G4U55

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Feb 2nd, 2021
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  1. Post-Launch Patch - February 2, 2021
  2.  
  3. Note: 📢 indicates a change inspired by community feedback!
  4.  
  5. Infernal Arms, Aspects, & Abilities
  6.  
  7. 📢 Twin Fists (Gilgamesh Aspect): fixed Maim effect not always dealing as much damage as expected
  8.  
  9. Boons & Blessings
  10.  
  11. • Thunder Flourish (Zeus): fixed an issue where most lightning bolts could not deal Critical damage after also picking Pressure Points (Artemis)
  12. • Swift Flourish (Hermes): fixed an issue where this would reduce attack speed above Common rarity
  13.  
  14. Foes & Encounters
  15.  
  16. 📢 Wringer: fixed issue where they sometimes attacked through obstacles
  17. • Theseus and The Minotaur: fixed their alternate tag-team maneuver not always firing as expected; other minor fixes
  18.  
  19. Voice & Narrative
  20.  
  21. 📢 Fixed some Megaera battle chatter voice lines not playing correctly, causing subtitle mismatches
  22. • Fixed several rare issues where certain subplots or affinity events would not occur as expected
  23. • Fixed a rare issue where Orpheus would sometimes not appear back at the House as soon as expected
  24. 📢 Other minor fixes, changes, and improvements to various narrative events
  25.  
  26. Miscellaneous
  27.  
  28. • Improved detection for DualSense controllers for some systems
  29. • Improved controller support with systems running macOS Big Sur
  30. • Improved Switch Pro controller support (default inputs now match the console; please check bindings)
  31. 📢 Various fixes and improvements to localized text in different languages
  32. • Improved controller selection for Companions in the Keepsake Screen (to prevent accidental upgrading)
  33. • Version number on the main menu now fades out smoothly when loading a game
  34. • Improved check for Three-Headed Boy (Achievement) to ensure Cerberus pets are correctly tallied
  35. • Various minor memory optimizations
  36. 📢 Minor text fixes, updates, and clarifications
  37.  
  38. Bug Fixes
  39.  
  40. 📢 Fixed several rare crashes and hangs
  41. 📢 Fixed a rare issue where big slow radiating blasts from certain bosses would be missing visual effects
  42. 📢 Fixed a rare issue causing Wall-Scroll, Achilles to not be offered from the House Contractor
  43. • Fixed a lighting issue that could occur when dashing into the Lounge via the Shortcut, Great Hall
  44. • Fixed Exalted Strongbow targeting indicator sometimes briefly sticking to Zagreus
  45. • Fixed a rare issue where the Minotaur could get stuck in his Bull Rush animation
  46. • Fixed rare issues where Lord Hades could be judging shades when he really ought to be on break
  47. • Fixed Price of Midas erroneously indicating you earned money while affected by Pauper's (Chaos)
  48. • Fixed a minor visual issue when certain characters' affinity gauges are unlocked
  49. • Fixed minor issues with some visual effects for the Final Boss
  50. • Other minor fixes
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