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- [INFO] RetroArch 1.7.1 (Git 6fc6bfbb24)
- [INFO] === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2
- Built: Feb 19 2018
- [INFO] Version: 1.7.1
- [INFO] Git: 6fc6bfbb24
- [INFO] =================================================
- [INFO] [Config]: Loading default config.
- [INFO] [Config]: loading config from: (null).
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\saves\.srm".
- [INFO] Redirecting savestate to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\states\.state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
- [INFO] [Video]: Video @ 960x720
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics.
- [INFO] [GL]: Version: 3.1.0 - Build 9.17.10.4459.
- [INFO] [GL]: Supported extensions:
- [INFO] GL_EXT_blend_minmax
- [INFO] GL_EXT_blend_subtract
- [INFO] GL_EXT_blend_color
- [INFO] GL_EXT_abgr
- [INFO] GL_EXT_texture3D
- [INFO] GL_EXT_clip_volume_hint
- [INFO] GL_EXT_compiled_vertex_array
- [INFO] GL_SGIS_texture_edge_clamp
- [INFO] GL_SGIS_generate_mipmap
- [INFO] GL_EXT_draw_range_elements
- [INFO] GL_SGIS_texture_lod
- [INFO] GL_EXT_rescale_normal
- [INFO] GL_EXT_packed_pixels
- [INFO] GL_EXT_texture_edge_clamp
- [INFO] GL_EXT_separate_specular_color
- [INFO] GL_ARB_multitexture
- [INFO] GL_EXT_texture_env_combine
- [INFO] GL_EXT_bgra
- [INFO] GL_EXT_blend_func_separate
- [INFO] GL_EXT_secondary_color
- [INFO] GL_EXT_fog_coord
- [INFO] GL_EXT_texture_env_add
- [INFO] GL_ARB_texture_cube_map
- [INFO] GL_ARB_transpose_matrix
- [INFO] GL_ARB_texture_env_add
- [INFO] GL_IBM_texture_mirrored_repeat
- [INFO] GL_EXT_multi_draw_arrays
- [INFO] GL_NV_blend_square
- [INFO] GL_ARB_texture_compression
- [INFO] GL_3DFX_texture_compression_FXT1
- [INFO] GL_EXT_texture_filter_anisotropic
- [INFO] GL_ARB_texture_border_clamp
- [INFO] GL_ARB_point_parameters
- [INFO] GL_ARB_texture_env_combine
- [INFO] GL_ARB_texture_env_dot3
- [INFO] GL_ARB_texture_env_crossbar
- [INFO] GL_EXT_texture_compression_s3tc
- [INFO] GL_ARB_shadow
- [INFO] GL_ARB_window_pos
- [INFO] GL_EXT_shadow_funcs
- [INFO] GL_EXT_stencil_wrap
- [INFO] GL_ARB_vertex_program
- [INFO] GL_EXT_texture_rectangle
- [INFO] GL_ARB_fragment_program
- [INFO] GL_EXT_stencil_two_side
- [INFO] GL_ATI_separate_stencil
- [INFO] GL_ARB_vertex_buffer_object
- [INFO] GL_EXT_texture_lod_bias
- [INFO] GL_ARB_occlusion_query
- [INFO] GL_ARB_fragment_shader
- [INFO] GL_ARB_shader_objects
- [INFO] GL_ARB_shading_language_100
- [INFO] GL_ARB_texture_non_power_of_two
- [INFO] GL_ARB_vertex_shader
- [INFO] GL_NV_texgen_reflection
- [INFO] GL_ARB_point_sprite
- [INFO] GL_ARB_fragment_program_shadow
- [INFO] GL_EXT_blend_equation_separate
- [INFO] GL_ARB_depth_texture
- [INFO] GL_ARB_texture_rectangle
- [INFO] GL_ARB_draw_buffers
- [INFO] GL_ARB_color_buffer_float
- [INFO] GL_ARB_half_float_pixel
- [INFO] GL_ARB_texture_float
- [INFO] GL_ARB_pixel_buffer_object
- [INFO] GL_EXT_framebuffer_object
- [INFO] GL_ARB_draw_instanced
- [INFO] GL_ARB_half_float_vertex
- [INFO] GL_ARB_occlusion_query2
- [INFO] GL_EXT_draw_buffers2
- [INFO] GL_WIN_swap_hint
- [INFO] GL_EXT_texture_sRGB
- [INFO] GL_ARB_multisample
- [INFO] GL_EXT_packed_float
- [INFO] GL_EXT_texture_shared_exponent
- [INFO] GL_ARB_texture_rg
- [INFO] GL_ARB_texture_compression_rgtc
- [INFO] GL_NV_conditional_render
- [INFO] GL_EXT_texture_swizzle
- [INFO] GL_ARB_sync
- [INFO] GL_ARB_framebuffer_sRGB
- [INFO] GL_EXT_packed_depth_stencil
- [INFO] GL_ARB_depth_buffer_float
- [INFO] GL_EXT_transform_feedback
- [INFO] GL_EXT_framebuffer_blit
- [INFO] GL_EXT_framebuffer_multisample
- [INFO] GL_ARB_framebuffer_object
- [INFO] GL_EXT_texture_array
- [INFO] GL_EXT_texture_integer
- [INFO] GL_ARB_map_buffer_range
- [INFO] GL_EXT_texture_snorm
- [INFO] GL_INTEL_performance_queries
- [INFO] GL_ARB_copy_buffer
- [INFO] GL_ARB_sampler_objects
- [INFO] GL_NV_primitive_restart
- [INFO] GL_ARB_seamless_cube_map
- [INFO] GL_ARB_uniform_buffer_object
- [INFO] GL_ARB_depth_clamp
- [INFO] GL_ARB_vertex_array_bgra
- [INFO] GL_ARB_shader_bit_encoding
- [INFO] GL_ARB_draw_buffers_blend
- [INFO] GL_ARB_texture_query_lod
- [INFO] GL_ARB_explicit_attrib_location
- [INFO] GL_ARB_draw_elements_base_vertex
- [INFO] GL_ARB_instanced_arrays
- [INFO] GL_ARB_fragment_coord_conventions
- [INFO] GL_EXT_gpu_program_parameters
- [INFO] GL_ARB_texture_buffer_object_rgb32
- [INFO] GL_ARB_compatibility
- [INFO] GL_ARB_texture_rgb10_a2ui
- [INFO] GL_ARB_vertex_type_2_10_10_10_rev
- [INFO] GL_ARB_timer_query
- [INFO] GL_INTEL_map_texture
- [INFO] GL_ARB_vertex_array_object
- [INFO] GL_ARB_provoking_vertex
- [ERROR] [GL]: Neither GL_KHR_debug nor GL_ARB_debug_output are implemented. Cannot start GL debugging.
- [INFO] [GL]: Using resolution 960x720
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {0001} VID:{0810}
- [INFO] [Autoconf]: 63 profiles found.
- [INFO] [DINPUT]: Device #1 PID: {0001} VID:{0810}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
- [INFO] [Autoconf]: 63 profiles found.
- [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
- [INFO] [Menu]: Found menu display driver: "menu_display_gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 000000000095E5A0
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_history.lpl].
- [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Using content: C:\Users\Gustavo\LaunchBox\Games\Arcade\dino.zip.
- [INFO] arg #0: retroarch
- [INFO] arg #1: C:\Users\Gustavo\LaunchBox\Games\Arcade\dino.zip
- [INFO] arg #2: -s
- [INFO] arg #3: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\states
- [INFO] arg #6: -c
- [INFO] arg #7: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\cores\mame_libretro.dll
- [INFO] [Video]: Average monitor Hz: 58.383933 Hz. (15.169 % frame time deviation, based on 2048 last samples).
- [INFO] Set config file to : C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\retroarch.cfg
- [INFO] RetroArch 1.7.1 (Git 6fc6bfbb24)
- [INFO] Redirecting save file to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\saves\dino.srm".
- [INFO] Redirecting savestate to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\states\dino.state".
- [INFO] === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2
- Built: Feb 19 2018
- [INFO] Version: 1.7.1
- [INFO] Git: 6fc6bfbb24
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\cores\mame_libretro.dll"
- [INFO] [overrides] no core-specific overrides found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\config\MAME\MAME.cfg.
- [INFO] [overrides] no game-specific overrides found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\config\MAME\dino.cfg.
- [INFO] Shaders: preset directory: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets
- [INFO] Shaders: no game-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\dino.cgp.
- [INFO] Shaders: no game-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\dino.glslp.
- [INFO] Shaders: no parent-dir-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\Arcade.cgp.
- [INFO] Shaders: no parent-dir-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\Arcade.glslp.
- [INFO] Shaders: no core-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\MAME.cgp.
- [INFO] Shaders: no core-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\MAME.glslp.
- [INFO] Environ SET_VARIABLES.
- [INFO] Remaps: remap directory: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\config\remaps
- [INFO] Remaps: no game-specific remap found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\config\remaps\MAME\dino.rmp.
- [INFO] Remaps: no core-specific remap found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\config\remaps\MAME\MAME.rmp.
- [INFO] Redirecting save file to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\saves\dino.srm".
- [INFO] Redirecting savestate to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\states\dino.state".
- [INFO] Environ GET_LOG_INTERFACE.
- [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\system".
- [libretro INFO] SYSTEM_DIRECTORY: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\system
- [INFO] Environ CORE_ASSETS_DIRECTORY: "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\downloads".
- [libretro INFO] CONTENT_DIRECTORY: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\downloads
- [libretro INFO] SAVE_DIRECTORY: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\saves
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Content loading skipped. Implementation will load it on its own.
- [INFO] Environ GET_VARIABLE mame_boot_from_cli:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_mouse_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_buttons_profiles:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_throttle:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_altres:
- [INFO] 640x480
- [INFO] Environ GET_VARIABLE mame_nobuffer:
- [INFO] N/A
- [INFO] Environ GET_VARIABLE mame_cheats_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_alternate_renderer:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_boot_to_osd:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_read_config:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_auto_save:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_saves:
- [INFO] game
- [INFO] Environ GET_VARIABLE mame_media_type:
- [INFO] rom
- [INFO] Environ GET_VARIABLE mame_softlists_enable:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_softlists_auto_media:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_boot_to_bios:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_write_config:
- [INFO] disabled
- [INFO] [INFO] [CHEEVOS]: system RAM: 0000000000000000 0
- [INFO] [CHEEVOS]: save RAM: 0000000000000000 0
- [INFO] [CHEEVOS]: video RAM: 0000000000000000 0
- [INFO] [CHEEVOS]: RTC: 0000000000000000 0
- Skipping SRAM load..
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] Environ GET_VARIABLE mame_boot_from_cli:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_mouse_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_buttons_profiles:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_throttle:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_altres:
- [INFO] 640x480
- [INFO] Environ GET_VARIABLE mame_nobuffer:
- [INFO] N/A
- [INFO] Environ GET_VARIABLE mame_cheats_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_alternate_renderer:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_boot_to_osd:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_read_config:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_auto_save:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_saves:
- [INFO] game
- [INFO] Environ GET_VARIABLE mame_media_type:
- [INFO] rom
- [INFO] Environ GET_VARIABLE mame_softlists_enable:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_softlists_auto_media:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_boot_to_bios:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_write_config:
- [INFO] disabled
- [libretro INFO] AV_INFO: width=640 height=480
- [libretro INFO] AV_INFO: max_width=640 max_height=480
- [libretro INFO] AV_INFO: aspect_ratio = 1.333333
- [libretro INFO] AV_INFO: fps = 60.000000 sample_rate = 48000.000000
- [INFO] [Audio]: Set audio input rate to: 47952.05 Hz.
- [INFO] [Video]: Video @ 1920x1440
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics.
- [INFO] [GL]: Version: 3.1.0 - Build 9.17.10.4459.
- [INFO] [GL]: Supported extensions:
- [INFO] GL_EXT_blend_minmax
- [INFO] GL_EXT_blend_subtract
- [INFO] GL_EXT_blend_color
- [INFO] GL_EXT_abgr
- [INFO] GL_EXT_texture3D
- [INFO] GL_EXT_clip_volume_hint
- [INFO] GL_EXT_compiled_vertex_array
- [INFO] GL_SGIS_texture_edge_clamp
- [INFO] GL_SGIS_generate_mipmap
- [INFO] GL_EXT_draw_range_elements
- [INFO] GL_SGIS_texture_lod
- [INFO] GL_EXT_rescale_normal
- [INFO] GL_EXT_packed_pixels
- [INFO] GL_EXT_texture_edge_clamp
- [INFO] GL_EXT_separate_specular_color
- [INFO] GL_ARB_multitexture
- [INFO] GL_EXT_texture_env_combine
- [INFO] GL_EXT_bgra
- [INFO] GL_EXT_blend_func_separate
- [INFO] GL_EXT_secondary_color
- [INFO] GL_EXT_fog_coord
- [INFO] GL_EXT_texture_env_add
- [INFO] GL_ARB_texture_cube_map
- [INFO] GL_ARB_transpose_matrix
- [INFO] GL_ARB_texture_env_add
- [INFO] GL_IBM_texture_mirrored_repeat
- [INFO] GL_EXT_multi_draw_arrays
- [INFO] GL_NV_blend_square
- [INFO] GL_ARB_texture_compression
- [INFO] GL_3DFX_texture_compression_FXT1
- [INFO] GL_EXT_texture_filter_anisotropic
- [INFO] GL_ARB_texture_border_clamp
- [INFO] GL_ARB_point_parameters
- [INFO] GL_ARB_texture_env_combine
- [INFO] GL_ARB_texture_env_dot3
- [INFO] GL_ARB_texture_env_crossbar
- [INFO] GL_EXT_texture_compression_s3tc
- [INFO] GL_ARB_shadow
- [INFO] GL_ARB_window_pos
- [INFO] GL_EXT_shadow_funcs
- [INFO] GL_EXT_stencil_wrap
- [INFO] GL_ARB_vertex_program
- [INFO] GL_EXT_texture_rectangle
- [INFO] GL_ARB_fragment_program
- [INFO] GL_EXT_stencil_two_side
- [INFO] GL_ATI_separate_stencil
- [INFO] GL_ARB_vertex_buffer_object
- [INFO] GL_EXT_texture_lod_bias
- [INFO] GL_ARB_occlusion_query
- [INFO] GL_ARB_fragment_shader
- [INFO] GL_ARB_shader_objects
- [INFO] GL_ARB_shading_language_100
- [INFO] GL_ARB_texture_non_power_of_two
- [INFO] GL_ARB_vertex_shader
- [INFO] GL_NV_texgen_reflection
- [INFO] GL_ARB_point_sprite
- [INFO] GL_ARB_fragment_program_shadow
- [INFO] GL_EXT_blend_equation_separate
- [INFO] GL_ARB_depth_texture
- [INFO] GL_ARB_texture_rectangle
- [INFO] GL_ARB_draw_buffers
- [INFO] GL_ARB_color_buffer_float
- [INFO] GL_ARB_half_float_pixel
- [INFO] GL_ARB_texture_float
- [INFO] GL_ARB_pixel_buffer_object
- [INFO] GL_EXT_framebuffer_object
- [INFO] GL_ARB_draw_instanced
- [INFO] GL_ARB_half_float_vertex
- [INFO] GL_ARB_occlusion_query2
- [INFO] GL_EXT_draw_buffers2
- [INFO] GL_WIN_swap_hint
- [INFO] GL_EXT_texture_sRGB
- [INFO] GL_ARB_multisample
- [INFO] GL_EXT_packed_float
- [INFO] GL_EXT_texture_shared_exponent
- [INFO] GL_ARB_texture_rg
- [INFO] GL_ARB_texture_compression_rgtc
- [INFO] GL_NV_conditional_render
- [INFO] GL_EXT_texture_swizzle
- [INFO] GL_ARB_sync
- [INFO] GL_ARB_framebuffer_sRGB
- [INFO] GL_EXT_packed_depth_stencil
- [INFO] GL_ARB_depth_buffer_float
- [INFO] GL_EXT_transform_feedback
- [INFO] GL_EXT_framebuffer_blit
- [INFO] GL_EXT_framebuffer_multisample
- [INFO] GL_ARB_framebuffer_object
- [INFO] GL_EXT_texture_array
- [INFO] GL_EXT_texture_integer
- [INFO] GL_ARB_map_buffer_range
- [INFO] GL_EXT_texture_snorm
- [INFO] GL_INTEL_performance_queries
- [INFO] GL_ARB_copy_buffer
- [INFO] GL_ARB_sampler_objects
- [INFO] GL_NV_primitive_restart
- [INFO] GL_ARB_seamless_cube_map
- [INFO] GL_ARB_uniform_buffer_object
- [INFO] GL_ARB_depth_clamp
- [INFO] GL_ARB_vertex_array_bgra
- [INFO] GL_ARB_shader_bit_encoding
- [INFO] GL_ARB_draw_buffers_blend
- [INFO] GL_ARB_texture_query_lod
- [INFO] GL_ARB_explicit_attrib_location
- [INFO] GL_ARB_draw_elements_base_vertex
- [INFO] GL_ARB_instanced_arrays
- [INFO] GL_ARB_fragment_coord_conventions
- [INFO] GL_EXT_gpu_program_parameters
- [INFO] GL_ARB_texture_buffer_object_rgb32
- [INFO] GL_ARB_compatibility
- [INFO] GL_ARB_texture_rgb10_a2ui
- [INFO] GL_ARB_vertex_type_2_10_10_10_rev
- [INFO] GL_ARB_timer_query
- [INFO] GL_INTEL_map_texture
- [INFO] GL_ARB_vertex_array_object
- [INFO] GL_ARB_provoking_vertex
- [ERROR] [GL]: Neither GL_KHR_debug nor GL_ARB_debug_output are implemented. Cannot start GL debugging.
- [INFO] [GL]: Using resolution 1370x729
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {0001} VID:{0810}
- [INFO] [Autoconf]: 63 profiles found.
- [INFO] [DINPUT]: Device #1 PID: {0001} VID:{0810}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
- [INFO] [Autoconf]: 63 profiles found.
- [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 000000000095E5A0
- [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_history.lpl].
- [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_favorites.lpl].
- [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_music_history.lpl].
- [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_video_history.lpl].
- [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Paused.
- [INFO] Unpaused.
- [libretro INFO] Starting game:C:\Users\Gustavo\LaunchBox\Games\Arcade\dino.zip
- [libretro INFO] Game name: dino, Game description: Cadillacs and Dinosaurs (World 930201)
- [libretro ERROR] System not found: Arcade
- [libretro WARN] Driver Arcade not found -1
- [libretro INFO] Creating frontend for game: dino
- [libretro INFO] Softlists: 1
- Adding monitor screen0 (640 x 480) a:1.333333
- Invalid video value opengl; reverting to software
- SOURCE FILE: ../../../../../src/mame/drivers/cps1.cpp
- PARENT: 0
- NAME: dino
- DESCRIPTION: Cadillacs and Dinosaurs (World 930201)
- YEAR: 1993
- MANUFACTURER: Capcom
- dl-1425.bin NOT FOUND (tried in dino qsound)
- Fatal error: Required files are missing, the machine cannot be run.
- [libretro INFO] RES:1
- [libretro INFO] MAIN FIRST
- [INFO] Environ GET_VARIABLE mame_boot_from_cli:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_mouse_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_buttons_profiles:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_throttle:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_altres:
- [INFO] 640x480
- [INFO] Environ GET_VARIABLE mame_nobuffer:
- [INFO] N/A
- [INFO] Environ GET_VARIABLE mame_cheats_enable:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_alternate_renderer:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_boot_to_osd:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_read_config:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_auto_save:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_saves:
- [INFO] game
- [INFO] Environ GET_VARIABLE mame_media_type:
- [INFO] rom
- [INFO] Environ GET_VARIABLE mame_softlists_enable:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_softlists_auto_media:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE mame_boot_to_bios:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE mame_write_config:
- [INFO] disabled
- [libretro INFO] AV_INFO: width=384 height=224
- [libretro INFO] AV_INFO: max_width=384 max_height=224
- [libretro INFO] AV_INFO: aspect_ratio = 1.333333
- [libretro INFO] AV_INFO: fps = 59.637405 sample_rate = 48000.000000
- [INFO] Environ SET_SYSTEM_AV_INFO.
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] [Audio]: Set audio input rate to: 48243.59 Hz.
- [INFO] [Video]: Video @ 897x672
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1366x768.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics.
- [INFO] [GL]: Version: 3.1.0 - Build 9.17.10.4459.
- [INFO] [GL]: Supported extensions:
- [INFO] GL_EXT_blend_minmax
- [INFO] GL_EXT_blend_subtract
- [INFO] GL_EXT_blend_color
- [INFO] GL_EXT_abgr
- [INFO] GL_EXT_texture3D
- [INFO] GL_EXT_clip_volume_hint
- [INFO] GL_EXT_compiled_vertex_array
- [INFO] GL_SGIS_texture_edge_clamp
- [INFO] GL_SGIS_generate_mipmap
- [INFO] GL_EXT_draw_range_elements
- [INFO] GL_SGIS_texture_lod
- [INFO] GL_EXT_rescale_normal
- [INFO] GL_EXT_packed_pixels
- [INFO] GL_EXT_texture_edge_clamp
- [INFO] GL_EXT_separate_specular_color
- [INFO] GL_ARB_multitexture
- [INFO] GL_EXT_texture_env_combine
- [INFO] GL_EXT_bgra
- [INFO] GL_EXT_blend_func_separate
- [INFO] GL_EXT_secondary_color
- [INFO] GL_EXT_fog_coord
- [INFO] GL_EXT_texture_env_add
- [INFO] GL_ARB_texture_cube_map
- [INFO] GL_ARB_transpose_matrix
- [INFO] GL_ARB_texture_env_add
- [INFO] GL_IBM_texture_mirrored_repeat
- [INFO] GL_EXT_multi_draw_arrays
- [INFO] GL_NV_blend_square
- [INFO] GL_ARB_texture_compression
- [INFO] GL_3DFX_texture_compression_FXT1
- [INFO] GL_EXT_texture_filter_anisotropic
- [INFO] GL_ARB_texture_border_clamp
- [INFO] GL_ARB_point_parameters
- [INFO] GL_ARB_texture_env_combine
- [INFO] GL_ARB_texture_env_dot3
- [INFO] GL_ARB_texture_env_crossbar
- [INFO] GL_EXT_texture_compression_s3tc
- [INFO] GL_ARB_shadow
- [INFO] GL_ARB_window_pos
- [INFO] GL_EXT_shadow_funcs
- [INFO] GL_EXT_stencil_wrap
- [INFO] GL_ARB_vertex_program
- [INFO] GL_EXT_texture_rectangle
- [INFO] GL_ARB_fragment_program
- [INFO] GL_EXT_stencil_two_side
- [INFO] GL_ATI_separate_stencil
- [INFO] GL_ARB_vertex_buffer_object
- [INFO] GL_EXT_texture_lod_bias
- [INFO] GL_ARB_occlusion_query
- [INFO] GL_ARB_fragment_shader
- [INFO] GL_ARB_shader_objects
- [INFO] GL_ARB_shading_language_100
- [INFO] GL_ARB_texture_non_power_of_two
- [INFO] GL_ARB_vertex_shader
- [INFO] GL_NV_texgen_reflection
- [INFO] GL_ARB_point_sprite
- [INFO] GL_ARB_fragment_program_shadow
- [INFO] GL_EXT_blend_equation_separate
- [INFO] GL_ARB_depth_texture
- [INFO] GL_ARB_texture_rectangle
- [INFO] GL_ARB_draw_buffers
- [INFO] GL_ARB_color_buffer_float
- [INFO] GL_ARB_half_float_pixel
- [INFO] GL_ARB_texture_float
- [INFO] GL_ARB_pixel_buffer_object
- [INFO] GL_EXT_framebuffer_object
- [INFO] GL_ARB_draw_instanced
- [INFO] GL_ARB_half_float_vertex
- [INFO] GL_ARB_occlusion_query2
- [INFO] GL_EXT_draw_buffers2
- [INFO] GL_WIN_swap_hint
- [INFO] GL_EXT_texture_sRGB
- [INFO] GL_ARB_multisample
- [INFO] GL_EXT_packed_float
- [INFO] GL_EXT_texture_shared_exponent
- [INFO] GL_ARB_texture_rg
- [INFO] GL_ARB_texture_compression_rgtc
- [INFO] GL_NV_conditional_render
- [INFO] GL_EXT_texture_swizzle
- [INFO] GL_ARB_sync
- [INFO] GL_ARB_framebuffer_sRGB
- [INFO] GL_EXT_packed_depth_stencil
- [INFO] GL_ARB_depth_buffer_float
- [INFO] GL_EXT_transform_feedback
- [INFO] GL_EXT_framebuffer_blit
- [INFO] GL_EXT_framebuffer_multisample
- [INFO] GL_ARB_framebuffer_object
- [INFO] GL_EXT_texture_array
- [INFO] GL_EXT_texture_integer
- [INFO] GL_ARB_map_buffer_range
- [INFO] GL_EXT_texture_snorm
- [INFO] GL_INTEL_performance_queries
- [INFO] GL_ARB_copy_buffer
- [INFO] GL_ARB_sampler_objects
- [INFO] GL_NV_primitive_restart
- [INFO] GL_ARB_seamless_cube_map
- [INFO] GL_ARB_uniform_buffer_object
- [INFO] GL_ARB_depth_clamp
- [INFO] GL_ARB_vertex_array_bgra
- [INFO] GL_ARB_shader_bit_encoding
- [INFO] GL_ARB_draw_buffers_blend
- [INFO] GL_ARB_texture_query_lod
- [INFO] GL_ARB_explicit_attrib_location
- [INFO] GL_ARB_draw_elements_base_vertex
- [INFO] GL_ARB_instanced_arrays
- [INFO] GL_ARB_fragment_coord_conventions
- [INFO] GL_EXT_gpu_program_parameters
- [INFO] GL_ARB_texture_buffer_object_rgb32
- [INFO] GL_ARB_compatibility
- [INFO] GL_ARB_texture_rgb10_a2ui
- [INFO] GL_ARB_vertex_type_2_10_10_10_rev
- [INFO] GL_ARB_timer_query
- [INFO] GL_INTEL_map_texture
- [INFO] GL_ARB_vertex_array_object
- [INFO] GL_ARB_provoking_vertex
- [ERROR] [GL]: Neither GL_KHR_debug nor GL_ARB_debug_output are implemented. Cannot start GL debugging.
- [INFO] [GL]: Using resolution 897x672
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
- No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: No errors.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Linker log: No errors.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {0001} VID:{0810}
- [INFO] [Autoconf]: 63 profiles found.
- [INFO] [DINPUT]: Device #1 PID: {0001} VID:{0810}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
- [INFO] [Autoconf]: 63 profiles found.
- [INFO] [Video]: Found display server: win32
- [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 000000000095E5A0
- [INFO] Game focus is: : off.
- [libretro INFO] ChangeAV: w:384 h:224 ra:1.333333.
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