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- player = game.Players.LocalPlayer
- mouse = player:GetMouse()
- character = player.Character
- --made by xxjojetxx(me)
- local base = Instance.new("Part", character.Torso)
- base.TopSurface = Enum.SurfaceType.Smooth
- base.BottomSurface = Enum.SurfaceType.Smooth
- base.Material = Enum.Material.Neon
- base.BrickColor = BrickColor.new("Pastel Blue")
- base.Size = Vector3.new(2,2,2) -- Change Size here
- local Weld = Instance.new("Weld", base)
- Weld.Part0 = player.Character.Torso
- Weld.Part1 = base
- Weld.C1 = CFrame.new(0,0,1)
- local basemesh = Instance.new("SpecialMesh", base)
- basemesh.MeshId = "http://www.roblox.com/asset/?id=151760030"
- basemesh.TextureId = "http://www.roblox.com/asset/?id=247802174"
- basemesh.Scale = Vector3.new(1,1,1)
- sound = Instance.new("Sound", game.Workspace)
- -- If u want to use your own audio replace the numbers
- mouse.KeyDown:connect(function(key)
- if key == "r" then
- sound.SoundId = "rbxassetid://631578220"
- sound.Volume = 1
- sound:Play()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- sound.SoundId = "rbxassetid://599808970"
- sound.Volume = 1
- sound:Play()
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "f" then
- sound.SoundId = "rbxassetid://448980374"
- sound.Volume = 1
- sound:Play()
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "g" then
- sound.SoundId = "rbxassetid://255460161"
- sound.Volume = 1
- sound:Play()
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "h" then
- sound.SoundId = "rbxassetid://226053894"
- sound.Volume = 1
- sound:Play()
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "j" then
- sound.SoundId = "rbxassetid://644409525"
- sound.Volume = 1
- sound:Play()
- end
- end)
- end
- end)
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