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  1. CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10
  2. ---------------------------------------------------------------------------
  3. If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
  4. #####################################################################################
  5.  
  6. Crashlog Tool: CrashLoggerSSE v1-15-0-0 Oct 12 2024 11:33:37
  7. Game Version: 1.6.1170
  8. Script Extender: 1.6.1170
  9.  
  10.  
  11. ################################################################################
  12. RAM
  13. ################################################################################
  14. RAM Total: 23.7 GB
  15. RAM Used: 18.07 GB
  16. RAM Free: 5.63 GB
  17.  
  18. Analysis RAM (all good):
  19. It is absolute unlikely that the crash was due to RAM.
  20.  
  21.  
  22.  
  23. ################################################################################
  24. Mod Count:
  25. ################################################################################
  26. Light: 245 Regular: 203 Total: 448
  27.  
  28.  
  29. ################################################################################
  30. Header indicators:
  31. ################################################################################
  32. Memory: 0x7FFBE581F910 count: (2)
  33. File: EngineFixes.dll count: (12)
  34. Address: 004F910 count: (2)
  35. Assembler: cmp eax, [rdi+0x10] count: (1)
  36.  
  37. [ 0] 0x7FFBE581F910 EngineFixes.dll+004F910 -//- count: (1)
  38. [ 1] 0x7FFBE581E0B8 EngineFixes.dll+004E0B8 -//- count: (1)
  39. [ 2] 0x7FFBE5829755 EngineFixes.dll+0059755 -//- count: (1)
  40. R13 0x7FFBE58B0BD8 (void* -> EngineFixes.dll+00E0BD8 inc [rdi]) -//- count: (1)
  41. [RSP+60 ] 0x7FFBE58B0BD8 (void* -> EngineFixes.dll+00E0BD8 inc [rdi]) -//- count: (1)
  42. [RSP+98 ] 0x7FFBE581E0B8 (void* -> EngineFixes.dll+004E0B8 test al, al) -//- count: (1)
  43. [RSP+128] 0x7FFBE5829755 (void* -> EngineFixes.dll+0059755 test rax, rax) -//- count: (1)
  44. [RSP+160] 0x7FFBE580F690 (void* -> EngineFixes.dll+003F690 xor eax, eax) -//- count: (1)
  45. [RSP+5D8] 0x7FFBE57E64B9 (void* -> EngineFixes.dll+00164B9 cmp dword ptr [0x00007FFBE58ABE38], 0xFFFFFFFF) -//- count: (1)
  46. EngineFixes.dll 0x7FFBE57D0000 -//- count: (1)
  47. EngineFixes.dll v6.1.1 -//- count: (1)
  48.  
  49.  
  50.  
  51. ################################################################################
  52. Solutions
  53. ################################################################################
  54.  
  55. SkyrimSE.exe: count: (38)
  56. This file on its own is not the cause, however, we'll do further parsing...
  57.  
  58. Could not find any known issues related to SkyrimSE.exe.
  59. SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
  60. --------------------------------------------------------------------------------
  61.  
  62. Modified by: count: (18)
  63. These are only listed as additional hints for probably debugging. If you have no other indicators, this might be worth investigating.
  64. If you do have other indicators, try to solve those first!
  65. That said, it is common to have 2-4 mods listed in a row, however,
  66. lists of 5 or more _might_ cause issues by the sheer amount of what possibly could be overwritten several times.
  67.  
  68.  
  69. Chance: LOW (3)
  70. Modified by: Skyrim.esm -> Fabled Forests.esp -> Nature of the Wild Lands.esp -> SimplyBiggerTreesSE.esp -//- count: (1)
  71.  
  72. Chance: MEDIUM (6)
  73. Modified by: Fabled Forests.esp -> Nature of the Wild Lands.esp -> Landscape and Water Fixes - Patch - Majestic Mountains.esp -> Dark_Forests.esp -> Folkvangr - Grass and Landscape Overhaul.esp -> RealisticWaterTwo.esp -> Occlusion.esp -//- count: (1)
  74.  
  75. Chance: LOW (1)
  76. Modified by: Fabled Forests.esp -> Nature of the Wild Lands.esp -//- count: (2)
  77.  
  78. Chance: HIGH (20)
  79. Modified by: Skyrim.esm -> Update.esm -> HearthFires.esm -> unofficial skyrim special edition patch.esp -> Landscape and Water Fixes.esp -> Lanterns Of Skyrim II.esm -> LegacyoftheDragonborn.esm -> Occ_Skyrim_Tamriel.esp -> 3DNPC.esp -> Lightened Skyrim - merged.esp -> DynDOLOD.esm -> RelightingSkyrim_SSE.esp -> ELFX - Exteriors.esp -> JKs Skyrim.esp -> soundsofskyrimcomplete.esp -> LoS II - JKs Skyrim patch.esp -> Immersive Encounters.esp -> SkyrimSewers.esp -> DBM_ELFXExteriors_Patch.esp -> EVGATLOTD.esp -> Occlusion.esp -//- count: (14)
  80.  
  81. Chance: HIGH (44)
  82. Modified by: Skyrim.esm -> Update.esm -> Dawnguard.esm -> HearthFires.esm -> ccBGSSSE001-Fish.esm -> ccbgssse020-graycowl.esl -> ccBGSSSE025-AdvDSGS.esm -> unofficial skyrim special edition patch.esp -> Landscape and Water Fixes.esp -> Lanterns Of Skyrim II.esm -> LegacyoftheDragonborn.esm -> Occ_Skyrim_Tamriel.esp -> 3DNPC.esp -> Lightened Skyrim - merged.esp -> RealisticWaterTwo - Resources.esm -> arnima.esm -> LOTD_HUB.esp -> DynDOLOD.esm -> Immersive Wenches.esp -> RelightingSkyrim_SSE.esp -> ELFX - Exteriors.esp -> ImmersiveIntegrationSE.esp -> CollegeOfWinterholdImmersive.esp -> JKs Skyrim.esp -> soundsofskyrimcomplete.esp -> LoS II - JKs Skyrim patch.esp -> Death Consumes All.esp -> AKSkyrimUnderground_AddOn.esp -> Immersive Encounters.esp -> SkyTEST-RealisticAnimals&Predators.esp -> Missives.esp -> SkyrimSewers.esp -> DBM_CC_HallOfWonders.esp -> DBM_CC_GrayCowlReturnsPatchMGTGCoNPatch.esp -> DBM_ELFXExteriors_Patch.esp -> DBM_JKSkyrim_Patch.esp -> notice board.esp -> DBM_NoticeBoard_Patch.esp -> Rubys_SS_SaS_Patch.esp -> EVGATLOTD.esp -> Complete Alchemy & Cooking Overhaul.esp -> alternate start - live another life.esp -> DynDOLOD.esp -> Occlusion.esp -> FWMF for Fantasy Paper Maps.esp -//- count: (1)
  83.  
  84. --------------------------------------------------------------------------------
  85.  
  86. Lanterns Of Skyrim II.esm: count: (16)
  87. If you are using: 'Lanterns of Skyrim II' and 'JK Skyrim' do not install the 'No Lights Patch' since LoS II patch is meant to be used without it.
  88. --------------------------------------------------------------------------------
  89.  
  90. DynDOLOD.esm: count: (16)
  91. There is a chance that this might cause a CTD when changing locations.
  92. Specificly when passing a door of some sorts, can cause the game its AUTO-SAVE to be triggered, because the scripts were not done when its called and thus make the game stall.
  93. To avoid that, it is recomended to DISABLE Autosave in game settings.
  94.  
  95. If that does not help, please report to either:
  96. https://www.nexusmods.com/skyrimspecialedition/mods/32382
  97. <OR>
  98. https://stepmodifications.org/forum/forum/223-dyndolod-xlodgen/ for a more detailed investigation.
  99.  
  100. ################################################################################
  101. Success Statistic: (this has been detected/handled, does not mean it's the cause)
  102. ################################################################################
  103. Issues Found: 4
  104. Issues Solved: 4
  105.  
  106. ################################################################################
  107. DEBUG State:
  108. ################################################################################
  109. Culprit list content: (just a list)
  110. SkyrimSE.exe, Modified by, Lanterns Of Skyrim II.esm, DynDOLOD.esm,
  111.  
  112. ################################################################################
  113. Random 'Fallback' Checks
  114. ################################################################################
  115.  
  116. How to read these results?
  117. - They are simple keywords that may appear when you have a lot of issues.
  118. - They do NOT have to mean anything.
  119. - Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash.
  120.  
  121.  
  122. File: "SimplyBiggerTreesSE.esp" -//- count: (1)
  123. File: "Occlusion.esp" -//- count: (15)
  124. File: "Nature of the Wild Lands.esp" -//- count: (1)
  125. File: "FWMF for Fantasy Paper Maps.esp" -//- count: (1)
  126.  
  127.  
  128. Name: "Solitude" -//- count: (2)
  129. GetFullName: "Solitude" -//- count: (1)
  130.  
  131.  
  132. FormID: 0x000B927D -//- count: (1)
  133. EditorID: "Wilderness" -//- count: (1)
  134. FormID: 0x00009296 -//- count: (1)
  135. FormID: 0x00025F85 -//- count: (1)
  136. EditorID: "SolitudeRow" -//- count: (14)
  137. FormID: 0x00037EF0 -//- count: (14)
  138. EditorID: "SolitudeWorld" -//- count: (1)
  139. FormID: 0x00037EDF -//- count: (1)
  140.  
  141.  
  142. [ 6] ccBGSSSE001-Fish.esm -//- count: (1)
  143. [ C] ccBGSSSE025-AdvDSGS.esm -//- count: (1)
  144. [FE: 16] ccBGSSSE037-Curios.esl -//- count: (1)
  145.  
  146.  
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