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- NpcTalk("Have you got rid of the ghost yet?");
- PlayerTalk("I've found out that the ghost's corpse has lost its skull");
- PlayerTalk("If i can find the skull the ghost will go");
- NpcTalk("That would explain it");
- NpcTalk("Well I haven't seen any skulls");
- PlayerTalk("Yes I think a warlock has stolen it");
- NpcTalk("I hate warlocks");
- NpcTalk("Ah well good luck");
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