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DynamixDJ

Attack Formulas

Mar 28th, 2018
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  1. Attack Formulas
  2.  
  3. 00 Physical, 100% Hit Chance No Damage
  4. 01 Physical, 100% Hit Chance (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
  5. 02 Physical, 100% Hit Chance (Attack Power / 16) * ([Level + Attack] * 6)
  6. 03 Physical, 100% Hit Chance HP * (Attack Power / 32)
  7. 04 Physical, 100% Hit Chance Max HP * (Attack Power / 32)
  8. 05 Physical, 100% Hit Chance (Attack Power * 22) + ([Level + Attack] * 6)
  9. 06 Physical, 100% Hit Chance Attack Power * 20
  10. 07 Physical, 100% Hit Chance Attack Power * 16
  11. 08 Physical, 100% Hit Chance HP & MP * (Attack Power / 32) [Recovery]
  12. 09 Physical, 100% Hit Chance Throw Damage
  13. 0A Physical, 100% Hit Chance Coin Damage
  14.  
  15.  
  16. 10 Physical, Accuracy & Critical Check No Damage
  17. 11 Physical, Accuracy & Critical Check (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
  18. 12 Physical, Accuracy & Critical Check (Attack Power / 16) * ([Level + Attack] * 6)
  19. 13 Physical, Accuracy & Critical Check HP * (Attack Power / 32)
  20. 14 Physical, Accuracy & Critical Check Max HP * (Attack Power / 32)
  21. 15 Physical, Accuracy & Critical Check (Attack Power * 22) + ([Level + Attack] * 6)
  22. 16 Physical, Accuracy & Critical Check Attack Power * 20
  23. 17 Physical, Accuracy & Critical Check Attack Power * 16
  24. 18 Physical, Accuracy & Critical Check HP & MP * (Attack Power / 32) [Recovery]
  25. 19 Physical, Accuracy & Critical Check Throw Damage
  26. 0A Physical, Accuracy & Critical Check Coin Damage
  27.  
  28.  
  29. 20 Magical, Accuracy Check No Damage
  30. 21 Magical, Accuracy Check (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
  31. 22 Magical, Accuracy Check (Attack Power / 16) * ([Level + Attack] * 6)
  32. 23 Magical, Accuracy Check HP * (Attack Power / 32)
  33. 24 Magical, Accuracy Check Max HP * (Attack Power / 32)
  34. 25 Magical, Accuracy Check (Attack Power * 22) + ([Level + Attack] * 6)
  35. 26 Magical, Accuracy Check Attack Power * 20
  36. 27 Magical, Accuracy Check Attack Power * 16
  37. 28 Magical, Accuracy Check HP & MP * (Attack Power / 32) [Recovery]
  38. 29 Magical, Accuracy Check Throw Damage
  39. 2A Magical, Accuracy Check Coin Damage
  40.  
  41.  
  42. 30 Physical, 100% Hit Chance, Ignore Barrier, no Critical No Damage
  43. 31 Physical, 100% Hit Chance, Ignore Barrier, no Critical (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
  44. 32 Physical, 100% Hit Chance, Ignore Barrier, no Critical (Attack Power / 16) * ([Level + Attack] * 6)
  45. 33 Physical, 100% Hit Chance, Ignore Barrier, no Critical HP * (Attack Power / 32)
  46. 34 Physical, 100% Hit Chance, Ignore Barrier, no Critical Max HP * (Attack Power / 32)
  47. 35 Physical, 100% Hit Chance, Ignore Barrier, no Critical (Attack Power * 22) + ([Level + Attack] * 6)
  48. 36 Physical, 100% Hit Chance, Ignore Barrier, no Critical Attack Power * 20
  49. 37 Physical, 100% Hit Chance, Ignore Barrier, no Critical Attack Power * 16
  50. 38 Physical, 100% Hit Chance, Ignore Barrier, no Critical HP & MP * (Attack Power / 32) [Recovery]
  51. 39 Physical, 100% Hit Chance, Ignore Barrier, no Critical Throw Damage
  52. 3A Physical, 100% Hit Chance, Ignore Barrier, no Critical Coin Damage
  53.  
  54.  
  55. 40 Magical, 100% Hit Chance, Ignore MBarrier No Damage
  56. 41 Magical, 100% Hit Chance, Ignore MBarrier (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
  57. 42 Magical, 100% Hit Chance, Ignore MBarrier (Attack Power / 16) * ([Level + Attack] * 6)
  58. 43 Magical, 100% Hit Chance, Ignore MBarrier HP * (Attack Power / 32)
  59. 44 Magical, 100% Hit Chance, Ignore MBarrier Max HP * (Attack Power / 32)
  60. 45 Magical, 100% Hit Chance, Ignore MBarrier (Attack Power * 22) + ([Level + Attack] * 6)
  61. 46 Magical, 100% Hit Chance, Ignore MBarrier Attack Power * 20
  62. 47 Magical, 100% Hit Chance, Ignore MBarrier Attack Power * 16
  63. 48 Magical, 100% Hit Chance, Ignore MBarrier HP & MP * (Attack Power / 32) [Recovery]
  64. 49 Magical, 100% Hit Chance, Ignore MBarrier Throw Damage
  65. 4A Magical, 100% Hit Chance, Ignore MBarrier Coin Damage
  66.  
  67.  
  68. 50 Magical, 100% Hit Chance No Damage
  69. 51 Magical, 100% Hit Chance (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
  70. 52 Magical, 100% Hit Chance (Attack Power / 16) * ([Level + Attack] * 6)
  71. 53 Magical, 100% Hit Chance HP * (Attack Power / 32)
  72. 54 Magical, 100% Hit Chance Max HP * (Attack Power / 32)
  73. 55 Magical, 100% Hit Chance (Attack Power * 22) + ([Level + Attack] * 6)
  74. 56 Magical, 100% Hit Chance Attack Power * 20
  75. 57 Magical, 100% Hit Chance Attack Power * 16
  76. 58 Magical, 100% Hit Chance HP & MP * (Attack Power / 32) [Recovery]
  77. 59 Magical, 100% Hit Chance Throw Damage
  78. 5A Magical, 100% Hit Chance Coin Damage
  79.  
  80. 60 Physical, Accuracy & Critical Check, Special Formulae, No Defence Caster's HP
  81. 61 Physical, Accuracy & Critical Check, Special Formulae, No Defence Caster's Max HP - HP
  82. 66 Physical, Accuracy & Critical Check, Special Formulae, No Defence Caster's HP / 2
  83. 68 Physical, Accuracy & Critical Check, Special Formulae, No Defence Random x 100
  84. 69 Physical, Accuracy & Critical Check, Special Formulae, No Defence Number of Escapes
  85. 6A Physical, Accuracy & Critical Check, Special Formulae, No Defence Target HP - 1
  86. 6B Physical, Accuracy & Critical Check, Special Formulae, No Defence Game Hour * 100 + Game Minute
  87. 6C Physical, Accuracy & Critical Check, Special Formulae, No Defence Target Kills * 10
  88. 6D Physical, Accuracy & Critical Check, Special Formulae, No Defence Target's Materia * 1111
  89.  
  90.  
  91. 70 Magical, Accuracy Check, Special Formulae, No Defence Caster's HP
  92. 71 Magical, Accuracy Check, Special Formulae, No Defence Caster's Max HP - HP
  93. 76 Magical, Accuracy Check, Special Formulae, No Defence Caster's HP / 2
  94. 78 Magical, Accuracy Check, Special Formulae, No Defence Random x 100
  95. 79 Magical, Accuracy Check, Special Formulae, No Defence Number of Escapes
  96. 7A Magical, Accuracy Check, Special Formulae, No Defence Target HP - 1
  97. 7B Magical, Accuracy Check, Special Formulae, No Defence Game Hour * 100 + Game Minute
  98. 7C Magical, Accuracy Check, Special Formulae, No Defence Target Kills * 10
  99. 7D Magical, Accuracy Check, Special Formulae, No Defence Target's Materia * 1111
  100.  
  101.  
  102. 80 Magical, Att% = Target Level = Hit No Damage
  103. 81 Magical, Att% = Target Level = Hit (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
  104. 82 Magical, Att% = Target Level = Hit (Attack Power / 16) * ([Level + Attack] * 6)
  105. 83 Magical, Att% = Target Level = Hit HP * (Attack Power / 32)
  106. 84 Magical, Att% = Target Level = Hit Max HP * (Attack Power / 32)
  107. 85 Magical, Att% = Target Level = Hit (Attack Power * 22) + ([Level + Attack] * 6)
  108. 86 Magical, Att% = Target Level = Hit Attack Power * 20
  109. 87 Magical, Att% = Target Level = Hit Attack Power * 16
  110. 88 Magical, Att% = Target Level = Hit HP & MP * (Attack Power / 32) [Recovery]
  111. 89 Magical, Att% = Target Level = Hit Throw Damage
  112. 8A Magical, Att% = Target Level = Hit Coin Damage
  113.  
  114.  
  115. 90 Magical, Uses Manipulate Accuracy No Damage
  116. 91 Magical, Uses Manipulate Accuracy (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
  117. 92 Magical, Uses Manipulate Accuracy (Attack Power / 16) * ([Level + Attack] * 6)
  118. 93 Magical, Uses Manipulate Accuracy HP * (Attack Power / 32)
  119. 94 Magical, Uses Manipulate Accuracy Max HP * (Attack Power / 32)
  120. 95 Magical, Uses Manipulate Accuracy (Attack Power * 22) + ([Level + Attack] * 6)
  121. 96 Magical, Uses Manipulate Accuracy Attack Power * 20
  122. 97 Magical, Uses Manipulate Accuracy Attack Power * 16
  123. 98 Magical, Uses Manipulate Accuracy HP & MP * (Attack Power / 32) [Recovery]
  124. 99 Magical, Uses Manipulate Accuracy Throw Damage
  125. 9A Magical, Uses Manipulate Accuracy Coin Damage
  126.  
  127. A0 Physical, Accuracy & Critical Check, Special Damage Multiple Damage * (1 + [User's Status Effects])
  128. A1 Physical, Accuracy & Critical Check, Special Damage Multiple Damage * (2 if Near-Death, 4 if in D.Sentence [Stackable])
  129. A2 Physical, Accuracy & Critical Check, Special Damage Multiple Damage * (1 + Dead Allies)
  130. A3 Physical, Accuracy & Critical Check, Special Damage Multiple Damage = (Target Level / 16)
  131. A4 Physical, Accuracy & Critical Check, Special Damage Multiple (1 + [48 * HP/MaxHP]) / 16
  132. A5 Physical, Accuracy & Critical Check, Special Damage Multiple (1 + [48 * MP/MaxMP]) / 16
  133. A6 Physical, Accuracy & Critical Check, Special Damage Multiple (1 + [AP on Weapon / 10,000]) / 16
  134. A7 Physical, Accuracy & Critical Check, Special Damage Multiple (10 + [Character's Kills / 128]) / 16
  135. A8 Physical, Accuracy & Critical Check, Special Damage Multiple (1 + [Limit Level * Limit Units / 16) / 16
  136.  
  137.  
  138. B0 Physical, Accuracy Check, No Critical Check No Damage
  139. B1 Physical, Accuracy Check, No Critical Check (Attack Power / 16) * [Attack + ([Level + Attack] / 32) * ([Level * Attack] / 32)]
  140. B2 Physical, Accuracy Check, No Critical Check (Attack Power / 16) * ([Level + Attack] * 6)
  141. B3 Physical, Accuracy Check, No Critical Check HP * (Attack Power / 32)
  142. B4 Physical, Accuracy Check, No Critical Check Max HP * (Attack Power / 32)
  143. B5 Physical, Accuracy Check, No Critical Check (Attack Power * 22) + ([Level + Attack] * 6)
  144. B6 Physical, Accuracy Check, No Critical Check Attack Power * 20
  145. B7 Physical, Accuracy Check, No Critical Check Attack Power * 16
  146. B8 Physical, Accuracy Check, No Critical Check HP & MP * (Attack Power / 32) [Recovery]
  147. B9 Physical, Accuracy Check, No Critical Check Throw Damage
  148. BA Physical, Accuracy Check, No Critical Check Coin Damage
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