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Ben_Scripts343

Fe TV

May 27th, 2021
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  1. --- hat TH_BD
  2.  
  3. local Player = game:GetService("Players").LocalPlayer
  4. local Character = Player.Character
  5. local Hats = { Ex1 = Character:WaitForChild("TechHead"),
  6. }
  7.  
  8. for i,v in next, Hats do
  9. v.Handle.AccessoryWeld:Remove()
  10. for _,mesh in next, v:GetDescendants() do
  11. if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
  12. --mesh:Remove()
  13. end
  14. end
  15. end
  16.  
  17. local function p(i, v)
  18. local att0 = Instance.new("Attachment", i)
  19. local att1 = Instance.new("Attachment", v)
  20. att0.Position = Vector3.new(0,0,0)
  21. att1.Position = Vector3.new(0,0,0)
  22. local AP = Instance.new("AlignPosition", i)
  23. AP.Attachment1 = att1
  24. AP.Attachment0 = att0
  25. AP.RigidityEnabled = true
  26. local AO = Instance.new("AlignOrientation", i)
  27. AO.Attachment1 = att1
  28. AO.Attachment0 = att0
  29. AO.RigidityEnabled = true
  30. end
  31.  
  32. p(Hats.Ex1.Handle, Character["Torso"])
  33.  
  34. Hats.Ex1.Handle.Attachment.Rotation = Vector3.new(0,180,2.3)--part1
  35.  
  36. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment1"
  37.  
  38. Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-1.2,-6.1)--part1
  39.  
  40.  
  41.  
  42. wait(0.9)
  43. plr = game.Players.LocalPlayer
  44. dead = false
  45. char = plr.Character
  46.  
  47. rarm = char["Right Arm"]
  48. larm = char["Left Arm"]
  49. lleg = char["Left Leg"]
  50. rleg = char["Right Leg"]
  51. hum = char["HumanoidRootPart"]
  52.  
  53. rarm:BreakJoints()
  54. larm:BreakJoints()
  55. lleg:BreakJoints()
  56. rleg:BreakJoints()
  57.  
  58. char.Humanoid.HipHeight = -1.5
  59.  
  60. l = Instance.new("Attachment",larm)
  61. l.Rotation = Vector3.new(0,0,0)
  62. l.Position = Vector3.new(1.5, 0, 0)
  63.  
  64. h = Instance.new("Attachment", hum)
  65.  
  66. r = Instance.new("Attachment",rarm)
  67. r.Rotation = Vector3.new(0,0,0)
  68. r.Position = Vector3.new(-1.5, 0, 0)
  69.  
  70.  
  71. ll = Instance.new("Attachment",lleg )
  72. ll.Rotation = Vector3.new(-90,-20,0)
  73. ll.Position = Vector3.new(0.56, 1.2, -1)
  74.  
  75. rl = Instance.new("Attachment", rleg)
  76. rl.Rotation = Vector3.new(-90,20,0)
  77. rl.Position = Vector3.new(-0.56, 1.2, -1)
  78.  
  79. --rarm
  80. rap = Instance.new("AlignPosition",rarm)
  81. rap.Attachment0 = r
  82. rap.Attachment1 = h
  83. rap.RigidityEnabled = true
  84.  
  85.  
  86. rao = Instance.new("AlignOrientation",rarm)
  87. rao.Attachment0 = r
  88. rao.Attachment1 = h
  89. rao.RigidityEnabled = true
  90.  
  91. --larm
  92. lap = Instance.new("AlignPosition",larm)
  93. lap.Attachment0 = l
  94. lap.Attachment1 = h
  95. lap.RigidityEnabled = true
  96.  
  97. lao = Instance.new("AlignOrientation",larm)
  98. lao.Attachment0 = l
  99. lao.Attachment1 = h
  100. lao.RigidityEnabled = true
  101.  
  102.  
  103. --lleg
  104. llap = Instance.new("AlignPosition", lleg)
  105. llap.Attachment0 = ll
  106. llap.Attachment1 = h
  107. llap.RigidityEnabled = true
  108.  
  109. llao = Instance.new("AlignOrientation", lleg)
  110. llao.Attachment0 = ll
  111. llao.Attachment1 = h
  112. llao.RigidityEnabled = true
  113.  
  114. --rleg
  115. rlap = Instance.new("AlignPosition", rleg)
  116. rlap.Attachment0 = rl
  117. rlap.Attachment1 = h
  118. rlap.RigidityEnabled = true
  119.  
  120. rlao = Instance.new("AlignOrientation", rleg)
  121. rlao.Attachment0 = rl
  122. rlao.Attachment1 = h
  123. rlao.RigidityEnabled = true
  124.  
  125.  
  126.  
  127.  
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