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- 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Tyler\RuneMate\logs\Prime Barrows 11-27 8-11-40.log
- 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
- 00:00:00 INFO [WebServices] Now tracking 6 statistics and 0 skills for barrows
- 00:00:00 INFO [Setup] Running start-up configuration
- 00:00:00 INFO [Setup] Completed start-up configuration
- 00:00:00 INFO [Setup] Waiting for user input...
- 00:00:00 INFO [ImageLookup] Searching for osrs/4718.png
- 00:00:01 INFO [Performance] Performance monitoring DISABLED for this session.
- 00:00:02 INFO [Settings] Brother Dharok set with priority: 1, prayers: true and style: MAGIC
- 00:00:02 INFO [Settings] Brother Guthan set with priority: 2, prayers: true and style: MAGIC
- 00:00:02 INFO [Settings] Brother Karil set with priority: 3, prayers: true and style: MAGIC
- 00:00:02 INFO [Settings] Brother Torag set with priority: 4, prayers: true and style: MAGIC
- 00:00:02 INFO [Settings] Brother Verac set with priority: 5, prayers: true and style: MAGIC
- 00:00:02 INFO [Settings] Brother Ahrim set with priority: 6, prayers: true and style: RANGED
- 00:00:09 INFO [Settings] Potion Super attack set to x0
- 00:00:09 INFO [Settings] Potion Super strength set to x0
- 00:00:09 INFO [Settings] Potion Super defence set to x0
- 00:00:09 INFO [Settings] Potion Ranging potion set to x0
- 00:00:09 INFO [Settings] Potion Prayer potion set to x4
- 00:00:09 INFO [Settings] Potion Super combat set to x0
- 00:00:09 INFO [Settings] Potion Magic potion set to x0
- 00:00:09 INFO [Settings] Potion Bastion potion set to x0
- 00:00:09 INFO [Settings] Potion Battlemage potion set to x0
- 00:00:13 INFO 271 items loaded
- 00:00:13 INFO 59 behaviours loaded
- 00:00:22 INFO [Barrows] Attempting to save settings...
- 00:00:22 INFO [Setup] Starting bot...
- 00:00:22 INFO [Setup] Loading barrows data
- 00:00:22 INFO [Preparing] Building Tree
- 00:00:22 INFO [Barrows] Settings saved as
- {
- "general": {
- "teleport": "BARROWS_TELEPORT_TAB",
- "rewardPotential": 85
- },
- "potion": {
- "bastion": {},
- "battleMage": {},
- "ranging": {},
- "prayer": {},
- "magic": {},
- "combat": {},
- "attack": {},
- "strength": {},
- "defence": {}
- },
- "brother": {
- "torag": {},
- "guthan": {},
- "verac": {},
- "dharok": {},
- "ahrim": {},
- "karil": {}
- },
- "food": {
- "name": {
- "_options": null,
- "nativePattern": {
- "pattern": "Shark",
- "flags": 0
- }
- },
- "smart": false,
- "quantity": 8
- },
- "prayer": {
- "useForSkeletons": false,
- "selected": []
- },
- "loot": {
- "drop": true,
- "loot": [
- "Ahrim\u0027s hood",
- "Ahrim\u0027s robetop",
- "Ahrim\u0027s robeskirt",
- "Ahrim\u0027s staff",
- "Dharok\u0027s helm",
- "Dharok\u0027s platebody",
- "Dharok\u0027s platelegs",
- "Dharok\u0027s greataxe",
- "Guthan\u0027s helm",
- "Guthan\u0027s platebody",
- "Guthan\u0027s chainskirt",
- "Guthan\u0027s warspear",
- "Karil\u0027s coif",
- "Karil\u0027s leathertop",
- "Karil\u0027s leatherskirt",
- "Karil\u0027s crossbow",
- "Torag\u0027s helm",
- "Torag\u0027s platebody",
- "Torag\u0027s platelegs",
- "Torag\u0027s hammers",
- "Verac\u0027s helm",
- "Verac\u0027s brassard",
- "Verac\u0027s plateskirt",
- "Verac\u0027s flail",
- "Chaos rune",
- "Death rune",
- "Blood rune",
- "Dragon med helm",
- "Bolt rack",
- "Coins"
- ]
- },
- "gear": {
- "melee": {
- "skills": [
- "ATTACK",
- "STRENGTH",
- "DEFENCE",
- "PRAYER"
- ],
- "gear": {
- "SHIELD": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Rune defender$",
- "flags": 0
- }
- },
- "CAPE": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Fire cape$",
- "flags": 0
- }
- },
- "FEET": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Mystic boots$",
- "flags": 0
- }
- },
- "WEAPON": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Dragon sword$",
- "flags": 0
- }
- },
- "AMMUNITION": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Amethyst arrow$",
- "flags": 0
- }
- },
- "BODY": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight top$",
- "flags": 0
- }
- },
- "RING": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Ring of dueling\\((\\d+)\\)$",
- "flags": 0
- }
- },
- "HEAD": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void melee helm$",
- "flags": 0
- }
- },
- "LEGS": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight robe$",
- "flags": 0
- }
- },
- "HANDS": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight gloves$",
- "flags": 0
- }
- },
- "HAND": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight gloves$",
- "flags": 0
- }
- },
- "NECK": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Amulet of glory\\((\\d+)\\)$",
- "flags": 0
- }
- }
- }
- },
- "ranged": {
- "gear": {
- "RING": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Ring of dueling\\((\\d+)\\)$",
- "flags": 0
- }
- },
- "HEAD": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void ranger helm$",
- "flags": 0
- }
- },
- "LEGS": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight robe$",
- "flags": 0
- }
- },
- "CAPE": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Ava\u0027s accumulator$",
- "flags": 0
- }
- },
- "FEET": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Mystic boots$",
- "flags": 0
- }
- },
- "HANDS": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight gloves$",
- "flags": 0
- }
- },
- "WEAPON": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Magic shortbow \\(i\\)$",
- "flags": 0
- }
- },
- "HAND": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight gloves$",
- "flags": 0
- }
- },
- "AMMUNITION": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Amethyst arrow$",
- "flags": 0
- }
- },
- "NECK": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Amulet of glory\\((\\d+)\\)$",
- "flags": 0
- }
- },
- "BODY": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight top$",
- "flags": 0
- }
- }
- },
- "skills": [
- "RANGED",
- "DEFENCE",
- "PRAYER"
- ]
- },
- "magic": {
- "gear": {
- "SHIELD": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Tome of fire \\(empty\\)$",
- "flags": 0
- }
- },
- "CAPE": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Zamorak cape$",
- "flags": 0
- }
- },
- "FEET": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Mystic boots$",
- "flags": 0
- }
- },
- "WEAPON": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Trident of the seas$",
- "flags": 0
- }
- },
- "AMMUNITION": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Amethyst arrow$",
- "flags": 0
- }
- },
- "BODY": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight top$",
- "flags": 0
- }
- },
- "RING": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Ring of dueling\\((\\d+)\\)$",
- "flags": 0
- }
- },
- "HEAD": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void mage helm$",
- "flags": 0
- }
- },
- "LEGS": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight robe$",
- "flags": 0
- }
- },
- "HANDS": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight gloves$",
- "flags": 0
- }
- },
- "HAND": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Void knight gloves$",
- "flags": 0
- }
- },
- "NECK": {
- "_options": null,
- "nativePattern": {
- "pattern": "^Occult necklace$",
- "flags": 0
- }
- }
- },
- "spell": "IBAN_BLAST",
- "skills": [
- "MAGIC",
- "DEFENCE",
- "PRAYER"
- ]
- }
- },
- "bank": {
- "potionQuantityThreshold": 2,
- "foodQuantityThreshold": 4
- }
- }
- 00:00:23 INFO [Interaction] Finding Entity
- 00:00:23 DEBUG [Refresh] Refreshed with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY)
- 00:00:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:23 INFO [Interaction] Finding Entity
- 00:00:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:23 INFO [Interaction] Finding Entity
- 00:00:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:24 INFO [Interaction] Finding Entity
- 00:00:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:24 INFO [Interaction] Finding Entity
- 00:00:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:24 INFO [Interaction] Finding Entity
- 00:00:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:24 INFO [Interaction] Finding Entity
- 00:00:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:25 INFO [Interaction] Finding Entity
- 00:00:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:25 INFO [Interaction] Finding Entity
- 00:00:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:25 INFO [Interaction] Finding Entity
- 00:00:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:26 INFO [Interaction] Finding Entity
- 00:00:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:26 INFO [Interaction] Finding Entity
- 00:00:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:26 INFO [Interaction] Finding Entity
- 00:00:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:26 INFO [Interaction] Finding Entity
- 00:00:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:27 INFO [Interaction] Finding Entity
- 00:00:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:27 INFO [Interaction] Finding Entity
- 00:00:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:27 INFO [Interaction] Finding Entity
- 00:00:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:28 INFO [Interaction] Finding Entity
- 00:00:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:28 INFO [Interaction] Finding Entity
- 00:00:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:28 INFO [Interaction] Finding Entity
- 00:00:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:28 INFO [Interaction] Finding Entity
- 00:00:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:29 INFO [Interaction] Finding Entity
- 00:00:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:29 INFO [Interaction] Finding Entity
- 00:00:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:29 INFO [Interaction] Finding Entity
- 00:00:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:30 INFO [Interaction] Finding Entity
- 00:00:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:30 INFO [Interaction] Finding Entity
- 00:00:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:30 INFO [Interaction] Finding Entity
- 00:00:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:30 INFO [Interaction] Finding Entity
- 00:00:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:31 INFO [Interaction] Finding Entity
- 00:00:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:31 INFO [Interaction] Finding Entity
- 00:00:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:31 INFO [Interaction] Finding Entity
- 00:00:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:32 INFO [Interaction] Finding Entity
- 00:00:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:32 INFO [Interaction] Finding Entity
- 00:00:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:32 INFO [Interaction] Finding Entity
- 00:00:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:32 INFO [Interaction] Finding Entity
- 00:00:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:33 INFO [Interaction] Finding Entity
- 00:00:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:33 INFO [Interaction] Finding Entity
- 00:00:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:33 INFO [Interaction] Finding Entity
- 00:00:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:33 INFO [Interaction] Finding Entity
- 00:00:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:34 INFO [Interaction] Finding Entity
- 00:00:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:34 INFO [Interaction] Finding Entity
- 00:00:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:34 INFO [Interaction] Finding Entity
- 00:00:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:34 INFO [Interaction] Finding Entity
- 00:00:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:35 INFO [Interaction] Finding Entity
- 00:00:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:35 INFO [Interaction] Finding Entity
- 00:00:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:35 INFO [Interaction] Finding Entity
- 00:00:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:36 INFO [Interaction] Finding Entity
- 00:00:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:36 INFO [Interaction] Finding Entity
- 00:00:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:36 INFO [Interaction] Finding Entity
- 00:00:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:36 INFO [Interaction] Finding Entity
- 00:00:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:37 INFO [Interaction] Finding Entity
- 00:00:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:37 INFO [Interaction] Finding Entity
- 00:00:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:37 INFO [Interaction] Finding Entity
- 00:00:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:37 INFO [Interaction] Finding Entity
- 00:00:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:38 INFO [Interaction] Finding Entity
- 00:00:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:38 INFO [Interaction] Finding Entity
- 00:00:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:38 INFO [Interaction] Finding Entity
- 00:00:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:39 INFO [Interaction] Finding Entity
- 00:00:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:39 INFO [Interaction] Finding Entity
- 00:00:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:39 INFO [Interaction] Finding Entity
- 00:00:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:40 INFO [Interaction] Finding Entity
- 00:00:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:40 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:40 INFO [Interaction] Finding Entity
- 00:00:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:40 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:40 INFO [Interaction] Finding Entity
- 00:00:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:41 INFO [Interaction] Finding Entity
- 00:00:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:41 INFO [Interaction] Finding Entity
- 00:00:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:41 INFO [Interaction] Finding Entity
- 00:00:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:41 INFO [Interaction] Finding Entity
- 00:00:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:42 INFO [Interaction] Finding Entity
- 00:00:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:42 INFO [Interaction] Finding Entity
- 00:00:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:42 INFO [Interaction] Finding Entity
- 00:00:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:43 INFO [Interaction] Finding Entity
- 00:00:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:43 INFO [Interaction] Finding Entity
- 00:00:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:43 INFO [Interaction] Finding Entity
- 00:00:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:43 INFO [Interaction] Finding Entity
- 00:00:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:44 INFO [Interaction] Finding Entity
- 00:00:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:44 INFO [Interaction] Finding Entity
- 00:00:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:44 INFO [Interaction] Finding Entity
- 00:00:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:44 INFO [Interaction] Finding Entity
- 00:00:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:45 INFO [Interaction] Finding Entity
- 00:00:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:45 INFO [Interaction] Finding Entity
- 00:00:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:45 INFO [Interaction] Finding Entity
- 00:00:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:46 INFO [Interaction] Finding Entity
- 00:00:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:46 INFO [Interaction] Finding Entity
- 00:00:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:46 INFO [Interaction] Finding Entity
- 00:00:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:46 INFO [Interaction] Finding Entity
- 00:00:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:47 INFO [Interaction] Finding Entity
- 00:00:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:47 INFO [Interaction] Finding Entity
- 00:00:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:47 INFO [Interaction] Finding Entity
- 00:00:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:48 INFO [Interaction] Finding Entity
- 00:00:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:48 INFO [Interaction] Finding Entity
- 00:00:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:48 INFO [Interaction] Finding Entity
- 00:00:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:48 INFO [Interaction] Finding Entity
- 00:00:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:49 INFO [Interaction] Finding Entity
- 00:00:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:49 INFO [Interaction] Finding Entity
- 00:00:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:49 INFO [Interaction] Finding Entity
- 00:00:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:50 INFO [Interaction] Finding Entity
- 00:00:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:50 INFO [Interaction] Finding Entity
- 00:00:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:50 INFO [Interaction] Finding Entity
- 00:00:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:50 INFO [Interaction] Finding Entity
- 00:00:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:51 INFO [Interaction] Finding Entity
- 00:00:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:51 INFO [Interaction] Finding Entity
- 00:00:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:51 INFO [Interaction] Finding Entity
- 00:00:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:51 INFO [Interaction] Finding Entity
- 00:00:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:52 INFO [Interaction] Finding Entity
- 00:00:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:52 INFO [Interaction] Finding Entity
- 00:00:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:52 INFO [Interaction] Finding Entity
- 00:00:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:53 INFO [Interaction] Finding Entity
- 00:00:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:53 INFO [Interaction] Finding Entity
- 00:00:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:53 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(640, 699) is less then 4 pixels away.
- 00:00:53 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(640, 699) was less than 4 pixels away (success: true)
- 00:00:53 INFO [Interaction] Finding Entity
- 00:00:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:54 INFO [Interaction] Finding Entity
- 00:00:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:54 INFO [Interaction] Finding Entity
- 00:00:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:54 INFO [Interaction] Finding Entity
- 00:00:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:54 INFO [Interaction] Finding Entity
- 00:00:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:55 INFO [Interaction] Finding Entity
- 00:00:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:55 INFO [Interaction] Finding Entity
- 00:00:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:55 INFO [Interaction] Finding Entity
- 00:00:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:55 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(632, 700) is less then 4 pixels away.
- 00:00:55 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(632, 700) was less than 4 pixels away (success: true)
- 00:00:56 INFO [Interaction] Finding Entity
- 00:00:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:56 INFO [Interaction] Finding Entity
- 00:00:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:56 INFO [Interaction] Finding Entity
- 00:00:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:57 INFO [Interaction] Finding Entity
- 00:00:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:57 INFO [Interaction] Finding Entity
- 00:00:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:57 INFO [Interaction] Finding Entity
- 00:00:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:57 INFO [Interaction] Finding Entity
- 00:00:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:58 INFO [Interaction] Finding Entity
- 00:00:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:58 INFO [Interaction] Finding Entity
- 00:00:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:58 INFO [Interaction] Finding Entity
- 00:00:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:58 INFO [Interaction] Finding Entity
- 00:00:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:59 INFO [Interaction] Finding Entity
- 00:00:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:59 INFO [Interaction] Finding Entity
- 00:00:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:59 INFO [Interaction] Finding Entity
- 00:00:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:00:59 INFO [Interaction] Finding Entity
- 00:00:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:00:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:00 INFO [Interaction] Finding Entity
- 00:01:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:00 INFO [Interaction] Finding Entity
- 00:01:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:00 INFO [Interaction] Finding Entity
- 00:01:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:00 INFO [Interaction] Finding Entity
- 00:01:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:01 INFO [Interaction] Finding Entity
- 00:01:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:01 INFO [Interaction] Finding Entity
- 00:01:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:01 INFO [Interaction] Finding Entity
- 00:01:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:02 INFO [Interaction] Finding Entity
- 00:01:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:02 INFO [Interaction] Finding Entity
- 00:01:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:02 INFO [Interaction] Finding Entity
- 00:01:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:02 INFO [Interaction] Finding Entity
- 00:01:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:03 INFO [Interaction] Finding Entity
- 00:01:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:03 INFO [Interaction] Finding Entity
- 00:01:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:03 INFO [Interaction] Finding Entity
- 00:01:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:04 INFO [Interaction] Finding Entity
- 00:01:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:04 INFO [Interaction] Finding Entity
- 00:01:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:05 DEBUG [Refresh] Refreshed with Free-for-all portal [3350, 3162, 0]
- 00:01:06 INFO [Traversal] Looking up local player
- 00:01:06 INFO [Traversal] Building new path using CompositePathGenerator(IiIIiIiiIiIi, IiiIIIiIIIii)
- 00:01:06 INFO [Traversal] Walking Path
- 00:01:06 INFO [Traversal] Successfully built path with vertices [Coordinate(3370, 3168, 0), Coordinate(3369, 3168, 0), Coordinate(3368, 3168, 0), Coordinate(3367, 3168, 0), Coordinate(3366, 3168, 0), Coordinate(3365, 3168, 0), Coordinate(3364, 3168, 0), Coordinate(3363, 3168, 0), Coordinate(3362, 3168, 0), Coordinate(3361, 3168, 0), Coordinate(3360, 3168, 0), Coordinate(3360, 3167, 0), Coordinate(3359, 3167, 0), Coordinate(3359, 3166, 0), Coordinate(3359, 3165, 0), Coordinate(3359, 3164, 0), Coordinate(3359, 3163, 0), Coordinate(3358, 3163, 0), Coordinate(3357, 3163, 0), Coordinate(3356, 3163, 0), Coordinate(3355, 3163, 0), Coordinate(3354, 3163, 0), Coordinate(3353, 3163, 0), Coordinate(3352, 3163, 0)]
- 00:01:06 DEBUG Attempting to hover Coordinate.Minimap(3356, 3163, 0) since the target of InteractablePoint(582, 87) is less then 4 pixels away.
- 00:01:06 DEBUG Attempted to hover Coordinate.Minimap(3356, 3163, 0) since InteractablePoint(582, 87) was less than 4 pixels away (success: true)
- 00:01:06 INFO [Interaction] Finding Entity
- 00:01:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:07 INFO [Interaction] Finding Entity
- 00:01:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:07 INFO [Interaction] Finding Entity
- 00:01:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:07 INFO [Interaction] Finding Entity
- 00:01:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:07 INFO [Interaction] Finding Entity
- 00:01:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:08 INFO [Interaction] Finding Entity
- 00:01:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:08 INFO [Interaction] Finding Entity
- 00:01:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:08 INFO [Interaction] Finding Entity
- 00:01:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:09 INFO [Interaction] Finding Entity
- 00:01:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:09 INFO [Interaction] Finding Entity
- 00:01:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:09 INFO [Interaction] Finding Entity
- 00:01:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:09 INFO [Interaction] Finding Entity
- 00:01:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:10 INFO [Interaction] Finding Entity
- 00:01:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:10 INFO [Interaction] Finding Entity
- 00:01:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:10 INFO [Interaction] Finding Entity
- 00:01:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:10 INFO [Interaction] Finding Entity
- 00:01:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:11 INFO [Interaction] Finding Entity
- 00:01:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:11 INFO [Interaction] Finding Entity
- 00:01:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:11 INFO [Interaction] Finding Entity
- 00:01:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:11 INFO [Interaction] Finding Entity
- 00:01:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:12 INFO [Interaction] Finding Entity
- 00:01:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:12 INFO [Interaction] Finding Entity
- 00:01:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:12 INFO [Interaction] Finding Entity
- 00:01:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:13 INFO [Interaction] Finding Entity
- 00:01:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:13 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:13 INFO [Interaction] Finding Entity
- 00:01:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:13 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:13 INFO [Interaction] Finding Entity
- 00:01:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:13 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:13 INFO [Interaction] Finding Entity
- 00:01:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:14 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(637, 699) is less then 4 pixels away.
- 00:01:14 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(637, 699) was less than 4 pixels away (success: true)
- 00:01:14 INFO [Interaction] Finding Entity
- 00:01:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:14 INFO [Interaction] Finding Entity
- 00:01:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:14 INFO [Interaction] Finding Entity
- 00:01:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:15 INFO [Interaction] Finding Entity
- 00:01:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:15 INFO [Interaction] Finding Entity
- 00:01:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:15 INFO [Interaction] Finding Entity
- 00:01:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:15 INFO [Interaction] Finding Entity
- 00:01:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:16 INFO [Interaction] Finding Entity
- 00:01:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:16 INFO [Interaction] Finding Entity
- 00:01:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:16 INFO [Interaction] Finding Entity
- 00:01:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:17 INFO [Interaction] Finding Entity
- 00:01:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:17 INFO [Interaction] Finding Entity
- 00:01:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:17 INFO [Interaction] Finding Entity
- 00:01:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:17 INFO [Interaction] Finding Entity
- 00:01:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:18 INFO [Interaction] Finding Entity
- 00:01:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:18 INFO [Interaction] Finding Entity
- 00:01:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:18 INFO [Interaction] Finding Entity
- 00:01:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:19 INFO [Interaction] Finding Entity
- 00:01:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:19 INFO [Interaction] Finding Entity
- 00:01:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:19 INFO [Interaction] Finding Entity
- 00:01:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:19 INFO [Interaction] Finding Entity
- 00:01:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:20 INFO [Interaction] Finding Entity
- 00:01:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:20 INFO [Interaction] Finding Entity
- 00:01:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:20 INFO [Interaction] Finding Entity
- 00:01:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:20 INFO [Interaction] Finding Entity
- 00:01:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:21 INFO [Interaction] Finding Entity
- 00:01:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:21 INFO [Interaction] Finding Entity
- 00:01:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:21 INFO [Interaction] Finding Entity
- 00:01:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:22 INFO [Interaction] Finding Entity
- 00:01:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:22 INFO [Interaction] Finding Entity
- 00:01:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:22 INFO [Interaction] Finding Entity
- 00:01:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:22 INFO [Interaction] Finding Entity
- 00:01:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:23 INFO [Interaction] Finding Entity
- 00:01:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:23 INFO [Interaction] Finding Entity
- 00:01:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:23 INFO [Interaction] Finding Entity
- 00:01:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:24 INFO [Interaction] Finding Entity
- 00:01:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:24 INFO [Interaction] Finding Entity
- 00:01:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:24 INFO [Interaction] Finding Entity
- 00:01:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:25 INFO [Interaction] Finding Entity
- 00:01:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:25 INFO [Interaction] Finding Entity
- 00:01:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:25 INFO [Interaction] Finding Entity
- 00:01:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:25 INFO [Interaction] Finding Entity
- 00:01:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:25 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(640, 698) is less then 4 pixels away.
- 00:01:25 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(640, 698) was less than 4 pixels away (success: true)
- 00:01:26 INFO [Interaction] Finding Entity
- 00:01:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:26 INFO [Interaction] Finding Entity
- 00:01:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:26 INFO [Interaction] Finding Entity
- 00:01:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:27 INFO [Interaction] Finding Entity
- 00:01:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:27 INFO [Interaction] Finding Entity
- 00:01:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:27 INFO [Interaction] Finding Entity
- 00:01:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:27 INFO [Interaction] Finding Entity
- 00:01:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:28 INFO [Interaction] Finding Entity
- 00:01:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:28 INFO [Interaction] Finding Entity
- 00:01:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:28 INFO [Interaction] Finding Entity
- 00:01:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:29 INFO [Interaction] Finding Entity
- 00:01:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:29 INFO [Interaction] Finding Entity
- 00:01:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:29 INFO [Interaction] Finding Entity
- 00:01:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:29 INFO [Interaction] Finding Entity
- 00:01:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:30 INFO [Interaction] Finding Entity
- 00:01:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:30 INFO [Interaction] Finding Entity
- 00:01:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:30 INFO [Interaction] Finding Entity
- 00:01:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:30 INFO [Interaction] Finding Entity
- 00:01:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:31 INFO [Interaction] Finding Entity
- 00:01:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:31 INFO [Interaction] Finding Entity
- 00:01:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:31 INFO [Interaction] Finding Entity
- 00:01:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:32 INFO [Interaction] Finding Entity
- 00:01:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:32 INFO [Interaction] Finding Entity
- 00:01:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:32 INFO [Interaction] Finding Entity
- 00:01:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:32 INFO [Interaction] Finding Entity
- 00:01:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:33 INFO [Interaction] Finding Entity
- 00:01:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:33 INFO [Interaction] Finding Entity
- 00:01:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:33 INFO [Interaction] Finding Entity
- 00:01:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:34 INFO [Interaction] Finding Entity
- 00:01:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:34 INFO [Interaction] Finding Entity
- 00:01:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:34 INFO [Interaction] Finding Entity
- 00:01:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:35 INFO [Interaction] Finding Entity
- 00:01:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:35 INFO [Interaction] Finding Entity
- 00:01:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:35 INFO [Interaction] Finding Entity
- 00:01:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:35 INFO [Interaction] Finding Entity
- 00:01:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:36 INFO [Interaction] Finding Entity
- 00:01:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:36 INFO [Interaction] Finding Entity
- 00:01:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:36 INFO [Interaction] Finding Entity
- 00:01:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:36 INFO [Interaction] Finding Entity
- 00:01:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:37 INFO [Interaction] Finding Entity
- 00:01:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:37 INFO [Interaction] Finding Entity
- 00:01:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:37 INFO [Interaction] Finding Entity
- 00:01:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:38 INFO [Interaction] Finding Entity
- 00:01:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:38 INFO [Interaction] Finding Entity
- 00:01:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:38 INFO [Interaction] Finding Entity
- 00:01:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:39 INFO [Interaction] Finding Entity
- 00:01:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:39 INFO [Interaction] Finding Entity
- 00:01:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:39 INFO [Interaction] Finding Entity
- 00:01:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:39 INFO [Interaction] Finding Entity
- 00:01:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:40 INFO [Interaction] Finding Entity
- 00:01:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:40 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:40 INFO [Interaction] Finding Entity
- 00:01:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:40 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:40 INFO [Interaction] Finding Entity
- 00:01:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:40 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:41 INFO [Interaction] Finding Entity
- 00:01:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:41 INFO [Interaction] Finding Entity
- 00:01:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:41 INFO [Interaction] Finding Entity
- 00:01:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:42 INFO [Interaction] Finding Entity
- 00:01:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:42 INFO [Interaction] Finding Entity
- 00:01:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:42 INFO [Interaction] Finding Entity
- 00:01:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:42 INFO [Interaction] Finding Entity
- 00:01:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:43 INFO [Interaction] Finding Entity
- 00:01:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:43 INFO [Interaction] Finding Entity
- 00:01:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:43 INFO [Interaction] Finding Entity
- 00:01:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:44 INFO [Interaction] Finding Entity
- 00:01:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:44 INFO [Interaction] Finding Entity
- 00:01:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:44 INFO [Interaction] Finding Entity
- 00:01:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:44 INFO [Interaction] Finding Entity
- 00:01:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:45 INFO [Interaction] Finding Entity
- 00:01:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:45 INFO [Interaction] Finding Entity
- 00:01:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:45 INFO [Interaction] Finding Entity
- 00:01:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:46 INFO [Interaction] Finding Entity
- 00:01:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:46 INFO [Interaction] Finding Entity
- 00:01:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:46 INFO [Interaction] Finding Entity
- 00:01:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:46 INFO [Interaction] Finding Entity
- 00:01:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:47 INFO [Interaction] Finding Entity
- 00:01:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:47 INFO [Interaction] Finding Entity
- 00:01:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:47 INFO [Interaction] Finding Entity
- 00:01:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:48 INFO [Interaction] Finding Entity
- 00:01:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:48 INFO [Interaction] Finding Entity
- 00:01:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:48 INFO [Interaction] Finding Entity
- 00:01:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:48 INFO [Interaction] Finding Entity
- 00:01:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:49 INFO [Interaction] Finding Entity
- 00:01:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:49 INFO [Interaction] Finding Entity
- 00:01:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:49 INFO [Interaction] Finding Entity
- 00:01:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:50 INFO [Interaction] Finding Entity
- 00:01:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:50 INFO [Interaction] Finding Entity
- 00:01:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:50 INFO [Interaction] Finding Entity
- 00:01:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:50 INFO [Interaction] Finding Entity
- 00:01:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:51 INFO [Interaction] Finding Entity
- 00:01:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:51 INFO [Interaction] Finding Entity
- 00:01:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:51 INFO [Interaction] Finding Entity
- 00:01:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:52 INFO [Interaction] Finding Entity
- 00:01:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:52 INFO [Interaction] Finding Entity
- 00:01:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:52 INFO [Interaction] Finding Entity
- 00:01:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:52 INFO [Interaction] Finding Entity
- 00:01:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:53 INFO [Interaction] Finding Entity
- 00:01:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:53 INFO [Interaction] Finding Entity
- 00:01:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:53 INFO [Interaction] Finding Entity
- 00:01:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:53 INFO [Interaction] Finding Entity
- 00:01:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:54 INFO [Interaction] Finding Entity
- 00:01:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:54 INFO [Interaction] Finding Entity
- 00:01:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:54 INFO [Interaction] Finding Entity
- 00:01:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:55 INFO [Interaction] Finding Entity
- 00:01:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:55 INFO [Interaction] Finding Entity
- 00:01:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:55 INFO [Interaction] Finding Entity
- 00:01:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:55 INFO [Interaction] Finding Entity
- 00:01:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:55 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(634, 698) is less then 4 pixels away.
- 00:01:56 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(634, 698) was less than 4 pixels away (success: true)
- 00:01:56 INFO [Interaction] Finding Entity
- 00:01:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:56 INFO [Interaction] Finding Entity
- 00:01:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:56 INFO [Interaction] Finding Entity
- 00:01:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:56 INFO [Interaction] Finding Entity
- 00:01:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:57 INFO [Interaction] Finding Entity
- 00:01:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:57 INFO [Interaction] Finding Entity
- 00:01:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:57 INFO [Interaction] Finding Entity
- 00:01:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:57 INFO [Interaction] Finding Entity
- 00:01:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:58 INFO [Interaction] Finding Entity
- 00:01:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:58 INFO [Interaction] Finding Entity
- 00:01:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:58 INFO [Interaction] Finding Entity
- 00:01:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:59 INFO [Interaction] Finding Entity
- 00:01:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:59 INFO [Interaction] Finding Entity
- 00:01:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:59 INFO [Interaction] Finding Entity
- 00:01:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:01:59 INFO [Interaction] Finding Entity
- 00:01:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:01:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:00 INFO [Interaction] Finding Entity
- 00:02:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:00 INFO [Interaction] Finding Entity
- 00:02:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:00 INFO [Interaction] Finding Entity
- 00:02:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:01 INFO [Interaction] Finding Entity
- 00:02:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:01 INFO [WebServices] Update successful for barrows
- 00:02:01 INFO [Interaction] Finding Entity
- 00:02:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:01 INFO [Interaction] Finding Entity
- 00:02:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:01 INFO [Interaction] Finding Entity
- 00:02:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:02 INFO [Interaction] Finding Entity
- 00:02:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:02 INFO [Interaction] Finding Entity
- 00:02:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:02 INFO [Interaction] Finding Entity
- 00:02:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:02 INFO [Interaction] Finding Entity
- 00:02:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:03 INFO [Interaction] Finding Entity
- 00:02:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:03 INFO [Interaction] Finding Entity
- 00:02:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:03 INFO [Interaction] Finding Entity
- 00:02:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:04 INFO [Interaction] Finding Entity
- 00:02:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:04 INFO [Interaction] Finding Entity
- 00:02:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:04 INFO [Interaction] Finding Entity
- 00:02:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:04 INFO [Interaction] Finding Entity
- 00:02:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:05 INFO [Interaction] Finding Entity
- 00:02:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:05 INFO [Interaction] Finding Entity
- 00:02:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:05 INFO [Interaction] Finding Entity
- 00:02:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:05 INFO [Interaction] Finding Entity
- 00:02:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:06 INFO [Interaction] Finding Entity
- 00:02:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:06 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:06 INFO [Interaction] Finding Entity
- 00:02:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:06 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:06 INFO [Interaction] Finding Entity
- 00:02:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:06 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:07 INFO [Interaction] Finding Entity
- 00:02:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:07 INFO [Interaction] Finding Entity
- 00:02:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:07 INFO [Interaction] Finding Entity
- 00:02:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:07 INFO [Interaction] Finding Entity
- 00:02:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:08 INFO [Interaction] Finding Entity
- 00:02:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:08 INFO [Interaction] Finding Entity
- 00:02:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:08 INFO [Interaction] Finding Entity
- 00:02:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:09 INFO [Interaction] Finding Entity
- 00:02:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:09 INFO [Interaction] Finding Entity
- 00:02:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:09 INFO [Interaction] Finding Entity
- 00:02:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:09 INFO [Interaction] Finding Entity
- 00:02:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:10 INFO [Interaction] Finding Entity
- 00:02:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:10 INFO [Interaction] Finding Entity
- 00:02:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:10 INFO [Interaction] Finding Entity
- 00:02:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:11 INFO [Interaction] Finding Entity
- 00:02:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:11 INFO [Interaction] Finding Entity
- 00:02:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:11 INFO [Interaction] Finding Entity
- 00:02:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:11 INFO [Interaction] Finding Entity
- 00:02:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:12 INFO [Interaction] Finding Entity
- 00:02:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:12 INFO [Interaction] Finding Entity
- 00:02:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:12 INFO [Interaction] Finding Entity
- 00:02:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:12 INFO [Interaction] Finding Entity
- 00:02:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:13 INFO [Interaction] Finding Entity
- 00:02:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:13 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:13 INFO [Interaction] Finding Entity
- 00:02:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:13 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:13 INFO [Interaction] Finding Entity
- 00:02:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:13 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:13 INFO [Interaction] Finding Entity
- 00:02:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:13 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:14 INFO [Interaction] Finding Entity
- 00:02:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:14 INFO [Interaction] Finding Entity
- 00:02:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:14 INFO [Interaction] Finding Entity
- 00:02:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:15 INFO [Interaction] Finding Entity
- 00:02:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:15 INFO [Interaction] Finding Entity
- 00:02:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:15 INFO [Interaction] Finding Entity
- 00:02:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:15 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(637, 698) is less then 4 pixels away.
- 00:02:15 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(637, 698) was less than 4 pixels away (success: true)
- 00:02:15 INFO [Interaction] Finding Entity
- 00:02:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:16 INFO [Interaction] Finding Entity
- 00:02:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:16 INFO [Interaction] Finding Entity
- 00:02:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:16 INFO [Interaction] Finding Entity
- 00:02:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:17 INFO [Interaction] Finding Entity
- 00:02:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:17 INFO [Interaction] Finding Entity
- 00:02:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:17 INFO [Interaction] Finding Entity
- 00:02:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:17 INFO [Interaction] Finding Entity
- 00:02:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:18 INFO [Interaction] Finding Entity
- 00:02:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:18 INFO [Interaction] Finding Entity
- 00:02:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:18 INFO [Interaction] Finding Entity
- 00:02:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:18 INFO [Interaction] Finding Entity
- 00:02:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:19 INFO [Interaction] Finding Entity
- 00:02:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:19 INFO [Interaction] Finding Entity
- 00:02:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:19 INFO [Interaction] Finding Entity
- 00:02:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:20 INFO [Interaction] Finding Entity
- 00:02:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:20 INFO [Interaction] Finding Entity
- 00:02:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:20 INFO [Interaction] Finding Entity
- 00:02:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:20 INFO [Interaction] Finding Entity
- 00:02:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:20 INFO [Interaction] Finding Entity
- 00:02:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:21 INFO [Interaction] Finding Entity
- 00:02:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:21 INFO [Interaction] Finding Entity
- 00:02:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:21 INFO [Interaction] Finding Entity
- 00:02:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:22 INFO [Interaction] Finding Entity
- 00:02:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:22 INFO [Interaction] Finding Entity
- 00:02:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:22 INFO [Interaction] Finding Entity
- 00:02:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:23 INFO [Interaction] Finding Entity
- 00:02:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:23 INFO [Interaction] Finding Entity
- 00:02:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:23 INFO [Interaction] Finding Entity
- 00:02:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:23 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(632, 697) is less then 4 pixels away.
- 00:02:23 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(632, 697) was less than 4 pixels away (success: true)
- 00:02:24 INFO [Interaction] Finding Entity
- 00:02:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:24 INFO [Interaction] Finding Entity
- 00:02:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:24 INFO [Interaction] Finding Entity
- 00:02:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:24 INFO [Interaction] Finding Entity
- 00:02:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:25 INFO [Interaction] Finding Entity
- 00:02:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:25 INFO [Interaction] Finding Entity
- 00:02:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:25 INFO [Interaction] Finding Entity
- 00:02:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:26 INFO [Interaction] Finding Entity
- 00:02:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:26 INFO [Interaction] Finding Entity
- 00:02:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:26 INFO [Interaction] Finding Entity
- 00:02:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:26 INFO [Interaction] Finding Entity
- 00:02:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:27 INFO [Interaction] Finding Entity
- 00:02:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:27 INFO [Interaction] Finding Entity
- 00:02:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:27 INFO [Interaction] Finding Entity
- 00:02:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:27 INFO [Interaction] Finding Entity
- 00:02:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:28 INFO [Interaction] Finding Entity
- 00:02:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:28 INFO [Interaction] Finding Entity
- 00:02:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:28 INFO [Interaction] Finding Entity
- 00:02:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:29 INFO [Interaction] Finding Entity
- 00:02:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:29 INFO [Interaction] Finding Entity
- 00:02:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:29 INFO [Interaction] Finding Entity
- 00:02:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:29 INFO [Interaction] Finding Entity
- 00:02:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:30 INFO [Interaction] Finding Entity
- 00:02:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:30 INFO [Interaction] Finding Entity
- 00:02:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:30 INFO [Interaction] Finding Entity
- 00:02:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:30 INFO [Interaction] Finding Entity
- 00:02:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:31 INFO [Interaction] Finding Entity
- 00:02:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:31 INFO [Interaction] Finding Entity
- 00:02:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:31 INFO [Interaction] Finding Entity
- 00:02:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:31 INFO [Interaction] Finding Entity
- 00:02:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:32 INFO [Interaction] Finding Entity
- 00:02:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:32 INFO [Interaction] Finding Entity
- 00:02:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:32 INFO [Interaction] Finding Entity
- 00:02:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:33 INFO [Interaction] Finding Entity
- 00:02:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:33 INFO [Interaction] Finding Entity
- 00:02:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:33 INFO [Interaction] Finding Entity
- 00:02:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:33 INFO [Interaction] Finding Entity
- 00:02:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:34 INFO [Interaction] Finding Entity
- 00:02:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:34 INFO [Interaction] Finding Entity
- 00:02:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:34 INFO [Interaction] Finding Entity
- 00:02:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:34 INFO [Interaction] Finding Entity
- 00:02:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:35 INFO [Interaction] Finding Entity
- 00:02:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:35 INFO [Interaction] Finding Entity
- 00:02:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:35 INFO [Interaction] Finding Entity
- 00:02:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:36 INFO [Interaction] Finding Entity
- 00:02:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:36 INFO [Interaction] Finding Entity
- 00:02:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:36 INFO [Interaction] Finding Entity
- 00:02:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:36 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(636, 698) is less then 4 pixels away.
- 00:02:36 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(636, 698) was less than 4 pixels away (success: true)
- 00:02:36 INFO [Interaction] Finding Entity
- 00:02:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:37 INFO [Interaction] Finding Entity
- 00:02:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:37 INFO [Interaction] Finding Entity
- 00:02:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:37 INFO [Interaction] Finding Entity
- 00:02:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:37 INFO [Interaction] Finding Entity
- 00:02:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:38 INFO [Interaction] Finding Entity
- 00:02:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:38 INFO [Interaction] Finding Entity
- 00:02:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:38 INFO [Interaction] Finding Entity
- 00:02:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:39 INFO [Interaction] Finding Entity
- 00:02:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:39 INFO [Interaction] Finding Entity
- 00:02:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:39 INFO [Interaction] Finding Entity
- 00:02:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:39 INFO [Interaction] Finding Entity
- 00:02:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:40 INFO [Interaction] Finding Entity
- 00:02:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:40 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:40 INFO [Interaction] Finding Entity
- 00:02:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:40 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(634, 698) is less then 4 pixels away.
- 00:02:40 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(634, 698) was less than 4 pixels away (success: true)
- 00:02:40 INFO [Interaction] Finding Entity
- 00:02:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:40 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:40 INFO [Interaction] Finding Entity
- 00:02:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:41 INFO [Interaction] Finding Entity
- 00:02:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:41 INFO [Interaction] Finding Entity
- 00:02:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:41 INFO [Interaction] Finding Entity
- 00:02:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:42 INFO [Interaction] Finding Entity
- 00:02:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:42 INFO [Interaction] Finding Entity
- 00:02:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:42 INFO [Interaction] Finding Entity
- 00:02:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:43 INFO [Interaction] Finding Entity
- 00:02:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:43 INFO [Interaction] Finding Entity
- 00:02:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:43 INFO [Interaction] Finding Entity
- 00:02:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:43 INFO [Interaction] Finding Entity
- 00:02:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:44 INFO [Interaction] Finding Entity
- 00:02:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:44 INFO [Interaction] Finding Entity
- 00:02:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:44 INFO [Interaction] Finding Entity
- 00:02:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:44 INFO [Interaction] Finding Entity
- 00:02:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:45 INFO [Interaction] Finding Entity
- 00:02:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:45 INFO [Interaction] Finding Entity
- 00:02:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:45 INFO [Interaction] Finding Entity
- 00:02:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:46 INFO [Interaction] Finding Entity
- 00:02:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:46 INFO [Interaction] Finding Entity
- 00:02:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:46 INFO [Interaction] Finding Entity
- 00:02:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:46 INFO [Interaction] Finding Entity
- 00:02:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:47 INFO [Interaction] Finding Entity
- 00:02:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:47 INFO [Interaction] Finding Entity
- 00:02:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:47 INFO [Interaction] Finding Entity
- 00:02:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:47 INFO [Interaction] Finding Entity
- 00:02:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:48 INFO [Interaction] Finding Entity
- 00:02:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:48 INFO [Interaction] Finding Entity
- 00:02:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:48 INFO [Interaction] Finding Entity
- 00:02:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:49 INFO [Interaction] Finding Entity
- 00:02:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:49 INFO [Interaction] Finding Entity
- 00:02:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:49 INFO [Interaction] Finding Entity
- 00:02:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:49 INFO [Interaction] Finding Entity
- 00:02:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:50 INFO [Interaction] Finding Entity
- 00:02:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:50 INFO [Interaction] Finding Entity
- 00:02:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:50 INFO [Interaction] Finding Entity
- 00:02:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:51 INFO [Interaction] Finding Entity
- 00:02:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:51 INFO [Interaction] Finding Entity
- 00:02:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:51 INFO [Interaction] Finding Entity
- 00:02:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:51 INFO [Interaction] Finding Entity
- 00:02:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:51 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(634, 699) is less then 4 pixels away.
- 00:02:51 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(634, 699) was less than 4 pixels away (success: true)
- 00:02:52 INFO [Interaction] Finding Entity
- 00:02:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:52 INFO [Interaction] Finding Entity
- 00:02:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:52 INFO [Interaction] Finding Entity
- 00:02:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:52 INFO [Interaction] Finding Entity
- 00:02:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:53 INFO [Interaction] Finding Entity
- 00:02:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:53 INFO [Interaction] Finding Entity
- 00:02:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:53 INFO [Interaction] Finding Entity
- 00:02:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:54 INFO [Interaction] Finding Entity
- 00:02:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:54 INFO [Interaction] Finding Entity
- 00:02:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:54 INFO [Interaction] Finding Entity
- 00:02:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:54 INFO [Interaction] Finding Entity
- 00:02:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:55 INFO [Interaction] Finding Entity
- 00:02:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:55 INFO [Interaction] Finding Entity
- 00:02:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:55 INFO [Interaction] Finding Entity
- 00:02:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:55 INFO [Interaction] Finding Entity
- 00:02:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:56 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(641, 697) is less then 4 pixels away.
- 00:02:56 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(641, 697) was less than 4 pixels away (success: true)
- 00:02:56 INFO [Interaction] Finding Entity
- 00:02:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:56 INFO [Interaction] Finding Entity
- 00:02:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:56 INFO [Interaction] Finding Entity
- 00:02:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:57 INFO [Interaction] Finding Entity
- 00:02:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:57 INFO [Interaction] Finding Entity
- 00:02:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:57 INFO [Interaction] Finding Entity
- 00:02:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:57 INFO [Interaction] Finding Entity
- 00:02:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:58 INFO [Interaction] Finding Entity
- 00:02:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:58 INFO [Interaction] Finding Entity
- 00:02:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:58 INFO [Interaction] Finding Entity
- 00:02:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:58 INFO [Interaction] Finding Entity
- 00:02:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:59 INFO [Interaction] Finding Entity
- 00:02:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:59 INFO [Interaction] Finding Entity
- 00:02:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:59 INFO [Interaction] Finding Entity
- 00:02:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:02:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:02:59 INFO [Interaction] Finding Entity
- 00:02:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:00 INFO [Interaction] Finding Entity
- 00:03:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:00 INFO [Interaction] Finding Entity
- 00:03:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:00 INFO [Interaction] Finding Entity
- 00:03:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:01 INFO [Interaction] Finding Entity
- 00:03:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:01 INFO [WebServices] Update successful for barrows
- 00:03:01 INFO [Interaction] Finding Entity
- 00:03:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:01 INFO [Interaction] Finding Entity
- 00:03:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:01 INFO [Interaction] Finding Entity
- 00:03:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:02 INFO [Interaction] Finding Entity
- 00:03:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:02 INFO [Interaction] Finding Entity
- 00:03:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:02 INFO [Interaction] Finding Entity
- 00:03:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:03 INFO [Interaction] Finding Entity
- 00:03:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:03 INFO [Interaction] Finding Entity
- 00:03:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:03 INFO [Interaction] Finding Entity
- 00:03:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:03 INFO [Interaction] Finding Entity
- 00:03:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:04 INFO [Interaction] Finding Entity
- 00:03:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:04 INFO [Interaction] Finding Entity
- 00:03:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:04 INFO [Interaction] Finding Entity
- 00:03:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:05 INFO [Interaction] Finding Entity
- 00:03:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:05 INFO [Interaction] Finding Entity
- 00:03:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:05 INFO [Interaction] Finding Entity
- 00:03:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:05 INFO [Interaction] Finding Entity
- 00:03:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:06 INFO [Interaction] Finding Entity
- 00:03:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:06 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:06 INFO [Interaction] Finding Entity
- 00:03:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:06 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:06 INFO [Interaction] Finding Entity
- 00:03:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:06 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:07 INFO [Interaction] Finding Entity
- 00:03:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:07 INFO [Interaction] Finding Entity
- 00:03:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:07 INFO [Interaction] Finding Entity
- 00:03:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:08 INFO [Interaction] Finding Entity
- 00:03:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:08 INFO [Interaction] Finding Entity
- 00:03:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:08 INFO [Interaction] Finding Entity
- 00:03:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:08 INFO [Interaction] Finding Entity
- 00:03:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:09 INFO [Interaction] Finding Entity
- 00:03:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:09 INFO [Interaction] Finding Entity
- 00:03:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:09 INFO [Interaction] Finding Entity
- 00:03:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:09 INFO [Interaction] Finding Entity
- 00:03:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:10 INFO [Interaction] Finding Entity
- 00:03:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:10 INFO [Interaction] Finding Entity
- 00:03:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:10 INFO [Interaction] Finding Entity
- 00:03:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:11 INFO [Interaction] Finding Entity
- 00:03:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:11 INFO [Interaction] Finding Entity
- 00:03:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:11 INFO [Interaction] Finding Entity
- 00:03:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:12 INFO [Interaction] Finding Entity
- 00:03:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:12 INFO [Interaction] Finding Entity
- 00:03:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:12 INFO [Interaction] Finding Entity
- 00:03:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:12 INFO [Interaction] Finding Entity
- 00:03:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:13 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:13 INFO [Interaction] Finding Entity
- 00:03:13 INFO [Interaction] Interacting with Free-for-all portal [3350, 3162, 0] using action ^Enter$
- 00:03:13 DEBUG Hovered Free-for-all portal [3350, 3162, 0] on the first attempt.
- 00:03:13 INFO [Interaction] Finding Entity
- 00:03:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:14 INFO [Interaction] Finding Entity
- 00:03:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:14 INFO [Interaction] Finding Entity
- 00:03:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:15 INFO [Interaction] Finding Entity
- 00:03:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:15 INFO [Interaction] Finding Entity
- 00:03:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:15 INFO [Interaction] Finding Entity
- 00:03:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:15 INFO [Interaction] Finding Entity
- 00:03:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:16 INFO [Interaction] Finding Entity
- 00:03:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:16 INFO [Interaction] Finding Entity
- 00:03:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:16 INFO [Interaction] Finding Entity
- 00:03:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:17 INFO [Interaction] Finding Entity
- 00:03:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:17 INFO [Interaction] Finding Entity
- 00:03:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:17 INFO [Interaction] Finding Entity
- 00:03:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:18 INFO [Interaction] Finding Entity
- 00:03:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:18 INFO [Interaction] Finding Entity
- 00:03:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:18 INFO [Interaction] Finding Entity
- 00:03:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:18 INFO [Interaction] Finding Entity
- 00:03:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:19 INFO [Interaction] Finding Entity
- 00:03:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:19 INFO [Interaction] Finding Entity
- 00:03:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:19 INFO [Interaction] Finding Entity
- 00:03:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:19 INFO [Interaction] Finding Entity
- 00:03:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:20 INFO [Interaction] Finding Entity
- 00:03:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:20 INFO [Interaction] Finding Entity
- 00:03:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:20 INFO [Interaction] Finding Entity
- 00:03:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:21 INFO [Interaction] Finding Entity
- 00:03:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:21 INFO [Interaction] Finding Entity
- 00:03:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:21 INFO [Interaction] Finding Entity
- 00:03:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:21 INFO [Interaction] Finding Entity
- 00:03:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:22 INFO [Interaction] Finding Entity
- 00:03:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:22 INFO [Interaction] Finding Entity
- 00:03:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:22 INFO [Interaction] Finding Entity
- 00:03:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:23 INFO [Interaction] Finding Entity
- 00:03:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:23 INFO [Interaction] Finding Entity
- 00:03:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:23 INFO [Interaction] Finding Entity
- 00:03:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:23 INFO [Interaction] Finding Entity
- 00:03:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:24 INFO [Interaction] Finding Entity
- 00:03:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:24 INFO [Interaction] Finding Entity
- 00:03:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:24 INFO [Interaction] Finding Entity
- 00:03:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:24 INFO [Interaction] Finding Entity
- 00:03:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:25 INFO [Interaction] Finding Entity
- 00:03:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:25 INFO [Interaction] Finding Entity
- 00:03:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:25 INFO [Interaction] Finding Entity
- 00:03:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:26 INFO [Interaction] Finding Entity
- 00:03:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:26 INFO [Interaction] Finding Entity
- 00:03:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:26 INFO [Interaction] Finding Entity
- 00:03:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:27 INFO [Interaction] Finding Entity
- 00:03:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:27 INFO [Interaction] Finding Entity
- 00:03:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:27 INFO [Interaction] Finding Entity
- 00:03:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:27 INFO [Interaction] Finding Entity
- 00:03:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:28 INFO [Interaction] Finding Entity
- 00:03:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:28 INFO [Interaction] Finding Entity
- 00:03:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:28 INFO [Interaction] Finding Entity
- 00:03:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:28 INFO [Interaction] Finding Entity
- 00:03:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:29 INFO [Interaction] Finding Entity
- 00:03:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:29 INFO [Interaction] Finding Entity
- 00:03:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:29 INFO [Interaction] Finding Entity
- 00:03:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:30 INFO [Interaction] Finding Entity
- 00:03:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:30 INFO [Interaction] Finding Entity
- 00:03:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:30 INFO [Interaction] Finding Entity
- 00:03:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:30 INFO [Interaction] Finding Entity
- 00:03:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:31 INFO [Interaction] Finding Entity
- 00:03:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:31 INFO [Interaction] Finding Entity
- 00:03:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:31 INFO [Interaction] Finding Entity
- 00:03:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:31 INFO [Interaction] Finding Entity
- 00:03:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:32 INFO [Interaction] Finding Entity
- 00:03:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:32 INFO [Interaction] Finding Entity
- 00:03:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:32 INFO [Interaction] Finding Entity
- 00:03:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:32 INFO [Interaction] Finding Entity
- 00:03:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:33 INFO [Interaction] Finding Entity
- 00:03:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:33 INFO [Interaction] Finding Entity
- 00:03:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:33 INFO [Interaction] Finding Entity
- 00:03:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:34 INFO [Interaction] Finding Entity
- 00:03:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:34 INFO [Interaction] Finding Entity
- 00:03:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:34 INFO [Interaction] Finding Entity
- 00:03:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:35 INFO [Interaction] Finding Entity
- 00:03:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:35 INFO [Interaction] Finding Entity
- 00:03:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:35 INFO [Interaction] Finding Entity
- 00:03:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:36 INFO [Interaction] Finding Entity
- 00:03:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:36 INFO [Interaction] Finding Entity
- 00:03:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:36 INFO [Interaction] Finding Entity
- 00:03:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:36 INFO [Interaction] Finding Entity
- 00:03:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:37 INFO [Interaction] Finding Entity
- 00:03:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:37 INFO [Interaction] Finding Entity
- 00:03:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:37 INFO [Interaction] Finding Entity
- 00:03:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:38 INFO [Interaction] Finding Entity
- 00:03:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:38 INFO [Interaction] Finding Entity
- 00:03:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:38 INFO [Interaction] Finding Entity
- 00:03:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:38 INFO [Interaction] Finding Entity
- 00:03:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:39 INFO [Interaction] Finding Entity
- 00:03:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:39 INFO [Interaction] Finding Entity
- 00:03:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:39 INFO [Interaction] Finding Entity
- 00:03:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:40 INFO [Interaction] Finding Entity
- 00:03:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:40 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:40 INFO [Interaction] Finding Entity
- 00:03:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:40 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:40 INFO [Interaction] Finding Entity
- 00:03:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:40 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:40 INFO [Interaction] Finding Entity
- 00:03:40 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:41 INFO [Interaction] Finding Entity
- 00:03:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:41 INFO [Interaction] Finding Entity
- 00:03:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:41 INFO [Interaction] Finding Entity
- 00:03:41 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:41 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:42 INFO [Interaction] Finding Entity
- 00:03:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:42 INFO [Interaction] Finding Entity
- 00:03:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:42 INFO [Interaction] Finding Entity
- 00:03:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:42 INFO [Interaction] Finding Entity
- 00:03:42 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:42 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:43 INFO [Interaction] Finding Entity
- 00:03:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:43 INFO [Interaction] Finding Entity
- 00:03:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:43 INFO [Interaction] Finding Entity
- 00:03:43 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:43 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:44 INFO [Interaction] Finding Entity
- 00:03:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:44 INFO [Interaction] Finding Entity
- 00:03:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:44 INFO [Interaction] Finding Entity
- 00:03:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:44 INFO [Interaction] Finding Entity
- 00:03:44 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:44 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:45 INFO [Interaction] Finding Entity
- 00:03:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:45 INFO [Interaction] Finding Entity
- 00:03:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:45 INFO [Interaction] Finding Entity
- 00:03:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:45 INFO [Interaction] Finding Entity
- 00:03:45 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:45 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:46 INFO [Interaction] Finding Entity
- 00:03:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:46 INFO [Interaction] Finding Entity
- 00:03:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:46 INFO [Interaction] Finding Entity
- 00:03:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:46 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:46 INFO [Interaction] Finding Entity
- 00:03:46 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:47 INFO [Interaction] Finding Entity
- 00:03:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:47 INFO [Interaction] Finding Entity
- 00:03:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:47 INFO [Interaction] Finding Entity
- 00:03:47 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:47 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:48 INFO [Interaction] Finding Entity
- 00:03:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:48 INFO [Interaction] Finding Entity
- 00:03:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:48 INFO [Interaction] Finding Entity
- 00:03:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:48 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:48 INFO [Interaction] Finding Entity
- 00:03:48 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:49 INFO [Interaction] Finding Entity
- 00:03:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:49 INFO [Interaction] Finding Entity
- 00:03:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:49 INFO [Interaction] Finding Entity
- 00:03:49 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:49 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:50 INFO [Interaction] Finding Entity
- 00:03:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:50 INFO [Interaction] Finding Entity
- 00:03:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:50 INFO [Interaction] Finding Entity
- 00:03:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:50 INFO [Interaction] Finding Entity
- 00:03:50 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:50 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:51 INFO [Interaction] Finding Entity
- 00:03:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:51 INFO [Interaction] Finding Entity
- 00:03:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:51 INFO [Interaction] Finding Entity
- 00:03:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:51 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:51 INFO [Interaction] Finding Entity
- 00:03:51 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:52 INFO [Interaction] Finding Entity
- 00:03:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:52 INFO [Interaction] Finding Entity
- 00:03:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:52 INFO [Interaction] Finding Entity
- 00:03:52 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:52 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:53 INFO [Interaction] Finding Entity
- 00:03:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:53 INFO [Interaction] Finding Entity
- 00:03:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:53 INFO [Interaction] Finding Entity
- 00:03:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:53 INFO [Interaction] Finding Entity
- 00:03:53 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:53 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:54 INFO [Interaction] Finding Entity
- 00:03:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:54 INFO [Interaction] Finding Entity
- 00:03:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:54 INFO [Interaction] Finding Entity
- 00:03:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:54 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:54 INFO [Interaction] Finding Entity
- 00:03:54 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:55 INFO [Interaction] Finding Entity
- 00:03:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:55 INFO [Interaction] Finding Entity
- 00:03:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:55 INFO [Interaction] Finding Entity
- 00:03:55 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:55 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:56 INFO [Interaction] Finding Entity
- 00:03:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:56 INFO [Interaction] Finding Entity
- 00:03:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:56 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(631, 697) is less then 4 pixels away.
- 00:03:56 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(631, 697) was less than 4 pixels away (success: true)
- 00:03:56 INFO [Interaction] Finding Entity
- 00:03:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:56 INFO [Interaction] Finding Entity
- 00:03:56 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:56 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:57 INFO [Interaction] Finding Entity
- 00:03:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:57 INFO [Interaction] Finding Entity
- 00:03:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:57 INFO [Interaction] Finding Entity
- 00:03:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:57 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:57 INFO [Interaction] Finding Entity
- 00:03:57 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:58 INFO [Interaction] Finding Entity
- 00:03:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:58 INFO [Interaction] Finding Entity
- 00:03:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:58 INFO [Interaction] Finding Entity
- 00:03:58 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:58 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:59 INFO [Interaction] Finding Entity
- 00:03:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:59 INFO [Interaction] Finding Entity
- 00:03:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:59 INFO [Interaction] Finding Entity
- 00:03:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:03:59 INFO [Interaction] Finding Entity
- 00:03:59 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:03:59 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:00 INFO [Interaction] Finding Entity
- 00:04:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:00 INFO [Interaction] Finding Entity
- 00:04:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:00 INFO [Interaction] Finding Entity
- 00:04:00 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:00 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:01 INFO [Interaction] Finding Entity
- 00:04:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:01 INFO [WebServices] Update successful for barrows
- 00:04:01 INFO [Interaction] Finding Entity
- 00:04:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:01 INFO [Interaction] Finding Entity
- 00:04:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:01 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:01 INFO [Interaction] Finding Entity
- 00:04:01 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:02 INFO [Interaction] Finding Entity
- 00:04:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:02 INFO [Interaction] Finding Entity
- 00:04:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:02 INFO [Interaction] Finding Entity
- 00:04:02 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:02 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:03 INFO [Interaction] Finding Entity
- 00:04:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:03 INFO [Interaction] Finding Entity
- 00:04:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:03 INFO [Interaction] Finding Entity
- 00:04:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:03 INFO [Interaction] Finding Entity
- 00:04:03 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:03 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:04 INFO [Interaction] Finding Entity
- 00:04:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:04 INFO [Interaction] Finding Entity
- 00:04:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:04 INFO [Interaction] Finding Entity
- 00:04:04 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:04 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:05 INFO [Interaction] Finding Entity
- 00:04:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:05 INFO [Interaction] Finding Entity
- 00:04:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:05 INFO [Interaction] Finding Entity
- 00:04:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:05 INFO [Interaction] Finding Entity
- 00:04:05 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:05 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:06 INFO [Interaction] Finding Entity
- 00:04:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:06 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:06 INFO [Interaction] Finding Entity
- 00:04:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:06 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:06 INFO [Interaction] Finding Entity
- 00:04:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:06 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:06 INFO [Interaction] Finding Entity
- 00:04:06 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:07 INFO [Interaction] Finding Entity
- 00:04:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:07 INFO [Interaction] Finding Entity
- 00:04:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:07 INFO [Interaction] Finding Entity
- 00:04:07 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:07 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:08 INFO [Interaction] Finding Entity
- 00:04:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:08 INFO [Interaction] Finding Entity
- 00:04:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:08 INFO [Interaction] Finding Entity
- 00:04:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:08 INFO [Interaction] Finding Entity
- 00:04:08 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:08 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:09 INFO [Interaction] Finding Entity
- 00:04:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:09 INFO [Interaction] Finding Entity
- 00:04:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:09 INFO [Interaction] Finding Entity
- 00:04:09 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:09 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:10 INFO [Interaction] Finding Entity
- 00:04:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:10 INFO [Interaction] Finding Entity
- 00:04:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:10 INFO [Interaction] Finding Entity
- 00:04:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:10 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:10 INFO [Interaction] Finding Entity
- 00:04:10 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:11 INFO [Interaction] Finding Entity
- 00:04:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:11 INFO [Interaction] Finding Entity
- 00:04:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:11 INFO [Interaction] Finding Entity
- 00:04:11 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:11 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:12 INFO [Interaction] Finding Entity
- 00:04:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:12 INFO [Interaction] Finding Entity
- 00:04:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:12 INFO [Interaction] Finding Entity
- 00:04:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:12 INFO [Interaction] Finding Entity
- 00:04:12 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:12 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:13 INFO [Interaction] Finding Entity
- 00:04:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:13 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:13 INFO [Interaction] Finding Entity
- 00:04:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:13 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:13 INFO [Interaction] Finding Entity
- 00:04:13 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:14 INFO [Interaction] Finding Entity
- 00:04:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:14 INFO [Interaction] Finding Entity
- 00:04:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:14 INFO [Interaction] Finding Entity
- 00:04:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:14 INFO [Interaction] Finding Entity
- 00:04:14 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:14 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:15 INFO [Interaction] Finding Entity
- 00:04:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:15 INFO [Interaction] Finding Entity
- 00:04:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:15 INFO [Interaction] Finding Entity
- 00:04:15 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:15 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:16 INFO [Interaction] Finding Entity
- 00:04:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:16 INFO [Interaction] Finding Entity
- 00:04:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:16 INFO [Interaction] Finding Entity
- 00:04:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:16 INFO [Interaction] Finding Entity
- 00:04:16 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:16 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:17 INFO [Interaction] Finding Entity
- 00:04:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:17 INFO [Interaction] Finding Entity
- 00:04:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:17 INFO [Interaction] Finding Entity
- 00:04:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:17 INFO [Interaction] Finding Entity
- 00:04:17 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:17 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:18 INFO [Interaction] Finding Entity
- 00:04:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:18 INFO [Interaction] Finding Entity
- 00:04:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:18 INFO [Interaction] Finding Entity
- 00:04:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:18 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:18 INFO [Interaction] Finding Entity
- 00:04:18 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:19 INFO [Interaction] Finding Entity
- 00:04:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:19 INFO [Interaction] Finding Entity
- 00:04:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:19 INFO [Interaction] Finding Entity
- 00:04:19 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:19 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:20 INFO [Interaction] Finding Entity
- 00:04:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:20 INFO [Interaction] Finding Entity
- 00:04:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:20 INFO [Interaction] Finding Entity
- 00:04:20 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:20 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:21 INFO [Interaction] Finding Entity
- 00:04:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:21 INFO [Interaction] Finding Entity
- 00:04:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:21 INFO [Interaction] Finding Entity
- 00:04:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:21 INFO [Interaction] Finding Entity
- 00:04:21 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:21 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:22 INFO [Interaction] Finding Entity
- 00:04:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:22 INFO [Interaction] Finding Entity
- 00:04:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:22 INFO [Interaction] Finding Entity
- 00:04:22 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:22 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:23 INFO [Interaction] Finding Entity
- 00:04:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:23 INFO [Interaction] Finding Entity
- 00:04:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:23 INFO [Interaction] Finding Entity
- 00:04:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:23 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:23 INFO [Interaction] Finding Entity
- 00:04:23 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:24 INFO [Interaction] Finding Entity
- 00:04:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:24 INFO [Interaction] Finding Entity
- 00:04:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:24 INFO [Interaction] Finding Entity
- 00:04:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:24 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:24 INFO [Interaction] Finding Entity
- 00:04:24 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:25 INFO [Interaction] Finding Entity
- 00:04:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:25 INFO [Interaction] Finding Entity
- 00:04:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:25 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:25 INFO [Interaction] Finding Entity
- 00:04:25 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:26 DEBUG Attempting to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since the target of InteractablePoint(639, 699) is less then 4 pixels away.
- 00:04:26 DEBUG Attempted to hover SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) since InteractablePoint(639, 699) was less than 4 pixels away (success: true)
- 00:04:26 INFO [Interaction] Finding Entity
- 00:04:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:26 INFO [Interaction] Finding Entity
- 00:04:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:26 INFO [Interaction] Finding Entity
- 00:04:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:26 INFO [Interaction] Finding Entity
- 00:04:26 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:26 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:27 INFO [Interaction] Finding Entity
- 00:04:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:27 INFO [Interaction] Finding Entity
- 00:04:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:27 INFO [Interaction] Finding Entity
- 00:04:27 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:27 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:28 INFO [Interaction] Finding Entity
- 00:04:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:28 INFO [Interaction] Finding Entity
- 00:04:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:28 INFO [Interaction] Finding Entity
- 00:04:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:28 INFO [Interaction] Finding Entity
- 00:04:28 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:28 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:29 INFO [Interaction] Finding Entity
- 00:04:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:29 INFO [Interaction] Finding Entity
- 00:04:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:29 INFO [Interaction] Finding Entity
- 00:04:29 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:29 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:30 INFO [Interaction] Finding Entity
- 00:04:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:30 INFO [Interaction] Finding Entity
- 00:04:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:30 INFO [Interaction] Finding Entity
- 00:04:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:30 INFO [Interaction] Finding Entity
- 00:04:30 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:30 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:31 INFO [Interaction] Finding Entity
- 00:04:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:31 INFO [Interaction] Finding Entity
- 00:04:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:31 INFO [Interaction] Finding Entity
- 00:04:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:31 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:31 INFO [Interaction] Finding Entity
- 00:04:31 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:32 INFO [Interaction] Finding Entity
- 00:04:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:32 INFO [Interaction] Finding Entity
- 00:04:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:32 INFO [Interaction] Finding Entity
- 00:04:32 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:32 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:33 INFO [Interaction] Finding Entity
- 00:04:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:33 INFO [Interaction] Finding Entity
- 00:04:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:33 INFO [Interaction] Finding Entity
- 00:04:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:33 INFO [Interaction] Finding Entity
- 00:04:33 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:33 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:34 INFO [Interaction] Finding Entity
- 00:04:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:34 INFO [Interaction] Finding Entity
- 00:04:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:34 INFO [Interaction] Finding Entity
- 00:04:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:34 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:34 INFO [Interaction] Finding Entity
- 00:04:34 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:35 INFO [Interaction] Finding Entity
- 00:04:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:35 INFO [Interaction] Finding Entity
- 00:04:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:35 INFO [Interaction] Finding Entity
- 00:04:35 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:35 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:36 INFO [Interaction] Finding Entity
- 00:04:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:36 INFO [Interaction] Finding Entity
- 00:04:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:36 INFO [Interaction] Finding Entity
- 00:04:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:36 INFO [Interaction] Finding Entity
- 00:04:36 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:36 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:37 INFO [Interaction] Finding Entity
- 00:04:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:37 INFO [Interaction] Finding Entity
- 00:04:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:37 INFO [Interaction] Finding Entity
- 00:04:37 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:37 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:38 INFO [Interaction] Finding Entity
- 00:04:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:38 INFO [Interaction] Finding Entity
- 00:04:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:38 INFO [Interaction] Finding Entity
- 00:04:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:38 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:38 INFO [Interaction] Finding Entity
- 00:04:38 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
- 00:04:39 INFO [Interaction] Finding Entity
- 00:04:39 INFO [Interaction] Interacting with SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) using action ^Break$
- 00:04:39 DEBUG Hovered SpriteItem(name:Barrows teleport, quantity: 2, index: 26, origin: INVENTORY) on the first attempt.
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