bearbear12345

Untitled

Apr 17th, 2014
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  1. double firstX = (xcentre - 256*pixeldistance);
  2. double lastX = (xcentre + 255*pixeldistance);
  3. double firstY = (ycentre + 255*pixeldistance);
  4. double lastY = (ycentre - 256*pixeldistance);
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