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  1. [INFO] RetroArch 1.7.1 (Git 6fc6bfbb24)
  2. [INFO] === Build =======================================
  3. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2
  4. Built: Feb 19 2018
  5. [INFO] Version: 1.7.1
  6. [INFO] Git: 6fc6bfbb24
  7. [INFO] =================================================
  8. [INFO] [Config]: Loading default config.
  9. [INFO] [Config]: loading config from: (null).
  10. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  11. [INFO] Redirecting save file to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\saves\.srm".
  12. [INFO] Redirecting savestate to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\states\.state".
  13. [INFO] Version of libretro API: 1
  14. [INFO] Compiled against API: 1
  15. [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
  16. [INFO] [Video]: Video @ 960x720
  17. [INFO] [GL]: Found GL context: wgl
  18. [INFO] [GL]: Detecting screen resolution 1366x768.
  19. [INFO] [WGL]: wglSwapInterval(1)
  20. [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics.
  21. [INFO] [GL]: Version: 3.1.0 - Build 9.17.10.4459.
  22. [INFO] [GL]: Supported extensions:
  23. [INFO] GL_EXT_blend_minmax
  24. [INFO] GL_EXT_blend_subtract
  25. [INFO] GL_EXT_blend_color
  26. [INFO] GL_EXT_abgr
  27. [INFO] GL_EXT_texture3D
  28. [INFO] GL_EXT_clip_volume_hint
  29. [INFO] GL_EXT_compiled_vertex_array
  30. [INFO] GL_SGIS_texture_edge_clamp
  31. [INFO] GL_SGIS_generate_mipmap
  32. [INFO] GL_EXT_draw_range_elements
  33. [INFO] GL_SGIS_texture_lod
  34. [INFO] GL_EXT_rescale_normal
  35. [INFO] GL_EXT_packed_pixels
  36. [INFO] GL_EXT_texture_edge_clamp
  37. [INFO] GL_EXT_separate_specular_color
  38. [INFO] GL_ARB_multitexture
  39. [INFO] GL_EXT_texture_env_combine
  40. [INFO] GL_EXT_bgra
  41. [INFO] GL_EXT_blend_func_separate
  42. [INFO] GL_EXT_secondary_color
  43. [INFO] GL_EXT_fog_coord
  44. [INFO] GL_EXT_texture_env_add
  45. [INFO] GL_ARB_texture_cube_map
  46. [INFO] GL_ARB_transpose_matrix
  47. [INFO] GL_ARB_texture_env_add
  48. [INFO] GL_IBM_texture_mirrored_repeat
  49. [INFO] GL_EXT_multi_draw_arrays
  50. [INFO] GL_NV_blend_square
  51. [INFO] GL_ARB_texture_compression
  52. [INFO] GL_3DFX_texture_compression_FXT1
  53. [INFO] GL_EXT_texture_filter_anisotropic
  54. [INFO] GL_ARB_texture_border_clamp
  55. [INFO] GL_ARB_point_parameters
  56. [INFO] GL_ARB_texture_env_combine
  57. [INFO] GL_ARB_texture_env_dot3
  58. [INFO] GL_ARB_texture_env_crossbar
  59. [INFO] GL_EXT_texture_compression_s3tc
  60. [INFO] GL_ARB_shadow
  61. [INFO] GL_ARB_window_pos
  62. [INFO] GL_EXT_shadow_funcs
  63. [INFO] GL_EXT_stencil_wrap
  64. [INFO] GL_ARB_vertex_program
  65. [INFO] GL_EXT_texture_rectangle
  66. [INFO] GL_ARB_fragment_program
  67. [INFO] GL_EXT_stencil_two_side
  68. [INFO] GL_ATI_separate_stencil
  69. [INFO] GL_ARB_vertex_buffer_object
  70. [INFO] GL_EXT_texture_lod_bias
  71. [INFO] GL_ARB_occlusion_query
  72. [INFO] GL_ARB_fragment_shader
  73. [INFO] GL_ARB_shader_objects
  74. [INFO] GL_ARB_shading_language_100
  75. [INFO] GL_ARB_texture_non_power_of_two
  76. [INFO] GL_ARB_vertex_shader
  77. [INFO] GL_NV_texgen_reflection
  78. [INFO] GL_ARB_point_sprite
  79. [INFO] GL_ARB_fragment_program_shadow
  80. [INFO] GL_EXT_blend_equation_separate
  81. [INFO] GL_ARB_depth_texture
  82. [INFO] GL_ARB_texture_rectangle
  83. [INFO] GL_ARB_draw_buffers
  84. [INFO] GL_ARB_color_buffer_float
  85. [INFO] GL_ARB_half_float_pixel
  86. [INFO] GL_ARB_texture_float
  87. [INFO] GL_ARB_pixel_buffer_object
  88. [INFO] GL_EXT_framebuffer_object
  89. [INFO] GL_ARB_draw_instanced
  90. [INFO] GL_ARB_half_float_vertex
  91. [INFO] GL_ARB_occlusion_query2
  92. [INFO] GL_EXT_draw_buffers2
  93. [INFO] GL_WIN_swap_hint
  94. [INFO] GL_EXT_texture_sRGB
  95. [INFO] GL_ARB_multisample
  96. [INFO] GL_EXT_packed_float
  97. [INFO] GL_EXT_texture_shared_exponent
  98. [INFO] GL_ARB_texture_rg
  99. [INFO] GL_ARB_texture_compression_rgtc
  100. [INFO] GL_NV_conditional_render
  101. [INFO] GL_EXT_texture_swizzle
  102. [INFO] GL_ARB_sync
  103. [INFO] GL_ARB_framebuffer_sRGB
  104. [INFO] GL_EXT_packed_depth_stencil
  105. [INFO] GL_ARB_depth_buffer_float
  106. [INFO] GL_EXT_transform_feedback
  107. [INFO] GL_EXT_framebuffer_blit
  108. [INFO] GL_EXT_framebuffer_multisample
  109. [INFO] GL_ARB_framebuffer_object
  110. [INFO] GL_EXT_texture_array
  111. [INFO] GL_EXT_texture_integer
  112. [INFO] GL_ARB_map_buffer_range
  113. [INFO] GL_EXT_texture_snorm
  114. [INFO] GL_INTEL_performance_queries
  115. [INFO] GL_ARB_copy_buffer
  116. [INFO] GL_ARB_sampler_objects
  117. [INFO] GL_NV_primitive_restart
  118. [INFO] GL_ARB_seamless_cube_map
  119. [INFO] GL_ARB_uniform_buffer_object
  120. [INFO] GL_ARB_depth_clamp
  121. [INFO] GL_ARB_vertex_array_bgra
  122. [INFO] GL_ARB_shader_bit_encoding
  123. [INFO] GL_ARB_draw_buffers_blend
  124. [INFO] GL_ARB_texture_query_lod
  125. [INFO] GL_ARB_explicit_attrib_location
  126. [INFO] GL_ARB_draw_elements_base_vertex
  127. [INFO] GL_ARB_instanced_arrays
  128. [INFO] GL_ARB_fragment_coord_conventions
  129. [INFO] GL_EXT_gpu_program_parameters
  130. [INFO] GL_ARB_texture_buffer_object_rgb32
  131. [INFO] GL_ARB_compatibility
  132. [INFO] GL_ARB_texture_rgb10_a2ui
  133. [INFO] GL_ARB_vertex_type_2_10_10_10_rev
  134. [INFO] GL_ARB_timer_query
  135. [INFO] GL_INTEL_map_texture
  136. [INFO] GL_ARB_vertex_array_object
  137. [INFO] GL_ARB_provoking_vertex
  138. [ERROR] [GL]: Neither GL_KHR_debug nor GL_ARB_debug_output are implemented. Cannot start GL debugging.
  139. [INFO] [GL]: Using resolution 960x720
  140. [INFO] [GL]: Default shader backend found: glsl.
  141. [INFO] [Shader driver]: Using GLSL shader backend.
  142. [INFO] [GLSL]: Checking GLSL shader support ...
  143. [WARN] [GL]: Stock GLSL shaders will be used.
  144. [INFO] [GLSL]: Found GLSL vertex shader.
  145. [INFO] Shader log: No errors.
  146.  
  147. [INFO] [GLSL]: Found GLSL fragment shader.
  148. [INFO] Shader log: No errors.
  149.  
  150. [INFO] [GLSL]: Linking GLSL program.
  151. [INFO] Linker log: No errors.
  152.  
  153. [INFO] [GLSL]: Found GLSL vertex shader.
  154. [INFO] Shader log: No errors.
  155.  
  156. [INFO] [GLSL]: Found GLSL fragment shader.
  157. [INFO] Shader log: No errors.
  158.  
  159. [INFO] [GLSL]: Linking GLSL program.
  160. [INFO] Linker log: No errors.
  161.  
  162. [INFO] [GLSL]: Found GLSL vertex shader.
  163. [INFO] Shader log: No errors.
  164.  
  165. [INFO] [GLSL]: Found GLSL fragment shader.
  166. [INFO] Shader log: No errors.
  167.  
  168. [INFO] [GLSL]: Linking GLSL program.
  169. [INFO] Linker log: No errors.
  170.  
  171. [INFO] [GLSL]: Found GLSL vertex shader.
  172. [INFO] Shader log: No errors.
  173.  
  174. [INFO] [GLSL]: Found GLSL fragment shader.
  175. [INFO] Shader log: No errors.
  176.  
  177. [INFO] [GLSL]: Linking GLSL program.
  178. [INFO] Linker log: No errors.
  179.  
  180. [INFO] [GLSL]: Found GLSL vertex shader.
  181. [INFO] Shader log: No errors.
  182.  
  183. [INFO] [GLSL]: Found GLSL fragment shader.
  184. [INFO] Shader log: No errors.
  185.  
  186. [INFO] [GLSL]: Linking GLSL program.
  187. [INFO] Linker log: No errors.
  188.  
  189. [INFO] [GLSL]: Found GLSL vertex shader.
  190. [INFO] Shader log: No errors.
  191.  
  192. [INFO] [GLSL]: Found GLSL fragment shader.
  193. [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  194.  
  195. No errors.
  196.  
  197. [INFO] [GLSL]: Linking GLSL program.
  198. [INFO] Linker log: No errors.
  199.  
  200. [INFO] [GLSL]: Found GLSL vertex shader.
  201. [INFO] Shader log: No errors.
  202.  
  203. [INFO] [GLSL]: Found GLSL fragment shader.
  204. [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  205.  
  206. No errors.
  207.  
  208. [INFO] [GLSL]: Linking GLSL program.
  209. [INFO] Linker log: No errors.
  210.  
  211. [INFO] [GLSL]: Found GLSL vertex shader.
  212. [INFO] Shader log: No errors.
  213.  
  214. [INFO] [GLSL]: Found GLSL fragment shader.
  215. [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  216. WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  217.  
  218. No errors.
  219.  
  220. [INFO] [GLSL]: Linking GLSL program.
  221. [INFO] Linker log: No errors.
  222.  
  223. [INFO] [GLSL]: Found GLSL vertex shader.
  224. [INFO] Shader log: No errors.
  225.  
  226. [INFO] [GLSL]: Found GLSL fragment shader.
  227. [INFO] Shader log: No errors.
  228.  
  229. [INFO] [GLSL]: Linking GLSL program.
  230. [INFO] Linker log: No errors.
  231.  
  232. [INFO] [GL]: Using 4 textures.
  233. [INFO] [GL]: Loaded 1 program(s).
  234. [INFO] [XInput]: Found XInput v1.4.
  235. [INFO] [XInput]: Found XInput v1.4.
  236. [INFO] [DINPUT]: Enumerating joypads ...
  237. [INFO] [DINPUT]: Device #0 PID: {0001} VID:{0810}
  238. [INFO] [Autoconf]: 63 profiles found.
  239. [INFO] [DINPUT]: Device #1 PID: {0001} VID:{0810}
  240. [INFO] [DINPUT]: Done enumerating joypads ...
  241. [INFO] [Joypad]: Found joypad driver: "dinput".
  242. [INFO] [Font]: Using font rendering backend: freetype.
  243. [INFO] [Video]: Found display server: win32
  244. [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
  245. [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
  246. [INFO] [Autoconf]: 63 profiles found.
  247. [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
  248. [INFO] [Menu]: Found menu display driver: "menu_display_gl".
  249. [INFO] [Font]: Using font rendering backend: freetype.
  250. [INFO] [Font]: Using font rendering backend: freetype.
  251. [INFO] [LED]: LED driver = 'null' 000000000095E5A0
  252. [INFO] SRAM will not be saved.
  253. [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_history.lpl].
  254. [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_favorites.lpl].
  255. [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_music_history.lpl].
  256. [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_video_history.lpl].
  257. [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_image_history.lpl].
  258. [INFO] [GL]: VSync => on
  259. [INFO] [WGL]: wglSwapInterval(1)
  260. [INFO] [GL]: VSync => on
  261. [INFO] [WGL]: wglSwapInterval(1)
  262. [INFO] Using content: C:\Users\Gustavo\LaunchBox\Games\Arcade\dino.zip.
  263. [INFO] arg #0: retroarch
  264. [INFO] arg #1: C:\Users\Gustavo\LaunchBox\Games\Arcade\dino.zip
  265. [INFO] arg #2: -s
  266. [INFO] arg #3: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\saves
  267. [INFO] arg #4: -S
  268. [INFO] arg #5: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\states
  269. [INFO] arg #6: -c
  270. [INFO] arg #7: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\retroarch.cfg
  271. [INFO] arg #8: -L
  272. [INFO] arg #9: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\cores\mame_libretro.dll
  273. [INFO] [Video]: Average monitor Hz: 58.383933 Hz. (15.169 % frame time deviation, based on 2048 last samples).
  274. [INFO] Set config file to : C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\retroarch.cfg
  275. [INFO] RetroArch 1.7.1 (Git 6fc6bfbb24)
  276. [INFO] Redirecting save file to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\saves\dino.srm".
  277. [INFO] Redirecting savestate to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\states\dino.state".
  278. [INFO] === Build =======================================
  279. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2
  280. Built: Feb 19 2018
  281. [INFO] Version: 1.7.1
  282. [INFO] Git: 6fc6bfbb24
  283. [INFO] =================================================
  284. [INFO] Loading dynamic libretro core from: "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\cores\mame_libretro.dll"
  285. [INFO] [overrides] no core-specific overrides found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\config\MAME\MAME.cfg.
  286. [INFO] [overrides] no game-specific overrides found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\config\MAME\dino.cfg.
  287. [INFO] Shaders: preset directory: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets
  288. [INFO] Shaders: no game-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\dino.cgp.
  289. [INFO] Shaders: no game-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\dino.glslp.
  290. [INFO] Shaders: no parent-dir-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\Arcade.cgp.
  291. [INFO] Shaders: no parent-dir-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\Arcade.glslp.
  292. [INFO] Shaders: no core-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\MAME.cgp.
  293. [INFO] Shaders: no core-specific preset found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\shaders\presets\MAME\MAME.glslp.
  294. [INFO] Environ SET_VARIABLES.
  295. [INFO] Remaps: remap directory: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\config\remaps
  296. [INFO] Remaps: no game-specific remap found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\config\remaps\MAME\dino.rmp.
  297. [INFO] Remaps: no core-specific remap found at C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\config\remaps\MAME\MAME.rmp.
  298. [INFO] Redirecting save file to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\saves\dino.srm".
  299. [INFO] Redirecting savestate to "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\states\dino.state".
  300. [INFO] Environ GET_LOG_INTERFACE.
  301. [INFO] Environ SYSTEM_DIRECTORY: "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\system".
  302. [libretro INFO] SYSTEM_DIRECTORY: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\system
  303. [INFO] Environ CORE_ASSETS_DIRECTORY: "C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\downloads".
  304. [libretro INFO] CONTENT_DIRECTORY: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\downloads
  305. [libretro INFO] SAVE_DIRECTORY: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\saves
  306. [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
  307. [INFO] Content loading skipped. Implementation will load it on its own.
  308. [INFO] Environ GET_VARIABLE mame_boot_from_cli:
  309. [INFO] disabled
  310. [INFO] Environ GET_VARIABLE mame_mouse_enable:
  311. [INFO] disabled
  312. [INFO] Environ GET_VARIABLE mame_buttons_profiles:
  313. [INFO] enabled
  314. [INFO] Environ GET_VARIABLE mame_throttle:
  315. [INFO] disabled
  316. [INFO] Environ GET_VARIABLE mame_altres:
  317. [INFO] 640x480
  318. [INFO] Environ GET_VARIABLE mame_nobuffer:
  319. [INFO] N/A
  320. [INFO] Environ GET_VARIABLE mame_cheats_enable:
  321. [INFO] disabled
  322. [INFO] Environ GET_VARIABLE mame_alternate_renderer:
  323. [INFO] disabled
  324. [INFO] Environ GET_VARIABLE mame_boot_to_osd:
  325. [INFO] disabled
  326. [INFO] Environ GET_VARIABLE mame_read_config:
  327. [INFO] disabled
  328. [INFO] Environ GET_VARIABLE mame_auto_save:
  329. [INFO] disabled
  330. [INFO] Environ GET_VARIABLE mame_saves:
  331. [INFO] game
  332. [INFO] Environ GET_VARIABLE mame_media_type:
  333. [INFO] rom
  334. [INFO] Environ GET_VARIABLE mame_softlists_enable:
  335. [INFO] enabled
  336. [INFO] Environ GET_VARIABLE mame_softlists_auto_media:
  337. [INFO] enabled
  338. [INFO] Environ GET_VARIABLE mame_boot_to_bios:
  339. [INFO] disabled
  340. [INFO] Environ GET_VARIABLE mame_write_config:
  341. [INFO] disabled
  342. [INFO] [INFO] [CHEEVOS]: system RAM: 0000000000000000 0
  343. [INFO] [CHEEVOS]: save RAM: 0000000000000000 0
  344. [INFO] [CHEEVOS]: video RAM: 0000000000000000 0
  345. [INFO] [CHEEVOS]: RTC: 0000000000000000 0
  346. Skipping SRAM load..
  347. [INFO] Version of libretro API: 1
  348. [INFO] Compiled against API: 1
  349. [INFO] Environ GET_VARIABLE mame_boot_from_cli:
  350. [INFO] disabled
  351. [INFO] Environ GET_VARIABLE mame_mouse_enable:
  352. [INFO] disabled
  353. [INFO] Environ GET_VARIABLE mame_buttons_profiles:
  354. [INFO] enabled
  355. [INFO] Environ GET_VARIABLE mame_throttle:
  356. [INFO] disabled
  357. [INFO] Environ GET_VARIABLE mame_altres:
  358. [INFO] 640x480
  359. [INFO] Environ GET_VARIABLE mame_nobuffer:
  360. [INFO] N/A
  361. [INFO] Environ GET_VARIABLE mame_cheats_enable:
  362. [INFO] disabled
  363. [INFO] Environ GET_VARIABLE mame_alternate_renderer:
  364. [INFO] disabled
  365. [INFO] Environ GET_VARIABLE mame_boot_to_osd:
  366. [INFO] disabled
  367. [INFO] Environ GET_VARIABLE mame_read_config:
  368. [INFO] disabled
  369. [INFO] Environ GET_VARIABLE mame_auto_save:
  370. [INFO] disabled
  371. [INFO] Environ GET_VARIABLE mame_saves:
  372. [INFO] game
  373. [INFO] Environ GET_VARIABLE mame_media_type:
  374. [INFO] rom
  375. [INFO] Environ GET_VARIABLE mame_softlists_enable:
  376. [INFO] enabled
  377. [INFO] Environ GET_VARIABLE mame_softlists_auto_media:
  378. [INFO] enabled
  379. [INFO] Environ GET_VARIABLE mame_boot_to_bios:
  380. [INFO] disabled
  381. [INFO] Environ GET_VARIABLE mame_write_config:
  382. [INFO] disabled
  383. [libretro INFO] AV_INFO: width=640 height=480
  384. [libretro INFO] AV_INFO: max_width=640 max_height=480
  385. [libretro INFO] AV_INFO: aspect_ratio = 1.333333
  386. [libretro INFO] AV_INFO: fps = 60.000000 sample_rate = 48000.000000
  387. [INFO] [Audio]: Set audio input rate to: 47952.05 Hz.
  388. [INFO] [Video]: Video @ 1920x1440
  389. [INFO] [GL]: Found GL context: wgl
  390. [INFO] [GL]: Detecting screen resolution 1366x768.
  391. [INFO] [WGL]: wglSwapInterval(1)
  392. [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics.
  393. [INFO] [GL]: Version: 3.1.0 - Build 9.17.10.4459.
  394. [INFO] [GL]: Supported extensions:
  395. [INFO] GL_EXT_blend_minmax
  396. [INFO] GL_EXT_blend_subtract
  397. [INFO] GL_EXT_blend_color
  398. [INFO] GL_EXT_abgr
  399. [INFO] GL_EXT_texture3D
  400. [INFO] GL_EXT_clip_volume_hint
  401. [INFO] GL_EXT_compiled_vertex_array
  402. [INFO] GL_SGIS_texture_edge_clamp
  403. [INFO] GL_SGIS_generate_mipmap
  404. [INFO] GL_EXT_draw_range_elements
  405. [INFO] GL_SGIS_texture_lod
  406. [INFO] GL_EXT_rescale_normal
  407. [INFO] GL_EXT_packed_pixels
  408. [INFO] GL_EXT_texture_edge_clamp
  409. [INFO] GL_EXT_separate_specular_color
  410. [INFO] GL_ARB_multitexture
  411. [INFO] GL_EXT_texture_env_combine
  412. [INFO] GL_EXT_bgra
  413. [INFO] GL_EXT_blend_func_separate
  414. [INFO] GL_EXT_secondary_color
  415. [INFO] GL_EXT_fog_coord
  416. [INFO] GL_EXT_texture_env_add
  417. [INFO] GL_ARB_texture_cube_map
  418. [INFO] GL_ARB_transpose_matrix
  419. [INFO] GL_ARB_texture_env_add
  420. [INFO] GL_IBM_texture_mirrored_repeat
  421. [INFO] GL_EXT_multi_draw_arrays
  422. [INFO] GL_NV_blend_square
  423. [INFO] GL_ARB_texture_compression
  424. [INFO] GL_3DFX_texture_compression_FXT1
  425. [INFO] GL_EXT_texture_filter_anisotropic
  426. [INFO] GL_ARB_texture_border_clamp
  427. [INFO] GL_ARB_point_parameters
  428. [INFO] GL_ARB_texture_env_combine
  429. [INFO] GL_ARB_texture_env_dot3
  430. [INFO] GL_ARB_texture_env_crossbar
  431. [INFO] GL_EXT_texture_compression_s3tc
  432. [INFO] GL_ARB_shadow
  433. [INFO] GL_ARB_window_pos
  434. [INFO] GL_EXT_shadow_funcs
  435. [INFO] GL_EXT_stencil_wrap
  436. [INFO] GL_ARB_vertex_program
  437. [INFO] GL_EXT_texture_rectangle
  438. [INFO] GL_ARB_fragment_program
  439. [INFO] GL_EXT_stencil_two_side
  440. [INFO] GL_ATI_separate_stencil
  441. [INFO] GL_ARB_vertex_buffer_object
  442. [INFO] GL_EXT_texture_lod_bias
  443. [INFO] GL_ARB_occlusion_query
  444. [INFO] GL_ARB_fragment_shader
  445. [INFO] GL_ARB_shader_objects
  446. [INFO] GL_ARB_shading_language_100
  447. [INFO] GL_ARB_texture_non_power_of_two
  448. [INFO] GL_ARB_vertex_shader
  449. [INFO] GL_NV_texgen_reflection
  450. [INFO] GL_ARB_point_sprite
  451. [INFO] GL_ARB_fragment_program_shadow
  452. [INFO] GL_EXT_blend_equation_separate
  453. [INFO] GL_ARB_depth_texture
  454. [INFO] GL_ARB_texture_rectangle
  455. [INFO] GL_ARB_draw_buffers
  456. [INFO] GL_ARB_color_buffer_float
  457. [INFO] GL_ARB_half_float_pixel
  458. [INFO] GL_ARB_texture_float
  459. [INFO] GL_ARB_pixel_buffer_object
  460. [INFO] GL_EXT_framebuffer_object
  461. [INFO] GL_ARB_draw_instanced
  462. [INFO] GL_ARB_half_float_vertex
  463. [INFO] GL_ARB_occlusion_query2
  464. [INFO] GL_EXT_draw_buffers2
  465. [INFO] GL_WIN_swap_hint
  466. [INFO] GL_EXT_texture_sRGB
  467. [INFO] GL_ARB_multisample
  468. [INFO] GL_EXT_packed_float
  469. [INFO] GL_EXT_texture_shared_exponent
  470. [INFO] GL_ARB_texture_rg
  471. [INFO] GL_ARB_texture_compression_rgtc
  472. [INFO] GL_NV_conditional_render
  473. [INFO] GL_EXT_texture_swizzle
  474. [INFO] GL_ARB_sync
  475. [INFO] GL_ARB_framebuffer_sRGB
  476. [INFO] GL_EXT_packed_depth_stencil
  477. [INFO] GL_ARB_depth_buffer_float
  478. [INFO] GL_EXT_transform_feedback
  479. [INFO] GL_EXT_framebuffer_blit
  480. [INFO] GL_EXT_framebuffer_multisample
  481. [INFO] GL_ARB_framebuffer_object
  482. [INFO] GL_EXT_texture_array
  483. [INFO] GL_EXT_texture_integer
  484. [INFO] GL_ARB_map_buffer_range
  485. [INFO] GL_EXT_texture_snorm
  486. [INFO] GL_INTEL_performance_queries
  487. [INFO] GL_ARB_copy_buffer
  488. [INFO] GL_ARB_sampler_objects
  489. [INFO] GL_NV_primitive_restart
  490. [INFO] GL_ARB_seamless_cube_map
  491. [INFO] GL_ARB_uniform_buffer_object
  492. [INFO] GL_ARB_depth_clamp
  493. [INFO] GL_ARB_vertex_array_bgra
  494. [INFO] GL_ARB_shader_bit_encoding
  495. [INFO] GL_ARB_draw_buffers_blend
  496. [INFO] GL_ARB_texture_query_lod
  497. [INFO] GL_ARB_explicit_attrib_location
  498. [INFO] GL_ARB_draw_elements_base_vertex
  499. [INFO] GL_ARB_instanced_arrays
  500. [INFO] GL_ARB_fragment_coord_conventions
  501. [INFO] GL_EXT_gpu_program_parameters
  502. [INFO] GL_ARB_texture_buffer_object_rgb32
  503. [INFO] GL_ARB_compatibility
  504. [INFO] GL_ARB_texture_rgb10_a2ui
  505. [INFO] GL_ARB_vertex_type_2_10_10_10_rev
  506. [INFO] GL_ARB_timer_query
  507. [INFO] GL_INTEL_map_texture
  508. [INFO] GL_ARB_vertex_array_object
  509. [INFO] GL_ARB_provoking_vertex
  510. [ERROR] [GL]: Neither GL_KHR_debug nor GL_ARB_debug_output are implemented. Cannot start GL debugging.
  511. [INFO] [GL]: Using resolution 1370x729
  512. [INFO] [GL]: Default shader backend found: glsl.
  513. [INFO] [Shader driver]: Using GLSL shader backend.
  514. [INFO] [GLSL]: Checking GLSL shader support ...
  515. [WARN] [GL]: Stock GLSL shaders will be used.
  516. [INFO] [GLSL]: Found GLSL vertex shader.
  517. [INFO] Shader log: No errors.
  518.  
  519. [INFO] [GLSL]: Found GLSL fragment shader.
  520. [INFO] Shader log: No errors.
  521.  
  522. [INFO] [GLSL]: Linking GLSL program.
  523. [INFO] Linker log: No errors.
  524.  
  525. [INFO] [GLSL]: Found GLSL vertex shader.
  526. [INFO] Shader log: No errors.
  527.  
  528. [INFO] [GLSL]: Found GLSL fragment shader.
  529. [INFO] Shader log: No errors.
  530.  
  531. [INFO] [GLSL]: Linking GLSL program.
  532. [INFO] Linker log: No errors.
  533.  
  534. [INFO] [GLSL]: Found GLSL vertex shader.
  535. [INFO] Shader log: No errors.
  536.  
  537. [INFO] [GLSL]: Found GLSL fragment shader.
  538. [INFO] Shader log: No errors.
  539.  
  540. [INFO] [GLSL]: Linking GLSL program.
  541. [INFO] Linker log: No errors.
  542.  
  543. [INFO] [GLSL]: Found GLSL vertex shader.
  544. [INFO] Shader log: No errors.
  545.  
  546. [INFO] [GLSL]: Found GLSL fragment shader.
  547. [INFO] Shader log: No errors.
  548.  
  549. [INFO] [GLSL]: Linking GLSL program.
  550. [INFO] Linker log: No errors.
  551.  
  552. [INFO] [GLSL]: Found GLSL vertex shader.
  553. [INFO] Shader log: No errors.
  554.  
  555. [INFO] [GLSL]: Found GLSL fragment shader.
  556. [INFO] Shader log: No errors.
  557.  
  558. [INFO] [GLSL]: Linking GLSL program.
  559. [INFO] Linker log: No errors.
  560.  
  561. [INFO] [GLSL]: Found GLSL vertex shader.
  562. [INFO] Shader log: No errors.
  563.  
  564. [INFO] [GLSL]: Found GLSL fragment shader.
  565. [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  566.  
  567. No errors.
  568.  
  569. [INFO] [GLSL]: Linking GLSL program.
  570. [INFO] Linker log: No errors.
  571.  
  572. [INFO] [GLSL]: Found GLSL vertex shader.
  573. [INFO] Shader log: No errors.
  574.  
  575. [INFO] [GLSL]: Found GLSL fragment shader.
  576. [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  577.  
  578. No errors.
  579.  
  580. [INFO] [GLSL]: Linking GLSL program.
  581. [INFO] Linker log: No errors.
  582.  
  583. [INFO] [GLSL]: Found GLSL vertex shader.
  584. [INFO] Shader log: No errors.
  585.  
  586. [INFO] [GLSL]: Found GLSL fragment shader.
  587. [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  588. WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  589.  
  590. No errors.
  591.  
  592. [INFO] [GLSL]: Linking GLSL program.
  593. [INFO] Linker log: No errors.
  594.  
  595. [INFO] [GLSL]: Found GLSL vertex shader.
  596. [INFO] Shader log: No errors.
  597.  
  598. [INFO] [GLSL]: Found GLSL fragment shader.
  599. [INFO] Shader log: No errors.
  600.  
  601. [INFO] [GLSL]: Linking GLSL program.
  602. [INFO] Linker log: No errors.
  603.  
  604. [INFO] [GL]: Using 4 textures.
  605. [INFO] [GL]: Loaded 1 program(s).
  606. [INFO] [XInput]: Found XInput v1.4.
  607. [INFO] [XInput]: Found XInput v1.4.
  608. [INFO] [DINPUT]: Enumerating joypads ...
  609. [INFO] [DINPUT]: Device #0 PID: {0001} VID:{0810}
  610. [INFO] [Autoconf]: 63 profiles found.
  611. [INFO] [DINPUT]: Device #1 PID: {0001} VID:{0810}
  612. [INFO] [DINPUT]: Done enumerating joypads ...
  613. [INFO] [Joypad]: Found joypad driver: "dinput".
  614. [INFO] [Font]: Using font rendering backend: freetype.
  615. [INFO] [Video]: Found display server: win32
  616. [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
  617. [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
  618. [INFO] [Autoconf]: 63 profiles found.
  619. [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
  620. [INFO] [Font]: Using font rendering backend: freetype.
  621. [INFO] [Font]: Using font rendering backend: freetype.
  622. [INFO] [LED]: LED driver = 'null' 000000000095E5A0
  623. [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_history.lpl].
  624. [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_favorites.lpl].
  625. [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_music_history.lpl].
  626. [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_video_history.lpl].
  627. [INFO] Loading history file: [C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\content_image_history.lpl].
  628. [INFO] [GL]: VSync => on
  629. [INFO] [WGL]: wglSwapInterval(1)
  630. [INFO] Paused.
  631. [INFO] Unpaused.
  632. [libretro INFO] Starting game:C:\Users\Gustavo\LaunchBox\Games\Arcade\dino.zip
  633. [libretro INFO] Game name: dino, Game description: Cadillacs and Dinosaurs (World 930201)
  634. [libretro ERROR] System not found: Arcade
  635. [libretro WARN] Driver Arcade not found -1
  636. [libretro INFO] Creating frontend for game: dino
  637. [libretro INFO] Softlists: 1
  638. Adding monitor screen0 (640 x 480) a:1.333333
  639. Invalid video value opengl; reverting to software
  640. SOURCE FILE: ../../../../../src/mame/drivers/cps1.cpp
  641. PARENT: 0
  642. NAME: dino
  643. DESCRIPTION: Cadillacs and Dinosaurs (World 930201)
  644. YEAR: 1993
  645. MANUFACTURER: Capcom
  646. dl-1425.bin NOT FOUND (tried in dino qsound)
  647. Fatal error: Required files are missing, the machine cannot be run.
  648. [libretro INFO] RES:1
  649. [libretro INFO] MAIN FIRST
  650. [INFO] Environ GET_VARIABLE mame_boot_from_cli:
  651. [INFO] disabled
  652. [INFO] Environ GET_VARIABLE mame_mouse_enable:
  653. [INFO] disabled
  654. [INFO] Environ GET_VARIABLE mame_buttons_profiles:
  655. [INFO] enabled
  656. [INFO] Environ GET_VARIABLE mame_throttle:
  657. [INFO] disabled
  658. [INFO] Environ GET_VARIABLE mame_altres:
  659. [INFO] 640x480
  660. [INFO] Environ GET_VARIABLE mame_nobuffer:
  661. [INFO] N/A
  662. [INFO] Environ GET_VARIABLE mame_cheats_enable:
  663. [INFO] disabled
  664. [INFO] Environ GET_VARIABLE mame_alternate_renderer:
  665. [INFO] disabled
  666. [INFO] Environ GET_VARIABLE mame_boot_to_osd:
  667. [INFO] disabled
  668. [INFO] Environ GET_VARIABLE mame_read_config:
  669. [INFO] disabled
  670. [INFO] Environ GET_VARIABLE mame_auto_save:
  671. [INFO] disabled
  672. [INFO] Environ GET_VARIABLE mame_saves:
  673. [INFO] game
  674. [INFO] Environ GET_VARIABLE mame_media_type:
  675. [INFO] rom
  676. [INFO] Environ GET_VARIABLE mame_softlists_enable:
  677. [INFO] enabled
  678. [INFO] Environ GET_VARIABLE mame_softlists_auto_media:
  679. [INFO] enabled
  680. [INFO] Environ GET_VARIABLE mame_boot_to_bios:
  681. [INFO] disabled
  682. [INFO] Environ GET_VARIABLE mame_write_config:
  683. [INFO] disabled
  684. [libretro INFO] AV_INFO: width=384 height=224
  685. [libretro INFO] AV_INFO: max_width=384 max_height=224
  686. [libretro INFO] AV_INFO: aspect_ratio = 1.333333
  687. [libretro INFO] AV_INFO: fps = 59.637405 sample_rate = 48000.000000
  688. [INFO] Environ SET_SYSTEM_AV_INFO.
  689. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  690. [INFO] [Audio]: Set audio input rate to: 48243.59 Hz.
  691. [INFO] [Video]: Video @ 897x672
  692. [INFO] [GL]: Found GL context: wgl
  693. [INFO] [GL]: Detecting screen resolution 1366x768.
  694. [INFO] [WGL]: wglSwapInterval(1)
  695. [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics.
  696. [INFO] [GL]: Version: 3.1.0 - Build 9.17.10.4459.
  697. [INFO] [GL]: Supported extensions:
  698. [INFO] GL_EXT_blend_minmax
  699. [INFO] GL_EXT_blend_subtract
  700. [INFO] GL_EXT_blend_color
  701. [INFO] GL_EXT_abgr
  702. [INFO] GL_EXT_texture3D
  703. [INFO] GL_EXT_clip_volume_hint
  704. [INFO] GL_EXT_compiled_vertex_array
  705. [INFO] GL_SGIS_texture_edge_clamp
  706. [INFO] GL_SGIS_generate_mipmap
  707. [INFO] GL_EXT_draw_range_elements
  708. [INFO] GL_SGIS_texture_lod
  709. [INFO] GL_EXT_rescale_normal
  710. [INFO] GL_EXT_packed_pixels
  711. [INFO] GL_EXT_texture_edge_clamp
  712. [INFO] GL_EXT_separate_specular_color
  713. [INFO] GL_ARB_multitexture
  714. [INFO] GL_EXT_texture_env_combine
  715. [INFO] GL_EXT_bgra
  716. [INFO] GL_EXT_blend_func_separate
  717. [INFO] GL_EXT_secondary_color
  718. [INFO] GL_EXT_fog_coord
  719. [INFO] GL_EXT_texture_env_add
  720. [INFO] GL_ARB_texture_cube_map
  721. [INFO] GL_ARB_transpose_matrix
  722. [INFO] GL_ARB_texture_env_add
  723. [INFO] GL_IBM_texture_mirrored_repeat
  724. [INFO] GL_EXT_multi_draw_arrays
  725. [INFO] GL_NV_blend_square
  726. [INFO] GL_ARB_texture_compression
  727. [INFO] GL_3DFX_texture_compression_FXT1
  728. [INFO] GL_EXT_texture_filter_anisotropic
  729. [INFO] GL_ARB_texture_border_clamp
  730. [INFO] GL_ARB_point_parameters
  731. [INFO] GL_ARB_texture_env_combine
  732. [INFO] GL_ARB_texture_env_dot3
  733. [INFO] GL_ARB_texture_env_crossbar
  734. [INFO] GL_EXT_texture_compression_s3tc
  735. [INFO] GL_ARB_shadow
  736. [INFO] GL_ARB_window_pos
  737. [INFO] GL_EXT_shadow_funcs
  738. [INFO] GL_EXT_stencil_wrap
  739. [INFO] GL_ARB_vertex_program
  740. [INFO] GL_EXT_texture_rectangle
  741. [INFO] GL_ARB_fragment_program
  742. [INFO] GL_EXT_stencil_two_side
  743. [INFO] GL_ATI_separate_stencil
  744. [INFO] GL_ARB_vertex_buffer_object
  745. [INFO] GL_EXT_texture_lod_bias
  746. [INFO] GL_ARB_occlusion_query
  747. [INFO] GL_ARB_fragment_shader
  748. [INFO] GL_ARB_shader_objects
  749. [INFO] GL_ARB_shading_language_100
  750. [INFO] GL_ARB_texture_non_power_of_two
  751. [INFO] GL_ARB_vertex_shader
  752. [INFO] GL_NV_texgen_reflection
  753. [INFO] GL_ARB_point_sprite
  754. [INFO] GL_ARB_fragment_program_shadow
  755. [INFO] GL_EXT_blend_equation_separate
  756. [INFO] GL_ARB_depth_texture
  757. [INFO] GL_ARB_texture_rectangle
  758. [INFO] GL_ARB_draw_buffers
  759. [INFO] GL_ARB_color_buffer_float
  760. [INFO] GL_ARB_half_float_pixel
  761. [INFO] GL_ARB_texture_float
  762. [INFO] GL_ARB_pixel_buffer_object
  763. [INFO] GL_EXT_framebuffer_object
  764. [INFO] GL_ARB_draw_instanced
  765. [INFO] GL_ARB_half_float_vertex
  766. [INFO] GL_ARB_occlusion_query2
  767. [INFO] GL_EXT_draw_buffers2
  768. [INFO] GL_WIN_swap_hint
  769. [INFO] GL_EXT_texture_sRGB
  770. [INFO] GL_ARB_multisample
  771. [INFO] GL_EXT_packed_float
  772. [INFO] GL_EXT_texture_shared_exponent
  773. [INFO] GL_ARB_texture_rg
  774. [INFO] GL_ARB_texture_compression_rgtc
  775. [INFO] GL_NV_conditional_render
  776. [INFO] GL_EXT_texture_swizzle
  777. [INFO] GL_ARB_sync
  778. [INFO] GL_ARB_framebuffer_sRGB
  779. [INFO] GL_EXT_packed_depth_stencil
  780. [INFO] GL_ARB_depth_buffer_float
  781. [INFO] GL_EXT_transform_feedback
  782. [INFO] GL_EXT_framebuffer_blit
  783. [INFO] GL_EXT_framebuffer_multisample
  784. [INFO] GL_ARB_framebuffer_object
  785. [INFO] GL_EXT_texture_array
  786. [INFO] GL_EXT_texture_integer
  787. [INFO] GL_ARB_map_buffer_range
  788. [INFO] GL_EXT_texture_snorm
  789. [INFO] GL_INTEL_performance_queries
  790. [INFO] GL_ARB_copy_buffer
  791. [INFO] GL_ARB_sampler_objects
  792. [INFO] GL_NV_primitive_restart
  793. [INFO] GL_ARB_seamless_cube_map
  794. [INFO] GL_ARB_uniform_buffer_object
  795. [INFO] GL_ARB_depth_clamp
  796. [INFO] GL_ARB_vertex_array_bgra
  797. [INFO] GL_ARB_shader_bit_encoding
  798. [INFO] GL_ARB_draw_buffers_blend
  799. [INFO] GL_ARB_texture_query_lod
  800. [INFO] GL_ARB_explicit_attrib_location
  801. [INFO] GL_ARB_draw_elements_base_vertex
  802. [INFO] GL_ARB_instanced_arrays
  803. [INFO] GL_ARB_fragment_coord_conventions
  804. [INFO] GL_EXT_gpu_program_parameters
  805. [INFO] GL_ARB_texture_buffer_object_rgb32
  806. [INFO] GL_ARB_compatibility
  807. [INFO] GL_ARB_texture_rgb10_a2ui
  808. [INFO] GL_ARB_vertex_type_2_10_10_10_rev
  809. [INFO] GL_ARB_timer_query
  810. [INFO] GL_INTEL_map_texture
  811. [INFO] GL_ARB_vertex_array_object
  812. [INFO] GL_ARB_provoking_vertex
  813. [ERROR] [GL]: Neither GL_KHR_debug nor GL_ARB_debug_output are implemented. Cannot start GL debugging.
  814. [INFO] [GL]: Using resolution 897x672
  815. [INFO] [GL]: Default shader backend found: glsl.
  816. [INFO] [Shader driver]: Using GLSL shader backend.
  817. [INFO] [GLSL]: Checking GLSL shader support ...
  818. [WARN] [GL]: Stock GLSL shaders will be used.
  819. [INFO] [GLSL]: Found GLSL vertex shader.
  820. [INFO] Shader log: No errors.
  821.  
  822. [INFO] [GLSL]: Found GLSL fragment shader.
  823. [INFO] Shader log: No errors.
  824.  
  825. [INFO] [GLSL]: Linking GLSL program.
  826. [INFO] Linker log: No errors.
  827.  
  828. [INFO] [GLSL]: Found GLSL vertex shader.
  829. [INFO] Shader log: No errors.
  830.  
  831. [INFO] [GLSL]: Found GLSL fragment shader.
  832. [INFO] Shader log: No errors.
  833.  
  834. [INFO] [GLSL]: Linking GLSL program.
  835. [INFO] Linker log: No errors.
  836.  
  837. [INFO] [GLSL]: Found GLSL vertex shader.
  838. [INFO] Shader log: No errors.
  839.  
  840. [INFO] [GLSL]: Found GLSL fragment shader.
  841. [INFO] Shader log: No errors.
  842.  
  843. [INFO] [GLSL]: Linking GLSL program.
  844. [INFO] Linker log: No errors.
  845.  
  846. [INFO] [GLSL]: Found GLSL vertex shader.
  847. [INFO] Shader log: No errors.
  848.  
  849. [INFO] [GLSL]: Found GLSL fragment shader.
  850. [INFO] Shader log: No errors.
  851.  
  852. [INFO] [GLSL]: Linking GLSL program.
  853. [INFO] Linker log: No errors.
  854.  
  855. [INFO] [GLSL]: Found GLSL vertex shader.
  856. [INFO] Shader log: No errors.
  857.  
  858. [INFO] [GLSL]: Found GLSL fragment shader.
  859. [INFO] Shader log: No errors.
  860.  
  861. [INFO] [GLSL]: Linking GLSL program.
  862. [INFO] Linker log: No errors.
  863.  
  864. [INFO] [GLSL]: Found GLSL vertex shader.
  865. [INFO] Shader log: No errors.
  866.  
  867. [INFO] [GLSL]: Found GLSL fragment shader.
  868. [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  869.  
  870. No errors.
  871.  
  872. [INFO] [GLSL]: Linking GLSL program.
  873. [INFO] Linker log: No errors.
  874.  
  875. [INFO] [GLSL]: Found GLSL vertex shader.
  876. [INFO] Shader log: No errors.
  877.  
  878. [INFO] [GLSL]: Found GLSL fragment shader.
  879. [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  880.  
  881. No errors.
  882.  
  883. [INFO] [GLSL]: Linking GLSL program.
  884. [INFO] Linker log: No errors.
  885.  
  886. [INFO] [GLSL]: Found GLSL vertex shader.
  887. [INFO] Shader log: No errors.
  888.  
  889. [INFO] [GLSL]: Found GLSL fragment shader.
  890. [INFO] Shader log: WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  891. WARNING: 3:1: 'assing' : implict conversion between types allowed from GLSL 1.20
  892.  
  893. No errors.
  894.  
  895. [INFO] [GLSL]: Linking GLSL program.
  896. [INFO] Linker log: No errors.
  897.  
  898. [INFO] [GLSL]: Found GLSL vertex shader.
  899. [INFO] Shader log: No errors.
  900.  
  901. [INFO] [GLSL]: Found GLSL fragment shader.
  902. [INFO] Shader log: No errors.
  903.  
  904. [INFO] [GLSL]: Linking GLSL program.
  905. [INFO] Linker log: No errors.
  906.  
  907. [INFO] [GL]: Using 4 textures.
  908. [INFO] [GL]: Loaded 1 program(s).
  909. [INFO] [XInput]: Found XInput v1.4.
  910. [INFO] [XInput]: Found XInput v1.4.
  911. [INFO] [DINPUT]: Enumerating joypads ...
  912. [INFO] [DINPUT]: Device #0 PID: {0001} VID:{0810}
  913. [INFO] [Autoconf]: 63 profiles found.
  914. [INFO] [DINPUT]: Device #1 PID: {0001} VID:{0810}
  915. [INFO] [DINPUT]: Done enumerating joypads ...
  916. [INFO] [Joypad]: Found joypad driver: "dinput".
  917. [INFO] [Font]: Using font rendering backend: freetype.
  918. [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
  919. [INFO] [Autoconf]: 63 profiles found.
  920. [INFO] [Video]: Found display server: win32
  921. [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency.
  922. [INFO] [autoconf]: selected configuration: C:\Users\Gustavo\LaunchBox\Emulators\RetroArch\autoconfig\xinput\Twin_USB_Joystick_(Analog).cfg
  923. [INFO] [Font]: Using font rendering backend: freetype.
  924. [INFO] [Font]: Using font rendering backend: freetype.
  925. [INFO] [LED]: LED driver = 'null' 000000000095E5A0
  926. [INFO] Game focus is: : off.
  927. [libretro INFO] ChangeAV: w:384 h:224 ra:1.333333.
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