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Apr 12th, 2017
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  1. c= game.Players:GetChildren()
  2. for i= 1, #c do
  3. p= c[i].Character:GetChildren()
  4. for i= 1, #p do
  5. if p[i].className == "Part" then
  6. p[i].Transparency = 0.5
  7. end
  8. end
  9. end
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