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  1.  
  2. Preparing to enable console logging.
  3. Now logging to C:\Users\USERNAME\wurm\console.Shydow.log
  4. Time is Sat Mar 23 10:22:46 CDT 2019
  5. Running client version 4.0.86
  6. client build# 0905b87e414909a7d9343cd6b508cc6f0f5c9e1a
  7. client build time 2019-03-21 18:16
  8.  
  9. === System information ===
  10. Executing from C:\WINDOWS\system32\
  11. Operating system: Windows 10 (arch: amd64, version: 10.0)
  12. Java version: 1.8.0_131 (Oracle Corporation) <http://java.oracle.com/>
  13. Jvm version: 25.131-b11 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
  14. Available CPUs: 4
  15.  
  16.  
  17. === Wurm options ===
  18. animation_playback_self = 0
  19. auto_mipmaps_enabled = 1
  20. auto_run_source = 0
  21. cavedetail = 0
  22. censor_chat = false
  23. collada_animations = 3
  24. colorItemsDamage = true
  25. color_black = 0.0,0.0,0.0,1.0
  26. color_cyan = 0.0,1.0,1.0,1.0
  27. color_enchant_desc = 0.5,0.5,1.0,1.0
  28. color_enchant_name = 0.0,0.5,0.5,1.0
  29. color_enchant_power = 0.0,1.0,1.0,1.0
  30. color_error = 1.0,0.3,0.3,1.0
  31. color_fuchsia = 1.0,0.0,1.0,1.0
  32. color_green = 0.08,1.0,0.08,1.0
  33. color_grey = 0.5,0.5,0.5,1.0
  34. color_lime = 0.0,1.0,0.0,1.0
  35. color_maroon = 0.5,0.0,0.0,1.0
  36. color_navy_blue = 0.23,0.39,1.0,1.0
  37. color_orange = 1.0,0.5,0.0,1.0
  38. color_outline_ally = 0.5,1.0,0.5,1.0
  39. color_outline_friend = 0.5,0.75,1.0,1.0
  40. color_outline_hostile = 1.0,0.0,0.0,1.0
  41. color_outline_neutral = 0.5,0.5,1.0,1.0
  42. color_purple = 0.5,0.0,0.5,1.0
  43. color_red = 1.0,0.0,0.0,1.0
  44. color_royal_blue = 0.23,0.39,1.0,1.0
  45. color_salve_acid = 1.0,1.0,0.0,1.0
  46. color_salve_fire = 1.0,0.0,0.0,1.0
  47. color_salve_frost = 0.0,0.0,1.0,1.0
  48. color_silver = 0.75,0.75,0.75,1.0
  49. color_system = 0.5,1.0,0.5,1.0
  50. color_teal = 0.0,0.5,0.5,1.0
  51. color_white = 1.0,1.0,1.0,1.0
  52. color_yellow = 1.0,1.0,0.0,1.0
  53. compressed_textures = false
  54. compressed_textures_S3TC = true
  55. contribution_culling = 200
  56. custim_timer_source = 1
  57. customTimer1 = -1|-1
  58. customTimer2 = -1|-1
  59. customTimer3 = -1|-1
  60. customTimer4 = -1|-1
  61. customTimer5 = -1|-1
  62. debug_mode = false
  63. depth_clamp_enabled = 2
  64. disable_select_all_shortcut = false
  65. display_settings = false:true:0:1920:1080:32:-1:false:false
  66. enable_contribution_culling = true
  67. enable_debugs = false
  68. enable_lod = true
  69. enable_shift_drag = true
  70. enable_vsync = false
  71. event_log_rotation = 2
  72. exec_source = 0
  73. fast_yield = false
  74. fbo_enabled = 2
  75. fog_coord_src = 0
  76. font_antialias = 2
  77. font_bold = 11
  78. font_default = 11
  79. font_header = 24
  80. font_italian = 11
  81. font_monospaced = 11
  82. font_static = 11
  83. fov_horizontal = 80
  84. fps_limit = 60
  85. fps_limit_background = 30
  86. fps_limit_enabled = true
  87. free_look_mode_disable_on_close_component = false
  88. free_look_mode_disable_on_combat = false
  89. free_look_mode_disable_on_open_component = false
  90. free_look_mode_sensitivity = 10
  91. game_client_thread_priority = 2
  92. glsl_debug_loading = false
  93. glsl_enabled = 2
  94. gpu_skinning = true
  95. gui_opacity = 3
  96. gui_skin = 1
  97. has_read_eula = true
  98. head_bob = false
  99. hide_inactive_friends = false
  100. hide_menu_examine = false
  101. hide_menu_no_target = false
  102. hide_menu_spam_mode = true
  103. hide_menu_stop = false
  104. hide_onscreen_fail_messages = false
  105. hide_onscreen_hostile_messages = false
  106. hide_onscreen_info_messages = false
  107. hide_personal_goal = false
  108. high_res_binoculars = true
  109. hint_texture_scaling = 1
  110. impColumn = true
  111. inverse_mouse = false
  112. irc_log_rotation = 2
  113. irc_notif = 0
  114. item_creature_render_distance = 3
  115. key_bindings_source = 0
  116. keyboard_layout = 0
  117. limit_dynamic_lights = true
  118. loadInventoryStartup = true
  119. local_list_in_event = false
  120. lod = 1
  121. log_extra_errors = false
  122. log_gl_errors = false
  123. mark_text_read = true
  124. material_as_suffix = true
  125. max_dynamic_lights = 16
  126. max_shader_lights = 8
  127. max_texture_size = 2
  128. mega_texture_size = 6
  129. model_loader_thread_priority = 2
  130. model_loading_threads = 1
  131. mount_rotation = false
  132. multicolor_usage = 1
  133. multidraw_enabled = 1
  134. no_brightness = false
  135. no_terrain_render = false
  136. no_world_render = false
  137. non_power_of_two = 1
  138. normal_maps = false
  139. occlusion_queries_enabled = 2
  140. offscreen_texture_size = 2
  141. other_log_rotation = 2
  142. outline_picking = true
  143. player_texture_size = 2
  144. quick_keybinds = false
  145. reflection_texture_size = 2
  146. reflections = 2
  147. remember_password = true
  148. render_bloom = false
  149. render_distant_terrain = true
  150. render_fxaa = false
  151. render_sun_glare = false
  152. render_vignette = false
  153. renderer_type = 0
  154. resident_models = false
  155. save_skills_on_quit = true
  156. screen_brightness = 0.0
  157. screenshot_file_format = 1
  158. season_override = 0
  159. send_extra_tile_data = false
  160. setting_timestamps = true
  161. settings_version = 9
  162. shadow_level = 0
  163. shadow_mapsize = 0
  164. shift_drag_default = 1
  165. showKChat = true
  166. show_body_in_inventory = false
  167. show_old_quickbar = false
  168. silent_friends_update = false
  169. skillgain_minimum = 1
  170. skillgain_no_alignment = true
  171. skillgain_no_favor = true
  172. skydetail = 1
  173. sound_al_gain = 15
  174. sound_buzzlevel = 2
  175. sound_cache_enabled = true
  176. sound_doppler_enabled = false
  177. sound_engine = 2
  178. sound_footstepslevel = 10
  179. sound_music_level = 5
  180. sound_play_PMAlert = false
  181. sound_play_ambients = true
  182. sound_play_buzz = true
  183. sound_play_combat = true
  184. sound_play_door = true
  185. sound_play_emotes = true
  186. sound_play_footsteps = true
  187. sound_play_music = true
  188. sound_play_weather = true
  189. sound_play_work = true
  190. structure_render_distance = 3
  191. submit_client_data = 1
  192. supersampling = 0
  193. terrain_res = 2
  194. test_attach_equipment = false
  195. test_mode = 0
  196. thirdPerson = false
  197. tile_transitions = true
  198. tiledecorations = 0
  199. togglePushToTalk = true
  200. treelist_outline = true
  201. trees = 3
  202. update_optional = true
  203. use_alpha_particles = true
  204. use_anisotropic_filtering = 2
  205. use_antialiasing = 1
  206. use_fast_clock_work_around = true
  207. use_nano_timer = false
  208. use_non_alpha_particles = true
  209. use_phobia_models = false
  210. use_tree_models = true
  211. use_weather_particles = true
  212. vbo_enabled = 0
  213. viewport_bob = true
  214. water_detail = 2
  215.  
  216. Setting up Collada Model Loader
  217. Setting up WurmModel Model Loader
  218. Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt
  219. Translating legacy key PAGE_UP to PRIOR
  220. Translating legacy key PAGE_DOWN to NEXT
  221. Translating legacy key ENTER to RETURN
  222. Word filter loaded: 23
  223. Starting global job manager with 4 worker threads
  224. Using LWJGL display 1920:1080:0:0 (false)
  225.  
  226. Setting up OpenAL Sound Engine
  227. OpenAL version: 1.1 ALSOFT 1.15.1
  228. OpenAL renderer: OpenAL Soft
  229. OpenAL vendor: OpenAL Community
  230. OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  231. Generating: 128 source channels.
  232.  
  233. === OpenGL information ===
  234. LWJGL version: 2.9.1
  235. Adapter info: aticfx64 (8.17.10.1474)
  236. OpenGL vendor: ATI Technologies Inc.
  237. OpenGL renderer: Radeon(TM) RX 460 Graphics
  238. OpenGL version: 4.5.13447 Compatibility Profile Context 16.300.2311.0
  239. OpenGL extensions:
  240. GL_AMDX_debug_output
  241. GL_AMD_blend_minmax_factor
  242. GL_AMD_conservative_depth
  243. GL_AMD_debug_output
  244. GL_AMD_depth_clamp_separate
  245. GL_AMD_draw_buffers_blend
  246. GL_AMD_framebuffer_sample_positions
  247. GL_AMD_gcn_shader
  248. GL_AMD_gpu_shader_half_float
  249. GL_AMD_gpu_shader_half_float2
  250. GL_AMD_gpu_shader_int64
  251. GL_AMD_interleaved_elements
  252. GL_AMD_multi_draw_indirect
  253. GL_AMD_name_gen_delete
  254. GL_AMD_occlusion_query_event
  255. GL_AMD_performance_monitor
  256. GL_AMD_pinned_memory
  257. GL_AMD_query_buffer_object
  258. GL_AMD_sample_positions
  259. GL_AMD_seamless_cubemap_per_texture
  260. GL_AMD_shader_atomic_counter_ops
  261. GL_AMD_shader_stencil_export
  262. GL_AMD_shader_stencil_value_export
  263. GL_AMD_shader_trace
  264. GL_AMD_shader_trinary_minmax
  265. GL_AMD_sparse_texture
  266. GL_AMD_sparse_texture_pool
  267. GL_AMD_stencil_operation_extended
  268. GL_AMD_texture_cube_map_array
  269. GL_AMD_texture_texture4
  270. GL_AMD_transform_feedback3_lines_triangles
  271. GL_AMD_transform_feedback4
  272. GL_AMD_vertex_shader_layer
  273. GL_AMD_vertex_shader_viewport_index
  274. GL_ARB_ES2_compatibility
  275. GL_ARB_ES3_1_compatibility
  276. GL_ARB_ES3_compatibility
  277. GL_ARB_arrays_of_arrays
  278. GL_ARB_base_instance
  279. GL_ARB_bindless_texture
  280. GL_ARB_blend_func_extended
  281. GL_ARB_buffer_storage
  282. GL_ARB_clear_buffer_object
  283. GL_ARB_clear_texture
  284. GL_ARB_clip_control
  285. GL_ARB_color_buffer_float
  286. GL_ARB_compatibility
  287. GL_ARB_compressed_texture_pixel_storage
  288. GL_ARB_compute_shader
  289. GL_ARB_conditional_render_inverted
  290. GL_ARB_conservative_depth
  291. GL_ARB_copy_buffer
  292. GL_ARB_copy_image
  293. GL_ARB_cull_distance
  294. GL_ARB_debug_output
  295. GL_ARB_depth_buffer_float
  296. GL_ARB_depth_clamp
  297. GL_ARB_depth_texture
  298. GL_ARB_derivative_control
  299. GL_ARB_direct_state_access
  300. GL_ARB_draw_buffers
  301. GL_ARB_draw_buffers_blend
  302. GL_ARB_draw_elements_base_vertex
  303. GL_ARB_draw_indirect
  304. GL_ARB_draw_instanced
  305. GL_ARB_enhanced_layouts
  306. GL_ARB_explicit_attrib_location
  307. GL_ARB_explicit_uniform_location
  308. GL_ARB_fragment_coord_conventions
  309. GL_ARB_fragment_layer_viewport
  310. GL_ARB_fragment_program
  311. GL_ARB_fragment_program_shadow
  312. GL_ARB_fragment_shader
  313. GL_ARB_framebuffer_no_attachments
  314. GL_ARB_framebuffer_object
  315. GL_ARB_framebuffer_sRGB
  316. GL_ARB_geometry_shader4
  317. GL_ARB_get_program_binary
  318. GL_ARB_get_texture_sub_image
  319. GL_ARB_gpu_shader5
  320. GL_ARB_gpu_shader_fp64
  321. GL_ARB_half_float_pixel
  322. GL_ARB_half_float_vertex
  323. GL_ARB_imaging
  324. GL_ARB_indirect_parameters
  325. GL_ARB_instanced_arrays
  326. GL_ARB_internalformat_query
  327. GL_ARB_internalformat_query2
  328. GL_ARB_invalidate_subdata
  329. GL_ARB_map_buffer_alignment
  330. GL_ARB_map_buffer_range
  331. GL_ARB_multi_bind
  332. GL_ARB_multi_draw_indirect
  333. GL_ARB_multisample
  334. GL_ARB_multitexture
  335. GL_ARB_occlusion_query
  336. GL_ARB_occlusion_query2
  337. GL_ARB_pipeline_statistics_query
  338. GL_ARB_pixel_buffer_object
  339. GL_ARB_point_parameters
  340. GL_ARB_point_sprite
  341. GL_ARB_program_interface_query
  342. GL_ARB_provoking_vertex
  343. GL_ARB_query_buffer_object
  344. GL_ARB_robust_buffer_access_behavior
  345. GL_ARB_sample_shading
  346. GL_ARB_sampler_objects
  347. GL_ARB_seamless_cube_map
  348. GL_ARB_seamless_cubemap_per_texture
  349. GL_ARB_separate_shader_objects
  350. GL_ARB_shader_atomic_counters
  351. GL_ARB_shader_ballot
  352. GL_ARB_shader_bit_encoding
  353. GL_ARB_shader_draw_parameters
  354. GL_ARB_shader_group_vote
  355. GL_ARB_shader_image_load_store
  356. GL_ARB_shader_image_size
  357. GL_ARB_shader_objects
  358. GL_ARB_shader_precision
  359. GL_ARB_shader_stencil_export
  360. GL_ARB_shader_storage_buffer_object
  361. GL_ARB_shader_subroutine
  362. GL_ARB_shader_texture_image_samples
  363. GL_ARB_shader_texture_lod
  364. GL_ARB_shading_language_100
  365. GL_ARB_shading_language_420pack
  366. GL_ARB_shading_language_packing
  367. GL_ARB_shadow
  368. GL_ARB_shadow_ambient
  369. GL_ARB_sparse_buffer
  370. GL_ARB_sparse_texture
  371. GL_ARB_stencil_texturing
  372. GL_ARB_sync
  373. GL_ARB_tessellation_shader
  374. GL_ARB_texture_barrier
  375. GL_ARB_texture_border_clamp
  376. GL_ARB_texture_buffer_object
  377. GL_ARB_texture_buffer_object_rgb32
  378. GL_ARB_texture_buffer_range
  379. GL_ARB_texture_compression
  380. GL_ARB_texture_compression_bptc
  381. GL_ARB_texture_compression_rgtc
  382. GL_ARB_texture_cube_map
  383. GL_ARB_texture_cube_map_array
  384. GL_ARB_texture_env_add
  385. GL_ARB_texture_env_combine
  386. GL_ARB_texture_env_crossbar
  387. GL_ARB_texture_env_dot3
  388. GL_ARB_texture_float
  389. GL_ARB_texture_gather
  390. GL_ARB_texture_mirror_clamp_to_edge
  391. GL_ARB_texture_mirrored_repeat
  392. GL_ARB_texture_multisample
  393. GL_ARB_texture_non_power_of_two
  394. GL_ARB_texture_query_levels
  395. GL_ARB_texture_query_lod
  396. GL_ARB_texture_rectangle
  397. GL_ARB_texture_rg
  398. GL_ARB_texture_rgb10_a2ui
  399. GL_ARB_texture_snorm
  400. GL_ARB_texture_stencil8
  401. GL_ARB_texture_storage
  402. GL_ARB_texture_storage_multisample
  403. GL_ARB_texture_swizzle
  404. GL_ARB_texture_view
  405. GL_ARB_timer_query
  406. GL_ARB_transform_feedback2
  407. GL_ARB_transform_feedback3
  408. GL_ARB_transform_feedback_instanced
  409. GL_ARB_transform_feedback_overflow_query
  410. GL_ARB_transpose_matrix
  411. GL_ARB_uniform_buffer_object
  412. GL_ARB_vertex_array_bgra
  413. GL_ARB_vertex_array_object
  414. GL_ARB_vertex_attrib_64bit
  415. GL_ARB_vertex_attrib_binding
  416. GL_ARB_vertex_buffer_object
  417. GL_ARB_vertex_program
  418. GL_ARB_vertex_shader
  419. GL_ARB_vertex_type_10f_11f_11f_rev
  420. GL_ARB_vertex_type_2_10_10_10_rev
  421. GL_ARB_viewport_array
  422. GL_ARB_window_pos
  423. GL_ATI_draw_buffers
  424. GL_ATI_envmap_bumpmap
  425. GL_ATI_fragment_shader
  426. GL_ATI_separate_stencil
  427. GL_ATI_texture_compression_3dc
  428. GL_ATI_texture_env_combine3
  429. GL_ATI_texture_float
  430. GL_ATI_texture_mirror_once
  431. GL_EXT_abgr
  432. GL_EXT_bgra
  433. GL_EXT_bindable_uniform
  434. GL_EXT_blend_color
  435. GL_EXT_blend_equation_separate
  436. GL_EXT_blend_func_separate
  437. GL_EXT_blend_minmax
  438. GL_EXT_blend_subtract
  439. GL_EXT_compiled_vertex_array
  440. GL_EXT_copy_buffer
  441. GL_EXT_copy_texture
  442. GL_EXT_depth_bounds_test
  443. GL_EXT_direct_state_access
  444. GL_EXT_draw_buffers2
  445. GL_EXT_draw_instanced
  446. GL_EXT_draw_range_elements
  447. GL_EXT_fog_coord
  448. GL_EXT_framebuffer_blit
  449. GL_EXT_framebuffer_multisample
  450. GL_EXT_framebuffer_object
  451. GL_EXT_framebuffer_sRGB
  452. GL_EXT_geometry_shader4
  453. GL_EXT_gpu_program_parameters
  454. GL_EXT_gpu_shader4
  455. GL_EXT_histogram
  456. GL_EXT_multi_draw_arrays
  457. GL_EXT_packed_depth_stencil
  458. GL_EXT_packed_float
  459. GL_EXT_packed_pixels
  460. GL_EXT_pixel_buffer_object
  461. GL_EXT_point_parameters
  462. GL_EXT_polygon_offset_clamp
  463. GL_EXT_provoking_vertex
  464. GL_EXT_rescale_normal
  465. GL_EXT_secondary_color
  466. GL_EXT_separate_specular_color
  467. GL_EXT_shader_image_load_store
  468. GL_EXT_shader_integer_mix
  469. GL_EXT_shadow_funcs
  470. GL_EXT_stencil_wrap
  471. GL_EXT_subtexture
  472. GL_EXT_texgen_reflection
  473. GL_EXT_texture3D
  474. GL_EXT_texture_array
  475. GL_EXT_texture_buffer_object
  476. GL_EXT_texture_compression_bptc
  477. GL_EXT_texture_compression_latc
  478. GL_EXT_texture_compression_rgtc
  479. GL_EXT_texture_compression_s3tc
  480. GL_EXT_texture_cube_map
  481. GL_EXT_texture_edge_clamp
  482. GL_EXT_texture_env_add
  483. GL_EXT_texture_env_combine
  484. GL_EXT_texture_env_dot3
  485. GL_EXT_texture_filter_anisotropic
  486. GL_EXT_texture_integer
  487. GL_EXT_texture_lod
  488. GL_EXT_texture_lod_bias
  489. GL_EXT_texture_mirror_clamp
  490. GL_EXT_texture_object
  491. GL_EXT_texture_rectangle
  492. GL_EXT_texture_sRGB
  493. GL_EXT_texture_sRGB_decode
  494. GL_EXT_texture_shared_exponent
  495. GL_EXT_texture_snorm
  496. GL_EXT_texture_storage
  497. GL_EXT_texture_swizzle
  498. GL_EXT_timer_query
  499. GL_EXT_transform_feedback
  500. GL_EXT_vertex_array
  501. GL_EXT_vertex_array_bgra
  502. GL_EXT_vertex_attrib_64bit
  503. GL_IBM_texture_mirrored_repeat
  504. GL_INTEL_fragment_shader_ordering
  505. GL_KHR_context_flush_control
  506. GL_KHR_debug
  507. GL_KHR_robust_buffer_access_behavior
  508. GL_KHR_robustness
  509. GL_KTX_buffer_region
  510. GL_NV_blend_square
  511. GL_NV_conditional_render
  512. GL_NV_copy_depth_to_color
  513. GL_NV_copy_image
  514. GL_NV_depth_buffer_float
  515. GL_NV_explicit_multisample
  516. GL_NV_float_buffer
  517. GL_NV_half_float
  518. GL_NV_primitive_restart
  519. GL_NV_texgen_reflection
  520. GL_NV_texture_barrier
  521. GL_OES_EGL_image
  522. GL_SGIS_generate_mipmap
  523. GL_SGIS_texture_edge_clamp
  524. GL_SGIS_texture_lod
  525. GL_SUN_multi_draw_arrays
  526. GL_WIN_swap_hint
  527. WGL_EXT_swap_control
  528. OpenGL pixel format: 8:8:8:8
  529. OpenGL depth format: 24:8
  530.  
  531. GLSL version: 4.50
  532. GLSL max vertex uniforms: 4096 (16384)
  533. GLSL max fragment uniforms: 4096 (16384)
  534. GLSL max varyings: 128 (128)
  535. GLSL max lights: 8 (8)
  536. GLSL defines (4.5): #define USE_CLIP_VERTEX 1
  537.  
  538. Vertex/index buffer memory limit: 998MiB
  539. Starting workaround for fast running clocks
  540. Using LWJGL timer.
  541. Initialized mouse with 5 buttons.
  542. Startup Phase - Initializing..
  543. Initializing font texture for SansSerif (11). Texture Size: 512
  544. Initializing font texture for SansSerif (11, italic). Texture Size: 128
  545. Experimental direct buffer cleaner init successful
  546. Preloading builtin materials
  547. Preloading builtin materials done
  548. Launching Collada Model Loader threads
  549. Launching WOM Loader threads
  550. Startup Phase - Setting up..
  551. Loading window positions from C:\Users\USERNAME\wurm\players\Shydow\windows_1920x1080.txt
  552. Loading props file C:\Users\USERNAME\wurm\players\Shydow\windows_1920x1080.txt
  553. Gui initialized
  554. Startup Phase - Preparing terrain...
  555. Startup Phase - Connecting ..
  556. Disabling Nagles
  557. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\_Event.2019-03.txt
  558. Disabling Nagles
  559. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\_Friends.2019-03.txt
  560. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\Alliance.2019-03.txt
  561. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\_Local.2019-03.txt
  562. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\Village.2019-03.txt
  563. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\MGMT.2019-03.txt
  564. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\GM.2019-03.txt
  565. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\CA_HELP.2019-03.txt
  566. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\GV_HELP.2019-03.txt
  567. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\GL-Freedom.2019-03.txt
  568. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\Freedom.2019-03.txt
  569. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\Trade.2019-03.txt
  570. Login successful
  571. Executing C:\Users\USERNAME\wurm\configs\default\autorun.txt
  572. Unknown command: timeout
  573. Starting update of login splash image...
  574. Initializing font texture for Cry Uncial (64). Texture Size: 1024
  575. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\irc.rizon.net._Server.2019-03.txt
  576. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\irc.rizon.net._wurm.2019-03.txt
  577. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\irc.rizon.net._ShydowsKitchen.2019-03.txt
  578. Finished loading new login splash image!
  579. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\irc.rizon.net._wurmpedia.2019-03.txt
  580. No mapping found for hair0
  581. Initializing font texture for SansSerif (12). Texture Size: 128
  582. Water reflection offscreen size 1024x1024
  583. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\irc.rizon.net._wurmpub.2019-03.txt
  584. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\irc.rizon.net._CAcomms.2019-03.txt
  585. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\irc.rizon.net._wurmteam.2019-03.txt
  586. Initializing font texture for SansSerif (11, bold). Texture Size: 128
  587. Initializing font texture for SansSerif (24, bold). Texture Size: 256
  588. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\PM__Psisimian.2019-03.txt
  589. No mapping found for hair0
  590. No mapping found for hair0
  591. Writing to C:\Users\USERNAME\wurm\players\Shydow\logs\PM__Sugarfoxx.2019-03.txt
  592. No mapping found for hair0
  593. No mapping found for hair0
  594. Saved screenshot to C:\Users\USERNAME\wurm\players\Shydow\screenshots\wurm.20190323.1050.jpg.
  595. Initializing font texture for Monospaced (11). Texture Size: 128
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