0.991697788, -0.0702043772, 0.107734933, -0.0858398676, 0.985234618, -0.148135543)
  1866. WedgePart100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. WedgePart100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. WedgePart100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1869. WedgePart100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1870. WedgePart100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1871. WedgePart100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1872. WedgePart100.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1873. WedgePart100.Position = Vector3.new(-74.3883667, 14.4008408, -15.6053066)
  1874. WedgePart100.Orientation = Vector3.new(-6.17999983, -98.5699997, -94.0499954)
  1875. WedgePart100.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1876. WedgePart101.Parent = mas
  1877. WedgePart101.Material = Enum.Material.Grass
  1878. WedgePart101.BrickColor = BrickColor.new("Earth green")
  1879. WedgePart101.Rotation = Vector3.new(10.4099998, -11.8199997, -76.4700012)
  1880. WedgePart101.Anchored = true
  1881. WedgePart101.Size = Vector3.new(0.200000003, 23.4558201, 63.0669022)
  1882. WedgePart101.CFrame = CFrame.new(235.320953, 65.1500244, -26.67766, 0.228915855, 0.951640189, -0.204885662, -0.9649266, 0.1940431, -0.176819175, -0.128511652, 0.238176316, 0.962682009)
  1883. WedgePart101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1884. WedgePart101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1885. WedgePart101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1886. WedgePart101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1887. WedgePart101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1888. WedgePart101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1889. WedgePart101.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1890. WedgePart101.Position = Vector3.new(235.320953, 65.1500244, -26.67766)
  1891. WedgePart101.Orientation = Vector3.new(10.1799994, -12.0099993, -78.6299973)
  1892. WedgePart101.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1893. WedgePart102.Parent = mas
  1894. WedgePart102.Material = Enum.Material.Grass
  1895. WedgePart102.BrickColor = BrickColor.new("Earth green")
  1896. WedgePart102.Rotation = Vector3.new(0, -30.3099995, -37.0999985)
  1897. WedgePart102.Anchored = true
  1898. WedgePart102.Size = Vector3.new(0.200000003, 12.5383883, 43.6496162)
  1899. WedgePart102.CFrame = CFrame.new(61.80233, 5.56033134, -35.3869705, 0.688522816, 0.520785391, -0.504696488, -0.603251994, 0.797550499, 2.98023224e-08, 0.402520955, 0.304459214, 0.863296568)
  1900. WedgePart102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1901. WedgePart102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1902. WedgePart102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1903. WedgePart102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1904. WedgePart102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1905. WedgePart102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1906. WedgePart102.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1907. WedgePart102.Position = Vector3.new(61.80233, 5.56033134, -35.3869705)
  1908. WedgePart102.Orientation = Vector3.new(0, -30.3099995, -37.0999985)
  1909. WedgePart102.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1910. WedgePart103.Parent = mas
  1911. WedgePart103.Material = Enum.Material.Grass
  1912. WedgePart103.BrickColor = BrickColor.new("Earth green")
  1913. WedgePart103.Rotation = Vector3.new(161.569992, -26.9200001, -113.639999)
  1914. WedgePart103.Anchored = true
  1915. WedgePart103.Size = Vector3.new(0.200000003, 25.9471397, 4.84940529)
  1916. WedgePart103.CFrame = CFrame.new(120.63382, 28.403801, 12.9969234, -0.357531846, 0.816860318, -0.45266965, 0.926479757, 0.249253213, -0.281973571, -0.117503464, -0.520203531, -0.845920205)
  1917. WedgePart103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1918. WedgePart103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1919. WedgePart103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1920. WedgePart103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1921. WedgePart103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1922. WedgePart103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1923. WedgePart103.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1924. WedgePart103.Position = Vector3.new(120.63382, 28.403801, 12.9969234)
  1925. WedgePart103.Orientation = Vector3.new(16.3799992, -151.849991, 74.9399948)
  1926. WedgePart103.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1927. WedgePart104.Parent = mas
  1928. WedgePart104.Material = Enum.Material.Grass
  1929. WedgePart104.BrickColor = BrickColor.new("Earth green")
  1930. WedgePart104.Rotation = Vector3.new(173.869995, -16.25, 90)
  1931. WedgePart104.Anchored = true
  1932. WedgePart104.Size = Vector3.new(0.200000003, 32.8328972, 9.57292843)
  1933. WedgePart104.CFrame = CFrame.new(182.698074, 41.7470512, 117.695892, 2.98023224e-08, -0.960026026, -0.279910237, -0.99428767, 0.0298783481, -0.1024758, 0.106742471, 0.278310955, -0.954541445)
  1934. WedgePart104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. WedgePart104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1936. WedgePart104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. WedgePart104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. WedgePart104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1939. WedgePart104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. WedgePart104.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1941. WedgePart104.Position = Vector3.new(182.698074, 41.7470512, 117.695892)
  1942. WedgePart104.Orientation = Vector3.new(5.87999964, -163.660004, -88.2799988)
  1943. WedgePart104.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1944. WedgePart105.Parent = mas
  1945. WedgePart105.Material = Enum.Material.Grass
  1946. WedgePart105.BrickColor = BrickColor.new("Earth green")
  1947. WedgePart105.Rotation = Vector3.new(174.559998, -17.289999, -87.9799957)
  1948. WedgePart105.Anchored = true
  1949. WedgePart105.Size = Vector3.new(0.200000003, 34.586216, 95.199173)
  1950. WedgePart105.CFrame = CFrame.new(167.944641, 36.3470535, 67.3956909, 0.0337336436, 0.954190552, -0.297290862, 0.993887484, -0.0633160025, -0.0904435441, -0.105123527, -0.292422473, -0.950493574)
  1951. WedgePart105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1952. WedgePart105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1953. WedgePart105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1954. WedgePart105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1955. WedgePart105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1956. WedgePart105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1957. WedgePart105.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1958. WedgePart105.Position = Vector3.new(167.944641, 36.3470535, 67.3956909)
  1959. WedgePart105.Orientation = Vector3.new(5.19000006, -162.62999, 93.6500015)
  1960. WedgePart105.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1961. WedgePart106.Parent = mas
  1962. WedgePart106.Material = Enum.Material.Grass
  1963. WedgePart106.BrickColor = BrickColor.new("Earth green")
  1964. WedgePart106.Rotation = Vector3.new(149.800003, -24.6599998, -124.279999)
  1965. WedgePart106.Anchored = true
  1966. WedgePart106.Size = Vector3.new(0.200000003, 25.8101883, 17.6930523)
  1967. WedgePart106.CFrame = CFrame.new(283.849213, 96.5632935, 72.4563751, -0.511908829, 0.750927329, -0.417201906, 0.832327664, 0.313399166, -0.45717907, -0.212557435, -0.581282377, -0.785448909)
  1968. WedgePart106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. WedgePart106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1970. WedgePart106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1971. WedgePart106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1972. WedgePart106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1973. WedgePart106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. WedgePart106.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1975. WedgePart106.Position = Vector3.new(283.849213, 96.5632935, 72.4563751)
  1976. WedgePart106.Orientation = Vector3.new(27.2099991, -152.019989, 69.3699951)
  1977. WedgePart106.Color = Color3.new(0.152941, 0.27451, 0.176471)
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