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- local User = game.Players.LocalPlayer
- local Mouse = User:GetMouse()
- local Scale = 1
- Mouse.KeyDown:connect(function(key)
- if(key=='e')then
- Scale = Scale * 1.1
- elseif(key=='q')then
- Scale = Scale / 1.1
- end
- pcall(function()
- User.Character.Humanoid.BodyWidthScale.Value = Scale
- end)
- end)
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