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- --- Log started at Thu Apr 27 21:58:50 2017
- 000000.234| Checking for D3D11
- 000001.101| Game Version: Infestation: NewZ v1.1.5 (build: Apr 20 2017 12:52:05) - final
- 000001.101| Available memory: 8125 MB
- 000001.136| r3dFS: version:April 21, 2017 21:05, 47046 files
- 000001.364| Can't open file "game.ini"
- 000001.364| Can't open file "local.ini"
- 000001.364| readGameOptionsFile: found INI at C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000001.364| Can't open file "local.ini"
- 000001.365| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000001.378| readInputMap: found file at C:\Users\Scalpo\Documents\FredaikisAB\NewZ\inputMap.xml
- 000001.378| writeInputMap: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\inputMap.xml
- 000001.378| userSettings: found file at C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
- 000001.379| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
- 000001.379| SOUND: initializing sound system
- 000001.984| SOUND: '3' sound drivers found
- 000001.986| SOUND: sound caps = 0xF8, speakermode= 2
- 000001.986| SOUND: sound driver 'Haut-parleurs (4- Logitech G35 Headset)'
- 000002.028| SOUND: sound system ready
- 000002.028| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
- 000002.965| Starting Voip..
- 000002.965| Starting voice
- 000002.966| Client lib version: 3.0.2 [Build: 1342695053] SDK
- 000003.290| Playback device: Realtek Digital Output (Realtek High Definition Audio)
- 000003.290| Playback device: Haut-parleurs (4- Logitech G35 Headset) (default)
- 000003.290| Playback device: Haut-parleurs (Realtek High Definition Audio)
- 000003.290| Capture device: Microphone (4- Logitech G35 Headset) (default)
- 000003.290| Voice Done.
- 000003.315| Done!
- 000003.683| Steam is available
- 000003.756| Input Devices enabled: Mouse, Keyboard
- 000003.887| VMEM As seen through DDRaw: -87
- 000003.887| VMEM As seen through WMI: 0
- 000003.887| Setting mode: 1920x1080x32 Flags=4
- 000004.006| NVApi successfuly initialized.
- 000004.006| NVApi: stereo is not available. Stereo driver not installed?
- 000004.037| Adapter: NVIDIA GeForce GTX 970
- 000004.037| nvd3dum.dll 21.21.13.7866
- 000004.037| Monitor: \\.\DISPLAY1 (1920x1080)
- 000004.059| res adjusted 1920x1080->1914x1052
- 000004.060| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=4,hz=60)
- 000004.060| Creating d3d device
- 000004.199| NVApi: failed to create stereo handle!
- 000004.227| GPU supports D3DQUERYTYPE_TIMESTAMP
- 000004.227| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
- 000004.227| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
- 000004.287| We have 3710 MB texture memory
- 000004.316| r3dFont: Creating Verdana 10pt
- 000004.316| r3dFont: Finished creating Verdana 10pt
- 000004.318| Loading shaders...
- 000004.648| Finished loading shaders (0.330218 sec)!
- 000004.667| Started background thread: 7216
- 000004.673| Creating dynamic buffer of size 0.09 MB
- 000004.719| r3dFont: Creating Tahoma 12pt
- 000004.720| r3dFont: Finished creating Tahoma 12pt
- 000004.720| r3dFont: Creating Verdana 10pt
- 000004.720| r3dFont: Finished creating Verdana 10pt
- 000004.720| r3dFont: Creating Arial 12pt
- 000004.720| r3dFont: Finished creating Arial 12pt
- 000004.776| Creating render targets
- 000004.776| CreateDynamicEnvMap: creating of size 512x512x6000004.781| r3dFont: Creating Verdana 8pt
- 000004.784| r3dFont: Finished creating Verdana 8pt
- 000004.834| Loaded 12 of 12 grass settings locations from the glist file
- 000004.834| Loaded 12 grass settings files
- 000006.503| Attempting to Login!
- 000006.833| SetHomeDir: Levels\WZ_FrontEndLighting
- 000006.833| We have 3428 MB texture memory
- 000007.630| Username: Squ4t
- 000007.968| Downloaded News: Patch Notes - 2017/04/21
- 000007.968| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
- 000007.968| Downloaded News: Easter! (DOUBLE GC / XP / GD)
- 000007.968| Downloaded News: Dev-Blog (April 6, 2017)
- 000007.968| Downloaded News: Spring Season End!
- 000007.968| Downloaded News: Steam Trading Cards finally finished!
- 000007.968| Downloaded News: PvP server spawn system change
- 000007.968| Downloaded News: Daily Event - All characters for GD!
- 000007.968| Downloaded News: Full Server Restart + South American Servers ARE READY!
- 000007.968| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
- 000008.373| Unloaded 0.0 MB STATIC decal textures
- 000008.373| Unloaded 0.0 MB DYNAMIC decal textures
- 000008.373| Loading decal library Data\Decals\library.xml.
- 000008.374| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000008.375| Loaded 0.0 MB STATIC decal textures
- 000008.404| Loaded 0.8 MB DYNAMIC decal textures
- 000008.405| LoadLevel_MatLibs...
- 000008.405| LoadLevel_Objects...
- 000008.613| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
- 000008.613| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
- 000008.617| LoadGrassLib()...
- 000008.687| g_pGrassMap->Load...
- 000008.687| Loaded grass for 0.00 seconds000008.687| LoadLevel_MatLibs...
- 000008.687| Building skeleton cache..000008.711|
- 000008.712| Building obstacles cache..000008.712|
- 000008.712| done.
- 000008.712| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000008.712| CollectionsManager::Init: populating 0 objects... 000008.712| done in 0.00 seconds
- 000008.712| World loaded
- 000008.712| Total load time: 0.65
- 000011.644| External Texture: customxhair.dds
- 000011.644| New Texture: customxhair.dds
- 000011.644| Loaded Texture: customxhair.dds
- 000012.083| r3dNetwork: Creating client
- 000012.100| IP: 192.168.1.12
- 000012.100| r3dNetwork: connecting
- 000012.102| Acquired base profile data for 5.271986 - 100
- 000013.665| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000035.614| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000036.263| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000037.399| r3dNetwork: Creating client
- 000037.417| IP: 192.168.1.12
- 000037.417| r3dNetwork: connecting
- 000037.856| r3dNetwork: external ip: 86.229.75.78:60578
- 000037.856| connected to master server peer00
- 000043.201| obj_Zombie::FreePhysSkeletonCache:000043.201| done in 0.00 seconds
- 000043.202| r3dNetwork: Deinitialize
- 000043.366| LoadingScreen Presentation Enabled!
- 000043.367| r3dNetwork: Creating client
- 000043.386| IP: 192.168.1.12
- 000043.386| r3dNetwork: connecting
- 000043.457| Loading $Loadingscreen_temp4.bin, timer: 4
- 000043.468| Loading $Loadingscreen_temp1.bin, timer: 6
- 000043.494| r3dNetwork: external ip: 86.229.75.78:56401
- 000043.743| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000043.744| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
- 000043.744| SetHomeDir: Levels\SpringValley
- 000043.744| We have 3296 MB texture memory
- 000043.745| External Texture: Levels\SpringValley\LoadingScreen0.dds
- 000043.745| New Texture: Levels\SpringValley\LoadingScreen0.dds
- 000043.745| Loaded Texture: Levels\SpringValley\LoadingScreen0.dds
- 000044.675| Unloaded 0.0 MB STATIC decal textures
- 000044.675| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 000044.675| Unloaded 0.8 MB DYNAMIC decal textures
- 000044.675| Loading decal library Data\Decals\library.xml.
- 000044.675| Loading decal library Levels\SpringValley\decals.xml.
- 000044.676| Loaded 0.0 MB STATIC decal textures
- 000044.704| Loaded 0.8 MB DYNAMIC decal textures
- 000044.704| LoadLevel_MatLibs...
- 000044.705| LoadLevel_Objects...
- 000044.811| TERRAIN: LOADING Levels\SpringValley\TERRAIN
- 000045.370| TERRAIN3: Finished reading script file
- 000045.457| TERRAIN: LOADED
- 000056.528| LoadGrassLib()...
- 000056.601| g_pGrassMap->Load...
- 000056.632| Loaded grass for 0.03 seconds000056.632| LoadLevel_MatLibs...
- 000056.632| Building skeleton cache..000056.889|
- 000056.889| Building obstacles cache..000056.889|
- 000056.889| done.
- 000056.913| Loading 'Levels\SpringValley\collections\collections.xml'
- 000056.913| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...000056.913| done in 0.00 seconds
- 000056.913| CollectionsManager::Init: populating 0 objects... 000056.913| done in 0.00 seconds
- 000056.913| obj_Zombie::InitPhysSkeletonCache..
- 000058.239| done
- 000058.239| World loaded
- 000058.239| Total load time: 14.49
- 000063.540| External Texture: customxhair.dds
- 000063.540| New Texture: customxhair.dds
- 000063.541| Loaded Texture: customxhair.dds
- 000074.287|
- Time between load end and game start: 16.05
- 000420.205| ***** disconnected from game server
- 000420.205| r3dNetwork: Deinitialize
- 000420.421| obj_Zombie::FreePhysSkeletonCache:000420.422| .000420.422| .000420.422| .000420.423| .000420.423| .000420.423| .000420.423| .000420.424| .000420.424| .000420.424| .000420.424| .000420.424| .000420.424| .000420.425| .000420.425| .000420.425| .000420.425| .000420.425| .000420.425| .000420.426| .000420.426| .000420.426| .000420.426| .000420.426| .000420.427| .000420.427| .000420.427| .000420.427| .000420.427| .000420.427| .000420.428| .000420.428| .000420.428| done in 0.01 seconds
- 000421.537| SetHomeDir: Levels\WZ_FrontEndLighting
- 000421.537| We have 3263 MB texture memory
- 000421.847| Username: Squ4t
- 000422.171| Downloaded News: Patch Notes - 2017/04/21
- 000422.171| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
- 000422.172| Downloaded News: Easter! (DOUBLE GC / XP / GD)
- 000422.172| Downloaded News: Dev-Blog (April 6, 2017)
- 000422.172| Downloaded News: Spring Season End!
- 000422.172| Downloaded News: Steam Trading Cards finally finished!
- 000422.172| Downloaded News: PvP server spawn system change
- 000422.172| Downloaded News: Daily Event - All characters for GD!
- 000422.172| Downloaded News: Full Server Restart + South American Servers ARE READY!
- 000422.172| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
- 000422.699| Unloaded 0.0 MB STATIC decal textures
- 000422.699| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 000422.699| Unloaded 0.8 MB DYNAMIC decal textures
- 000422.699| Loading decal library Data\Decals\library.xml.
- 000422.700| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000422.701| Loaded 0.0 MB STATIC decal textures
- 000422.728| Loaded 0.8 MB DYNAMIC decal textures
- 000422.729| LoadLevel_MatLibs...
- 000422.729| LoadLevel_Objects...
- 000422.945| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
- 000422.945| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
- 000422.949| LoadGrassLib()...
- 000423.022| g_pGrassMap->Load...
- 000423.023| Loaded grass for 0.00 seconds000423.023| LoadLevel_MatLibs...
- 000423.023| Building skeleton cache..000423.045|
- 000423.045| Building obstacles cache..000423.045|
- 000423.045| done.
- 000423.045| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000423.045| CollectionsManager::Init: populating 0 objects... 000423.045| done in 0.00 seconds
- 000423.045| World loaded
- 000423.046| Total load time: 0.78
- 000423.051| External Texture: customxhair.dds
- 000423.051| New Texture: customxhair.dds
- 000423.051| Loaded Texture: customxhair.dds
- 000423.489| r3dNetwork: connecting
- 000423.506| Acquired base profile data for 2.025299 - 100
- 000425.149| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000430.746| Username: Squ4t
- 000461.250| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000463.094| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000464.177| r3dNetwork: Creating client
- 000464.195| IP: 192.168.1.12
- 000464.195| r3dNetwork: connecting
- 000464.281| r3dNetwork: external ip: 86.229.75.78:63067
- 000464.281| connected to master server peer00
- 000465.484| obj_Zombie::FreePhysSkeletonCache:000465.484| done in 0.00 seconds
- 000465.486| r3dNetwork: Deinitialize
- 000465.649| LoadingScreen Presentation Enabled!
- 000465.650| r3dNetwork: Creating client
- 000465.669| IP: 192.168.1.12
- 000465.669| r3dNetwork: connecting
- 000465.720| Loading $Loadingscreen_temp4.bin, timer: 4
- 000465.748| Loading $Loadingscreen_temp1.bin, timer: 6
- 000465.774| r3dNetwork: external ip: 86.229.75.78:63069
- 000466.058| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000466.060| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
- 000466.060| SetHomeDir: Levels\SpringValley
- 000466.061| We have 3259 MB texture memory
- 000466.061| External Texture: Levels\SpringValley\LoadingScreen0.dds
- 000466.061| New Texture: Levels\SpringValley\LoadingScreen0.dds
- 000466.062| Loaded Texture: Levels\SpringValley\LoadingScreen0.dds
- 000467.136| Unloaded 0.0 MB STATIC decal textures
- 000467.136| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 000467.136| Unloaded 0.8 MB DYNAMIC decal textures
- 000467.136| Loading decal library Data\Decals\library.xml.
- 000467.137| Loading decal library Levels\SpringValley\decals.xml.
- 000467.138| Loaded 0.0 MB STATIC decal textures
- 000467.169| Loaded 0.8 MB DYNAMIC decal textures
- 000467.169| LoadLevel_MatLibs...
- 000467.170| LoadLevel_Objects...
- 000467.220| TERRAIN: LOADING Levels\SpringValley\TERRAIN
- 000467.600| TERRAIN3: Finished reading script file
- 000467.639| TERRAIN: LOADED
- 000476.921| LoadGrassLib()...
- 000476.992| g_pGrassMap->Load...
- 000477.000| Loaded grass for 0.01 seconds000477.000| LoadLevel_MatLibs...
- 000477.000| Building skeleton cache..000477.252|
- 000477.252| Building obstacles cache..000477.252|
- 000477.252| done.
- 000477.252| Loading 'Levels\SpringValley\collections\collections.xml'
- 000477.252| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...000477.252| done in 0.00 seconds
- 000477.252| CollectionsManager::Init: populating 0 objects... 000477.252| done in 0.00 seconds
- 000477.252| obj_Zombie::InitPhysSkeletonCache..
- 000478.547| done
- 000478.547| World loaded
- 000478.547| Total load time: 12.49
- 000483.470| External Texture: customxhair.dds
- 000483.470| New Texture: customxhair.dds
- 000483.470| Loaded Texture: customxhair.dds
- 000491.737|
- Time between load end and game start: 13.19
- 000526.773| ***** disconnected from game server
- 000526.773| r3dNetwork: Deinitialize
- 000526.993| obj_Zombie::FreePhysSkeletonCache:000526.993| .000526.994| .000526.994| .000526.995| .000526.995| .000526.995| .000526.995| .000526.996| .000526.996| .000526.996| .000526.996| .000526.996| .000526.997| .000526.997| .000526.997| .000526.997| .000526.998| .000526.998| .000526.998| .000526.998| .000526.998| .000526.998| .000526.999| .000526.999| .000526.999| .000526.999| .000526.999| .000526.999| .000527.000| .000527.000| .000527.000| .000527.000| .000527.001| done in 0.01 seconds
- 000527.844| SetHomeDir: Levels\WZ_FrontEndLighting
- 000527.844| We have 3247 MB texture memory
- 000528.191| Username: Squ4t
- 000528.573| Downloaded News: Patch Notes - 2017/04/21
- 000528.573| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
- 000528.573| Downloaded News: Easter! (DOUBLE GC / XP / GD)
- 000528.573| Downloaded News: Dev-Blog (April 6, 2017)
- 000528.573| Downloaded News: Spring Season End!
- 000528.573| Downloaded News: Steam Trading Cards finally finished!
- 000528.573| Downloaded News: PvP server spawn system change
- 000528.573| Downloaded News: Daily Event - All characters for GD!
- 000528.573| Downloaded News: Full Server Restart + South American Servers ARE READY!
- 000528.573| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
- 000529.093| Unloaded 0.0 MB STATIC decal textures
- 000529.093| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 000529.093| Unloaded 0.8 MB DYNAMIC decal textures
- 000529.093| Loading decal library Data\Decals\library.xml.
- 000529.094| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000529.094| Loaded 0.0 MB STATIC decal textures
- 000529.124| Loaded 0.8 MB DYNAMIC decal textures
- 000529.124| LoadLevel_MatLibs...
- 000529.124| LoadLevel_Objects...
- 000529.337| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
- 000529.338| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
- 000529.342| LoadGrassLib()...
- 000529.415| g_pGrassMap->Load...
- 000529.415| Loaded grass for 0.00 seconds000529.415| LoadLevel_MatLibs...
- 000529.415| Building skeleton cache..000529.437|
- 000529.437| Building obstacles cache..000529.437|
- 000529.437| done.
- 000529.438| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000529.438| CollectionsManager::Init: populating 0 objects... 000529.438| done in 0.00 seconds
- 000529.438| World loaded
- 000529.438| Total load time: 0.77
- 000529.443| External Texture: customxhair.dds
- 000529.443| New Texture: customxhair.dds
- 000529.443| Loaded Texture: customxhair.dds
- 000529.870| r3dNetwork: connecting
- 000529.888| Acquired base profile data for 2.105286 - 100
- 000531.470| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000534.395| Username: Squ4t
- 000547.245| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000548.921| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000549.832| r3dNetwork: Creating client
- 000549.850| IP: 192.168.1.12
- 000549.850| r3dNetwork: connecting
- 000549.937| r3dNetwork: external ip: 86.229.75.78:51802
- 000549.937| connected to master server peer00
- 000550.774| obj_Zombie::FreePhysSkeletonCache:000550.774| done in 0.00 seconds
- 000550.774| r3dNetwork: Deinitialize
- 000550.910| LoadingScreen Presentation Enabled!
- 000550.911| r3dNetwork: Creating client
- 000550.929| IP: 192.168.1.12
- 000550.929| r3dNetwork: connecting
- 000550.986| Loading $Loadingscreen_temp1.bin, timer: 6
- 000551.036| r3dNetwork: external ip: 86.229.75.78:55840
- 000551.047| Loading $Loadingscreen_temp4.bin, timer: 4
- 000551.316| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 000551.317| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
- 000551.318| SetHomeDir: Levels\SpringValley
- 000551.318| We have 3248 MB texture memory
- 000551.318| External Texture: Levels\SpringValley\LoadingScreen2.dds
- 000551.318| New Texture: Levels\SpringValley\LoadingScreen2.dds
- 000551.320| Loaded Texture: Levels\SpringValley\LoadingScreen2.dds
- 000552.349| Unloaded 0.0 MB STATIC decal textures
- 000552.349| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 000552.349| Unloaded 0.8 MB DYNAMIC decal textures
- 000552.349| Loading decal library Data\Decals\library.xml.
- 000552.350| Loading decal library Levels\SpringValley\decals.xml.
- 000552.351| Loaded 0.0 MB STATIC decal textures
- 000552.380| Loaded 0.8 MB DYNAMIC decal textures
- 000552.381| LoadLevel_MatLibs...
- 000552.381| LoadLevel_Objects...
- 000552.431| TERRAIN: LOADING Levels\SpringValley\TERRAIN
- 000552.804| TERRAIN3: Finished reading script file
- 000552.843| TERRAIN: LOADED
- 000562.216| LoadGrassLib()...
- 000562.289| g_pGrassMap->Load...
- 000562.296| Loaded grass for 0.01 seconds000562.296| LoadLevel_MatLibs...
- 000562.297| Building skeleton cache..000562.561|
- 000562.561| Building obstacles cache..000562.561|
- 000562.561| done.
- 000562.561| Loading 'Levels\SpringValley\collections\collections.xml'
- 000562.561| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...000562.561| done in 0.00 seconds
- 000562.561| CollectionsManager::Init: populating 0 objects... 000562.561| done in 0.00 seconds
- 000562.561| obj_Zombie::InitPhysSkeletonCache..
- 000563.892| done
- 000563.892| World loaded
- 000563.892| Total load time: 12.57
- 000568.861| External Texture: customxhair.dds
- 000568.862| New Texture: customxhair.dds
- 000568.862| Loaded Texture: customxhair.dds
- 000579.348|
- Time between load end and game start: 15.46
- 001618.855| ***** disconnected from game server
- 001618.855| r3dNetwork: Deinitialize
- 001619.115| obj_Zombie::FreePhysSkeletonCache:001619.115| .001619.115| .001619.116| .001619.116| .001619.116| .001619.117| .001619.117| .001619.117| .001619.117| .001619.117| .001619.118| .001619.118| .001619.118| .001619.118| .001619.119| .001619.119| .001619.119| .001619.119| .001619.119| .001619.120| .001619.120| .001619.120| .001619.120| .001619.121| .001619.121| .001619.121| .001619.121| .001619.121| .001619.122| .001619.122| .001619.122| .001619.122| .001619.123| done in 0.01 seconds
- 001620.051| SetHomeDir: Levels\WZ_FrontEndLighting
- 001620.051| We have 3263 MB texture memory
- 001620.349| Username: Squ4t
- 001620.657| Downloaded News: Patch Notes - 2017/04/21
- 001620.657| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
- 001620.657| Downloaded News: Easter! (DOUBLE GC / XP / GD)
- 001620.657| Downloaded News: Dev-Blog (April 6, 2017)
- 001620.657| Downloaded News: Spring Season End!
- 001620.657| Downloaded News: Steam Trading Cards finally finished!
- 001620.657| Downloaded News: PvP server spawn system change
- 001620.657| Downloaded News: Daily Event - All characters for GD!
- 001620.657| Downloaded News: Full Server Restart + South American Servers ARE READY!
- 001620.657| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
- 001621.209| Unloaded 0.0 MB STATIC decal textures
- 001621.209| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 001621.209| Unloaded 0.8 MB DYNAMIC decal textures
- 001621.209| Loading decal library Data\Decals\library.xml.
- 001621.210| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 001621.210| Loaded 0.0 MB STATIC decal textures
- 001621.240| Loaded 0.8 MB DYNAMIC decal textures
- 001621.241| LoadLevel_MatLibs...
- 001621.241| LoadLevel_Objects...
- 001621.450| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
- 001621.450| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
- 001621.454| LoadGrassLib()...
- 001621.524| g_pGrassMap->Load...
- 001621.524| Loaded grass for 0.00 seconds001621.525| LoadLevel_MatLibs...
- 001621.525| Building skeleton cache..001621.547|
- 001621.547| Building obstacles cache..001621.547|
- 001621.547| done.
- 001621.547| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 001621.547| CollectionsManager::Init: populating 0 objects... 001621.547| done in -0.00 seconds
- 001621.547| World loaded
- 001621.547| Total load time: 0.78
- 001621.552| External Texture: customxhair.dds
- 001621.553| New Texture: customxhair.dds
- 001621.553| Loaded Texture: customxhair.dds
- 001621.978| r3dNetwork: connecting
- 001622.006| Acquired base profile data for 2.010864 - 100
- 001623.552| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 001661.820| Username: Squ4t
- 001694.840| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 001695.585| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 001696.759| r3dNetwork: Creating client
- 001696.777| IP: 192.168.1.12
- 001696.777| r3dNetwork: connecting
- 001696.871| r3dNetwork: external ip: 86.229.75.78:54928
- 001696.872| connected to master server peer00
- 001697.915| obj_Zombie::FreePhysSkeletonCache:001697.915| done in 0.00 seconds
- 001697.916| r3dNetwork: Deinitialize
- 001698.096| LoadingScreen Presentation Enabled!
- 001698.097| r3dNetwork: Creating client
- 001698.117| IP: 192.168.1.12
- 001698.117| r3dNetwork: connecting
- 001698.169| Loading $Loadingscreen_temp4.bin, timer: 4
- 001698.181| Loading $Loadingscreen_temp1.bin, timer: 6
- 001698.226| r3dNetwork: external ip: 86.229.75.78:54930
- 001699.004| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 001699.005| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
- 001699.006| SetHomeDir: Levels\SpringValley
- 001699.006| We have 3257 MB texture memory
- 001699.006| External Texture: Levels\SpringValley\LoadingScreen0.dds
- 001699.006| New Texture: Levels\SpringValley\LoadingScreen0.dds
- 001699.007| Loaded Texture: Levels\SpringValley\LoadingScreen0.dds
- 001700.066| Unloaded 0.0 MB STATIC decal textures
- 001700.066| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 001700.066| Unloaded 0.8 MB DYNAMIC decal textures
- 001700.066| Loading decal library Data\Decals\library.xml.
- 001700.067| Loading decal library Levels\SpringValley\decals.xml.
- 001700.067| Loaded 0.0 MB STATIC decal textures
- 001700.096| Loaded 0.8 MB DYNAMIC decal textures
- 001700.096| LoadLevel_MatLibs...
- 001700.096| LoadLevel_Objects...
- 001700.145| TERRAIN: LOADING Levels\SpringValley\TERRAIN
- 001700.520| TERRAIN3: Finished reading script file
- 001700.559| TERRAIN: LOADED
- 001709.868| LoadGrassLib()...
- 001709.940| g_pGrassMap->Load...
- 001709.947| Loaded grass for 0.01 seconds001709.947| LoadLevel_MatLibs...
- 001709.949| Building skeleton cache..001710.201|
- 001710.201| Building obstacles cache..001710.201|
- 001710.201| done.
- 001710.201| Loading 'Levels\SpringValley\collections\collections.xml'
- 001710.201| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...001710.202| done in -0.00 seconds
- 001710.202| CollectionsManager::Init: populating 0 objects... 001710.202| done in 0.00 seconds
- 001710.202| obj_Zombie::InitPhysSkeletonCache..
- 001711.480| done
- 001711.480| World loaded
- 001711.480| Total load time: 12.47
- 001716.388| External Texture: customxhair.dds
- 001716.388| New Texture: customxhair.dds
- 001716.389| Loaded Texture: customxhair.dds
- 001725.481|
- Time between load end and game start: 14.00
- 002123.762| ***** disconnected from game server
- 002123.762| r3dNetwork: Deinitialize
- 002123.984| obj_Zombie::FreePhysSkeletonCache:002123.984| .002123.984| .002123.984| .002123.985| .002123.985| .002123.985| .002123.985| .002123.985| .002123.986| .002123.986| .002123.986| .002123.986| .002123.986| .002123.987| .002123.987| .002123.987| .002123.987| .002123.987| .002123.988| .002123.988| .002123.988| .002123.988| .002123.988| .002123.989| .002123.989| .002123.989| .002123.989| .002123.989| .002123.989| .002123.990| .002123.990| .002123.990| .002123.991| done in 0.01 seconds
- 002124.259| SetHomeDir: Levels\WZ_FrontEndLighting
- 002124.259| We have 3253 MB texture memory
- 002125.056| Username: Squ4t
- 002125.462| Downloaded News: Patch Notes - 2017/04/21
- 002125.462| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
- 002125.462| Downloaded News: Easter! (DOUBLE GC / XP / GD)
- 002125.462| Downloaded News: Dev-Blog (April 6, 2017)
- 002125.462| Downloaded News: Spring Season End!
- 002125.462| Downloaded News: Steam Trading Cards finally finished!
- 002125.462| Downloaded News: PvP server spawn system change
- 002125.462| Downloaded News: Daily Event - All characters for GD!
- 002125.462| Downloaded News: Full Server Restart + South American Servers ARE READY!
- 002125.462| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
- 002125.988| Unloaded 0.0 MB STATIC decal textures
- 002125.988| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 002125.988| Unloaded 0.8 MB DYNAMIC decal textures
- 002125.988| Loading decal library Data\Decals\library.xml.
- 002125.988| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 002125.989| Loaded 0.0 MB STATIC decal textures
- 002126.018| Loaded 0.8 MB DYNAMIC decal textures
- 002126.019| LoadLevel_MatLibs...
- 002126.019| LoadLevel_Objects...
- 002126.225| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
- 002126.225| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
- 002126.229| LoadGrassLib()...
- 002126.301| g_pGrassMap->Load...
- 002126.301| Loaded grass for 0.00 seconds002126.301| LoadLevel_MatLibs...
- 002126.302| Building skeleton cache..002126.324|
- 002126.324| Building obstacles cache..002126.324|
- 002126.324| done.
- 002126.324| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 002126.324| CollectionsManager::Init: populating 0 objects... 002126.324| done in -0.00 seconds
- 002126.324| World loaded
- 002126.324| Total load time: 0.77
- 002126.330| External Texture: customxhair.dds
- 002126.330| New Texture: customxhair.dds
- 002126.330| Loaded Texture: customxhair.dds
- 002126.756| r3dNetwork: connecting
- 002126.784| Acquired base profile data for 2.578857 - 100
- 002128.386| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002135.410| Username: Squ4t
- 002146.506| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002147.123| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002147.930| r3dNetwork: Creating client
- 002147.948| IP: 192.168.1.12
- 002147.948| r3dNetwork: connecting
- 002148.036| r3dNetwork: external ip: 86.229.75.78:51316
- 002148.036| connected to master server peer00
- 002149.192| obj_Zombie::FreePhysSkeletonCache:002149.192| done in 0.00 seconds
- 002149.192| r3dNetwork: Deinitialize
- 002149.387| LoadingScreen Presentation Enabled!
- 002149.389| r3dNetwork: Creating client
- 002149.407| IP: 192.168.1.12
- 002149.407| r3dNetwork: connecting
- 002149.459| Loading $Loadingscreen_temp4.bin, timer: 4
- 002149.466| Loading $Loadingscreen_temp1.bin, timer: 6
- 002149.516| r3dNetwork: external ip: 86.229.75.78:51318
- 002149.765| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002149.766| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
- 002149.767| SetHomeDir: Levels\SpringValley
- 002149.767| We have 3247 MB texture memory
- 002149.767| External Texture: Levels\SpringValley\LoadingScreen1.dds
- 002149.767| New Texture: Levels\SpringValley\LoadingScreen1.dds
- 002149.768| Loaded Texture: Levels\SpringValley\LoadingScreen1.dds
- 002150.821| Unloaded 0.0 MB STATIC decal textures
- 002150.821| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 002150.821| Unloaded 0.8 MB DYNAMIC decal textures
- 002150.821| Loading decal library Data\Decals\library.xml.
- 002150.821| Loading decal library Levels\SpringValley\decals.xml.
- 002150.822| Loaded 0.0 MB STATIC decal textures
- 002150.851| Loaded 0.8 MB DYNAMIC decal textures
- 002150.852| LoadLevel_MatLibs...
- 002150.852| LoadLevel_Objects...
- 002150.901| TERRAIN: LOADING Levels\SpringValley\TERRAIN
- 002151.283| TERRAIN3: Finished reading script file
- 002151.322| TERRAIN: LOADED
- 002160.660| LoadGrassLib()...
- 002160.731| g_pGrassMap->Load...
- 002160.738| Loaded grass for 0.01 seconds002160.738| LoadLevel_MatLibs...
- 002160.738| Building skeleton cache..002160.991|
- 002160.991| Building obstacles cache..002160.991|
- 002160.991| done.
- 002160.991| Loading 'Levels\SpringValley\collections\collections.xml'
- 002160.991| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...002160.991| done in 0.00 seconds
- 002160.991| CollectionsManager::Init: populating 0 objects... 002160.991| done in -0.00 seconds
- 002160.991| obj_Zombie::InitPhysSkeletonCache..
- 002162.293| done
- 002162.293| World loaded
- 002162.293| Total load time: 12.53
- 002167.181| External Texture: customxhair.dds
- 002167.182| New Texture: customxhair.dds
- 002167.183| Loaded Texture: customxhair.dds
- 002176.350|
- Time between load end and game start: 14.06
- 002476.297| ***** disconnected from game server
- 002476.298| r3dNetwork: Deinitialize
- 002476.550| obj_Zombie::FreePhysSkeletonCache:002476.551| .002476.551| .002476.551| .002476.552| .002476.552| .002476.552| .002476.552| .002476.553| .002476.553| .002476.553| .002476.553| .002476.553| .002476.554| .002476.554| .002476.554| .002476.554| .002476.554| .002476.555| .002476.555| .002476.555| .002476.555| .002476.555| .002476.556| .002476.556| .002476.556| .002476.556| .002476.556| .002476.556| .002476.557| .002476.557| .002476.557| .002476.557| .002476.558| done in 0.01 seconds
- 002477.510| SetHomeDir: Levels\WZ_FrontEndLighting
- 002477.510| We have 3253 MB texture memory
- 002477.997| Username: Squ4t
- 002478.361| Downloaded News: Patch Notes - 2017/04/21
- 002478.361| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
- 002478.361| Downloaded News: Easter! (DOUBLE GC / XP / GD)
- 002478.361| Downloaded News: Dev-Blog (April 6, 2017)
- 002478.361| Downloaded News: Spring Season End!
- 002478.361| Downloaded News: Steam Trading Cards finally finished!
- 002478.361| Downloaded News: PvP server spawn system change
- 002478.361| Downloaded News: Daily Event - All characters for GD!
- 002478.361| Downloaded News: Full Server Restart + South American Servers ARE READY!
- 002478.361| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
- 002478.885| Unloaded 0.0 MB STATIC decal textures
- 002478.885| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 002478.885| Unloaded 0.8 MB DYNAMIC decal textures
- 002478.885| Loading decal library Data\Decals\library.xml.
- 002478.885| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 002478.886| Loaded 0.0 MB STATIC decal textures
- 002478.915| Loaded 0.8 MB DYNAMIC decal textures
- 002478.915| LoadLevel_MatLibs...
- 002478.915| LoadLevel_Objects...
- 002479.130| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
- 002479.130| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
- 002479.135| LoadGrassLib()...
- 002479.205| g_pGrassMap->Load...
- 002479.206| Loaded grass for 0.00 seconds002479.206| LoadLevel_MatLibs...
- 002479.206| Building skeleton cache..002479.229|
- 002479.229| Building obstacles cache..002479.229|
- 002479.229| done.
- 002479.229| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 002479.229| CollectionsManager::Init: populating 0 objects... 002479.229| done in 0.00 seconds
- 002479.230| World loaded
- 002479.230| Total load time: 0.78
- 002479.235| External Texture: customxhair.dds
- 002479.235| New Texture: customxhair.dds
- 002479.235| Loaded Texture: customxhair.dds
- 002479.677| r3dNetwork: connecting
- 002479.693| Acquired base profile data for 2.229004 - 100
- 002481.276| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002536.366| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002537.396| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002543.707| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002544.705| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002546.216| r3dNetwork: Creating client
- 002546.234| IP: 192.168.1.12
- 002546.234| r3dNetwork: connecting
- 002546.326| r3dNetwork: external ip: 86.229.75.78:53320
- 002546.326| connected to master server peer00
- 002547.447| obj_Zombie::FreePhysSkeletonCache:002547.447| done in 0.00 seconds
- 002547.448| r3dNetwork: Deinitialize
- 002547.617| LoadingScreen Presentation Enabled!
- 002547.619| r3dNetwork: Creating client
- 002547.637| IP: 192.168.1.12
- 002547.637| r3dNetwork: connecting
- 002547.690| Loading $Loadingscreen_temp4.bin, timer: 4
- 002547.693| Loading $Loadingscreen_temp1.bin, timer: 6
- 002547.743| r3dNetwork: external ip: 86.229.75.78:53322
- 002548.184| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002548.185| userSettings: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\userSettings.xml
- 002548.186| SetHomeDir: Levels\SpringValley
- 002548.186| We have 3256 MB texture memory
- 002548.187| External Texture: Levels\SpringValley\LoadingScreen0.dds
- 002548.187| New Texture: Levels\SpringValley\LoadingScreen0.dds
- 002548.188| Loaded Texture: Levels\SpringValley\LoadingScreen0.dds
- 002549.232| Unloaded 0.0 MB STATIC decal textures
- 002549.232| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 002549.232| Unloaded 0.8 MB DYNAMIC decal textures
- 002549.232| Loading decal library Data\Decals\library.xml.
- 002549.233| Loading decal library Levels\SpringValley\decals.xml.
- 002549.233| Loaded 0.0 MB STATIC decal textures
- 002549.262| Loaded 0.8 MB DYNAMIC decal textures
- 002549.262| LoadLevel_MatLibs...
- 002549.262| LoadLevel_Objects...
- 002549.312| TERRAIN: LOADING Levels\SpringValley\TERRAIN
- 002549.688| TERRAIN3: Finished reading script file
- 002549.727| TERRAIN: LOADED
- 002559.052| LoadGrassLib()...
- 002559.123| g_pGrassMap->Load...
- 002559.130| Loaded grass for 0.01 seconds002559.130| LoadLevel_MatLibs...
- 002559.131| Building skeleton cache..002559.380|
- 002559.381| Building obstacles cache..002559.381|
- 002559.381| done.
- 002559.381| Loading 'Levels\SpringValley\collections\collections.xml'
- 002559.381| Loading collection elements from file: Levels\SpringValley\collections\elements.bin...002559.381| done in -0.00 seconds
- 002559.381| CollectionsManager::Init: populating 0 objects... 002559.381| done in 0.00 seconds
- 002559.381| obj_Zombie::InitPhysSkeletonCache..
- 002560.674| done
- 002560.674| World loaded
- 002560.674| Total load time: 12.49
- 002565.598| External Texture: customxhair.dds
- 002565.599| New Texture: customxhair.dds
- 002565.599| Loaded Texture: customxhair.dds
- 002573.150|
- Time between load end and game start: 12.48
- 002712.597| ***** disconnected from game server
- 002712.597| r3dNetwork: Deinitialize
- 002712.795| obj_Zombie::FreePhysSkeletonCache:002712.796| .002712.796| .002712.796| .002712.797| .002712.797| .002712.797| .002712.797| .002712.797| .002712.798| .002712.798| .002712.798| .002712.798| .002712.798| .002712.799| .002712.799| .002712.799| .002712.799| .002712.799| .002712.799| .002712.800| .002712.800| .002712.800| .002712.800| .002712.800| .002712.801| .002712.801| .002712.801| .002712.801| .002712.802| .002712.802| .002712.802| .002712.802| .002712.803| done in 0.01 seconds
- 002713.786| SetHomeDir: Levels\WZ_FrontEndLighting
- 002713.786| We have 3253 MB texture memory
- 002714.097| Username: Squ4t
- 002714.397| Downloaded News: Patch Notes - 2017/04/21
- 002714.397| Downloaded News: Dev-Blog (April 10, 2017) - A New Battle Royale Map!
- 002714.397| Downloaded News: Easter! (DOUBLE GC / XP / GD)
- 002714.397| Downloaded News: Dev-Blog (April 6, 2017)
- 002714.397| Downloaded News: Spring Season End!
- 002714.397| Downloaded News: Steam Trading Cards finally finished!
- 002714.397| Downloaded News: PvP server spawn system change
- 002714.397| Downloaded News: Daily Event - All characters for GD!
- 002714.397| Downloaded News: Full Server Restart + South American Servers ARE READY!
- 002714.397| Downloaded News: Spring Season! (24/03/2017 - 02/04/2017)
- 002714.929| Unloaded 0.0 MB STATIC decal textures
- 002714.929| FIXME: unloaded more DYNAMIC decal textures than loaded! This isn't right!
- 002714.929| Unloaded 0.8 MB DYNAMIC decal textures
- 002714.929| Loading decal library Data\Decals\library.xml.
- 002714.930| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 002714.930| Loaded 0.0 MB STATIC decal textures
- 002714.960| Loaded 0.8 MB DYNAMIC decal textures
- 002714.961| LoadLevel_MatLibs...
- 002714.961| LoadLevel_Objects...
- 002715.170| WARNING: Object data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb can't be loaded!
- 002715.170| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/env_military/cr_mil_sandbag_block_01.scb
- 002715.174| LoadGrassLib()...
- 002715.245| g_pGrassMap->Load...
- 002715.246| Loaded grass for 0.00 seconds002715.246| LoadLevel_MatLibs...
- 002715.246| Building skeleton cache..002715.269|
- 002715.269| Building obstacles cache..002715.269|
- 002715.269| done.
- 002715.269| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 002715.269| CollectionsManager::Init: populating 0 objects... 002715.269| done in 0.00 seconds
- 002715.269| World loaded
- 002715.269| Total load time: 0.78
- 002715.275| External Texture: customxhair.dds
- 002715.275| New Texture: customxhair.dds
- 002715.275| Loaded Texture: customxhair.dds
- 002715.709| r3dNetwork: connecting
- 002715.720| Acquired base profile data for 1.995605 - 100
- 002717.267| writeGameOptionsFile: Saving settings to C:\Users\Scalpo\Documents\FredaikisAB\NewZ\gameSettings.ini
- 002723.649| obj_Zombie::FreePhysSkeletonCache:002723.649| done in 0.00 seconds
- 002723.682| obj_Zombie::FreePhysSkeletonCache:002723.682| done in 0.00 seconds
- 002723.684| Deleting render targets
- 002723.685| r3dBackgroundTaskDispatcher::Close
- 002723.685| Exiting background thread: 7216
- 002723.722|
- 002723.724| WARNING: pd3ddev have 147 reference counts
- 002723.724| WARNING: pd3d have 1 reference counts
- 002723.725| Shutting down voice
- 002724.133| r3dNetwork: Deinitialize
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