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- Attack Formulas
- 00 Physical, 100% Hit Chance No Damage
- 01 Physical, 100% Hit Chance (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
- 02 Physical, 100% Hit Chance (Attack Power / 16) * ([Level + Attack] * 6)
- 03 Physical, 100% Hit Chance HP * (Attack Power / 32)
- 04 Physical, 100% Hit Chance Max HP * (Attack Power / 32)
- 05 Physical, 100% Hit Chance (Attack Power * 22) + ([Level + Attack] * 6)
- 06 Physical, 100% Hit Chance Attack Power * 20
- 07 Physical, 100% Hit Chance Attack Power * 16
- 08 Physical, 100% Hit Chance HP & MP * (Attack Power / 32) [Recovery]
- 09 Physical, 100% Hit Chance Throw Damage
- 0A Physical, 100% Hit Chance Coin Damage
- 10 Physical, Accuracy & Critical Check No Damage
- 11 Physical, Accuracy & Critical Check (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
- 12 Physical, Accuracy & Critical Check (Attack Power / 16) * ([Level + Attack] * 6)
- 13 Physical, Accuracy & Critical Check HP * (Attack Power / 32)
- 14 Physical, Accuracy & Critical Check Max HP * (Attack Power / 32)
- 15 Physical, Accuracy & Critical Check (Attack Power * 22) + ([Level + Attack] * 6)
- 16 Physical, Accuracy & Critical Check Attack Power * 20
- 17 Physical, Accuracy & Critical Check Attack Power * 16
- 18 Physical, Accuracy & Critical Check HP & MP * (Attack Power / 32) [Recovery]
- 19 Physical, Accuracy & Critical Check Throw Damage
- 0A Physical, Accuracy & Critical Check Coin Damage
- 20 Magical, Accuracy Check No Damage
- 21 Magical, Accuracy Check (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
- 22 Magical, Accuracy Check (Attack Power / 16) * ([Level + Attack] * 6)
- 23 Magical, Accuracy Check HP * (Attack Power / 32)
- 24 Magical, Accuracy Check Max HP * (Attack Power / 32)
- 25 Magical, Accuracy Check (Attack Power * 22) + ([Level + Attack] * 6)
- 26 Magical, Accuracy Check Attack Power * 20
- 27 Magical, Accuracy Check Attack Power * 16
- 28 Magical, Accuracy Check HP & MP * (Attack Power / 32) [Recovery]
- 29 Magical, Accuracy Check Throw Damage
- 2A Magical, Accuracy Check Coin Damage
- 30 Physical, 100% Hit Chance, Ignore Barrier, no Critical No Damage
- 31 Physical, 100% Hit Chance, Ignore Barrier, no Critical (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
- 32 Physical, 100% Hit Chance, Ignore Barrier, no Critical (Attack Power / 16) * ([Level + Attack] * 6)
- 33 Physical, 100% Hit Chance, Ignore Barrier, no Critical HP * (Attack Power / 32)
- 34 Physical, 100% Hit Chance, Ignore Barrier, no Critical Max HP * (Attack Power / 32)
- 35 Physical, 100% Hit Chance, Ignore Barrier, no Critical (Attack Power * 22) + ([Level + Attack] * 6)
- 36 Physical, 100% Hit Chance, Ignore Barrier, no Critical Attack Power * 20
- 37 Physical, 100% Hit Chance, Ignore Barrier, no Critical Attack Power * 16
- 38 Physical, 100% Hit Chance, Ignore Barrier, no Critical HP & MP * (Attack Power / 32) [Recovery]
- 39 Physical, 100% Hit Chance, Ignore Barrier, no Critical Throw Damage
- 3A Physical, 100% Hit Chance, Ignore Barrier, no Critical Coin Damage
- 40 Magical, 100% Hit Chance, Ignore MBarrier No Damage
- 41 Magical, 100% Hit Chance, Ignore MBarrier (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
- 42 Magical, 100% Hit Chance, Ignore MBarrier (Attack Power / 16) * ([Level + Attack] * 6)
- 43 Magical, 100% Hit Chance, Ignore MBarrier HP * (Attack Power / 32)
- 44 Magical, 100% Hit Chance, Ignore MBarrier Max HP * (Attack Power / 32)
- 45 Magical, 100% Hit Chance, Ignore MBarrier (Attack Power * 22) + ([Level + Attack] * 6)
- 46 Magical, 100% Hit Chance, Ignore MBarrier Attack Power * 20
- 47 Magical, 100% Hit Chance, Ignore MBarrier Attack Power * 16
- 48 Magical, 100% Hit Chance, Ignore MBarrier HP & MP * (Attack Power / 32) [Recovery]
- 49 Magical, 100% Hit Chance, Ignore MBarrier Throw Damage
- 4A Magical, 100% Hit Chance, Ignore MBarrier Coin Damage
- 50 Magical, 100% Hit Chance No Damage
- 51 Magical, 100% Hit Chance (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
- 52 Magical, 100% Hit Chance (Attack Power / 16) * ([Level + Attack] * 6)
- 53 Magical, 100% Hit Chance HP * (Attack Power / 32)
- 54 Magical, 100% Hit Chance Max HP * (Attack Power / 32)
- 55 Magical, 100% Hit Chance (Attack Power * 22) + ([Level + Attack] * 6)
- 56 Magical, 100% Hit Chance Attack Power * 20
- 57 Magical, 100% Hit Chance Attack Power * 16
- 58 Magical, 100% Hit Chance HP & MP * (Attack Power / 32) [Recovery]
- 59 Magical, 100% Hit Chance Throw Damage
- 5A Magical, 100% Hit Chance Coin Damage
- 60 Physical, Accuracy & Critical Check, Special Formulae, No Defence Caster's HP
- 61 Physical, Accuracy & Critical Check, Special Formulae, No Defence Caster's Max HP - HP
- 66 Physical, Accuracy & Critical Check, Special Formulae, No Defence Caster's HP / 2
- 68 Physical, Accuracy & Critical Check, Special Formulae, No Defence Random x 100
- 69 Physical, Accuracy & Critical Check, Special Formulae, No Defence Number of Escapes
- 6A Physical, Accuracy & Critical Check, Special Formulae, No Defence Target HP - 1
- 6B Physical, Accuracy & Critical Check, Special Formulae, No Defence Game Hour * 100 + Game Minute
- 6C Physical, Accuracy & Critical Check, Special Formulae, No Defence Target Kills * 10
- 6D Physical, Accuracy & Critical Check, Special Formulae, No Defence Target's Materia * 1111
- 70 Magical, Accuracy Check, Special Formulae, No Defence Caster's HP
- 71 Magical, Accuracy Check, Special Formulae, No Defence Caster's Max HP - HP
- 76 Magical, Accuracy Check, Special Formulae, No Defence Caster's HP / 2
- 78 Magical, Accuracy Check, Special Formulae, No Defence Random x 100
- 79 Magical, Accuracy Check, Special Formulae, No Defence Number of Escapes
- 7A Magical, Accuracy Check, Special Formulae, No Defence Target HP - 1
- 7B Magical, Accuracy Check, Special Formulae, No Defence Game Hour * 100 + Game Minute
- 7C Magical, Accuracy Check, Special Formulae, No Defence Target Kills * 10
- 7D Magical, Accuracy Check, Special Formulae, No Defence Target's Materia * 1111
- 80 Magical, Att% = Target Level = Hit No Damage
- 81 Magical, Att% = Target Level = Hit (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
- 82 Magical, Att% = Target Level = Hit (Attack Power / 16) * ([Level + Attack] * 6)
- 83 Magical, Att% = Target Level = Hit HP * (Attack Power / 32)
- 84 Magical, Att% = Target Level = Hit Max HP * (Attack Power / 32)
- 85 Magical, Att% = Target Level = Hit (Attack Power * 22) + ([Level + Attack] * 6)
- 86 Magical, Att% = Target Level = Hit Attack Power * 20
- 87 Magical, Att% = Target Level = Hit Attack Power * 16
- 88 Magical, Att% = Target Level = Hit HP & MP * (Attack Power / 32) [Recovery]
- 89 Magical, Att% = Target Level = Hit Throw Damage
- 8A Magical, Att% = Target Level = Hit Coin Damage
- 90 Magical, Uses Manipulate Accuracy No Damage
- 91 Magical, Uses Manipulate Accuracy (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
- 92 Magical, Uses Manipulate Accuracy (Attack Power / 16) * ([Level + Attack] * 6)
- 93 Magical, Uses Manipulate Accuracy HP * (Attack Power / 32)
- 94 Magical, Uses Manipulate Accuracy Max HP * (Attack Power / 32)
- 95 Magical, Uses Manipulate Accuracy (Attack Power * 22) + ([Level + Attack] * 6)
- 96 Magical, Uses Manipulate Accuracy Attack Power * 20
- 97 Magical, Uses Manipulate Accuracy Attack Power * 16
- 98 Magical, Uses Manipulate Accuracy HP & MP * (Attack Power / 32) [Recovery]
- 99 Magical, Uses Manipulate Accuracy Throw Damage
- 9A Magical, Uses Manipulate Accuracy Coin Damage
- A0 Physical, Accuracy & Critical Check, Special Damage Multiple Damage * (1 + [User's Status Effects])
- A1 Physical, Accuracy & Critical Check, Special Damage Multiple Damage * (2 if Near-Death, 4 if in D.Sentence [Stackable])
- A2 Physical, Accuracy & Critical Check, Special Damage Multiple Damage * (1 + Dead Allies)
- A3 Physical, Accuracy & Critical Check, Special Damage Multiple Damage = (Target Level / 16)
- A4 Physical, Accuracy & Critical Check, Special Damage Multiple (1 + [48 * HP/MaxHP]) / 16
- A5 Physical, Accuracy & Critical Check, Special Damage Multiple (1 + [48 * MP/MaxMP]) / 16
- A6 Physical, Accuracy & Critical Check, Special Damage Multiple (1 + [AP on Weapon / 10,000]) / 16
- A7 Physical, Accuracy & Critical Check, Special Damage Multiple (10 + [Character's Kills / 128]) / 16
- A8 Physical, Accuracy & Critical Check, Special Damage Multiple (1 + [Limit Level * Limit Units / 16) / 16
- B0 Physical, Accuracy Check, No Critical Check No Damage
- B1 Physical, Accuracy Check, No Critical Check (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
- B2 Physical, Accuracy Check, No Critical Check (Attack Power / 16) * ([Level + Attack] * 6)
- B3 Physical, Accuracy Check, No Critical Check HP * (Attack Power / 32)
- B4 Physical, Accuracy Check, No Critical Check Max HP * (Attack Power / 32)
- B5 Physical, Accuracy Check, No Critical Check (Attack Power * 22) + ([Level + Attack] * 6)
- B6 Physical, Accuracy Check, No Critical Check Attack Power * 20
- B7 Physical, Accuracy Check, No Critical Check Attack Power * 16
- B8 Physical, Accuracy Check, No Critical Check HP & MP * (Attack Power / 32) [Recovery]
- B9 Physical, Accuracy Check, No Critical Check Throw Damage
- BA Physical, Accuracy Check, No Critical Check Coin Damage
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