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Jun 25th, 2017
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  1. MCH
  2. Core playstyle radically reworked - burst is neutered, sustain damage has raised, additional heat mechanic changes priority system
  3. + All damage Hypercharge
  4. + 10% all damage Dismantle, up from 5% magic OR physical
  5.  
  6. - 5% off Hypercharge
  7. - 100 potency Head Graze removed
  8. - 100 potency Blank removed
  9. - -5 seconds from Wildfire
  10. - -2 max ammo, down to 3
  11. - -5 seconds from Dismantle duration
  12. - GOGGLES DO NOT /VISOR
  13. - Raging Strikes removed
  14. - Hawk's Eye removed
  15. - Blood for Blood removed
  16.  
  17. ~ Overheat 10% damage buff is outweighed by loss of Heated Shots and Gauss Barrel
  18. ~ Leg Graze now cross-role with no replacement
  19. ~ Foot Graze now cross-role with no replacement
  20. ~ Surpressive Fire now cross-role with no replacement (Arm Graze)
  21. ~ Head Graze now cross-role with no replacement
  22.  
  23. BRD
  24. Core playstyle mostly unchanged - still revolves around maintaining DoTs and crit proc effects, baseline burst can be improved with good RNG
  25. + Battle Voice buffs Direct Hit
  26. + All songs grant party 2% crit
  27. + Foe Req all damage 3%
  28. + Nature's Minne (single target conva)
  29. + Stun from Arm Graze
  30. + Heavy from Leg Graze
  31. + Troubadour (party survivability buff)
  32.  
  33. - Flaming Arrow removed
  34. - Foe Req duration shortened to 21s~
  35. - Hawk's Eye removed
  36. - Blood for Blood removed
  37. - Internal Release removed
  38.  
  39. ~ Shadowbind now cross-role (Foot Graze)
  40. ~ Blunt Arrow now cross-role (Head Graze)
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