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Sep 10th, 2013
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  1. ant -f C:\\Users\\Gursimar\\Documents\\JMonkey\\Real_prototype run
  2. Building jar: C:\Users\Gursimar\Documents\JMonkey\Real_prototype\build\assets.jar
  3. init:
  4. Deleting: C:\Users\Gursimar\Documents\JMonkey\Real_prototype\build\built-jar.properties
  5. deps-jar:
  6. Updating property file: C:\Users\Gursimar\Documents\JMonkey\Real_prototype\build\built-jar.properties
  7. compile:
  8. run:
  9. Sep 10, 2013 5:40:30 PM com.jme3.system.JmeDesktopSystem initialize
  10. INFO: Running on jMonkeyEngine 3.0.0 Beta
  11. Sep 10, 2013 5:40:30 PM com.jme3.system.Natives extractNativeLibs
  12. INFO: Extraction Directory: C:\Users\Gursimar\Documents\JMonkey\Real_prototype
  13. Sep 10, 2013 5:40:30 PM com.jme3.system.lwjgl.LwjglAbstractDisplay run
  14. INFO: Using LWJGL 2.8.4
  15. Sep 10, 2013 5:40:30 PM com.jme3.system.lwjgl.LwjglDisplay createContext
  16. INFO: Selected display mode: 640 x 480 x 0 @0Hz
  17. Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
  18. INFO: Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
  19. Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
  20. INFO: Driver Version: 8.15.11.8647
  21. Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
  22. INFO: Vendor: NVIDIA Corporation
  23. Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
  24. INFO: OpenGL Version: 3.0.0
  25. Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
  26. INFO: Renderer: GeForce GT 230M/PCI/SSE2
  27. Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
  28. INFO: GLSL Ver: 1.30 NVIDIA via Cg compiler
  29. Sep 10, 2013 5:40:32 PM com.jme3.system.lwjgl.LwjglTimer <init>
  30. INFO: Timer resolution: 1,000 ticks per second
  31. Sep 10, 2013 5:40:32 PM com.jme3.renderer.lwjgl.LwjglRenderer initialize
  32. INFO: Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, OpenGL30, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer]
  33. Sep 10, 2013 5:40:32 PM com.jme3.asset.AssetConfig loadText
  34. WARNING: Cannot find loader com.jme3.scene.plugins.blender.BlenderModelLoader
  35. Sep 10, 2013 5:40:32 PM com.jme3.asset.DesktopAssetManager <init>
  36. INFO: DesktopAssetManager created.
  37. Sep 10, 2013 5:40:32 PM com.jme3.renderer.Camera <init>
  38. INFO: Camera created (W: 640, H: 480)
  39. Sep 10, 2013 5:40:32 PM com.jme3.renderer.Camera <init>
  40. INFO: Camera created (W: 640, H: 480)
  41. Sep 10, 2013 5:40:32 PM com.jme3.input.lwjgl.LwjglMouseInput initialize
  42. INFO: Mouse created.
  43. Sep 10, 2013 5:40:32 PM com.jme3.input.lwjgl.LwjglKeyInput initialize
  44. INFO: Keyboard created.
  45. Sep 10, 2013 5:40:32 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
  46. INFO: AudioRenderer supports 64 channels
  47. Sep 10, 2013 5:40:32 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
  48. INFO: Audio effect extension version: 1.0
  49. Sep 10, 2013 5:40:32 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
  50. INFO: Audio max auxilary sends: 4
  51. Sep 10, 2013 5:40:32 PM com.jme3.material.MaterialDef <init>
  52. INFO: Loaded material definition: Unshaded
  53. Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
  54. INFO: Child (BitmapFont) attached to this node (null)
  55. Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
  56. INFO: Child (BitmapFont) attached to this node (null)
  57. Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
  58. INFO: Child (null) attached to this node (Gui Node)
  59. Sep 10, 2013 5:40:32 PM com.jme3.material.MaterialDef <init>
  60. INFO: Loaded material definition: Sky Plane
  61. Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
  62. INFO: Child (Sky) attached to this node (Root Node)
  63. Sep 10, 2013 5:40:32 PM com.jme3.material.MaterialDef <init>
  64. INFO: Loaded material definition: Phong Lighting
  65. Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
  66. INFO: Child (mall-final-ogremesh) attached to this node (Placeables)
  67. Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
  68. INFO: Child (Placeables) attached to this node (AllAttached)
  69. Sep 10, 2013 5:40:32 PM com.jme3.scene.Node attachChild
  70. INFO: Child (Shootables) attached to this node (AllAttached)
  71. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  72. INFO: Child (drink-final-ogremesh) attached to this node (Shootables)
  73. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  74. INFO: Child (phenyl-ogremesh) attached to this node (Shootables)
  75. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  76. INFO: Child (beer-ogremesh) attached to this node (Shootables)
  77. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  78. INFO: Child (beer-ogremesh) attached to this node (Shootables)
  79. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  80. INFO: Child (phenyl-ogremesh) attached to this node (Shootables)
  81. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  82. INFO: Child (choco-ogremesh) attached to this node (Shootables)
  83. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  84. INFO: Child (milks-ogremesh) attached to this node (Shootables)
  85. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  86. INFO: Child (milks-ogremesh) attached to this node (Shootables)
  87. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  88. INFO: Child (glass-ogremesh) attached to this node (Shootables)
  89. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  90. INFO: Child (glass-ogremesh) attached to this node (Shootables)
  91. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  92. INFO: Child (glass-ogremesh) attached to this node (Shootables)
  93. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  94. INFO: Child (glass-ogremesh) attached to this node (Shootables)
  95. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  96. INFO: Child (tv-ogremesh) attached to this node (Shootables)
  97. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  98. INFO: Child (Models/cube_01/cube_01-scene_node) attached to this node (Shootables)
  99. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  100. INFO: Child (Mesh) attached to this node (AllAttached)
  101.  
  102. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  103. The value is 3.7988358 3.4515305
  104.  
  105. Size of arraylist is 5
  106. INFO: Child (Mesh) attached to this node (AllAttached)
  107. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  108. INFO: Child (Mesh) attached to this node (AllAttached)
  109. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  110. INFO: Child (Mesh) attached to this node (AllAttached)
  111. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  112. INFO: Child (Mesh) attached to this node (AllAttached)
  113. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  114. INFO: Child (Mesh) attached to this node (AllAttached)
  115. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  116. INFO: Child (Mesh) attached to this node (AllAttached)
  117. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  118. INFO: Child (Mesh) attached to this node (AllAttached)
  119. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  120. INFO: Child (Mesh) attached to this node (AllAttached)
  121. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  122. INFO: Child (Mesh) attached to this node (AllAttached)
  123. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  124. INFO: Child (AllAttached) attached to this node (Root Node)
  125. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  126. INFO: Child (null) attached to this node (Gui Node)
  127. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  128. INFO: Child (BitmapFont) attached to this node (null)
  129. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  130. INFO: Child (null) attached to this node (Statistics View)
  131. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  132. INFO: Child (BitmapFont) attached to this node (null)
  133. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  134. INFO: Child (null) attached to this node (Statistics View)
  135. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  136. INFO: Child (BitmapFont) attached to this node (null)
  137. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  138. INFO: Child (null) attached to this node (Statistics View)
  139. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  140. INFO: Child (BitmapFont) attached to this node (null)
  141. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  142. INFO: Child (null) attached to this node (Statistics View)
  143. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  144. INFO: Child (BitmapFont) attached to this node (null)
  145. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  146. INFO: Child (null) attached to this node (Statistics View)
  147. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  148. INFO: Child (BitmapFont) attached to this node (null)
  149. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  150. INFO: Child (null) attached to this node (Statistics View)
  151. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  152. INFO: Child (BitmapFont) attached to this node (null)
  153. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  154. INFO: Child (null) attached to this node (Statistics View)
  155. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  156. INFO: Child (BitmapFont) attached to this node (null)
  157. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  158. INFO: Child (null) attached to this node (Statistics View)
  159. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  160. INFO: Child (BitmapFont) attached to this node (null)
  161. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  162. INFO: Child (null) attached to this node (Statistics View)
  163. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  164. INFO: Child (BitmapFont) attached to this node (null)
  165. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  166. INFO: Child (null) attached to this node (Statistics View)
  167. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  168. INFO: Child (BitmapFont) attached to this node (null)
  169. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  170. INFO: Child (null) attached to this node (Statistics View)
  171. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  172. INFO: Child (BitmapFont) attached to this node (null)
  173. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  174. INFO: Child (null) attached to this node (Statistics View)
  175. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  176. INFO: Child (BitmapFont) attached to this node (null)
  177. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  178. INFO: Child (null) attached to this node (Statistics View)
  179. Sep 10, 2013 5:40:33 PM com.jme3.scene.Node attachChild
  180. INFO: Child (Statistics View) attached to this node (Gui Node)
  181. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  182. INFO: Uniform g_CameraPosition is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  183. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  184. INFO: Uniform g_WorldMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  185. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  186. INFO: Uniform m_UseMaterialColors is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  187. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  188. INFO: Uniform m_ParallaxHeight is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  189. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  190. INFO: Uniform m_GlowColor is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  191. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  192. INFO: Uniform g_CameraPosition is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  193. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  194. INFO: Uniform g_WorldMatrix is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  195. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  196. INFO: Uniform m_UseMaterialColors is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  197. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  198. INFO: Uniform m_ParallaxHeight is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  199. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  200. INFO: Uniform m_GlowColor is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  201. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  202. INFO: Uniform m_GlowColor is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/Unshaded.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Misc/Unshaded.frag, defines, type=Fragment, language=GLSL100]].
  203. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  204. INFO: Uniform m_VertexColor is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/Unshaded.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Misc/Unshaded.frag, defines, type=Fragment, language=GLSL100]].
  205. Sep 10, 2013 5:40:33 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
  206. INFO: Uniform m_UseAlpha is not declared in shader [ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex, language=GLSL100], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment, language=GLSL100]].
  207. Sep 10, 2013 5:41:04 PM com.jme3.renderer.lwjgl.LwjglRenderer cleanup
  208. INFO: Deleting objects and invalidating state
  209. Sep 10, 2013 5:41:06 PM com.jme3.scene.Node detachChildAt
  210. INFO: Gui Node (Node): Child removed.
  211. Sep 10, 2013 5:41:06 PM com.jme3.scene.Node detachChildAt
  212. INFO: Gui Node (Node): Child removed.
  213. Sep 10, 2013 5:41:06 PM com.jme3.input.lwjgl.LwjglMouseInput destroy
  214. INFO: Mouse destroyed.
  215. Sep 10, 2013 5:41:06 PM com.jme3.input.lwjgl.LwjglKeyInput destroy
  216. INFO: Keyboard destroyed.
  217. Sep 10, 2013 5:41:06 PM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread
  218. INFO: Display destroyed.
  219. BUILD SUCCESSFUL (total time: 39 seconds)
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