Barudo

TPDP SoD -Extended- Patchnotes V2.2

Aug 13th, 2020 (edited)
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  1. -----------------------CHANGELOG V2.2-----------------------------
  2.  
  3. I'll try add the reasoning for most of these too, feel free to ignore them but it might help give you an idea of how the balance team handles the subjects. Most of the time these were done with specific matchups in mind, but the small descriptions I give here should give a general idea.
  4.  
  5. COSMETIC CHANGES:
  6. - Grammar error in Kutaka's dex entry has been fixed.
  7. - Saki's dex entry is not as bland anymore.
  8. - Open eyes Miko is now an alt color instead of the main one.
  9. - Yorigami now has a solo Shion outfit (alt color). Rejoice Shion fans, your voice has been heard
  10. - Tan Cirno (alt color)
  11. - Yuyuko with legs alt (alt color).
  12. - SoEW final phase Mima outfit (alt color)
  13. - Always serious Yukari (alt color)
  14. - Shinki's eye color for the alt outfit and the base outfit has been changed back to red.
  15. - Queen Shinki outfit (alt color)
  16. - Slight Okina idle animation fix (one of her flames didn't move properly on every frame)
  17. - Joon's leg in base Yorigami's outfit is now 1 px thicker than before
  18. - OVERWORLD SPRITES
  19.  
  20. BALANCE CHANGES:
  21. Adjustments first, reworks are at the bottom. The reasoning is written below the full changes.
  22.  
  23.  
  24. -------------ADJUSTMENTS-------------
  25.  
  26. NYorigami
  27. -Yang Energy
  28. +Yin Energy
  29. For some reason they learned Yang Energy twice at level 1. It was supposed to be Yin/Yang.
  30.  
  31. PYorigami
  32. +Purgatory Flicker (Lvl 70)
  33. Burn Strike alone lacked the punch to make her threatening for anything that resists the Heavenly Ascent.
  34.  
  35. DYorigami
  36. -Thunderlord's Scorn
  37. -Thunder Force
  38. She loses the electric moves as they are superb coverage (that don't even make sense for her to have them) so she can be more reliant on her other moves, such as Poison Bomb.
  39.  
  40. EYorigami
  41. Full Power -> Reckless
  42. -15 HP
  43. -5 SpAtk
  44. +10 FoDef
  45. +10 SpDef
  46. The damage output with the high power recoil moves stays the same but now if you decide to not use those you will not have to pay any HP anymore. It also helps her not being as glassy anymore.
  47.  
  48. AEternity
  49. -Changeling
  50. -Lightning Speed
  51. -Moon's Reflection
  52. -Inferno
  53. -Bewitching Pollen
  54. +Decrescendo (Lvl 56)
  55. She lacked something that really makes her assist-y and we didn't have a single new Decrescendo user in the mod, so therefore she gets it now. Most of the cuts are just unnecessary moves but the loss in Pollen is only fair considering she now gets one of the best skills in the game.
  56.  
  57. NNemuno
  58. -GIGANTIC
  59. Necessary change so GIGANTIC could be removed from Extra (Read ENemuno)
  60.  
  61. PNemuno
  62. -25 Fo Def
  63. -5 SpAtk
  64. +10 Hp
  65. +5 FoAtk
  66. +5 SDef
  67. +10 Speed
  68. Her stat repart got minmaxed a bit further so she gets more out of her Battle Preparation.
  69.  
  70. ENemuno
  71. -In Sync
  72. -GIGANTIC
  73. +Intuition
  74. Instead of getting beaten by Warped puppets she was perfectly capable of beating them herself reliably. It was a bit much considering her type combo's natural counter would be Warped. She still does get Brave Burst to hit them, but KOing bulkier Warpeds will now be much harder and the duel will be much riskier.
  75.  
  76. PAunn
  77. -10 SpAtk
  78. +10 FoAtk
  79. She needed to hit slightly harder.
  80.  
  81. EAunn
  82. +5 HP
  83. Her BST was wrong. Therefore she gets 5 HP now to be on par with her other styles.
  84.  
  85. SNarumi
  86. -10 FoAtk
  87. -5 FoDef
  88. +15 HP
  89. She was unable to take almost any attack so now she gets some HP to help her out with it.
  90.  
  91. ENarumi
  92. -Brave Song
  93. -GIGANTIC
  94. -Cold Rain
  95. +Frozen Prison
  96. +Sun's Protection (Lvl 63)
  97. The initial idea for her was to be a super threat under Calm but thanks to Brave song and superior coverage she ended up as a plain upgrade to SMarisa as well. Now she is forced to setup under Calm if she wants the +2 compared to before and will have a harder time to hit puppets that don't instantly die from her stabs as well.
  98.  
  99. NTeireida
  100. -Merry Dance
  101. -Air Stamp
  102. +Butterfly's Flit
  103.  
  104. ATeireida
  105. -Air Stamp
  106. -Foehn Winds
  107. -Hallucination
  108. -15 FoAtk
  109. +10 FoDef
  110. +5 Speed
  111.  
  112. Curiosity Near-Death Event on top of 110 Fo Atk turned her from her supposedly assisting role into a priority STAB spamming powerhouse. Air Stamp got removed so people don't run a hazards team with Teireida spamming priority Air Stamps during Continue turns with Unconscious Mind.
  113.  
  114. NSatono
  115. -Merry Dance
  116. -Air Stamp
  117. +Butterfly's Flit
  118.  
  119. ASatono
  120. -Air Stamp
  121. -Macroburst
  122. -15 SpAtk
  123. +10 SpDef
  124. +5 Speed
  125. Same reason as ATeireida. Also loses Gravity Blast for level up (Still learns it as a Skill Card though).
  126.  
  127. SSatono
  128. +Force Shield
  129. Now you can run a meme set with Force Shield and Chaos Induction.
  130.  
  131. ESatono
  132. +10 FoDef
  133. She had 10 BST less than her other forms.
  134.  
  135. NOkina
  136. -10 HP
  137. -10 Speed
  138. +10 FoAtk
  139. I messed up her BST. Like this she had even more than Shinki.
  140.  
  141. AOkina
  142. She is now called Power Okina.
  143. -Squall
  144. Same as the Assist Dancers, the combo of Continue + Unconscious Mind + Squall is very obnoxious, especially on a puppet as bulky as this one.
  145.  
  146. EOkina
  147. -Affinity Twist
  148. -10 HP
  149. -10 Speed
  150. -Catastrophe
  151. -Distortion Bomb
  152. -Dense Fog Bloom
  153. -St. Elmo's Fire
  154. -Impulse
  155. -Stealth Kill
  156. -Field Break
  157. -Unknown Flare
  158. -Mysterious Wave
  159. -Luscious Whisper
  160. -Irreversible Trick
  161. -Thunderlord’s Scorn
  162. -Glamor Pandemic
  163. +15 FoAtk
  164. +5 FoDef
  165. +Skilled Hand
  166. +Pride
  167. +Crossbow Assault (Lvl 36)
  168. +Perfect Aim (Lvl 70)
  169. +Conflagration (Lvl 63)
  170. +Spirit Rush (Lvl 42)
  171. These are so many changes she might as well be a rework at this point. I think everyone is aware of how much of a problem this Okina was. Having no weaknesses and a resistance against one of the most common attacking types in the game, on top of having a STAB Overrun/Danmaku Dance that hits every type for neutral and Light/Dark even for super effective. Plus it was nigh-impossible to revenge kill her too because of her humongous stats. Now she will go back to how she was planned to be like in the first place: A very menacing Void type wallbreaker that can bypass resistances but gets walled by Illusion types. Well, she can still hit them for neutral with her non STABs but those aren't as effective without a Brave Song boost. She also lost a bit of bulk and Speed to get revenge killed easier.
  172.  
  173. EEika
  174. Rework, check further below for details.
  175.  
  176. NUrumi
  177. -GIGANTIC
  178. -Poison Bomb
  179. -Flashover
  180. Necessary changes for the other Urumis.
  181.  
  182. PUrumi
  183. -Poison Bomb
  184. +Dark Sweets
  185. Now her coverage option will be harder to pick. Flashover doesn't deal as much damage as the Poison Bomb does to Natures but it still finishes the job. Dark Sweets is there as a compensation so she can hit Light types better instead.
  186.  
  187. DUrumi
  188. +5 FoDef
  189. The BST issue again.
  190.  
  191. EUrumi
  192. Rework, check further below for details.
  193.  
  194. AKutaka
  195. -20 Speed
  196. -Sharp Wind
  197. +10 HP
  198. +10 SDef
  199. +Phase Inversion (Lvl 56)
  200. Despite being an Assist puppet she didn't do much Assist-y stuff. These changes are to ensure she will do better at her role to assist the team by shutting down threats with Phase Inversion and Drought.
  201.  
  202. SKutaka
  203. Rework, check further below for changes.
  204.  
  205. EKutaka
  206. -Forest Therapy
  207. +Perch
  208. +Thor's Hammer
  209. +St.Elmo's Fire
  210. This one has a bit of a history. Originally, before the TH 16 puppets got added in, EKutaka was pretty powerful. Access to both Perch, Forest Therapy, quite respectable attack with high BP moves and 2 really good abilities to go with those turned out to be a bit much. Then V2 hit and she got stripped off all her tools and ended up quite horrible. There wasn't much she could do in a battle aside from taking down the opponent with Call of the Dead, which others also would do much better than her. So this time she got some of her tools back but got the Therapy stripped off her.
  211.  
  212. NYachie
  213. -Poison Bomb
  214. -Flashover
  215. -Thermit
  216. Necessary changes for the Defense style
  217.  
  218. PYachie
  219. +Grace of Mana
  220. The Slow Tempo set doesn't really work without it, so now she can have her recovery.
  221.  
  222. DYachie
  223. -10 Speed
  224. -Flashover
  225. -Poison Bomb
  226. -Thermit
  227. +10 Fo Atk
  228. +Fire Wall (Lvl 70)
  229. +Smash Spin
  230. She loses 10 Speed to be more consistent with her Jamming set. This way she can swap in and still reliably enable safe switches for your sweepers with Changeling. She also gets Fire Wall and Smash Spin now as further support options. Loses the Poison Bomb though to discourage the use of an offensive set and the ability to check various puppets that would otherwise die to the Poison bomb (such as herself lol).
  231.  
  232. DMayumi
  233. -Heavenly Ascent
  234. +First Aid (Lvl 1)
  235. +Reckless Dive (Lvl 70)
  236. +Lightning Cut
  237. Heavenly Ascent and lack of recovery really did her role no good at all, therefore those have been adjusted. Lightning Cut is there now so she can effectively punish Decrescendos.
  238.  
  239. SMayumi
  240. Rework, check further below for changes.
  241.  
  242. AKeiki
  243. -10 FoDef
  244. Unlike the other puppets with wrong BST, she actually had too much BST.
  245.  
  246. EKeiki
  247. Wind -> Electric
  248. -Twister
  249. -Flying Frenzy
  250. -Foehn Winds
  251. -Spinning Air
  252. +Graze Bolt (Lvl 1)
  253. +Lightning Cut (Lvl 42)
  254. +Thor's Hammer (Lvl 70)
  255. +Thunderlord's Scorn
  256. +Thunder Force
  257. She was just a wallbreaker version of EReimu but with Sand Foce instead of Strange Rainbow. The type change helps her be different while also accomplishing similar things she did before.
  258.  
  259. NSaki
  260. -Changeling
  261. -Lightning Speed
  262.  
  263. PSaki
  264. Rework, check further below for changes.
  265.  
  266. ESaki
  267. -10 HP
  268. -5 SpDef
  269. -Pride
  270. -Smash Spin
  271. -GIGANTIC
  272. -Stealth Trap
  273. -Near Death Event
  274. +10 FoAtk
  275. +5 SpAtk
  276. +Impulsive
  277. +Bind Trap (Lvl 1)
  278. +Dark Sweets
  279. +Thunder Veil (Lvl 63)
  280. ESaki turned out to be way more powerful than initially planned. With her stat spread and strong offensive typing she was capable to 1v1 almost every puppet reliably and still be able to heal up afterwards. Her access to Pride also made her extremely frightening for any defensive team to even think about throwing out a status move. On top of that she was able to control hazards extremely well thanks to her access to both Smash Spin and Stealth Trap. Also having access to GIGANTIC made her take care of her checks quite easily. The crazy bulk with STAB Lightning Speed also made her a super powerful pivot (which was also capable of baiting Earth switch-ins to instantly kill those with the GIGANTIC too). Now her role is a lot clearer in mainly beating aggressive teams with her Speed control tools or just being a support for offensive teams herself.
  281.  
  282. -------------REWORKS-------------
  283. I will first list the old version of their full set, then the reworked version and then the reason for the rework below.
  284.  
  285. EEika
  286.  
  287. Before:
  288. Extra Eika (Water/Nether) 80 Cost
  289. HP: 75
  290. Fo.Atk: 110
  291. Fo.Def: 55
  292. Sp.Atk: 65
  293. Sp.Def: 55
  294. Speed: 120
  295.  
  296. Abilities:
  297. Appeased Spirit
  298. Curse Return
  299.  
  300. Skills:
  301. Lvl 0: Yang Energy
  302. Lvl 0: Stone Pile
  303. Lvl 0: Mine Trap
  304. Lvl 0: Curse Reversal
  305. Lvl 0: Aqua Cutter
  306. Lvl 0: Fountain of Life
  307. Lvl 7: Stone Circle
  308. Lvl 10: Volley
  309. Lvl 14: Play Ghost
  310. Lvl 19: Dark Innocence
  311. Lvl 24: Ghost Chase
  312. Lvl 30: Unfettered Soul
  313. Lvl 36: Flash Flood
  314. Lvl 42: Merry Dance
  315. Lvl 49: Encourage
  316. Lvl 56: Will-o'-Wisp
  317. Lvl 63: Specter's Waltz
  318. Lvl 70: Scorn
  319. Lvl 70: Starving Spirit
  320. Lvl 70: Resourcefulness
  321. Lvl 70: Waterfall Drop
  322.  
  323. Skill Cards:
  324. Aqua Javelin
  325. Shadow Javelin
  326. Overskill
  327. Frenzied Joururi
  328. Blow from Calamity
  329. Waterfall Drop
  330. Clearing Mist
  331. Evil-Crushing Arrow
  332. Unfettered Soul
  333. Tri-Effect
  334. Earthly Blessing
  335. Cold Rain
  336. Lazy Mist
  337. Jewelry Storm
  338. Smash Spin
  339. Eye of Laplace
  340. Ghost Wave
  341. Love or Pain
  342. Supernatural Border
  343. Magic Barrier
  344. Unconscious Mind
  345. Confine
  346. Drought
  347. Field Protect
  348. Lucky Rainbow
  349. Sweet Nightmare
  350. Continue
  351. Upbeat
  352. Distortion Bomb
  353. Overrun
  354. Poltergeist
  355. Will-o'-Wisp
  356. Earthly Influence
  357. Fire Sign
  358. Water Sign
  359. Nature Sign
  360. Earth Sign
  361. Steel Sign
  362. Wind Sign
  363. Electric Sign
  364. Light Sign
  365. Dark Sign
  366. Nether Sign
  367. Poison Sign
  368. Fighting Sign
  369. Illusion Sign
  370. Sound Sign
  371. Warped Sign
  372.  
  373. After:
  374. Extra Eika (Nether/Earth) 80 Cost
  375. HP: 75
  376. Fo.Atk: 105
  377. Fo.Def: 55
  378. Sp.Atk: 70
  379. Sp.Def: 55
  380. Speed: 120
  381. BST: 480
  382.  
  383. Abilities:
  384. Salvo
  385. Curse Return
  386.  
  387. Skills:
  388. Lvl 0: Yang Energy
  389. Lvl 0: Stone Pile
  390. Lvl 0: Godstone Frenzy
  391. Lvl 0: Shadow Bomb
  392. Lvl 0: Jinx
  393. Lvl 7: Stone Circle
  394. Lvl 10: Volley
  395. Lvl 14: Play Ghost
  396. Lvl 19: Dark Innocence
  397. Lvl 24: Ghost Chase
  398. Lvl 30: Unfettered Soul
  399. Lvl 36: Royal Prism
  400. Lvl 42: Specter's Waltz
  401. Lvl 49: Hornet's Flit
  402. Lvl 56: Mine Trap
  403. Lvl 63: Dancing Rain
  404. Lvl 70: Shooting Press
  405. Lvl 70: Starving Spirit
  406. Lvl 70: Resourcefulness
  407. Lvl 70: Midnight Specter
  408. Lvl 70: Dark Innocence
  409.  
  410. Skill Cards:
  411. Shadow Javelin
  412. Overskill
  413. Frenzied Joururi
  414. Blow from Calamity
  415. Rising Sun
  416. Shooting Press
  417. Rocky Barrage
  418. Spiked Stones
  419. Clearing Mist
  420. Evil-Crushing Arrow
  421. Changeling
  422. Unfettered Soul
  423. Break Shot
  424. Flower of Hell
  425. Tri-Effect
  426. Earthly Blessing
  427. Jewelry Storm
  428. Eye of Laplace
  429. Ghost Wave
  430. Love or Pain
  431. Supernatural Border
  432. Magic Barrier
  433. Unconscious Mind
  434. Confine
  435. Drought
  436. Field Barrier
  437. Field Protect
  438. Lucky Rainbow
  439. Sweet Nightmare
  440. Continue
  441. Upbeat
  442. Claim
  443. Lightning Cut
  444. Overrun
  445. Poltergeist
  446. Will-o'-Wisp
  447. Earthly Influence
  448. Fire Sign
  449. Water Sign
  450. Nature Sign
  451. Earth Sign
  452. Steel Sign
  453. Wind Sign
  454. Electric Sign
  455. Light Sign
  456. Dark Sign
  457. Nether Sign
  458. Poison Sign
  459. Fighting Sign
  460. Illusion Sign
  461. Sound Sign
  462. Warped Sign
  463. She suffered from a similar problem as EKutaka, on top of being in the very massive pool of new water puppets. There was also the sudden idea I got about her ability to stack stones well (Salvo + Godstone Frenzy) so I wanted to make that a thing too. This is the product of those thoughts.
  464.  
  465. EUrumi
  466.  
  467. Before:
  468. Extra Urumi (Water/Poison) 90 Cost
  469. HP: 50
  470. Fo.Atk: 65
  471. Fo.Def: 150
  472. Sp.Atk: 50
  473. Sp.Def: 140
  474. Speed: 35
  475.  
  476. Abilities:
  477. Warning Shot
  478. Healing Power
  479.  
  480. Skills:
  481. Lvl 0: Yang Energy
  482. Lvl 0: Tense Up
  483. Lvl 0: Terrain [Genbu]
  484. Lvl 0: Cloudburst
  485. Lvl 0: Mysterious Liquid
  486. Lvl 0: Lullaby
  487. Lvl 7: Foam Bubbles
  488. Lvl 10: Slingshot
  489. Lvl 14: Quagmire
  490. Lvl 19: Illusion Bullets
  491. Lvl 24: Aquasonic
  492. Lvl 30: Venom Fang
  493. Lvl 36: Lazy Mist
  494. Lvl 42: Poison Trap
  495. Lvl 49: Dark Sweets
  496. Lvl 56: Curse Reversal
  497. Lvl 63: Poison Bomb
  498. Lvl 70: Miasma
  499. Lvl 70: Depressing Rain
  500. Lvl 70: Veil of Water
  501. Lvl 70: Power Spot
  502.  
  503. Skill Cards:
  504. Aqua Javelin
  505. Overskill
  506. Frenzied Joururi
  507. Blow from Calamity
  508. Waterfall Drop
  509. Voice of Famine
  510. Poisoned Arrow
  511. Meteor Impact
  512. Break Shot
  513. Tri-Effect
  514. Earthly Blessing
  515. Ghost Wave
  516. Poison Bomb
  517. GIGANTIC
  518. Supernatural Border
  519. Magic Barrier
  520. Unconscious Mind
  521. Squall
  522. Lucky Rainbow
  523. Flash Bullet
  524. Miasma
  525. Continue
  526. Distortion Bomb
  527. Overrun
  528. Frozen Prison
  529. Earthly Influence
  530. Destruction Rift
  531. Fire Sign
  532. Water Sign
  533. Nature Sign
  534. Earth Sign
  535. Steel Sign
  536. Wind Sign
  537. Electric Sign
  538. Light Sign
  539. Dark Sign
  540. Nether Sign
  541. Poison Sign
  542. Fighting Sign
  543. Illusion Sign
  544. Sound Sign
  545. Warped Sign
  546.  
  547. After:
  548. Extra Urumi (Dark/Poison) 90 Cost
  549. HP: 120
  550. Fo.Atk: 60
  551. Fo.Def: 45
  552. Sp.Atk: 105
  553. Sp.Def: 105
  554. Speed: 55
  555. BST: 490
  556.  
  557. Abilities:
  558. Inverse Reaction
  559. Flat Speed
  560.  
  561. Skills:
  562. Lvl 0: Yang Energy
  563. Lvl 0: Tense Up
  564. Lvl 0: Miasma
  565. Lvl 0: Weather [Heavy Fog]
  566. Lvl 0: Ruinous Voice
  567. Lvl 0: Lullaby
  568. Lvl 7: Foam Bubbles
  569. Lvl 10: Slingshot
  570. Lvl 14: Quagmire
  571. Lvl 19: Illusion Bullets
  572. Lvl 24: Aquasonic
  573. Lvl 30: Mysterious Liquid
  574. Lvl 36: Eye of Laplace
  575. Lvl 42: Poison Trap
  576. Lvl 49: Venom Fang
  577. Lvl 56: Dark Sweets
  578. Lvl 63: Venom Strike
  579. Lvl 70: Darkness Dance
  580. Lvl 70: Panic Call
  581. Lvl 70: Offensive Trance
  582. Lvl 70: Terrain [Genbu]
  583.  
  584. Skill Cards:
  585. Aqua Javelin
  586. Overskill
  587. Frenzied Joururi
  588. Blow from Calamity
  589. Waterfall Drop
  590. Spiked Stones
  591. Changeling
  592. Lost Crisis
  593. Poisoned Arrow
  594. Vacuum Rupture
  595. Meteor Impact
  596. Charging Stun
  597. Tri-Effect
  598. Heavenly Blessing
  599. Earthly Blessing
  600. Eye of Laplace
  601. Love or Pain
  602. Supernatural Border
  603. Magic Barrier
  604. Unconscious Mind
  605. Drought
  606. Lucky Rainbow
  607. Flash Bullet
  608. Shark Trade
  609. Sweet Nightmare
  610. Miasma
  611. Continue
  612. Stealth Kill
  613. Dancing Sword
  614. Overrun
  615. Dark Sweets
  616. Acid Tears
  617. Earthly Influence
  618. Destruction Rift
  619. Fire Sign
  620. Water Sign
  621. Nature Sign
  622. Earth Sign
  623. Steel Sign
  624. Wind Sign
  625. Electric Sign
  626. Light Sign
  627. Dark Sign
  628. Nether Sign
  629. Poison Sign
  630. Fighting Sign
  631. Illusion Sign
  632. Sound Sign
  633. Warped Sign
  634. There were 2 problems with the original EUrumi: The first being that she was yet another Water puppet and the second is that everyone hates Toxapex with a passion and even though I tried to ruin it, people still hated it. It was also quite bland with how I ruined it, so it was better to just make a new Urumi set from scratch. This one was made to beat some of the common answers to a lot of the new puppets on top of being quite unique on its own by being the only Offensive Trance puppet that has a chance to save itself from Phase Inversion. She still has to run max Speed investment to do what she needs to do and is forced to run a Purify Charm so she can hit hard with Poison moves. The alternative to that would be a surprise Wishpasser set.
  635.  
  636. SKutaka
  637.  
  638. Before:
  639. Speed Kutaka (Water/Wind) 100 Cost
  640. HP: 80
  641. Fo.Atk: 40
  642. Fo.Def: 65
  643. Sp.Atk: 95
  644. Sp.Def: 100
  645. Speed: 120
  646.  
  647. Abilities:
  648. Emergency Cure
  649. Recital Form
  650.  
  651. Skills:
  652. Lvl 0: Yang Energy
  653. Lvl 0: Good Luck
  654. Lvl 0: Weather [Calm]
  655. Lvl 0: Mirage
  656. Lvl 0: Westerlies
  657. Lvl 7: Foam Bubbles
  658. Lvl 10: Light of Origin
  659. Lvl 14: Skanda
  660. Lvl 19: Volley
  661. Lvl 24: Play Ghost
  662. Lvl 30: Lazy Mist
  663. Lvl 36: Swift Air-Raid
  664. Lvl 42: Crossbow Assault
  665. Lvl 49: Ultra High Tone
  666. Lvl 56: Frozen Prison
  667. Lvl 63: Forest Therapy
  668. Lvl 70: Aqua Cannon
  669. Lvl 70: Macroburst
  670. Lvl 70: Poltergeist
  671. Lvl 70: Cheer
  672. Lvl 70: Merry Dance
  673.  
  674. Skill Cards:
  675. Aqua Javelin
  676. Wind Javelin
  677. Light Javelin
  678. Shadow Javelin
  679. Overskill
  680. Frenzied Joururi
  681. Blow from Calamity
  682. Waterfall Drop
  683. Gensokyo Typhoon
  684. Air Stamp
  685. Plasma Ball
  686. Sunbeam Dance
  687. Evil-Crushing Arrow
  688. Flower of Hell
  689. Tri-Effect
  690. Heavenly Blessing
  691. Earthly Blessing
  692. Cold Rain
  693. Lazy Mist
  694. Smash Spin
  695. Star Flare
  696. Ghost Wave
  697. Ultra High Tone
  698. Supernatural Border
  699. Magic Barrier
  700. Unconscious Mind
  701. Drought
  702. Squall
  703. Field Barrier
  704. Lucky Rainbow
  705. Flash Bullet
  706. Continue
  707. Upbeat
  708. Flying Frenzy
  709. High Tone Crush
  710. Overrun
  711. Frozen Prison
  712. Spinning Air
  713. Poltergeist
  714. Will-o'-Wisp
  715. Heavenly Influence
  716. Earthly Influence
  717. Passing Breeze
  718. Fire Sign
  719. Water Sign
  720. Nature Sign
  721. Earth Sign
  722. Steel Sign
  723. Wind Sign
  724. Electric Sign
  725. Light Sign
  726. Dark Sign
  727. Nether Sign
  728. Poison Sign
  729. Fighting Sign
  730. Illusion Sign
  731. Sound Sign
  732. Warped Sign
  733.  
  734. After:
  735. Speed Kutaka (Sound/Warped) 100 Cost
  736. HP: 80
  737. Fo.Atk: 35
  738. Fo.Def: 65
  739. Sp.Atk: 100
  740. Sp.Def: 105
  741. Speed: 115
  742. BST: 500
  743.  
  744. Abilities:
  745. Emergency Cure
  746. Strict Dosage
  747.  
  748. Skills:
  749. Lvl 0: Yang Energy
  750. Lvl 0: Good Luck
  751. Lvl 0: Weather [Calm]
  752. Lvl 0: Mirage
  753. Lvl 0: A Tempo
  754. Lvl 0: Perch
  755. Lvl 7: Foam Bubbles
  756. Lvl 10: Light of Origin
  757. Lvl 14: Skanda
  758. Lvl 19: Volley
  759. Lvl 24: Play Ghost
  760. Lvl 30: Primal Noise
  761. Lvl 36: Luscious Whisper
  762. Lvl 42: Upbeat
  763. Lvl 49: Rush Attack
  764. Lvl 56: Element Reverse
  765. Lvl 63: Ultra High Tone
  766. Lvl 70: Impulse
  767. Lvl 70: Brave Song
  768. Lvl 70: Merry Dance
  769. Lvl 70: Honest Man's Lie
  770.  
  771. Skill Cards:
  772. Aqua Javelin
  773. Light Javelin
  774. Shadow Javelin
  775. Overskill
  776. Frenzied Joururi
  777. Blow from Calamity
  778. Air Stamp
  779. Plasma Ball
  780. Sunbeam Dance
  781. Evil-Crushing Arrow
  782. Flower of Hell
  783. Detonation Burst
  784. Tri-Effect
  785. Heavenly Blessing
  786. Earthly Blessing
  787. Chrome Ray
  788. Smash Spin
  789. Lightning Speed
  790. Star Flare
  791. Ghost Wave
  792. Gravity Blast
  793. Ultra High Tone
  794. Supernatural Border
  795. Magic Barrier
  796. Unconscious Mind
  797. Drought
  798. Squall
  799. Field Barrier
  800. Lucky Rainbow
  801. Flash Bullet
  802. Continue
  803. Upbeat
  804. Claim
  805. Distortion Bomb
  806. Dense Fog Bloom
  807. Impulse
  808. Field Break
  809. High Tone Crush
  810. Overrun
  811. Spinning Air
  812. Poltergeist
  813. Will-o'-Wisp
  814. Heavenly Influence
  815. Earthly Influence
  816. Passing Breeze
  817. Fire Sign
  818. Water Sign
  819. Nature Sign
  820. Earth Sign
  821. Steel Sign
  822. Wind Sign
  823. Electric Sign
  824. Light Sign
  825. Dark Sign
  826. Nether Sign
  827. Poison Sign
  828. Fighting Sign
  829. Illusion Sign
  830. Sound Sign
  831. Warped Sign
  832. Technically there was absolutely nothing wrong with the old SKutaka, she was fun to use, plenty strong, quite unique and pretty solid. However, similar to the Eika and Urumi, there is way too much Water represented in TH 17 and she got checked by the same puppets as almost any other new puppets. This SKutaka however is capable of beating those and brings the (In this mod) underrepresented types Sound and Warped to the table. She also sets herself apart from the existing Sound/Warped puppets by fulfilling a vastly different role as them as a spread sweeper/anti-stall puppet.
  833.  
  834. SMayumi
  835.  
  836. Before:
  837. Speed Mayumi (Earth) 100 Cost
  838. HP: 115
  839. Fo.Atk: 110
  840. Fo.Def: 45
  841. Sp.Atk: 75
  842. Sp.Def: 85
  843. Speed: 80
  844.  
  845. Abilities:
  846. Armor Purge
  847. Up Tempo
  848.  
  849. Skills:
  850. Lvl 0: Yin Energy
  851. Lvl 0: Shield Up
  852. Lvl 0: Mine Trap
  853. Lvl 0: Last Resort
  854. Lvl 0: First Aid
  855. Lvl 7: Godstone Frenzy
  856. Lvl 10: Shooting Arts
  857. Lvl 14: Strike Shot
  858. Lvl 19: Magic Barrier
  859. Lvl 24: Raid
  860. Lvl 30: Rocky Barrage
  861. Lvl 36: Focused Stance
  862. Lvl 42: Iron Wall Stance
  863. Lvl 49: Lightning Cut
  864. Lvl 56: Racing Earth
  865. Lvl 63: Shooting Press
  866. Lvl 70: Imposing Air
  867. Lvl 70: Shattering Earth
  868. Lvl 70: Natural Beauty
  869. Lvl 70: Recompensate
  870. Lvl 70: Whole Being
  871. Lvl 70: Vigilant Watch
  872.  
  873. Skill Cards:
  874. Fire Javelin
  875. Grass Javelin
  876. Spark Javelin
  877. Shadow Javelin
  878. Overskill
  879. Frenzied Joururi
  880. Blow from Calamity
  881. Rising Sun
  882. Burn Strike
  883. Shooting Press
  884. Rocky Barrage
  885. Spiked Stones
  886. Impact Rebellion
  887. Sunbeam Dance
  888. Evil-Crushing Arrow
  889. Unfettered Soul
  890. Meteor Impact
  891. Tri-Effect
  892. Heavenly Blessing
  893. Earthly Blessing
  894. Jewelry Storm
  895. Chrome Ray
  896. GIGANTIC
  897. Supernatural Border
  898. Magic Barrier
  899. Unconscious Mind
  900. Drought
  901. Field Barrier
  902. Field Protect
  903. Continue
  904. Claim
  905. Dancing Sword
  906. Overrun
  907. Brave Burst
  908. Heavenly Influence
  909. Earthly Influence
  910. Destruction Rift
  911. Fire Sign
  912. Water Sign
  913. Nature Sign
  914. Earth Sign
  915. Steel Sign
  916. Wind Sign
  917. Electric Sign
  918. Light Sign
  919. Dark Sign
  920. Nether Sign
  921. Poison Sign
  922. Fighting Sign
  923. Illusion Sign
  924. Sound Sign
  925. Warped Sign
  926.  
  927. After:
  928. Speed Mayumi (Steel) 100 Cost
  929. HP: 70
  930. Fo.Atk: 120
  931. Fo.Def: 60
  932. Sp.Atk: 70
  933. Sp.Def: 60
  934. Speed: 130
  935. BST: 510
  936.  
  937. Abilities:
  938. Desolation Form
  939. General's Form
  940.  
  941. Skills:
  942. Lvl 0: Yin Energy
  943. Lvl 0: Shield Up
  944. Lvl 0: Weather [Duststorm]
  945. Lvl 0: Piercing Stab
  946. Lvl 7: Godstone Frenzy
  947. Lvl 10: Shooting Arts
  948. Lvl 14: Strike Shot
  949. Lvl 19: Magic Barrier
  950. Lvl 24: Raid
  951. Lvl 30: Hammer Throw
  952. Lvl 36: Retaliation
  953. Lvl 42: Hammer Bash
  954. Lvl 49: Cruciform
  955. Lvl 56: Vigilant Watch
  956. Lvl 63: Brandish
  957. Lvl 70: Strenuous Stance
  958. Lvl 70: Frenzied Joururi
  959. Lvl 70: Last Resort
  960.  
  961. Skill Cards:
  962. Spark Javelin
  963. Light Javelin
  964. Overskill
  965. Frenzied Joururi
  966. Blow from Calamity
  967. Rising Sun
  968. Burn Strike
  969. Rocky Barrage
  970. Spiked Stones
  971. Impact Rebellion
  972. Clearing Mist
  973. Meteor Impact
  974. Break Shot
  975. Charging Stun
  976. Tri-Effect
  977. Heavenly Blessing
  978. Earthly Blessing
  979. Flashover
  980. Jewelry Storm
  981. Chrome Ray
  982. Supernatural Border
  983. Magic Barrier
  984. Unconscious Mind
  985. Confine
  986. Drought
  987. Field Barrier
  988. Field Protect
  989. Continue
  990. Claim
  991. Impulse
  992. Field Break
  993. Overrun
  994. Brave Burst
  995. Heavenly Influence
  996. Earthly Influence
  997. Destruction Rift
  998. Fire Sign
  999. Water Sign
  1000. Nature Sign
  1001. Earth Sign
  1002. Steel Sign
  1003. Wind Sign
  1004. Electric Sign
  1005. Light Sign
  1006. Dark Sign
  1007. Nether Sign
  1008. Poison Sign
  1009. Fighting Sign
  1010. Illusion Sign
  1011. Sound Sign
  1012. Warped Sign
  1013. Aside from Nemuno we had no new Steel puppets in this patch, even though Steel fits Mayumi a lot. On top of that the new Speed tiers were also quite low all around. The old Mayumi's unique gimmick was also barely used (Iron Wall Stance + Armor Purge) and since SKutaka got reworked, the unique form ability went poof too. Thanks to that however, Mayumi now gets 2(!) new unique abilities, General's Form (Void moves become Fighting) and Desolation Form (Void moves become Earth). Because of the powerful combo of Steel + a pseudo Earth/Fight STAB boosted Return on a 120 | 70 | 130 offensive statline, her coverage ends up quite scarce outside of those 3 types.
  1014.  
  1015. PSaki
  1016.  
  1017. Before:
  1018. Power Saki (Wind/Dark) 110 Cost
  1019. HP: 80
  1020. Fo.Atk: 170
  1021. Fo.Def: 80
  1022. Sp.Atk: 90
  1023. Sp.Def: 95
  1024. Speed: 120
  1025.  
  1026. Abilities:
  1027. Brute Force
  1028.  
  1029. Skills:
  1030. Lvl 0: Yin Energy
  1031. Lvl 0: Single-Minded
  1032. Lvl 0: Shark Trade
  1033. Lvl 0: Terrain [Byakko]
  1034. Lvl 7: Feather Shot
  1035. Lvl 10: Strike Shot
  1036. Lvl 14: Skanda
  1037. Lvl 19: Wintry Wind
  1038. Lvl 24: Great Tornado
  1039. Lvl 30: Panic Call
  1040. Lvl 36: Stealth Kill
  1041. Lvl 42: Wind Javelin
  1042. Lvl 49: Night Step
  1043. Lvl 56: Cross Drive
  1044. Lvl 63: Foehn Winds
  1045. Lvl 70: Mad Rush Stance
  1046. Lvl 70: Macroburst
  1047. Lvl 70: Twilight Infection
  1048. Lvl 70: Darkness Dance
  1049.  
  1050. Skill Cards:
  1051. Wind Javelin
  1052. Overskill
  1053. Frenzied Joururi
  1054. Blow from Calamity
  1055. Rising Sun
  1056. Burn Strike
  1057. Impact Rebellion
  1058. Clearing Mist
  1059. Gensokyo Typhoon
  1060. Thieving Wind
  1061. Changeling
  1062. Dark Arrow
  1063. Lost Crisis
  1064. Poisoned Arrow
  1065. Vacuum Rupture
  1066. Meteor Impact
  1067. Break Shot
  1068. Charging Stun
  1069. Tri-Effect
  1070. Inferno
  1071. Cold Rain
  1072. Thunderlord's Scorn
  1073. Lightning Speed
  1074. GIGANTIC
  1075. Gravity Blast
  1076. Supernatural Border
  1077. Magic Barrier
  1078. Unconscious Mind
  1079. Squall
  1080. Shark Trade
  1081. Behind You!
  1082. Continue
  1083. Distortion Bomb
  1084. Stealth Kill
  1085. Dense Fog Bloom
  1086. Impulse
  1087. Field Break
  1088. Flying Frenzy
  1089. Overrun
  1090. Spinning Air
  1091. Dark Sweets
  1092. Passing Breeze
  1093. Destruction Rift
  1094. Fire Sign
  1095. Water Sign
  1096. Nature Sign
  1097. Earth Sign
  1098. Steel Sign
  1099. Wind Sign
  1100. Electric Sign
  1101. Light Sign
  1102. Dark Sign
  1103. Nether Sign
  1104. Poison Sign
  1105. Fighting Sign
  1106. Illusion Sign
  1107. Sound Sign
  1108. Warped Sign
  1109.  
  1110. After:
  1111. Power Saki (Wind/Dark) 110 Cost
  1112. HP: 105
  1113. Fo.Atk: 145
  1114. Fo.Def: 80
  1115. Sp.Atk: 90
  1116. Sp.Def: 45
  1117. Speed: 70
  1118. BST: 535
  1119.  
  1120. Abilities:
  1121. Aggressive
  1122. Imposing Stance
  1123.  
  1124. Skills:
  1125. Lvl 0: Yin Energy
  1126. Lvl 0: Single-Minded
  1127. Lvl 0: Shark Trade
  1128. Lvl 0: Terrain [Byakko]
  1129. Lvl 7: Feather Shot
  1130. Lvl 10: Strike Shot
  1131. Lvl 14: Skanda
  1132. Lvl 19: Wintry Wind
  1133. Lvl 24: Great Tornado
  1134. Lvl 30: Panic Call
  1135. Lvl 36: Stealth Kill
  1136. Lvl 42: Wind Javelin
  1137. Lvl 49: Night Step
  1138. Lvl 56: Battle Preparation
  1139. Lvl 63: Foehn Winds
  1140. Lvl 70: Macroburst
  1141. Lvl 70: Darkness Dance
  1142. Lvl 70: Strenuous Stance
  1143.  
  1144. Skill Cards:
  1145. Fire Javelin
  1146. Wind Javelin
  1147. Shadow Javelin
  1148. Overskill
  1149. Frenzied Joururi
  1150. Blow from Calamity
  1151. Rising Sun
  1152. Rocky Barrage
  1153. Spiked Stones
  1154. Gensokyo Typhoon
  1155. Air Stamp
  1156. Thieving Wind
  1157. Dark Arrow
  1158. Lost Crisis
  1159. Vacuum Rupture
  1160. Break Shot
  1161. Charging Stun
  1162. Tri-Effect
  1163. Heavenly Blessing
  1164. Earthly Blessing
  1165. Inferno
  1166. Smash Spin
  1167. Eye of Laplace
  1168. Supernatural Border
  1169. Magic Barrier
  1170. Unconscious Mind
  1171. Squall
  1172. Shark Trade
  1173. Behind You!
  1174. Continue
  1175. Stealth Kill
  1176. Impulse
  1177. Field Break
  1178. Flying Frenzy
  1179. Overrun
  1180. Frozen Prison
  1181. Spinning Air
  1182. Dark Sweets
  1183. Passing Breeze
  1184. Destruction Rift
  1185. Fire Sign
  1186. Water Sign
  1187. Nature Sign
  1188. Earth Sign
  1189. Steel Sign
  1190. Wind Sign
  1191. Electric Sign
  1192. Light Sign
  1193. Dark Sign
  1194. Nether Sign
  1195. Poison Sign
  1196. Fighting Sign
  1197. Illusion Sign
  1198. Sound Sign
  1199. Warped Sign
  1200. PSaki was quite the shocker for almost everyone at first sight but I'd like to explain again at this point: Her insane statline coupled with a powerful STAB combo and a pseudo Unbound are very strong, no question about it, but her drawbacks are also very huge, mainly in that she has an awful defensive typing (Takes 50% HP just from switching in when Stealth Rocks are up, which allows for almost any follow up attack to just kill her) and can't run an item. This was an attempt at creating an actually good Brute Force user, which did fail because of 2 reasons: Firstly that her presence was quite overwhelming with the right team support and her ability to check what would normally wall her with Shark Trade. Secondly that she was just a straight up better PRemilia without the drawbacks she has. The new PSaki is a different take on the Dark / Wind typing: she has access to one of the best abilities in the game with Imposing Stance that negates her Stealth Rock weakness while also hitting harder than the old PSaki due to being able to hold items now. Alternatively she can go all in on a breaker set with Aggressive to score a pseudo Choice Ring boost that can be further boosted by another Choice Ring or Choice Scarf. However when running that she will again be vulnerable to the common Stealth Traps. To balance out this ridiculous wallbreaking power she gets barely any focus coverage moves, no access to Changeling or Lightning Speed, and no Twilight Infection.
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