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  1. #include <Adafruit_CircuitPlayground.h>
  2. #include <Adafruit_Circuit_Playground.h>
  3.  
  4. //Servo code
  5. #include <Servo.h>
  6.  
  7. Servo servo1;
  8.  
  9. void setup() {
  10.   // put your setup code here, to run once:
  11.   CircuitPlayground.begin();
  12.  
  13.   servo1.attach(10); //pin 10
  14.  
  15. }
  16. bool stop = false;
  17.  
  18. void loop() {
  19.   // put your main code here, to run repeatedly:
  20.   if (CircuitPlayground.leftButton() == true) {
  21.     if (stop == false)
  22.       stop = true;
  23.     else
  24.       stop = false;
  25.   }
  26.  
  27.   if (stop == true){
  28.     servo1.write(0);
  29.   }
  30.   else
  31.     servo1.write(180);
  32.   delay(100);
  33.  
  34.  
  35.  
  36.  
  37. }
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