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Disgaea 7 evilities

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Sep 15th, 2023
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  1. EVILITY_ID_FUJI_FIX_1 - Dirtier the Better - Increase ATK by X% after attacking from behind. (Max Z%)
  2. EVILITY_ID_FUJI_FIX_2 - Two-Part Plan - Attack twice when attacking with sword specials.
  3. EVILITY_ID_FUJI_GENERIC_1 - Soft Sword - Parry rate is boosted by X% when swords are equipped.
  4. EVILITY_ID_FUJI_GENERIC_2 - Refined Swordplay - Sword skill SP cost X%.
  5. EVILITY_ID_FUJI_GENERIC_3 - Zeni Geba - Increase HL gained by X% & Mana gained by Y%.
  6. EVILITY_ID_FUJI_GENERIC_4 - Vital Strike - Increase critical damage by X%.
  7. EVILITY_ID_FUJI_GENERIC_5 - Hell Unleashed - Increase damage dealt by X% when in Hell Mode.
  8.  
  9. EVILITY_ID_PIRIRIKA_FIX_1 - Syndicate Head - Increase max HP and SP by X% of number of digits of held HL.
  10. EVILITY_ID_PIRIRIKA_FIX_2 - Wave of Restoration - Cure and heal allies within 2 panels by Y% of own max HP when turn ends.
  11. EVILITY_ID_PIRIRIKA_GENERIC_1 - Cheerful Aura - Increase Joint Attack rate of adjacent allies by X%.
  12. EVILITY_ID_PIRIRIKA_GENERIC_2 - Super-Positivity - When in combat at base panel, increase own abilities by X%.
  13. EVILITY_ID_PIRIRIKA_GENERIC_3 - Development Support - Increase EXP gained by adjacent allies by X%.
  14. EVILITY_ID_PIRIRIKA_GENERIC_4 - Overbig - Increase number of continuing turns by X when Jumbified.
  15. EVILITY_ID_PIRIRIKA_GENERIC_5 - EM Barrier - Nullify damage taken when attacked. (Once per stage)
  16.  
  17. EVILITY_ID_WEIYASU_FIX_1 - Shogun's Influence - If 2 or more allies are within 2 panels, boost own abilities by X%.
  18. EVILITY_ID_WEIYASU_FIX_2 - Shogun's Orders - Boost abilities of allies on map by X%.
  19. EVILITY_ID_WEIYASU_GENERIC_1 - Human Shield - Controlled units within X panels will be covered when attacked.
  20. EVILITY_ID_WEIYASU_GENERIC_2 - Tactical Guidance - Boost ATK for adjacent ally units by X%.
  21. EVILITY_ID_WEIYASU_GENERIC_3 - Wariness - X% of facing attacker when attacked from behind.
  22. EVILITY_ID_WEIYASU_GENERIC_4 - Keen Mind - Increase INT by X%.
  23. EVILITY_ID_WEIYASU_GENERIC_5 - Cautious Soul - Increases Evasion Rate by X% when target is X panels or more away.
  24.  
  25. EVILITY_ID_SIFOU_FIX_1 - Extreme Takeover - X% chance of stealing after defeating enemy unit.
  26. EVILITY_ID_SIFOU_FIX_2 - Distance Shot - Increase critical damage by X% per panel away from enemy.
  27. EVILITY_ID_SIFOU_GENERIC_1 - HE Rounds - Increase Critical rate by X% when guns are equipped.
  28. EVILITY_ID_SIFOU_GENERIC_2 - Phantom's Mask - Increase Equipment ability by X% when glasses are equipped.
  29. EVILITY_ID_SIFOU_GENERIC_3 - Ready, Snort! - Increase ATK by X% when performing a fire attack.
  30. EVILITY_ID_SIFOU_GENERIC_4 - Phantastic Escape - Increase movement by X after making an attack.
  31. EVILITY_ID_SIFOU_GENERIC_5 - Unclouded Vision - Guaranteed hit when attacking a unit X or more panels away.
  32.  
  33. EVILITY_ID_HIGAN_FIX_1 - Sword Limitations - Can't equip swords. Decrease stats by X%.
  34. EVILITY_ID_HIGAN_FIX_2 - Higan's Pledge - Decrease damage taken when attacked by monster units by X%.
  35. EVILITY_ID_HIGAN_FIX_3 - Shinrabanshosai - Increase range by X and counter-attacks by Y when using spears.
  36. EVILITY_ID_HIGAN_GENERIC_1 - Spear Parry - Can parry when equipped with a spear.
  37. EVILITY_ID_HIGAN_GENERIC_2 - Peerless - Increase equipped weapon's ability when no armor is equipped by X%.
  38. EVILITY_ID_HIGAN_GENERIC_3 - Intimidating Aura - Decrease Evasion rate for enemies within 2 panels by X%.
  39. EVILITY_ID_HIGAN_GENERIC_4 - Heavy Stance - Increase DEF by X%. Can't Lift.
  40. EVILITY_ID_HIGAN_GENERIC_5 - Vainglory - Increase abilities by X% when no other units enter battle.
  41.  
  42. EVILITY_ID_SUISEN_FIX_1 - Foreseeing Mag. - Adjacent allies always hit when attacking.
  43. EVILITY_ID_SUISEN_FIX_2 - Foreseeing Mag. 2.0 - Adjacent allies always land critical hits when attacking.
  44. EVILITY_ID_SUISEN_FIX_3 - Fatality - Can't enter battle.
  45. EVILITY_ID_SUISEN_GENERIC_1 - Self-Repairing - Restore X% of HP and SP if no movement or action taken at end of turn.
  46. EVILITY_ID_SUISEN_GENERIC_2 - Pure Bonds - Boost damage dealt by X% per number of combos. (Max Z%)
  47. EVILITY_ID_SUISEN_GENERIC_3 - Powerful Souls - Increase Max HP by X% and max SP by X%.
  48. EVILITY_ID_SUISEN_GENERIC_4 - A Curious Friend - Increase ATK and DEF by X% when Yeyasu is deployed as an ally.
  49. EVILITY_ID_SUISEN_GENERIC_5 - Machine Learning - Decrease damage taken by X% when attacked with a previously-used Special.
  50.  
  51. EVILITY_ID_AO_FIX_1 - Insane Power - Increase ATK by X% and DEF Y%.
  52. EVILITY_ID_AO_FIX_2 - Daddy-Daughter Time! - Increase abilities by X% when Fuji is deployed as an ally.
  53. EVILITY_ID_AO_GENERIC_1 - Going All Out - Nicks and parries don't reduce damage dealt.
  54. EVILITY_ID_AO_GENERIC_2 - Pouncing Tiger - When HP is reduced by X%, increase ATK by Y%.
  55. EVILITY_ID_AO_GENERIC_3 - Hidden Turtle - When HP is reduced by X%, increase DEF by Y%.
  56. EVILITY_ID_AO_GENERIC_4 - Death and Rebirth - When killing enemy unit using Specials, restore used SP.
  57. EVILITY_ID_AO_GENERIC_5 - Freeze Dry - Adjacent enemies' Movement becomes X.
  58.  
  59. EVILITY_ID_SOROFUNE_FIX_1 - Resonating Souls - At end of turn, increase abilities by X%. (Max Z%)
  60. EVILITY_ID_KUROFUNE_FIX_1 - Amplified Souls - At end of turn, increase abilities by X%. (Max Z%)
  61.  
  62. EVILITY_ID_NITRA_FIX_1 - Soulkeeper Mag. - Each time an ally dies, increase defense power by X%. (Max Z%)
  63. EVILITY_ID_NITRA_FIX_2 - Soulkeeper Mag. 2.0 - When attacking, X% of damage dealt is also dealt to SP.
  64. EVILITY_ID_NITRA_GENERIC_1 - Weapon Fan - Increases Weapon Mastery growth speed by 1 rank for all Weapon Mastery.
  65. EVILITY_ID_NITRA_GENERIC_2 - Weapon Researcher - Increase ATK power by X% per ally with same weapon type as you.
  66. EVILITY_ID_NITRA_GENERIC_3 - Weapon Expert - Increase ATK power by X% per ally with different weapon type than you.
  67. EVILITY_ID_NITRA_GENERIC_4 - Weapon Otaku - Decrease damage taken by X% when attacked by unit with same weapon type as you.
  68. EVILITY_ID_NITRA_GENERIC_5 - Weapon Mania - Increase equipped weapon's ability by X%.
  69.  
  70. EVILITY_ID_OPENER_FIX_1 - The Demmodore - When allies within 5 panels are attacked, decrease damage taken by X%.
  71. EVILITY_ID_OPENER_GENERIC_1 - Merciless Command - Increase ATK by X% for allies within 3 panels. Take Y% of HP as damage.
  72. EVILITY_ID_OPENER_GENERIC_2 - Howling Spirit - ATK of enemies within 2 panels becomes X%.
  73. EVILITY_ID_OPENER_GENERIC_3 - Calm Strength - Ignore damage equal to or under X% of max HP.
  74. EVILITY_ID_OPENER_GENERIC_4 - Noble Cause - Boost abilities of allies on map by X%.
  75. EVILITY_ID_OPENER_GENERIC_5 - Honed Senses - Always evades when target is X or more panels away.
  76.  
  77. EVILITY_ID_MUGAI_FIX_1 - Ultimate Swordsman - Increase damage dealt by X% when using Special.
  78. EVILITY_ID_MUGAI_GOD_FIX_1 - Super-Deity - Increases ATK and DEF by X%.
  79. EVILITY_ID_BIG_BULL_FIX_1 - Protection Mag. - Increase DEF by X%.
  80. EVILITY_ID_THE_AGAIN_FIX_1 - Ocean Mag. - Reverse damage when hit with water attacks.
  81. EVILITY_ID_SPICES_FIX_1 - SpecOps Angels - When attacking a demon, increase damage dealt by X%. Justice!
  82. EVILITY_ID_CIRCULAR_FIX_1 - S. Princess Mag. - Increase ATK by X% for allies within 3 panels.
  83. EVILITY_ID_YAYAKA_FIX_1 - Gambling Mag. - When attacked, X% chance of taking 0 damage.
  84. EVILITY_ID_TENBAIA_FIX_1 - Resale Mag. - Decrease cost of items purchased by 50%. Increase price for items sold by 100%.
  85. EVILITY_ID_YUVANA_FIX_1 - H. Springs Mag. - At end of turn, restore X% of HP for allies on the map.
  86. EVILITY_ID_AKUMA_FIX_1 - Ping-Pong Mag. - Serve improved by 99,990,000.
  87. EVILITY_ID_PARIPIYASU_FIX_1 - Subjugation Mag. - Each time an enemy dies, increase stats by X%. (Max Z%)
  88. EVILITY_ID_JOEDO_FIX_1 - Head Mag. - No damage taken when on Geo Panel.
  89. EVILITY_ID_GACHIYASU_FIX_1 - Charisma - Increase stats of allies on map by X%.
  90. EVILITY_ID_HADO_ZESSHOSAI_FIX_1 - Hado - Increases damage dealt when attacking adjacent units by X%.
  91. EVILITY_ID_KAZAN_ZESSHOSAI_FIX_1 - Kazan - Completely restore HP of all allies on map at end of turn.
  92. EVILITY_ID_PAPURICA_ZESSHOSAI_FIX_1 - Haburika - Reverse damage taken by all units.
  93. EVILITY_ID_IXA_ZESSHOSAI_FIX_1 - Kijo - Flip all units' genders.
  94. EVILITY_ID_MAARU_ZESSHOSAI_FIX_1 - Mawaku - When hit with an attack, control target unit.
  95. EVILITY_ID_HAO_ZESSHOSAI_FIX_1 - Hayu - When attacking, restore own HP and SP by X% per target unit.
  96. EVILITY_ID_MITSUKI_ZESSHOSAI_FIX_1 - Mangestu - Allies take 0 damage on odd turns. Ignore enemies' DEF on even turns.
  97. EVILITY_ID_MUSASHI_ZESSHOSAI_FIX_1 - Mushi - When attacking, ignore target's DEF.
  98. EVILITY_ID_DODO_ZESSHOSAI_FIX_1 - Dodo - When Jumibified, area of attack becomes entire map.
  99. EVILITY_ID_SAIKA_ZESSHOSAI_FIX_1 - Saika - At end of turn, HP of enemies on map becomes X.
  100. EVILITY_ID_SHIKI_ZESSHOSAI_FIX_1 - Shiki - When an ally dies, revive with 20% to stats (1 time max for each unit).
  101. EVILITY_ID_SAZAN_ZESSHOSAI_FIX_1 - Sazan - 0 damage taken when hit with weapon skill.
  102. EVILITY_ID_JIRO_ZESSHOSAI_FIX_1 - Jiro - Deal a deathblow to target unit.
  103. EVILITY_ID_REKKA_ZESSHOSAI_FIX_1 - Rekka - Nullifies Hell Mode for all units, and nullifies explosion for self.
  104. EVILITY_ID_SHODAI_ZESSHOSAI_FIX_1 - Zessho - When enemy unit dies, forces all enemies on map to die.
  105.  
  106. EVILITY_ID_WARRIOR_MALE_FIX_1 - Wild Cry - Increase stats by Y% per adjacent enemy unit.
  107. EVILITY_ID_WARRIOR_MALE_GENERIC_1 - Vanguard - Increase HP by X%, ATK by Y%, and DEF by Z%.
  108. EVILITY_ID_WARRIOR_MALE_GENERIC_2 - Power Axe - Increase damage dealt by X% when equipped with an axe.
  109. EVILITY_ID_WARRIOR_MALE_GENERIC_3 - Fighting Instinct - Increase stats by X% per elapsed turn. (Max Z%)
  110. EVILITY_ID_WARRIOR_MALE_GENERIC_4 - Boiling Blood - Increase stats by X% per enemy on the map.
  111. EVILITY_ID_WARRIOR_MALE_GENERIC_5 - Super Guts - For every X% of HP lost, decrease damage taken by Y%. (Max Z%)
  112.  
  113. EVILITY_ID_WARRIOR_FEMALE_FIX_1 - Assault Attack - Boost damage dealt by X% per panels moved this turn. (Max Z%).
  114. EVILITY_ID_WARRIOR_FEMALE_GENERIC_1 - Defense Mastery - Increase Equipment Compatibility by X%.
  115. EVILITY_ID_WARRIOR_FEMALE_GENERIC_2 - Hard Effort - Increase EXP gained when attacked by higher-leveled unit by X%.
  116. EVILITY_ID_WARRIOR_FEMALE_GENERIC_3 - Pierce - Attack target number has no effect on power when attacking normally.
  117. EVILITY_ID_WARRIOR_FEMALE_GENERIC_4 - Full Speed Ahead - For 1 turn only, add X to Movement.
  118. EVILITY_ID_WARRIOR_FEMALE_GENERIC_5 - Hit and Run - Can move again if they defeat an enemy unit after moving.
  119.  
  120. EVILITY_ID_WIZARD_MALE_FIX_1 - M. Convergence - When using Specials, increase ATK by X% and SP cost by Y%.
  121. EVILITY_ID_WIZARD_MALE_GENERIC_1 - Casting Mastery - Increase INT Equipment Compatibility by X%.
  122. EVILITY_ID_WIZARD_MALE_GENERIC_2 - Magical Discipline - Increase EXP gain by X%.
  123. EVILITY_ID_WIZARD_MALE_GENERIC_3 - Enlarge - Increase magic range by X and SP cost by Y%.
  124. EVILITY_ID_WIZARD_MALE_GENERIC_4 - Lights of Life - If SP is insufficient for Specials, consume HP instead.
  125. EVILITY_ID_WIZARD_MALE_GENERIC_5 - Over the Limit - Increase ATK by X% when using Specials. Costs Y% SP each turn.
  126.  
  127. EVILITY_ID_WIZARD_FEMALE_FIX_1 - Magic Moderation - Consume X% SP when using Specials.
  128. EVILITY_ID_WIZARD_FEMALE_GENERIC_1 - Caster - Increase SP by X%, INT by Y%, and RES by Z%.
  129. EVILITY_ID_WIZARD_FEMALE_GENERIC_2 - Expand - Increase spell area by X%.
  130. EVILITY_ID_WIZARD_FEMALE_GENERIC_3 - Damage Convert - Increase INT by X% when attacked. (Max Z%)
  131. EVILITY_ID_WIZARD_FEMALE_GENERIC_4 - Magic Collection - Recover SP equal to X% of damage dealt when attacking.
  132. EVILITY_ID_WIZARD_FEMALE_GENERIC_5 - Overflowing Magic - When remaining SP is X% or more, increase Specials ATK power by X%.
  133.  
  134. EVILITY_ID_FIGHTER_MALE_FIX_1 - Fury - Increase ATK power by X% per counter-attack in a single turn. (Max Z%)
  135. EVILITY_ID_FIGHTER_MALE_GENERIC_1 - Grappler - Decrease damage taken from counter-attacks by X%.
  136. EVILITY_ID_FIGHTER_MALE_GENERIC_2 - Retribution - Increase number of counter-attacks by X%.
  137. EVILITY_ID_FIGHTER_MALE_GENERIC_3 - Blasting Fist - Decrease target's DEF power by X% when using a Fist. (Lasts 3 turns)
  138. EVILITY_ID_FIGHTER_MALE_GENERIC_4 - Counter Chance - Increase critical rate of counter-attacks by X%.
  139. EVILITY_ID_FIGHTER_MALE_GENERIC_5 - Forced Counter - Force target unit to counter-attack. (Max 20 times)
  140.  
  141. EVILITY_ID_FIGHTER_FEMALE_FIX_1 - Rapid Move - Increase Evasion by X% per panel moved in a single turn. (Max Z%)
  142. EVILITY_ID_FIGHTER_FEMALE_GENERIC_1 - Wisdom Fist - Increase attack range when fists are equipped by X panel(s).
  143. EVILITY_ID_FIGHTER_FEMALE_GENERIC_2 - Quick Thinking - Increase Joint Attack rate by X% when attacking.
  144. EVILITY_ID_FIGHTER_FEMALE_GENERIC_3 - Eye for an Eye - Guaranteed hit when counter-attacking.
  145. EVILITY_ID_FIGHTER_FEMALE_GENERIC_4 - Smash Hit - Increase damage by X% when using Specials with Knockback.
  146. EVILITY_ID_FIGHTER_FEMALE_GENERIC_5 - Counter Dodge - Always dodge counter-attacks
  147.  
  148. EVILITY_ID_CLERIC_MALE_FIX_1 - Medical Aid - Cure all ailments when using healing Specials.
  149. EVILITY_ID_CLERIC_MALE_GENERIC_1 - Healing Plus - Increase heal amount by X% when using healing Specials.
  150. EVILITY_ID_CLERIC_MALE_GENERIC_2 - Staff Rebellion - Damage of normal attacks is based on RES when equipped with a staff.
  151. EVILITY_ID_CLERIC_MALE_GENERIC_3 - Light Salvation - When using healing Specials, recover extra X% of own Max HP.
  152. EVILITY_ID_CLERIC_MALE_GENERIC_4 - Staff of Healing - Reverse damage dealt by normal attacks when equipped with a staff.
  153. EVILITY_ID_CLERIC_MALE_GENERIC_5 - Light Protection - When using healing Specials, increase DEF & RES of target unit by X%. (Lasts 3 turns)
  154.  
  155. EVILITY_ID_CLERIC_FEMALE_FIX_1 - Expert Healer - Increase amount restored by X% when using healing Specials.
  156. EVILITY_ID_CLERIC_FEMALE_GENERIC_1 - Res. Mastery - Increase RES Equipment Compatibility by X%.
  157. EVILITY_ID_CLERIC_FEMALE_GENERIC_2 - Arrow Rebellion - Normal attack damage is based on RES & HIT when equipped with a bow.
  158. EVILITY_ID_CLERIC_FEMALE_GENERIC_3 - Heart of Affection - When target's HP is maxxed out with a healing Special, increase own RES by 10%. (Lasts 3 turns)
  159. EVILITY_ID_CLERIC_FEMALE_GENERIC_4 - Dynamic Arrow - Reverse damage dealt by normal attacks when equipped with a bow.
  160. EVILITY_ID_CLERIC_FEMALE_GENERIC_5 - Advanced Heal - Restore extra X% of target HP when using healing Specials.
  161.  
  162. EVILITY_ID_THIEF_MALE_FIX_1 - Treasure Hunt - X% chance of generating a chest when defeating an enemy.
  163. EVILITY_ID_THIEF_MALE_GENERIC_1 - Dodge Mastery - Increase SPD Equipment Compatibility by X%.
  164. EVILITY_ID_THIEF_MALE_GENERIC_2 - Stealing Senses - X% chance of additional reward when defeating chests and level spheres.
  165. EVILITY_ID_THIEF_MALE_GENERIC_3 - Evade Danger - Nullify explosive damage.
  166. EVILITY_ID_THIEF_MALE_GENERIC_4 - Lucky Finger - When defeating treasure chests, increase Item Rank by X.
  167. EVILITY_ID_THIEF_MALE_GENERIC_5 - Loot Appraisal - When defeating treasure chests, Item Rarity increases.
  168.  
  169. EVILITY_ID_THIEF_FEMALE_FIX_1 - Art of Robbery - Steal success rate increased by X%.
  170. EVILITY_ID_THIEF_FEMALE_GENERIC_1 - Heart Catch - Gain extra X% EXP of unit attacked during a successful steal.
  171. EVILITY_ID_THIEF_FEMALE_GENERIC_2 - Quickfooted - Increase movement by Y and SPD by X%.
  172. EVILITY_ID_THIEF_FEMALE_GENERIC_3 - Second Challenge - When steal fails, attempt again.
  173. EVILITY_ID_THIEF_FEMALE_GENERIC_4 - Reaching Hands - When using hand item, add X to range.
  174. EVILITY_ID_THIEF_FEMALE_GENERIC_5 - Prideful Thief - For every successful steal, add X% to HIT. (Max Z%)
  175.  
  176. EVILITY_ID_ARCHER_MALE_FIX_1 - Potential Energy - Increase ATK power by X% when attacking unit at a lower elevation.
  177. EVILITY_ID_ARCHER_MALE_GENERIC_1 - Hunter's Distance - Increase HIT by X% when attacking nonadjacent enemy.
  178. EVILITY_ID_ARCHER_MALE_GENERIC_2 - Lady Killer - Increase damage by X% when attacking female units.
  179. EVILITY_ID_ARCHER_MALE_GENERIC_3 - Bow Focus - Add Y% of base HIT to ATK when equipped with a bow.
  180. EVILITY_ID_ARCHER_MALE_GENERIC_4 - Rear Attack - Always hit when attacking from behind.
  181. EVILITY_ID_ARCHER_MALE_GENERIC_5 - Sturdy Bow - Accuracy rate is X%. Increase damage dealt by Y%.
  182.  
  183. EVILITY_ID_ARCHER_FEMALE_FIX_1 - Support Attack - Attack an enemy unit within range when an ally unit attacks it.
  184. EVILITY_ID_ARCHER_FEMALE_GENERIC_1 - Crack Shot - Increase ATK by X%, HIT by Y%, and SPD by Z%.
  185. EVILITY_ID_ARCHER_FEMALE_GENERIC_2 - Bow Range - Increase attack range by X panel(s) when equipped with a bow.
  186. EVILITY_ID_ARCHER_FEMALE_GENERIC_3 - Arrow in the Knee - When attacking with a bow, target unit's SPD becomes Y%. (Lasts 3 turns)
  187. EVILITY_ID_ARCHER_FEMALE_GENERIC_4 - Fly Swatter - Increase attack power by X% when attacking flying units.
  188. EVILITY_ID_ARCHER_FEMALE_GENERIC_5 - Support Fire - Increase damage dealt with support attacks by X%.
  189.  
  190. EVILITY_ID_GUNNER_MALE_FIX_1 - Gun Tricks - Add Y% of base HIT to SPD when equipped with a gun.
  191. EVILITY_ID_GUNNER_MALE_GENERIC_1 - Hawk Eye - Attacking an enemy X or more panels away increases accuracy by X%.
  192. EVILITY_ID_GUNNER_MALE_GENERIC_2 - Sniping - Attack range increased by X panel(s) when gun is equipped.
  193. EVILITY_ID_GUNNER_MALE_GENERIC_3 - Assist - Register attack to give subsequent attacks X% accuracy.
  194. EVILITY_ID_GUNNER_MALE_GENERIC_4 - Flying Bullets - Normal attacks with guns can target any panel in range.
  195. EVILITY_ID_GUNNER_MALE_GENERIC_5 - Marking - Register attack to increase damage of subsequent ally units by X%.
  196.  
  197. EVILITY_ID_GUNNER_FEMALE_FIX_1 - Second Attack - Increase attack power by X% when the combo count is 2 or more.
  198. EVILITY_ID_GUNNER_FEMALE_GENERIC_1 - Golden Touch - Increase HL gained when defeating by X%.
  199. EVILITY_ID_GUNNER_FEMALE_GENERIC_2 - Coin Toss - Increase ATK power by X%. Use 1% of HL when attacking. (Max 100,000 HL)
  200. EVILITY_ID_GUNNER_FEMALE_GENERIC_3 - Wide Shot - When equipped with a gun, normal attack area is increased.
  201. EVILITY_ID_GUNNER_FEMALE_GENERIC_4 - Combination - Add X to combos when attacking.
  202. EVILITY_ID_GUNNER_FEMALE_GENERIC_5 - Point-Blank - When attacking adjacent unit, add X% to damage dealt.
  203.  
  204. EVILITY_ID_NINJA_MALE_FIX_1 - Mirage - X% chance of evading when attacked by an adjacent unit.
  205. EVILITY_ID_NINJA_MALE_GENERIC_1 - Sharp Eye - Increase critical rate by X%.
  206. EVILITY_ID_NINJA_MALE_GENERIC_2 - Sasuke - Increase movement by X and jump power by Y.
  207. EVILITY_ID_NINJA_MALE_GENERIC_3 - Smokebomb - When attacking, target unit will not counter-attack.
  208. EVILITY_ID_NINJA_MALE_GENERIC_4 - Assassination - Increase damage dealt by X% when attacking from behind.
  209. EVILITY_ID_NINJA_MALE_GENERIC_5 - Secret Recon - Increase movement by X, but Max HP becomes 1.
  210.  
  211. EVILITY_ID_NINJA_FEMALE_FIX_1 - Heat Haze - When attacked by X or more unit(s), increase evasion rate by X%.
  212. EVILITY_ID_NINJA_FEMALE_GENERIC_1 - Shadow Art - Increase stats by X% for each attack evaded. (Max Z%)
  213. EVILITY_ID_NINJA_FEMALE_GENERIC_2 - Subversion - When attacking, target unit's HIT becomes Y%. (Lasts 3 turns)
  214. EVILITY_ID_NINJA_FEMALE_GENERIC_3 - Shield Art - When attacked, cover a random ally up to X time(s) per turn.
  215. EVILITY_ID_NINJA_FEMALE_GENERIC_4 - Scouting Mission - Increase Mystery Room appearance by X% when going through Item Worlds.
  216. EVILITY_ID_NINJA_FEMALE_GENERIC_5 - Evade Danger - Increase evasion rate by X% when remaining HP is X% or less.
  217.  
  218. EVILITY_ID_SAMURAI_MALE_FIX_1 - Head-to-Head - Increase damage dealt by X% when attacking enemies from the front.
  219. EVILITY_ID_SAMURAI_MALE_GENERIC_1 - Ensure Victory - When attacking on first turn, increase attack power by X%.
  220. EVILITY_ID_SAMURAI_MALE_GENERIC_2 - Yoroi-Doshi - When attacking normally, deal fixed damage equal to Y% of own ATK.
  221. EVILITY_ID_SAMURAI_MALE_GENERIC_3 - Sword Catch - When attacked from front, X% chance of taking 0 damage.
  222. EVILITY_ID_SAMURAI_MALE_GENERIC_4 - Inauspiciousness - Increase damage dealt by X% when attacking humanoid units.
  223. EVILITY_ID_SAMURAI_MALE_GENERIC_5 - Divine Wind - When remaining HP is X% or less, increase critical damage by X%.
  224.  
  225. EVILITY_ID_SAMURAI_FEMALE_FIX_1 - Clear Mind - Increase damage dealt by X% when attacking a single unit.
  226. EVILITY_ID_SAMURAI_FEMALE_GENERIC_1 - Mind's Eye - Nullify any attack revisions when attacked from the side or behind.
  227. EVILITY_ID_SAMURAI_FEMALE_GENERIC_2 - Banishing Evil - Increase damage dealt by X% when attacking enemy monsters.
  228. EVILITY_ID_SAMURAI_FEMALE_GENERIC_3 - Euthanasia - Normal attacks will deathblow targets with less than X% HP.
  229. EVILITY_ID_SAMURAI_FEMALE_GENERIC_4 - Duelist - Increase damage dealt by X% if only 1 enemy unit is on the map.
  230. EVILITY_ID_SAMURAI_FEMALE_GENERIC_5 - To the Death - Increase damage taken by X%, but increase damage dealt by Y%.
  231.  
  232. EVILITY_ID_HEAVYKNIGHT_MALE_FIX_1 - Aegis - Reduce damage taken by X% when attacked from front.
  233. EVILITY_ID_HEAVYKNIGHT_MALE_GENERIC_1 - Last Fortress - When remaining HP is X% or less, increase DEF & RES by X%.
  234. EVILITY_ID_HEAVYKNIGHT_MALE_GENERIC_2 - Advance Guard - When defending, decrease damage taken by X%.
  235. EVILITY_ID_HEAVYKNIGHT_MALE_GENERIC_3 - Spear Defense - Add Y% of base ATK to DEF when equipped with a spear.
  236. EVILITY_ID_HEAVYKNIGHT_MALE_GENERIC_4 - Synch Guard - When defending, decrease damage taken by adjacent ally units by X%.
  237. EVILITY_ID_HEAVYKNIGHT_MALE_GENERIC_5 - Still Standing - When HP is reduced to 0, restore it to 1 and prevent death. (Once per battle)
  238.  
  239. EVILITY_ID_HEAVYKNIGHT_FEMALE_FIX_1 - Hero's Shield - When defending, protect adjacent ally units by taking attacks in their place.
  240. EVILITY_ID_HEAVYKNIGHT_FEMALE_GENERIC_1 - Fire Site - When protecting, decrease damage taken by X%.
  241. EVILITY_ID_HEAVYKNIGHT_FEMALE_GENERIC_2 - Hold the Line - When defending, enemies cannot enter within X left or right panel(s).
  242. EVILITY_ID_HEAVYKNIGHT_FEMALE_GENERIC_3 - Swift Stance - When defending, always counter-attack. (Max 20 times)
  243. EVILITY_ID_HEAVYKNIGHT_FEMALE_GENERIC_4 - Defensive Stance - Always defend when attacked from the front or side.
  244. EVILITY_ID_HEAVYKNIGHT_FEMALE_GENERIC_5 - Gut Instinct - Boost area of effect for Hero's Shield by 4 panels.
  245.  
  246. EVILITY_ID_SHAMAN_MALE_FIX_1 - Cursed Dance - Increase damage taken by enemies on map by X%.
  247. EVILITY_ID_SHAMAN_MALE_GENERIC_1 - Death Throes - When dying, decrease ATK for enemies on map by Y%. (Lasts 3 turns)
  248. EVILITY_ID_SHAMAN_MALE_GENERIC_2 - Contagious Curse - If status ailment remains at end of turn, adjacent enemies mirror it.
  249. EVILITY_ID_SHAMAN_MALE_GENERIC_3 - Gloomy Dance - Decrease critical rate by X% for enemies on map.
  250. EVILITY_ID_SHAMAN_MALE_GENERIC_4 - Dullness Dance - Decrease movement for enemies on map by X. (Doesn't stack)
  251. EVILITY_ID_SHAMAN_MALE_GENERIC_5 - Dying Breath - Upon death, paralyze random enemy unit on map.
  252.  
  253. EVILITY_ID_DANCER_FEMALE_FIX_1 - Alluring Dance - When attacked by males, they have a X% chance of being charmed.
  254. EVILITY_ID_DANCER_FEMALE_GENERIC_1 - Deadly Footwear - Movement becomes X. Increase damage dealt by Y%.
  255. EVILITY_ID_DANCER_FEMALE_GENERIC_2 - Best Service - When using healing item, increase healing power by X%.
  256. EVILITY_ID_DANCER_FEMALE_GENERIC_3 - Waste Not, Want Not - When using healing item, X% chance of non-consumption.
  257. EVILITY_ID_DANCER_FEMALE_GENERIC_4 - Magnificent Cheer - Increase attacking power of male allies by X%.
  258. EVILITY_ID_DANCER_FEMALE_GENERIC_5 - Fierce Attack - When attacking male units, increase damage dealt by X%.
  259.  
  260. EVILITY_ID_MAGICSWORDMAN_FEMALE_FIX_1 - Elemental Force - Increase elemental attack power by element resist value.
  261. EVILITY_ID_MAGICSWORDMAN_FEMALE_GENERIC_1 - Elemental Rise - Increase resistances to all elements except star by X%.
  262. EVILITY_ID_MAGICSWORDMAN_FEMALE_GENERIC_2 - Mana Blade - Add Y% of INT to ATK power when attacking normally with a sword.
  263. EVILITY_ID_MAGICSWORDMAN_FEMALE_GENERIC_3 - Oracle Sword - Recover X% of damage dealt as SP when attacking normally with a sword.
  264. EVILITY_ID_MAGICSWORDMAN_FEMALE_GENERIC_4 - Spirit Protection - Increase resistance of all allies to all elements except star by X%.
  265. EVILITY_ID_MAGICSWORDMAN_FEMALE_GENERIC_5 - Spirit Gun - When attacking non-elementally, add unit's highest resistance as elemental attack.
  266.  
  267. EVILITY_ID_PSYCHIC_MALE_FIX_1 - Psychic Force - After attacking, decrease stats of target unit by X%. (Lasts 3 turns)
  268. EVILITY_ID_PSYCHIC_MALE_GENERIC_1 - Psychokinesis - Increase lift range by X.
  269. EVILITY_ID_PSYCHIC_MALE_GENERIC_2 - Shock Wave - If an enemy X or more panels away attacks, increase DEF power by X%.
  270. EVILITY_ID_PSYCHIC_MALE_GENERIC_3 - Psychic Shackles - When attacking, decrease target movement by X. (Lasts 3 turns)
  271. EVILITY_ID_PSYCHIC_MALE_GENERIC_4 - Brainwash Wave - After attacking, X% chance of inflicting puppet on targets.
  272. EVILITY_ID_PSYCHIC_MALE_GENERIC_5 - Teleport - Switches movement type to Warp.
  273. EVILITY_ID_PROFESSOR_FEMALE_FIX_1 - Latest Meds - Boost stat-increasing effects by X% when using Specials
  274. .
  275. EVILITY_ID_PROFESSOR_FEMALE_GENERIC_1 - Clinical Trial - At end of turn, status ailments are healed but stats decrease by 20%.
  276. EVILITY_ID_PROFESSOR_FEMALE_GENERIC_2 - Philosopher's Egg - When equipped with a staff, add Y% of base INT to DEF.
  277. EVILITY_ID_PROFESSOR_FEMALE_GENERIC_3 - Good Management - Halve the range expansion of magic power.
  278. EVILITY_ID_PROFESSOR_FEMALE_GENERIC_4 - Enhancements - When using Specials, increase one of your stats by X%. (Lasts 3 turns)
  279. EVILITY_ID_PROFESSOR_FEMALE_GENERIC_5 - Extended Heal - When using healing item, extend range in a 5-panel T-shape.
  280.  
  281. EVILITY_ID_ROBOT_FEMALE_FIX_1 - Panel Blaster - When attacking, increase damage by X% per unit targeted.
  282. EVILITY_ID_ROBOT_FEMALE_GENERIC_1 - Zone Control - When attacking, increase accuracy by X% per unit targeted.
  283. EVILITY_ID_ROBOT_FEMALE_GENERIC_2 - Three Laws - Will not hit allies in area of effect when attacking.
  284. EVILITY_ID_ROBOT_FEMALE_GENERIC_3 - Multi-Lock - When attacking, increase critical rate by X% per unit targeted.
  285. EVILITY_ID_ROBOT_FEMALE_GENERIC_4 - Firepower Mode - Increase ATK power by X%, but set movement to Y and jump power to Z.
  286. EVILITY_ID_ROBOT_FEMALE_GENERIC_5 - Mana Charge - After attacking, recover X% SP per unit targeted.
  287.  
  288. EVILITY_ID_ANGEL_FEMALE_FIX_1 - Angelic Protection - Reduce ally damage within 3 panels by X%. (Max Z%)
  289. EVILITY_ID_ANGEL_FEMALE_GENERIC_1 - Angelic Rituals - When using magic, increase power by one level.
  290. EVILITY_ID_ANGEL_FEMALE_GENERIC_2 - Angelic Blessings - Restores X% of adjacent ally HP at the end of the turn.
  291. EVILITY_ID_ANGEL_FEMALE_GENERIC_3 - Angelic Immunity - Decrease rate of status debuffs received by X%.
  292. EVILITY_ID_ANGEL_FEMALE_GENERIC_4 - Angelic Shield - Ally units within 3 panels ignore deathblow.
  293. EVILITY_ID_ANGEL_FEMALE_GENERIC_5 - Angelic Flight - Allies on the map switch movement type to Flying.
  294.  
  295. EVILITY_ID_PRINY_FIX_1 - Explosive Body - Explode when thrown or taking explosive damage. Surrounding units take damage.
  296. EVILITY_ID_PRINY_GENERIC_1 - Cross Bomber - When this unit explodes, it explodes in straight lines of 5 panels.
  297. EVILITY_ID_PRINY_GENERIC_2 - Defensive Line - Increase all weapon resistance by Y% per adjacent ally.
  298. EVILITY_ID_PRINY_GENERIC_3 - Through Adversity - Increase stats by X% when inflicted with an ailment.
  299. EVILITY_ID_PRINY_GENERIC_4 - Focused Bomb - When this unit explodes, increase damage dealt by X%.
  300. EVILITY_ID_PRINY_GENERIC_5 - Recycle Spirit - If this unit dies by exploding, the number of dispatched units recovers.
  301.  
  302. EVILITY_ID_ORC_FIX_1 - Group Tactics - Increase stats by number of allies within X panel(s).
  303. EVILITY_ID_ORC_GENERIC_1 - Full Power Swing - Increase critical damage by Y% and accuracy by X%.
  304. EVILITY_ID_ORC_GENERIC_2 - Patience - When remaining HP is X% or less, increase attack power by X%.
  305. EVILITY_ID_ORC_GENERIC_3 - Borrowed Power - When adjacent allies are at a higher level, increase attack power by X%.
  306. EVILITY_ID_ORC_GENERIC_4 - Group Psychology - Increase stats by X% of number of allies on map.
  307. EVILITY_ID_ORC_GENERIC_5 - Full Speed Ahead - Increase attack power by X% and accuracy by Y%.
  308.  
  309. EVILITY_ID_SLUMBER_CAT_FIX_1 - Weak Aura - When attacked by humanoid unit, reduce damage taken by X%.
  310. EVILITY_ID_SLUMBER_CAT_GENERIC_1 - Nail File - Increase critical rate by X% when using Specials.
  311. EVILITY_ID_SLUMBER_CAT_GENERIC_2 - Calm Aura - Nullifies damage when attacked by allies.
  312. EVILITY_ID_SLUMBER_CAT_GENERIC_3 - Sleep Attack - Increase damage dealt by X% when attacking a sleeping unit.
  313. EVILITY_ID_SLUMBER_CAT_GENERIC_4 - Cat Step - Increase evasion rate by X% if elevation is higher than the target's.
  314. EVILITY_ID_SLUMBER_CAT_GENERIC_5 - Tribalism - Increases stats by X% per same class ally on the map.
  315.  
  316. EVILITY_ID_SPIRIT_FIX_1 - Magic Creation - At the end of the turn, restore X% of SP.
  317. EVILITY_ID_SPIRIT_GENERIC_1 - Lamentations - Increase INT by X% when remaining HP is X% or less.
  318. EVILITY_ID_SPIRIT_GENERIC_2 - Ethereal Blast - Increase damage dealt by X% when attacking an unit with amnesia.
  319. EVILITY_ID_SPIRIT_GENERIC_3 - Focused Spirit - When equipped with INT Monster Weapon, add Y% of base RES to INT.
  320. EVILITY_ID_SPIRIT_GENERIC_4 - Incancations - When attacking, reduce target unit’s RES by Y%. (Lasts 3 turns)
  321. EVILITY_ID_SPIRIT_GENERIC_5 - Transparent Body - When attacked with a weapon skill, decrease damage taken by X%.
  322.  
  323. EVILITY_ID_WINGED_WARRIOR_FIX_1 - Spreading Miasma - Increase enemy ailment infliction & stat drop chance by X%.
  324. EVILITY_ID_WINGED_WARRIOR_GENERIC_1 - Poison Powder - X% chance to inflict Poison when attacking normally.
  325. EVILITY_ID_WINGED_WARRIOR_GENERIC_2 - Sleep Powder - X% chance to inflict Sleep when attacking normally.
  326. EVILITY_ID_WINGED_WARRIOR_GENERIC_3 - Poison Accelerator - Increase Poison damage dealt to enemies on map by X%.
  327. EVILITY_ID_WINGED_WARRIOR_GENERIC_4 - Lengthen Ailment - Status ailments will last X turns longer on enemies.
  328. EVILITY_ID_WINGED_WARRIOR_GENERIC_5 - Overdose - Increase damage dealt to units affected by an ailment skill by X%.
  329.  
  330. EVILITY_ID_ZOMBIE_FIX_1 - Predation - Recover X% of damage dealt as HP.
  331. EVILITY_ID_ZOMBIE_GENERIC_1 - Plague Spewer - When attacking, increase aliment affliction and stat drop chances by X%.
  332. EVILITY_ID_ZOMBIE_GENERIC_2 - Poison Chance - Increase damage dealt to poisoned units by X%.
  333. EVILITY_ID_ZOMBIE_GENERIC_3 - Undead - Increase defense by X%, but reverse the recovery of healing Specials.
  334. EVILITY_ID_ZOMBIE_GENERIC_4 - Regeneration - When attacked, recover HP equal to X% of damage taken.
  335. EVILITY_ID_ZOMBIE_GENERIC_5 - Corpse Cannibal - Recover HP & SP by X% per unit defeated.
  336.  
  337. EVILITY_ID_SHROOM_FIX_1 - Mushroom Power - Decrease stats by X% for adjacent female enemies.
  338. EVILITY_ID_SHROOM_GENERIC_1 - Exhaustion Spores - X% chance of inflicting Weaken when attacking normally.
  339. EVILITY_ID_SHROOM_GENERIC_2 - Season to Taste - Recover extra X% of target’s SP when using healing item.
  340. EVILITY_ID_SHROOM_GENERIC_3 - Manly Valor - When attacked by female units, reduce damage taken by X%.
  341. EVILITY_ID_SHROOM_GENERIC_4 - Mushroom Doping - Boost one stat of choice by X% when turn ends. (Lasts 3 turns)
  342. EVILITY_ID_SHROOM_GENERIC_5 - Eryngi Essence - X% chance of acquiring mushroom soup when attacked.
  343.  
  344. EVILITY_ID_KIT_CAT_FIX_1 - Run Them Down - If target unit’s HP is at or under X% when attacking, attack again.
  345. EVILITY_ID_KIT_CAT_GENERIC_1 - Exploding Punch - Enemies adjacent to target also take damage when attacking normally.
  346. EVILITY_ID_KIT_CAT_GENERIC_2 - Joint Maneuvers - Increase damage correction by X% during a joint attack.
  347. EVILITY_ID_KIT_CAT_GENERIC_3 - Life on the Line - Increase ATK power by X% and DEF power by Y%.
  348. EVILITY_ID_KIT_CAT_GENERIC_4 - Vendetta - Counter-attacks are X% of deathblow.
  349. EVILITY_ID_KIT_CAT_GENERIC_5 - Parry and Strike - If not defending when attacked, counter-attack first.
  350.  
  351. EVILITY_ID_CLIONE_FIX_1 - Lovely Song - Increase stats of all allies on the map by X%.
  352. EVILITY_ID_CLIONE_GENERIC_1 - Happy Song - Increase EXP gain for all allies on the map by X%.
  353. EVILITY_ID_CLIONE_GENERIC_2 - Fortune Song - Increase Mana gain for all allies on the map by X%.
  354. EVILITY_ID_CLIONE_GENERIC_3 - Cute Song - Increase recovery from Specials for all allies on the map by X%.
  355. EVILITY_ID_CLIONE_GENERIC_4 - Charmy Song - Increase team attack rate of all allies on the map by X%.
  356. EVILITY_ID_CLIONE_GENERIC_5 - Lucky Song - Increase critical rate of all allies on the map by X%.
  357.  
  358. EVILITY_ID_FLORA_BEAST_FIX_1 - Sweet Aroma - Recover X% of HP for allies within 2 panels at the end of turn.
  359. EVILITY_ID_FLORA_BEAST_GENERIC_1 - Prevention - Nullify status ailments for allies within 2 panels.
  360. EVILITY_ID_FLORA_BEAST_GENERIC_2 - Herbal Therapy - Increase fire, wind, water resistance for adjacent allies by X%.
  361. EVILITY_ID_FLORA_BEAST_GENERIC_3 - Relaxation - Reduce SP cost for Specials by X% for adjacent allies.
  362. EVILITY_ID_FLORA_BEAST_GENERIC_4 - Power Aroma - Increase ATK power by X% for allies within 2 panels when turn ends. (Lasts 3 turns)
  363. EVILITY_ID_FLORA_BEAST_GENERIC_5 - Leaf Shield - Increase DEF & RES by Y% for allies within 2 panels when turn ends. (Lasts 3 turns)
  364.  
  365. EVILITY_ID_UNDEAD_FIX_1 - Corpse - Upon death, revive with 20% of HP. (Once per battle)
  366. EVILITY_ID_UNDEAD_GENERIC_1 - Nerve Toxin - X% chance to inflict Paralysis when attacking.
  367. EVILITY_ID_UNDEAD_GENERIC_2 - Automatic Healing - Recover Y% of HP when attacked.
  368. EVILITY_ID_UNDEAD_GENERIC_3 - Death Corridors - Boosts stats by X% every time an ally dies. (Max Z%)
  369. EVILITY_ID_UNDEAD_GENERIC_4 - Crumbling Body - Attacks increased by X, then dies at when the turn ends.
  370. EVILITY_ID_UNDEAD_GENERIC_5 - Limit Cut - Increase damage dealt by X%, but take damage equal to Y% of HP when attacking.
  371.  
  372. EVILITY_ID_SUCCUBUS_FIX_1 - Sexy Aura - Decrease stats of adjacent male enemies by X%.
  373. EVILITY_ID_SUCCUBUS_GENERIC_1 - Temptation - X% chance to inflict Charm when attacking normally.
  374. EVILITY_ID_SUCCUBUS_GENERIC_2 - Punishing Punisher - Increase damage dealt to charmed units by X%.
  375. EVILITY_ID_SUCCUBUS_GENERIC_3 - Bones Out - After attacking, decrease DEF of target unit by X%. (Lasts 3 turns)
  376. EVILITY_ID_SUCCUBUS_GENERIC_4 - Shame - Increase stats by X% per male unit on the map.
  377. EVILITY_ID_SUCCUBUS_GENERIC_5 - Pheromones - Charm adjacent male enemies at end of turn.
  378.  
  379. EVILITY_ID_CATOBLEPAS_FIX_1 - Evil Eye - When attacking, lower target unit's defense power by X%.
  380. EVILITY_ID_CATOBLEPAS_GENERIC_1 - Longhorn - X% chance to increase damage dealt by X% when attacking normally.
  381. EVILITY_ID_CATOBLEPAS_GENERIC_2 - Petrifying Gaze - X% chance to inflict Paralysis when attacking normally.
  382. EVILITY_ID_CATOBLEPAS_GENERIC_3 - Inner Beast - Increase ATK by X% and DEF by Y%, but set INT & RES to Z.
  383. EVILITY_ID_CATOBLEPAS_GENERIC_4 - One Hit Wonder - Increase damage dealt by X% when defeating an enemy with full HP. (Max Z%)
  384. EVILITY_ID_CATOBLEPAS_GENERIC_5 - Cursed Gaze - For every ailment a target has, decrease target unit's defense power by X%.
  385.  
  386. EVILITY_ID_CAVALRY_DEVIL_FIX_1 - Immortal Body - Decrease damage taken from physical attacks by X%.
  387. EVILITY_ID_CAVALRY_DEVIL_GENERIC_1 - Death Fang - Increase damage dealt to paralyzed units by X%.
  388. EVILITY_ID_CAVALRY_DEVIL_GENERIC_2 - Blood Insanity - When attacking a unit below X% HP, increase damage dealt by X%.
  389. EVILITY_ID_CAVALRY_DEVIL_GENERIC_3 - Turbo Boost - If this unit did not move in a turn, increase movement by X the next turn.
  390. EVILITY_ID_CAVALRY_DEVIL_GENERIC_4 - Shield Dash - Decrease damage taken by X% per panel moved this turn.
  391. EVILITY_ID_CAVALRY_DEVIL_GENERIC_5 - Combat High - Increase attack power by X% per unit defeated by allies. (Max Z%)
  392.  
  393. EVILITY_ID_DRAGON_FIX_1 - Rising Dragon - Increase attack power by X% per attack received. (Max Z%)
  394. EVILITY_ID_DRAGON_GENERIC_1 - Dragon's Hoard - Increase stats by X% when an Emblem is equipped.
  395. EVILITY_ID_DRAGON_GENERIC_2 - Dragonscales - Increase defense power by X% when HP is above 90%.
  396. EVILITY_ID_DRAGON_GENERIC_3 - Cull the Weak - Increase damage dealt to weakened units by X%.
  397. EVILITY_ID_DRAGON_GENERIC_4 - Fetters - Seal Special skills, but increase stats by X%.
  398. EVILITY_ID_DRAGON_GENERIC_5 - King's Dignity - Increase damage dealt to Boss units by X%.
  399.  
  400. EVILITY_ID_CRABKING_FIX_1 - Shellacker - Increase defense power by X% per attack received. (Max Z%)
  401. EVILITY_ID_CRABKING_GENERIC_1 - Herculean Pincers - Stats cannot fall below X%.
  402. EVILITY_ID_CRABKING_GENERIC_2 - Crabwalk - X% chance of evading attacks from the front.
  403. EVILITY_ID_CRABKING_GENERIC_3 - Shell Hammer - X% chance to inflict Amnesia when attacking normally.
  404. EVILITY_ID_CRABKING_GENERIC_4 - Exoskeleton - Decrease damage taken from the side and from behind by X%.
  405. EVILITY_ID_CRABKING_GENERIC_5 - Majestic Carapace - Cannot be lifted or knocked back, increase stats by Z% and counter-attacks by X.
  406.  
  407. EVILITY_ID_RIFLE_DEMON_FIX_1 - Holy Smokes - When attacking without moving, increase damage dealt by X%.
  408. EVILITY_ID_RIFLE_DEMON_GENERIC_1 - Anti-Elements - When HP is below X%, increase all elemental resistances by X%.
  409. EVILITY_ID_RIFLE_DEMON_GENERIC_2 - Long Range - When attacking, increase damage dealt by X% per number of panels from target. (Max Z%)
  410. EVILITY_ID_RIFLE_DEMON_GENERIC_3 - Double Lock - Guaranteed hit when using the same attack twice.
  411. EVILITY_ID_RIFLE_DEMON_GENERIC_4 - Precision Instrument - Increase critical rate by X% and wind resistance by Y%.
  412. EVILITY_ID_RIFLE_DEMON_GENERIC_5 - Focused Attack - Increase damage dealt by X% per empty panel in attack range. (Max Z%)
  413.  
  414. EVILITY_ID_BIG_EYE_FIX_1 - Utter Chaos - When attacking, randomly changes defense to other stat.
  415. EVILITY_ID_BIG_EYE_GENERIC_1 - Purifying Ailment - Guaranteed critical when inflicting ailment, but target’s ailment will heal.
  416. EVILITY_ID_BIG_EYE_GENERIC_2 - Abyss Gazer - When affected by a status ailment, inflict it on targeted unit.
  417. EVILITY_ID_BIG_EYE_GENERIC_3 - Unorthodox Ways - Increase damage dealt by X%, but decrease own HP by Y% when performing magical attacks.
  418. EVILITY_ID_BIG_EYE_GENERIC_4 - Cloth of Truth - Reduce damage taken by X%, but can’t evade attacks.
  419. EVILITY_ID_BIG_EYE_GENERIC_5 - Outer Gods - Increase stats by X% when no units are adjacent.
  420.  
  421. EVILITY_ID_LUCKYBOARD_FIX_1 - Metal Barrier - Nullify damage taken that is less than unit's Max HP.
  422.  
  423. EVILITY_ID_GENERIC_0001 - Poison Vaccine - Immune to poison and toxins.
  424. EVILITY_ID_GENERIC_0002 - Paralysis Vaccine - Immune to paralysis.
  425. EVILITY_ID_GENERIC_0003 - Sleep Vaccine - Immune to sleep.
  426. EVILITY_ID_GENERIC_0004 - Weaken Vaccine - Immune to weakening.
  427. EVILITY_ID_GENERIC_0005 - Forget Vaccine - Immune to amnesia.
  428. EVILITY_ID_GENERIC_0006 - Charm Vaccine - Immune to charm.
  429. EVILITY_ID_GENERIC_0007 - Stun Vaccine - Immune to stun.
  430. EVILITY_ID_GENERIC_0008 - Puppet Vaccine - Immune to being puppeted.
  431. EVILITY_ID_GENERIC_0009 - Reverse Vaccine - Immune to reversal.
  432. EVILITY_ID_GENERIC_0010 - Bind Vaccine - Immune to binding.
  433. EVILITY_ID_GENERIC_0011 - Freeze Vaccine - Immune to freezing.
  434. EVILITY_ID_GENERIC_0012 - Vaccine - Decrease chance of being afflicted with ailments by X%.
  435. EVILITY_ID_GENERIC_0013 - Fire Body - Increase fire resistance by X%.
  436. EVILITY_ID_GENERIC_0014 - Windy Body - Increase wind resistance by X%.
  437. EVILITY_ID_GENERIC_0015 - Cool Body - Increase water resistance by X%.
  438. EVILITY_ID_GENERIC_0016 - Kill with Fire - Decrease fire resistance for other units on the map by X%.
  439. EVILITY_ID_GENERIC_0017 - Kill with Wind - Decrease wind resistance for other units on the map by X%.
  440. EVILITY_ID_GENERIC_0018 - Kill with Water - Decrease water resistance for other units on the map by X%.
  441. EVILITY_ID_GENERIC_0019 - Fire Management - Nullify fire element damage.
  442. EVILITY_ID_GENERIC_0020 - Wind Management - Nullify wind element damage.
  443. EVILITY_ID_GENERIC_0021 - Water Management - Nullify water element damage.
  444. EVILITY_ID_GENERIC_0022 - Fire Blessing - Increase fire element damage dealt by X%.
  445. EVILITY_ID_GENERIC_0023 - Flame Blessing - Increase fire element damage dealt by X%.
  446. EVILITY_ID_GENERIC_0024 - Lava Blessing - Increase fire element damage dealt by X%.
  447. EVILITY_ID_GENERIC_0025 - Scorching Blessing - Increase fire element damage dealt by X%.
  448. EVILITY_ID_GENERIC_0026 - Cold Blessing - Increase water element damage dealt by X%.
  449. EVILITY_ID_GENERIC_0027 - Snow Blessing - Increase water element damage dealt by X%.
  450. EVILITY_ID_GENERIC_0028 - Blizzard Blessing - Increase water element damage dealt by X%.
  451. EVILITY_ID_GENERIC_0029 - Icic-Hell Blessing - Increase water element damage dealt by X%.
  452. EVILITY_ID_GENERIC_0030 - Wind Blessing - Increase wind element damage dealt by X%.
  453. EVILITY_ID_GENERIC_0031 - Gale Blessing - Increase wind element damage dealt by X%.
  454. EVILITY_ID_GENERIC_0032 - Storm Blessing - Increase wind element damage dealt by X%.
  455. EVILITY_ID_GENERIC_0033 - Hurricane Blessing - Increase wind element damage dealt by X%.
  456. EVILITY_ID_GENERIC_0034 - Star Blessing - Increase star element damage dealt by X%.
  457. EVILITY_ID_GENERIC_0035 - Meteor Blessing - Increase star element damage dealt by X%.
  458. EVILITY_ID_GENERIC_0036 - Comet Blessing - Increase star element damage dealt by X%.
  459. EVILITY_ID_GENERIC_0037 - Stellar Blessing - Increase star element damage dealt by X%.
  460. EVILITY_ID_GENERIC_0038 - Power Shot - Increase attack power by X% when attacking normally.
  461. EVILITY_ID_GENERIC_0039 - Piercing Shot - Normal attacks deal damage to units between self and target.
  462. EVILITY_ID_GENERIC_0040 - Mana Scarcity - Set Mana gain to X%, but increase attack power by Y%.
  463. EVILITY_ID_GENERIC_0041 - Opportunist - Increase damage dealt by X% on even turns.
  464. EVILITY_ID_GENERIC_0042 - Power Booster - Increase damage dealt with Unique Skills by X%.
  465. EVILITY_ID_GENERIC_0043 - Magic Booster - Increase damage dealt with spells by X%.
  466. EVILITY_ID_GENERIC_0044 - Ambush - Increase attack power by X% on the turn unit is dispatched.
  467. EVILITY_ID_GENERIC_0045 - No Critical - Increase attack power by X%, but disable critical hits.
  468. EVILITY_ID_GENERIC_0046 - Gambler - Increase critical damage by X%, but with a Y% chance of dealing 0 damage.
  469. EVILITY_ID_GENERIC_0047 - Bad Trip - X% chance to inflict Poison, Sleep, and Paralysis when attacking normally.
  470. EVILITY_ID_GENERIC_0048 - Unstable Power - Increase stats by X%, but decrease stats by Y% every turn.
  471. EVILITY_ID_GENERIC_0049 - Convert Force - Decrease all elemental resistances to X%, but increase stats by Y%.
  472. EVILITY_ID_GENERIC_0050 - Power of Bowls - Increase stats by X% per remaining Evility cost.
  473. EVILITY_ID_GENERIC_0051 - Counter Contemptor - Will not counter-attack, but increase stats by Y%.
  474. EVILITY_ID_GENERIC_0052 - Red Power - Increase stats by X% when on a red Geo Panel.
  475. EVILITY_ID_GENERIC_0053 - Blue Power - Increase stats by X% when on a blue Geo Panel.
  476. EVILITY_ID_GENERIC_0054 - Yellow Power - Increase stats by X% when on a yellow Geo Panel.
  477. EVILITY_ID_GENERIC_0055 - Green Power - Increase stats by X% when on a green Geo Panel.
  478. EVILITY_ID_GENERIC_0056 - Purple Power - Increase stats by X% when on a purple Geo Panel.
  479. EVILITY_ID_GENERIC_0057 - Aqua Power - Increase stats by X% when on an aqua Geo Panel.
  480. EVILITY_ID_GENERIC_0058 - Taste of Victory - Increase stats by X% per time current stage has been cleared. (Max Z%)
  481. EVILITY_ID_GENERIC_0059 - Magic Bias - Decrease Max HP by X%, but increase Max SP by Y%.
  482. EVILITY_ID_GENERIC_0060 - Revitalizing Power - Increase effects of healing Specials on self by X%.
  483. EVILITY_ID_GENERIC_0061 - Improved Recovery - Increase effects of healing Specials on self by X%.
  484. EVILITY_ID_GENERIC_0062 - Medical Expertise - Increase effects of healing Specials on self by X%.
  485. EVILITY_ID_GENERIC_0063 - Treatment Testing - Increase effects of healing Specials on self by X%.
  486. EVILITY_ID_GENERIC_0064 - Too Flat to Hit - Increase evasion by X% if this unit is a flat-chested female.
  487. EVILITY_ID_GENERIC_0065 - Eagle Eye - Increase accuracy by X%.
  488. EVILITY_ID_GENERIC_0066 - Safety - When attacked, hits taken will not be critical.
  489. EVILITY_ID_GENERIC_0067 - Enemy Lure - Increase chance of being the target of enemy attacks.
  490. EVILITY_ID_GENERIC_0068 - Assassin's Soul - Nullify evasion-increasing effects from target unit Evilities.
  491. EVILITY_ID_GENERIC_0069 - Handicap - When attacking, lower level targets will survive fatal damage with X HP.
  492. EVILITY_ID_GENERIC_0070 - Magical Mini Craft - Decrease stats by X%, but movement type becomes Flying.
  493. EVILITY_ID_GENERIC_0071 - Normal Soul - Set all elemental and weapon resistances to 0%.
  494. EVILITY_ID_GENERIC_0072 - Geo Heal - Reverse damage taken from Geo Effects.
  495. EVILITY_ID_GENERIC_0073 - Stalker Style - Set movement of Lucky Boards to 1.
  496. EVILITY_ID_GENERIC_0074 - Auto Recovery - Recover X% HP at end of turn.
  497. EVILITY_ID_GENERIC_0075 - Gourmet - Increase effects of recovery items used on unit by X%.
  498. EVILITY_ID_GENERIC_0076 - Hidden Blessing - Recover X% HP when attacked from behind.
  499. EVILITY_ID_GENERIC_0077 - Treasure Hunter - Unit can move again after breaking a treasure chest.
  500. EVILITY_ID_GENERIC_0079 - Image Change - Switch values of HP & SP, and ATK & INT.
  501. EVILITY_ID_GENERIC_0080 - Seal of Betrayal - Deathblow ally units when attacking them.
  502. EVILITY_ID_GENERIC_0081 - Counter Knowledge - Increase number of counter-attacks by X%.
  503. EVILITY_ID_GENERIC_0082 - Tough Guy - Increase HP growth rate by X%.
  504. EVILITY_ID_GENERIC_0083 - Extreme Tough Guy - Increase HP growth rate by X%.
  505. EVILITY_ID_GENERIC_0084 - Intense Tough Guy - Increase HP growth rate by X%.
  506. EVILITY_ID_GENERIC_0085 - Super Tough Guy - Increase HP growth rate by X%.
  507. EVILITY_ID_GENERIC_0086 - Ultimate Tough Guy - Increase HP growth rate by X%.
  508. EVILITY_ID_GENERIC_0087 - Hyper Guy - Increase SP growth rate by X%.
  509. EVILITY_ID_GENERIC_0088 - Extreme Hyper Guy - Increase SP growth rate by X%.
  510. EVILITY_ID_GENERIC_0089 - Intense Hyper Guy - Increase SP growth rate by X%.
  511. EVILITY_ID_GENERIC_0090 - Super Hyper Guy - Increase SP growth rate by X%.
  512. EVILITY_ID_GENERIC_0091 - Ultimate Hyper Guy - Increase SP growth rate by X%.
  513. EVILITY_ID_GENERIC_0092 - Mean Guy - Increase ATK growth rate by X%.
  514. EVILITY_ID_GENERIC_0093 - Extreme Mean Guy - Increase ATK growth rate by X%.
  515. EVILITY_ID_GENERIC_0094 - Intense Mean Guy - Increase ATK growth rate by X%.
  516. EVILITY_ID_GENERIC_0095 - Super Mean Guy - Increase ATK growth rate by X%.
  517. EVILITY_ID_GENERIC_0096 - Ultimate Mean Guy - Increase ATK growth rate by X%.
  518. EVILITY_ID_GENERIC_0097 - Dense Guy - Increase DEF growth rate by X%.
  519. EVILITY_ID_GENERIC_0098 - Extreme Dense Guy - Increase DEF growth rate by X%.
  520. EVILITY_ID_GENERIC_0099 - Intense Dense Guy - Increase DEF growth rate by X%.
  521. EVILITY_ID_GENERIC_0100 - Super Dense Guy - Increase DEF growth rate by X%.
  522. EVILITY_ID_GENERIC_0101 - Ultimate Dense Guy - Increase DEF growth rate by X%.
  523. EVILITY_ID_GENERIC_0102 - Smart Guy - Increase INT growth rate by X%.
  524. EVILITY_ID_GENERIC_0103 - Extreme Smart Guy - Increase INT growth rate by X%.
  525. EVILITY_ID_GENERIC_0104 - Intense Smart Guy - Increase INT growth rate by X%.
  526. EVILITY_ID_GENERIC_0105 - Super Smart Guy - Increase INT growth rate by X%.
  527. EVILITY_ID_GENERIC_0106 - Ultimate Smart Guy - Increase INT growth rate by X%.
  528. EVILITY_ID_GENERIC_0107 - Wise Guy - Increase RES growth rate by X%.
  529. EVILITY_ID_GENERIC_0108 - Extreme Wise Guy - Increase RES growth rate by X%.
  530. EVILITY_ID_GENERIC_0109 - Intense Wise Guy - Increase RES growth rate by X%.
  531. EVILITY_ID_GENERIC_0110 - Super Wise Guy - Increase RES growth rate by X%.
  532. EVILITY_ID_GENERIC_0111 - Ultimate Wise Guy - Increase RES growth rate by X%.
  533. EVILITY_ID_GENERIC_0112 - Agile Guy - Increase HIT growth rate by X%.
  534. EVILITY_ID_GENERIC_0113 - Extreme Agile Guy - Increase HIT growth rate by X%.
  535. EVILITY_ID_GENERIC_0114 - Intense Agile Guy - Increase HIT growth rate by X%.
  536. EVILITY_ID_GENERIC_0115 - Super Agile Guy - Increase HIT growth rate by X%.
  537. EVILITY_ID_GENERIC_0116 - Ultimate Agile Guy - Increase HIT growth rate by X%.
  538. EVILITY_ID_GENERIC_0117 - Fast Guy - Increase SPD growth rate by X%.
  539. EVILITY_ID_GENERIC_0118 - Extreme Fast Guy - Increase SPD growth rate by X%.
  540. EVILITY_ID_GENERIC_0119 - Intense Fast Guy - Increase SPD growth rate by X%.
  541. EVILITY_ID_GENERIC_0120 - Super Fast Guy - Increase SPD growth rate by X%.
  542. EVILITY_ID_GENERIC_0121 - Ultimate Fast Guy - Increase SPD growth rate by X%.
  543. EVILITY_ID_GENERIC_0122 - Study Lover - Increase EXP gain by X%.
  544. EVILITY_ID_GENERIC_0123 - Study Whiz - Increase EXP gain by X%.
  545. EVILITY_ID_GENERIC_0124 - Study Nerd - Increase EXP gain by X%.
  546. EVILITY_ID_GENERIC_0125 - Study Maniac - Increase EXP gain by X%.
  547. EVILITY_ID_GENERIC_0126 - Genius Studier - Increase EXP gain by X%.
  548. EVILITY_ID_GENERIC_0127 - Overlord Training - Decrease stats by X%, but increase EXP gain by Y%.
  549. EVILITY_ID_GENERIC_0128 - Precocious Secret - Increase EXP gain by X% when level is below X.
  550. EVILITY_ID_GENERIC_0129 - Mana Lover - Increase Mana gain by X%.
  551. EVILITY_ID_GENERIC_0130 - Mana Maniac - Increase Mana gain by X%.
  552. EVILITY_ID_GENERIC_0131 - Mana Collector - Increase Mana gain by X%.
  553. EVILITY_ID_GENERIC_0132 - Pro Mana Collector - Increase Mana gain by X%.
  554. EVILITY_ID_GENERIC_0133 - Mana Master - Increase Mana gain by X%.
  555. EVILITY_ID_GENERIC_0134 - Workshop Intern - Increase Class Proficiency gain by X%.
  556. EVILITY_ID_GENERIC_0135 - Career Trainee - Increase Class Proficiency gain by X%.
  557. EVILITY_ID_GENERIC_0136 - Class Changer - Increase Class Proficiency gain by X%.
  558. EVILITY_ID_GENERIC_0137 - Pro Class Changer - Increase Class Proficiency gain by X%.
  559. EVILITY_ID_GENERIC_0138 - Career Master - Increase Class Proficiency gain by X%.
  560. EVILITY_ID_GENERIC_0139 - Fist Tutor - Set Weapon Mastery grade for fists to C.
  561. EVILITY_ID_GENERIC_0140 - Fist Coach - Set Weapon Mastery grade for fists to B.
  562. EVILITY_ID_GENERIC_0141 - Fist Master - Set Weapon Mastery grade for fists to A.
  563. EVILITY_ID_GENERIC_0142 - Fist Guru - Set Weapon Mastery grade for fists to S.
  564. EVILITY_ID_GENERIC_0143 - Sword Tutor - Set Weapon Mastery grade for swords to C.
  565. EVILITY_ID_GENERIC_0144 - Sword Coach - Set Weapon Mastery grade for swords to B.
  566. EVILITY_ID_GENERIC_0145 - Sword Master - Set Weapon Mastery grade for swords to A.
  567. EVILITY_ID_GENERIC_0146 - Sword Guru - Set Weapon Mastery grade for swords to S.
  568. EVILITY_ID_GENERIC_0147 - Spear Tutor - Set Weapon Mastery grade for spears to C.
  569. EVILITY_ID_GENERIC_0148 - Spear Coach - Set Weapon Mastery grade for spears to B.
  570. EVILITY_ID_GENERIC_0149 - Spear Master - Set Weapon Mastery grade for spears to A.
  571. EVILITY_ID_GENERIC_0150 - Spear Guru - Set Weapon Mastery grade for spears to S.
  572. EVILITY_ID_GENERIC_0151 - Bow Tutor - Set Weapon Mastery grade for bows to C.
  573. EVILITY_ID_GENERIC_0152 - Bow Coach - Set Weapon Mastery grade for bows to B.
  574. EVILITY_ID_GENERIC_0153 - Bow Master - Set Weapon Mastery grade for bows to A.
  575. EVILITY_ID_GENERIC_0154 - Bow Guru - Set Weapon Mastery grade for bows to S.
  576. EVILITY_ID_GENERIC_0155 - Gun Tutor - Set Weapon Mastery grade for guns to C.
  577. EVILITY_ID_GENERIC_0156 - Gun Coach - Set Weapon Mastery grade for guns to B.
  578. EVILITY_ID_GENERIC_0157 - Gun Master - Set Weapon Mastery grade for guns to A.
  579. EVILITY_ID_GENERIC_0158 - Gun Guru - Set Weapon Mastery grade for guns to S.
  580. EVILITY_ID_GENERIC_0159 - Staff Tutor - Set Weapon Mastery grade for staves to C.
  581. EVILITY_ID_GENERIC_0160 - Staff Coach - Set Weapon Mastery grade for staves to B.
  582. EVILITY_ID_GENERIC_0161 - Staff Master - Set Weapon Mastery grade for staves to A.
  583. EVILITY_ID_GENERIC_0162 - Staff Guru - Set Weapon Mastery grade for staves to S.
  584. EVILITY_ID_GENERIC_0163 - Axe Tutor - Set Weapon Mastery grade for axes to C.
  585. EVILITY_ID_GENERIC_0164 - Axe Coach - Set Weapon Mastery grade for axes to B.
  586. EVILITY_ID_GENERIC_0165 - Axe Master - Set Weapon Mastery grade for axes to A.
  587. EVILITY_ID_GENERIC_0166 - Axe Guru - Set Weapon Mastery grade for axes to S.
  588. EVILITY_ID_GENERIC_0167 - Armor Tutor - Set Weapon Mastery grade for armor to C.
  589. EVILITY_ID_GENERIC_0168 - Armor Coach - Set Weapon Mastery grade for armor to B.
  590. EVILITY_ID_GENERIC_0169 - Armor Master - Set Weapon Mastery grade for armor to A.
  591. EVILITY_ID_GENERIC_0170 - Armor Guru - Set Weapon Mastery grade for armor to S.
  592. EVILITY_ID_GENERIC_0171 - Archeologist - Find rare items more easily when researching Item Worlds.
  593. EVILITY_ID_GENERIC_0172 - Invader - Increase stats by X% when researching Item Worlds.
  594. EVILITY_ID_GENERIC_0173 - Number Padding - Add X to defeated target count when defeating quest targets.
  595. EVILITY_ID_GENERIC_0174 - Gender Bender - Switch gender of unit.
  596. EVILITY_ID_GENERIC_0175 - Super Jump - Increase jump power when controlling this unit in the Base.
  597. EVILITY_ID_GENERIC_0176 - Board Killer - Increase attack power by X% when attacking Lucky Boards.
  598. EVILITY_ID_GENERIC_0177 - Gum Eater - Increase recovery effect of Mint Gum by X%, though it won't become ABC Gum.
  599. EVILITY_ID_GENERIC_0178 - Damage Reward - Obtain HL when dealing damage to enemies.
  600. EVILITY_ID_GENERIC_0179 - Life Insurance - Obtain HL when defeated. (Ally-caused death doesn't count)
  601. EVILITY_ID_GENERIC_0180 - Alter Sound System - Change system sounds to this unit's voice when controlling them in the Base.
  602. EVILITY_ID_GENERIC_0181 - Unity - Set team attack rate to X%.
  603. EVILITY_ID_GENERIC_0182 - Aggression - Increase attack power by X% when attacking normally.
  604. EVILITY_ID_GENERIC_0183 - Warrior Slayer - Increase damage dealt to Warriors/Valkyries by X%.
  605. EVILITY_ID_GENERIC_0184 - Witch Hunter - Increase damage dealt to Magicians/Witches by X%.
  606. EVILITY_ID_GENERIC_0185 - Martial Nemesis - Increase damage dealt to Martial Artists by X%.
  607. EVILITY_ID_GENERIC_0186 - Heretic - Increase damage dealt to Clergy/Clerics by X%.
  608. EVILITY_ID_GENERIC_0187 - Private Eye - Increase damage dealt to Bandits/Thieves by X%.
  609. EVILITY_ID_GENERIC_0188 - Arch-Enemy - Increase damage dealt to Rangers/Archers by X%.
  610. EVILITY_ID_GENERIC_0189 - Deputy Sheriff - Increase damage dealt to Gunners/Gunslingers by X%.
  611. EVILITY_ID_GENERIC_0190 - Counterninja - Increase damage dealt to Ninjas/Kunoichis by X%.
  612. EVILITY_ID_GENERIC_0191 - Samurai Subduer - Increase damage dealt to Samurai by X%.
  613. EVILITY_ID_GENERIC_0192 - Knight Vanquisher - Increase damage dealt to Armor Knights by X%.
  614. EVILITY_ID_GENERIC_0193 - Curse Breaker - Increase damage dealt to Sorcerers by X%.
  615. EVILITY_ID_GENERIC_0194 - Maiko-manager - Increase damage dealt to Maiko by X%.
  616. EVILITY_ID_GENERIC_0195 - Sword in the Stone - Increase damage dealt to Magic Knights by X%.
  617. EVILITY_ID_GENERIC_0196 - Illusion Breaker - Increase damage dealt to Psychics by X%.
  618. EVILITY_ID_GENERIC_0197 - Rival Researcher - Increase damage dealt to Professors by X%.
  619. EVILITY_ID_GENERIC_0198 - High-Grade Oxidizer - Increase damage dealt to Mecha Girls by X%.
  620. EVILITY_ID_GENERIC_0199 - Exterminator - Increase damage dealt to Celestial Hostesses by 50%.
  621. EVILITY_ID_GENERIC_0200 - Prinny Poacher - Increase damage dealt to Prinnies by X%.
  622. EVILITY_ID_GENERIC_0201 - Orc Chopper - Increase damage dealt to Orcs by X%.
  623. EVILITY_ID_GENERIC_0202 - Cat Hater - Increase damage dealt to Slumber Cats by X%.
  624. EVILITY_ID_GENERIC_0203 - Exorcist - Increase damage dealt to Spirits by X%.
  625. EVILITY_ID_GENERIC_0204 - Flyswatter - Increase damage dealt to Winged Warriors by X%.
  626. EVILITY_ID_GENERIC_0205 - Zombie Hunter - Increase damage dealt to Undead by X%.
  627. EVILITY_ID_GENERIC_0206 - Forager - Increase damage dealt to Shrooms by X%.
  628. EVILITY_ID_GENERIC_0207 - Animal Control - Increase damage dealt to Felynns by X%.
  629. EVILITY_ID_GENERIC_0208 - Fisherman - Increase damage dealt to Sea Angels by X%.
  630. EVILITY_ID_GENERIC_0209 - Gardener - Increase damage dealt to Flora Beasts by X%.
  631. EVILITY_ID_GENERIC_0210 - Occultist - Increase damage dealt to Zombie Maidens by X%.
  632. EVILITY_ID_GENERIC_0211 - Womanizer - Increase damage dealt to Succubi by X%.
  633. EVILITY_ID_GENERIC_0212 - Got Beef - Increase damage dealt to Evil Eyes by X%.
  634. EVILITY_ID_GENERIC_0213 - Glue Factory - Increase damage dealt to Horsemen by X%.
  635. EVILITY_ID_GENERIC_0214 - Dragon Slayer - Increase damage dealt to Dragons by X%.
  636. EVILITY_ID_GENERIC_0215 - Crab Caterer - Increase damage dealt to Pincer Shells by X%.
  637. EVILITY_ID_GENERIC_0216 - License Inspector - Increase damage dealt to Rifle Demons by X%.
  638. EVILITY_ID_GENERIC_0217 - Melon Baller - Increase damage dealt to Big Eyes by X%.
  639. EVILITY_ID_GENERIC_0218 - Board Freak - Increase bonus from defeating Lucky Boards by X%.
  640. EVILITY_ID_GENERIC_0219 - Buxom Bulwark - Increase defense power by X% if this unit is bodaciously busty.
  641. EVILITY_ID_GENERIC_0220 - Knuckle Guard - Increase fist resistance by X%.
  642. EVILITY_ID_GENERIC_0221 - Sword Guard - Increase sword resistance by X%.
  643. EVILITY_ID_GENERIC_0222 - Lance Guard - Increase spear resistance by X%.
  644. EVILITY_ID_GENERIC_0223 - Arrow Guard - Increase bow resistance by X%.
  645. EVILITY_ID_GENERIC_0224 - Rifle Guard - Increase gun resistance by X%.
  646. EVILITY_ID_GENERIC_0225 - Axe Guard - Increase axe resistance by X%.
  647. EVILITY_ID_GENERIC_0226 - Staff Guard - Increase staff resistance by X%.
  648. EVILITY_ID_GENERIC_0227 - Monster Tutor - Set Weapon Mastery grade for monster weapons to C.
  649. EVILITY_ID_GENERIC_0228 - Monster Coach - Set Weapon Mastery grade for monster weapons to B.
  650. EVILITY_ID_GENERIC_0229 - Monster Master - Set Weapon Mastery grade for monster weapons to A.
  651. EVILITY_ID_GENERIC_0230 - Monster Guru - Set Weapon Mastery grade for monster weapons to S.
  652. EVILITY_ID_GENERIC_0231 - HL Lover - Increase HL gain by X%.
  653. EVILITY_ID_GENERIC_0232 - HL Maniac - Increase HL gain by X%.
  654. EVILITY_ID_GENERIC_0233 - HL Collector - Increase HL gain by X%.
  655. EVILITY_ID_GENERIC_0234 - HL Pro - Increase HL gain by X%.
  656. EVILITY_ID_GENERIC_0235 - HL Master - Increase HL gain by X%.
  657. EVILITY_ID_GENERIC_0236 - Fundamentals - Increase EXP gain by X%.
  658. EVILITY_ID_GENERIC_0237 - Applied Practice - Increase EXP gain by X%.
  659. EVILITY_ID_GENERIC_0238 - Spot Training - Increase EXP gain by X%.
  660. EVILITY_ID_GENERIC_0239 - Skill Tour - Increase EXP gain by X%.
  661. EVILITY_ID_GENERIC_0240 - Skill Camp - Increase EXP gain by X%.
  662.  
  663. EVILITY_ID_ENEMY_ONLY_0001 - Can't Fool Me - Cannot be lifted. Nullify damage from all sources except attacks.
  664. EVILITY_ID_ENEMY_ONLY_0002 - Theft Prevention - Equipped items cannot be stolen.
  665. EVILITY_ID_ENEMY_ONLY_0003 - Extremely Healthy - Nullify ailments and stat drops.
  666. EVILITY_ID_ENEMY_ONLY_0004 - Like a Boss - Gain Boss element and nullify deathblows.
  667. EVILITY_ID_ENEMY_ONLY_0005 - Poison Proof Lv 1 - Set damage taken from Poison to X%.
  668. EVILITY_ID_ENEMY_ONLY_0006 - Poison Proof Lv 2 - Set damage taken from Poison to X%.
  669. EVILITY_ID_ENEMY_ONLY_0007 - Poison Proof Lv 3 - Set damage taken from Poison to X%.
  670. EVILITY_ID_ENEMY_ONLY_0008 - Poison Proof Lv 4 - Set damage taken from Poison to X%.
  671. EVILITY_ID_ENEMY_ONLY_0009 - Paralysis Proof Lv 1 - Reduce SPD penalty from Paralysis to X%.
  672. EVILITY_ID_ENEMY_ONLY_0010 - Paralysis Proof Lv 2 - Reduce SPD penalty from Paralysis to X%.
  673. EVILITY_ID_ENEMY_ONLY_0011 - Paralysis Proof Lv 3 - Reduce SPD penalty from Paralysis to X%.
  674. EVILITY_ID_ENEMY_ONLY_0012 - Paralysis Proof Lv 4 - Reduce SPD penalty from Paralysis to X%.
  675. EVILITY_ID_ENEMY_ONLY_0013 - Weaken Proof Lv 1 - Reduce stat penalty from Weaken to X%.
  676. EVILITY_ID_ENEMY_ONLY_0014 - Weaken Proof Lv 2 - Reduce stat penalty from Weaken to X%.
  677. EVILITY_ID_ENEMY_ONLY_0015 - Weaken Proof Lv 3 - Reduce stat penalty from Weaken to X%.
  678. EVILITY_ID_ENEMY_ONLY_0016 - Weaken Proof Lv 4 - Reduce stat penalty from Weaken to X%.
  679. EVILITY_ID_ENEMY_ONLY_0017 - Boss Lv 1 - Gain Boss element, nullify deathblows, and reduce effects of Poison/Paralysis/Weaken.
  680. EVILITY_ID_ENEMY_ONLY_0018 - Boss Lv 2 - Gain Boss element, nullify deathblows, and considerably reduce effects of Poison/Paralysis/Weaken.
  681. EVILITY_ID_ENEMY_ONLY_0019 - Boss Lv 3 - Gain Boss element, nullify deathblows, and greatly reduce effects of Poison/Paralysis/Weaken.
  682. EVILITY_ID_ENEMY_ONLY_0020 - Boss Lv 4 - Gain Boss element, nullify deathblows, and virtually nullify effects of Poison/Paralysis/Weaken.
  683. EVILITY_ID_ENEMY_ONLY_0021 - Carnage Lv 1 - Increase damage dealt by X%.
  684. EVILITY_ID_ENEMY_ONLY_0022 - Carnage Lv 2 - Increase damage dealt by X%.
  685. EVILITY_ID_ENEMY_ONLY_0023 - Carnage Lv 3 - Increase damage dealt by X%.
  686. EVILITY_ID_ENEMY_ONLY_0024 - Carnage Lv 4 - Increase damage dealt by X%.
  687. EVILITY_ID_ENEMY_ONLY_0025 - Carnage Lv 5 - Increase damage dealt by X%.
  688. EVILITY_ID_ENEMY_ONLY_0026 - Carnage Lv 6 - Increase damage dealt by X%.
  689. EVILITY_ID_ENEMY_ONLY_0027 - Carnage Lv 7 - Increase damage dealt by X%.
  690. EVILITY_ID_ENEMY_ONLY_0028 - Carnage Lv 8 - Increase damage dealt by X%.
  691. EVILITY_ID_ENEMY_ONLY_0029 - Carnage Lv 9 - Increase damage dealt by X%.
  692. EVILITY_ID_ENEMY_ONLY_0030 - Carnage Lv 10 - Increase damage dealt by X%.
  693. EVILITY_ID_ENEMY_ONLY_0031 - Carnage Lv 11 - Increase damage dealt by X%.
  694. EVILITY_ID_ENEMY_ONLY_0032 - Carnage Lv 12 - Increase damage dealt by X%.
  695. EVILITY_ID_ENEMY_ONLY_0033 - Trap Card - Upon dying, revive Jumbified.
  696. EVILITY_ID_ENEMY_ONLY_0034 - Demon Shogi Pawn - Can’t enter base panel and can't change equipment.
  697.  
  698. EVILITY_ID_VICE_COMPLETE_01 - Infernal Corrosion - When attacking an enemy, obtain Extract equal to its stats.
  699. EVILITY_ID_VICE_COMPLETE_02 - Seal of Power - When defeating a Boss unit in an Item World, permanently gain a portion of its stats.
  700. EVILITY_ID_ENEMY_ONLY_0035 - Absolute Power - Cannot be lifted, nullify knockback, and stats cannot be reduced below Z%.
  701. EVILITY_ID_ENEMY_ONLY_0036 - No Counter - Does not counter-attack when attacked.
  702. EVILITY_ID_GENERIC_0241 - Monster Guard - Increase monster weapon resistance by X%.
  703. EVILITY_ID_ENEMY_ONLY_ADD_0001 - No Explosion Day - Nullify own explosion.
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