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KyuzouTV

KyuzouLootFilter

Jan 18th, 2016
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  1. #Quest Item
  2. #Shows quest items
  3. Show
  4. Class "Quest Items"
  5.  
  6. #Maps Unique
  7. Show
  8. Class "Maps"
  9. Rarity "Unique"
  10. SetFontSize 80
  11. PlayAlertSound 4 100
  12.  
  13. #Maps Shaped
  14. Show
  15. Class "Maps"
  16. BaseType "Shaped"
  17. Rarity >= Normal
  18. SetBorderColor 255 255 0
  19. SetBackgroundColor 150 0 0
  20. SetFontSize 80
  21. PlayAlertSound 4 100
  22.  
  23. #Maps T1-T5
  24. Show
  25. Class "Maps"
  26. BaseType "Crystal Ore" "Arcade" "Desert" "Jungle Valley" "Beach" "Factory" "Ghetto" "Oasis" "Arid Lake" "Cavern" "Channel" "Grotto" "Marshes" "Sewer" "Academy" "Acid Lakes" "Dungeon" "Graveyard" "Phantasmagoria" "Villa" "Waste Pool" "Burial Chambers" "Dunes" "Mesa" "Peninsula" "Pit Map" "Primordial Pool" "Spider Lair" "Tower"
  27. Rarity >= Normal
  28. SetTextColor 0 0 0
  29. SetBorderColor 0 0 0
  30. SetBackgroundColor 240 240 240
  31. SetFontSize 80
  32. PlayAlertSound 4 100
  33.  
  34. #Maps T6-T10
  35. Show
  36. Class "Maps"
  37. BaseType "Canyon" "Quarry" "Racecourse" "Ramparts" "Spider Forest" "Strand" "Thicket" "Vaal City" "Wharf" "Arachnid Tomb" "Armoury" "Ashen Wood" "Castle Ruins" "Catacombs" "Cells" "Mud Geyser" "Arachnid Nest" "Arena" "Atoll" "Barrows" "Bog" "Cemetery" "Pier" "Shore" "Tropical Island" "Coves" "Crypt" "Museum" "Orchard" "Overgrown Shrine" "Promenade" "Reef" "Temple" "Arsenal" "Colonnade" "Courtyard" "Malformation" "Port" "Terrace" "Underground River"
  38. Rarity >= Normal
  39. SetTextColor 0 0 0
  40. SetBorderColor 0 0 0
  41. SetBackgroundColor 205 205 0
  42. SetFontSize 80
  43. PlayAlertSound 4 100
  44.  
  45. #Maps T11-T15
  46. Show
  47. Class "Maps"
  48. BaseType "Bazaar" "Chateau" "Excavation" "Precinct" "Torture Chamber" "Underground Sea" "Wasteland" "Crematorium" "Estuary" "Ivory Temple" "Necropolis" "Plateau" "Residence" "Shipyard" "Vault" "Beacon" "Gorge" "High Gardens" "Lair Map" "Plaza" "Scriptorium" "Sulphur Wastes" "Waterways" "Maze Map" "Mineral Pools" "Palace" "Shrine" "Springs" "Volcano" "Abyss" "Colosseum" "Core" "Dark Forest" "Overgrown Ruin"
  49. Rarity >= Normal
  50. SetBorderColor 255 255 0
  51. SetBackgroundColor 150 0 0
  52. SetFontSize 80
  53. PlayAlertSound 4 100
  54.  
  55. #Maps T16
  56. Show
  57. Class "Maps"
  58. BaseType "Forge of the Phoenix Map" "Lair of the Hydra Map" "Maze of the Minotaur Map" "Pit of the Chimera Map"
  59. Rarity >= Normal
  60. SetBorderColor 255 255 0
  61. SetBackgroundColor 0 102 102
  62. SetFontSize 80
  63. PlayAlertSound 4 100
  64.  
  65. #Shows Stricter Maps (test)
  66. #Show
  67. # BaseType "Vault Map" "Shaped" "Gorge Map" "Volcano Map" "Overgrown Ruin Map" "Maze Map" "Waterways Map"
  68. # Rarity >= Normal
  69. # SetBorderColor 255 255 0
  70. # SetBackgroundColor 150 0 0
  71. # SetFontSize 80
  72. # PlayAlertSound 4 100
  73.  
  74. #Shows Maps
  75. #Show
  76. # Class "Maps"
  77. # Rarity >= Normal
  78. # SetBorderColor 255 255 0
  79. # SetBackgroundColor 0 102 102
  80. # SetFontSize 80
  81. # PlayAlertSound 4 100
  82.  
  83. #Shows Uniques
  84. Show
  85. Rarity Unique
  86. PlayAlertSound 10 100
  87.  
  88. #Shows "Albino Rhoa Feathers"
  89. Show
  90. BaseType "Albino Rhoa Feather"
  91. SetBorderColor 128 255 128
  92.  
  93. #Specific item base highlight
  94. Show
  95. Class "Rings" "Amulets" "Belts" "Jewel" "Daggers"
  96. Rarity >= Rare
  97. SetBorderColor 255 0 0
  98. SetFontSize 40
  99.  
  100. #Highlights 6 links
  101. Show
  102. LinkedSockets 6
  103. SetTextColor 255 0 0
  104. SetBorderColor 255 0 0
  105. PlayAlertSound 7 100
  106.  
  107. #Highlights 5 links
  108. Show
  109. LinkedSockets 5
  110. SetTextColor 255 255 255
  111. SetBorderColor 255 255 255
  112. SetBackgroundColor 0 0 255
  113. PlayAlertSound 9 100
  114.  
  115. #Highlights 6 sockets better
  116. Show
  117. Sockets 6
  118. SetTextColor 0 128 64
  119. SetBorderColor 0 128 64
  120. PlayAlertSound 7 100
  121. SetFontSize 42
  122.  
  123. #Chaos recipe (weapons only)
  124. Show
  125. Class "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces"
  126. Rarity >= Rare
  127. SetBorderColor 255 127 80
  128. SetFontSize 40
  129. ItemLevel >= "60"
  130. ItemLevel <= "74"
  131.  
  132. #T1-T2 rares
  133. Show
  134. BaseType "Astral Plate" "Gladiator Plate" "Glorious Plate" "Exquisite Leather" "Zodiac Leather" "Assassin's Garb" "Widowsilk Robe" "Vaal Regalia"
  135. Rarity >= Rare
  136. SetBorderColor 255 0 0
  137. SetFontSize 40
  138.  
  139. Show
  140. BaseType "Ancient Gauntlets" "Goliath Gauntlets" "Vaal Gauntlets" "Titan Gauntlets" "Spiked Gloves" "Sharkskin Gloves" "Shagreen Gloves" "Stealth Gloves" "Slink Gloves" "Gripped Gloves" "Arcanist Gloves" "Sorcerer Gloves" "Fingerless Silk Gloves" "Hydrascale Gauntlets" "Dragonscale Gauntlets" "Legion Gloves" "Crusader Gloves" "Assassin's Mitts" "Murder Mitts"
  141. Rarity >= Rare
  142. SetBorderColor 255 0 0
  143. SetFontSize 40
  144.  
  145. Show
  146. BaseType "Ancient Greaves" "Goliath Greaves" "Vaal Greaves" "Titan Greaves" "Sharkskin Boots" "Shagreen Boots" "Stealth Boots" "Slink Boots" "Arcanist Slippers" "Sorcerer Boots" "Hydrascale Boots" "Dragonscale Boots" "Two-Toned Boots" "Crusader Boots" "Legion Boots" "Assassin's Boots" "Murder Boots"
  147. Rarity >= Rare
  148. SetBorderColor 255 0 0
  149. SetFontSize 40
  150.  
  151. Show
  152. BaseType "Samite Helmet" "Ezomyte Burgonet" "Royal Burgonet" "Eternal Burgonet" "Ursine Pelt" "Silken Hood" "Sinner Tricorne" "Lion Pelt" "Mind Cage" "Hubris Circlet" "Pig-Faced Bascinet" "Nightmare Bascinet" "Prophet Crown" "Praetor Crown" "Bone Helmet" "Vaal Mask" "Deicide Mask"
  153. Rarity >= Rare
  154. SetBorderColor 255 0 0
  155. SetFontSize 40
  156.  
  157. Show
  158. BaseType "Siege Axe" "Vaal Hatchet" "Infernal Axe" "Vaal Axe" "Harbinger Bow" "Imperial Claw" "Eye Gouger" "Gemini Claw" "Hellion's Paw" "Behemoth Mace" "Nightmare Mace" "Legion Hammer" "Coronal Maul" "Jewelled Foil" "Spiraled Foil" "Courtesan Sword" "Imbued Wand" "Profane Wand"
  159. Rarity >= Rare
  160. SetBorderColor 255 0 0
  161. SetFontSize 40
  162.  
  163. Show
  164. BaseType "Colossal Tower Shield" "Pinnacle Tower Shield" "Imperial Buckler" "Crusader Buckler" "Vaal Buckler" "Titanium Spirit Shield" "Harmonic Spirit Shield" "Vaal Spirit Shield" "Fossilised Spirit Shield"
  165. Rarity >= Rare
  166. SetBorderColor 255 0 0
  167. SetFontSize 40
  168.  
  169.  
  170. #Shows Leaguestones
  171. Show
  172. BaseType "Divine Vessel"
  173. Rarity >= Normal
  174. SetBorderColor 255 255 255
  175. SetBackgroundColor 139 69 19
  176. SetFontSize 80
  177. PlayAlertSound 9 100
  178.  
  179. Show
  180. BaseType "Treasure Key" "Offering to the Goddess"
  181. SetTextColor 0 200 0
  182. SetBorderColor 0 200 0
  183. SetBackgroundColor 255 255 150 255
  184. SetFontSize 42
  185.  
  186. #essence challenge shit
  187. Show
  188. BaseType "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Crystal Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  189. Rarity >= Normal
  190. SetBorderColor 0 100 255
  191. SetFontSize 42
  192. PlayAlertSound 16 100
  193.  
  194. #84
  195. Show
  196. BaseType "Harbinger Bow" "Coronal Maul" "Vaal Regalia" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Vaal Spirit Shield" "Harmonic Spirit Shield" "Hubris Circlet" "Mind Cage" "Ambusher" "Royal Burgonet" "Eternal Burgonet" "Colossal Tower Shield" "Heavy Belt" "Spike-Point Arrow Quiver" "Broadhead Arrow Quiver" "Sorcerer Gloves" "Silken Hood" "Sinner Tricorne" "Lion Pelt"
  197. ItemLevel >= "84"
  198. Rarity >= Normal
  199. SetBorderColor 255 255 0
  200.  
  201. #Shows Rare items
  202. Show
  203. Rarity Rare
  204.  
  205. #splinters
  206. Show
  207. BaseType "Splinter of" "Blessing of"
  208. SetTextColor 255 255 255
  209. SetBorderColor 255 255 100
  210. SetBackgroundColor 255 99 71 255
  211. SetFontSize 42
  212.  
  213. #Currency
  214. #Shows scrolls
  215. Show
  216. BaseType Scroll
  217. SetBackgroundColor 0 0 0 180
  218. SetFontSize 38
  219.  
  220. #harbinger
  221. Show
  222. BaseType "Harbinger's Shard" "Annulment Shard" "Horizon Shard" "Engineer's Shard" "Ancient Shard" "Chaos Shard" "Regal Shard"
  223. SetTextColor 255 255 255
  224. SetBorderColor 0 100 255
  225. SetFontSize 42
  226.  
  227. #reliq
  228. Show
  229. BaseType "Ancient Reliquary Key" "Exalted Orb" "Mirror of Kalandra" "Exalted Shard" "Mirror Shard" "The Doctor" "The Hoarder" "Abandoned Wealth" "Added Chaos Damage Support"
  230. SetTextColor 230 180 120
  231. SetBorderColor 180 95 0
  232. SetBackgroundColor 140 20 20 255
  233. SetFontSize 42
  234. PlayAlertSound 6 100
  235.  
  236. #Currency i really care about
  237. Show
  238. BaseType "Chaos Orb" "Orb of Fusing" "Orb of Alchemy" "Regal Orb" "Divine Orb" "Cartographer's Chisel" "Vaal Orb" "Journeyman Cartographer's Sextant" "Master Cartographer's Sextant" "Apprentice Cartographer's Sextant" "Orb of Regret"
  239. SetTextColor 255 0 255
  240. SetBorderColor 255 255 100
  241. SetBackgroundColor 255 255 150 255
  242. SetFontSize 42
  243. PlayAlertSound 1 100
  244.  
  245. #Currency i care about
  246. Show
  247. BaseType "Chromatic Orb" "Gemcutter's Prism" "Jeweller's Orb" "Orb of Alteration" "Orb of Chance" "Orb of Scouring" "Perandus Coin" "Silver Coin" "Stacked Deck" "Blessed Orb"
  248. SetTextColor 0 0 0
  249. SetBorderColor 0 0 0
  250. SetBackgroundColor 220 220 220 255
  251. SetFontSize 42
  252.  
  253. #Essence
  254. Show
  255. BaseType "Essence of" "Remnant of"
  256. SetTextColor 0 200 0
  257. SetBorderColor 0 200 0
  258. SetBackgroundColor 220 220 220 255
  259. SetFontSize 42
  260.  
  261. #Currency i dont really care about
  262. Show
  263. Class "Currency"
  264. SetTextColor 255 0 255 180
  265. SetBorderColor 255 0 255 180
  266. SetBackgroundColor 0 0 0 180
  267. SetFontSize 38
  268.  
  269. #Jewelery
  270. #Shows Magic Amulets and higher rarity
  271. Show
  272. BaseType "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Onyx Amulet" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Marble Amulet"
  273. Rarity <= Normal
  274. SetTextColor 255 255 255 180
  275. SetBorderColor 0 0 0 180
  276. SetBackgroundColor 0 0 0 180
  277. # ItemLevel >= "75"
  278.  
  279. #Jewelery
  280. #Shows Magic Amulets and higher rarity
  281. Show
  282. Class "Amulet"
  283. BaseType "Talisman"
  284.  
  285. #belts
  286. #Show
  287. # BaseType "Rustic Sash" "Heavy Belt"
  288.  
  289. #Shows Magic Rings and higher rarity
  290. #Show
  291. # BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Diamond Ring" "Prismatic Ring" "Amethyst Ring" "Two-Stone Ring"
  292.  
  293. #Gems
  294. #Highlights Quality Gems
  295. Show
  296. Class Gems
  297. Quality >= 1
  298. SetBorderColor 0 128 128
  299.  
  300. #Shows all Gems (Support, active etc.)
  301. Show
  302. BaseType "Empower" "Enlighten" "Portal" "Vaal Breach"
  303.  
  304.  
  305. #Sockets
  306.  
  307.  
  308.  
  309. #Highlights RGB items better
  310. Show
  311. SocketGroup RGB
  312. SetBorderColor 0 255 0
  313. SetTextColor 255 0 0
  314. SetBackgroundColor 0 0 255
  315. Rarity <= Magic
  316. # PlayAlertSound 2 100
  317.  
  318.  
  319. #Jewels
  320. #Highlights Jewels better
  321. Show
  322. Class Jewel
  323. SetBorderColor 0 50 255
  324. SetTextColor 0 50 255
  325.  
  326. #Divination cards
  327. Show
  328. Class "Divination Card"
  329. SetBorderColor 255 255 255
  330. SetTextColor 230 70 70
  331. PlayAlertSound 5 100
  332.  
  333. #Chance
  334. # "Judgement Staff" "Penetrating Arrow Quiver" "Siege Axe" "Titanium Spirit Shield" "Varnished Coat" "Full Wyrmscale" "Mosaic Kite Shield" "Desert Brigandine" "Vaal Sceptre" "Sapphire Flask" "Sharktooth Arrow Quiver" "Close Helmet" "Bone Helmet" "Sorcerer Boots" "Prophecy Wand" "Bismuth Flask"
  335. Show
  336. BaseType "Leather Belt" "Glorious Plate" "Crude Bow" "Siege Axe" "War Hammer" "Topaz Ring" "Spidersilk Robe"
  337. Rarity = Normal
  338. SetBorderColor 255 0 0 150
  339. SetTextColor 200 200 200 180
  340. SetBackgroundColor 0 0 0 200
  341. SetFontSize 42
  342.  
  343. #Chisel
  344. #Show
  345. # BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  346. # Rarity = Normal
  347. # SetBorderColor 255 0 0 150
  348. # SetTextColor 200 200 200 180
  349. # SetBackgroundColor 0 0 0 200
  350.  
  351. #Flasks
  352. Show
  353. BaseType "Giant Life Flask" "Hallowed Life Flask" "Sanctified Life Flask" "Divine Life Flask" "Eternal Life Flask" "Granite Flask" "Jade Flask" "Divine Mana Flask" "Eternal Mana Flask" "Silver Flask" "Quicksilver Flask" "Diamond Flask"
  354. SetTextColor 255 255 255 180
  355. SetBorderColor 0 0 0 180
  356. SetBackgroundColor 0 0 0 180
  357.  
  358. #Maps
  359. #Shows Atziri Map Fragments
  360. Show
  361. Class "Map Fragments"
  362.  
  363.  
  364. Hide
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