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- # Configuration file
- generic {
- # Enables switching players' gamemode when they enter a dimension which has the ForceGamemode option set to true
- B:enableForcedGamemodes=false
- # Enables overriding the initial spawning dimension to something other than dim 0 (overworld).
- B:enableInitialSpawnDimensionOverride=false
- # Enables a bunch of extra logging on the INFO level for registrations etc.
- B:enableLoggingInfo=false
- # If enabled, then a '"biome": "registrynameofbiome"' value in the dimensions.json config will override the
- # BiomeProvider of that dimension with BiomeProviderSingle, using the biome given as the value.
- # This means that the entire dimension will use only that one biome set in the config.
- # To get the registry names of biomes, you can use the TellMe mod (the command '/tellme dump biomes').
- B:enableOverrideBiomeProvider=false
- # If enabled, then an 'override: true' boolean value for the dimension in the dimensions.json config can be used to override an existing dimension.
- B:enableReplacingRegisteredDimensions=false
- # If enabled, adds custom WorldBorder syncing and removes default linking from other dimensions to the overworld border.
- B:enableSeparateWorldBorders=true
- # If enabled, all dimensions that exist in dimensions.json and have either a "worldinfo" or a "worldinfo_onetime" value present
- # (an empty object is enough), will use separate WorldInfo instances (separate time, weather, world border, gamerules etc.).
- # This works even if the dimension in question isn't registered by this mod (so vanilla, or other mod dimensions can have it too).
- B:enableSeparateWorldInfo=true
- # If enabled, then an 'unregister: true' boolean value for the dimension in the dimensions.json config can be used to unregister existing dimension.
- B:enableUnregisteringDimensions=false
- # If enabled with the enableInitialSpawnDimensionOverride option, this will be used as the initial spawn dimension ID
- I:initialSpawnDimensionId=0
- }
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