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O00fed_loadstringss

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May 26th, 2019
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  1. local descendants = game.Workspace:GetDescendants()
  2.  
  3. function onKeyPress(inputObject, gameProcessedEvent)
  4. if inputObject.KeyCode == Enum.KeyCode.L then
  5. for index, descendant in pairs(descendants) do
  6. if descendant.Name == "Basketball" then
  7. local Remote = descendant.pass
  8.  
  9. local Arguments = {
  10. [1] = "RB_SPAMDEXTER",
  11. [2] = "overhead",
  12. [3] = 99,
  13. [4] = false
  14. }
  15.  
  16. Remote:FireServer(unpack(Arguments))
  17. end
  18. end
  19. end
  20. end
  21.  
  22. game:GetService("UserInputService").InputBegan:connect(onKeyPress)
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