TTHelvianTT

Pyromancer

Jun 16th, 2017
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  1. Equipment: Red robes
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  3. Skills
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  5. Ignition: The Pyromancer's fire spells leave lingering magic upon the enemies. Consecutive fire spells have a chance to ignite this magic, dealing additional damage and potentially setting them aflame.
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  7. Level 2
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  9. Fireball: The Pyromancer hurls a heavy ball of flame that explodes, creating flame in a large area. (Mana: 30)
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  11. Level 3
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  13. Scorching Ray: A concentrated beam of fire springs from the Pyromancer's hand. The fire can be channeled for multiple rounds, and deals less damage initially. As time goes on, the cost of maintaining the ray increases by +5 mana. (10 Mana to start. +5 more mana for every round thereafter.)
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  15. Level 4
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  17. Hot Streak: Upon successfully igniting an enemy, the Pyromancer may cast another fire spell on the ignited target.
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  19. Level 5
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  21. Meteor: Calls upon an enormous ball of flame, which crashes down into the target area. All targets become vulnerable to a guaranteed ignition. (CD: 3, 50 Mana.)
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