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- Str- 10, Dex- 10, Int- 12, HT- 10
- Hp- 10, Fp- 10, Basic Speed- 5.25, Basic Move- 5, Dodge- 8
- Advantages: Magery 1 [15], Combat Reflexes [15]
- Disadvantage: Weirdness Magnet [15], Obsession (Find Out What Happened to the Heroes) [10],
- Quirks: Code of Honor (Be Nice to Ladies, Always Let Friends Run First, Lead if Others Are Scared, Protect Children, Protect Elderly) [5]
- Skills: Innate Attack: 11 [2], Gun: 12 [4], Fast Draw: 12 [4]
- Spells: Lend Energy 11 [1], Lend Vitality 11[1], Minor Healing 13 [4], Block 13 [4], Relieve Sickness 11 [1], Major Healing 10 [1], Cure Disease 11 [1]. Neutralize Poison 11 [1], Ignite Fire 11 [1], Create Fire 12 [2], Shape Fire 11 [1], Fireball 12 [2]
- Equipment- $2740 total
- Gun: H&K USP, .40 S&W-
- Damage: 2d+2 pi+
- Acc: 2
- Shots: 13+1(3)
- 10 Clips of ammo
- Concealable Vest (torso) - 12/5 DR (First against Cutting and Piercing Attacks, the second against all other damage types)
- Riot Gear (Both Arms & Legs) - 3 DR
- Ballistic Helmet (skull) – 12 DR
- Visor (eyes and face) – 10 DR
- Hip Flask- Can hold a pint of water.
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