Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --- hat TH_BD
- local Player = game:GetService("Players").LocalPlayer
- local Character = Player.Character
- local Hats = { Ex1 = Character:WaitForChild("TechHead"),
- }
- for i,v in next, Hats do
- v.Handle.AccessoryWeld:Remove()
- for _,mesh in next, v:GetDescendants() do
- if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
- --mesh:Remove()
- end
- end
- end
- local function p(i, v)
- local att0 = Instance.new("Attachment", i)
- local att1 = Instance.new("Attachment", v)
- att0.Position = Vector3.new(0,0,0)
- att1.Position = Vector3.new(0,0,0)
- local AP = Instance.new("AlignPosition", i)
- AP.Attachment1 = att1
- AP.Attachment0 = att0
- AP.RigidityEnabled = true
- local AO = Instance.new("AlignOrientation", i)
- AO.Attachment1 = att1
- AO.Attachment0 = att0
- AO.RigidityEnabled = true
- end
- p(Hats.Ex1.Handle, Character["Torso"])
- Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(0,180,2.3)--part1
- Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment1"
- Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-1.2,-6.1)--part1
- wait(0.9)
- plr = game.Players.LocalPlayer
- dead = false
- char = plr.Character
- rarm = char["Right Arm"]
- larm = char["Left Arm"]
- lleg = char["Left Leg"]
- rleg = char["Right Leg"]
- hum = char["HumanoidRootPart"]
- rarm:BreakJoints()
- larm:BreakJoints()
- lleg:BreakJoints()
- rleg:BreakJoints()
- char.Humanoid.HipHeight = -1.5
- l = Instance.new("Attachment",larm)
- l.Rotation = Vector3.new(0,0,0)
- l.Position = Vector3.new(1.5, 0, 0)
- h = Instance.new("Attachment", hum)
- r = Instance.new("Attachment",rarm)
- r.Rotation = Vector3.new(0,0,0)
- r.Position = Vector3.new(-1.5, 0, 0)
- ll = Instance.new("Attachment",lleg )
- ll.Rotation = Vector3.new(-90,-20,0)
- ll.Position = Vector3.new(0.56, 1.2, -1)
- rl = Instance.new("Attachment", rleg)
- rl.Rotation = Vector3.new(-90,20,0)
- rl.Position = Vector3.new(-0.56, 1.2, -1)
- --rarm
- rap = Instance.new("AlignPosition",rarm)
- rap.Attachment0 = r
- rap.Attachment1 = h
- rap.RigidityEnabled = true
- rao = Instance.new("AlignOrientation",rarm)
- rao.Attachment0 = r
- rao.Attachment1 = h
- rao.RigidityEnabled = true
- --larm
- lap = Instance.new("AlignPosition",larm)
- lap.Attachment0 = l
- lap.Attachment1 = h
- lap.RigidityEnabled = true
- lao = Instance.new("AlignOrientation",larm)
- lao.Attachment0 = l
- lao.Attachment1 = h
- lao.RigidityEnabled = true
- --lleg
- llap = Instance.new("AlignPosition", lleg)
- llap.Attachment0 = ll
- llap.Attachment1 = h
- llap.RigidityEnabled = true
- llao = Instance.new("AlignOrientation", lleg)
- llao.Attachment0 = ll
- llao.Attachment1 = h
- llao.RigidityEnabled = true
- --rleg
- rlap = Instance.new("AlignPosition", rleg)
- rlap.Attachment0 = rl
- rlap.Attachment1 = h
- rlap.RigidityEnabled = true
- rlao = Instance.new("AlignOrientation", rleg)
- rlao.Attachment0 = rl
- rlao.Attachment1 = h
- rlao.RigidityEnabled = true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement