Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Post-Launch Patch - February 2, 2021
- Note: 📢 indicates a change inspired by community feedback!
- Infernal Arms, Aspects, & Abilities
- 📢 Twin Fists (Gilgamesh Aspect): fixed Maim effect not always dealing as much damage as expected
- Boons & Blessings
- • Thunder Flourish (Zeus): fixed an issue where most lightning bolts could not deal Critical damage after also picking Pressure Points (Artemis)
- • Swift Flourish (Hermes): fixed an issue where this would reduce attack speed above Common rarity
- Foes & Encounters
- 📢 Wringer: fixed issue where they sometimes attacked through obstacles
- • Theseus and The Minotaur: fixed their alternate tag-team maneuver not always firing as expected; other minor fixes
- Voice & Narrative
- 📢 Fixed some Megaera battle chatter voice lines not playing correctly, causing subtitle mismatches
- • Fixed several rare issues where certain subplots or affinity events would not occur as expected
- • Fixed a rare issue where Orpheus would sometimes not appear back at the House as soon as expected
- 📢 Other minor fixes, changes, and improvements to various narrative events
- Miscellaneous
- • Improved detection for DualSense controllers for some systems
- • Improved controller support with systems running macOS Big Sur
- • Improved Switch Pro controller support (default inputs now match the console; please check bindings)
- 📢 Various fixes and improvements to localized text in different languages
- • Improved controller selection for Companions in the Keepsake Screen (to prevent accidental upgrading)
- • Version number on the main menu now fades out smoothly when loading a game
- • Improved check for Three-Headed Boy (Achievement) to ensure Cerberus pets are correctly tallied
- • Various minor memory optimizations
- 📢 Minor text fixes, updates, and clarifications
- Bug Fixes
- 📢 Fixed several rare crashes and hangs
- 📢 Fixed a rare issue where big slow radiating blasts from certain bosses would be missing visual effects
- 📢 Fixed a rare issue causing Wall-Scroll, Achilles to not be offered from the House Contractor
- • Fixed a lighting issue that could occur when dashing into the Lounge via the Shortcut, Great Hall
- • Fixed Exalted Strongbow targeting indicator sometimes briefly sticking to Zagreus
- • Fixed a rare issue where the Minotaur could get stuck in his Bull Rush animation
- • Fixed rare issues where Lord Hades could be judging shades when he really ought to be on break
- • Fixed Price of Midas erroneously indicating you earned money while affected by Pauper's (Chaos)
- • Fixed a minor visual issue when certain characters' affinity gauges are unlocked
- • Fixed minor issues with some visual effects for the Final Boss
- • Other minor fixes
Advertisement
Add Comment
Please, Sign In to add comment