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- [6/12/2018 5:44:18 PM.248] Started new log on 6/12/2018 5:44:18 PM.248
- [6/12/2018 5:44:18 PM.366] ====================================================================================================
- [6/12/2018 5:44:18 PM.244] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [6/12/2018 5:44:18 PM.496] Log verbosity: Trivial
- [6/12/2018 5:44:18 PM.497] Initializing input system
- [6/12/2018 5:44:18 PM.498] Initializing game console
- [6/12/2018 5:44:18 PM.504] Console key has been set to F4 (key code: 115)
- [6/12/2018 5:44:18 PM.548] Initializing console variable "ConsoleScrollAmount".
- [6/12/2018 5:44:18 PM.548] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
- [6/12/2018 5:44:18 PM.550] Read value: <null>
- [6/12/2018 5:44:18 PM.551] Initializing console variable "DisableRenderVersionText".
- [6/12/2018 5:44:18 PM.551] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [6/12/2018 5:44:18 PM.554] Read value: True
- [6/12/2018 5:44:18 PM.555] Setting value of console variable "DisableRenderVersionText" to stored value.
- [6/12/2018 5:44:18 PM.556] Initializing console variable "ConsoleKey".
- [6/12/2018 5:44:18 PM.556] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [6/12/2018 5:44:18 PM.556] Read value: <null>
- [6/12/2018 5:44:18 PM.556] Initializing console variable "PluginTimeoutThreshold".
- [6/12/2018 5:44:18 PM.556] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [6/12/2018 5:44:18 PM.557] Read value: 10000
- [6/12/2018 5:44:18 PM.557] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [6/12/2018 5:44:18 PM.557] Initializing console variable "AlwaysShowConsoleOutput".
- [6/12/2018 5:44:18 PM.557] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [6/12/2018 5:44:18 PM.557] Read value: <null>
- [6/12/2018 5:44:18 PM.557] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [6/12/2018 5:44:18 PM.557] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [6/12/2018 5:44:18 PM.558] Read value: <null>
- [6/12/2018 5:44:18 PM.560] Initializing console variable "ShowOnScreenWarnings".
- [6/12/2018 5:44:18 PM.560] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [6/12/2018 5:44:18 PM.561] Read value: <null>
- [6/12/2018 5:44:18 PM.562] Console initialized
- [6/12/2018 5:44:18 PM.562] Initializing forms manager
- [6/12/2018 5:44:18 PM.564] Version: RAGE Plugin Hook v0.62.1216.14731 PUBLIC ALPHA for Grand Theft Auto V
- [6/12/2018 5:44:18 PM.568] ================ RAGE Plugin Hook ================
- [6/12/2018 5:44:18 PM.571] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
- [6/12/2018 5:44:18 PM.574] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
- [6/12/2018 5:44:18 PM.575] Checking game support
- [6/12/2018 5:44:18 PM.781] Product name: Grand Theft Auto V
- [6/12/2018 5:44:18 PM.782] Product version: 1.0.1365.1
- [6/12/2018 5:44:18 PM.782] Is steam version: False
- [6/12/2018 5:44:18 PM.783] Initializing DirectX
- [6/12/2018 5:44:18 PM.784] Initializing Direct3D
- [6/12/2018 5:44:18 PM.784] Loading C:\WINDOWS\system32\d3d11.dll
- [6/12/2018 5:44:18 PM.784] Loaded at 0x7FFCA2060000
- [6/12/2018 5:44:18 PM.784] D3D11CreateDeviceAndSwapChain at 0x7FFCA2075940
- [6/12/2018 5:44:18 PM.784] Creating Direct3D 11 device and swap chain
- [6/12/2018 5:44:18 PM.793] Swap Chain created: 0x1F425805CB0
- [6/12/2018 5:44:18 PM.793] Swap Chain VTable: 0x1F425805CB0
- [6/12/2018 5:44:18 PM.793] Swap Chain VTable_2: 0x7FFCA3EFEC80
- [6/12/2018 5:44:18 PM.794] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
- [6/12/2018 5:44:18 PM.794] D3D11Present: 0x7FFCA3E95070
- [6/12/2018 5:44:18 PM.795] D3D11ResizeBuffers: 0x7FFCA3EA9840
- [6/12/2018 5:44:18 PM.795] D3D11ResizeTarget: 0x7FFCA3EF2A60
- [6/12/2018 5:44:18 PM.795] D3D11SetFullscreenState: 0x7FFCA3EB2260
- [6/12/2018 5:44:18 PM.803] Direct3D initialized
- [6/12/2018 5:44:18 PM.804] Initialized DirectX
- [6/12/2018 5:44:18 PM.804] Direct3D watcher thread spawned
- [6/12/2018 5:44:18 PM.809] Getting device
- [6/12/2018 5:44:18 PM.809] Retrieved device
- [6/12/2018 5:44:18 PM.809] Creating wrapper
- [6/12/2018 5:44:18 PM.876] Wrapper created
- [6/12/2018 5:44:18 PM.881] Effect created
- [6/12/2018 5:44:18 PM.882] Creating buffer
- [6/12/2018 5:44:18 PM.882] Created buffer
- [6/12/2018 5:44:18 PM.882] Creating blend state
- [6/12/2018 5:44:18 PM.882] Created blend state
- [6/12/2018 5:44:18 PM.882] Done with creation
- [6/12/2018 5:44:18 PM.915] Initializing texture system.
- [6/12/2018 5:44:18 PM.915] Initializing texture system; phase 1
- [6/12/2018 5:44:18 PM.916] Initializing texture system; phase 2
- [6/12/2018 5:44:18 PM.921] Initializing texture system; phase 3
- [6/12/2018 5:44:18 PM.921] Initializing texture system; phase 4
- [6/12/2018 5:44:18 PM.928] Initializing texture system; phase 5
- [6/12/2018 5:44:18 PM.930] Initializing texture system; phase 6
- [6/12/2018 5:44:18 PM.931] Initializing texture system; phase 7
- [6/12/2018 5:44:18 PM.933] Initializing texture system; phase 8
- [6/12/2018 5:44:18 PM.933] Initializing texture system; phase 9
- [6/12/2018 5:44:18 PM.935] Initializing texture system; phase 10
- [6/12/2018 5:44:18 PM.937] Initializing texture system; phase 11
- [6/12/2018 5:44:18 PM.937] Initializing texture system; phase 12
- [6/12/2018 5:44:18 PM.939] Initializing texture system; phase 13
- [6/12/2018 5:44:18 PM.939] Initializing texture system; phase 14
- [6/12/2018 5:44:23 PM.805] Direct3D watcher thread ended
- [6/12/2018 5:44:49 PM.119] LoadingScreenMsg: Initializing game support
- [6/12/2018 5:44:49 PM.370] Initializing game support
- [6/12/2018 5:44:49 PM.879] LoadingScreenMsg: Velocity limit removed
- [6/12/2018 5:44:50 PM.186] Compatibility level: 0
- [6/12/2018 5:44:50 PM.187] Supported version detected
- [6/12/2018 5:44:50 PM.187] ==================================================
- [6/12/2018 5:44:50 PM.188] LoadingScreenMsg: Patching code
- [6/12/2018 5:44:50 PM.440] LoadingScreenMsg: Waiting for game initialization
- [6/12/2018 5:44:50 PM.691] Waiting for game initialization
- [6/12/2018 5:44:50 PM.792] LoadingScreenMsg: Initializing core
- [6/12/2018 5:44:51 PM.043] Initializing hook
- [6/12/2018 5:44:51 PM.043] LoadingScreenMsg: Completing interoperability
- [6/12/2018 5:44:51 PM.295] Completing interoperability
- [6/12/2018 5:44:51 PM.295] Initialization code 1.
- [6/12/2018 5:44:51 PM.295] Initialization code 2.
- [6/12/2018 5:44:51 PM.296] Initialization code 3.
- [6/12/2018 5:44:51 PM.303] 1 Address: 0x00007FF6E15710A4
- [6/12/2018 5:44:51 PM.303] Calling func 1
- [6/12/2018 5:44:51 PM.318] 2 Address: 0x00007FF6E2098AB6
- [6/12/2018 5:44:51 PM.319] 3 Address: 0x00007FF6E0B65C66
- [6/12/2018 5:44:51 PM.345] Address: 0x00007FF6E2098A60
- [6/12/2018 5:44:51 PM.345] Unknown var: 0x00007FF6E303E700
- [6/12/2018 5:44:51 PM.346] Initialization code 4.
- [6/12/2018 5:44:51 PM.346] Initialization code 5.
- [6/12/2018 5:44:51 PM.346] Completing interoperability, phase 1
- [6/12/2018 5:44:51 PM.346] Completing interoperability, phase 2
- [6/12/2018 5:44:51 PM.346] Completing interoperability, phase 3
- [6/12/2018 5:44:51 PM.347] Completing interoperability, phase 4
- [6/12/2018 5:44:51 PM.347] Completing interoperability, phase 5
- [6/12/2018 5:44:51 PM.347] Completing interoperability, phase 6
- [6/12/2018 5:44:51 PM.347] Completing interoperability, phase 7
- [6/12/2018 5:44:51 PM.347] LoadingScreenMsg:
- [6/12/2018 5:44:51 PM.599] LoadingScreenMsg: Loading Story Mode
- [6/12/2018 5:45:03 PM.224] LoadingScreenMsg: Loading and Populating Game World
- [6/12/2018 5:45:03 PM.475] LoadingScreenMsg:
- [6/12/2018 5:45:13 PM.682] Initializing console variable "IsDeveloperModeEnabled".
- [6/12/2018 5:45:13 PM.682] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [6/12/2018 5:45:13 PM.683] Read value: <null>
- [6/12/2018 5:45:13 PM.683] Initializing console variable "TimeScale".
- [6/12/2018 5:45:13 PM.683] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [6/12/2018 5:45:13 PM.684] Read value: <null>
- [6/12/2018 5:45:14 PM.968] <UNLOADED PLUGIN>: Initializing input system
- [6/12/2018 5:45:14 PM.969] <UNLOADED PLUGIN>: Initializing game console
- [6/12/2018 5:45:14 PM.970] <UNLOADED PLUGIN>: Initializing forms manager
- [6/12/2018 5:45:15 PM.235] ---------------------------------------------------------------------
- [6/12/2018 5:45:15 PM.235] LSPD FIRST RESPONSE
- [6/12/2018 5:45:15 PM.235] Version 0.3.1
- [6/12/2018 5:45:15 PM.235] A G17 Media Modification
- [6/12/2018 5:45:15 PM.235] - Developed by LMS & Sam
- [6/12/2018 5:45:15 PM.235] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [6/12/2018 5:45:15 PM.235] © Copyright 2015-2016, G17 Media, www.lspdfr.com
- [6/12/2018 5:45:15 PM.235] ---------------------------------------------------------------------
- [6/12/2018 5:45:15 PM.235] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
- [6/12/2018 5:45:15 PM.235] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
- [6/12/2018 5:45:15 PM.279]
- [6/12/2018 5:45:15 PM.375] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
- [6/12/2018 5:45:15 PM.375] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
- [6/12/2018 5:45:15 PM.377] Callouts: 250
- [6/12/2018 5:45:15 PM.578] [TRACE] Thread CopManager #1 initialized
- [6/12/2018 5:46:10 PM.418]
- [6/12/2018 5:46:10 PM.419] INIT
- [6/12/2018 5:46:10 PM.438] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [6/12/2018 5:46:10 PM.439] LSPD First Response: We have 1 callouts registered
- [6/12/2018 5:46:10 PM.440] LSPD First Response: CalloutManager initialized
- [6/12/2018 5:46:10 PM.441] [TRACE] WorldEventManager: Allowing up to 2 events
- [6/12/2018 5:46:10 PM.475] [TRACE] Thread Ambient #1 initialized
- [6/12/2018 5:46:10 PM.499] [TRACE] Thread ArrestManager #1 initialized
- [6/12/2018 5:46:10 PM.536] [TRACE] Thread WorldEventManager #1 initialized
- [6/12/2018 5:46:10 PM.537] [TRACE] Thread PlayerChaseManager #1 initialized
- [6/12/2018 5:46:10 PM.543] [TRACE] Thread TrafficControl #1 initialized
- [6/12/2018 5:46:13 PM.256] Unknown command or variable "police"
- [6/12/2018 5:46:31 PM.512] Invalid call to console command "Spawn": Cannot load invalid model with hash 0x38e98849.
- [6/12/2018 5:47:14 PM.975] 3
- [6/12/2018 5:47:14 PM.984] Removing options for Menu
- [6/12/2018 5:47:14 PM.986] [TRACE] Preloading P_AMB_CoffeeCup_01
- [6/12/2018 5:47:14 PM.986] [TRACE] Preloading PROP_ECOLA_CAN
- [6/12/2018 5:47:14 PM.986] [TRACE] Preloading PROP_DONUT_02
- [6/12/2018 5:47:14 PM.986] [TRACE] Preloading PROP_CANDY_PQS
- [6/12/2018 5:47:14 PM.987] 2
- [6/12/2018 5:47:14 PM.987] Removing options for Menu
- [6/12/2018 5:47:16 PM.775] Removing options for Menu
- [6/12/2018 5:47:17 PM.495] Removing options for Menu
- [6/12/2018 5:47:45 PM.901] [TRACE] It has been 95.4614535 seconds since the last callout
- [6/12/2018 5:47:45 PM.903] LSPD First Response: Creating ?????????????????????????????????????????
- [6/12/2018 5:47:45 PM.942] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SIGNAL_ST
- [6/12/2018 5:47:45 PM.943] [TRACE] Preloading BOBCATXL
- [6/12/2018 5:47:45 PM.944] [TRACE] Callout created: Robbery #1
- [6/12/2018 5:47:45 PM.955] [TRACE] Thread ZoomThread #1 initialized
- [6/12/2018 5:47:45 PM.971]
- [6/12/2018 5:47:45 PM.972] ==============================
- [6/12/2018 5:47:45 PM.972] UNHANDLED EXCEPTION IN PLUGIN
- [6/12/2018 5:47:45 PM.972] ------------------------------
- [6/12/2018 5:47:45 PM.972] Plugin name: LSPD First Response
- [6/12/2018 5:47:45 PM.973] ------------------------------
- [6/12/2018 5:47:45 PM.973] Exception type: System.UnauthorizedAccessException
- [6/12/2018 5:47:45 PM.973] Exception message: Access to the path 'C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\Police Scanner\RESIDENT\NOISE_LOOP_01.wav' is denied.
- [6/12/2018 5:47:45 PM.974] ------------------------------
- [6/12/2018 5:47:45 PM.975] Inner exceptions:
- [6/12/2018 5:47:45 PM.975] ------------------------------
- [6/12/2018 5:47:45 PM.975] Stack trace:
- [6/12/2018 5:47:45 PM.975] at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- [6/12/2018 5:47:45 PM.976] at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- [6/12/2018 5:47:45 PM.976] at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- [6/12/2018 5:47:45 PM.976] at ?????????????????????????????????????????.?????????????????????????????????????????(String , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\SoundEngine.cs:line 134
- [6/12/2018 5:47:45 PM.976] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
- [6/12/2018 5:47:45 PM.976] at ?????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 822
- [6/12/2018 5:47:45 PM.977] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- [6/12/2018 5:47:45 PM.977] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- [6/12/2018 5:47:45 PM.977] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- [6/12/2018 5:47:45 PM.977] at System.Threading.ThreadHelper.ThreadStart()
- [6/12/2018 5:47:45 PM.978] ==============================
- [6/12/2018 5:47:45 PM.978]
- [6/12/2018 5:47:45 PM.982]
- [6/12/2018 5:47:45 PM.983] ==============================
- [6/12/2018 5:47:45 PM.983] UNHANDLED EXCEPTION OCCURRED
- [6/12/2018 5:47:45 PM.984] ------------------------------
- [6/12/2018 5:47:45 PM.984] Origin: HOOK
- [6/12/2018 5:47:45 PM.985] ------------------------------
- [6/12/2018 5:47:45 PM.985] Exception type: System.UnauthorizedAccessException
- [6/12/2018 5:47:45 PM.985] Exception message: Access to the path 'C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\Police Scanner\RESIDENT\NOISE_LOOP_01.wav' is denied.
- [6/12/2018 5:47:45 PM.986] ------------------------------
- [6/12/2018 5:47:45 PM.986] Inner exceptions:
- [6/12/2018 5:47:45 PM.986] ------------------------------
- [6/12/2018 5:47:45 PM.986] Stack trace:
- [6/12/2018 5:47:45 PM.987] at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- [6/12/2018 5:47:45 PM.987] at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- [6/12/2018 5:47:45 PM.987] at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- [6/12/2018 5:47:45 PM.988] at ?????????????????????????????????????????.?????????????????????????????????????????(String , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\SoundEngine.cs:line 134
- [6/12/2018 5:47:45 PM.988] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
- [6/12/2018 5:47:45 PM.988] at ?????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 822
- [6/12/2018 5:47:45 PM.988] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- [6/12/2018 5:47:45 PM.988] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- [6/12/2018 5:47:45 PM.989] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- [6/12/2018 5:47:45 PM.989] at System.Threading.ThreadHelper.ThreadStart()
- [6/12/2018 5:47:45 PM.989] ==============================
- [6/12/2018 5:47:45 PM.989]
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