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- package com.yakman3.mod.dimension;
- import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.CAVE;
- import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.MINESHAFT;
- import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.RAVINE;
- import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.SCATTERED_FEATURE;
- import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.STRONGHOLD;
- import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.VILLAGE;
- import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ANIMALS;
- import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.DUNGEON;
- import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ICE;
- import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAKE;
- import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAVA;
- import java.util.List;
- import java.util.Random;
- import com.example.examplemod.ExampleMod;
- import com.yakman3.mod.SpecialMod;
- import net.minecraft.block.Block;
- import net.minecraft.block.BlockFalling;
- import net.minecraft.entity.EnumCreatureType;
- import net.minecraft.init.Blocks;
- import net.minecraft.util.BlockPos;
- import net.minecraft.util.IProgressUpdate;
- import net.minecraft.util.MathHelper;
- import net.minecraft.world.ChunkCoordIntPair;
- import net.minecraft.world.SpawnerAnimals;
- import net.minecraft.world.World;
- import net.minecraft.world.WorldType;
- import net.minecraft.world.biome.BiomeGenBase;
- import net.minecraft.world.chunk.Chunk;
- import net.minecraft.world.chunk.ChunkPrimer;
- import net.minecraft.world.chunk.IChunkProvider;
- import net.minecraft.world.gen.ChunkProviderSettings;
- import net.minecraft.world.gen.MapGenBase;
- import net.minecraft.world.gen.MapGenCaves;
- import net.minecraft.world.gen.MapGenRavine;
- import net.minecraft.world.gen.NoiseGenerator;
- import net.minecraft.world.gen.NoiseGeneratorOctaves;
- import net.minecraft.world.gen.NoiseGeneratorPerlin;
- import net.minecraft.world.gen.feature.WorldGenDungeons;
- import net.minecraft.world.gen.feature.WorldGenLakes;
- import net.minecraft.world.gen.structure.MapGenMineshaft;
- import net.minecraft.world.gen.structure.MapGenScatteredFeature;
- import net.minecraft.world.gen.structure.MapGenStronghold;
- import net.minecraft.world.gen.structure.MapGenVillage;
- import net.minecraft.world.gen.structure.StructureOceanMonument;
- import net.minecraftforge.common.MinecraftForge;
- import net.minecraftforge.event.terraingen.ChunkProviderEvent;
- import net.minecraftforge.event.terraingen.PopulateChunkEvent;
- import net.minecraftforge.event.terraingen.TerrainGen;
- import net.minecraftforge.fml.common.eventhandler.Event.Result;
- public class CustomChunkProvider implements IChunkProvider
- {
- private Random rand;
- private NoiseGeneratorOctaves field_147431_j;
- private NoiseGeneratorOctaves field_147432_k;
- private NoiseGeneratorOctaves field_147429_l;
- private NoiseGeneratorPerlin field_147430_m;
- public NoiseGeneratorOctaves noiseGen5;
- public NoiseGeneratorOctaves noiseGen6;
- public NoiseGeneratorOctaves mobSpawnerNoise;
- private World worldObj;
- private final boolean mapFeaturesEnabled;
- private WorldType field_177475_o;
- private final double[] field_147434_q;
- private final float[] parabolicField;
- private ChunkProviderSettings settings;
- private Block field_177476_s;
- private double[] stoneNoise;
- private MapGenBase caveGenerator;
- private MapGenStronghold strongholdGenerator;
- private MapGenVillage villageGenerator;
- private MapGenMineshaft mineshaftGenerator;
- private MapGenScatteredFeature scatteredFeatureGenerator;
- private MapGenBase ravineGenerator;
- private StructureOceanMonument oceanMonumentGenerator;
- private BiomeGenBase[] biomesForGeneration;
- double[] field_147427_d;
- double[] field_147428_e;
- double[] field_147425_f;
- double[] field_147426_g;
- private static final String __OBFID = "CL_00000396";
- {
- caveGenerator = TerrainGen.getModdedMapGen(caveGenerator, CAVE);
- strongholdGenerator = (MapGenStronghold) TerrainGen.getModdedMapGen(strongholdGenerator, STRONGHOLD);
- villageGenerator = (MapGenVillage) TerrainGen.getModdedMapGen(villageGenerator, VILLAGE);
- mineshaftGenerator = (MapGenMineshaft) TerrainGen.getModdedMapGen(mineshaftGenerator, MINESHAFT);
- scatteredFeatureGenerator = (MapGenScatteredFeature) TerrainGen.getModdedMapGen(scatteredFeatureGenerator, SCATTERED_FEATURE);
- ravineGenerator = TerrainGen.getModdedMapGen(ravineGenerator, RAVINE);
- }
- public CustomChunkProvider(World worldIn, long p_i45636_2_, boolean p_i45636_4_, String p_i45636_5_)
- {
- this.field_177476_s = Blocks.water;
- this.stoneNoise = new double[256];
- this.caveGenerator = new MapGenCaves();
- this.strongholdGenerator = new MapGenStronghold();
- this.villageGenerator = new MapGenVillage();
- this.mineshaftGenerator = new MapGenMineshaft();
- this.scatteredFeatureGenerator = new MapGenScatteredFeature();
- this.ravineGenerator = new MapGenRavine();
- this.oceanMonumentGenerator = new StructureOceanMonument();
- this.worldObj = worldIn;
- this.mapFeaturesEnabled = p_i45636_4_;
- this.field_177475_o = worldIn.getWorldInfo().getTerrainType();
- this.rand = new Random(p_i45636_2_);
- this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
- this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
- this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
- this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
- this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
- this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
- this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
- this.field_147434_q = new double[825];
- this.parabolicField = new float[25];
- for (int j = -2; j <= 2; ++j)
- {
- for (int k = -2; k <= 2; ++k)
- {
- float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F);
- this.parabolicField[j + 2 + (k + 2) * 5] = f;
- }
- }
- if (p_i45636_5_ != null)
- {
- this.settings = ChunkProviderSettings.Factory.func_177865_a(p_i45636_5_).func_177864_b();
- this.field_177476_s = this.settings.useLavaOceans ? Blocks.lava : Blocks.water;
- }
- NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
- noiseGens = TerrainGen.getModdedNoiseGenerators(worldIn, this.rand, noiseGens);
- this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0];
- this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1];
- this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2];
- this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3];
- this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4];
- this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5];
- this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6];
- }
- public void setBlocksInChunk(int p_180518_1_, int p_180518_2_, ChunkPrimer p_180518_3_)
- {
- this.biomesForGeneration = this.worldObj.getWorldChunkManager().getBiomesForGeneration(this.biomesForGeneration, p_180518_1_ * 4 - 2, p_180518_2_ * 4 - 2, 10, 10);
- this.func_147423_a(p_180518_1_ * 4, 0, p_180518_2_ * 4);
- for (int k = 0; k < 4; ++k)
- {
- int l = k * 5;
- int i1 = (k + 1) * 5;
- for (int j1 = 0; j1 < 4; ++j1)
- {
- int k1 = (l + j1) * 33;
- int l1 = (l + j1 + 1) * 33;
- int i2 = (i1 + j1) * 33;
- int j2 = (i1 + j1 + 1) * 33;
- for (int k2 = 0; k2 < 32; ++k2)
- {
- double d0 = 0.125D;
- double d1 = this.field_147434_q[k1 + k2];
- double d2 = this.field_147434_q[l1 + k2];
- double d3 = this.field_147434_q[i2 + k2];
- double d4 = this.field_147434_q[j2 + k2];
- double d5 = (this.field_147434_q[k1 + k2 + 1] - d1) * d0;
- double d6 = (this.field_147434_q[l1 + k2 + 1] - d2) * d0;
- double d7 = (this.field_147434_q[i2 + k2 + 1] - d3) * d0;
- double d8 = (this.field_147434_q[j2 + k2 + 1] - d4) * d0;
- for (int l2 = 0; l2 < 8; ++l2)
- {
- double d9 = 0.25D;
- double d10 = d1;
- double d11 = d2;
- double d12 = (d3 - d1) * d9;
- double d13 = (d4 - d2) * d9;
- for (int i3 = 0; i3 < 4; ++i3)
- {
- double d14 = 0.25D;
- double d16 = (d11 - d10) * d14;
- double d15 = d10 - d16;
- for (int j3 = 0; j3 < 4; ++j3)
- {
- if ((d15 += d16) > 0.0D)
- {
- p_180518_3_.setBlockState(k * 4 + i3, k2 * 8 + l2, j1 * 4 + j3, Blocks.stone.getDefaultState());
- }
- else if (k2 * 8 + l2 < this.settings.seaLevel)
- {
- p_180518_3_.setBlockState(k * 4 + i3, k2 * 8 + l2, j1 * 4 + j3, this.field_177476_s.getDefaultState());
- }
- }
- d10 += d12;
- d11 += d13;
- }
- d1 += d5;
- d2 += d6;
- d3 += d7;
- d4 += d8;
- }
- }
- }
- }
- }
- public void placeBiomeBlocks(int p_180517_1_, int p_180517_2_, ChunkPrimer p_180517_3_, BiomeGenBase[] p_180517_4_)
- {
- ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_180517_1_, p_180517_2_, p_180517_3_, this.worldObj);
- MinecraftForge.EVENT_BUS.post(event);
- if (event.getResult() == Result.DENY) return;
- double d0 = 0.03125D;
- this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, (double)(p_180517_1_ * 16), (double)(p_180517_2_ * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D);
- for (int k = 0; k < 16; ++k)
- {
- for (int l = 0; l < 16; ++l)
- {
- BiomeGenBase biomegenbase = SpecialMod.customBiome;
- biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_180517_3_, p_180517_1_ * 16 + k, p_180517_2_ * 16 + l, this.stoneNoise[l + k * 16]);
- }
- }
- }
- public Chunk provideChunk(int x, int z)
- {
- this.rand.setSeed((long)x * 341873128712L + (long)z * 132897987541L);
- ChunkPrimer chunkprimer = new ChunkPrimer();
- this.setBlocksInChunk(x, z, chunkprimer);
- this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, x * 16, z * 16, 16, 16);
- this.placeBiomeBlocks(x, z, chunkprimer, this.biomesForGeneration);
- if (this.settings.useRavines)
- {
- this.ravineGenerator.func_175792_a(this, this.worldObj, x, z, chunkprimer);
- }
- Chunk chunk = new Chunk(this.worldObj, chunkprimer, x, z);
- byte[] abyte = chunk.getBiomeArray();
- for (int k = 0; k < abyte.length; ++k)
- {
- abyte[k] = (byte)this.biomesForGeneration[k].biomeID;
- }
- chunk.generateSkylightMap();
- return chunk;
- }
- private void func_147423_a(int p_147423_1_, int p_147423_2_, int p_147423_3_)
- {
- this.field_147426_g = this.noiseGen6.generateNoiseOctaves(this.field_147426_g, p_147423_1_, p_147423_3_, 5, 5, (double)this.settings.depthNoiseScaleX, (double)this.settings.depthNoiseScaleZ, (double)this.settings.depthNoiseScaleExponent);
- float f = this.settings.coordinateScale;
- float f1 = this.settings.heightScale;
- this.field_147427_d = this.field_147429_l.generateNoiseOctaves(this.field_147427_d, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, (double)(f / this.settings.mainNoiseScaleX), (double)(f1 / this.settings.mainNoiseScaleY), (double)(f / this.settings.mainNoiseScaleZ));
- this.field_147428_e = this.field_147431_j.generateNoiseOctaves(this.field_147428_e, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, (double)f, (double)f1, (double)f);
- this.field_147425_f = this.field_147432_k.generateNoiseOctaves(this.field_147425_f, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, (double)f, (double)f1, (double)f);
- boolean flag1 = false;
- boolean flag = false;
- int l = 0;
- int i1 = 0;
- for (int j1 = 0; j1 < 5; ++j1)
- {
- for (int k1 = 0; k1 < 5; ++k1)
- {
- float f2 = 0.0F;
- float f3 = 0.0F;
- float f4 = 0.0F;
- byte b0 = 2;
- BiomeGenBase biomegenbase = this.biomesForGeneration[j1 + 2 + (k1 + 2) * 10];
- for (int l1 = -b0; l1 <= b0; ++l1)
- {
- for (int i2 = -b0; i2 <= b0; ++i2)
- {
- BiomeGenBase biomegenbase1 = this.biomesForGeneration[j1 + l1 + 2 + (k1 + i2 + 2) * 10];
- float f5 = this.settings.biomeDepthOffSet + biomegenbase1.minHeight * this.settings.biomeDepthWeight;
- float f6 = this.settings.biomeScaleOffset + biomegenbase1.maxHeight * this.settings.biomeScaleWeight;
- if (this.field_177475_o == WorldType.AMPLIFIED && f5 > 0.0F)
- {
- f5 = 1.0F + f5 * 2.0F;
- f6 = 1.0F + f6 * 4.0F;
- }
- float f7 = this.parabolicField[l1 + 2 + (i2 + 2) * 5] / (f5 + 2.0F);
- if (biomegenbase1.minHeight > biomegenbase.minHeight)
- {
- f7 /= 2.0F;
- }
- f2 += f6 * f7;
- f3 += f5 * f7;
- f4 += f7;
- }
- }
- f2 /= f4;
- f3 /= f4;
- f2 = f2 * 0.9F + 0.1F;
- f3 = (f3 * 4.0F - 1.0F) / 8.0F;
- double d7 = this.field_147426_g[i1] / 8000.0D;
- if (d7 < 0.0D)
- {
- d7 = -d7 * 0.3D;
- }
- d7 = d7 * 3.0D - 2.0D;
- if (d7 < 0.0D)
- {
- d7 /= 2.0D;
- if (d7 < -1.0D)
- {
- d7 = -1.0D;
- }
- d7 /= 1.4D;
- d7 /= 2.0D;
- }
- else
- {
- if (d7 > 1.0D)
- {
- d7 = 1.0D;
- }
- d7 /= 8.0D;
- }
- ++i1;
- double d8 = (double)f3;
- double d9 = (double)f2;
- d8 += d7 * 0.2D;
- d8 = d8 * (double)this.settings.baseSize / 8.0D;
- double d0 = (double)this.settings.baseSize + d8 * 4.0D;
- for (int j2 = 0; j2 < 33; ++j2)
- {
- double d1 = ((double)j2 - d0) * (double)this.settings.stretchY * 128.0D / 256.0D / d9;
- if (d1 < 0.0D)
- {
- d1 *= 4.0D;
- }
- double d2 = this.field_147428_e[l] / (double)this.settings.lowerLimitScale;
- double d3 = this.field_147425_f[l] / (double)this.settings.upperLimitScale;
- double d4 = (this.field_147427_d[l] / 10.0D + 1.0D) / 2.0D;
- double d5 = MathHelper.denormalizeClamp(d2, d3, d4) - d1;
- if (j2 > 29)
- {
- double d6 = (double)((float)(j2 - 29) / 3.0F);
- d5 = d5 * (1.0D - d6) + -10.0D * d6;
- }
- this.field_147434_q[l] = d5;
- ++l;
- }
- }
- }
- }
- public boolean chunkExists(int x, int z)
- {
- return true;
- }
- public void populate(IChunkProvider p_73153_1_, int p_73153_2_, int p_73153_3_)
- {
- BlockFalling.fallInstantly = true;
- int k = p_73153_2_ * 16;
- int l = p_73153_3_ * 16;
- BlockPos blockpos = new BlockPos(k, 0, l);
- BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(blockpos.add(16, 0, 16));
- this.rand.setSeed(this.worldObj.getSeed());
- long i1 = this.rand.nextLong() / 2L * 2L + 1L;
- long j1 = this.rand.nextLong() / 2L * 2L + 1L;
- this.rand.setSeed((long)p_73153_2_ * i1 + (long)p_73153_3_ * j1 ^ this.worldObj.getSeed());
- boolean flag = false;
- ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(p_73153_2_, p_73153_3_);
- MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(p_73153_1_, worldObj, rand, p_73153_2_, p_73153_3_, flag));
- if (this.settings.useMineShafts && this.mapFeaturesEnabled)
- {
- this.mineshaftGenerator.func_175794_a(this.worldObj, this.rand, chunkcoordintpair);
- }
- int k1;
- int l1;
- int i2;
- if (biomegenbase != BiomeGenBase.desert && biomegenbase != BiomeGenBase.desertHills && this.settings.useWaterLakes && !flag && this.rand.nextInt(this.settings.waterLakeChance) == 0
- && TerrainGen.populate(p_73153_1_, worldObj, rand, p_73153_2_, p_73153_3_, flag, LAKE))
- {
- k1 = this.rand.nextInt(16) + 8;
- l1 = this.rand.nextInt(256);
- i2 = this.rand.nextInt(16) + 8;
- (new WorldGenLakes(Blocks.water)).generate(this.worldObj, this.rand, blockpos.add(k1, l1, i2));
- }
- if (TerrainGen.populate(p_73153_1_, worldObj, rand, p_73153_2_, p_73153_3_, flag, LAVA) && !flag && this.rand.nextInt(this.settings.lavaLakeChance / 10) == 0 && this.settings.useLavaLakes)
- {
- k1 = this.rand.nextInt(16) + 8;
- l1 = this.rand.nextInt(this.rand.nextInt(248) + 8);
- i2 = this.rand.nextInt(16) + 8;
- if (l1 < 63 || this.rand.nextInt(this.settings.lavaLakeChance / 8) == 0)
- {
- (new WorldGenLakes(Blocks.lava)).generate(this.worldObj, this.rand, blockpos.add(k1, l1, i2));
- }
- }
- if (this.settings.useDungeons)
- {
- boolean doGen = TerrainGen.populate(p_73153_1_, worldObj, rand, p_73153_2_, p_73153_3_, flag, DUNGEON);
- for (k1 = 0; doGen && k1 < this.settings.dungeonChance; ++k1)
- {
- l1 = this.rand.nextInt(16) + 8;
- i2 = this.rand.nextInt(256);
- int j2 = this.rand.nextInt(16) + 8;
- (new WorldGenDungeons()).generate(this.worldObj, this.rand, blockpos.add(l1, i2, j2));
- }
- }
- biomegenbase.decorate(this.worldObj, this.rand, new BlockPos(k, 0, l));
- if (TerrainGen.populate(p_73153_1_, worldObj, rand, p_73153_2_, p_73153_3_, flag, ANIMALS))
- {
- SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, k + 8, l + 8, 16, 16, this.rand);
- }
- blockpos = blockpos.add(8, 0, 8);
- boolean doGen = TerrainGen.populate(p_73153_1_, worldObj, rand, p_73153_2_, p_73153_3_, flag, ICE);
- for (k1 = 0; doGen && k1 < 16; ++k1)
- {
- for (l1 = 0; l1 < 16; ++l1)
- {
- BlockPos blockpos1 = this.worldObj.getPrecipitationHeight(blockpos.add(k1, 0, l1));
- BlockPos blockpos2 = blockpos1.down();
- if (this.worldObj.func_175675_v(blockpos2))
- {
- this.worldObj.setBlockState(blockpos2, Blocks.ice.getDefaultState(), 2);
- }
- if (this.worldObj.canSnowAt(blockpos1, true))
- {
- this.worldObj.setBlockState(blockpos1, Blocks.snow_layer.getDefaultState(), 2);
- }
- }
- }
- MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(p_73153_1_, worldObj, rand, p_73153_2_, p_73153_3_, flag));
- BlockFalling.fallInstantly = false;
- }
- public boolean func_177460_a(IChunkProvider p_177460_1_, Chunk p_177460_2_, int p_177460_3_, int p_177460_4_)
- {
- boolean flag = false;
- if (this.settings.useMonuments && this.mapFeaturesEnabled && p_177460_2_.getInhabitedTime() < 3600L)
- {
- flag |= this.oceanMonumentGenerator.func_175794_a(this.worldObj, this.rand, new ChunkCoordIntPair(p_177460_3_, p_177460_4_));
- }
- return flag;
- }
- public boolean saveChunks(boolean p_73151_1_, IProgressUpdate p_73151_2_)
- {
- return true;
- }
- public void saveExtraData() {}
- public boolean unloadQueuedChunks()
- {
- return false;
- }
- public boolean canSave()
- {
- return true;
- }
- public String makeString()
- {
- return "RandomLevelSource";
- }
- public List func_177458_a(EnumCreatureType p_177458_1_, BlockPos p_177458_2_)
- {
- BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(p_177458_2_);
- if (this.mapFeaturesEnabled)
- {
- if (p_177458_1_ == EnumCreatureType.MONSTER && this.scatteredFeatureGenerator.func_175798_a(p_177458_2_))
- {
- return this.scatteredFeatureGenerator.getScatteredFeatureSpawnList();
- }
- if (p_177458_1_ == EnumCreatureType.MONSTER && this.settings.useMonuments && this.oceanMonumentGenerator.func_175796_a(this.worldObj, p_177458_2_))
- {
- return this.oceanMonumentGenerator.func_175799_b();
- }
- }
- return biomegenbase.getSpawnableList(p_177458_1_);
- }
- public BlockPos getStrongholdGen(World worldIn, String p_180513_2_, BlockPos p_180513_3_)
- {
- return "Stronghold".equals(p_180513_2_) && this.strongholdGenerator != null ? this.strongholdGenerator.getClosestStrongholdPos(worldIn, p_180513_3_) : null;
- }
- public int getLoadedChunkCount()
- {
- return 0;
- }
- public void recreateStructures(Chunk p_180514_1_, int p_180514_2_, int p_180514_3_)
- {
- if (this.settings.useMineShafts && this.mapFeaturesEnabled)
- {
- this.mineshaftGenerator.func_175792_a(this, this.worldObj, p_180514_2_, p_180514_3_, (ChunkPrimer)null);
- }
- if (this.settings.useVillages && this.mapFeaturesEnabled)
- {
- this.villageGenerator.func_175792_a(this, this.worldObj, p_180514_2_, p_180514_3_, (ChunkPrimer)null);
- }
- if (this.settings.useStrongholds && this.mapFeaturesEnabled)
- {
- this.strongholdGenerator.func_175792_a(this, this.worldObj, p_180514_2_, p_180514_3_, (ChunkPrimer)null);
- }
- if (this.settings.useTemples && this.mapFeaturesEnabled)
- {
- this.scatteredFeatureGenerator.func_175792_a(this, this.worldObj, p_180514_2_, p_180514_3_, (ChunkPrimer)null);
- }
- if (this.settings.useMonuments && this.mapFeaturesEnabled)
- {
- this.oceanMonumentGenerator.func_175792_a(this, this.worldObj, p_180514_2_, p_180514_3_, (ChunkPrimer)null);
- }
- }
- public Chunk provideChunk(BlockPos blockPosIn)
- {
- return this.provideChunk(blockPosIn.getX() >> 4, blockPosIn.getZ() >> 4);
- }
- }
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