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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- LocalScript0 = Instance.new("LocalScript")
- LocalScript1 = Instance.new("LocalScript")
- Sound2 = Instance.new("Sound")
- ParticleEmitter3 = Instance.new("ParticleEmitter")
- PointLight4 = Instance.new("PointLight")
- BillboardGui5 = Instance.new("BillboardGui")
- TextBox6 = Instance.new("TextBox")
- Accessory7 = Instance.new("Accessory")
- Part8 = Instance.new("Part")
- SpecialMesh9 = Instance.new("SpecialMesh")
- Attachment10 = Instance.new("Attachment")
- Vector3Value11 = Instance.new("Vector3Value")
- Weld12 = Instance.new("Weld")
- Weld13 = Instance.new("Weld")
- Accessory14 = Instance.new("Accessory")
- Part15 = Instance.new("Part")
- SpecialMesh16 = Instance.new("SpecialMesh")
- Attachment17 = Instance.new("Attachment")
- Vector3Value18 = Instance.new("Vector3Value")
- Weld19 = Instance.new("Weld")
- Weld20 = Instance.new("Weld")
- Accessory21 = Instance.new("Accessory")
- Part22 = Instance.new("Part")
- SpecialMesh23 = Instance.new("SpecialMesh")
- Attachment24 = Instance.new("Attachment")
- Vector3Value25 = Instance.new("Vector3Value")
- Weld26 = Instance.new("Weld")
- Weld27 = Instance.new("Weld")
- Weld28 = Instance.new("Weld")
- Accessory29 = Instance.new("Accessory")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- Attachment32 = Instance.new("Attachment")
- Vector3Value33 = Instance.new("Vector3Value")
- Weld34 = Instance.new("Weld")
- Weld35 = Instance.new("Weld")
- Weld36 = Instance.new("Weld")
- LocalScript37 = Instance.new("LocalScript")
- ForceField38 = Instance.new("ForceField")
- Sound39 = Instance.new("Sound")
- LocalScript40 = Instance.new("LocalScript")
- ForceField41 = Instance.new("ForceField")
- LocalScript0.Name = "Topaz1"
- LocalScript0.Parent = Model0
- table.insert(cors,sandbox(LocalScript0,function()
- scale = 1.8
- -------------------------------
- p =game.Players.LocalPlayer
- c =p.Character
- ---------------------------------
- p.CharacterAppearanceLoaded:connect(function()
- wait(1)
- p.CanLoadCharacterAppearance = false
- ------------------------------------------------------PHYSICAL SCALING
- local joints = c.Torso:GetChildren()
- table.insert(joints,c.HumanoidRootPart.RootJoint)
- local jointCache = {}
- for i = 1,#joints do
- if joints[i]:IsA("Motor6D") then
- joints[i].C0 = CFrame.new(joints[i].C0.p * scale) * CFrame.Angles(joints[i].C0:toEulerAnglesXYZ())
- joints[i].C1 = CFrame.new(joints[i].C1.p * scale) * CFrame.Angles(joints[i].C0:toEulerAnglesXYZ())
- table.insert(jointCache, {joints[i]:Clone(),joints[i].Parent})
- joints[i]:Remove()
- end
- end
- local children = c:GetChildren()
- for i = 1,#children do
- if children[i]:IsA("BasePart") then
- children[i].FormFactor = "Custom"
- children[i].Size = children[i].Size * scale
- end
- end
- for i = 1,#jointCache do
- jointCache[i][1].Parent = jointCache[i][2]
- end
- --------------------------------------------------------VALUE SCALING
- c.Humanoid.WalkSpeed = c.Humanoid.WalkSpeed * scale
- c.Humanoid.JumpPower = c.Humanoid.JumpPower * scale/2
- end)
- end))
- LocalScript1.Name = "Topaz2"
- LocalScript1.Parent = Model0
- table.insert(cors,sandbox(LocalScript1,function()
- local mouse = game.Players.LocalPlayer:GetMouse()
- local Character = game.Players.LocalPlayer.Character
- local aa = false
- function Particles() -- Main Function (Clones the Particle find the Player and put's the Particles into them)
- local TopazLight = script.TopazLight:Clone()
- TopazLight.Parent = game.Players.LocalPlayer.Character.Head
- local Particles = script.BillboardGui:Clone() -- Name TestParticles to your Particles name.
- Particles.Parent = game.Players.LocalPlayer.Character.Head
- end
- function ColorHair()
- if Character:findFirstChild("Guy Hair") == nil and Character:findFirstChild("Saftygoggles") == nil then
- local hair = script["Guy Hair"]:Clone()
- hair.Parent = Character
- local goggles = script.Saftygoggles:Clone()
- goggles.Parent = Character
- local gem1 = script.Gem1:Clone()
- gem1.Parent = Character
- local gem2 = script.Gem2:Clone()
- gem2.Parent = Character
- end
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if Character:findFirstChild("Guy Hair") then
- Character["Guy Hair"].Handle.Mesh.TextureId = ""
- Character["Guy Hair"].Handle.Color = Color3.fromRGB(251, 255, 175)
- end
- if Character:findFirstChild("Saftygoggles") then
- Character.Saftygoggles.Handle.Mesh.TextureId = ""
- Character.Saftygoggles.Handle.Color = Color3.fromRGB(255, 224, 67)
- --Character.Saftygoggles.Handle.Mesh.Offset = Vector3.new(0, 0.5, 0.5)
- --Character.Saftygoggles.Handle.Mesh.Scale = Vector3.new(7,7,7)
- Character.Saftygoggles.Handle.Transparency = 0.4
- end
- end
- end
- function ParticlesDestroy() -- To remove the Particles again.
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui") then -- Name TestParticles to your Particles name.
- game.Players.LocalPlayer.Character.Head.BillboardGui:Destroy()
- end
- if game.Players.LocalPlayer.Character.Head:FindFirstChild("TopazLight") then -- Name TestParticles to your Particles name.
- game.Players.LocalPlayer.Character.Head.TopazLight:Destroy()
- end
- end
- end
- function particles(a,b) -- Key Function, just don't touch this.
- if a == ("m") then
- if aa == true then
- aa = false
- ParticlesDestroy()
- else
- if aa == false then
- aa = true
- ColorHair()
- Character.Head.face.Texture = "rbxassetid://8560915"
- Particles()
- end
- end
- end
- end
- mouse.KeyDown:Connect(particles) -- Connects both Functions.
- end))
- Sound2.Name = "FatSound"
- Sound2.Parent = LocalScript1
- Sound2.SoundId = "rbxassetid://782722084"
- Sound2.Volume = 2
- ParticleEmitter3.Name = "TestParticles"
- ParticleEmitter3.Parent = LocalScript1
- ParticleEmitter3.Transparency = NumberSequence.new(1,0.63749998807907,1)
- ParticleEmitter3.Size = NumberSequence.new(0.24999976158142,0.625,0.3125,0.68749964237213,0.43749988079071)
- ParticleEmitter3.Color = ColorSequence.new(Color3.new(0.172549, 0.960784, 1),Color3.new(0.172549, 0.960784, 1))
- ParticleEmitter3.LightEmission = 2
- ParticleEmitter3.Texture = "rbxassetid://337127439"
- ParticleEmitter3.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter3.Speed = NumberRange.new(4, 4)
- ParticleEmitter3.Color = ColorSequence.new(Color3.new(0.172549, 0.960784, 1),Color3.new(0.172549, 0.960784, 1))
- PointLight4.Name = "TopazLight"
- PointLight4.Parent = LocalScript1
- PointLight4.Color = Color3.new(1, 0.941177, 0.262745)
- PointLight4.Brightness = 5
- PointLight4.Range = 5
- PointLight4.Color = Color3.new(1, 0.941177, 0.262745)
- BillboardGui5.Parent = LocalScript1
- BillboardGui5.Size = UDim2.new(40, 40, 1, 1)
- BillboardGui5.Active = true
- BillboardGui5.StudsOffset = Vector3.new(0, 3, 0)
- TextBox6.Name = "Text"
- TextBox6.Parent = BillboardGui5
- TextBox6.Transparency = 1
- TextBox6.Size = UDim2.new(1, 1, 1, 1)
- TextBox6.Text = "Topaz"
- TextBox6.BackgroundColor3 = Color3.new(0, 0, 0)
- TextBox6.BackgroundTransparency = 1
- TextBox6.BorderColor3 = Color3.new(0, 0, 0)
- TextBox6.ClearTextOnFocus = false
- TextBox6.MultiLine = true
- TextBox6.Font = Enum.Font.Fantasy
- TextBox6.FontSize = Enum.FontSize.Size14
- TextBox6.TextColor3 = Color3.new(0.968628, 1, 0.32549)
- TextBox6.TextScaled = true
- TextBox6.TextStrokeColor3 = Color3.new(0.27451, 0.109804, 0.109804)
- TextBox6.TextStrokeTransparency = 0
- TextBox6.TextWrapped = true
- TextBox6.TextYAlignment = Enum.TextYAlignment.Top
- Accessory7.Name = "Saftygoggles"
- Accessory7.Parent = LocalScript1
- Accessory7.AttachmentPos = Vector3.new(0, 0.300000012, 0)
- Part8.Name = "Handle"
- Part8.Parent = Accessory7
- Part8.Rotation = Vector3.new(0, 60.6499977, 0)
- Part8.CanCollide = false
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Size = Vector3.new(1.24999964, 1.1500001, 1.24000001)
- Part8.CFrame = CFrame.new(-3.55738473, 8.26671791, -36.8848305, 0.490104109, 8.09829089e-06, 0.871663928, -2.23158509e-07, 1, -9.16524004e-06, -0.871663928, 4.29756392e-06, 0.490104109)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Position = Vector3.new(-3.55738473, 8.26671791, -36.8848305)
- Part8.Orientation = Vector3.new(0, 60.6499977, 0)
- SpecialMesh9.Parent = Part8
- SpecialMesh9.MeshId = "rbxassetid://503822704"
- SpecialMesh9.Offset = Vector3.new(0, 0.200000003, 0)
- SpecialMesh9.Scale = Vector3.new(4.0999999, 3.5, 4.19999981)
- SpecialMesh9.TextureId = "rbxassetid://503822897"
- SpecialMesh9.MeshType = Enum.MeshType.FileMesh
- SpecialMesh9.Scale = Vector3.new(4.0999999, 3.5, 4.19999981)
- Attachment10.Name = "FaceFrontAttachment"
- Attachment10.Parent = Part8
- Attachment10.Rotation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
- Attachment10.CFrame = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Attachment10.Position = Vector3.new(3.93629307e-09, -0.199999809, -0.600272298)
- Attachment10.Axis = Vector3.new(1, -7.87137555e-09, 0)
- Attachment10.Orientation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
- Vector3Value11.Name = "OriginalSize"
- Vector3Value11.Parent = Part8
- Vector3Value11.Value = Vector3.new(1.24999964, 1.1500001, 1.24000001)
- Weld12.Name = "AccessoryWeld"
- Weld12.Parent = Part8
- Weld12.C0 = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld12.C1 = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld12.Part0 = Part8
- Weld13.Name = "AccessoryWeld"
- Weld13.Parent = Part8
- Weld13.C0 = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld13.C1 = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld13.Part0 = Part8
- Accessory14.Name = "Guy Hair"
- Accessory14.Parent = LocalScript1
- Accessory14.AttachmentPos = Vector3.new(0, -0.0299999993, 0.0900000036)
- Part15.Name = "Handle"
- Part15.Parent = Accessory14
- Part15.Rotation = Vector3.new(0, 60.6499977, 0)
- Part15.CanCollide = false
- Part15.FormFactor = Enum.FormFactor.Plate
- Part15.Size = Vector3.new(1, 0.800000012, 2)
- Part15.CFrame = CFrame.new(-3.63583183, 8.59671974, -36.928936, 0.490104109, 8.09829089e-06, 0.871663928, -2.23158509e-07, 1, -9.16524004e-06, -0.871663928, 4.29756392e-06, 0.490104109)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Position = Vector3.new(-3.63583183, 8.59671974, -36.928936)
- Part15.Orientation = Vector3.new(0, 60.6499977, 0)
- SpecialMesh16.Parent = Part15
- SpecialMesh16.MeshId = "http://www.roblox.com/asset/?id=23636505"
- SpecialMesh16.Offset = Vector3.new(0, 0.5, -0.100000001)
- SpecialMesh16.Scale = Vector3.new(1.79999995, 1.89999998, 1.79999995)
- SpecialMesh16.TextureId = "http://www.roblox.com/asset/?id=23636506"
- SpecialMesh16.MeshType = Enum.MeshType.FileMesh
- SpecialMesh16.Scale = Vector3.new(1.79999995, 1.89999998, 1.79999995)
- Attachment17.Name = "HairAttachment"
- Attachment17.Parent = Part15
- Attachment17.Rotation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
- Attachment17.CFrame = CFrame.new(8.65838956e-09, 0.0699996948, 0.0897277594, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Attachment17.Position = Vector3.new(8.65838956e-09, 0.0699996948, 0.0897277594)
- Attachment17.Axis = Vector3.new(1, -7.87137555e-09, 0)
- Attachment17.Orientation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
- Vector3Value18.Name = "OriginalSize"
- Vector3Value18.Parent = Part15
- Vector3Value18.Value = Vector3.new(1, 0.800000012, 2)
- Weld19.Name = "AccessoryWeld"
- Weld19.Parent = Part15
- Weld19.C0 = CFrame.new(8.65838956e-09, 0.0699996948, 0.0897277594, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld19.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld19.Part0 = Part15
- Weld20.Name = "AccessoryWeld"
- Weld20.Parent = Part15
- Weld20.C0 = CFrame.new(8.65838956e-09, 0.0699996948, 0.0897277594, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld20.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld20.Part0 = Part15
- Accessory21.Name = "Gem2"
- Accessory21.Parent = LocalScript1
- Accessory21.AttachmentPos = Vector3.new(0, 0.300000012, 0)
- Part22.Name = "Handle"
- Part22.Parent = Accessory21
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part22.Reflectance = 0.10000000149012
- Part22.Rotation = Vector3.new(0, -72.7099991, 0)
- Part22.CanCollide = false
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.Size = Vector3.new(1.24999964, 1.1500001, 1.24000001)
- Part22.CFrame = CFrame.new(191.859955, 8.29999924, 13.0086937, 0.297164083, -2.33908803e-09, -0.954826415, 7.87137022e-09, 1, 4.14442024e-16, 0.954826415, -7.51579154e-09, 0.297164083)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(1, 0.956863, 0.341176)
- Part22.Position = Vector3.new(191.859955, 8.29999924, 13.0086937)
- Part22.Orientation = Vector3.new(0, -72.7099991, 0)
- Part22.Color = Color3.new(1, 0.956863, 0.341176)
- SpecialMesh23.Parent = Part22
- SpecialMesh23.MeshId = "rbxassetid://482362013"
- SpecialMesh23.Offset = Vector3.new(1, 0, 0)
- SpecialMesh23.Scale = Vector3.new(0.00300000003, 0.00700000022, 0.00700000022)
- SpecialMesh23.MeshType = Enum.MeshType.FileMesh
- SpecialMesh23.Scale = Vector3.new(0.00300000003, 0.00700000022, 0.00700000022)
- Attachment24.Name = "FaceFrontAttachment"
- Attachment24.Parent = Part22
- Attachment24.Rotation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
- Attachment24.CFrame = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Attachment24.Position = Vector3.new(3.93629307e-09, -0.199999809, -0.600272298)
- Attachment24.Axis = Vector3.new(1, -7.87137555e-09, 0)
- Attachment24.Orientation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
- Vector3Value25.Name = "OriginalSize"
- Vector3Value25.Parent = Part22
- Vector3Value25.Value = Vector3.new(1.24999964, 1.1500001, 1.24000001)
- Weld26.Name = "AccessoryWeld"
- Weld26.Parent = Part22
- Weld26.C0 = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld26.C1 = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld26.Part0 = Part22
- Weld27.Name = "AccessoryWeld"
- Weld27.Parent = Part22
- Weld27.C0 = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld27.C1 = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld27.Part0 = Part22
- Weld28.Name = "AccessoryWeld"
- Weld28.Parent = Part22
- Weld28.C0 = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld28.C1 = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld28.Part0 = Part22
- Accessory29.Name = "Gem1"
- Accessory29.Parent = LocalScript1
- Accessory29.AttachmentPos = Vector3.new(0, 0.300000012, 0)
- Part30.Name = "Handle"
- Part30.Parent = Accessory29
- Part30.Material = Enum.Material.SmoothPlastic
- Part30.BrickColor = BrickColor.new("Tr. Flu. Yellow")
- Part30.Reflectance = 0.10000000149012
- Part30.Rotation = Vector3.new(0, -72.7099991, 0)
- Part30.CanCollide = false
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.Size = Vector3.new(1.24999964, 1.1500001, 1.24000001)
- Part30.CFrame = CFrame.new(191.859955, 8.29999924, 13.0086937, 0.297164083, -2.33908803e-09, -0.954826415, 7.87137022e-09, 1, 4.14442024e-16, 0.954826415, -7.51579154e-09, 0.297164083)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(1, 0.956863, 0.341176)
- Part30.Position = Vector3.new(191.859955, 8.29999924, 13.0086937)
- Part30.Orientation = Vector3.new(0, -72.7099991, 0)
- Part30.Color = Color3.new(1, 0.956863, 0.341176)
- SpecialMesh31.Parent = Part30
- SpecialMesh31.MeshId = "rbxassetid://482362013"
- SpecialMesh31.Offset = Vector3.new(-1, 0, 0)
- SpecialMesh31.Scale = Vector3.new(0.00300000003, 0.00700000022, 0.00700000022)
- SpecialMesh31.MeshType = Enum.MeshType.FileMesh
- SpecialMesh31.Scale = Vector3.new(0.00300000003, 0.00700000022, 0.00700000022)
- Attachment32.Name = "FaceFrontAttachment"
- Attachment32.Parent = Part30
- Attachment32.Rotation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
- Attachment32.CFrame = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Attachment32.Position = Vector3.new(3.93629307e-09, -0.199999809, -0.600272298)
- Attachment32.Axis = Vector3.new(1, -7.87137555e-09, 0)
- Attachment32.Orientation = Vector3.new(2.37457894e-14, -1.86912034e-22, -4.50996595e-07)
- Vector3Value33.Name = "OriginalSize"
- Vector3Value33.Parent = Part30
- Vector3Value33.Value = Vector3.new(1.24999964, 1.1500001, 1.24000001)
- Weld34.Name = "AccessoryWeld"
- Weld34.Parent = Part30
- Weld34.C0 = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld34.C1 = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld34.Part0 = Part30
- Weld35.Name = "AccessoryWeld"
- Weld35.Parent = Part30
- Weld35.C0 = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld35.C1 = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld35.Part0 = Part30
- Weld36.Name = "AccessoryWeld"
- Weld36.Parent = Part30
- Weld36.C0 = CFrame.new(3.93629307e-09, -0.199999809, -0.600272298, 1, 7.87137555e-09, -3.26223034e-24, -7.87137555e-09, 1, -4.1444221e-16, 0, 4.1444221e-16, 1)
- Weld36.C1 = CFrame.new(0, 0, -0.600000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld36.Part0 = Part30
- LocalScript37.Name = "Topaz3"
- LocalScript37.Parent = Model0
- table.insert(cors,sandbox(LocalScript37,function()
- local mouse = game.Players.LocalPlayer:GetMouse()
- local Character = game.Players.LocalPlayer.Character
- local aa = false
- function Particles() -- Main Function (Clones the Particle find the Player and put's the Particles into them)
- local AquaLight = script.ForceField:Clone()
- AquaLight.Parent = game.Players.LocalPlayer.Character
- local hum = Character:findFirstChild("Humanoid")
- hum.MaxHealth = 99999999999999999999999999999999999999999999999*math.huge
- hum.Health = 99999999999999999999999999999999999999999999999*math.huge
- local Sound = script.AquaSound:Clone()
- Sound.Parent = game.Players.LocalPlayer.Character.Head
- Sound:Play()
- end
- function ParticlesDestroy() -- To remove the Particles again.
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if game.Players.LocalPlayer.Character:findFirstChild("ForceField") then -- Name TestParticles to your Particles name.
- game.Players.LocalPlayer.Character.ForceField:Destroy()
- end
- if game.Players.LocalPlayer.Character.Head:FindFirstChild("AquaSound") then -- Name TestParticles to your Particles name.
- game.Players.LocalPlayer.Character.Head.AquaSound:Destroy()
- end
- end
- end
- function particles(a,b) -- Key Function, just don't touch this.
- if a == ("k") then
- if aa == true then
- aa = false
- ParticlesDestroy()
- else
- if aa == false then
- aa = true
- Particles()
- end
- end
- end
- end
- mouse.KeyDown:Connect(particles) -- Connects both Functions.
- end))
- ForceField38.Parent = LocalScript37
- Sound39.Name = "AquaSound"
- Sound39.Parent = LocalScript37
- Sound39.SoundId = "rbxassetid://918781824"
- Sound39.Volume = 10
- LocalScript40.Name = "Topaz4"
- LocalScript40.Parent = Model0
- table.insert(cors,sandbox(LocalScript40,function()
- local mouse = game.Players.LocalPlayer:GetMouse()
- local Character = game.Players.LocalPlayer.Character
- local aa = false
- function Particles() -- Main Function (Clones the Particle find the Player and put's the Particles into them)
- local AquaLight = Instance.new("Explosion")
- AquaLight.Parent = game.Players.LocalPlayer.Character.Head
- AquaLight.BlastRadius = 30
- AquaLight.DestroyJointRadiusPercent = 99999999999999
- AquaLight.Position = Character.Torso.Position
- local hum = Character:findFirstChild("Humanoid")
- hum.MaxHealth = 99999999999999999999999999999999999999999999999*math.huge
- hum.Health = 99999999999999999999999999999999999999999999999*math.huge
- end
- function ParticlesDestroy() -- To remove the Particles again.
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if game.Players.LocalPlayer.Character:findFirstChild("ForceField") then -- Name TestParticles to your Particles name.
- game.Players.LocalPlayer.Character.ForceField:Destroy()
- end
- end
- end
- function particles(a,b) -- Key Function, just don't touch this.
- if a == ("x") then
- if aa == true then
- aa = false
- --ParticlesDestroy()
- else
- if aa == false then
- aa = true
- Particles()
- end
- end
- end
- end
- mouse.KeyDown:Connect(particles) -- Connects both Functions.
- end))
- ForceField41.Parent = LocalScript40
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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