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Temtem player log

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Jan 27th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: AMD Radeon (TM) RX 580 (ID=0x67df)
  8. Vendor:
  9. VRAM: 8172 MB
  10. Driver: 26.20.13002.133
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.188 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.761300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/27/2020 9:48:33 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.6
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 8 worker threads for Enlighten.
  31. Thread -> id: 4de4 -> priority: 1
  32. Thread -> id: 2704 -> priority: 1
  33. Thread -> id: 4564 -> priority: 1
  34. Thread -> id: 660 -> priority: 1
  35. Thread -> id: 52b0 -> priority: 1
  36. Thread -> id: 3cd4 -> priority: 1
  37. Thread -> id: 34f8 -> priority: 1
  38. Thread -> id: 5654 -> priority: 1
  39. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  42. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174698.
  45. Total: 390.894700 ms (FindLiveObjects: 10.254800 ms CreateObjectMapping: 13.927900 ms MarkObjects: 366.146200 ms DeleteObjects: 0.565200 ms)
  46.  
  47. Tamer ID: 264050
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  52.  
  53. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 194000.
  54. Total: 403.562500 ms (FindLiveObjects: 10.722000 ms CreateObjectMapping: 11.012800 ms MarkObjects: 380.727900 ms DeleteObjects: 1.098900 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  57.  
  58. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199736.
  59. Total: 405.412100 ms (FindLiveObjects: 11.022600 ms CreateObjectMapping: 11.622000 ms MarkObjects: 381.690100 ms DeleteObjects: 1.077100 ms)
  60.  
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  62.  
  63. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206916.
  64. Total: 402.531600 ms (FindLiveObjects: 11.266400 ms CreateObjectMapping: 10.795100 ms MarkObjects: 379.602500 ms DeleteObjects: 0.867100 ms)
  65.  
  66. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  67.  
  68. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211515.
  69. Total: 411.613800 ms (FindLiveObjects: 12.780100 ms CreateObjectMapping: 12.346300 ms MarkObjects: 385.400400 ms DeleteObjects: 1.086100 ms)
  70.  
  71. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  72.  
  73. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211610.
  74. Total: 406.545600 ms (FindLiveObjects: 12.035500 ms CreateObjectMapping: 8.563600 ms MarkObjects: 385.515100 ms DeleteObjects: 0.431100 ms)
  75.  
  76. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  77.  
  78. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219390.
  79. Total: 420.647600 ms (FindLiveObjects: 12.270300 ms CreateObjectMapping: 18.351300 ms MarkObjects: 389.057200 ms DeleteObjects: 0.968200 ms)
  80.  
  81. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  82.  
  83. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224886.
  84. Total: 417.510500 ms (FindLiveObjects: 12.759200 ms CreateObjectMapping: 15.177300 ms MarkObjects: 389.158200 ms DeleteObjects: 0.415100 ms)
  85.  
  86. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  87.  
  88. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230973.
  89. Total: 427.744400 ms (FindLiveObjects: 12.475900 ms CreateObjectMapping: 19.074300 ms MarkObjects: 395.309000 ms DeleteObjects: 0.884600 ms)
  90.  
  91. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  92.  
  93. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239215.
  94. Total: 425.365500 ms (FindLiveObjects: 13.857600 ms CreateObjectMapping: 14.156900 ms MarkObjects: 396.821100 ms DeleteObjects: 0.529300 ms)
  95.  
  96. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  97.  
  98. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239215.
  99. Total: 425.116800 ms (FindLiveObjects: 13.631700 ms CreateObjectMapping: 13.125700 ms MarkObjects: 397.744500 ms DeleteObjects: 0.614500 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239215.
  104. Total: 420.675000 ms (FindLiveObjects: 13.363100 ms CreateObjectMapping: 12.851800 ms MarkObjects: 393.974300 ms DeleteObjects: 0.485300 ms)
  105.  
  106. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  107.  
  108. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 239239.
  109. Total: 418.848700 ms (FindLiveObjects: 13.099300 ms CreateObjectMapping: 13.295500 ms MarkObjects: 391.774500 ms DeleteObjects: 0.678700 ms)
  110.  
  111. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  112.  
  113. Unloading 653 unused Assets to reduce memory usage. Loaded Objects now: 241526.
  114. Total: 431.508200 ms (FindLiveObjects: 14.476200 ms CreateObjectMapping: 15.272400 ms MarkObjects: 400.527700 ms DeleteObjects: 1.231400 ms)
  115.  
  116. Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
  117.  
  118. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 241552.
  119. Total: 428.020400 ms (FindLiveObjects: 13.165400 ms CreateObjectMapping: 18.824300 ms MarkObjects: 395.566600 ms DeleteObjects: 0.463600 ms)
  120.  
  121. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  122.  
  123. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241552.
  124. Total: 416.907800 ms (FindLiveObjects: 13.338700 ms CreateObjectMapping: 13.074500 ms MarkObjects: 390.083700 ms DeleteObjects: 0.410500 ms)
  125.  
  126. Close Time: 1/27/2020 9:55:17 PM
  127.  
  128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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