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  1. <?xml version="1.0"?>
  2. <gameList>
  3. <game>
  4. <path>./Astero.p8.png</path>
  5. <name>Astero</name>
  6. <desc>Scrolling space shooter where the player must destroy as many ships as possible while avoiding their fire and collecting power-ups.</desc>
  7. <image>./Astero.p8.png</image>
  8. <marquee>~/pico-8/images/Astero-marquee.png</marquee>
  9. <video>~/pico-8/images/Astero-video.mp4</video>
  10. <rating>0</rating>
  11. <releasedate>20180125T000000</releasedate>
  12. <developer>Alex Morris</developer>
  13. <publisher>Alex Morris</publisher>
  14. <players>1</players>
  15. <genre>Shooter</genre>
  16. <playcount>9</playcount>
  17. <lastplayed>20210131T003826</lastplayed>
  18. </game>
  19. <game>
  20. <path>./Wolfenstein3D.p8.png</path>
  21. <name>Wolfenstein 3D</name>
  22. <desc>The first episode of William "B.J." Blazkowicz's attempts to escape from Castle Wolfenstein and overthrow the Nazi regime. B.J., an Allied spy, has been captured while trying to find the plans for Operation Eisenfaust, and was imprisoned in Castle Wolfenstein. Initially armed only with a knife and a Walther P38 (obtained by overpowering the guard in his cell), B.J. tries to escape the castle prison. Taking on SS guards, he eventually finds himself face to face with head prison guard Hans Grosse.</desc>
  23. <image>./Wolfenstein3D.p8.png</image>
  24. <marquee>~/pico-8/images/Wolfenstein3D-marquee.png</marquee>
  25. <video>~/pico-8/images/Wolfenstein3D-video.mp4</video>
  26. <releasedate>20170111T000000</releasedate>
  27. <developer>hungrybutterfly</developer>
  28. <publisher>hungrybutterfly</publisher>
  29. <genre>First Person Shooter</genre>
  30. <players>1</players>
  31. </game>
  32. <game>
  33. <path>./BubbleBobble.p8.png</path>
  34. <name>Bubble Bobble</name>
  35. <desc>90 levels of 1 or 2 player 80s-style arcade fun.</desc>
  36. <image>./BubbleBobble.p8.png</image>
  37. <marquee>~/pico-8/images/BubbleBobble-marquee.png</marquee>
  38. <video>~/pico-8/images/BubbleBobble-video.mp4</video>
  39. <rating>0</rating>
  40. <releasedate>20200505T000000</releasedate>
  41. <developer>pahammond</developer>
  42. <publisher>pahammond</publisher>
  43. <genre>Platformer</genre>
  44. <players>2</players>
  45. </game>
  46. <game>
  47. <path>./Dusk Child.p8.png</path>
  48. <name>Dusk Child</name>
  49. <desc>You have been drawn to a mysterious place, what secrets does it hold, and what will they mean for you?</desc>
  50. <image>./Dusk Child.p8.png</image>
  51. <marquee>~/pico-8/images/Dusk Child-marquee.png</marquee>
  52. <video>~/pico-8/images/Dusk Child-video.mp4</video>
  53. <rating>0</rating>
  54. <releasedate>20150515T000000</releasedate>
  55. <developer>Sophie Houlden</developer>
  56. <publisher>Sophie Houlden</publisher>
  57. <genre>Platformer</genre>
  58. <players>1</players>
  59. </game>
  60. <game>
  61. <path>./Just One Boss.p8.png</path>
  62. <name>Just One Boss</name>
  63. <desc>A boss fight against a charming opponent! Use the arrow keys to control your lil' bloop... that's it! Defeat the boss by collecting glowing tiles without losing all your hearts.</desc>
  64. <image>./Just One Boss.p8.png</image>
  65. <marquee>~/pico-8/images/Just One Boss-marquee.png</marquee>
  66. <video>~/pico-8/images/Just One Boss-video.mp4</video>
  67. <rating>0</rating>
  68. <releasedate>20180212T000000</releasedate>
  69. <developer>bridgs</developer>
  70. <publisher>bridgs</publisher>
  71. <genre>Action</genre>
  72. <players>1</players>
  73. </game>
  74. <game>
  75. <path>./Mai Chans Sweet Buns.p8.png</path>
  76. <name>Mai Chan's Sweet Buns</name>
  77. <desc>Mai-Chan's Sweet Buns is a puzzle game about pastries. Our goal is to help Mai-Chan serve her sweet buns to customers at her bakery.
  78.  
  79. The 4 cards at the bottom of the screen represent the orders of Mai-Chan's customers. Each customer wants a specifc number of a single type of pastry. Our task is to find and select a line of pastries on the board that matches one of the cards. We can select vertical or horizontal lines. But it needs to be an uniterrupted line of the same pastry.
  80.  
  81. We can only serve lines of pastries that perfectly match one of the cards. Some orders are easy to satisfy - like the x1 oders. Others may require some setup - like the x3 orders.
  82.  
  83. If we ever get stuck, we can look into the magical Star Box to activate special powers. Special powers cost stars. We can gain more stars by aligning 4 of the same pastry in a row.</desc>
  84. <image>./Mai Chans Sweet Buns.p8.png</image>
  85. <marquee>~/pico-8/images/Mai Chans Sweet Buns-marquee.png</marquee>
  86. <video>~/pico-8/images/Mai Chans Sweet Buns-video.mp4</video>
  87. <rating>0</rating>
  88. <releasedate>20180912T000000</releasedate>
  89. <developer>Krystman</developer>
  90. <publisher>Krystman</publisher>
  91. <genre>Puzzle</genre>
  92. <players>1</players>
  93. </game>
  94. <game>
  95. <path>./Mistigri.p8.png</path>
  96. <name>Mistigri</name>
  97. <desc>This is a bubble-bobblish platformer game for 1 or 2 player. Mist and Grim must travel through the 22 levels and defeat the overlord.
  98.  
  99. Player 2 can join anytime during game. Players share lives pool but not score.</desc>
  100. <image>./Mistigri.p8.png</image>
  101. <marquee>~/pico-8/images/Mistigri-marquee.png</marquee>
  102. <video>~/pico-8/images/Mistigri-video.mp4</video>
  103. <rating>0</rating>
  104. <releasedate>20160522T000000</releasedate>
  105. <developer>Benjamin Soule</developer>
  106. <publisher>Benjamin Soule</publisher>
  107. <genre>Action</genre>
  108. <players>1</players>
  109. </game>
  110. <game>
  111. <path>./Picodriller.p8.png</path>
  112. <name>Pico Driller</name>
  113. <desc>Welcome to Picotown, a city like any other until big blocks started to pop out of the earth right into the middle of the city! The picopeople need you: Pico Driller!
  114.  
  115. Falling blocks that could squish you anytime? Small capsules of air underground? Ever-present danger? Prepare to drill your way and save the day!</desc>
  116. <image>./Picodriller.p8.png</image>
  117. <marquee>~/pico-8/images/Picodriller-marquee.png</marquee>
  118. <video>~/pico-8/images/Picodriller-video.mp4</video>
  119. <rating>0</rating>
  120. <releasedate>20200523T000000</releasedate>
  121. <developer>Johan Peitz</developer>
  122. <publisher>Canari Games</publisher>
  123. <genre>Puzzle</genre>
  124. <players>1</players>
  125. </game>
  126. <game>
  127. <path>./UFO Swamp Odyssey.p8.png</path>
  128. <name>UFO Swamp Odyssey</name>
  129. <desc>A short atmospheric platformer with metroidvania elements. Your UFO has been knocked out of the sky by scavengers and you're now trapped in their swampy junk yard. With the help of some friendly aliens, find a way to disable the electromagnetic pulse cannon that's keeping you from escaping.</desc>
  130. <image>./UFO Swamp Odyssey.p8.png</image>
  131. <marquee>~/pico-8/images/UFO Swamp Odyssey-marquee.png</marquee>
  132. <video>~/pico-8/images/UFO Swamp Odyssey-video.mp4</video>
  133. <rating>0</rating>
  134. <releasedate>20200525T000000</releasedate>
  135. <developer>Paranoid Cactus</developer>
  136. <publisher>Paranoid Cactus</publisher>
  137. <genre>Platformer</genre>
  138. <players>1</players>
  139. </game>
  140. <game>
  141. <path>./Lava Joe.p8.png</path>
  142. <name>Lava Joe</name>
  143. <desc>My entry for Toy Box Jam. Keep climbing to avoid the rising lava. Collect treasure and take down monsters for bonus points.</desc>
  144. <image>./Lava Joe.p8.png</image>
  145. <marquee>~/pico-8/images/Lava Joe-marquee.png</marquee>
  146. <video>~/pico-8/images/Lava Joe-video.mp4</video>
  147. <rating>0</rating>
  148. <releasedate>20191231T000000</releasedate>
  149. <developer>Paranoid Cactus</developer>
  150. <publisher>Paranoid Cactus</publisher>
  151. <genre>Platformer</genre>
  152. <players>1</players>
  153. </game>
  154. <game>
  155. <path>./X-Zero.p8.png</path>
  156. <name>X-Zero</name>
  157. <desc>Hack all the terminals and defeat the boss.
  158.  
  159. This is my attempt at making a polished game in a week and a half, although it ended up being 2 weeks. I had to drop a few features I wanted to put in due to time, and code ended up getting a bit messy. Still, I'm pretty happy with how it came out.
  160.  
  161. The frame rate can drop sometimes, particularly in the later parts of the game when there are a lot of enemies around.</desc>
  162. <image>./X-Zero.p8.png</image>
  163. <marquee>~/pico-8/images/X-Zero-marquee.png</marquee>
  164. <video>~/pico-8/images/X-Zero-video.mp4</video>
  165. <rating>0</rating>
  166. <releasedate>20200314T000000</releasedate>
  167. <developer>Paranoid Cactus</developer>
  168. <publisher>Paranoid Cactus</publisher>
  169. <genre>Platformer</genre>
  170. <players>1</players>
  171. </game>
  172. <game>
  173. <path>./Shadows of Dunwich.p8.png</path>
  174. <name>Shadows of Dunwich</name>
  175. <desc>X-Com like game with procedurally generated maps that I started developing about 6 months ago. I just came back to it over Easter and finished it off. It uses the same 3D sprite system I developed for Pico Tennis but I ended up making a middleware tool in C# so I could easily build and animate the 3D skeletons for them.</desc>
  176. <image>./Shadows of Dunwich.p8.png</image>
  177. <marquee>~/pico-8/images/Shadows of Dunwich-marquee.png</marquee>
  178. <video>~/pico-8/images/Shadows of Dunwich-video.mp4</video>
  179. <rating>0</rating>
  180. <releasedate>20190425T000000</releasedate>
  181. <developer>Paranoid Cactus</developer>
  182. <publisher>Paranoid Cactus</publisher>
  183. <genre>Strategy</genre>
  184. <players>1</players>
  185. </game>
  186. <game>
  187. <path>./Super Disc Box.p8.png</path>
  188. <name>Super Disc Box</name>
  189. <desc>I had a go at the Disc Room game jam, and ended up building a Super Crate Box / Disc Room hybrid. The sfx were made between 2am and 4am so they're a little rough, but otherwise I think it came out okay. Anyhow, this is my first full size PICO-8 game so I'd love to hear what you think!</desc>
  190. <image>./Super Disc Box.p8.png</image>
  191. <marquee>~/pico-8/images/Super Disc Box-marquee.png</marquee>
  192. <video>~/pico-8/images/Super Disc Box-video.mp4</video>
  193. <rating>0</rating>
  194. <releasedate>20201101T000000</releasedate>
  195. <developer>Farbs</developer>
  196. <publisher>Farbs</publisher>
  197. <genre>Action</genre>
  198. <players>1</players>
  199. </game>
  200. <game>
  201. <path>./Tetyis.p8.png</path>
  202. <name>Tetyis</name>
  203. <desc>So, here it is, my first ever fully completed cart. I have a real bad habit of starting lots of things and never finishing them, and this was destined to be just another one of those things. I started work on this about a month or two ago, and did most of the work back then. I decided I needed a bit of a break from my current project and thought, hey, why don't I go back and finish this?
  204.  
  205. I've learned a lot since then, and generally improved a bunch, so most of this code is a mess, and doesn't use things it really should like objects, but, everything functions well enough at least. It's super unoptimized though, mostly because I was under the assumption there was no CPU limitations in Pico-8, and going back to finish it up, I didn't really bother fixing that. The particle system is my own, written for the main cart I've been working on, but the background previously was a stolen tweetcart (the function was even called "stolentweetcart()") I was using as a placeholder. It was distracting anyway, so I replaced it with the particles and used them to make a few other things nicer as well.
  206.  
  207. The main goal here was to make it compliant to the 2009 Tetris guideline (a big document the Tetris company uses that says exactly how a Tetris game should be made) though I disregarded that going back to it, so it's halfway or so there. Also, SRS isn't implemented properly, it's good enough but it's not perfect, and the title is a typo I thought was funny so I rolled with it.
  208.  
  209. Anyway, enough of my rambling, hope you enjoy!</desc>
  210. <image>./Tetyis.p8.png</image>
  211. <marquee>~/pico-8/images/Tetyis-marquee.png</marquee>
  212. <video>~/pico-8/images/Tetyis-video.mp4</video>
  213. <rating>0</rating>
  214. <releasedate>20200204T000000</releasedate>
  215. <developer>Spaz48</developer>
  216. <publisher>Spaz48</publisher>
  217. <genre>Puzzle</genre>
  218. <players>1</players>
  219. </game>
  220. <game>
  221. <path>./Alpine Alpaca.p8.png</path>
  222. <name>Alpine Alpaca</name>
  223. <desc>Hit the slopes and score as many gates as you can. Use your cards to steer and build your deck as you go!</desc>
  224. <image>./Alpine Alpaca.p8.png</image>
  225. <marquee>~/pico-8/images/Alpine Alpaca-marquee.png</marquee>
  226. <video>~/pico-8/images/Alpine Alpaca-video.mp4</video>
  227. <rating>0</rating>
  228. <releasedate>20181121T000000</releasedate>
  229. <developer>Johan Peitz</developer>
  230. <publisher>Canari Games</publisher>
  231. <genre>Puzzle</genre>
  232. <players>1</players>
  233. </game>
  234. <game>
  235. <path>./Delunky.p8.png</path>
  236. <name>Delunky</name>
  237. <desc>Enter the caves and try to find as much gold as you can before you perish to the dangers of the depth. Use your trusty whip in combination with bombs, ropes, and whatever you scavenge to get as far as you can.</desc>
  238. <image>./Delunky.p8.png</image>
  239. <marquee>~/pico-8/images/Delunky-marquee.png</marquee>
  240. <video>~/pico-8/images/Delunky-video.mp4</video>
  241. <rating>0</rating>
  242. <releasedate>20180912T000000</releasedate>
  243. <developer>Johan Peitz</developer>
  244. <publisher>Canari Games</publisher>
  245. <genre>Platformer</genre>
  246. <players>1</players>
  247. </game>
  248. <game>
  249. <path>./Fuz.p8.png</path>
  250. <name>Fuz</name>
  251. <desc>FUZ is a tiny adventure based directly on FEZ, a game by the Polytron Corporation. It is a fan work, and was not made in collaboration with or endorsed by them.
  252.  
  253. FUZ features a total of 8 distinct areas. Its visuals, mechanics, and puzzles are all based off those in the original.</desc>
  254. <image>./Fuz.p8.png</image>
  255. <marquee>~/pico-8/images/Fuz-marquee.png</marquee>
  256. <video>~/pico-8/images/Fuz-video.mp4</video>
  257. <rating>0</rating>
  258. <releasedate>20190512T000000</releasedate>
  259. <developer>Jusiv</developer>
  260. <publisher>Jusiv</publisher>
  261. <genre>Platformer</genre>
  262. <players>1</players>
  263. </game>
  264. <game>
  265. <path>./Picoware.p8.png</path>
  266. <name>Picoware</name>
  267. <desc>Do you love WarioWare? And do you love PICO-8? What we if we combine them into one game that you can play in your browser, right now?
  268.  
  269. Say hello to PICOWARE!
  270.  
  271. Over 50+ developers made 68 microgames during the 24 hour PICOWARE gamejam starting on July 27th 2019, with the intention of combining them together into one bigger game, called PICOWARE!
  272.  
  273. It's there! Up above! This is the game! The game all the cool kids play! Don't you want to join them? Do you want to stick out? Of course not!</desc>
  274. <image>./Picoware.p8.png</image>
  275. <marquee>~/pico-8/images/Picoware-marquee.png</marquee>
  276. <video>~/pico-8/images/Picoware-video.mp4</video>
  277. <rating>0</rating>
  278. <releasedate>20190716T000000</releasedate>
  279. <developer>szczm_</developer>
  280. <publisher>szczm_</publisher>
  281. <genre>Action</genre>
  282. <players>1</players>
  283. </game>
  284. <game>
  285. <path>./Katamari Christmassy.p8.png</path>
  286. <name>Katamari Christmassy</name>
  287. <desc>A PICO8+Xmas homage to the Katamari series by Namco by Mathieu @p01 Henri and Matt @gasmanic Westcott
  288.  
  289. The King of All Cosmos was completely naughty. The stars are all gone and you, the 5cm Prince of All Cosmos, must fix this mess.
  290.  
  291. Walk forward with up, steer with left and right.
  292. Roll things up with your Katamari ball to build the biggest clump.
  293.  
  294. The King will make a star with it. If it is big enough.</desc>
  295. <image>./Katamari Christmassy.p8.png</image>
  296. <marquee>~/pico-8/images/Katamari Christmassy-marquee.png</marquee>
  297. <video>~/pico-8/images/Katamari Christmassy-video.mp4</video>
  298. <rating>0</rating>
  299. <releasedate>20191218T000000</releasedate>
  300. <developer>p01</developer>
  301. <publisher>p01</publisher>
  302. <genre>Action</genre>
  303. <players>1</players>
  304. </game>
  305. <game>
  306. <path>./Star Wars X-Wing vs Tie Fighter.p8.png</path>
  307. <name>Star Wars: X-Wing vs. Tie Fighter: Attack on the Death Star</name>
  308. <desc>Be an X-Wing pilot!
  309.  
  310. Take a seat in the most advanced fighter of the galaxy. Fight against the evil empire!
  311. Use proton torpedo to quickly dismiss enemy forces or your 4 blasters (aiming skill required).
  312. Go through 4 epic missions, from space to Deathstar and back.</desc>
  313. <image>./Star Wars X-Wing vs Tie Fighter.p8.png</image>
  314. <marquee>~/pico-8/images/Star Wars X-Wing vs Tie Fighter-marquee.png</marquee>
  315. <video>~/pico-8/images/Star Wars X-Wing vs Tie Fighter-video.mp4</video>
  316. <rating>0</rating>
  317. <releasedate>20180623T000000</releasedate>
  318. <developer>freds72</developer>
  319. <publisher>freds72</publisher>
  320. <genre>Flight Simulator</genre>
  321. <players>1</players>
  322. </game>
  323. <game>
  324. <path>./Porklike.p8.png</path>
  325. <name>Porklike</name>
  326. <desc>Porklike is a minimalistic, classic Roguelike made in the Pico-8 enigne. Enter the tower of Wurstlord. Can you make it to the top and steal his legendary Kielbasa? 9 floors of dangerous traps and enemies await you. Only if you move carefully and master your character's abilities will you become the champion of Porklike.
  327.  
  328. (X) - Inventory / Confirm
  329. (O) - Cancel</desc>
  330. <image>./Porklike.p8.png</image>
  331. <marquee>~/pico-8/images/Porklike-marquee.png</marquee>
  332. <video>~/pico-8/images/Porklike-video.mp4</video>
  333. <rating>0</rating>
  334. <releasedate>20200311T000000</releasedate>
  335. <developer>Krystman</developer>
  336. <publisher>Krystman</publisher>
  337. <genre>Roguelike</genre>
  338. <players>1</players>
  339. </game>
  340. <game>
  341. <path>./Little Necromancer.p8.png</path>
  342. <name>Little Necromancer</name>
  343. <desc>Help Mortimer, a necromancer apprentice, to travel to the great Necropolis. Resurrect the dead ones along his pilgrimage. But beware! They know no more master.
  344.  
  345. Little Necromancer is a Puzzle Adventure Game inspired by classics like "Adventures of Lolo" or "Ghosts'n Goblins".
  346. Controls:
  347.  
  348. Little Necromancer is playable with keyboard, gamepad or smartphone.
  349.  
  350. Collect skulls and press [x] to resurrect the dead ones.They could destroy foes,pillars or...you!
  351. Collect orbs to open the portal.
  352. If you get stuck,hold [o] to quit and retry.</desc>
  353. <image>./Little Necromancer.p8.png</image>
  354. <marquee>~/pico-8/images/Little Necromancer-marquee.png</marquee>
  355. <video>~/pico-8/images/Little Necromancer-video.mp4</video>
  356. <rating>0</rating>
  357. <releasedate>20200411T000000</releasedate>
  358. <developer>Fred Osterero</developer>
  359. <publisher>Fred Osterero</publisher>
  360. <genre>Puzzle</genre>
  361. <players>1</players>
  362. </game>
  363. <game>
  364. <path>./Maze Dog.p8.png</path>
  365. <name>Maze Dog</name>
  366. <desc>Maze Land is in trouble! Eight cute birds have vanished from their nests, into the depths of mysterious hedge mazes!
  367.  
  368. You are Maze Dog, a chubby puppy who loves to nap, dig and bark! Venture into the deep hedges, find the lost birds, and have some snacks along the way. Good luck!</desc>
  369. <image>./Maze Dog.p8.png</image>
  370. <marquee>~/pico-8/images/Maze Dog-marquee.png</marquee>
  371. <video>~/pico-8/images/Maze Dog-video.mp4</video>
  372. <rating>0</rating>
  373. <releasedate>20170922T000000</releasedate>
  374. <developer>eggnog</developer>
  375. <publisher>eggnog</publisher>
  376. <genre>Puzzle</genre>
  377. <players>1</players>
  378. </game>
  379. <game>
  380. <path>./Pico Wars.p8.png</path>
  381. <name>Pico Wars</name>
  382. <desc>A retro fan-game and unofficial prequel to Nintendo's Advance Wars series made in the PICO-8 fantasy console.
  383.  
  384. Build an army from your bases.
  385.  
  386. Utilize terrain for tactical advantage.
  387.  
  388. Capture the enemy's HQ.
  389.  
  390. Featuring cameos of Sami and Hachi as playable commanders, as well as many other new commanders in a new story that takes place before the events of Advance Wars.</desc>
  391. <image>./Pico Wars.p8.png</image>
  392. <marquee>~/pico-8/images/Pico Wars-marquee.png</marquee>
  393. <video>~/pico-8/images/Pico Wars-video.mp4</video>
  394. <rating>0</rating>
  395. <releasedate>20200621T000000</releasedate>
  396. <developer>Lambdanaut</developer>
  397. <publisher>Lambdanaut</publisher>
  398. <genre>Strategy</genre>
  399. <players>1</players>
  400. </game>
  401. <game>
  402. <path>./Galactic Wars.p8.png</path>
  403. <name>Galactic Wars</name>
  404. <desc>Prepare yourself for the final 8Bit Space Battle!
  405. Use Joystick or cursor keys to move, use joy button or z to shoot. Enjoy!
  406.  
  407. A whole fleet of alien's ships are arriving all over from Multiverse to destroy the human race. You are the chosen pilot to face them, aboard the last ship, a little hope for the human kind!
  408.  
  409. Your mission is to destroy all alien waves before they reach Earth.
  410.  
  411. You will enter enemy territory piloting your ship, avoiding to be destroyed by the ships and enemy arms, trying to save the humanity in the definitive battle.</desc>
  412. <image>./Galactic Wars.p8.png</image>
  413. <marquee>~/pico-8/images/Galactic Wars-marquee.png</marquee>
  414. <video>~/pico-8/images/Galactic Wars-video.mp4</video>
  415. <rating>0</rating>
  416. <releasedate>20170201T000000</releasedate>
  417. <developer>VolcanoBytes</developer>
  418. <publisher>VolcanoBytes</publisher>
  419. <genre>Shoot 'em up</genre>
  420. <players>1</players>
  421. </game>
  422. <game>
  423. <path>./Low Knight.p8.png</path>
  424. <name>Low Knight</name>
  425. <desc>This game is a demake of and an homage to Hollow Knight, a game by Team Cherry. Made for the 2018 Demake Jam.
  426.  
  427. Explore an insect underworld, find the six charms and beat all the bosses.
  428.  
  429. Controls:
  430.  
  431. Arrow keys for movement, Z for jump, X to attack.
  432. Striking enemies earns soul, which you can spend to heal - hold down to do so.
  433. Benches serve as checkpoints - to sit down, press up when near a bench. You'll heal all your wounds, but enemies will respawn as well.</desc>
  434. <image>./Low Knight.p8.png</image>
  435. <marquee>~/pico-8/images/Low Knight-marquee.png</marquee>
  436. <video>~/pico-8/images/Low Knight-video.mp4</video>
  437. <rating>0</rating>
  438. <releasedate>20180824T000000</releasedate>
  439. <developer>Jakub Wasilewski</developer>
  440. <publisher>Jakub Wasilewski</publisher>
  441. <genre>Platformer</genre>
  442. <players>1</players>
  443. </game>
  444. <game>
  445. <path>./Scrap Boy.p8.png</path>
  446. <name>Scrap Boy</name>
  447. <desc>Fight enemies and dodge hazards to find the exit!
  448.  
  449. FEATURES:
  450.  
  451. 3 levels
  452. 3 difficulty settings
  453. 6 weapons
  454. Collectibles
  455. Time attack mode</desc>
  456. <image>./Scrap Boy.p8.png</image>
  457. <marquee>~/pico-8/images/Scrap Boy-marquee.png</marquee>
  458. <video>~/pico-8/images/Scrap Boy-video.mp4</video>
  459. <rating>0</rating>
  460. <releasedate>20201002T000000</releasedate>
  461. <developer>Bonevolt</developer>
  462. <publisher>Bonevolt</publisher>
  463. <genre>Platformer</genre>
  464. <players>1</players>
  465. </game>
  466. <game>
  467. <path>./Mot Pool.p8.png</path>
  468. <name>Mot's 8-Ball Pool</name>
  469. <desc>This is Mot's 8-Ball Pool, a little pool simulation inspired by 3D pool on the C64 and Amiga.
  470. Shoot a round of pool against a friend, or one of the 7 different AI characters.</desc>
  471. <image>./Mot Pool.p8.png</image>
  472. <marquee>~/pico-8/images/Mot Pool-marquee.png</marquee>
  473. <video>~/pico-8/images/Mot Pool-video.mp4</video>
  474. <rating>0</rating>
  475. <releasedate>20201008T000000</releasedate>
  476. <developer>Mot</developer>
  477. <publisher>Mot</publisher>
  478. <genre>Sports</genre>
  479. <players>1</players>
  480. </game>
  481. <game>
  482. <path>./A Dreams Command.p8.png</path>
  483. <name>A Dream's Command</name>
  484. <desc>A Dream's Command is a little RPG that just barely fits in a PICO-8 cart, using all of the available code, texture, audio, and map space.
  485.  
  486. It takes 45-ish minutes to beat, by my estimate.
  487.  
  488. - - - BASIC CONTROLS - - -
  489.  
  490. NOTE: The icon for the Z key in-game looks like (O), as is standard with PICO-8.
  491.  
  492. Menus:
  493.  
  494. Up/Down: Change Selection
  495. Left/Right: Change Skill Tab (only in battle)
  496. Z/X: Choose Selection
  497.  
  498. Overworld:
  499.  
  500. Arrows: Move
  501. Z/X: Interact (when prompted)
  502.  
  503. If you stand still for a few seconds, you can view your current status.</desc>
  504. <image>./A Dreams Command.p8.png</image>
  505. <marquee>~/pico-8/images/A Dreams Command-marquee.png</marquee>
  506. <video>~/pico-8/images/A Dreams Command-video.mp4</video>
  507. <rating>0</rating>
  508. <releasedate>20180109T000000</releasedate>
  509. <developer>Jusiv</developer>
  510. <publisher>Jusiv</publisher>
  511. <genre>Role Playing Game</genre>
  512. <players>1</players>
  513. </game>
  514. <game>
  515. <path>./Tower Noire.p8.png</path>
  516. <name>Tower Noire</name>
  517. <desc>Tower Noire is a small coffeebreak roguelike inspired by Cave Noire, Little Nemo, and Powder, created for 7DRL 2018 in PICO-8. I ended up reusing old, long-abandoned assets and concepts to be able to complete something in 7 days.
  518.  
  519. Controls are the default PICO-8 buttons (I use the arrow keys, Z for the menu/confirm and X to wait/cancel, but there may be a more comfortable alternative depending on your keyboard). Gamepads are also supported.</desc>
  520. <image>./Tower Noire.p8.png</image>
  521. <marquee>~/pico-8/images/Tower Noire-marquee.png</marquee>
  522. <video>~/pico-8/images/Tower Noire-video.mp4</video>
  523. <rating>0</rating>
  524. <releasedate>20150531T000000</releasedate>
  525. <developer>Cow</developer>
  526. <publisher>Cow</publisher>
  527. <genre>Roguelike</genre>
  528. <players>1</players>
  529. </game>
  530. <game>
  531. <path>./Nightride.p8.png</path>
  532. <name>Nightride</name>
  533. <desc>Drive at high speed through traffic and survive the dangers you'll encounter.
  534.  
  535. Will you make it through the night?
  536.  
  537. This is one of my prettiest games so far.
  538. Hope you enjoy it!</desc>
  539. <image>./Nightride.p8.png</image>
  540. <marquee>~/pico-8/images/Nightride-marquee.png</marquee>
  541. <video>~/pico-8/images/Nightride-video.mp4</video>
  542. <rating>0</rating>
  543. <releasedate>20200920T000000</releasedate>
  544. <developer>vladcom</developer>
  545. <publisher>vladcom</publisher>
  546. <genre>Racing</genre>
  547. <players>1</players>
  548. </game>
  549. <game>
  550. <path>./MOTU.p8.png</path>
  551. <name>Masters of the Universe</name>
  552. <desc>The battle for Eternia is in your hands!
  553.  
  554. Side with He-Man and his allies or Skeletor and his minions in this new take on the classic Barbarian sword fighting game.
  555.  
  556. Battle 8 levels against increasingly difficult foes or play against a friend.
  557.  
  558. You have the power!
  559.  
  560. This Pico-8 cart is bursting with the Power of Grayskull, featuring:
  561.  
  562. 16 Characters
  563. 16 combat moves
  564. 4 stages
  565. 8 difficulty levels
  566. 3 game modes
  567. A kickass soundtrack</desc>
  568. <image>./MOTU.p8.png</image>
  569. <marquee>~/pico-8/images/MOTU-marquee.png</marquee>
  570. <video>~/pico-8/images/MOTU-video.mp4</video>
  571. <rating>0</rating>
  572. <releasedate>20200822T000000</releasedate>
  573. <developer>TheRoboZ</developer>
  574. <publisher>TheRoboZ</publisher>
  575. <genre>Fighting</genre>
  576. <players>1</players>
  577. </game>
  578. <game>
  579. <path>./Cards With Personalities.p8.png</path>
  580. <name>Cards with Personalities</name>
  581. <desc>In Cards with Personalities, players take on the role of a humble hero trying to assemble a team of great personalities to defeat the weird bosses that roam the lands. Each turn, you will play cards from your hand to gain Gold, Attack or other effects (like converting monsters to your side). You can spend Gold to acquire new cards from your deck. Attack is used to slay monsters, which earns you Gold and other cool effects. The battlefield is always changing so you have to adapt and come up with new strategies to defeat all eight bosses!</desc>
  582. <image>./Cards With Personalities.p8.png</image>
  583. <marquee>~/pico-8/images/Cards With Personalities-marquee.png</marquee>
  584. <video>~/pico-8/images/Cards With Personalities-video.mp4</video>
  585. <rating>0</rating>
  586. <releasedate>20200219T000000</releasedate>
  587. <developer>Elastiskalinjen</developer>
  588. <publisher>Elastiskalinjen</publisher>
  589. <genre>Strategy</genre>
  590. <players>1</players>
  591. </game>
  592. <game>
  593. <path>./Myrrhs Edge.p8.png</path>
  594. <name>Myrrh's Edge</name>
  595. <desc>You are BALTHAZAR, King of Tarse and Egypt! You are one of the Three Kings mythically following the North Star to find that baby Jesus! BUT you’ve woken up late -- you were supposed to be at the manger hours ago! On top of that you’ve forgotten your gift of Myrrh you were supposed to bring! (Maybe you can pick some up on the way?)
  596.  
  597. Parkour your way across Bethlehem, avoiding aggressive Bethlehem guards, picking up 50 myrrh to fill your gift box, and get to the barn's manger as fast as you can!
  598.  
  599. MYRRH’S EDGE: It’s a holiday parkour speedrun challenge!
  600.  
  601. Who can get:
  602. --fastest to manger with 50 myrrh? (World Record So Far: 52.9 jpegsarebad!)
  603. --fastest to manger with all 200 myrrh? (World Record: DIDERO Time 602.9! Well done!)
  604. --to see the secret message HI somewhere in the map?
  605.  
  606. Come on, Bal! You’re late! Get a move on!</desc>
  607. <image>./Myrrhs Edge.p8.png</image>
  608. <marquee>~/pico-8/images/Myrrhs Edge-marquee.png</marquee>
  609. <video>~/pico-8/images/Myrrhs Edge-video.mp4</video>
  610. <rating>0</rating>
  611. <releasedate>20191225T000000</releasedate>
  612. <developer>thattomhall</developer>
  613. <publisher>thattomhall</publisher>
  614. <genre>Platformer</genre>
  615. <players>1</players>
  616. </game>
  617. <game>
  618. <path>./Celeste Old Site.p8.png</path>
  619. <name>Celeste: Old Site</name>
  620. <desc>"Old Site" is a mod of Celeste Classic, originally created by Matt Thorson and Noel Berry, using ideas from the chapter "Old Site" from the full release of Celeste Classic, Celeste.</desc>
  621. <image>./Celeste Old Site.p8.png</image>
  622. <marquee>~/pico-8/images/Celeste Old Site-marquee.png</marquee>
  623. <video>~/pico-8/images/Celeste Old Site-video.mp4</video>
  624. <rating>0</rating>
  625. <releasedate>20190124T000000</releasedate>
  626. <developer>Amegpo</developer>
  627. <publisher>Amegpo</publisher>
  628. <genre>Platformer</genre>
  629. <players>1</players>
  630. </game>
  631. <game>
  632. <path>./Celeste Perisher.p8.png</path>
  633. <name>Celeste: Perisher</name>
  634. <desc>"Old Site" is a mod of Celeste Classic, originally created by Matt Thorson and Noel Berry, using ideas from the chapter "Old Site" from the full release of Celeste Classic, Celeste.</desc>
  635. <image>./Celeste Perisher.p8.png</image>
  636. <marquee>~/pico-8/images/Celeste Perisher-marquee.png</marquee>
  637. <video>~/pico-8/images/Celeste Perisher-video.mp4</video>
  638. <rating>0</rating>
  639. <releasedate>20160920T000000</releasedate>
  640. <developer>Daniel Linssen</developer>
  641. <publisher>Daniel Linssen</publisher>
  642. <genre>Platformer</genre>
  643. <players>1</players>
  644. </game>
  645. <game>
  646. <path>./Crazy Position.p8.png</path>
  647. <name>Crazy Position</name>
  648. <desc>My first arcade strait racer 3d (thanks to MOT's code snippet instant 3d+). Enjoy!</desc>
  649. <image>./Crazy Position.p8.png</image>
  650. <video>~/pico-8/images/Crazy Position-video.mp4</video>
  651. <marquee>~/pico-8/images/Crazy Position-marquee.png</marquee>
  652. <rating>0</rating>
  653. <releasedate>20200522T000000</releasedate>
  654. <developer>BGelais</developer>
  655. <publisher>BGelais</publisher>
  656. <genre>Racing</genre>
  657. <playcount>1</playcount>
  658. <lastplayed>20210204T081913</lastplayed>
  659. </game>
  660. <game>
  661. <path>./Crazy Rally.p8.png</path>
  662. <name>Crazy Rally</name>
  663. <desc>After my success of Crazy Position, here comes the "off-road" sequel! Enjoy!</desc>
  664. <image>./Crazy Rally.p8.png</image>
  665. <video>~/pico-8/images/Crazy Rally-video.mp4</video>
  666. <marquee>~/pico-8/images/Crazy Rally-marquee.png</marquee>
  667. <rating>0</rating>
  668. <releasedate>20210123T000000</releasedate>
  669. <developer>BGelais</developer>
  670. <publisher>BGelais</publisher>
  671. <genre>Racing</genre>
  672. <playcount>1</playcount>
  673. <lastplayed>20210204T082022</lastplayed>
  674. </game>
  675. <game>
  676. <path>./Demon Castle.p8.png</path>
  677. <name>Demon Castle</name>
  678. <desc>Demon Castle is a Castlevania-style game for PICO-8. An evil sorcerer is trying to summon an ancient demon into the world. You are the only one who can travel to the sorcerer’s castle and prevent him from completing the summoning. Best of luck.
  679.  
  680.  
  681. Sometimes, after you beat a level, you will be given a choice of which way to go next. There are multiple paths through the game, and you can see the path you’ve taken so far on the map.
  682. There is no “correct” path through the game, and the game can be fully completed using any path on either difficulty.
  683. Be observant. Investigate suspicious-looking areas for hidden items, and more.</desc>
  684. <image>./Demon Castle.p8.png</image>
  685. <video>~/pico-8/images/Demon Castle-video.mp4</video>
  686. <marquee>~/pico-8/images/Demon Castle-marquee.png</marquee>
  687. <rating>0</rating>
  688. <releasedate>20190721T000000</releasedate>
  689. <developer>Mush</developer>
  690. <publisher>Mush</publisher>
  691. <genre>Platformer</genre>
  692. <playcount>1</playcount>
  693. <lastplayed>20210204T082715</lastplayed>
  694. </game>
  695. <game>
  696. <path>./The Lair.p8.png</path>
  697. <name>Lair, The</name>
  698. <desc> There is a Dark Lord terrorizing the northern coast since generations. What was once a thriving land full of bustling ports and cities has now gone to ruin, and the people of the Moonlit Empire are frankly fed up with all that.
  699.  
  700. You drew the shortest straw at the Order of Night's Vigil, so taking care of the situation is now your task. Punch through to the evil overlord's inner sanctum in Shearwater Keep and defeat him!
  701.  
  702. This game was lovingly crafted for the PICO-8, a fantasy 8-bit era console. </desc>
  703. <image>./The Lair.p8.png</image>
  704. <video>~/pico-8/images/The Lair-video.mp4</video>
  705. <marquee>~/pico-8/images/The Lair-marquee.png</marquee>
  706. <rating>0</rating>
  707. <releasedate>20160717T000000</releasedate>
  708. <developer>Jakub Wasilewski</developer>
  709. <publisher>Jakub Wasilewski</publisher>
  710. <genre>Beat 'em up</genre>
  711. <playcount>1</playcount>
  712. <lastplayed>20210204T082945</lastplayed>
  713. </game>
  714. <game>
  715. <path>./Pico Racer.p8.png</path>
  716. <name>Pico Racer</name>
  717. <desc>Pico Racer is a new and exciting racing game for your Pico-8 console. Overtake opponents and avoid obstacles! Drive through the night! Race your way through three continents! Enjoy geography that makes no sense! </desc>
  718. <image>./Pico Racer.p8.png</image>
  719. <video>~/pico-8/images/Pico Racer-video.mp4</video>
  720. <marquee>~/pico-8/images/Pico Racer-marquee.png</marquee>
  721. <rating>0</rating>
  722. <releasedate>20160528T000000</releasedate>
  723. <developer>kometbomb</developer>
  724. <publisher>kometbomb</publisher>
  725. <genre>Racing</genre>
  726. <playcount>1</playcount>
  727. <lastplayed>20210204T083204</lastplayed>
  728. </game>
  729. <game>
  730. <path>./Pico-Man.p8.png</path>
  731. <name>Pico-Man</name>
  732. <desc>Every console needs a copy of this game! Use Z or X to start the game.</desc>
  733. <image>./Pico-Man.p8.png</image>
  734. <video>~/pico-8/images/Pico-Man-video.mp4</video>
  735. <marquee>~/pico-8/images/Pico-Man-marquee.png</marquee>
  736. <rating>0</rating>
  737. <releasedate>20150522T000000</releasedate>
  738. <developer>UrbanMonk</developer>
  739. <publisher>UrbanMonk</publisher>
  740. <genre>Action</genre>
  741. <playcount>1</playcount>
  742. <lastplayed>20210204T083346</lastplayed>
  743. </game>
  744. <game>
  745. <path>./PicoHot.p8.png</path>
  746. <name>PicoHot</name>
  747. <desc>Hello, I’m Piotr and I work for SUPERHOT. I present to you PICOHOT a homage to the original SUPERHOT game.
  748.  
  749. This whole idea got born out of a marketing concept in which we planned to fit a game on a floppy disc. Someone came with a brilliant idea to use PICO-8 for that. We loved both the retro feel and ease of use that came with this tool. Technological constraints made it an intriguing design challenge.
  750.  
  751. PICOHOT was created by team of 3 people - me, Wojcieh Dziedzic (@WojtekDziedzic) and Mariusz Tarkowski (@m_tarkovsky).
  752.  
  753. Thanks to the PICO-8 community and zep for creating such an amazing tool. You guys made working on PICOHOT a blast!
  754.  
  755. Main points:
  756.  
  757. SUPERHOT’s “time moves only when you move” mechanic.
  758. The Basic SUPERHOT three-color palette for clarity.
  759. It’s 3D!
  760. A few story levels and an endless mode.</desc>
  761. <image>./PicoHot.p8.png</image>
  762. <video>~/pico-8/images/PicoHot-video.mp4</video>
  763. <marquee>~/pico-8/images/PicoHot-marquee.png</marquee>
  764. <rating>0</rating>
  765. <releasedate>20200401T000000</releasedate>
  766. <developer>pirx_vr</developer>
  767. <publisher>pirx_vr</publisher>
  768. <genre>First Person Shooter</genre>
  769. <playcount>1</playcount>
  770. <lastplayed>20210204T084320</lastplayed>
  771. </game>
  772. <game>
  773. <path>./Ballz are Lava, The.p8.png</path>
  774. <name>Ballz are Lava, The</name>
  775. <desc>THE BALLZ ARE LAVA! Nobody knows why - it's just always been this way. Our chance of survival is to absorb all the Green Orbs floating around, while avoiding certain death by touching the Lava - all before the time runs out!</desc>
  776. <image>./Ballz are Lava, The.p8.png</image>
  777. <video>~/pico-8/images/Ballz are Lava, The-video.mp4</video>
  778. <marquee>~/pico-8/images/Ballz are Lava, The-marquee.png</marquee>
  779. <rating>0</rating>
  780. <releasedate>20200401T000000</releasedate>
  781. <developer>Liquidream</developer>
  782. <publisher>Liquidream</publisher>
  783. <genre>Action</genre>
  784. <playcount>1</playcount>
  785. <lastplayed>20210204T084320</lastplayed>
  786. </game>
  787. <game>
  788. <path>./Tiny Parkour.p8.png</path>
  789. <name>Tiny Parkour</name>
  790. <desc>Everyone forgot how to parkour! So god of parkour is enraged. We send out best parkourer. You are ... the chosen one. Defeat the parkour challenge. Become champion of parkour!</desc>
  791. <image>./Tiny Parkour.p8.png</image>
  792. <marquee>~/pico-8/images/Tiny Parkour-marquee.png</marquee>
  793. <video>~/pico-8/images/Tiny Parkour-video.mp4</video>
  794. <rating>0</rating>
  795. <releasedate>20160208T000000</releasedate>
  796. <developer>AshleyPringle</developer>
  797. <publisher>AshleyPringle</publisher>
  798. <genre>Platformer</genre>
  799. <players>1</players>
  800. </game>
  801. <game>
  802. <path>./Picoban.p8.png</path>
  803. <name>Picoban</name>
  804. <desc>A little sokoban style game with 15 levels, featuring deadly traps, gems and lasers!</desc>
  805. <image>./Picoban.p8.png</image>
  806. <marquee>~/pico-8/images/Picoban-marquee.png</marquee>
  807. <video>~/pico-8/images/Picoban-video.mp4</video>
  808. <rating>0</rating>
  809. <releasedate>20180308T000000</releasedate>
  810. <developer>Carlos Pedroso</developer>
  811. <publisher>Carlos Pedroso</publisher>
  812. <genre>Puzzle</genre>
  813. <players>1</players>
  814. </game>
  815. <game>
  816. <path>./Combo Pool.p8.png</path>
  817. <name>Combo Pool</name>
  818. <desc>Here is Combo Pool, a game made using Pico 8, and winning entry to p8jam2. It's a game where you throw colored marbles against each other. If two marbles of the same color make contact, they merge and upgrade to the next color. Your lifebar diminish with the number of balls on the field. If you lifebar is empty, you enter in a sudden death mode, and your last ball must save you by removing some balls.</desc>
  819. <image>./Combo Pool.p8.png</image>
  820. <marquee>~/pico-8/images/Combo Pool-marquee.png</marquee>
  821. <video>~/pico-8/images/Combo Pool-video.mp4</video>
  822. <rating>0</rating>
  823. <releasedate>20160709T000000</releasedate>
  824. <developer>NuSan</developer>
  825. <publisher>NuSan</publisher>
  826. <genre>Puzzle</genre>
  827. <players>1</players>
  828. </game>
  829. <game>
  830. <path>./Charge!.p8.png</path>
  831. <name>Charge!</name>
  832. <desc>As you awake from stasis, you find your ship's autopilot has landed you on a derelict station. No human lifesigns for lightyears, but an automated message was picked up that states there is a stargate several lightyears away to take you to the last bastion of human civilisation - Utopia!
  833.  
  834. But your ship is low on power and you're hungry and everything's really horrible. Can you scavenge enough supplies to reach the stargate before you die/run out of power/starve? Probably not! But good luck anyway!
  835.  
  836. It's a basic Roguelike where you have to scavenge derelict stations for supplies and avoid alien creatures. At any time you can enter your ship and take off to the next set of destinations, but this costs power, which must be salvaged from the stations. More distant stations tend to offer bigger rewards, but more risk and more power cost to reach. </desc>
  837. <image>./Charge!.p8.png</image>
  838. <marquee>~/pico-8/images/Charge!-marquee.png</marquee>
  839. <video>~/pico-8/images/Charge!-video.mp4</video>
  840. <rating>0</rating>
  841. <releasedate>20170730T000000</releasedate>
  842. <developer>DragonXVI</developer>
  843. <publisher>DragonXVI</publisher>
  844. <genre>Roguelike</genre>
  845. <players>1</players>
  846. </game>
  847. <game>
  848. <path>./Lil King.p8.png</path>
  849. <name>Lil' King</name>
  850. <desc>Once there was a Lil' King. He was small in stature, but also small-minded. He believed that everyone in his kingdom was making fun of him behind his back. While this was definitely true, Lil' King had no way of knowing that. But one day, he was fed up. So he banished every last nobleman and peasant from his kingdom. Finally he could live in peace. But, a neighboring kingdom caught wind of his utter aloneness. That very knight, a siege began...</desc>
  851. <image>./Lil King.p8.png</image>
  852. <video>~/pico-8/images/Lil King-video.mp4</video>
  853. <marquee>~/pico-8/images/Lil King-marquee.png</marquee>
  854. <rating>0</rating>
  855. <releasedate>20180329T000000</releasedate>
  856. <developer>beepyeah</developer>
  857. <publisher>beepyeah</publisher>
  858. <genre>Action</genre>
  859. <playcount>1</playcount>
  860. <lastplayed>20210204T115630</lastplayed>
  861. </game>
  862. <game>
  863. <path>./Marballs 2.p8.png</path>
  864. <name>Marballs 2</name>
  865. <desc>A sequel to Marballs, now with verticality, orbs and jump pads!
  866.  
  867. Controls:
  868. Roll around with the arrow keys, jump with Z and use X to pause and restart.
  869. Use the pause menu (ESC or enter) to return to the main menu.
  870. To swap to 45° controls choose "swap controls" in the pause menu.</desc>
  871. <image>./Marballs 2.p8.png</image>
  872. <video>~/pico-8/images/Marballs 2-video.mp4</video>
  873. <marquee>~/pico-8/images/Marballs 2-marquee.png</marquee>
  874. <rating>0</rating>
  875. <releasedate>20170102T000000</releasedate>
  876. <developer>lucatron</developer>
  877. <publisher>lucatron</publisher>
  878. <genre>Platformer</genre>
  879. <playcount>1</playcount>
  880. <lastplayed>20210204T115833</lastplayed>
  881. </game>
  882. <game>
  883. <path>./-SPLORE.sh</path>
  884. <name>-SPLORE</name>
  885. <desc>Splore is a graphical interface for exploring PICO-8 cartridges. You can use Splore to browse, search, and play cartridges published to the forum (BBS) directly over the Internet. You can also use Splore to navigate the cartridge storage area, with or without an Internet connection.</desc>
  886. <image>~/pico-8/images/SPLORE-image.png</image>
  887. <marquee>~/pico-8/images/SPLORE-marquee.png</marquee>
  888. <releasedate>20150401T000000</releasedate>
  889. <developer>Lexaloffle Games Ltd.</developer>
  890. <publisher>Lexaloffle Games Ltd.</publisher>
  891. <genre>Interface</genre>
  892. <playcount>1</playcount>
  893. <lastplayed>20210204T120543</lastplayed>
  894. </game>
  895. <game>
  896. <path>./Solais.p8.png</path>
  897. <name>Solais</name>
  898. <desc>Delve into some ancient ruins following a mysterious voice, but watch out for the encroaching darkness! Keep your torch lit via passing flames and reaching checkpoints as you descend deeper. Avoid spikes, watch out for dowsing waterfalls, master difficult platforming and discover the ancient secret within!
  899.  
  900. Fairly tricky platforming, so congratulations if you manage to reach the end! Your time will be displayed on completion too if y'fancy speedrunning it!</desc>
  901. <image>./Solais.p8.png</image>
  902. <video>~/pico-8/images/Solais-video.mp4</video>
  903. <marquee>~/pico-8/images/Solais-marquee.png</marquee>
  904. <rating>0</rating>
  905. <releasedate>20180308T000000</releasedate>
  906. <developer>DragonXVI</developer>
  907. <publisher>DragonXVI</publisher>
  908. <genre>Platformer</genre>
  909. <playcount>1</playcount>
  910. <lastplayed>20210204T120212</lastplayed>
  911. </game>
  912. <game>
  913. <path>./Space Tank 9000.p8.png</path>
  914. <name>Space Tank 9000</name>
  915. <desc>Spacetank 9000
  916. It is the year 9000
  917. Blow up aliens
  918. Get crate boxes
  919. You are powerful and good
  920.  
  921. Scorched Earth meets Super Crate Box
  922. There are chain reaction explosions because everything in the game explodes
  923. I plan on adding more weapons and enemies. Enjoy!</desc>
  924. <image>./Space Tank 9000.p8.png</image>
  925. <video>~/pico-8/images/Space Tank 9000-video.mp4</video>
  926. <marquee>~/pico-8/images/Space Tank 9000-marquee.png</marquee>
  927. <rating>0</rating>
  928. <releasedate>20160530T000000</releasedate>
  929. <developer>AshleyPringle</developer>
  930. <publisher>AshleyPringle</publisher>
  931. <genre>Action</genre>
  932. <playcount>1</playcount>
  933. <lastplayed>20210204T120102</lastplayed>
  934. </game>
  935. <game>
  936. <path>./Solais.p8.png</path>
  937. <name>Solais</name>
  938. <desc>Delve into some ancient ruins following a mysterious voice, but watch out for the encroaching darkness! Keep your torch lit via passing flames and reaching checkpoints as you descend deeper. Avoid spikes, watch out for dowsing waterfalls, master difficult platforming and discover the ancient secret within!
  939.  
  940. Fairly tricky platforming, so congratulations if you manage to reach the end! Your time will be displayed on completion too if y'fancy speedrunning it!</desc>
  941. <image>./Solais.p8.png</image>
  942. <video>~/pico-8/images/Solais-video.mp4</video>
  943. <marquee>~/pico-8/images/Solais-marquee.png</marquee>
  944. <rating>0</rating>
  945. <releasedate>20180308T000000</releasedate>
  946. <developer>DragonXVI</developer>
  947. <publisher>DragonXVI</publisher>
  948. <genre>Platformer</genre>
  949. <playcount>1</playcount>
  950. <lastplayed>20210204T120212</lastplayed>
  951. </game>
  952. <game>
  953. <path>./Comanche.p8.png</path>
  954. <name>Comanche ½</name>
  955. <desc>Pilot your state-of-the-art RAH-66 Comanche helicopter over once-peaceful tropical shores. Take on an endless barrage of enemies and leave their wreckage littering the voxel landscape.</desc>
  956. <image>./Comanche.p8.png</image>
  957. <video>~/pico-8/images/Comanche-video.mp4</video>
  958. <marquee>~/pico-8/images/Comanche-marquee.png</marquee>
  959. <rating>0</rating>
  960. <releasedate>20180506T000000</releasedate>
  961. <developer>electricgryphon</developer>
  962. <publisher>electricgryphon</publisher>
  963. <genre>Flight</genre>
  964. </game>
  965. <game>
  966. <path>./Celeste Classic 2.p8.png</path>
  967. <name>Celeste Classic 2</name>
  968. <desc>Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.</desc>
  969. <image>./Celeste Classic 2.p8.png</image>
  970. <video>~/pico-8/images/Celeste Classic 2-video.mp4</video>
  971. <marquee>~/pico-8/images/Celeste Classic 2-marquee.png</marquee>
  972. <rating>0</rating>
  973. <releasedate>20210120T000000</releasedate>
  974. <developer>Matt Makes Games</developer>
  975. <publisher>Matt Makes Games</publisher>
  976. <genre>Adventure, Puzzle, Platform</genre>
  977. <favorite>true</favorite>
  978. <playcount>10</playcount>
  979. <lastplayed>20210205T003617</lastplayed>
  980. </game>
  981. <game>
  982. <path>./Crowded Dungeon Crawler.p8.png</path>
  983. <name>Crowded Dungeon Crawler</name>
  984. <desc>Crowded Dungeon Crawler is a mix of puzzle and dungeon crawler. Your goal is to defeat enough enemies to open the door to the next level.
  985.  
  986. Press (X) to swap items. Press (O) to use items.</desc>
  987. <image>./Crowded Dungeon Crawler.p8.png</image>
  988. <video>~/pico-8/images/Crowded Dungeon Crawler-video.mp4</video>
  989. <marquee>~/pico-8/images/Crowded Dungeon Crawler-marquee.png</marquee>
  990. <rating>0</rating>
  991. <releasedate>20201008T000000</releasedate>
  992. <developer>BoneVolt</developer>
  993. <publisher>BoneVolt</publisher>
  994. <genre>Puzzle</genre>
  995. <playcount>1</playcount>
  996. <lastplayed>20210205T120834</lastplayed>
  997. </game>
  998. <game>
  999. <path>./Dank Tomb.p8.png</path>
  1000. <name>Dank Tomb</name>
  1001. <desc>Delve down into the dimly lit corridors of Dank Tomb and see if you can solve all its puzzles. Find the seven golden idols hidden within and uncover the forgotten story of an ancient king gone mad.</desc>
  1002. <image>./Dank Tomb.p8.png</image>
  1003. <video>~/pico-8/images/Dank Tomb-video.mp4</video>
  1004. <marquee>~/pico-8/images/Dank Tomb-marquee.png</marquee>
  1005. <rating>0</rating>
  1006. <releasedate>20170727T000000</releasedate>
  1007. <developer>Jakub Wasilewski</developer>
  1008. <publisher>Jakub Wasilewski</publisher>
  1009. <genre>Adventure</genre>
  1010. <playcount>1</playcount>
  1011. <lastplayed>20210205T122037</lastplayed>
  1012. </game>
  1013. <game>
  1014. <path>./Fire and Brimstone.p8.png</path>
  1015. <name>Fire &amp; Brimstone</name>
  1016. <desc>Fire &amp; Brimstone is a roguelike with a randomized skill tree. You must find the 4x relic parts in the dungeon. Relic parts spawn on floor 2/3/4 + 5/6/7 + 8/9/10 ... You can also buy a relic part to the shopkeeper for 12 coins.
  1017.  
  1018. Each level contain a ankh. Activate the ankh to level-up and unlock a new skill. Unlocked skills must be contiguous.
  1019.  
  1020. Each monster drop a coin. You can spend coins with a shopkeeper at level 3 / 6 / 9 / 12 / ... You can steal coin from monster with the thief skill.</desc>
  1021. <image>./Fire and Brimstone.p8.png</image>
  1022. <video>~/pico-8/images/Fire and Brimstone-video.mp4</video>
  1023. <marquee>~/pico-8/images/Fire and Brimstone-marquee.png</marquee>
  1024. <rating>0</rating>
  1025. <releasedate>20151118T000000</releasedate>
  1026. <developer>Benjamin Soule</developer>
  1027. <publisher>Benjamin Soule</publisher>
  1028. <genre>Roguelike</genre>
  1029. <playcount>1</playcount>
  1030. <lastplayed>20210205T115854</lastplayed>
  1031. </game>
  1032. <game>
  1033. <path>./One Room Dungeon.p8.png</path>
  1034. <name>One Room Dungeon</name>
  1035. <desc>Explore a mysterious and exciting dungeon filled with exciting mysteries without ever leaving the same room!
  1036.  
  1037. Why would you change rooms when clearly this one has all the danger and excitement and danger that one could possibly need?!
  1038.  
  1039. Come to the One Room Dungeon and live the rest of your newly mysterious-and-exciting life there!!!</desc>
  1040. <image>./One Room Dungeon.p8.png</image>
  1041. <video>~/pico-8/images/One Room Dungeon-video.mp4</video>
  1042. <marquee>~/pico-8/images/One Room Dungeon-marquee.png</marquee>
  1043. <rating>0</rating>
  1044. <releasedate>20161212T000000</releasedate>
  1045. <developer>Rémy Devaux</developer>
  1046. <publisher>Rémy Devaux</publisher>
  1047. <genre>Action</genre>
  1048. <playcount>1</playcount>
  1049. <lastplayed>20210205T120131</lastplayed>
  1050. </game>
  1051. <game>
  1052. <path>./Ramps.p8.png</path>
  1053. <name>Ramps</name>
  1054. <desc>This is Ramps! A 3D racer inspired by Powerdrift, Stunt Car Racer, Hard Drivin'.
  1055.  
  1056. Choose from 8 varied race tracks, and overtake the other drivers in 5 laps to win.
  1057. As well as racing you'll need to navigate jumps, roller-coaster like ramps and occasionally even drive upside down.
  1058.  
  1059. Includes 3 difficulty levels, plus a practice mode for getting the feel of the tracks.</desc>
  1060. <image>./Ramps.p8.png</image>
  1061. <video>~/pico-8/images/Ramps-video.mp4</video>
  1062. <marquee>~/pico-8/images/Ramps-marquee.png</marquee>
  1063. <rating>0</rating>
  1064. <releasedate>20200531T000000</releasedate>
  1065. <developer>Mot</developer>
  1066. <publisher>Mot</publisher>
  1067. <genre>Racing</genre>
  1068. <playcount>1</playcount>
  1069. <lastplayed>20210205T113100</lastplayed>
  1070. </game>
  1071. <game>
  1072. <path>./Rolly.p8.png</path>
  1073. <name>Rolly</name>
  1074. <desc>Jump, Roll, Hop and Dive your way through sharp caves to rescue your friends.
  1075.  
  1076. Huge thanks to everybody who helped us make this - for contributions big or small. Also, a massive thank you to the Pico 8 community for showing us how it's done!</desc>
  1077. <image>./Rolly.p8.png</image>
  1078. <video>~/pico-8/images/Rolly-video.mp4</video>
  1079. <marquee>~/pico-8/images/Rolly-marquee.png</marquee>
  1080. <rating>0</rating>
  1081. <releasedate>20180718T000000</releasedate>
  1082. <developer>Davbo</developer>
  1083. <publisher>Davbo</publisher>
  1084. <genre>Platformer</genre>
  1085. <playcount>1</playcount>
  1086. <lastplayed>20210205T113712</lastplayed>
  1087. </game>
  1088. <game>
  1089. <path>./Shelled Shinobi.p8.png</path>
  1090. <name>Shelled Shinobi</name>
  1091. <desc>Slide and bounce around in your shell at high speed,
  1092. switching to running mode for precise jumps and quick turns.</desc>
  1093. <image>./Shelled Shinobi.p8.png</image>
  1094. <video>~/pico-8/images/Shelled Shinobi-video.mp4</video>
  1095. <marquee>~/pico-8/images/Shelled Shinobi-marquee.png</marquee>
  1096. <rating>0</rating>
  1097. <releasedate>20200628T000000</releasedate>
  1098. <developer>magu</developer>
  1099. <publisher>magu</publisher>
  1100. <genre>Platformer</genre>
  1101. <playcount>1</playcount>
  1102. <lastplayed>20210205T114518</lastplayed>
  1103. </game>
  1104. <game>
  1105. <path>./Spaceman 8.p8.png</path>
  1106. <name>Spaceman 8</name>
  1107. <desc>Life has been tough on mining colony w4ge-514v3, but you are tougher. Don the helmet of Spaceman 8 and mine the labyrinthine busom of icy spacerocks for gems and haul them back to company collectors. The oxygen supply is scarce and depleting fast, so you have to keep your visits brief. Luckily, your trusty hummingbird-class jetpack is highly manouverable, and will get you to the exit quickly.
  1108.  
  1109. Use the hard-earned credits to upgrade your gear in the shop at the end of each day. How much can you earn in a week? Will you even survive or will greed get the best of you? Only one way to find out!</desc>
  1110. <image>./Spaceman 8.p8.png</image>
  1111. <video>~/pico-8/images/Spaceman 8-video.mp4</video>
  1112. <marquee>~/pico-8/images/Spaceman 8-marquee.png</marquee>
  1113. <rating>0</rating>
  1114. <releasedate>20170108T000000</releasedate>
  1115. <developer>kometbomb</developer>
  1116. <publisher>kometbomb</publisher>
  1117. <genre>Action</genre>
  1118. <playcount>1</playcount>
  1119. <lastplayed>20210205T115228</lastplayed>
  1120. </game>
  1121. <game>
  1122. <path>./Cab Ride.p8.png</path>
  1123. <name>Cab Ride</name>
  1124. <desc>Drive a train, forever, through a dreamlike land.
  1125.  
  1126. Transport passengers to their destination.
  1127.  
  1128. Watch the world go by.
  1129.  
  1130. Listen to chilled out chiptune music.
  1131.  
  1132. In Cab Ride you can drive thousands of different train routes through rolling hills, winding tunnels and weaving between the tall buildings of vast cities. You can drive the train for as long as you like. When you're ready to end your journey, hold down the left arrow key to announce the last station. Stopping at stations along the way means you can pick up and drop off passengers. Try and stop at the marker at each station for a high rating. Or don't! It's up to you.
  1133.  
  1134. Cab Ride is a casual train simulation, not aiming for real world accuracy, but like a real train, it takes a while to brake. If you're overshooting stations, watch for the alert for the next station and reduce the throttle so you're ready to stop.</desc>
  1135. <image>./Cab Ride.p8.png</image>
  1136. <video>~/pico-8/images/Cab Ride-video.mp4</video>
  1137. <marquee>~/pico-8/images/Cab Ride-marquee.png</marquee>
  1138. <rating>0</rating>
  1139. <releasedate>20210130T000000</releasedate>
  1140. <developer>Ben Jones</developer>
  1141. <publisher>Ben Jones</publisher>
  1142. <genre>Simulation</genre>
  1143. <playcount>1</playcount>
  1144. <lastplayed>20210205T113712</lastplayed>
  1145. </game>
  1146. <game>
  1147. <path>./Winterwood.p8.png</path>
  1148. <name>Winterwood</name>
  1149. <desc>This is a short but sweet game about trekking through the woods to make a special delivery.
  1150.  
  1151. This was made over parts of October and December 2020 for the PICO-8 Advent Calendar 2020.
  1152.  
  1153. Special thanks to @ThatTomHall for playtesting and @FSouchu for providing me his textured polygon function! (It is used with minor modifications for drawing various elements of the house.)</desc>
  1154. <image>./Winterwood.p8.png</image>
  1155. <video>~/pico-8/images/Winterwood-video.mp4</video>
  1156. <marquee>~/pico-8/images/Winterwood-marquee.png</marquee>
  1157. <rating>0</rating>
  1158. <releasedate>20201225T000000</releasedate>
  1159. <developer>Jusiv</developer>
  1160. <publisher>Jusiv</publisher>
  1161. <genre>Adventure</genre>
  1162. <playcount>1</playcount>
  1163. <lastplayed>20210205T113712</lastplayed>
  1164. </game>
  1165. <game>
  1166. <path>./Warehouse Panic.p8.png</path>
  1167. <name>Warehouse Panic</name>
  1168. <desc>Every 4 hours your phone will ring and you can command and sell crates of goods. Everyday the taxcollector will send you an email claming money before midnight. Try to reach day 7 if you can.
  1169.  
  1170. (z) grab/drop one crate (x) grab/drop all crates you can (arrow keys) move around
  1171.  
  1172. You have a strength limit that affect the number of crates you can lift or the maximum size of columns Increase your strength by purchasing offers on email You also have a stamina bar. You won’t be able to use ‘grab all’ command while you re under 50%. You're slowed by 50% when you’re stamina is under 25% Go to bed to gain some stamina back.
  1173.  
  1174. Rats will eat salads and fruits You can get rid of them with a cat or by chasing them around until they leave on a truck.
  1175.  
  1176. You will lose the game if you make a truck driver wait for too long or if you don’t pay your tax before midnight.</desc>
  1177. <image>./Warehouse Panic.p8.png</image>
  1178. <video>~/pico-8/images/Warehouse Panic-video.mp4</video>
  1179. <marquee>~/pico-8/images/Warehouse Panic-marquee.png</marquee>
  1180. <rating>0</rating>
  1181. <releasedate>20171203T000000</releasedate>
  1182. <developer>benjamin_soule</developer>
  1183. <publisher>benjamin_soule</publisher>
  1184. <genre>Platformer</genre>
  1185. <playcount>1</playcount>
  1186. <lastplayed>20210205T113712</lastplayed>
  1187. </game>
  1188. <game>
  1189. <path>./Pigments.p8.png</path>
  1190. <name>Pigments</name>
  1191. <desc>This is my entry for discroomjam.
  1192. I'm very late, because I had itchio jam page and forgot about the lexaloffle bbs post!
  1193. But here's pigments !
  1194.  
  1195. --- GOAL ---
  1196. Get pigment droplets
  1197. Dodge the deadly razor discs
  1198. Paint all tiles
  1199.  
  1200. --- UNLOCK ---
  1201. The game save your highscore for each fruits
  1202. Your metascore is the addition of all your highscores
  1203. Unlock new fruits by reaching specific metascores
  1204.  
  1205. --- SPECIAL TILES ---
  1206. Grass : discs can' enter grass
  1207. Water : hide fruit from discs but consume pigments
  1208. Trigger : all discs dash in your direction</desc>
  1209. <image>./Pigments.p8.png</image>
  1210. <video>~/pico-8/images/Pigments-video.mp4</video>
  1211. <marquee>~/pico-8/images/Pigments-marquee.png</marquee>
  1212. <rating>0</rating>
  1213. <releasedate>20201119T000000</releasedate>
  1214. <developer>benjamin_soule</developer>
  1215. <publisher>benjamin_soule</publisher>
  1216. <genre>Puzzle</genre>
  1217. <playcount>1</playcount>
  1218. <lastplayed>20210205T113712</lastplayed>
  1219. </game>
  1220. <game>
  1221. <path>./Stuck in the Sewers.p8.png</path>
  1222. <name>Stuck in the Sewers</name>
  1223. <desc>Mr. Mouse wants to go to the beach in his vacation, but got stuck in a maze of pipes.
  1224. Help him find the exit!</desc>
  1225. <image>./Stuck in the Sewers.p8.png</image>
  1226. <video>~/pico-8/images/Stuck in the Sewers-video.mp4</video>
  1227. <marquee>~/pico-8/images/Stuck in the Sewers-marquee.png</marquee>
  1228. <rating>0</rating>
  1229. <releasedate>20201005T000000</releasedate>
  1230. <developer>BoneVolt</developer>
  1231. <publisher>BoneVolt</publisher>
  1232. <genre>Puzzle</genre>
  1233. <playcount>1</playcount>
  1234. <lastplayed>20210205T113712</lastplayed>
  1235. </game>
  1236. <game>
  1237. <path>./Curse of the Lich King.p8.png</path>
  1238. <name>Curse of the Lich King</name>
  1239. <desc>The evil Lich King, Raq'zul, has cast a life draining spell on the world - in hopes to become immortal. Many heroes try to find him deep in his lair, but all have fallen to his army of monsters and devious traps. Now it is your turn!
  1240.  
  1241. Curse of the Lich King gives you tactical grid based combat in a roguelike dungeon crawling setting. A cast of monsters will try to stop you, all in their own way as you descend towards the Lich King's crypt. Loot everything you see to make sure you find food and weapons to help you on your journey. But beware, not everything is what it seems...
  1242.  
  1243. Are you ready to solve the tricky battles and master the Lich King's lair? Can you save the world? Good luck!
  1244.  
  1245. Use the arrow keys to move and navigate menus. X opens your backpack and select items. C closes the current window.
  1246.  
  1247. As it is not possible to skip turns, make sure you use the environment to get monsters near so you get the first strike! Spend a turn by hitting pots/shelves/doors or other interactive things, and monsters will move while you stand still.
  1248.  
  1249. There is a lot of stuff to discover, have fun!</desc>
  1250. <image>./Curse of the Lich King.p8.png</image>
  1251. <video>~/pico-8/images/Curse of the Lich King-video.mp4</video>
  1252. <marquee>~/pico-8/images/Curse of the Lich King-marquee.png</marquee>
  1253. <rating>0</rating>
  1254. <releasedate>20190427T000000</releasedate>
  1255. <developer>Johan Peitz</developer>
  1256. <publisher>Johan Peitz</publisher>
  1257. <genre>Roguelike</genre>
  1258. <playcount>1</playcount>
  1259. <lastplayed>20210205T113712</lastplayed>
  1260. </game>
  1261. <game>
  1262. <path>./JumpMine.p8.png</path>
  1263. <name>JumpMine</name>
  1264. <desc>Your goal is simply to mine out all the nuggets and get as many as possible! Enjoy (also it's probably really hard, I could use some advice on difficulty!)</desc>
  1265. <image>./JumpMine.p8.png</image>
  1266. <video>~/pico-8/images/JumpMine-video.mp4</video>
  1267. <marquee>~/pico-8/images/JumpMine-marquee.png</marquee>
  1268. <rating>0</rating>
  1269. <releasedate>20210108T000000</releasedate>
  1270. <developer>Boggo</developer>
  1271. <publisher>Boggo</publisher>
  1272. <genre>Action</genre>
  1273. <playcount>1</playcount>
  1274. <lastplayed>20210205T113712</lastplayed>
  1275. </game>
  1276. <game>
  1277. <path>./Islander.p8.png</path>
  1278. <name>Islander</name>
  1279. <desc>ISLANDER is an idle crafting game inspired by games such as Forager and Minecraft. Use your pickaxe to mine any and all materials you can find, and craft your way off the islands.</desc>
  1280. <image>./Islander.p8.png</image>
  1281. <video>~/pico-8/images/Islander-video.mp4</video>
  1282. <marquee>~/pico-8/images/Islander-marquee.png</marquee>
  1283. <rating>0</rating>
  1284. <releasedate>20200902T000000</releasedate>
  1285. <developer>CarsonK</developer>
  1286. <publisher>CarsonK</publisher>
  1287. <genre>Survival</genre>
  1288. <playcount>1</playcount>
  1289. <lastplayed>20210205T113712</lastplayed>
  1290. </game>
  1291. <game>
  1292. <path>./Soulbound.p8.png</path>
  1293. <name>Soulbound</name>
  1294. <desc>The HilFord Brothers are famous archeologists : Clarence is a successfull businessman and he raises founds for his big brother's expeditions.
  1295. You're playing as Wellington Hilford and you must find the legendary soul gem, known for giving to his owner the potential to bend space.
  1296.  
  1297. (z/c) : jump
  1298. (x/v) : attack/talk/read/take
  1299. (left/right) : move around
  1300. (down) : drop object ( you can't attack or walljump while you hold an item )
  1301.  
  1302.  
  1303. Goals:
  1304. -Open the entrance of the temple.
  1305. -Find the treasure rooom.
  1306. -Take the gem.
  1307. -Leave the temple.
  1308. -Give the gem to Clarence Hillford.
  1309.  
  1310. There's a way to save progression and restore hearts.
  1311. You can go back to your last checkpoint by selecting "retry" in the pause menu ( ENTER key )
  1312. /!\ Restart the game will erase your checkpoint ( not enough time to code save storage )</desc>
  1313. <image>./Soulbound.p8.png</image>
  1314. <video>~/pico-8/images/Soulbound-video.mp4</video>
  1315. <marquee>~/pico-8/images/Soulbound-marquee.png</marquee>
  1316. <rating>0</rating>
  1317. <releasedate>20201004T000000</releasedate>
  1318. <developer>benjamin_soule</developer>
  1319. <publisher>benjamin_soule</publisher>
  1320. <genre>Adventure</genre>
  1321. <playcount>1</playcount>
  1322. <lastplayed>20210205T113712</lastplayed>
  1323. </game>
  1324. <game>
  1325. <path>./Moonrace.p8.png</path>
  1326. <name>Moonrace</name>
  1327. <desc>In Moonrace you have no control over direction. Focus on the velocity control and manage your weapons the best you can to win the race.
  1328.  
  1329. You can play with up to 8 players. The game supports controllers.
  1330. You can have 2 players on the same controller with the "double control" option in the pause menu (Left/Right on the controler become Fire/Thrust). Use the Fire button to cycle between ships on the selection screen.
  1331.  
  1332. SHIP SPECS
  1333.  
  1334. ACCEL : How fast the ship reaches maximum speed
  1335. STEER : How fast the ship turns
  1336. BRAKE : When thrust is not used, time spent to stop moving
  1337. CROSS : Ability to drive outside the range of the gravity track
  1338. FIGHT : Cooldown between weapons
  1339. ARMOR : Durability of your ship
  1340.  
  1341. WEAPONS
  1342.  
  1343. MISSILE : shoot a single missile (5 damage in a zone)
  1344. HOMING FLARE : Look for the race race leader and deal 3 dmg on impact
  1345. MACHINEGUN : Fire 25 bullets dealing 1 damage each
  1346. MINE : drop 3x mine ( 3 damage in a small zone )
  1347. SHOCKWAVE : short-circuits ships and mines. Also reboot your system if you've been targeted by shockwave.
  1348. NITRO BOOST : Huge acceleration for .5 second. Use with caution
  1349. SHIELD : Protect you from any harms. Also damage your opponents</desc>
  1350. <image>./Moonrace.p8.png</image>
  1351. <video>~/pico-8/images/Moonrace-video.mp4</video>
  1352. <marquee>~/pico-8/images/Moonrace-marquee.png</marquee>
  1353. <rating>0</rating>
  1354. <releasedate>20201226T000000</releasedate>
  1355. <developer>benjamin_soule</developer>
  1356. <publisher>benjamin_soule</publisher>
  1357. <genre>Race</genre>
  1358. <playcount>1</playcount>
  1359. <lastplayed>20210205T113712</lastplayed>
  1360. </game>
  1361. <game>
  1362. <path>./Celeste.p8.png</path>
  1363. <name>Celeste Classic</name>
  1364. <desc>Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.</desc>
  1365. <image>./Celeste.p8.png</image>
  1366. <video>~/pico-8/images/Celeste-video.mp4</video>
  1367. <marquee>~/pico-8/images/Celeste-marquee.png</marquee>
  1368. <rating>0</rating>
  1369. <releasedate>20180125T000000</releasedate>
  1370. <developer>Matt Makes Games</developer>
  1371. <publisher>Matt Makes Games</publisher>
  1372. <genre>Adventure, Puzzle, Platform</genre>
  1373. <favorite>true</favorite>
  1374. <playcount>10</playcount>
  1375. <lastplayed>20210220T162239</lastplayed>
  1376. </game>
  1377. <game>
  1378. <path>./Hug Arena.p8.png</path>
  1379. <name>Hug Arena</name>
  1380. <desc>Hug those monsters until they become your friend. You're vulnerable when you hug stuff. Friends will heal you if you are close enough. A level full of friends is a completed level. Earn 1 of 3 perks at the end of levels 1-3-6-10-15.</desc>
  1381. <image>./Hug Arena.p8.png</image>
  1382. <video>~/pico-8/images/Hug Arena-video.mp4</video>
  1383. <marquee>~/pico-8/images/Hug Arena-marquee.png</marquee>
  1384. <rating>0</rating>
  1385. <releasedate>20150419T000000</releasedate>
  1386. <developer>Benjamin Soule</developer>
  1387. <publisher>Benjamin Soule</publisher>
  1388. <genre>Action</genre>
  1389. <playcount>2</playcount>
  1390. <lastplayed>20210220T162556</lastplayed>
  1391. </game>
  1392. <game>
  1393. <path>./PicoFox.p8.png</path>
  1394. <name>PicoFox</name>
  1395. <desc>Fly your Arwing to victory in this demake of a certain, iconic SNES game.
  1396.  
  1397. Controls:
  1398. Arrow Keys: Move ship, Select level in title screen
  1399. z/o: Fire
  1400.  
  1401. Features:
  1402. Filled 3D polygon graphics-- reminiscent of SuperFX chip
  1403. 3 levels -- select with left or right on the title screen
  1404. 2 enemy types
  1405. Music</desc>
  1406. <image>./PicoFox.p8.png</image>
  1407. <video>~/pico-8/images/PicoFox-video.mp4</video>
  1408. <marquee>~/pico-8/images/PicoFox-marquee.png</marquee>
  1409. <rating>0</rating>
  1410. <releasedate>20161114T000000</releasedate>
  1411. <developer>electricgryphon</developer>
  1412. <publisher>electricgryphon</publisher>
  1413. <genre>Flight</genre>
  1414. <playcount>3</playcount>
  1415. <lastplayed>20210220T162714</lastplayed>
  1416. </game>
  1417. <game>
  1418. <path>./Willo.p8.png</path>
  1419. <name>Willo</name>
  1420. <desc>Skelliwags have taken over the graveyard and its up to Willo to kick them out!
  1421.  
  1422. Help little Willo sneak around, go 'woo' , blow out candles and get up to all sorts of spooky stealthy fun in this short stealth'n'spook-em-up</desc>
  1423. <image>./Willo.p8.png</image>
  1424. <video>~/pico-8/images/Willo-video.mp4</video>
  1425. <marquee>~/pico-8/images/Willo-marquee.png</marquee>
  1426. <rating>0</rating>
  1427. <releasedate>20201023T000000</releasedate>
  1428. <developer>Haunt Pun</developer>
  1429. <publisher>Haunt Pun</publisher>
  1430. <genre>Stealth</genre>
  1431. <playcount>2</playcount>
  1432. <lastplayed>20210220T163847</lastplayed>
  1433. </game>
  1434. <game>
  1435. <path>./Hungry Harry 3D.p8.png</path>
  1436. <name>Hungry Harry 3D</name>
  1437. <desc>Hungry Harry is back! Help Harry as he travels around the world putting a stop to the mushroom gang!
  1438.  
  1439. Walk with arrow keys. Jump with Z or C. Lick things with X. High Jump by jumping while licking. Long Jump by jump while licking AND holding a direction.
  1440.  
  1441. The goal is to find the portal at the end of each level. Harry will get hungry over time, so make sure to eat enemy mushrooms as well as berries you find sitting around the levels.
  1442.  
  1443. Tips: Blue mushrooms are tough and can't be licked normally. If you eat a spicy pepper, Harry will turn red-hot for a few seconds. Use this time to eat the blue mushrooms. If you lick while in the air, Harry can get a little extra boost. By licking on the ground and then jumping soon after, Harry can jump extra high or extra far, depending on whether or not you are holding a direction key down. See if you can find every present in the game! You can get lots of berries from presents by licking them.</desc>
  1444. <image>./Hungry Harry 3D.p8.png</image>
  1445. <video>~/pico-8/images/Hungry Harry 3D-video.mp4</video>
  1446. <marquee>~/pico-8/images/Hungry Harry 3D-marquee.png</marquee>
  1447. <rating>0</rating>
  1448. <releasedate>20181201T000000</releasedate>
  1449. <developer>paloblancogames</developer>
  1450. <publisher>paloblancogames</publisher>
  1451. <genre>Platformer</genre>
  1452. <playcount>2</playcount>
  1453. <lastplayed>20210220T163847</lastplayed>
  1454. </game>
  1455. <game>
  1456. <path>./Myrtle Takes The City.p8.png</path>
  1457. <name>Myrtle Takes The City</name>
  1458. <desc>Myrtle is visiting the big city, and wants to climb city hall! To get in, she needs to collect 7 gems. Maybe there are people in the city who can help?
  1459.  
  1460. Tip: There are no fatal hazards in this game, so don't be afraid to walk up to everything.</desc>
  1461. <image>./Myrtle Takes The City.p8.png</image>
  1462. <video>~/pico-8/images/Myrtle Takes The City-video.mp4</video>
  1463. <marquee>~/pico-8/images/Myrtle Takes The City-marquee.png</marquee>
  1464. <rating>0</rating>
  1465. <releasedate>20200101T000000</releasedate>
  1466. <developer>paloblancogames</developer>
  1467. <publisher>paloblancogames</publisher>
  1468. <genre>Platformer</genre>
  1469. <playcount>2</playcount>
  1470. <lastplayed>20210220T163847</lastplayed>
  1471. </game>
  1472. <game>
  1473. <path>./Steps.p8.png</path>
  1474. <name>Steps</name>
  1475. <desc>Steps is a small Minit-like game where instead of dying from time, you die after a certain amount of steps. Explore the cursed island, solve puzzles, and find the hidden coins. Try to run away from the island by finding the Icarus wings as it is the only way to escape the cursed island.</desc>
  1476. <image>./Steps.p8.png</image>
  1477. <video>~/pico-8/images/Steps-video.mp4</video>
  1478. <marquee>~/pico-8/images/Steps-marquee.png</marquee>
  1479. <rating>0</rating>
  1480. <releasedate>20201231T000000</releasedate>
  1481. <developer>amidos2006</developer>
  1482. <publisher>amidos2006</publisher>
  1483. <genre>Adventure</genre>
  1484. <playcount>2</playcount>
  1485. <lastplayed>20210220T163847</lastplayed>
  1486. </game>
  1487. <game>
  1488. <path>./Mellow.p8.png</path>
  1489. <name>Mellow</name>
  1490. <desc>A simple endless game that I worked on during GDQ :)</desc>
  1491. <image>./Mellow.p8.png</image>
  1492. <video>~/pico-8/images/Mellow-video.mp4</video>
  1493. <marquee>~/pico-8/images/Mellow-marquee.png</marquee>
  1494. <rating>0</rating>
  1495. <releasedate>20200115T000000</releasedate>
  1496. <developer>lucatron</developer>
  1497. <publisher>lucatron</publisher>
  1498. <genre>Adventure</genre>
  1499. <playcount>2</playcount>
  1500. <lastplayed>20210220T163847</lastplayed>
  1501. </game>
  1502. <game>
  1503. <path>./Curse of Greed.p8.png</path>
  1504. <name>Curse of Greed: Ultimate</name>
  1505. <desc>Originally made for Ludum Dare 40, then upgraded a bunch for my patrons, now available for everyone!</desc>
  1506. <image>./Curse of Greed.p8.png</image>
  1507. <video>~/pico-8/images/Curse of Greed-video.mp4</video>
  1508. <marquee>~/pico-8/images/Curse of Greed-marquee.png</marquee>
  1509. <rating>0</rating>
  1510. <releasedate>20171229T000000</releasedate>
  1511. <developer>SophieHoulden</developer>
  1512. <publisher>SophieHoulden</publisher>
  1513. <genre>Adventure</genre>
  1514. <playcount>2</playcount>
  1515. <lastplayed>20210220T163847</lastplayed>
  1516. </game>
  1517. <game>
  1518. <path>./Endless Sewers of Doh.p8.png</path>
  1519. <name>Endless Sewers of Doh, The</name>
  1520. <desc>You've been flushed away in The (Endless) Sewers of d'Oh!
  1521. Now try to escape, pathetic paddling!
  1522. Hint: You can't! This is an infinite breakanoid! Muahahahaha!</desc>
  1523. <image>./Endless Sewers of Doh.p8.png</image>
  1524. <video>~/pico-8/images/Endless Sewers of Doh-video.mp4</video>
  1525. <marquee>~/pico-8/images/Endless Sewers of Doh-marquee.png</marquee>
  1526. <rating>0</rating>
  1527. <releasedate>20171114T000000</releasedate>
  1528. <developer>ultrabrite</developer>
  1529. <publisher>ultrabrite</publisher>
  1530. <genre>Action</genre>
  1531. <playcount>2</playcount>
  1532. <lastplayed>20210220T163847</lastplayed>
  1533. </game>
  1534. <game>
  1535. <path>./Desert Drift.p8.png</path>
  1536. <name>Desert Drift</name>
  1537. <desc>I finally managed to tie all the loose ends together in my Outrun-esque racer. There's only one route, but the controls have some nuance which should make for healthy competition.</desc>
  1538. <image>./Desert Drift.p8.png</image>
  1539. <video>~/pico-8/images/Desert Drift-video.mp4</video>
  1540. <marquee>~/pico-8/images/Desert Drift-marquee.png</marquee>
  1541. <rating>0</rating>
  1542. <releasedate>20180816T000000</releasedate>
  1543. <developer>johanp</developer>
  1544. <publisher>johanp</publisher>
  1545. <genre>Racing</genre>
  1546. <playcount>2</playcount>
  1547. <lastplayed>20210220T163847</lastplayed>
  1548. </game>
  1549. <game>
  1550. <path>./Rungeon.p8.png</path>
  1551. <name>Rungeon</name>
  1552. <desc>Wounded but greedy, descend in search of riches.
  1553.  
  1554. Your health decreases slowly but steadily, so be sure to grab as much gold as you can before you die. Hitting monsters makes you lose a lot of health, but you also get a lot of gold. Make sure to grab the food to increase your health.</desc>
  1555. <image>./Rungeon.p8.png</image>
  1556. <video>~/pico-8/images/Rungeon-video.mp4</video>
  1557. <marquee>~/pico-8/images/Rungeon-marquee.png</marquee>
  1558. <rating>0</rating>
  1559. <releasedate>20190314T000000</releasedate>
  1560. <developer>johanp</developer>
  1561. <publisher>johanp</publisher>
  1562. <genre>Racing</genre>
  1563. <playcount>2</playcount>
  1564. <lastplayed>20210220T163847</lastplayed>
  1565. </game>
  1566. <game>
  1567. <path>./Merciless Deep.p8.png</path>
  1568. <name>Merciless Deep, The</name>
  1569. <desc>Reach the deepest possible and then come back to your boat.
  1570.  
  1571. Arrow keys move around. Z jumps and swims. X takes and launches hermit crab.
  1572.  
  1573. You can swim using 50% of your current tank. Open clams with hermit crab shells to refill your tank. You have 5 oxygen tanks. Once they are all gone, you'll drown!</desc>
  1574. <image>./Merciless Deep.p8.png</image>
  1575. <video>~/pico-8/images/Merciless Deep-video.mp4</video>
  1576. <marquee>~/pico-8/images/Merciless Deep-marquee.png</marquee>
  1577. <rating>0</rating>
  1578. <releasedate>20200223T000000</releasedate>
  1579. <developer>benjamin_soule</developer>
  1580. <publisher>benjamin_soule</publisher>
  1581. <genre>Platformer</genre>
  1582. <playcount>2</playcount>
  1583. <lastplayed>20210220T163847</lastplayed>
  1584. </game>
  1585. <game>
  1586. <path>./Star Anise Chronicles.p8.png</path>
  1587. <name>Star Anise Chronicles</name>
  1588. <desc>Please help Star Anise find his best friend in the whole world!</desc>
  1589. <image>./Star Anise Chronicles.p8.png</image>
  1590. <video>~/pico-8/images/Star Anise Chronicles-video.mp4</video>
  1591. <marquee>~/pico-8/images/Star Anise Chronicles-marquee.png</marquee>
  1592. <rating>0</rating>
  1593. <releasedate>20200510T000000</releasedate>
  1594. <developer>eevee</developer>
  1595. <publisher>eevee</publisher>
  1596. <genre>Metroidvania</genre>
  1597. <playcount>2</playcount>
  1598. <lastplayed>20210220T163847</lastplayed>
  1599. </game>
  1600. <game>
  1601. <path>./ZedWolf.p8.png</path>
  1602. <name>ZedWolf</name>
  1603. <desc>A not-entirely-canon demake of the game 'Zeewolf' by Binary Asylum.
  1604.  
  1605. Pilot your Zedwolf chopper across 6.5 km^2 of 3d open world environment, rescue hostages and repel the enemy force's attack!
  1606.  
  1607. Z: toggle landing gear up / down
  1608.  
  1609. X (while landing gear is down): throttle up
  1610. X (while gear is up): fire rockets
  1611.  
  1612. Repairing &amp; refuelling
  1613. Find a repair crane and land nearby - there's one in your base!
  1614.  
  1615. You can find hostages and other folks in need of help dotted around the map. Land nearby and they will hop on board! Bring anyone you find back to your base (the yellow objective marker) to complete the rescue.
  1616.  
  1617. But be careful - if you are shot down or run out of fuel with passengers on board, you will not be able to rescue them!</desc>
  1618. <image>./ZedWolf.p8.png</image>
  1619. <video>~/pico-8/images/ZedWolf-video.mp4</video>
  1620. <marquee>~/pico-8/images/ZedWolf-marquee.png</marquee>
  1621. <rating>0</rating>
  1622. <releasedate>20200101T000000</releasedate>
  1623. <developer>Catatafish</developer>
  1624. <publisher>Catatafish</publisher>
  1625. <genre>Action</genre>
  1626. <playcount>2</playcount>
  1627. <lastplayed>20210220T163847</lastplayed>
  1628. </game>
  1629. <game>
  1630. <path>./Kick Wizards.p8.png</path>
  1631. <name>Kick Wizards</name>
  1632. <desc>The dark wizard has stolen the Amulet of Yendor! To return it, we'll need to call the Kick Wizards!
  1633.  
  1634. Kick Wizards is a 1-4 player beat 'em up inspired by the old TMNT and X-Men arcade games I pumped a thousand quarters into back in the mid-nineties.</desc>
  1635. <image>./Kick Wizards.p8.png</image>
  1636. <video>~/pico-8/images/Kick Wizards-video.mp4</video>
  1637. <marquee>~/pico-8/images/Kick Wizards-marquee.png</marquee>
  1638. <rating>0</rating>
  1639. <releasedate>20161021T000000</releasedate>
  1640. <developer>fweez</developer>
  1641. <publisher>fweez</publisher>
  1642. <genre>Beat 'em up</genre>
  1643. <players>4</players>
  1644. <playcount>3</playcount>
  1645. <lastplayed>20210222T200906</lastplayed>
  1646. </game>
  1647. <game>
  1648. <path>./Polar Panic.p8.png</path>
  1649. <name>Polar Panic</name>
  1650. <desc>Stay alive in the arctic while climate change destroys your habitat! Eat fish to keep your hunger down or you will starve! Stay away from trash and don't fall into the water.</desc>
  1651. <image>./Polar Panic.p8.png</image>
  1652. <video>~/pico-8/images/Polar Panic-video.mp4</video>
  1653. <marquee>~/pico-8/images/Polar Panic-marquee.png</marquee>
  1654. <rating>0</rating>
  1655. <releasedate>20191125T000000</releasedate>
  1656. <developer>johanp</developer>
  1657. <publisher>johanp</publisher>
  1658. <genre>Action</genre>
  1659. <playcount>3</playcount>
  1660. <lastplayed>20210222T203025</lastplayed>
  1661. </game>
  1662. <game>
  1663. <path>./U-Turn.p8.png</path>
  1664. <name>U-Turn</name>
  1665. <desc>All you have to do is taking the red flag on the opposite side of the island. If you success another flag will appear on the other side, and so on. Your time is refreshed each time you take a flag.
  1666. If you capture 2 / 5 / 10 / 15 flags you will unlock permanent skills.
  1667. If you reset the cart your skills and hi-score will be reset too.</desc>
  1668. <image>./U-Turn.p8.png</image>
  1669. <video>~/pico-8/images/U-Turn-video.mp4</video>
  1670. <marquee>~/pico-8/images/U-Turn-marquee.png</marquee>
  1671. <rating>0</rating>
  1672. <releasedate>20170423T000000</releasedate>
  1673. <developer>benjamin_soule</developer>
  1674. <publisher>benjamin_soule</publisher>
  1675. <genre>Adventure</genre>
  1676. <playcount>2</playcount>
  1677. <lastplayed>20210222T201532</lastplayed>
  1678. </game>
  1679. <game>
  1680. <path>./Wild Wild Yard.p8.png</path>
  1681. <name>Wild Wild Yard</name>
  1682. <desc>You have been accidentally shrunk to the size of a bug. Collect 48x scraps of metal in your garden to build a tiny remote control for your shrinker. Each time you fail you will be rewarded with a new gadget. Finish the game with as few death as possible for a special ending.</desc>
  1683. <image>./Wild Wild Yard.p8.png</image>
  1684. <video>~/pico-8/images/Wild Wild Yard-video.mp4</video>
  1685. <marquee>~/pico-8/images/Wild Wild Yard-marquee.png</marquee>
  1686. <rating>0</rating>
  1687. <releasedate>20191006T000000</releasedate>
  1688. <developer>benjamin_soule</developer>
  1689. <publisher>benjamin_soule</publisher>
  1690. <genre>Adventure</genre>
  1691. <playcount>2</playcount>
  1692. <lastplayed>20210222T202853</lastplayed>
  1693. </game>
  1694. <game>
  1695. <path>./Barp the Balldragon.p8.png</path>
  1696. <name>Barp the Balldragon</name>
  1697. <desc>PMy first P8 game. Just a simple, straightforward platformer. Three worlds of three levels each. There's no story or anything (I barely managed an ending, and not just because of the token limit).</desc>
  1698. <image>./Barp the Balldragon.p8.png</image>
  1699. <video>~/pico-8/images/Barp the Balldragon-video.mp4</video>
  1700. <marquee>~/pico-8/images/Barp the Balldragon-marquee.png</marquee>
  1701. <rating>0</rating>
  1702. <releasedate>20180724T000000</releasedate>
  1703. <developer>Saffith</developer>
  1704. <publisher>Saffith</publisher>
  1705. <genre>Platformer</genre>
  1706. <playcount>1</playcount>
  1707. <lastplayed>20210223T001429</lastplayed>
  1708. </game>
  1709. <game>
  1710. <path>./Wraith VR.p8.png</path>
  1711. <name>Wraith VR</name>
  1712. <desc>Step into cyberspace with cutting-edge 3D vector graphics. Battle tanks with your triangular pew-pew cannon. Explode into a number of polygons.
  1713.  
  1714. This is an homage to Specter VR, which came packaged with my Macintosh Performa back in the day.</desc>
  1715. <image>./Wraith VR.p8.png</image>
  1716. <video>~/pico-8/images/Wraith VR-video.mp4</video>
  1717. <marquee>~/pico-8/images/Wraith VR-marquee.png</marquee>
  1718. <rating>0</rating>
  1719. <releasedate>20170927T000000</releasedate>
  1720. <developer>electricgryphon</developer>
  1721. <publisher>electricgryphon</publisher>
  1722. <genre>Shooter</genre>
  1723. <playcount>2</playcount>
  1724. <lastplayed>20210223T001554</lastplayed>
  1725. </game>
  1726. </gameList>
  1727.  
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