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- ant -f C:\\Users\\Gursimar\\Documents\\JMonkey\\Real_prototype run
- Building jar: C:\Users\Gursimar\Documents\JMonkey\Real_prototype\build\assets.jar
- init:
- Deleting: C:\Users\Gursimar\Documents\JMonkey\Real_prototype\build\built-jar.properties
- deps-jar:
- Updating property file: C:\Users\Gursimar\Documents\JMonkey\Real_prototype\build\built-jar.properties
- compile:
- run:
- Sep 10, 2013 5:40:30 PM com.jme3.system.JmeDesktopSystem initialize
- INFO: Running on jMonkeyEngine 3.0.0 Beta
- Sep 10, 2013 5:40:30 PM com.jme3.system.Natives extractNativeLibs
- INFO: Extraction Directory: C:\Users\Gursimar\Documents\JMonkey\Real_prototype
- Sep 10, 2013 5:40:30 PM com.jme3.system.lwjgl.LwjglAbstractDisplay run
- INFO: Using LWJGL 2.8.4
- Sep 10, 2013 5:40:30 PM com.jme3.system.lwjgl.LwjglDisplay createContext
- INFO: Selected display mode: 640 x 480 x 0 @0Hz
- Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
- Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: Driver Version: 8.15.11.8647
- Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: Vendor: NVIDIA Corporation
- Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: OpenGL Version: 3.0.0
- Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: Renderer: GeForce GT 230M/PCI/SSE2
- Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
- INFO: GLSL Ver: 1.30 NVIDIA via Cg compiler
- Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglTimer <init>
- INFO: Timer resolution: 1,000 ticks per second
- Sep 10, 2013 5:40:32 PM com.jme3.renderer.lwjgl.LwjglRenderer initialize
- INFO: Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, OpenGL30, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]
- Sep 10, 2013 5:40:32 PM com.jme3.asset.AssetConfig loadText
- WARNING: Cannot find loader com.jme3.scene.plugins.blender.BlenderModelLoader
- Sep 10, 2013 5:40:32 PM com.jme3.asset.DesktopAssetManager <init>
- INFO: DesktopAssetManager created.
- Sep 10, 2013 5:40:32 PM com.jme3.renderer.Camera <init>
- INFO: Camera created (W: 640, H: 480)
- Sep 10, 2013 5:40:32 PM com.jme3.renderer.Camera <init>
- INFO: Camera created (W: 640, H: 480)
- Sep 10, 2013 5:40:32 PM com.jme3.input.lwjgl.LwjglMouseInput initialize
- INFO: Mouse created.
- Sep 10, 2013 5:40:32 PM com.jme3.input.lwjgl.LwjglKeyInput initialize
- INFO: Keyboard created.
- Sep 10, 2013 5:40:32 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
- INFO: AudioRenderer supports 64 channels
- Sep 10, 2013 5:40:32 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
- INFO: Audio effect extension version: 1.0
- Sep 10, 2013 5:40:32 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
- INFO: Audio max auxilary sends: 4
- Sep 10, 2013 5:40:32 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Unshaded
- Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Gui Node)
- Sep 10, 2013 5:40:32 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Sky Plane
- Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
- INFO: Child (Sky) attached to this node (Root Node)
- Sep 10, 2013 5:40:32 PM com.jme3.material.MaterialDef <init>
- INFO: Loaded material definition: Phong Lighting
- Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
- INFO: Child (mall-final-ogremesh) attached to this node (Placeables)
- Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
- INFO: Child (Placeables) attached to this node (AllAttached)
- Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
- INFO: Child (Shootables) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (drink-final-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (phenyl-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (beer-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (beer-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (phenyl-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (choco-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (milks-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (milks-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (glass-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (glass-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (glass-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (glass-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (tv-ogremesh) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Models/cube_01/cube_01-scene_node) attached to this node (Shootables)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Mesh) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- The value is 3.7988358 3.4515305
- Size of arraylist is 5
- INFO: Child (Mesh) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Mesh) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Mesh) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Mesh) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Mesh) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Mesh) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Mesh) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Mesh) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Mesh) attached to this node (AllAttached)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (AllAttached) attached to this node (Root Node)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Gui Node)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (BitmapFont) attached to this node (null)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (null) attached to this node (Statistics View)
- Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
- INFO: Child (Statistics View) attached to this node (Gui Node)
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform g_CameraPosition is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform g_WorldMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform m_UseMaterialColors is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform m_ParallaxHeight is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform m_GlowColor is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform g_CameraPosition is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform g_WorldMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform m_UseMaterialColors is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform m_ParallaxHeight is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform m_GlowColor is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform m_GlowColor is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/Unshaded.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Misc/Unshaded.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform m_VertexColor is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/Unshaded.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Misc/Unshaded.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
- INFO: Uniform m_UseAlpha is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
- Sep 10, 2013 5:41:04 PM com.jme3.renderer.lwjgl.LwjglRenderer cleanup
- INFO: Deleting objects and invalidating state
- Sep 10, 2013 5:41:06 PM com.jme3.scene.Node detachChildAt
- INFO: Gui Node (Node): Child removed.
- Sep 10, 2013 5:41:06 PM com.jme3.scene.Node detachChildAt
- INFO: Gui Node (Node): Child removed.
- Sep 10, 2013 5:41:06 PM com.jme3.input.lwjgl.LwjglMouseInput destroy
- INFO: Mouse destroyed.
- Sep 10, 2013 5:41:06 PM com.jme3.input.lwjgl.LwjglKeyInput destroy
- INFO: Keyboard destroyed.
- Sep 10, 2013 5:41:06 PM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread
- INFO: Display destroyed.
- BUILD SUCCESSFUL (total time: 39 seconds)
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