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Clarissa

Top 10 most dangerous creatures (number 9 will blow your mind and destroy your penis)

Oct 27th, 2020
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  1. Bestiary in which is compiled a list of all manner of uncommon creatures; that is, those who are untamed by Man or other races.
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  3. Delpaw: a bovine related to the common cow, though a good deal larger. Its lengthy horns and aggressive temperament make it unfit for domestication. These creatures rarely form herds larger than eight, that is a bull, his harem, and children. Farming guilds frequently place bounties on local herds that make a nuisance of themselves, either by feeding on crops or destroying tilled fields. Responsible for many serious injuries to novice adventurers that take their appearance for granted.
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  5. Barghest: a canine, also called by the slightly archaic “black dog” in some areas in the Kingdom of Men. These large creatures resemble the Kuna breed of the Halfing shepherds, but are nearly as large as the great Bear Wolves. “Barghest” itself is a Havonic word that refers to a malevolent spirit that serves one of the gods of their underworld but has simply come to refer to these hounds. Though not as aggressive as their reputation would suggest, they are highly territorial and harass livestock that are left unguarded. They form small packs in the spring, when game herds swell and farmers let their animals out of their wintering shelters. Often times when one visits Kobolds tribal settlements, they have two or three of the creatures living with them. They do not seem to be tame, but are tolerated so long as they do not cause trouble to the Kobolds. The Barghest is another creature that frequents the bounty rolls of the farming guilds for their damage to livestock and the fear they instill in farmers.
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  7. Bear Wolf: a large creature that inhabits the northern forests of the Kingdom of Men, around the foothills of the Black Peaks. By nature they seem to be quite lazy, passing much of the time they do not hunt with sleep. However, when hunting they are ferocious and dogged even daring to take on herds of delpaw despite the bovine outweighing them by almost half. Despite the name, they are not related to wolves nor to bears but are instead a sort of lion like those of the wide plains of Orsin. The name persists though, because of the creature's bearlike body and long muzzle. Encounters with these beasts are rare, in part due to their limited range but also because the forests they are found in are mainly inhabited by the reclusive Kobolds. Travellers and adventurers alike are recommended to avoid the creatures whenever possible.
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  9. Tegget: an ape native to the Southern slopes of the Red Hills. on the border of the Kingdom of Men and Orsin. They are quite large, only slightly shorter than Men, and thickly muscled. The males have a thick mane that makes their head appear to be shaped like a diamond. Their faces are brightly coloured in shades of red, with blue highlights around their eyes. The females, by comparison, are more dull in colour with their fur being a ruddy brown all over their body. Whether male or female though, they are ferociously territorial and will combat creatures many times their own size. Females live in year-round troops of twenty to thirty individuals and their young, with males generally only joining during the mating season in the late winter and early spring. Despite what they large teeth lead many to believe, they are primarily frugivores; they subsist off of the hard-shelled fruits native to their home in the hills. When times are lean, though, they can supplement this diet with the flesh of small prey animals. The solitary males are not overly dangerous to groups of well equipped adventurers, but the troops of females should be avoided especially if with young.
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  11. Butcher bird: vicious prey birds that can be found most anywhere there are forests. These raptors are among the largest birds known, with their wings outstretching the height of fully grown Orcs. They are true apex predators and are one of few animals that are able to hunt and take down delpaws. In general they are few in number but given their extensive range there is no race that does not know of them. Little is known about the birds themselves, but the folklore surrounding them is extensive and varied as the races of the world. The Halfings say that to be caught in the shadow of one as it flies over is an omen of death, whereas the Alvar say it is a blessing. The Dwarves see the bird as the embodiment of mountain spirits, and the Orcs as an aspect of their sun god Oshar. However this is a text to describe the creatures rather than the beliefs of species about them. That which a traveller or adventurer needs concern themselves with are the beak and talons. The beak is sharper than a sword, with serrations like a saw and its talons are long and hard enough to pierce boiled leather. It is best to avoid travelling alone if you must go through forested land.
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  13. Gilded Scuttle: sizable lizards from the Hoffic Basin, where they are quite endemic. So named for the glittering stripes over their hide, they are the primary predators of the various deer and other smaller animals of the basin. Their colouration comes from the relatively high amount of gold in the rocks they eat to help digest their prey. It is because of this appearance that their skins are highly prized and are worth their weight in silver. Due to their size and strength though, only extremely skilled or daring hunters actually take them regularly. On occasion they are contracted by a particularly wealthy client and such contracts are quickly taken up by adventurers with either the means or the boldness to hunt.
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  15. Lesser drake: flying lizards that live in the craggy cliffs in the southern parts of Dwarven lands. Their bodies are covered in a soft, down-like coat in the winter which is shed in the summer months. Beneath this winter plumage are hard scales the shape of arrowheads. Despite their ferocious talons and jagged jaw plates, these creatures primarily eat the eggs of birds that nest in the cliffs and forests below the mountain. In leaner times they take to scavenging off the kills of local predators such as wolves and bears, competing with ravens and jackals for the meat. While relatively uncommon to encounter when merely in the forests, if one ventures up the mountains into the various caves like those taken over by bandits and the like you must be wary. These drakes are aggressive and territorial, and will attack creatures or beings many times their own size.
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  17. Deros: large tunnellers that live in the region around the Black Peaks. Despite their fearsome claws and venomous teeth, these outsized relatives of the common mole are usually of little danger to adventurers. Even when their burrows are trespassed they prefer flight to fight, especially when encountering predators or hunters. However, if cornered and without another way one must act with great caution. Their claws are strong and can easily rend apart the hardest leather and even some lower quality iron scales. The venom on their teeth is used mostly in their capture of large worms and other such bugs but can immobilize even a large man. If you do take up a contract for these creatures be wary of these dangers.
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  19. Long-horned Toad: a wide ranging kind of giant toad, quite common all through the Kingdom of Man. Its name comes from the horns that dot the crown of its head, between three and five in number and extending up to ten inches in length. These creatures are at the upper end of the various sizes that giant toads make up, large as many common cattle breeds one can find through the land. The long-horn is a particular pest in its region, accounting for almost as many deaths in herds of sheep and goats as wolves do. Especially during spring, after hibernation, they are quiet ravenous and this is one of the only times they actively attack the shepherds of the flocks they usually prey on. This is also when the most contracts come for their hides, and it is common for newer adventurers to begin their careers in spring. Despite their size and ferocious reputation, the toads are not particularly difficult to kill. Despite the thickness of their skin, it is softer than untreated deer hide and can easily be cut open. No matter how easily cut though, adventurers and hunters alike must beware of the sticky tongue that the toad uses to snare prey along with its vicious teeth and of course the horns that give it its name.
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  22. Lancer bird: a large waterfowl and migratory bird. They overwinter in the tropical islands of the Southern Ocean before returning to their roosts on both continents. During the summer and later spring, they can often be found along the coasts as well as the marshes of Nomon. A mainly pescetarian creature, it uses its long beak as a spear to catch large fish that lurk deep in the water. One of its common catches is the armoured blackfin, and it is the only regular predator of that fish. Its beak is as hard as quality steel and is also used for defence, as are its lengthy claws. Likely due to its size, close to that of an orc, this bird nests on the ground. Most attacks happen near their nesting grounds, as they are not known to be highly aggressive. However, the bright colouration of their plumage means that they are a widely hunted creature. If for whatever reason you find yourself confronting one of these birds, it is best to simply back away as slowly as you can unless a dangerous fight was what you sought.
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