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Apr 27th, 2017
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  1. --- Log started at Thu Apr 27 21:58:50 2017
  2.  
  3. 000000.234| Checking for D3D11
  4. 000001.101| Game Version: Infestation: NewZ v1.1.5 (build: Apr 20 2017 12:52:05) - final
  5. 000001.101| Available memory: 8125 MB
  6. 000001.136| r3dFS: version:April 21, 2017 21:05, 47046 files
  7. 000001.364| Can't open file "game.ini"
  8. 000001.364| Can't open file "local.ini"
  9. 000001.364| readGameOptionsFile: found INI at C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  10. 000001.364| Can't open file "local.ini"
  11. 000001.365| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  12. 000001.378| readInputMap: found file at C:\Users\Scalpo\Documents\FredaikisAB\NewZ\inputMap.xml
  13. 000001.378| writeInputMap: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\inputMap.xml
  14. 000001.378| userSettings: found file at C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
  15. 000001.379| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
  16. 000001.379| SOUND: initializing sound system
  17. 000001.984| SOUND: '3' sound drivers found
  18. 000001.986| SOUND: sound caps = 0xF8, speakermode= 2
  19. 000001.986| SOUND: sound driver 'Haut-parleurs (4- Logitech G35 Headset)'
  20. 000002.028| SOUND: sound system ready
  21. 000002.028| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  22. 000002.965| Starting Voip..
  23. 000002.965| Starting voice
  24. 000002.966| Client lib version: 3.0.2 [Build: 1342695053] SDK
  25. 000003.290| Playback device: Realtek Digital Output (Realtek High Definition Audio)
  26. 000003.290| Playback device: Haut-parleurs (4- Logitech G35 Headset) (default)
  27. 000003.290| Playback device: Haut-parleurs (Realtek High Definition Audio)
  28. 000003.290| Capture device: Microphone (4- Logitech G35 Headset) (default)
  29. 000003.290| Voice Done.
  30. 000003.315| Done!
  31. 000003.683| Steam is available
  32. 000003.756| Input Devices enabled: Mouse, Keyboard
  33. 000003.887| VMEM As seen through DDRaw: -87
  34. 000003.887| VMEM As seen through WMI: 0
  35. 000003.887| Setting mode: 1920x1080x32 Flags=4
  36. 000004.006| NVApi successfuly initialized.
  37. 000004.006| NVApi: stereo is not available. Stereo driver not installed?
  38. 000004.037| Adapter: NVIDIA GeForce GTX 970
  39. 000004.037| nvd3dum.dll 21.21.13.7866
  40. 000004.037| Monitor: \\.\DISPLAY1 (1920x1080)
  41. 000004.059| res adjusted 1920x1080->1914x1052
  42. 000004.060| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=4,hz=60)
  43. 000004.060| Creating d3d device
  44. 000004.199| NVApi: failed to create stereo handle!
  45. 000004.227| GPU supports D3DQUERYTYPE_TIMESTAMP
  46. 000004.227| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  47. 000004.227| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
  48. 000004.287| We have 3710 MB texture memory
  49. 000004.316| r3dFont: Creating Verdana 10pt
  50. 000004.316| r3dFont: Finished creating Verdana 10pt
  51. 000004.318| Loading shaders...
  52. 000004.648| Finished loading shaders (0.330218 sec)!
  53. 000004.667| Started background thread: 7216
  54. 000004.673| Creating dynamic buffer of size 0.09 MB
  55. 000004.719| r3dFont: Creating Tahoma 12pt
  56. 000004.720| r3dFont: Finished creating Tahoma 12pt
  57. 000004.720| r3dFont: Creating Verdana 10pt
  58. 000004.720| r3dFont: Finished creating Verdana 10pt
  59. 000004.720| r3dFont: Creating Arial 12pt
  60. 000004.720| r3dFont: Finished creating Arial 12pt
  61. 000004.776| Creating render targets
  62. 000004.776| CreateDynamicEnvMap: creating of size 512x512x6000004.781| r3dFont: Creating Verdana 8pt
  63. 000004.784| r3dFont: Finished creating Verdana 8pt
  64. 000004.834| Loaded 12 of 12 grass settings locations from the glist file
  65. 000004.834| Loaded 12 grass settings files
  66. 000006.503| Attempting to Login!
  67. 000006.833| SetHomeDir: Levels\WZ_FrontEndLighting
  68. 000006.833| We have 3428 MB texture memory
  69. 000007.630| Username: Squ4t
  70. 000007.968| Downloaded News: Patch Notes - 2017/04/21
  71. 000007.968| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
  72. 000007.968| Downloaded News: Easter! (DOUBLE GC / XP / GD)
  73. 000007.968| Downloaded News: Dev-Blog (April 6, 2017)
  74. 000007.968| Downloaded News: Spring Season End!
  75. 000007.968| Downloaded News: Steam Trading Cards finally finished!
  76. 000007.968| Downloaded News: PvP server spawn system change
  77. 000007.968| Downloaded News: Daily Event - All characters for GD!
  78. 000007.968| Downloaded News: Full Server Restart + South American Servers ARE READY!
  79. 000007.968| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
  80. 000008.373| Unloaded 0.0 MB STATIC decal textures
  81. 000008.373| Unloaded 0.0 MB DYNAMIC decal textures
  82. 000008.373| Loading decal library Data\Decals\library.xml.
  83. 000008.374| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  84. 000008.375| Loaded 0.0 MB STATIC decal textures
  85. 000008.404| Loaded 0.8 MB DYNAMIC decal textures
  86. 000008.405| LoadLevel_MatLibs...
  87. 000008.405| LoadLevel_Objects...
  88. 000008.613| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
  89. 000008.613| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
  90. 000008.617| LoadGrassLib()...
  91. 000008.687| g_pGrassMap->Load...
  92. 000008.687| Loaded grass for 0.00 seconds000008.687| LoadLevel_MatLibs...
  93. 000008.687| Building skeleton cache..000008.711|
  94. 000008.712| Building obstacles cache..000008.712|
  95. 000008.712| done.
  96. 000008.712| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  97. 000008.712| CollectionsManager::Init: populating 0 objects... 000008.712| done in 0.00 seconds
  98. 000008.712| World loaded
  99. 000008.712| Total load time: 0.65
  100. 000011.644| External Texture: customxhair.dds
  101. 000011.644| New Texture: customxhair.dds
  102. 000011.644| Loaded Texture: customxhair.dds
  103. 000012.083| r3dNetwork: Creating client
  104. 000012.100| IP: 192.168.1.12
  105. 000012.100| r3dNetwork: connecting
  106. 000012.102| Acquired base profile data for 5.271986 - 100
  107. 000013.665| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  108. 000035.614| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  109. 000036.263| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  110. 000037.399| r3dNetwork: Creating client
  111. 000037.417| IP: 192.168.1.12
  112. 000037.417| r3dNetwork: connecting
  113. 000037.856| r3dNetwork: external ip: 86.229.75.78:60578
  114. 000037.856| connected to master server peer00
  115. 000043.201| obj_Zombie::FreePhysSkeletonCache:000043.201| done in 0.00 seconds
  116. 000043.202| r3dNetwork: Deinitialize
  117. 000043.366| LoadingScreen Presentation Enabled!
  118. 000043.367| r3dNetwork: Creating client
  119. 000043.386| IP: 192.168.1.12
  120. 000043.386| r3dNetwork: connecting
  121. 000043.457| Loading $Loadingscreen_temp4.bin, timer: 4
  122. 000043.468| Loading $Loadingscreen_temp1.bin, timer: 6
  123. 000043.494| r3dNetwork: external ip: 86.229.75.78:56401
  124. 000043.743| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  125. 000043.744| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
  126. 000043.744| SetHomeDir: Levels\SpringValley
  127. 000043.744| We have 3296 MB texture memory
  128. 000043.745| External Texture: Levels\SpringValley\LoadingScreen0.dds
  129. 000043.745| New Texture: Levels\SpringValley\LoadingScreen0.dds
  130. 000043.745| Loaded Texture: Levels\SpringValley\LoadingScreen0.dds
  131. 000044.675| Unloaded 0.0 MB STATIC decal textures
  132. 000044.675| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  133. 000044.675| Unloaded 0.8 MB DYNAMIC decal textures
  134. 000044.675| Loading decal library Data\Decals\library.xml.
  135. 000044.675| Loading decal library Levels\SpringValley\decals.xml.
  136. 000044.676| Loaded 0.0 MB STATIC decal textures
  137. 000044.704| Loaded 0.8 MB DYNAMIC decal textures
  138. 000044.704| LoadLevel_MatLibs...
  139. 000044.705| LoadLevel_Objects...
  140. 000044.811| TERRAIN: LOADING Levels\SpringValley\TERRAIN
  141. 000045.370| TERRAIN3: Finished reading script file
  142. 000045.457| TERRAIN: LOADED
  143. 000056.528| LoadGrassLib()...
  144. 000056.601| g_pGrassMap->Load...
  145. 000056.632| Loaded grass for 0.03 seconds000056.632| LoadLevel_MatLibs...
  146. 000056.632| Building skeleton cache..000056.889|
  147. 000056.889| Building obstacles cache..000056.889|
  148. 000056.889| done.
  149. 000056.913| Loading 'Levels\SpringValley\collections\collections.xml'
  150. 000056.913| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...000056.913| done in 0.00 seconds
  151. 000056.913| CollectionsManager::Init: populating 0 objects... 000056.913| done in 0.00 seconds
  152. 000056.913| obj_Zombie::InitPhysSkeletonCache..
  153. 000058.239| done
  154. 000058.239| World loaded
  155. 000058.239| Total load time: 14.49
  156. 000063.540| External Texture: customxhair.dds
  157. 000063.540| New Texture: customxhair.dds
  158. 000063.541| Loaded Texture: customxhair.dds
  159. 000074.287|
  160. Time between load end and game start: 16.05
  161. 000420.205| ***** disconnected from game server
  162. 000420.205| r3dNetwork: Deinitialize
  163. 000420.421| obj_Zombie::FreePhysSkeletonCache:000420.422| .000420.422| .000420.422| .000420.423| .000420.423| .000420.423| .000420.423| .000420.424| .000420.424| .000420.424| .000420.424| .000420.424| .000420.424| .000420.425| .000420.425| .000420.425| .000420.425| .000420.425| .000420.425| .000420.426| .000420.426| .000420.426| .000420.426| .000420.426| .000420.427| .000420.427| .000420.427| .000420.427| .000420.427| .000420.427| .000420.428| .000420.428| .000420.428| done in 0.01 seconds
  164. 000421.537| SetHomeDir: Levels\WZ_FrontEndLighting
  165. 000421.537| We have 3263 MB texture memory
  166. 000421.847| Username: Squ4t
  167. 000422.171| Downloaded News: Patch Notes - 2017/04/21
  168. 000422.171| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
  169. 000422.172| Downloaded News: Easter! (DOUBLE GC / XP / GD)
  170. 000422.172| Downloaded News: Dev-Blog (April 6, 2017)
  171. 000422.172| Downloaded News: Spring Season End!
  172. 000422.172| Downloaded News: Steam Trading Cards finally finished!
  173. 000422.172| Downloaded News: PvP server spawn system change
  174. 000422.172| Downloaded News: Daily Event - All characters for GD!
  175. 000422.172| Downloaded News: Full Server Restart + South American Servers ARE READY!
  176. 000422.172| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
  177. 000422.699| Unloaded 0.0 MB STATIC decal textures
  178. 000422.699| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  179. 000422.699| Unloaded 0.8 MB DYNAMIC decal textures
  180. 000422.699| Loading decal library Data\Decals\library.xml.
  181. 000422.700| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  182. 000422.701| Loaded 0.0 MB STATIC decal textures
  183. 000422.728| Loaded 0.8 MB DYNAMIC decal textures
  184. 000422.729| LoadLevel_MatLibs...
  185. 000422.729| LoadLevel_Objects...
  186. 000422.945| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
  187. 000422.945| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
  188. 000422.949| LoadGrassLib()...
  189. 000423.022| g_pGrassMap->Load...
  190. 000423.023| Loaded grass for 0.00 seconds000423.023| LoadLevel_MatLibs...
  191. 000423.023| Building skeleton cache..000423.045|
  192. 000423.045| Building obstacles cache..000423.045|
  193. 000423.045| done.
  194. 000423.045| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  195. 000423.045| CollectionsManager::Init: populating 0 objects... 000423.045| done in 0.00 seconds
  196. 000423.045| World loaded
  197. 000423.046| Total load time: 0.78
  198. 000423.051| External Texture: customxhair.dds
  199. 000423.051| New Texture: customxhair.dds
  200. 000423.051| Loaded Texture: customxhair.dds
  201. 000423.489| r3dNetwork: connecting
  202. 000423.506| Acquired base profile data for 2.025299 - 100
  203. 000425.149| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  204. 000430.746| Username: Squ4t
  205. 000461.250| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  206. 000463.094| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  207. 000464.177| r3dNetwork: Creating client
  208. 000464.195| IP: 192.168.1.12
  209. 000464.195| r3dNetwork: connecting
  210. 000464.281| r3dNetwork: external ip: 86.229.75.78:63067
  211. 000464.281| connected to master server peer00
  212. 000465.484| obj_Zombie::FreePhysSkeletonCache:000465.484| done in 0.00 seconds
  213. 000465.486| r3dNetwork: Deinitialize
  214. 000465.649| LoadingScreen Presentation Enabled!
  215. 000465.650| r3dNetwork: Creating client
  216. 000465.669| IP: 192.168.1.12
  217. 000465.669| r3dNetwork: connecting
  218. 000465.720| Loading $Loadingscreen_temp4.bin, timer: 4
  219. 000465.748| Loading $Loadingscreen_temp1.bin, timer: 6
  220. 000465.774| r3dNetwork: external ip: 86.229.75.78:63069
  221. 000466.058| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  222. 000466.060| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
  223. 000466.060| SetHomeDir: Levels\SpringValley
  224. 000466.061| We have 3259 MB texture memory
  225. 000466.061| External Texture: Levels\SpringValley\LoadingScreen0.dds
  226. 000466.061| New Texture: Levels\SpringValley\LoadingScreen0.dds
  227. 000466.062| Loaded Texture: Levels\SpringValley\LoadingScreen0.dds
  228. 000467.136| Unloaded 0.0 MB STATIC decal textures
  229. 000467.136| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  230. 000467.136| Unloaded 0.8 MB DYNAMIC decal textures
  231. 000467.136| Loading decal library Data\Decals\library.xml.
  232. 000467.137| Loading decal library Levels\SpringValley\decals.xml.
  233. 000467.138| Loaded 0.0 MB STATIC decal textures
  234. 000467.169| Loaded 0.8 MB DYNAMIC decal textures
  235. 000467.169| LoadLevel_MatLibs...
  236. 000467.170| LoadLevel_Objects...
  237. 000467.220| TERRAIN: LOADING Levels\SpringValley\TERRAIN
  238. 000467.600| TERRAIN3: Finished reading script file
  239. 000467.639| TERRAIN: LOADED
  240. 000476.921| LoadGrassLib()...
  241. 000476.992| g_pGrassMap->Load...
  242. 000477.000| Loaded grass for 0.01 seconds000477.000| LoadLevel_MatLibs...
  243. 000477.000| Building skeleton cache..000477.252|
  244. 000477.252| Building obstacles cache..000477.252|
  245. 000477.252| done.
  246. 000477.252| Loading 'Levels\SpringValley\collections\collections.xml'
  247. 000477.252| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...000477.252| done in 0.00 seconds
  248. 000477.252| CollectionsManager::Init: populating 0 objects... 000477.252| done in 0.00 seconds
  249. 000477.252| obj_Zombie::InitPhysSkeletonCache..
  250. 000478.547| done
  251. 000478.547| World loaded
  252. 000478.547| Total load time: 12.49
  253. 000483.470| External Texture: customxhair.dds
  254. 000483.470| New Texture: customxhair.dds
  255. 000483.470| Loaded Texture: customxhair.dds
  256. 000491.737|
  257. Time between load end and game start: 13.19
  258. 000526.773| ***** disconnected from game server
  259. 000526.773| r3dNetwork: Deinitialize
  260. 000526.993| obj_Zombie::FreePhysSkeletonCache:000526.993| .000526.994| .000526.994| .000526.995| .000526.995| .000526.995| .000526.995| .000526.996| .000526.996| .000526.996| .000526.996| .000526.996| .000526.997| .000526.997| .000526.997| .000526.997| .000526.998| .000526.998| .000526.998| .000526.998| .000526.998| .000526.998| .000526.999| .000526.999| .000526.999| .000526.999| .000526.999| .000526.999| .000527.000| .000527.000| .000527.000| .000527.000| .000527.001| done in 0.01 seconds
  261. 000527.844| SetHomeDir: Levels\WZ_FrontEndLighting
  262. 000527.844| We have 3247 MB texture memory
  263. 000528.191| Username: Squ4t
  264. 000528.573| Downloaded News: Patch Notes - 2017/04/21
  265. 000528.573| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
  266. 000528.573| Downloaded News: Easter! (DOUBLE GC / XP / GD)
  267. 000528.573| Downloaded News: Dev-Blog (April 6, 2017)
  268. 000528.573| Downloaded News: Spring Season End!
  269. 000528.573| Downloaded News: Steam Trading Cards finally finished!
  270. 000528.573| Downloaded News: PvP server spawn system change
  271. 000528.573| Downloaded News: Daily Event - All characters for GD!
  272. 000528.573| Downloaded News: Full Server Restart + South American Servers ARE READY!
  273. 000528.573| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
  274. 000529.093| Unloaded 0.0 MB STATIC decal textures
  275. 000529.093| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  276. 000529.093| Unloaded 0.8 MB DYNAMIC decal textures
  277. 000529.093| Loading decal library Data\Decals\library.xml.
  278. 000529.094| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  279. 000529.094| Loaded 0.0 MB STATIC decal textures
  280. 000529.124| Loaded 0.8 MB DYNAMIC decal textures
  281. 000529.124| LoadLevel_MatLibs...
  282. 000529.124| LoadLevel_Objects...
  283. 000529.337| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
  284. 000529.338| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
  285. 000529.342| LoadGrassLib()...
  286. 000529.415| g_pGrassMap->Load...
  287. 000529.415| Loaded grass for 0.00 seconds000529.415| LoadLevel_MatLibs...
  288. 000529.415| Building skeleton cache..000529.437|
  289. 000529.437| Building obstacles cache..000529.437|
  290. 000529.437| done.
  291. 000529.438| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  292. 000529.438| CollectionsManager::Init: populating 0 objects... 000529.438| done in 0.00 seconds
  293. 000529.438| World loaded
  294. 000529.438| Total load time: 0.77
  295. 000529.443| External Texture: customxhair.dds
  296. 000529.443| New Texture: customxhair.dds
  297. 000529.443| Loaded Texture: customxhair.dds
  298. 000529.870| r3dNetwork: connecting
  299. 000529.888| Acquired base profile data for 2.105286 - 100
  300. 000531.470| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  301. 000534.395| Username: Squ4t
  302. 000547.245| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  303. 000548.921| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  304. 000549.832| r3dNetwork: Creating client
  305. 000549.850| IP: 192.168.1.12
  306. 000549.850| r3dNetwork: connecting
  307. 000549.937| r3dNetwork: external ip: 86.229.75.78:51802
  308. 000549.937| connected to master server peer00
  309. 000550.774| obj_Zombie::FreePhysSkeletonCache:000550.774| done in 0.00 seconds
  310. 000550.774| r3dNetwork: Deinitialize
  311. 000550.910| LoadingScreen Presentation Enabled!
  312. 000550.911| r3dNetwork: Creating client
  313. 000550.929| IP: 192.168.1.12
  314. 000550.929| r3dNetwork: connecting
  315. 000550.986| Loading $Loadingscreen_temp1.bin, timer: 6
  316. 000551.036| r3dNetwork: external ip: 86.229.75.78:55840
  317. 000551.047| Loading $Loadingscreen_temp4.bin, timer: 4
  318. 000551.316| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  319. 000551.317| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
  320. 000551.318| SetHomeDir: Levels\SpringValley
  321. 000551.318| We have 3248 MB texture memory
  322. 000551.318| External Texture: Levels\SpringValley\LoadingScreen2.dds
  323. 000551.318| New Texture: Levels\SpringValley\LoadingScreen2.dds
  324. 000551.320| Loaded Texture: Levels\SpringValley\LoadingScreen2.dds
  325. 000552.349| Unloaded 0.0 MB STATIC decal textures
  326. 000552.349| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  327. 000552.349| Unloaded 0.8 MB DYNAMIC decal textures
  328. 000552.349| Loading decal library Data\Decals\library.xml.
  329. 000552.350| Loading decal library Levels\SpringValley\decals.xml.
  330. 000552.351| Loaded 0.0 MB STATIC decal textures
  331. 000552.380| Loaded 0.8 MB DYNAMIC decal textures
  332. 000552.381| LoadLevel_MatLibs...
  333. 000552.381| LoadLevel_Objects...
  334. 000552.431| TERRAIN: LOADING Levels\SpringValley\TERRAIN
  335. 000552.804| TERRAIN3: Finished reading script file
  336. 000552.843| TERRAIN: LOADED
  337. 000562.216| LoadGrassLib()...
  338. 000562.289| g_pGrassMap->Load...
  339. 000562.296| Loaded grass for 0.01 seconds000562.296| LoadLevel_MatLibs...
  340. 000562.297| Building skeleton cache..000562.561|
  341. 000562.561| Building obstacles cache..000562.561|
  342. 000562.561| done.
  343. 000562.561| Loading 'Levels\SpringValley\collections\collections.xml'
  344. 000562.561| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...000562.561| done in 0.00 seconds
  345. 000562.561| CollectionsManager::Init: populating 0 objects... 000562.561| done in 0.00 seconds
  346. 000562.561| obj_Zombie::InitPhysSkeletonCache..
  347. 000563.892| done
  348. 000563.892| World loaded
  349. 000563.892| Total load time: 12.57
  350. 000568.861| External Texture: customxhair.dds
  351. 000568.862| New Texture: customxhair.dds
  352. 000568.862| Loaded Texture: customxhair.dds
  353. 000579.348|
  354. Time between load end and game start: 15.46
  355. 001618.855| ***** disconnected from game server
  356. 001618.855| r3dNetwork: Deinitialize
  357. 001619.115| obj_Zombie::FreePhysSkeletonCache:001619.115| .001619.115| .001619.116| .001619.116| .001619.116| .001619.117| .001619.117| .001619.117| .001619.117| .001619.117| .001619.118| .001619.118| .001619.118| .001619.118| .001619.119| .001619.119| .001619.119| .001619.119| .001619.119| .001619.120| .001619.120| .001619.120| .001619.120| .001619.121| .001619.121| .001619.121| .001619.121| .001619.121| .001619.122| .001619.122| .001619.122| .001619.122| .001619.123| done in 0.01 seconds
  358. 001620.051| SetHomeDir: Levels\WZ_FrontEndLighting
  359. 001620.051| We have 3263 MB texture memory
  360. 001620.349| Username: Squ4t
  361. 001620.657| Downloaded News: Patch Notes - 2017/04/21
  362. 001620.657| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
  363. 001620.657| Downloaded News: Easter! (DOUBLE GC / XP / GD)
  364. 001620.657| Downloaded News: Dev-Blog (April 6, 2017)
  365. 001620.657| Downloaded News: Spring Season End!
  366. 001620.657| Downloaded News: Steam Trading Cards finally finished!
  367. 001620.657| Downloaded News: PvP server spawn system change
  368. 001620.657| Downloaded News: Daily Event - All characters for GD!
  369. 001620.657| Downloaded News: Full Server Restart + South American Servers ARE READY!
  370. 001620.657| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
  371. 001621.209| Unloaded 0.0 MB STATIC decal textures
  372. 001621.209| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  373. 001621.209| Unloaded 0.8 MB DYNAMIC decal textures
  374. 001621.209| Loading decal library Data\Decals\library.xml.
  375. 001621.210| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  376. 001621.210| Loaded 0.0 MB STATIC decal textures
  377. 001621.240| Loaded 0.8 MB DYNAMIC decal textures
  378. 001621.241| LoadLevel_MatLibs...
  379. 001621.241| LoadLevel_Objects...
  380. 001621.450| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
  381. 001621.450| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
  382. 001621.454| LoadGrassLib()...
  383. 001621.524| g_pGrassMap->Load...
  384. 001621.524| Loaded grass for 0.00 seconds001621.525| LoadLevel_MatLibs...
  385. 001621.525| Building skeleton cache..001621.547|
  386. 001621.547| Building obstacles cache..001621.547|
  387. 001621.547| done.
  388. 001621.547| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  389. 001621.547| CollectionsManager::Init: populating 0 objects... 001621.547| done in -0.00 seconds
  390. 001621.547| World loaded
  391. 001621.547| Total load time: 0.78
  392. 001621.552| External Texture: customxhair.dds
  393. 001621.553| New Texture: customxhair.dds
  394. 001621.553| Loaded Texture: customxhair.dds
  395. 001621.978| r3dNetwork: connecting
  396. 001622.006| Acquired base profile data for 2.010864 - 100
  397. 001623.552| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  398. 001661.820| Username: Squ4t
  399. 001694.840| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  400. 001695.585| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  401. 001696.759| r3dNetwork: Creating client
  402. 001696.777| IP: 192.168.1.12
  403. 001696.777| r3dNetwork: connecting
  404. 001696.871| r3dNetwork: external ip: 86.229.75.78:54928
  405. 001696.872| connected to master server peer00
  406. 001697.915| obj_Zombie::FreePhysSkeletonCache:001697.915| done in 0.00 seconds
  407. 001697.916| r3dNetwork: Deinitialize
  408. 001698.096| LoadingScreen Presentation Enabled!
  409. 001698.097| r3dNetwork: Creating client
  410. 001698.117| IP: 192.168.1.12
  411. 001698.117| r3dNetwork: connecting
  412. 001698.169| Loading $Loadingscreen_temp4.bin, timer: 4
  413. 001698.181| Loading $Loadingscreen_temp1.bin, timer: 6
  414. 001698.226| r3dNetwork: external ip: 86.229.75.78:54930
  415. 001699.004| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  416. 001699.005| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
  417. 001699.006| SetHomeDir: Levels\SpringValley
  418. 001699.006| We have 3257 MB texture memory
  419. 001699.006| External Texture: Levels\SpringValley\LoadingScreen0.dds
  420. 001699.006| New Texture: Levels\SpringValley\LoadingScreen0.dds
  421. 001699.007| Loaded Texture: Levels\SpringValley\LoadingScreen0.dds
  422. 001700.066| Unloaded 0.0 MB STATIC decal textures
  423. 001700.066| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  424. 001700.066| Unloaded 0.8 MB DYNAMIC decal textures
  425. 001700.066| Loading decal library Data\Decals\library.xml.
  426. 001700.067| Loading decal library Levels\SpringValley\decals.xml.
  427. 001700.067| Loaded 0.0 MB STATIC decal textures
  428. 001700.096| Loaded 0.8 MB DYNAMIC decal textures
  429. 001700.096| LoadLevel_MatLibs...
  430. 001700.096| LoadLevel_Objects...
  431. 001700.145| TERRAIN: LOADING Levels\SpringValley\TERRAIN
  432. 001700.520| TERRAIN3: Finished reading script file
  433. 001700.559| TERRAIN: LOADED
  434. 001709.868| LoadGrassLib()...
  435. 001709.940| g_pGrassMap->Load...
  436. 001709.947| Loaded grass for 0.01 seconds001709.947| LoadLevel_MatLibs...
  437. 001709.949| Building skeleton cache..001710.201|
  438. 001710.201| Building obstacles cache..001710.201|
  439. 001710.201| done.
  440. 001710.201| Loading 'Levels\SpringValley\collections\collections.xml'
  441. 001710.201| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...001710.202| done in -0.00 seconds
  442. 001710.202| CollectionsManager::Init: populating 0 objects... 001710.202| done in 0.00 seconds
  443. 001710.202| obj_Zombie::InitPhysSkeletonCache..
  444. 001711.480| done
  445. 001711.480| World loaded
  446. 001711.480| Total load time: 12.47
  447. 001716.388| External Texture: customxhair.dds
  448. 001716.388| New Texture: customxhair.dds
  449. 001716.389| Loaded Texture: customxhair.dds
  450. 001725.481|
  451. Time between load end and game start: 14.00
  452. 002123.762| ***** disconnected from game server
  453. 002123.762| r3dNetwork: Deinitialize
  454. 002123.984| obj_Zombie::FreePhysSkeletonCache:002123.984| .002123.984| .002123.984| .002123.985| .002123.985| .002123.985| .002123.985| .002123.985| .002123.986| .002123.986| .002123.986| .002123.986| .002123.986| .002123.987| .002123.987| .002123.987| .002123.987| .002123.987| .002123.988| .002123.988| .002123.988| .002123.988| .002123.988| .002123.989| .002123.989| .002123.989| .002123.989| .002123.989| .002123.989| .002123.990| .002123.990| .002123.990| .002123.991| done in 0.01 seconds
  455. 002124.259| SetHomeDir: Levels\WZ_FrontEndLighting
  456. 002124.259| We have 3253 MB texture memory
  457. 002125.056| Username: Squ4t
  458. 002125.462| Downloaded News: Patch Notes - 2017/04/21
  459. 002125.462| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
  460. 002125.462| Downloaded News: Easter! (DOUBLE GC / XP / GD)
  461. 002125.462| Downloaded News: Dev-Blog (April 6, 2017)
  462. 002125.462| Downloaded News: Spring Season End!
  463. 002125.462| Downloaded News: Steam Trading Cards finally finished!
  464. 002125.462| Downloaded News: PvP server spawn system change
  465. 002125.462| Downloaded News: Daily Event - All characters for GD!
  466. 002125.462| Downloaded News: Full Server Restart + South American Servers ARE READY!
  467. 002125.462| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
  468. 002125.988| Unloaded 0.0 MB STATIC decal textures
  469. 002125.988| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  470. 002125.988| Unloaded 0.8 MB DYNAMIC decal textures
  471. 002125.988| Loading decal library Data\Decals\library.xml.
  472. 002125.988| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  473. 002125.989| Loaded 0.0 MB STATIC decal textures
  474. 002126.018| Loaded 0.8 MB DYNAMIC decal textures
  475. 002126.019| LoadLevel_MatLibs...
  476. 002126.019| LoadLevel_Objects...
  477. 002126.225| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
  478. 002126.225| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
  479. 002126.229| LoadGrassLib()...
  480. 002126.301| g_pGrassMap->Load...
  481. 002126.301| Loaded grass for 0.00 seconds002126.301| LoadLevel_MatLibs...
  482. 002126.302| Building skeleton cache..002126.324|
  483. 002126.324| Building obstacles cache..002126.324|
  484. 002126.324| done.
  485. 002126.324| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  486. 002126.324| CollectionsManager::Init: populating 0 objects... 002126.324| done in -0.00 seconds
  487. 002126.324| World loaded
  488. 002126.324| Total load time: 0.77
  489. 002126.330| External Texture: customxhair.dds
  490. 002126.330| New Texture: customxhair.dds
  491. 002126.330| Loaded Texture: customxhair.dds
  492. 002126.756| r3dNetwork: connecting
  493. 002126.784| Acquired base profile data for 2.578857 - 100
  494. 002128.386| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  495. 002135.410| Username: Squ4t
  496. 002146.506| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  497. 002147.123| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  498. 002147.930| r3dNetwork: Creating client
  499. 002147.948| IP: 192.168.1.12
  500. 002147.948| r3dNetwork: connecting
  501. 002148.036| r3dNetwork: external ip: 86.229.75.78:51316
  502. 002148.036| connected to master server peer00
  503. 002149.192| obj_Zombie::FreePhysSkeletonCache:002149.192| done in 0.00 seconds
  504. 002149.192| r3dNetwork: Deinitialize
  505. 002149.387| LoadingScreen Presentation Enabled!
  506. 002149.389| r3dNetwork: Creating client
  507. 002149.407| IP: 192.168.1.12
  508. 002149.407| r3dNetwork: connecting
  509. 002149.459| Loading $Loadingscreen_temp4.bin, timer: 4
  510. 002149.466| Loading $Loadingscreen_temp1.bin, timer: 6
  511. 002149.516| r3dNetwork: external ip: 86.229.75.78:51318
  512. 002149.765| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  513. 002149.766| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
  514. 002149.767| SetHomeDir: Levels\SpringValley
  515. 002149.767| We have 3247 MB texture memory
  516. 002149.767| External Texture: Levels\SpringValley\LoadingScreen1.dds
  517. 002149.767| New Texture: Levels\SpringValley\LoadingScreen1.dds
  518. 002149.768| Loaded Texture: Levels\SpringValley\LoadingScreen1.dds
  519. 002150.821| Unloaded 0.0 MB STATIC decal textures
  520. 002150.821| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  521. 002150.821| Unloaded 0.8 MB DYNAMIC decal textures
  522. 002150.821| Loading decal library Data\Decals\library.xml.
  523. 002150.821| Loading decal library Levels\SpringValley\decals.xml.
  524. 002150.822| Loaded 0.0 MB STATIC decal textures
  525. 002150.851| Loaded 0.8 MB DYNAMIC decal textures
  526. 002150.852| LoadLevel_MatLibs...
  527. 002150.852| LoadLevel_Objects...
  528. 002150.901| TERRAIN: LOADING Levels\SpringValley\TERRAIN
  529. 002151.283| TERRAIN3: Finished reading script file
  530. 002151.322| TERRAIN: LOADED
  531. 002160.660| LoadGrassLib()...
  532. 002160.731| g_pGrassMap->Load...
  533. 002160.738| Loaded grass for 0.01 seconds002160.738| LoadLevel_MatLibs...
  534. 002160.738| Building skeleton cache..002160.991|
  535. 002160.991| Building obstacles cache..002160.991|
  536. 002160.991| done.
  537. 002160.991| Loading 'Levels\SpringValley\collections\collections.xml'
  538. 002160.991| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...002160.991| done in 0.00 seconds
  539. 002160.991| CollectionsManager::Init: populating 0 objects... 002160.991| done in -0.00 seconds
  540. 002160.991| obj_Zombie::InitPhysSkeletonCache..
  541. 002162.293| done
  542. 002162.293| World loaded
  543. 002162.293| Total load time: 12.53
  544. 002167.181| External Texture: customxhair.dds
  545. 002167.182| New Texture: customxhair.dds
  546. 002167.183| Loaded Texture: customxhair.dds
  547. 002176.350|
  548. Time between load end and game start: 14.06
  549. 002476.297| ***** disconnected from game server
  550. 002476.298| r3dNetwork: Deinitialize
  551. 002476.550| obj_Zombie::FreePhysSkeletonCache:002476.551| .002476.551| .002476.551| .002476.552| .002476.552| .002476.552| .002476.552| .002476.553| .002476.553| .002476.553| .002476.553| .002476.553| .002476.554| .002476.554| .002476.554| .002476.554| .002476.554| .002476.555| .002476.555| .002476.555| .002476.555| .002476.555| .002476.556| .002476.556| .002476.556| .002476.556| .002476.556| .002476.556| .002476.557| .002476.557| .002476.557| .002476.557| .002476.558| done in 0.01 seconds
  552. 002477.510| SetHomeDir: Levels\WZ_FrontEndLighting
  553. 002477.510| We have 3253 MB texture memory
  554. 002477.997| Username: Squ4t
  555. 002478.361| Downloaded News: Patch Notes - 2017/04/21
  556. 002478.361| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
  557. 002478.361| Downloaded News: Easter! (DOUBLE GC / XP / GD)
  558. 002478.361| Downloaded News: Dev-Blog (April 6, 2017)
  559. 002478.361| Downloaded News: Spring Season End!
  560. 002478.361| Downloaded News: Steam Trading Cards finally finished!
  561. 002478.361| Downloaded News: PvP server spawn system change
  562. 002478.361| Downloaded News: Daily Event - All characters for GD!
  563. 002478.361| Downloaded News: Full Server Restart + South American Servers ARE READY!
  564. 002478.361| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
  565. 002478.885| Unloaded 0.0 MB STATIC decal textures
  566. 002478.885| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  567. 002478.885| Unloaded 0.8 MB DYNAMIC decal textures
  568. 002478.885| Loading decal library Data\Decals\library.xml.
  569. 002478.885| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  570. 002478.886| Loaded 0.0 MB STATIC decal textures
  571. 002478.915| Loaded 0.8 MB DYNAMIC decal textures
  572. 002478.915| LoadLevel_MatLibs...
  573. 002478.915| LoadLevel_Objects...
  574. 002479.130| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
  575. 002479.130| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
  576. 002479.135| LoadGrassLib()...
  577. 002479.205| g_pGrassMap->Load...
  578. 002479.206| Loaded grass for 0.00 seconds002479.206| LoadLevel_MatLibs...
  579. 002479.206| Building skeleton cache..002479.229|
  580. 002479.229| Building obstacles cache..002479.229|
  581. 002479.229| done.
  582. 002479.229| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  583. 002479.229| CollectionsManager::Init: populating 0 objects... 002479.229| done in 0.00 seconds
  584. 002479.230| World loaded
  585. 002479.230| Total load time: 0.78
  586. 002479.235| External Texture: customxhair.dds
  587. 002479.235| New Texture: customxhair.dds
  588. 002479.235| Loaded Texture: customxhair.dds
  589. 002479.677| r3dNetwork: connecting
  590. 002479.693| Acquired base profile data for 2.229004 - 100
  591. 002481.276| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  592. 002536.366| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  593. 002537.396| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  594. 002543.707| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  595. 002544.705| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  596. 002546.216| r3dNetwork: Creating client
  597. 002546.234| IP: 192.168.1.12
  598. 002546.234| r3dNetwork: connecting
  599. 002546.326| r3dNetwork: external ip: 86.229.75.78:53320
  600. 002546.326| connected to master server peer00
  601. 002547.447| obj_Zombie::FreePhysSkeletonCache:002547.447| done in 0.00 seconds
  602. 002547.448| r3dNetwork: Deinitialize
  603. 002547.617| LoadingScreen Presentation Enabled!
  604. 002547.619| r3dNetwork: Creating client
  605. 002547.637| IP: 192.168.1.12
  606. 002547.637| r3dNetwork: connecting
  607. 002547.690| Loading $Loadingscreen_temp4.bin, timer: 4
  608. 002547.693| Loading $Loadingscreen_temp1.bin, timer: 6
  609. 002547.743| r3dNetwork: external ip: 86.229.75.78:53322
  610. 002548.184| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  611. 002548.185| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
  612. 002548.186| SetHomeDir: Levels\SpringValley
  613. 002548.186| We have 3256 MB texture memory
  614. 002548.187| External Texture: Levels\SpringValley\LoadingScreen0.dds
  615. 002548.187| New Texture: Levels\SpringValley\LoadingScreen0.dds
  616. 002548.188| Loaded Texture: Levels\SpringValley\LoadingScreen0.dds
  617. 002549.232| Unloaded 0.0 MB STATIC decal textures
  618. 002549.232| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  619. 002549.232| Unloaded 0.8 MB DYNAMIC decal textures
  620. 002549.232| Loading decal library Data\Decals\library.xml.
  621. 002549.233| Loading decal library Levels\SpringValley\decals.xml.
  622. 002549.233| Loaded 0.0 MB STATIC decal textures
  623. 002549.262| Loaded 0.8 MB DYNAMIC decal textures
  624. 002549.262| LoadLevel_MatLibs...
  625. 002549.262| LoadLevel_Objects...
  626. 002549.312| TERRAIN: LOADING Levels\SpringValley\TERRAIN
  627. 002549.688| TERRAIN3: Finished reading script file
  628. 002549.727| TERRAIN: LOADED
  629. 002559.052| LoadGrassLib()...
  630. 002559.123| g_pGrassMap->Load...
  631. 002559.130| Loaded grass for 0.01 seconds002559.130| LoadLevel_MatLibs...
  632. 002559.131| Building skeleton cache..002559.380|
  633. 002559.381| Building obstacles cache..002559.381|
  634. 002559.381| done.
  635. 002559.381| Loading 'Levels\SpringValley\collections\collections.xml'
  636. 002559.381| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...002559.381| done in -0.00 seconds
  637. 002559.381| CollectionsManager::Init: populating 0 objects... 002559.381| done in 0.00 seconds
  638. 002559.381| obj_Zombie::InitPhysSkeletonCache..
  639. 002560.674| done
  640. 002560.674| World loaded
  641. 002560.674| Total load time: 12.49
  642. 002565.598| External Texture: customxhair.dds
  643. 002565.599| New Texture: customxhair.dds
  644. 002565.599| Loaded Texture: customxhair.dds
  645. 002573.150|
  646. Time between load end and game start: 12.48
  647. 002712.597| ***** disconnected from game server
  648. 002712.597| r3dNetwork: Deinitialize
  649. 002712.795| obj_Zombie::FreePhysSkeletonCache:002712.796| .002712.796| .002712.796| .002712.797| .002712.797| .002712.797| .002712.797| .002712.797| .002712.798| .002712.798| .002712.798| .002712.798| .002712.798| .002712.799| .002712.799| .002712.799| .002712.799| .002712.799| .002712.799| .002712.800| .002712.800| .002712.800| .002712.800| .002712.800| .002712.801| .002712.801| .002712.801| .002712.801| .002712.802| .002712.802| .002712.802| .002712.802| .002712.803| done in 0.01 seconds
  650. 002713.786| SetHomeDir: Levels\WZ_FrontEndLighting
  651. 002713.786| We have 3253 MB texture memory
  652. 002714.097| Username: Squ4t
  653. 002714.397| Downloaded News: Patch Notes - 2017/04/21
  654. 002714.397| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
  655. 002714.397| Downloaded News: Easter! (DOUBLE GC / XP / GD)
  656. 002714.397| Downloaded News: Dev-Blog (April 6, 2017)
  657. 002714.397| Downloaded News: Spring Season End!
  658. 002714.397| Downloaded News: Steam Trading Cards finally finished!
  659. 002714.397| Downloaded News: PvP server spawn system change
  660. 002714.397| Downloaded News: Daily Event - All characters for GD!
  661. 002714.397| Downloaded News: Full Server Restart + South American Servers ARE READY!
  662. 002714.397| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
  663. 002714.929| Unloaded 0.0 MB STATIC decal textures
  664. 002714.929| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
  665. 002714.929| Unloaded 0.8 MB DYNAMIC decal textures
  666. 002714.929| Loading decal library Data\Decals\library.xml.
  667. 002714.930| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  668. 002714.930| Loaded 0.0 MB STATIC decal textures
  669. 002714.960| Loaded 0.8 MB DYNAMIC decal textures
  670. 002714.961| LoadLevel_MatLibs...
  671. 002714.961| LoadLevel_Objects...
  672. 002715.170| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
  673. 002715.170| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
  674. 002715.174| LoadGrassLib()...
  675. 002715.245| g_pGrassMap->Load...
  676. 002715.246| Loaded grass for 0.00 seconds002715.246| LoadLevel_MatLibs...
  677. 002715.246| Building skeleton cache..002715.269|
  678. 002715.269| Building obstacles cache..002715.269|
  679. 002715.269| done.
  680. 002715.269| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  681. 002715.269| CollectionsManager::Init: populating 0 objects... 002715.269| done in 0.00 seconds
  682. 002715.269| World loaded
  683. 002715.269| Total load time: 0.78
  684. 002715.275| External Texture: customxhair.dds
  685. 002715.275| New Texture: customxhair.dds
  686. 002715.275| Loaded Texture: customxhair.dds
  687. 002715.709| r3dNetwork: connecting
  688. 002715.720| Acquired base profile data for 1.995605 - 100
  689. 002717.267| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
  690. 002723.649| obj_Zombie::FreePhysSkeletonCache:002723.649| done in 0.00 seconds
  691. 002723.682| obj_Zombie::FreePhysSkeletonCache:002723.682| done in 0.00 seconds
  692. 002723.684| Deleting render targets
  693. 002723.685| r3dBackgroundTaskDispatcher::Close
  694. 002723.685| Exiting background thread: 7216
  695. 002723.722|
  696. 002723.724| WARNING: pd3ddev have 147 reference counts
  697. 002723.724| WARNING: pd3d have 1 reference counts
  698. 002723.725| Shutting down voice
  699. 002724.133| r3dNetwork: Deinitialize
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