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Feb 12th, 2020
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  1. // KSP Game Settings
  2.  
  3. SETTINGS_FILE_VERSION = 1.1.0
  4. LANGUAGE = en-us
  5. TUTORIALS_EDITOR_ENABLE = False
  6. TUTORIALS_FLIGHT_ENABLE = False
  7. TUTORIALS_MISSION_SCREEN_TUTORIAL_COMPLETED = False
  8. TUTORIALS_MISSION_BUILDER_ENTERED = False
  9. VAB_USE_CLICK_PLACE = True
  10. VAB_USE_ANGLE_SNAP = False
  11. VAB_ANGLE_SNAP_INCLUDE_VERTICAL = False
  12. VAB_FINE_OFFSET_THRESHOLD = 20
  13. VAB_CAMERA_ORBIT_SENS = 0.04
  14. VAB_CAMERA_ZOOM_SENS = 0.1
  15. FLT_CAMERA_ORBIT_SENS = 0.04
  16. FLT_CAMERA_ZOOM_SENS = 0.5
  17. FLT_CAMERA_WOBBLE = 0.1
  18. FLT_CAMERA_CHASE_SHARPNESS = 1.5
  19. FLT_CAMERA_CHASE_USEVELOCITYVECTOR = True
  20. FLT_VESSEL_LABELS = True
  21. ADDITIONAL_ACTION_GROUPS = False
  22. ADVANCED_TWEAKABLES = False
  23. ADVANCED_MESSAGESAPP = True
  24. CONFIRM_MESSAGE_DELETION = True
  25. AUTOSTRUT_SYMMETRY = True
  26. VAB_CRAFTNAME_CHAR_LIMIT = 128
  27. EDITOR_UNDO_REDO_LIMIT = 32
  28. SPACENAV_CAMERA_SENS_ROT = 30
  29. SPACENAV_CAMERA_SENS_LIN = 20
  30. SPACENAV_CAMERA_SHARPNESS_LIN = 8
  31. SPACENAV_CAMERA_SHARPNESS_ROT = 10
  32. CAMERA_DOUBLECLICK_MOUSELOOK = False
  33. DOUBLECLICK_MOUSESPEED = 0.2
  34. IVA_RETAIN_CONTROL_POINT = False
  35. CAMERA_FX_EXTERNAL = 1
  36. CAMERA_FX_INTERNAL = 1
  37. SIMULATE_IN_BACKGROUND = True
  38. PHYSICS_FRAME_DT_LIMIT = 0.04
  39. MAX_VESSELS_BUDGET = 250
  40. DECLUTTER_KSC = True
  41. CONIC_PATCH_DRAW_MODE = 0
  42. CONIC_PATCH_LIMIT = 5
  43. ALWAYS_SHOW_TARGET_APPROACH_MARKERS = False
  44. ORBIT_FADE_STRENGTH = 1
  45. ORBIT_FADE_DIRECTION_INV = False
  46. ORBIT_WARP_DOWN_AT_SOI = True
  47. ORBIT_DRIFT_COMPENSATION = True
  48. PHYSICS_EASE = True
  49. LEGACY_ORBIT_TARGETING = False
  50. SHOW_PWARP_WARNING = True
  51. ORBIT_WARP_MAXRATE_MODE = PeAltitude
  52. ORBIT_WARP_PEMODE_SURFACE_MARGIN = 250
  53. ORBIT_WARP_ALTMODE_LIMIT_MODIFIER = 1
  54. RADAR_ALTIMETER_EXTENDED_CALCS = True
  55. EVA_ROTATE_ON_MOVE = True
  56. EVA_SHOW_PORTRAIT = True
  57. EVA_DEFAULT_HELMET_ON = True
  58. EVA_DEFAULT_NECKRING_ON = True
  59. EVA_DIES_WHEN_UNSAFE_HELMET = True
  60. EVA_INHERIT_PART_TEMPERATURE = False
  61. EVA_SCREEN_MESSAGE_X = 0
  62. EVA_SCREEN_MESSAGE_Y = 200
  63. SPACENAV_FLIGHT_SENS_ROT = 5
  64. SPACENAV_FLIGHT_SENS_LIN = 1
  65. KERBIN_TIME = True
  66. SHOW_EXIT_TO_MENU_CONFIRMATION = True
  67. SHOW_WRONG_VESSEL_TYPE_CONFIRMATION = True
  68. SHOW_VERSION_WATERMARK = False
  69. SHOW_ANALYTICS_DIALOG = False
  70. SHOW_WHATSNEW_DIALOG = False
  71. SHOW_WHATSNEW_DIALOG_VersionsShown = 1.9.0
  72. CALL_HOME_PROMPT = False
  73. DONT_SEND_IP = False
  74. SEND_PROGRESS_DATA = False
  75. CHECK_FOR_UPDATES = True
  76. VERBOSE_DEBUG_LOG = False
  77. SHOW_CONSOLE_ON_ERROR = False
  78. CONSOLE_BUFFER_SIZE = 128
  79. AUTOSAVE_INTERVAL = 300
  80. AUTOSAVE_SHORT_INTERVAL = 30
  81. SAVE_BACKUPS = 5
  82. SHOW_SPACE_CENTER_CREW = True
  83. MAP_MAX_ORBIT_BEFORE_FORCE2D = 150
  84. KERBNET_ALIGNS_WITH_ORBIT = True
  85. KERBNET_REFRESH_FAST_INTERVAL = 3.5
  86. KERBNET_REFRESH_SLOW_INTERVAL = 7
  87. KERBNET_BACKGROUND_FLUFF = True
  88. WHEEL_WEIGHT_STRESS_MULTIPLIER = 1
  89. WHEEL_SLIP_STRESS_MULTIPLIER = 1
  90. WHEEL_SUBSTEPS_ACTIVE = 8
  91. WHEEL_SUBSTEPS_INACTIVE = 4
  92. WHEEL_AUTO_SPRINGDAMPER = True
  93. LEGS_ADVANCED_SUSPENSIONDAMPER = True
  94. UI_SCALE = 1
  95. UI_OPACITY = 0.5
  96. UI_MAINCANVAS_PIXEL_PERFECT = False
  97. UI_ACTIONCANVAS_PIXEL_PERFECT = False
  98. UI_TOOLTIPCANVAS_PIXEL_PERFECT = False
  99. AUTOHIDE_NAVBALL = False
  100. EXTENDED_BURNTIME = False
  101. WARP_TO_MANNODE_MARGIN = 60
  102. DELTAV_CALCULATIONS_ENABLED = True
  103. DELTAV_BURN_PERCENTAGE = 0.5
  104. DELTAV_BURN_ESTIMATE_COLORS = True
  105. DELTAV_BURN_TIME_COLORS = True
  106. DELTAV_ACTIVE_STAGE_UPDATE_SECS = 0.2
  107. DELTAV_ALL_STAGES_UPDATE_SECS = 4
  108. DELTAV_VESSEL_EVENT_DELAY_SECS = 1
  109. DELTAV_ACTIVE_VESSEL_TIMESTEP = 5
  110. DELTAV_CALCULATIONS_TIMESTEP = 5
  111. DELTAV_CALCULATIONS_BIGTIMESTEP = 100
  112. DELTAV_USE_TIMED_VESSELCALCS = False
  113. DELTAV_APP_ENABLED = True
  114. DELTAV_APP_TWOCOLUMN_MODE = False
  115. STAGE_GROUP_INFO_ITEMS = ISP,THRUST,TWR,BURNTIME
  116. STAGE_GROUP_INFO_WIDTH_EDITOR = 100
  117. STAGE_GROUP_INFO_WIDTH_FLIGHT = 120
  118. STAGE_GROUP_INFO_NAME_PERCENTAGE = 0.5
  119. CRAFT_STEAM_UNSUBSCRIBE_WARNING = True
  120. CONTROLPOINT_VISUALS_ENABLED = False
  121. CONTROLPOINT_ARROWLENGTH = 2.5
  122. CONTROLPOINT_COLOR_FORWARD = 0.125, 0.125, 0.86, 1.0
  123. CONTROLPOINT_COLOR_UP = 0.125, 0.86, 0.125, 1.0
  124. CONTROLPOINT_COLOR_RIGHT = 0.86, 0.125, 0.125, 1.0
  125. UIELEMENTSCALINGENABLED = True
  126. UI_SCALE_TIME = 1
  127. UI_SCALE_ALTIMETER = 1
  128. UI_SCALE_MAPOPTIONS = 1
  129. UI_SCALE_APPS = 1
  130. UI_SCALE_STAGINGSTACK = 1
  131. UI_SCALE_MODE = 1
  132. UI_SCALE_NAVBALL = 1
  133. UI_SCALE_CREW = 1
  134. UI_POS_NAVBALL = 0
  135. UI_COLOR_INACTIVE_TEXT = 0.901, 0.901, 0.901, 1.0
  136. UI_COLOR_ACTIVE_TEXT = 0.890, 0.890, 0.890, 1.0
  137. UI_COLOR_INACTIVE_MINISETTNIGS_TEXT = 0.749, 1.0, 0.0, 1.0
  138. UI_POS_ALTIMETER_SLIDEDOWN_HOVER_HEIGHT = 15
  139. MAPNODE_BEHINDBODY_OPACITY = 0.5
  140. COMMNET_LOWCOLOR_BRIGHTNESSFACTOR = 0.5
  141. SHOW_VESSEL_NAMING_IN_FLIGHT = False
  142. VESSEL_NAMING_PRIORTY_LEVEL_MAX = 20
  143. VESSEL_NAMING_PRIORTY_LEVEL_DEFAULT = 10
  144. SCIENCE_EXPERIMENT_SHOW_TRANSFER_WARNING = True
  145. MISSION_SHOW_CREATE_VESSEL_WARNING = True
  146. MISSION_SHOW_TEST_MISSION_WARNING = True
  147. MISSION_SHOW_NO_BRIEFING_WARNING = True
  148. MISSION_STEAM_UNSUBSCRIBE_WARNING = True
  149. MISSION_SNAP_TO_GRID = False
  150. MISSION_BUILDER_GAPHEIGHT = 400
  151. MISSION_SHOW_STOCK_PACKS_IN_BRIEFING = False
  152. MISSION_LOG_NODE_ACTIVATIONS = True
  153. MISSION_SHOW_EXPANSION_INFO = False
  154. MISSION_MINIMUM_CANVAS_ZOOM = 0.2
  155. MISSION_GAP_CAMERA_VAB_CONTROLS = True
  156. MISSION_DELETE_REMOVES_IN_PROGRESS_MISSIONS = True
  157. SERENITY_SHOW_EXPANSION_INFO = True
  158. SERENITY_ROCS_VISUAL_SPEED = 500
  159. SERENITY_CONTROLLER_IGNORES_VESSEL = False
  160. PART_HIGHLIGHTER_BRIGHTNESSFACTOR = 1
  161. COLOR_PART_HIGHLIGHT = 0, 1.0, 0, 1.0
  162. COLOR_PART_EDITORATTACHED = 0, 1.0, 0, 1.0
  163. COLOR_PART_EDITORDETACHED = 1.0, 0, 0, 1.0
  164. COLOR_PART_ACTIONGROUP_SELECTED = 0, 0, 1.0, 1.0
  165. COLOR_PART_ACTIONGROUP_HIGHLIGHT = 0, 0, 1.0, 1.0
  166. COLOR_PART_ROOTTOOL_HIGHLIGHT = 0.03921569, 0.5333334, 0.5411765, 0.3
  167. COLOR_PART_ROOTTOOL_HIGHLIGHTEDGE = 0, 1.0, 1.0, 0.5
  168. COLOR_PART_ROOTTOOL_HOVER = 0.254902, 0.9921569, 0.9960784, 1.0
  169. COLOR_PART_ROOTTOOL_HOVEREDGE = 0.04313726, 0.9764706, 0.9176471, 1.0
  170. COLOR_PART_ENGINEERAPP_HIGHLIGHT = 1.0, 0, 0, 1.0
  171. COLOR_PART_TRANSFER_SOURCE_HIGHLIGHT = 0.7764706, 0.3176471, 0.007843138, 1.0
  172. COLOR_PART_TRANSFER_SOURCE_HOVER = 1.0, 0.694, 0, 1.0
  173. COLOR_PART_TRANSFER_DEST_HIGHLIGHT = 0.5490196, 1.0, 0.8588235, 1.0
  174. COLOR_PART_TRANSFER_DEST_HOVER = 0.04313726, 0.9764706, 0.9176471, 1.0
  175. COLOR_RD_SEARCH_NODE_HIGHLIGHT = 1.0, 1.0, 0.25, 0.6
  176. COLOR_RD_SEARCH_PART_HIGHLIGHT = 1.0, 1.0, 0.25, 0.6
  177. TEMPERATURE_GAUGES_MODE = 3
  178. MASTER_VOLUME = 0.5
  179. SHIP_VOLUME = 0.5
  180. AMBIENCE_VOLUME = 0.5
  181. MUSIC_VOLUME = 0.35
  182. UI_VOLUME = 0.5
  183. VOICE_VOLUME = 0.5
  184. SOUND_NORMALIZER_ENABLED = True
  185. SOUND_NORMALIZER_THRESHOLD = 1
  186. SOUND_NORMALIZER_RESPONSIVENESS = 16
  187. SOUND_NORMALIZER_SKIPSAMPLES = 0
  188. SCREEN_RESOLUTION_WIDTH = 1920
  189. SCREEN_RESOLUTION_HEIGHT = 1080
  190. FULLSCREEN = True
  191. CELESTIAL_BODIES_CAST_SHADOWS = True
  192. QUALITY_PRESET = 5
  193. ANTI_ALIASING = 2
  194. TEXTURE_QUALITY = 0
  195. SYNC_VBL = 0
  196. LIGHT_QUALITY = 8
  197. SHADOWS_QUALITY = 4
  198. FRAMERATE_LIMIT = 60
  199. SHADOWS_FLIGHT_PROJECTION = 1
  200. SHADOWS_KSC_PROJECTION = 1
  201. SHADOWS_TRACKING_PROJECTION = 1
  202. SHADOWS_EDITORS_PROJECTION = 1
  203. SHADOWS_MAIN_PROJECTION = 1
  204. SHADOWS_DEFAULT_PROJECTION = 1
  205. AMBIENTLIGHT_BOOSTFACTOR = 0
  206. AMBIENTLIGHT_BOOSTFACTOR_MAPONLY = 0
  207. AMBIENTLIGHT_BOOSTFACTOR_EDITONLY = 0
  208. PLANET_SCATTER = True
  209. PLANET_SCATTER_FACTOR = 1
  210. WATERLEVEL_BASE_OFFSET = 1.5
  211. WATERLEVEL_MAXLEVEL_MULT = 0.1
  212. UNSUPPORTED_LEGACY_SHADER_TERRAIN = False
  213. AERO_FX_QUALITY = 3
  214. SURFACE_FX = True
  215. INFLIGHT_HIGHLIGHT = True
  216. REFLECTION_PROBE_REFRESH_MODE = 2
  217. REFLECTION_PROBE_TEXTURE_RESOLUTION = 2
  218. TERRAIN_SHADER_QUALITY = 3
  219. FALLBACK_UNDERWATER_MODE = 1
  220. SCREENSHOT_SUPERSIZE = 0
  221. SHOW_DEADLINES_AS_DATES = False
  222. DEFAULT_KERBAL_RESPAWN_TIMER = 7200
  223. HIGHLIGHT_FX = True
  224. INPUT_KEYBOARD_SENSIVITITY = 2
  225. PRELAUNCH_DEFAULT_THROTTLE = 0
  226. CURRENT_LAYOUT_SETTINGS = Qwerty.cfg
  227. AxisSensitivityMin = 0.25
  228. AxisSensitivityMax = 5
  229. dontShowLauncher = True
  230. TRACKIR_ENABLED = False
  231. FEMALE_EYE_OFFSET_X = 0
  232. FEMALE_EYE_OFFSET_Y = 0.009083331
  233. FEMALE_EYE_OFFSET_Z = 0.03378779
  234. FEMALE_EYE_OFFSET_SCALE = 2.03
  235. FI_LOG_TEMP_ERROR = False
  236. FI_LOG_OVERTEMP = False
  237. LOG_INSTANT_FLUSH = False
  238. CAN_ALWAYS_QUICKSAVE = False
  239. QUICKSAVE_MINIMUM_ALTITUDE = 500
  240. LOG_ERRORS_TO_SCREEN = False
  241. LOG_EXCEPTIONS_TO_SCREEN = False
  242. LOG_JOINT_BREAK_EVENT = False
  243. LOG_MISSING_KEYS_TO_FILE = False
  244. SHOW_TRANSLATION_KEYS_ON_SCREEN = False
  245. LOG_DELTAV_VERBOSE = False
  246. COLLECT_ROC_STATS = False
  247. DEBUG_MAX_SETPOSITION_ALTITUDE = 10000000000000
  248. PAW_COLLAPSED_GROUP_NAMES =
  249. PAW_NUMERIC_SLIDERS = False
  250. PAW_PREFERRED_HEIGHT = 10000
  251. MISSION_VALIDATOR_MODE = Manual
  252. MISSION_TEST_AUTOMATIC_CHECKPOINTS = True
  253. INPUT_DEVICES
  254. {
  255. }
  256. PITCH_DOWN
  257. {
  258. primary = W
  259. secondary = None
  260. group = 0
  261. modeMask = 5
  262. modeMaskSec = -1
  263. }
  264. PITCH_UP
  265. {
  266. primary = S
  267. secondary = None
  268. group = 0
  269. modeMask = 5
  270. modeMaskSec = -1
  271. }
  272. YAW_LEFT
  273. {
  274. primary = A
  275. secondary = None
  276. group = 0
  277. modeMask = 5
  278. modeMaskSec = -1
  279. }
  280. YAW_RIGHT
  281. {
  282. primary = D
  283. secondary = None
  284. group = 0
  285. modeMask = 5
  286. modeMaskSec = -1
  287. }
  288. ROLL_LEFT
  289. {
  290. primary = Q
  291. secondary = None
  292. group = 0
  293. modeMask = -1
  294. modeMaskSec = -1
  295. }
  296. ROLL_RIGHT
  297. {
  298. primary = E
  299. secondary = None
  300. group = 0
  301. modeMask = -1
  302. modeMaskSec = -1
  303. }
  304. THROTTLE_UP
  305. {
  306. primary = LeftShift
  307. secondary = None
  308. group = 0
  309. modeMask = 1
  310. modeMaskSec = -1
  311. }
  312. THROTTLE_DOWN
  313. {
  314. primary = LeftControl
  315. secondary = None
  316. group = 0
  317. modeMask = 1
  318. modeMaskSec = -1
  319. }
  320. SAS_HOLD
  321. {
  322. primary = F
  323. secondary = None
  324. group = 0
  325. modeMask = -1
  326. modeMaskSec = -1
  327. }
  328. SAS_TOGGLE
  329. {
  330. primary = T
  331. secondary = None
  332. group = 0
  333. modeMask = -1
  334. modeMaskSec = -1
  335. }
  336. LAUNCH_STAGES
  337. {
  338. primary = Space
  339. secondary = None
  340. group = 0
  341. modeMask = 1
  342. modeMaskSec = -1
  343. }
  344. Docking_toggleRotLin
  345. {
  346. primary = Space
  347. secondary = None
  348. group = 0
  349. modeMask = 6
  350. modeMaskSec = -1
  351. }
  352. CAMERA_MODE
  353. {
  354. primary = C
  355. secondary = None
  356. group = 0
  357. modeMask = -1
  358. modeMaskSec = -1
  359. }
  360. CAMERA_NEXT
  361. {
  362. primary = V
  363. secondary = None
  364. group = 0
  365. modeMask = -1
  366. modeMaskSec = -1
  367. }
  368. PAUSE
  369. {
  370. primary = Escape
  371. secondary = None
  372. group = 0
  373. modeMask = -1
  374. modeMaskSec = -1
  375. }
  376. PRECISION_CTRL
  377. {
  378. primary = CapsLock
  379. secondary = None
  380. group = 0
  381. modeMask = -1
  382. modeMaskSec = -1
  383. }
  384. ZOOM_IN
  385. {
  386. primary = KeypadPlus
  387. secondary = None
  388. group = 0
  389. modeMask = -1
  390. modeMaskSec = -1
  391. }
  392. ZOOM_OUT
  393. {
  394. primary = KeypadMinus
  395. secondary = None
  396. group = 0
  397. modeMask = -1
  398. modeMaskSec = -1
  399. }
  400. SCROLL_VIEW_UP
  401. {
  402. primary = PageUp
  403. secondary = None
  404. group = 0
  405. modeMask = -1
  406. modeMaskSec = -1
  407. }
  408. SCROLL_VIEW_DOWN
  409. {
  410. primary = PageDown
  411. secondary = None
  412. group = 0
  413. modeMask = -1
  414. modeMaskSec = -1
  415. }
  416. SCROLL_ICONS_UP
  417. {
  418. primary = Home
  419. secondary = None
  420. group = 0
  421. modeMask = -1
  422. modeMaskSec = -1
  423. }
  424. SCROLL_ICONS_DOWN
  425. {
  426. primary = End
  427. secondary = None
  428. group = 0
  429. modeMask = -1
  430. modeMaskSec = -1
  431. }
  432. CAMERA_ORBIT_UP
  433. {
  434. primary = UpArrow
  435. secondary = None
  436. group = 0
  437. modeMask = -1
  438. modeMaskSec = -1
  439. }
  440. CAMERA_ORBIT_DOWN
  441. {
  442. primary = DownArrow
  443. secondary = None
  444. group = 0
  445. modeMask = -1
  446. modeMaskSec = -1
  447. }
  448. CAMERA_ORBIT_LEFT
  449. {
  450. primary = LeftArrow
  451. secondary = None
  452. group = 0
  453. modeMask = -1
  454. modeMaskSec = -1
  455. }
  456. CAMERA_ORBIT_RIGHT
  457. {
  458. primary = RightArrow
  459. secondary = None
  460. group = 0
  461. modeMask = -1
  462. modeMaskSec = -1
  463. }
  464. CAMERA_RESET
  465. {
  466. primary = BackQuote
  467. secondary = None
  468. group = 0
  469. modeMask = -1
  470. modeMaskSec = -1
  471. }
  472. CAMERA_MOUSE_TOGGLE
  473. {
  474. primary = Backslash
  475. secondary = None
  476. group = 0
  477. modeMask = -1
  478. modeMaskSec = -1
  479. }
  480. TIME_WARP_INCREASE
  481. {
  482. primary = Period
  483. secondary = None
  484. group = 0
  485. modeMask = -1
  486. modeMaskSec = -1
  487. }
  488. TIME_WARP_DECREASE
  489. {
  490. primary = Comma
  491. secondary = None
  492. group = 0
  493. modeMask = -1
  494. modeMaskSec = -1
  495. }
  496. TIME_WARP_STOP
  497. {
  498. primary = Slash
  499. secondary = None
  500. group = 0
  501. modeMask = -1
  502. modeMaskSec = -1
  503. }
  504. MAP_VIEW_TOGGLE
  505. {
  506. primary = M
  507. secondary = None
  508. group = 0
  509. modeMask = -1
  510. modeMaskSec = -1
  511. }
  512. NAVBALL_TOGGLE
  513. {
  514. primary = KeypadPeriod
  515. secondary = None
  516. group = 0
  517. modeMask = -1
  518. modeMaskSec = -1
  519. }
  520. UIMODE_STAGING
  521. {
  522. primary = Insert
  523. secondary = None
  524. group = 0
  525. modeMask = -1
  526. modeMaskSec = -1
  527. }
  528. UIMODE_DOCKING
  529. {
  530. primary = Delete
  531. secondary = None
  532. group = 0
  533. modeMask = -1
  534. modeMaskSec = -1
  535. }
  536. TRANSLATE_DOWN
  537. {
  538. primary = I
  539. secondary = W
  540. group = 0
  541. modeMask = -1
  542. modeMaskSec = 2
  543. }
  544. TRANSLATE_UP
  545. {
  546. primary = K
  547. secondary = S
  548. group = 0
  549. modeMask = -1
  550. modeMaskSec = 2
  551. }
  552. TRANSLATE_LEFT
  553. {
  554. primary = J
  555. secondary = A
  556. group = 0
  557. modeMask = -1
  558. modeMaskSec = 2
  559. }
  560. TRANSLATE_RIGHT
  561. {
  562. primary = L
  563. secondary = D
  564. group = 0
  565. modeMask = -1
  566. modeMaskSec = 2
  567. }
  568. TRANSLATE_FWD
  569. {
  570. primary = H
  571. secondary = LeftShift
  572. group = 0
  573. modeMask = -1
  574. modeMaskSec = 6
  575. }
  576. TRANSLATE_BACK
  577. {
  578. primary = N
  579. secondary = LeftControl
  580. group = 0
  581. modeMask = -1
  582. modeMaskSec = 6
  583. }
  584. RCS_TOGGLE
  585. {
  586. primary = R
  587. secondary = None
  588. group = 0
  589. modeMask = -1
  590. modeMaskSec = -1
  591. }
  592. FOCUS_NEXT_VESSEL
  593. {
  594. primary = RightBracket
  595. secondary = None
  596. group = 0
  597. modeMask = -1
  598. modeMaskSec = -1
  599. }
  600. FOCUS_PREV_VESSEL
  601. {
  602. primary = LeftBracket
  603. secondary = None
  604. group = 0
  605. modeMask = -1
  606. modeMaskSec = -1
  607. }
  608. TOGGLE_UI
  609. {
  610. primary = F2
  611. secondary = None
  612. group = 0
  613. modeMask = -1
  614. modeMaskSec = -1
  615. }
  616. TOGGLE_STATUS_SCREEN
  617. {
  618. primary = F3
  619. secondary = None
  620. group = 0
  621. modeMask = -1
  622. modeMaskSec = -1
  623. }
  624. TAKE_SCREENSHOT
  625. {
  626. primary = F1
  627. secondary = None
  628. group = 0
  629. modeMask = -1
  630. modeMaskSec = -1
  631. }
  632. TOGGLE_LABELS
  633. {
  634. primary = F4
  635. secondary = None
  636. group = 0
  637. modeMask = -1
  638. modeMaskSec = -1
  639. }
  640. TOGGLE_TEMP_GAUGES
  641. {
  642. primary = F10
  643. secondary = None
  644. group = 0
  645. modeMask = -1
  646. modeMaskSec = -1
  647. }
  648. TOGGLE_TEMP_OVERLAY
  649. {
  650. primary = F11
  651. secondary = None
  652. group = 0
  653. modeMask = -1
  654. modeMaskSec = -1
  655. }
  656. TOGGLE_FLIGHT_FORCES
  657. {
  658. primary = F12
  659. secondary = None
  660. group = 0
  661. modeMask = -1
  662. modeMaskSec = -1
  663. }
  664. QUICKSAVE
  665. {
  666. primary = F5
  667. secondary = None
  668. group = 0
  669. modeMask = -1
  670. modeMaskSec = -1
  671. }
  672. QUICKLOAD
  673. {
  674. primary = F9
  675. secondary = None
  676. group = 0
  677. modeMask = -1
  678. modeMaskSec = -1
  679. }
  680. THROTTLE_CUTOFF
  681. {
  682. primary = X
  683. secondary = None
  684. group = 0
  685. modeMask = -1
  686. modeMaskSec = -1
  687. }
  688. THROTTLE_FULL
  689. {
  690. primary = Z
  691. secondary = None
  692. group = 0
  693. modeMask = -1
  694. modeMaskSec = -1
  695. }
  696. LANDING_GEAR
  697. {
  698. primary = G
  699. secondary = None
  700. group = 0
  701. modeMask = -1
  702. modeMaskSec = -1
  703. }
  704. HEADLIGHT_TOGGLE
  705. {
  706. primary = U
  707. secondary = None
  708. group = 0
  709. modeMask = -1
  710. modeMaskSec = -1
  711. }
  712. BRAKES
  713. {
  714. primary = B
  715. secondary = None
  716. group = 0
  717. modeMask = -1
  718. modeMaskSec = -1
  719. }
  720. TOGGLE_SPACENAV_FLIGHT_CONTROL
  721. {
  722. primary = ScrollLock
  723. secondary = None
  724. group = 0
  725. modeMask = -1
  726. modeMaskSec = -1
  727. }
  728. TOGGLE_SPACENAV_ROLL_LOCK
  729. {
  730. primary = None
  731. secondary = None
  732. group = 0
  733. modeMask = -1
  734. modeMaskSec = -1
  735. }
  736. WHEEL_STEER_LEFT
  737. {
  738. primary = A
  739. secondary = None
  740. group = 0
  741. modeMask = 5
  742. modeMaskSec = -1
  743. }
  744. WHEEL_STEER_RIGHT
  745. {
  746. primary = D
  747. secondary = None
  748. group = 0
  749. modeMask = 5
  750. modeMaskSec = -1
  751. }
  752. WHEEL_THROTTLE_DOWN
  753. {
  754. primary = S
  755. secondary = None
  756. group = 0
  757. modeMask = 5
  758. modeMaskSec = -1
  759. }
  760. WHEEL_THROTTLE_UP
  761. {
  762. primary = W
  763. secondary = None
  764. group = 0
  765. modeMask = 5
  766. modeMaskSec = -1
  767. }
  768. EVA_forward
  769. {
  770. primary = W
  771. secondary = None
  772. group = 268435456
  773. modeMask = -1
  774. modeMaskSec = -1
  775. }
  776. EVA_back
  777. {
  778. primary = S
  779. secondary = None
  780. group = 268435456
  781. modeMask = -1
  782. modeMaskSec = -1
  783. }
  784. EVA_left
  785. {
  786. primary = A
  787. secondary = None
  788. group = 268435456
  789. modeMask = -1
  790. modeMaskSec = -1
  791. }
  792. EVA_right
  793. {
  794. primary = D
  795. secondary = None
  796. group = 268435456
  797. modeMask = -1
  798. modeMaskSec = -1
  799. }
  800. EVA_yaw_left
  801. {
  802. primary = Q
  803. secondary = None
  804. group = 268435456
  805. modeMask = -1
  806. modeMaskSec = -1
  807. }
  808. EVA_yaw_right
  809. {
  810. primary = E
  811. secondary = None
  812. group = 268435456
  813. modeMask = -1
  814. modeMaskSec = -1
  815. }
  816. EVA_Pack_forward
  817. {
  818. primary = W
  819. secondary = None
  820. group = 268435456
  821. modeMask = -1
  822. modeMaskSec = -1
  823. }
  824. EVA_Pack_back
  825. {
  826. primary = S
  827. secondary = None
  828. group = 268435456
  829. modeMask = -1
  830. modeMaskSec = -1
  831. }
  832. EVA_Pack_left
  833. {
  834. primary = A
  835. secondary = None
  836. group = 268435456
  837. modeMask = -1
  838. modeMaskSec = -1
  839. }
  840. EVA_Pack_right
  841. {
  842. primary = D
  843. secondary = None
  844. group = 268435456
  845. modeMask = -1
  846. modeMaskSec = -1
  847. }
  848. EVA_Pack_up
  849. {
  850. primary = LeftShift
  851. secondary = None
  852. group = 268435456
  853. modeMask = -1
  854. modeMaskSec = -1
  855. }
  856. EVA_Pack_down
  857. {
  858. primary = LeftControl
  859. secondary = None
  860. group = 268435456
  861. modeMask = -1
  862. modeMaskSec = -1
  863. }
  864. EVA_Jump
  865. {
  866. primary = Space
  867. secondary = None
  868. group = 268435456
  869. modeMask = -1
  870. modeMaskSec = -1
  871. }
  872. EVA_Run
  873. {
  874. primary = LeftShift
  875. secondary = None
  876. group = 268435456
  877. modeMask = -1
  878. modeMaskSec = -1
  879. }
  880. EVA_ToggleMovementMode
  881. {
  882. primary = RightShift
  883. secondary = None
  884. group = 268435456
  885. modeMask = -1
  886. modeMaskSec = -1
  887. }
  888. EVA_TogglePack
  889. {
  890. primary = R
  891. secondary = None
  892. group = 268435456
  893. modeMask = -1
  894. modeMaskSec = -1
  895. }
  896. EVA_Use
  897. {
  898. primary = F
  899. secondary = None
  900. group = 268435456
  901. modeMask = -1
  902. modeMaskSec = -1
  903. }
  904. EVA_Board
  905. {
  906. primary = B
  907. secondary = None
  908. group = 268435456
  909. modeMask = -1
  910. modeMaskSec = -1
  911. }
  912. EVA_Orient
  913. {
  914. primary = Space
  915. secondary = None
  916. group = 268435456
  917. modeMask = -1
  918. modeMaskSec = -1
  919. }
  920. EVA_Lights
  921. {
  922. primary = U
  923. secondary = None
  924. group = 268435456
  925. modeMask = -1
  926. modeMaskSec = -1
  927. }
  928. EVA_Helmet
  929. {
  930. primary = O
  931. secondary = None
  932. group = 268435456
  933. modeMask = -1
  934. modeMaskSec = -1
  935. }
  936. EVA_ChuteDeploy
  937. {
  938. primary = P
  939. secondary = None
  940. group = 268435456
  941. modeMask = -1
  942. modeMaskSec = -1
  943. }
  944. Editor_pitchUp
  945. {
  946. primary = S
  947. secondary = None
  948. group = 0
  949. modeMask = -1
  950. modeMaskSec = -1
  951. }
  952. Editor_pitchDown
  953. {
  954. primary = W
  955. secondary = None
  956. group = 0
  957. modeMask = -1
  958. modeMaskSec = -1
  959. }
  960. Editor_yawLeft
  961. {
  962. primary = A
  963. secondary = None
  964. group = 0
  965. modeMask = -1
  966. modeMaskSec = -1
  967. }
  968. Editor_yawRight
  969. {
  970. primary = D
  971. secondary = None
  972. group = 0
  973. modeMask = -1
  974. modeMaskSec = -1
  975. }
  976. Editor_rollLeft
  977. {
  978. primary = Q
  979. secondary = None
  980. group = 0
  981. modeMask = -1
  982. modeMaskSec = -1
  983. }
  984. Editor_rollRight
  985. {
  986. primary = E
  987. secondary = None
  988. group = 0
  989. modeMask = -1
  990. modeMaskSec = -1
  991. }
  992. Editor_resetRotation
  993. {
  994. primary = Space
  995. secondary = None
  996. group = 0
  997. modeMask = -1
  998. modeMaskSec = -1
  999. }
  1000. Editor_modePlace
  1001. {
  1002. primary = Alpha1
  1003. secondary = None
  1004. group = 0
  1005. modeMask = -1
  1006. modeMaskSec = -1
  1007. }
  1008. Editor_modeOffset
  1009. {
  1010. primary = Alpha2
  1011. secondary = None
  1012. group = 0
  1013. modeMask = -1
  1014. modeMaskSec = -1
  1015. }
  1016. Editor_modeRotate
  1017. {
  1018. primary = Alpha3
  1019. secondary = None
  1020. group = 0
  1021. modeMask = -1
  1022. modeMaskSec = -1
  1023. }
  1024. Editor_modeRoot
  1025. {
  1026. primary = Alpha4
  1027. secondary = None
  1028. group = 0
  1029. modeMask = -1
  1030. modeMaskSec = -1
  1031. }
  1032. Editor_coordSystem
  1033. {
  1034. primary = F
  1035. secondary = None
  1036. group = 0
  1037. modeMask = -1
  1038. modeMaskSec = -1
  1039. }
  1040. Editor_toggleSymMethod
  1041. {
  1042. primary = R
  1043. secondary = None
  1044. group = 0
  1045. modeMask = -1
  1046. modeMaskSec = -1
  1047. }
  1048. Editor_toggleSymMode
  1049. {
  1050. primary = X
  1051. secondary = None
  1052. group = 0
  1053. modeMask = -1
  1054. modeMaskSec = -1
  1055. }
  1056. Editor_toggleAngleSnap
  1057. {
  1058. primary = C
  1059. secondary = None
  1060. group = 0
  1061. modeMask = -1
  1062. modeMaskSec = -1
  1063. }
  1064. Editor_fineTweak
  1065. {
  1066. primary = LeftShift
  1067. secondary = None
  1068. group = 0
  1069. modeMask = -1
  1070. modeMaskSec = -1
  1071. }
  1072. Editor_partSearch
  1073. {
  1074. primary = BackQuote
  1075. secondary = None
  1076. group = 0
  1077. modeMask = -1
  1078. modeMaskSec = -1
  1079. }
  1080. Editor_zoomScrollModifier
  1081. {
  1082. primary = LeftShift
  1083. secondary = None
  1084. group = 0
  1085. modeMask = -1
  1086. modeMaskSec = -1
  1087. }
  1088. AXIS_PITCH
  1089. {
  1090. PRIMARY
  1091. {
  1092. name = None
  1093. axis = -1
  1094. inv = False
  1095. sensitivity = 1
  1096. deadzone = 0.0500000007
  1097. scale = 1
  1098. group = 0
  1099. modeMask = -1
  1100. }
  1101. SECONDARY
  1102. {
  1103. name = None
  1104. axis = -1
  1105. inv = False
  1106. sensitivity = 1
  1107. deadzone = 0.0500000007
  1108. scale = 1
  1109. group = 0
  1110. modeMask = -1
  1111. }
  1112. }
  1113. AXIS_ROLL
  1114. {
  1115. PRIMARY
  1116. {
  1117. name = None
  1118. axis = -1
  1119. inv = False
  1120. sensitivity = 1
  1121. deadzone = 0.0500000007
  1122. scale = 1
  1123. group = 0
  1124. modeMask = -1
  1125. }
  1126. SECONDARY
  1127. {
  1128. name = None
  1129. axis = -1
  1130. inv = False
  1131. sensitivity = 1
  1132. deadzone = 0.0500000007
  1133. scale = 1
  1134. group = 0
  1135. modeMask = -1
  1136. }
  1137. }
  1138. AXIS_YAW
  1139. {
  1140. PRIMARY
  1141. {
  1142. name = None
  1143. axis = -1
  1144. inv = False
  1145. sensitivity = 1
  1146. deadzone = 0.0500000007
  1147. scale = 1
  1148. group = 0
  1149. modeMask = -1
  1150. }
  1151. SECONDARY
  1152. {
  1153. name = None
  1154. axis = -1
  1155. inv = False
  1156. sensitivity = 1
  1157. deadzone = 0.0500000007
  1158. scale = 1
  1159. group = 0
  1160. modeMask = -1
  1161. }
  1162. }
  1163. AXIS_THROTTLE
  1164. {
  1165. PRIMARY
  1166. {
  1167. name = None
  1168. axis = -1
  1169. inv = False
  1170. sensitivity = 1
  1171. deadzone = 0.0500000007
  1172. scale = 1
  1173. group = 0
  1174. modeMask = -1
  1175. }
  1176. SECONDARY
  1177. {
  1178. name = None
  1179. axis = -1
  1180. inv = False
  1181. sensitivity = 1
  1182. deadzone = 0.0500000007
  1183. scale = 1
  1184. group = 0
  1185. modeMask = -1
  1186. }
  1187. }
  1188. AXIS_THROTTLE_INC
  1189. {
  1190. PRIMARY
  1191. {
  1192. name = None
  1193. axis = -1
  1194. inv = False
  1195. sensitivity = 1
  1196. deadzone = 0.0500000007
  1197. scale = 1
  1198. group = 0
  1199. modeMask = -1
  1200. }
  1201. SECONDARY
  1202. {
  1203. name = None
  1204. axis = -1
  1205. inv = False
  1206. sensitivity = 1
  1207. deadzone = 0.0500000007
  1208. scale = 1
  1209. group = 0
  1210. modeMask = -1
  1211. }
  1212. }
  1213. AXIS_CAMERA_HDG
  1214. {
  1215. PRIMARY
  1216. {
  1217. name = None
  1218. axis = -1
  1219. inv = False
  1220. sensitivity = 1
  1221. deadzone = 0.0500000007
  1222. scale = 1
  1223. group = 0
  1224. modeMask = -1
  1225. }
  1226. SECONDARY
  1227. {
  1228. name = None
  1229. axis = -1
  1230. inv = False
  1231. sensitivity = 1
  1232. deadzone = 0.0500000007
  1233. scale = 1
  1234. group = 0
  1235. modeMask = -1
  1236. }
  1237. }
  1238. AXIS_CAMERA_PITCH
  1239. {
  1240. PRIMARY
  1241. {
  1242. name = None
  1243. axis = -1
  1244. inv = False
  1245. sensitivity = 1
  1246. deadzone = 0.0500000007
  1247. scale = 1
  1248. group = 0
  1249. modeMask = -1
  1250. }
  1251. SECONDARY
  1252. {
  1253. name = None
  1254. axis = -1
  1255. inv = False
  1256. sensitivity = 1
  1257. deadzone = 0.0500000007
  1258. scale = 1
  1259. group = 0
  1260. modeMask = -1
  1261. }
  1262. }
  1263. AXIS_TRANSLATE_X
  1264. {
  1265. PRIMARY
  1266. {
  1267. name = None
  1268. axis = -1
  1269. inv = False
  1270. sensitivity = 1
  1271. deadzone = 0.0500000007
  1272. scale = 1
  1273. group = 0
  1274. modeMask = -1
  1275. }
  1276. SECONDARY
  1277. {
  1278. name = None
  1279. axis = -1
  1280. inv = False
  1281. sensitivity = 1
  1282. deadzone = 0.0500000007
  1283. scale = 1
  1284. group = 0
  1285. modeMask = -1
  1286. }
  1287. }
  1288. AXIS_TRANSLATE_Y
  1289. {
  1290. PRIMARY
  1291. {
  1292. name = None
  1293. axis = -1
  1294. inv = False
  1295. sensitivity = 1
  1296. deadzone = 0.0500000007
  1297. scale = 1
  1298. group = 0
  1299. modeMask = -1
  1300. }
  1301. SECONDARY
  1302. {
  1303. name = None
  1304. axis = -1
  1305. inv = False
  1306. sensitivity = 1
  1307. deadzone = 0.0500000007
  1308. scale = 1
  1309. group = 0
  1310. modeMask = -1
  1311. }
  1312. }
  1313. AXIS_TRANSLATE_Z
  1314. {
  1315. PRIMARY
  1316. {
  1317. name = None
  1318. axis = -1
  1319. inv = False
  1320. sensitivity = 1
  1321. deadzone = 0.0500000007
  1322. scale = 1
  1323. group = 0
  1324. modeMask = -1
  1325. }
  1326. SECONDARY
  1327. {
  1328. name = None
  1329. axis = -1
  1330. inv = False
  1331. sensitivity = 1
  1332. deadzone = 0.0500000007
  1333. scale = 1
  1334. group = 0
  1335. modeMask = -1
  1336. }
  1337. }
  1338. AXIS_WHEEL_STEER
  1339. {
  1340. PRIMARY
  1341. {
  1342. name = None
  1343. axis = -1
  1344. inv = False
  1345. sensitivity = 1
  1346. deadzone = 0.0500000007
  1347. scale = 1
  1348. group = 0
  1349. modeMask = -1
  1350. }
  1351. SECONDARY
  1352. {
  1353. name = None
  1354. axis = -1
  1355. inv = False
  1356. sensitivity = 1
  1357. deadzone = 0.0500000007
  1358. scale = 1
  1359. group = 0
  1360. modeMask = -1
  1361. }
  1362. }
  1363. AXIS_WHEEL_THROTTLE
  1364. {
  1365. PRIMARY
  1366. {
  1367. name = None
  1368. axis = -1
  1369. inv = False
  1370. sensitivity = 1
  1371. deadzone = 0.0500000007
  1372. scale = 1
  1373. group = 0
  1374. modeMask = -1
  1375. }
  1376. SECONDARY
  1377. {
  1378. name = None
  1379. axis = -1
  1380. inv = False
  1381. sensitivity = 1
  1382. deadzone = 0.0500000007
  1383. scale = 1
  1384. group = 0
  1385. modeMask = -1
  1386. }
  1387. }
  1388. AXIS_CUSTOM
  1389. {
  1390. AXIS_KEY_BINDING
  1391. {
  1392. AXIS_BINDING
  1393. {
  1394. PRIMARY
  1395. {
  1396. name = None
  1397. axis = -1
  1398. inv = False
  1399. sensitivity = 1
  1400. deadzone = 0.0500000007
  1401. scale = 1
  1402. group = 0
  1403. modeMask = -1
  1404. }
  1405. SECONDARY
  1406. {
  1407. name = None
  1408. axis = -1
  1409. inv = False
  1410. sensitivity = 1
  1411. deadzone = 0.0500000007
  1412. scale = 1
  1413. group = 0
  1414. modeMask = -1
  1415. }
  1416. }
  1417. PLUS_KEY_BINDING
  1418. {
  1419. primary = None
  1420. secondary = None
  1421. group = 0
  1422. modeMask = -1
  1423. modeMaskSec = -1
  1424. }
  1425. MINUS_KEY_BINDING
  1426. {
  1427. primary = None
  1428. secondary = None
  1429. group = 0
  1430. modeMask = -1
  1431. modeMaskSec = -1
  1432. }
  1433. }
  1434. AXIS_KEY_BINDING
  1435. {
  1436. AXIS_BINDING
  1437. {
  1438. PRIMARY
  1439. {
  1440. name = None
  1441. axis = -1
  1442. inv = False
  1443. sensitivity = 1
  1444. deadzone = 0.0500000007
  1445. scale = 1
  1446. group = 0
  1447. modeMask = -1
  1448. }
  1449. SECONDARY
  1450. {
  1451. name = None
  1452. axis = -1
  1453. inv = False
  1454. sensitivity = 1
  1455. deadzone = 0.0500000007
  1456. scale = 1
  1457. group = 0
  1458. modeMask = -1
  1459. }
  1460. }
  1461. PLUS_KEY_BINDING
  1462. {
  1463. primary = None
  1464. secondary = None
  1465. group = 0
  1466. modeMask = -1
  1467. modeMaskSec = -1
  1468. }
  1469. MINUS_KEY_BINDING
  1470. {
  1471. primary = None
  1472. secondary = None
  1473. group = 0
  1474. modeMask = -1
  1475. modeMaskSec = -1
  1476. }
  1477. }
  1478. AXIS_KEY_BINDING
  1479. {
  1480. AXIS_BINDING
  1481. {
  1482. PRIMARY
  1483. {
  1484. name = None
  1485. axis = -1
  1486. inv = False
  1487. sensitivity = 1
  1488. deadzone = 0.0500000007
  1489. scale = 1
  1490. group = 0
  1491. modeMask = -1
  1492. }
  1493. SECONDARY
  1494. {
  1495. name = None
  1496. axis = -1
  1497. inv = False
  1498. sensitivity = 1
  1499. deadzone = 0.0500000007
  1500. scale = 1
  1501. group = 0
  1502. modeMask = -1
  1503. }
  1504. }
  1505. PLUS_KEY_BINDING
  1506. {
  1507. primary = None
  1508. secondary = None
  1509. group = 0
  1510. modeMask = -1
  1511. modeMaskSec = -1
  1512. }
  1513. MINUS_KEY_BINDING
  1514. {
  1515. primary = None
  1516. secondary = None
  1517. group = 0
  1518. modeMask = -1
  1519. modeMaskSec = -1
  1520. }
  1521. }
  1522. AXIS_KEY_BINDING
  1523. {
  1524. AXIS_BINDING
  1525. {
  1526. PRIMARY
  1527. {
  1528. name = None
  1529. axis = -1
  1530. inv = False
  1531. sensitivity = 1
  1532. deadzone = 0.0500000007
  1533. scale = 1
  1534. group = 0
  1535. modeMask = -1
  1536. }
  1537. SECONDARY
  1538. {
  1539. name = None
  1540. axis = -1
  1541. inv = False
  1542. sensitivity = 1
  1543. deadzone = 0.0500000007
  1544. scale = 1
  1545. group = 0
  1546. modeMask = -1
  1547. }
  1548. }
  1549. PLUS_KEY_BINDING
  1550. {
  1551. primary = None
  1552. secondary = None
  1553. group = 0
  1554. modeMask = -1
  1555. modeMaskSec = -1
  1556. }
  1557. MINUS_KEY_BINDING
  1558. {
  1559. primary = None
  1560. secondary = None
  1561. group = 0
  1562. modeMask = -1
  1563. modeMaskSec = -1
  1564. }
  1565. }
  1566. }
  1567. axis_EVA_translate_x
  1568. {
  1569. PRIMARY
  1570. {
  1571. name = None
  1572. axis = -1
  1573. inv = False
  1574. sensitivity = 1
  1575. deadzone = 0.0500000007
  1576. scale = 1
  1577. group = 0
  1578. modeMask = -1
  1579. }
  1580. SECONDARY
  1581. {
  1582. name = None
  1583. axis = -1
  1584. inv = False
  1585. sensitivity = 1
  1586. deadzone = 0.0500000007
  1587. scale = 1
  1588. group = 0
  1589. modeMask = -1
  1590. }
  1591. }
  1592. axis_EVA_translate_y
  1593. {
  1594. PRIMARY
  1595. {
  1596. name = None
  1597. axis = -1
  1598. inv = False
  1599. sensitivity = 1
  1600. deadzone = 0.0500000007
  1601. scale = 1
  1602. group = 0
  1603. modeMask = -1
  1604. }
  1605. SECONDARY
  1606. {
  1607. name = None
  1608. axis = -1
  1609. inv = False
  1610. sensitivity = 1
  1611. deadzone = 0.0500000007
  1612. scale = 1
  1613. group = 0
  1614. modeMask = -1
  1615. }
  1616. }
  1617. axis_EVA_translate_z
  1618. {
  1619. PRIMARY
  1620. {
  1621. name = None
  1622. axis = -1
  1623. inv = False
  1624. sensitivity = 1
  1625. deadzone = 0.0500000007
  1626. scale = 1
  1627. group = 0
  1628. modeMask = -1
  1629. }
  1630. SECONDARY
  1631. {
  1632. name = None
  1633. axis = -1
  1634. inv = False
  1635. sensitivity = 1
  1636. deadzone = 0.0500000007
  1637. scale = 1
  1638. group = 0
  1639. modeMask = -1
  1640. }
  1641. }
  1642. axis_EVA_pitch
  1643. {
  1644. PRIMARY
  1645. {
  1646. name = None
  1647. axis = -1
  1648. inv = False
  1649. sensitivity = 1
  1650. deadzone = 0.0500000007
  1651. scale = 1
  1652. group = 0
  1653. modeMask = -1
  1654. }
  1655. SECONDARY
  1656. {
  1657. name = None
  1658. axis = -1
  1659. inv = False
  1660. sensitivity = 1
  1661. deadzone = 0.0500000007
  1662. scale = 1
  1663. group = 0
  1664. modeMask = -1
  1665. }
  1666. }
  1667. axis_EVA_yaw
  1668. {
  1669. PRIMARY
  1670. {
  1671. name = None
  1672. axis = -1
  1673. inv = False
  1674. sensitivity = 1
  1675. deadzone = 0.0500000007
  1676. scale = 1
  1677. group = 0
  1678. modeMask = -1
  1679. }
  1680. SECONDARY
  1681. {
  1682. name = None
  1683. axis = -1
  1684. inv = False
  1685. sensitivity = 1
  1686. deadzone = 0.0500000007
  1687. scale = 1
  1688. group = 0
  1689. modeMask = -1
  1690. }
  1691. }
  1692. axis_EVA_roll
  1693. {
  1694. PRIMARY
  1695. {
  1696. name = None
  1697. axis = -1
  1698. inv = False
  1699. sensitivity = 1
  1700. deadzone = 0.0500000007
  1701. scale = 1
  1702. group = 0
  1703. modeMask = -1
  1704. }
  1705. SECONDARY
  1706. {
  1707. name = None
  1708. axis = -1
  1709. inv = False
  1710. sensitivity = 1
  1711. deadzone = 0.0500000007
  1712. scale = 1
  1713. group = 0
  1714. modeMask = -1
  1715. }
  1716. }
  1717. AXIS_MOUSEWHEEL
  1718. {
  1719. PRIMARY
  1720. {
  1721. name = Mouse ScrollWheel
  1722. axis = -1
  1723. inv = False
  1724. sensitivity = 1
  1725. deadzone = 0
  1726. scale = 1
  1727. group = 0
  1728. modeMask = -1
  1729. }
  1730. SECONDARY
  1731. {
  1732. name = None
  1733. axis = -1
  1734. inv = False
  1735. sensitivity = 1
  1736. deadzone = 0.0500000007
  1737. scale = 1
  1738. group = 0
  1739. modeMask = -1
  1740. }
  1741. }
  1742. MODIFIER_KEY
  1743. {
  1744. primary = RightShift
  1745. secondary = None
  1746. group = 0
  1747. modeMask = -1
  1748. modeMaskSec = -1
  1749. }
  1750. AbortActionGroup
  1751. {
  1752. primary = Backspace
  1753. secondary = None
  1754. group = 0
  1755. modeMask = -1
  1756. modeMaskSec = -1
  1757. }
  1758. CustomActionGroup1
  1759. {
  1760. primary = Alpha1
  1761. secondary = None
  1762. group = 0
  1763. modeMask = -1
  1764. modeMaskSec = -1
  1765. }
  1766. CustomActionGroup2
  1767. {
  1768. primary = Alpha2
  1769. secondary = None
  1770. group = 0
  1771. modeMask = -1
  1772. modeMaskSec = -1
  1773. }
  1774. CustomActionGroup3
  1775. {
  1776. primary = Alpha3
  1777. secondary = None
  1778. group = 0
  1779. modeMask = -1
  1780. modeMaskSec = -1
  1781. }
  1782. CustomActionGroup4
  1783. {
  1784. primary = Alpha4
  1785. secondary = None
  1786. group = 0
  1787. modeMask = -1
  1788. modeMaskSec = -1
  1789. }
  1790. CustomActionGroup5
  1791. {
  1792. primary = Alpha5
  1793. secondary = None
  1794. group = 0
  1795. modeMask = -1
  1796. modeMaskSec = -1
  1797. }
  1798. CustomActionGroup6
  1799. {
  1800. primary = Alpha6
  1801. secondary = None
  1802. group = 0
  1803. modeMask = -1
  1804. modeMaskSec = -1
  1805. }
  1806. CustomActionGroup7
  1807. {
  1808. primary = Alpha7
  1809. secondary = None
  1810. group = 0
  1811. modeMask = -1
  1812. modeMaskSec = -1
  1813. }
  1814. CustomActionGroup8
  1815. {
  1816. primary = Alpha8
  1817. secondary = None
  1818. group = 0
  1819. modeMask = -1
  1820. modeMaskSec = -1
  1821. }
  1822. CustomActionGroup9
  1823. {
  1824. primary = Alpha9
  1825. secondary = None
  1826. group = 0
  1827. modeMask = -1
  1828. modeMaskSec = -1
  1829. }
  1830. CustomActionGroup10
  1831. {
  1832. primary = Alpha0
  1833. secondary = None
  1834. group = 0
  1835. modeMask = -1
  1836. modeMaskSec = -1
  1837. }
  1838. AGROUP_SELECT_NEXT
  1839. {
  1840. primary = F7
  1841. secondary = None
  1842. group = 0
  1843. modeMask = -1
  1844. modeMaskSec = -1
  1845. }
  1846. AGROUP_SELECT_PREV
  1847. {
  1848. primary = F6
  1849. secondary = None
  1850. group = 0
  1851. modeMask = -1
  1852. modeMaskSec = -1
  1853. }
  1854. TRACKIR
  1855. {
  1856. activeFlight = True
  1857. activeIVA = False
  1858. activeEVA = True
  1859. activeMap = True
  1860. activeKSC = True
  1861. activeTrackingStation = True
  1862. activeEditors = True
  1863. dllPath =
  1864. verbose = True
  1865. LinX
  1866. {
  1867. upperClamp = 1
  1868. lowerClamp = -1
  1869. factor = 9.99999975E-05
  1870. }
  1871. LinY
  1872. {
  1873. upperClamp = 1
  1874. lowerClamp = -1
  1875. factor = 9.99999975E-05
  1876. }
  1877. LinZ
  1878. {
  1879. upperClamp = 1
  1880. lowerClamp = -1
  1881. factor = 9.99999975E-05
  1882. }
  1883. Pitch
  1884. {
  1885. upperClamp = 1
  1886. lowerClamp = -1
  1887. factor = 9.99999975E-05
  1888. }
  1889. Yaw
  1890. {
  1891. upperClamp = 1
  1892. lowerClamp = -1
  1893. factor = 9.99999975E-05
  1894. }
  1895. Roll
  1896. {
  1897. upperClamp = 1
  1898. lowerClamp = -1
  1899. factor = 9.99999975E-05
  1900. }
  1901. }
  1902. TERRAIN
  1903. {
  1904. preset = High
  1905. version = 1.9.0
  1906. PRESET
  1907. {
  1908. name = Low
  1909. PLANET
  1910. {
  1911. name = Kerbin
  1912. minDistance = 4
  1913. minSubdivision = 1
  1914. maxSubdivision = 8
  1915. }
  1916. PLANET
  1917. {
  1918. name = KerbinOcean
  1919. minDistance = 4
  1920. minSubdivision = 1
  1921. maxSubdivision = 7
  1922. }
  1923. PLANET
  1924. {
  1925. name = Mun
  1926. minDistance = 4
  1927. minSubdivision = 1
  1928. maxSubdivision = 7
  1929. }
  1930. PLANET
  1931. {
  1932. name = Minmus
  1933. minDistance = 4
  1934. minSubdivision = 1
  1935. maxSubdivision = 6
  1936. }
  1937. PLANET
  1938. {
  1939. name = Bop
  1940. minDistance = 4
  1941. minSubdivision = 1
  1942. maxSubdivision = 6
  1943. }
  1944. PLANET
  1945. {
  1946. name = Duna
  1947. minDistance = 4
  1948. minSubdivision = 1
  1949. maxSubdivision = 7
  1950. }
  1951. PLANET
  1952. {
  1953. name = Eve
  1954. minDistance = 4
  1955. minSubdivision = 1
  1956. maxSubdivision = 7
  1957. }
  1958. PLANET
  1959. {
  1960. name = EveOcean
  1961. minDistance = 4
  1962. minSubdivision = 1
  1963. maxSubdivision = 7
  1964. }
  1965. PLANET
  1966. {
  1967. name = Gilly
  1968. minDistance = 4
  1969. minSubdivision = 1
  1970. maxSubdivision = 6
  1971. }
  1972. PLANET
  1973. {
  1974. name = Ike
  1975. minDistance = 4
  1976. minSubdivision = 1
  1977. maxSubdivision = 7
  1978. }
  1979. PLANET
  1980. {
  1981. name = Laythe
  1982. minDistance = 4
  1983. minSubdivision = 1
  1984. maxSubdivision = 7
  1985. }
  1986. PLANET
  1987. {
  1988. name = LaytheOcean
  1989. minDistance = 4
  1990. minSubdivision = 1
  1991. maxSubdivision = 7
  1992. }
  1993. PLANET
  1994. {
  1995. name = Moho
  1996. minDistance = 4
  1997. minSubdivision = 1
  1998. maxSubdivision = 7
  1999. }
  2000. PLANET
  2001. {
  2002. name = Tylo
  2003. minDistance = 4
  2004. minSubdivision = 1
  2005. maxSubdivision = 7
  2006. }
  2007. PLANET
  2008. {
  2009. name = Vall
  2010. minDistance = 4
  2011. minSubdivision = 1
  2012. maxSubdivision = 7
  2013. }
  2014. PLANET
  2015. {
  2016. name = Dres
  2017. minDistance = 4
  2018. minSubdivision = 1
  2019. maxSubdivision = 7
  2020. }
  2021. PLANET
  2022. {
  2023. name = Pol
  2024. minDistance = 4
  2025. minSubdivision = 1
  2026. maxSubdivision = 7
  2027. }
  2028. PLANET
  2029. {
  2030. name = Eeloo
  2031. minDistance = 4
  2032. minSubdivision = 1
  2033. maxSubdivision = 7
  2034. }
  2035. }
  2036. PRESET
  2037. {
  2038. name = Default
  2039. PLANET
  2040. {
  2041. name = Kerbin
  2042. minDistance = 6
  2043. minSubdivision = 1
  2044. maxSubdivision = 9
  2045. }
  2046. PLANET
  2047. {
  2048. name = KerbinOcean
  2049. minDistance = 6
  2050. minSubdivision = 1
  2051. maxSubdivision = 7
  2052. }
  2053. PLANET
  2054. {
  2055. name = Mun
  2056. minDistance = 6
  2057. minSubdivision = 1
  2058. maxSubdivision = 8
  2059. }
  2060. PLANET
  2061. {
  2062. name = Minmus
  2063. minDistance = 6
  2064. minSubdivision = 1
  2065. maxSubdivision = 6
  2066. }
  2067. PLANET
  2068. {
  2069. name = Bop
  2070. minDistance = 6
  2071. minSubdivision = 1
  2072. maxSubdivision = 6
  2073. }
  2074. PLANET
  2075. {
  2076. name = Duna
  2077. minDistance = 6
  2078. minSubdivision = 1
  2079. maxSubdivision = 8
  2080. }
  2081. PLANET
  2082. {
  2083. name = Eve
  2084. minDistance = 6
  2085. minSubdivision = 1
  2086. maxSubdivision = 9
  2087. }
  2088. PLANET
  2089. {
  2090. name = EveOcean
  2091. minDistance = 6
  2092. minSubdivision = 1
  2093. maxSubdivision = 7
  2094. }
  2095. PLANET
  2096. {
  2097. name = Gilly
  2098. minDistance = 6
  2099. minSubdivision = 1
  2100. maxSubdivision = 6
  2101. }
  2102. PLANET
  2103. {
  2104. name = Ike
  2105. minDistance = 6
  2106. minSubdivision = 1
  2107. maxSubdivision = 6
  2108. }
  2109. PLANET
  2110. {
  2111. name = Laythe
  2112. minDistance = 6
  2113. minSubdivision = 1
  2114. maxSubdivision = 9
  2115. }
  2116. PLANET
  2117. {
  2118. name = LaytheOcean
  2119. minDistance = 6
  2120. minSubdivision = 1
  2121. maxSubdivision = 7
  2122. }
  2123. PLANET
  2124. {
  2125. name = Moho
  2126. minDistance = 6
  2127. minSubdivision = 1
  2128. maxSubdivision = 8
  2129. }
  2130. PLANET
  2131. {
  2132. name = Tylo
  2133. minDistance = 6
  2134. minSubdivision = 1
  2135. maxSubdivision = 8
  2136. }
  2137. PLANET
  2138. {
  2139. name = Vall
  2140. minDistance = 6
  2141. minSubdivision = 1
  2142. maxSubdivision = 8
  2143. }
  2144. PLANET
  2145. {
  2146. name = Dres
  2147. minDistance = 6
  2148. minSubdivision = 1
  2149. maxSubdivision = 8
  2150. }
  2151. PLANET
  2152. {
  2153. name = Pol
  2154. minDistance = 6
  2155. minSubdivision = 1
  2156. maxSubdivision = 8
  2157. }
  2158. PLANET
  2159. {
  2160. name = Eeloo
  2161. minDistance = 6
  2162. minSubdivision = 1
  2163. maxSubdivision = 8
  2164. }
  2165. }
  2166. PRESET
  2167. {
  2168. name = High
  2169. PLANET
  2170. {
  2171. name = Kerbin
  2172. minDistance = 8
  2173. minSubdivision = 1
  2174. maxSubdivision = 10
  2175. }
  2176. PLANET
  2177. {
  2178. name = KerbinOcean
  2179. minDistance = 8
  2180. minSubdivision = 1
  2181. maxSubdivision = 7
  2182. }
  2183. PLANET
  2184. {
  2185. name = Mun
  2186. minDistance = 8
  2187. minSubdivision = 1
  2188. maxSubdivision = 9
  2189. }
  2190. PLANET
  2191. {
  2192. name = Minmus
  2193. minDistance = 8
  2194. minSubdivision = 1
  2195. maxSubdivision = 7
  2196. }
  2197. PLANET
  2198. {
  2199. name = Bop
  2200. minDistance = 8
  2201. minSubdivision = 1
  2202. maxSubdivision = 6
  2203. }
  2204. PLANET
  2205. {
  2206. name = Duna
  2207. minDistance = 8
  2208. minSubdivision = 1
  2209. maxSubdivision = 9
  2210. }
  2211. PLANET
  2212. {
  2213. name = Eve
  2214. minDistance = 8
  2215. minSubdivision = 1
  2216. maxSubdivision = 10
  2217. }
  2218. PLANET
  2219. {
  2220. name = EveOcean
  2221. minDistance = 8
  2222. minSubdivision = 1
  2223. maxSubdivision = 7
  2224. }
  2225. PLANET
  2226. {
  2227. name = Gilly
  2228. minDistance = 8
  2229. minSubdivision = 1
  2230. maxSubdivision = 7
  2231. }
  2232. PLANET
  2233. {
  2234. name = Ike
  2235. minDistance = 8
  2236. minSubdivision = 1
  2237. maxSubdivision = 7
  2238. }
  2239. PLANET
  2240. {
  2241. name = Laythe
  2242. minDistance = 8
  2243. minSubdivision = 1
  2244. maxSubdivision = 10
  2245. }
  2246. PLANET
  2247. {
  2248. name = LaytheOcean
  2249. minDistance = 8
  2250. minSubdivision = 1
  2251. maxSubdivision = 7
  2252. }
  2253. PLANET
  2254. {
  2255. name = Moho
  2256. minDistance = 8
  2257. minSubdivision = 1
  2258. maxSubdivision = 9
  2259. }
  2260. PLANET
  2261. {
  2262. name = Tylo
  2263. minDistance = 8
  2264. minSubdivision = 1
  2265. maxSubdivision = 9
  2266. }
  2267. PLANET
  2268. {
  2269. name = Vall
  2270. minDistance = 8
  2271. minSubdivision = 1
  2272. maxSubdivision = 9
  2273. }
  2274. PLANET
  2275. {
  2276. name = Dres
  2277. minDistance = 8
  2278. minSubdivision = 1
  2279. maxSubdivision = 9
  2280. }
  2281. PLANET
  2282. {
  2283. name = Pol
  2284. minDistance = 8
  2285. minSubdivision = 1
  2286. maxSubdivision = 9
  2287. }
  2288. PLANET
  2289. {
  2290. name = Eeloo
  2291. minDistance = 8
  2292. minSubdivision = 1
  2293. maxSubdivision = 9
  2294. }
  2295. }
  2296. }
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