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- Erilen is divided into four large continents.
- Albrus: The central landmass. Albrus consists of Eris, Kalimourne, Zerif, Almura, and Malibor. Albrus is currently the only starting point.
- Airene: The western landmass. Airene consists of Falkreg, Devronde, and Tirione.
- Ormanal: The eastern landmass. Ormanal consists of Moswylde, Zimia, and Solara
- Kaenra: Considered a country in its own right. Kaenra is a large island found off the far northern coast of Tirione, and is for the most part, a cold tundra landscape. On the outer rim of Kaenra is a thick barrier of woods. The closer to the heart of the country, the more frozen it becomes, until it's essentially just a wasteland of permafrost.
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- Zerif: Infernal Zerif, without a doubt, remains as the strongest military presence found in Erilen. They maintain strict laws and doctrines that keep crime at an all time low, with zero-tolerance towards criminals. Zyrian culture is heavily based around the Belian faith, and as a result they are known for dolling out harsh, cruel, and unusual punishments. It is also known for being the homeland to the Sylvan, who make their home in the western swamp.
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- Malibor: Also lovingly dubbed the 'shithole', Malibor is a country that's mostly made up of a large desert. It's ran by a line of officials who care very little about the people below them, and would rather spend time lining their own pockets. Their 'subjects' mostly live in squalid towns, struggling to get by due to the lack of defenses set against the dangers of the desert.
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- Almura: The Antithesis of Zerif. While Zerif seeks to purge all villainy through harsh doctrines and cruel punishment, Almura instead seeks to spread mutual benevolence in hopes of bettering the world through a more peaceful method. These two countries have clashed several times in the past due to their conflicting religions, with the Almurans devoutly following Murielle, the Goddess of Mercy. Almura is mostly rural, with only three large cities found throughout the entire country.
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- Kalimourne: Kalimourne is a landlocked country found in the heart of Albrus,and is known for its rocky and mountainous terrain. Kalimourne is governed specifically by Dwarves, who make their homes inside the great mountains. The patron gods of Kalimourne are different from the 12 Gods, with the Dwarves preferring to venerate the three Dwarven gods over the others. Though they may seem bitter on the outside, Dwarves are known for their jovial and happy communities.
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- Eris: Eris is a cold place. So cold, in fact, that the inhabitants living there are renown for their near-magical resistance to the cold. The few humans that stake out their homes in this land prefer to keep closer to the south. Eris itself is a tundra, for the most part, with the north terminating into a literal block of ice. Eris is known for catering towards Magi in particular, with an entire government centered around powerful mages.
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- Falkreg: Essentially a ravaged wasteland. Falkreg is the native home to the Orcs, and their warmongering antics resulted in there being very few jungles or forests that remain standing. The Orcs are constantly at war with each other here, along with the few remaining bastions of Sylvan civilization.
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- Devronde: Similarly to Falkreg, Devronde includes a vast wasteland that spans out through the south, while the north takes on a more green, grassy look. Devronde is known primarily for its mega-fauna that make the inhabitants forced to live a harsh and nomadic lifestyle. Devronde is home to various human tribes that are separated by a different commander, but have long formed a pact to help band together against both the mega-fauna and the marauding orcs.
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- Tirione: On the verge of tearing itself apart due to tensions found between the people. Tirione once hosted two different human kingdoms that never really got along. Unfortunately, when a marauding warlord from Kaenra lumbered his way in, he managed to not only topple over the kingdom of Ordana, but later charge in and take over the kingdom of Augeria as well. He divided this newly claimed land away from Kaenra, naming it Tirione.
- Being so far north, Tirione is mostly green plains that terminate into taiga and tundra up north. It's essentially a giant icecap far up however, making it almost uninhabitable.
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