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- function eventEmotePlayed(k,id)
- if (id == 3) then
- for loop = 10,0,-1 do
- tfm.exec.displayParticle(5,tfm.get.room.playerList[k].x,tfm.get.room.playerList[k].y,math.random(-1,1),math.random(-1,1),math.random(-0.21,0.21),math.random(-0.21,0.21))
- end
- end
- end
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