dai_pon

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Mar 25th, 2018
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  1. VAL:
  2. Item_Information:
  3. Item_Name: "&5AS-VAL"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 9
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 180
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84. Particles:
  85. Enable: true
  86. Particle_Terrain: true
  87. Particle_Player_Shoot: SMOKE
  88.  
  89. KNIFE:
  90. Item_Information:
  91. Item_Name: "&8Survival Knife"
  92. Item_Type: 267
  93. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7無いよりはマシ?なんかしょぼい近接武器 |&7弾がなくなったらこれに頼るしかない...|&7----------------------------------"
  94. Melee_Mode: false
  95. Skip_Name_Check: false
  96. Remove_Unused_Tag: false
  97. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  98. Hidden_From_List: false
  99. Shooting:
  100. Disable: false
  101. Dual_Wield: false
  102. Right_Click_To_Shoot: false
  103. Cancel_Left_Click_Block_Damage: true
  104. Cancel_Right_Click_Interactions: true
  105. Delay_Between_Shots: 30
  106. Recoil_Amount: 0
  107. Projectile_Amount: 1
  108. Projectile_Type: snowball
  109. Remove_Arrows_On_Impact: false
  110. Remove_Bullet_Drop: false
  111. Removal_Or_Drag_Delay: 3-true
  112. Projectile_Speed: 30
  113. Projectile_Damage: 5
  114. Projectile_Flames: false
  115. Projectile_Incendiary:
  116. Enable: false
  117. Duration: 0
  118. Bullet_Spread: 0
  119. Reset_Fall_Distance: true
  120. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  121. Sneak:
  122. Enable: true
  123. No_Recoil: true
  124. Bullet_Spread: 0
  125. Sneak_Before_Shooting: false
  126. Burstfire:
  127. Enable: false
  128. Shots_Per_Burst: 1
  129. Delay_Between_Shots_In_Burst: 10
  130. Ammo:
  131. Enable: false
  132. Ammo_Item_ID: 371
  133. Take_Ammo_Per_Shot: true
  134. Ammo_Name_Check: "&eAmmo"
  135. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  136. Reload:
  137. Enable: true
  138. Reload_Amount: 1
  139. Reload_With_Mouse: false
  140. Starting_Amount: 1
  141. Reload_Bullets_Individually: false
  142. Take_Ammo_On_Reload: false
  143. Take_Ammo_As_Magazine: false
  144. Reload_Duration: 20
  145. Reload_Shoot_Delay: 0
  146. Destroy_When_Empty: false
  147. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  148. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  149. Scope:
  150. Enable: false
  151. Night_Vision: true
  152. Zoom_Amount: 8
  153. Zoom_Bullet_Spread: 0
  154. Zoom_Before_Shooting: false
  155. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  156. Custom_Death_Message:
  157. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  158. Headshot:
  159. Enable: false
  160. Bonus_Damage: 2
  161. Message_Shooter: "&3HeadShot!"
  162. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  163. Extras:
  164. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  165.  
  166. BARRET:
  167. Item_Information:
  168. Item_Name: "&7Barret-M82A1"
  169. Item_Type: 278
  170. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  171. Melee_Mode: false
  172. Skip_Name_Check: false
  173. Remove_Unused_Tag: false
  174. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  175. Hidden_From_List: false
  176. Shooting:
  177. Disable: false
  178. Dual_Wield: false
  179. Right_Click_To_Shoot: true
  180. Cancel_Left_Click_Block_Damage: true
  181. Cancel_Right_Click_Interactions: true
  182. Delay_Between_Shots: 25
  183. Recoil_Amount: 5
  184. Projectile_Amount: 1
  185. Projectile_Type: egg
  186. Remove_Arrows_On_Impact: false
  187. Remove_Bullet_Drop: false
  188. Removal_Or_Drag_Delay: false
  189. Projectile_Speed: 90
  190. Projectile_Damage: 12
  191. Projectile_Flames: false
  192. Projectile_Incendiary:
  193. Enable: false
  194. Duration: 0
  195. Bullet_Spread: 3
  196. Reset_Fall_Distance: true
  197. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  198. Sneak:
  199. Enable: true
  200. No_Recoil: false
  201. Bullet_Spread: 2
  202. Sneak_Before_Shooting: false
  203. Burstfire:
  204. Enable: false
  205. Shots_Per_Burst: 1
  206. Delay_Between_Shots_In_Burst: 10
  207. Ammo:
  208. Enable: true
  209. Ammo_Item_ID: 371
  210. Take_Ammo_Per_Shot: true
  211. Ammo_Name_Check: "&eAmmo"
  212. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  213. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  214. Reload:
  215. Enable: true
  216. Reload_Amount: 5
  217. Reload_With_Mouse: false
  218. Starting_Amount: 5
  219. Reload_Bullets_Individually: false
  220. Take_Ammo_On_Reload: false
  221. Take_Ammo_As_Magazine: false
  222. Reload_Duration: 220
  223. Reload_Shoot_Delay: 30
  224. Destroy_When_Empty: false
  225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  226. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  227. Scope:
  228. Enable: true
  229. Night_Vision: true
  230. Zoom_Amount: 8
  231. Zoom_Bullet_Spread: 0.22
  232. Zoom_Before_Shooting: false
  233. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  234. Custom_Death_Message:
  235. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  236. Headshot:
  237. Enable: true
  238. Bonus_Damage: 4
  239. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  240. Abilities:
  241. Reset_Hit_Cooldown: true
  242. No_Vertical_Recoil: true
  243. Knockback: 4
  244. Hit_Events:
  245. Enable: true
  246. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  247. Extras:
  248. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  249. Particles:
  250. Enable: true
  251. Particle_Terrain: true
  252. Particle_Player_Shoot: SMOKE
  253.  
  254.  
  255. M1911:
  256. Item_Information:
  257. Item_Name: "&6M1911"
  258. Item_Type: 292
  259. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  260. Melee_Mode: false
  261. Skip_Name_Check: false
  262. Remove_Unused_Tag: false
  263. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  264. Hidden_From_List: false
  265. Shooting:
  266. Disable: false
  267. Dual_Wield: false
  268. Right_Click_To_Shoot: true
  269. Cancel_Left_Click_Block_Damage: true
  270. Cancel_Right_Click_Interactions: true
  271. Delay_Between_Shots: 5
  272. Recoil_Amount: 0
  273. Projectile_Amount: 1
  274. Projectile_Type: snowball
  275. Remove_Arrows_On_Impact: false
  276. Remove_Bullet_Drop: false
  277. Removal_Or_Drag_Delay: false
  278. Projectile_Speed: 40
  279. Projectile_Damage: 3
  280. Projectile_Flames: false
  281. Projectile_Incendiary:
  282. Enable: false
  283. Duration: 0
  284. Bullet_Spread: 0.4
  285. Reset_Fall_Distance: true
  286. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  287. Sneak:
  288. Enable: true
  289. No_Recoil: true
  290. Bullet_Spread: 0.1
  291. Sneak_Before_Shooting: false
  292. Burstfire:
  293. Enable:
  294. Shots_Per_Burst: 1
  295. Delay_Between_Shots_In_Burst: 10
  296. Ammo:
  297. Enable: true
  298. Ammo_Item_ID: 371
  299. Take_Ammo_Per_Shot: true
  300. Ammo_Name_Check: "&eAmmo"
  301. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  302. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  303. Firearm_Action:
  304. Type: slide
  305. Reload:
  306. Enable: true
  307. Reload_Amount: 8
  308. Reload_With_Mouse: false
  309. Starting_Amount: 8
  310. Reload_Bullets_Individually: false
  311. Take_Ammo_On_Reload: false
  312. Take_Ammo_As_Magazine: false
  313. Reload_Duration: 60
  314. Reload_Shoot_Delay: 10
  315. Destroy_When_Empty: false
  316. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  317. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  318. Scope:
  319. Enable: false
  320. Night_Vision: true
  321. Zoom_Amount: 8
  322. Zoom_Bullet_Spread: 0
  323. Zoom_Before_Shooting: false
  324. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  325. Custom_Death_Message:
  326. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  327. Headshot:
  328. Enable: false
  329. Bonus_Damage: 1
  330. Message_Shooter: "&3HeadShot!"
  331. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  332. Abilities:
  333. Reset_Hit_Cooldown: true
  334. No_Vertical_Recoil: true
  335. Knockback: 0
  336. Hit_Events:
  337. Enable: true
  338. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  339. Extras:
  340. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  341. Particles:
  342. Enable: true
  343. Particle_Terrain: true
  344.  
  345. MAC:
  346. Item_Information:
  347. Item_Name: "&3MAC-10"
  348. Item_Type: 405
  349. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  350. Melee_Mode: false
  351. Skip_Name_Check: false
  352. Remove_Unused_Tag: false
  353. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  354. Hidden_From_List: false
  355. Shooting:
  356. Disable: false
  357. Dual_Wield: false
  358. Right_Click_To_Shoot: true
  359. Cancel_Left_Click_Block_Damage: true
  360. Cancel_Right_Click_Interactions: true
  361. Recoil_Amount: 1
  362. Projectile_Amount: 1
  363. Projectile_Type: snowball
  364. Remove_Arrows_On_Impact: false
  365. Remove_Bullet_Drop: false
  366. Removal_Or_Drag_Delay: false
  367. Projectile_Speed: 70
  368. Projectile_Damage: 3
  369. Projectile_Flames: false
  370. Projectile_Incendiary:
  371. Enable: false
  372. Duration: 0
  373. Bullet_Spread: 1.1
  374. Reset_Fall_Distance: true
  375. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  376. Fully_Automatic:
  377. Enable: true
  378. Fire_Rate: 8
  379. Sneak:
  380. Enable: true
  381. No_Recoil: true
  382. Bullet_Spread: 0.45
  383. Sneak_Before_Shooting: false
  384. Burstfire:
  385. Enable: false
  386. Shots_Per_Burst: 1
  387. Delay_Between_Shots_In_Burst: 10
  388. Ammo:
  389. Enable: true
  390. Ammo_Item_ID: 371
  391. Take_Ammo_Per_Shot: true
  392. Ammo_Name_Check: "&eAmmo"
  393. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  394. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  395. Reload:
  396. Enable: true
  397. Reload_Amount: 32
  398. Reload_With_Mouse: false
  399. Starting_Amount: 32
  400. Reload_Bullets_Individually: false
  401. Take_Ammo_On_Reload: false
  402. Take_Ammo_As_Magazine: false
  403. Reload_Duration: 100
  404. Reload_Shoot_Delay: 10
  405. Destroy_When_Empty: false
  406. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  407. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  408. Scope:
  409. Enable: false
  410. Night_Vision: true
  411. Zoom_Amount: 8
  412. Zoom_Bullet_Spread: 0
  413. Zoom_Before_Shooting: false
  414. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  415. Custom_Death_Message:
  416. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  417. Headshot:
  418. Enable: true
  419. Bonus_Damage: 1
  420. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  421. Abilities:
  422. Reset_Hit_Cooldown: true
  423. No_Vertical_Recoil: true
  424. Knockback: 0
  425. Hit_Events:
  426. Enable: true
  427. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  428. Extras:
  429. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  430. Particles:
  431. Enable: true
  432. Particle_Terrain: true
  433.  
  434. M16:
  435. Item_Information:
  436. Item_Name: "&9M16"
  437. Item_Type: 271
  438. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  439. Melee_Mode: false
  440. Skip_Name_Check: false
  441. Remove_Unused_Tag: false
  442. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  443. Hidden_From_List: false
  444. Shooting:
  445. Disable: false
  446. Dual_Wield: false
  447. Right_Click_To_Shoot: true
  448. Cancel_Left_Click_Block_Damage: true
  449. Cancel_Right_Click_Interactions: true
  450. Delay_Between_Shots: 20
  451. Recoil_Amount: 1
  452. Projectile_Amount: 1
  453. Projectile_Type: snowball
  454. Remove_Arrows_On_Impact: false
  455. Remove_Bullet_Drop: false
  456. Removal_Or_Drag_Delay: false
  457. Projectile_Speed: 52
  458. Projectile_Damage: 3
  459. Projectile_Flames: false
  460. Projectile_Incendiary:
  461. Enable: false
  462. Duration: 0
  463. Bullet_Spread: 0.7
  464. Reset_Fall_Distance: true
  465. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  466. Fully_Automatic:
  467. Enable: false
  468. Fire_Rate: 6
  469. Sneak:
  470. Enable: true
  471. No_Recoil: true
  472. Bullet_Spread: 0.2
  473. Sneak_Before_Shooting: false
  474. Burstfire:
  475. Enable: true
  476. Shots_Per_Burst: 3
  477. Delay_Between_Shots_In_Burst: 2
  478. Ammo:
  479. Enable: true
  480. Ammo_Item_ID: 371
  481. Take_Ammo_Per_Shot: true
  482. Ammo_Name_Check: "&eAmmo"
  483. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  484. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  485. Reload:
  486. Enable: true
  487. Reload_Amount: 30
  488. Reload_With_Mouse: false
  489. Starting_Amount: 30
  490. Reload_Bullets_Individually: false
  491. Take_Ammo_On_Reload: false
  492. Take_Ammo_As_Magazine: false
  493. Reload_Duration: 120
  494. Reload_Shoot_Delay: 10
  495. Destroy_When_Empty: false
  496. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  497. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  498. Scope:
  499. Enable: false
  500. Night_Vision: true
  501. Zoom_Amount: 8
  502. Zoom_Bullet_Spread: 0
  503. Zoom_Before_Shooting: false
  504. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  505. Custom_Death_Message:
  506. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  507. Headshot:
  508. Enable: false
  509. Bonus_Damage: 2
  510. Message_Shooter: "&3HeadShot!"
  511. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  512. Abilities:
  513. Reset_Hit_Cooldown: true
  514. No_Vertical_Recoil: true
  515. Knockback: 0
  516. Hit_Events:
  517. Enable: true
  518. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  519. Extras:
  520. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  521. Particles:
  522. Enable: true
  523. Particle_Terrain: true
  524.  
  525. MP5:
  526. Item_Information:
  527. Item_Name: "&3MP5"
  528. Item_Type: 406
  529. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  530. Melee_Mode: false
  531. Skip_Name_Check: false
  532. Remove_Unused_Tag: false
  533. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  534. Hidden_From_List: false
  535. Shooting:
  536. Disable: false
  537. Dual_Wield: false
  538. Right_Click_To_Shoot: true
  539. Cancel_Left_Click_Block_Damage: true
  540. Cancel_Right_Click_Interactions: true
  541. Recoil_Amount: 1
  542. Projectile_Amount: 1
  543. Projectile_Type: snowball
  544. Remove_Arrows_On_Impact: false
  545. Remove_Bullet_Drop: false
  546. Removal_Or_Drag_Delay: false
  547. Projectile_Speed: 60
  548. Projectile_Damage: 3
  549. Projectile_Flames: false
  550. Projectile_Incendiary:
  551. Enable: false
  552. Duration: 0
  553. Bullet_Spread: 0.8
  554. Reset_Fall_Distance: true
  555. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  556. Fully_Automatic:
  557. Enable: true
  558. Fire_Rate: 4
  559. Sneak:
  560. Enable: true
  561. No_Recoil: true
  562. Bullet_Spread: 0.35
  563. Sneak_Before_Shooting: false
  564. Burstfire:
  565. Enable: false
  566. Shots_Per_Burst: 1
  567. Delay_Between_Shots_In_Burst: 10
  568. Ammo:
  569. Enable: true
  570. Ammo_Item_ID: 371
  571. Take_Ammo_Per_Shot: true
  572. Ammo_Name_Check: "&eAmmo"
  573. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  574. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  575. Reload:
  576. Enable: true
  577. Reload_Amount: 30
  578. Reload_With_Mouse: false
  579. Starting_Amount: 30
  580. Reload_Bullets_Individually: false
  581. Take_Ammo_On_Reload: false
  582. Take_Ammo_As_Magazine: false
  583. Reload_Duration: 100
  584. Reload_Shoot_Delay: 10
  585. Destroy_When_Empty: false
  586. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  587. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  588. Scope:
  589. Enable: false
  590. Night_Vision: true
  591. Zoom_Amount: 8
  592. Zoom_Bullet_Spread: 0
  593. Zoom_Before_Shooting: false
  594. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  595. Custom_Death_Message:
  596. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  597. Headshot:
  598. Enable: false
  599. Bonus_Damage: 2
  600. Message_Shooter: "&3HeadShot!"
  601. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  602. Abilities:
  603. Reset_Hit_Cooldown: true
  604. No_Vertical_Recoil: true
  605. Knockback: 0
  606. Hit_Events:
  607. Enable: true
  608. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  609. Extras:
  610. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  611. Particles:
  612. Enable: true
  613. Particle_Terrain: true
  614.  
  615. DESERT:
  616. Item_Information:
  617. Item_Name: "&6Desert Eagle"
  618. Item_Type: 294
  619. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  620. Melee_Mode: false
  621. Skip_Name_Check: false
  622. Remove_Unused_Tag: false
  623. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  624. Hidden_From_List: false
  625. Shooting:
  626. Disable: false
  627. Dual_Wield: false
  628. Right_Click_To_Shoot: true
  629. Cancel_Left_Click_Block_Damage: true
  630. Cancel_Right_Click_Interactions: true
  631. Delay_Between_Shots: 8
  632. Recoil_Amount: 2
  633. Projectile_Amount: 1
  634. Projectile_Type: snowball
  635. Remove_Arrows_On_Impact: false
  636. Remove_Bullet_Drop: false
  637. Removal_Or_Drag_Delay: false
  638. Projectile_Speed: 30
  639. Projectile_Damage: 5
  640. Projectile_Flames: false
  641. Projectile_Incendiary:
  642. Enable: false
  643. Duration: 0
  644. Bullet_Spread: 1.0
  645. Reset_Fall_Distance: true
  646. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  647. Sneak:
  648. Enable: true
  649. No_Recoil: false
  650. Bullet_Spread: 0.45
  651. Sneak_Before_Shooting: false
  652. Burstfire:
  653. Enable: false
  654. Shots_Per_Burst: 1
  655. Delay_Between_Shots_In_Burst: 10
  656. Ammo:
  657. Enable: true
  658. Ammo_Item_ID: 371
  659. Take_Ammo_Per_Shot: true
  660. Ammo_Name_Check: "&eAmmo"
  661. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  662. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  663. Firearm_Action:
  664. Type: slide
  665. Reload:
  666. Enable: true
  667. Reload_Amount: 7
  668. Reload_With_Mouse: false
  669. Starting_Amount: 7
  670. Reload_Bullets_Individually: false
  671. Take_Ammo_On_Reload: false
  672. Take_Ammo_As_Magazine: false
  673. Reload_Duration: 80
  674. Reload_Shoot_Delay: 10
  675. Destroy_When_Empty: false
  676. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  677. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  678. Scope:
  679. Enable: false
  680. Night_Vision: true
  681. Zoom_Amount: 8
  682. Zoom_Bullet_Spread: 0
  683. Zoom_Before_Shooting: false
  684. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  685. Custom_Death_Message:
  686. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  687. Headshot:
  688. Enable: false
  689. Bonus_Damage: 1
  690. Message_Shooter: "&3HeadShot!"
  691. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  692. Abilities:
  693. Reset_Hit_Cooldown: true
  694. No_Vertical_Recoil: true
  695. Knockback: 1
  696. Hit_Events:
  697. Enable: true
  698. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  699. Extras:
  700. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  701. Particles:
  702. Enable: true
  703. Particle_Terrain: true
  704.  
  705. SPAS:
  706. Item_Information:
  707. Item_Name: "&cSPAS-15"
  708. Item_Type: 280
  709. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  710. Melee_Mode: false
  711. Skip_Name_Check: false
  712. Remove_Unused_Tag: false
  713. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  714. Hidden_From_List: false
  715. Shooting:
  716. Disable: false
  717. Dual_Wield: false
  718. Right_Click_To_Shoot: true
  719. Cancel_Left_Click_Block_Damage: true
  720. Cancel_Right_Click_Interactions: true
  721. Delay_Between_Shots: 10
  722. Recoil_Amount: 2
  723. Projectile_Amount: 7
  724. Projectile_Type: snowball
  725. Remove_Arrows_On_Impact: false
  726. Remove_Bullet_Drop: false
  727. Removal_Or_Drag_Delay: 7-true
  728. Projectile_Speed: 35
  729. Projectile_Damage: 3
  730. Projectile_Flames: false
  731. Projectile_Incendiary:
  732. Enable: false
  733. Duration: 0
  734. Bullet_Spread: 1.5
  735. Reset_Fall_Distance: true
  736. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  737. Sneak:
  738. Enable: true
  739. No_Recoil: false
  740. Bullet_Spread: 1.1
  741. Sneak_Before_Shooting: false
  742. Burstfire:
  743. Enable: false
  744. Shots_Per_Burst: 1
  745. Delay_Between_Shots_In_Burst: 10
  746. Ammo:
  747. Enable: true
  748. Ammo_Item_ID: 371
  749. Take_Ammo_Per_Shot: true
  750. Ammo_Name_Check: "&eAmmo"
  751. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  752. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  753. Firearm_Action:
  754. Type: slide
  755. Reload:
  756. Enable: true
  757. Reload_Amount: 6
  758. Reload_With_Mouse: false
  759. Starting_Amount: 6
  760. Reload_Bullets_Individually: false
  761. Take_Ammo_On_Reload: false
  762. Take_Ammo_As_Magazine: false
  763. Reload_Duration: 120
  764. Reload_Shoot_Delay: 10
  765. Destroy_When_Empty: false
  766. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  767. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  768. Scope:
  769. Enable: false
  770. Night_Vision: true
  771. Zoom_Amount: 8
  772. Zoom_Bullet_Spread: 0
  773. Zoom_Before_Shooting: false
  774. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  775. Custom_Death_Message:
  776. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  777. Headshot:
  778. Enable: false
  779. Bonus_Damage: 1
  780. Message_Shooter: "&3HeadShot!"
  781. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  782. Abilities:
  783. Reset_Hit_Cooldown: true
  784. No_Vertical_Recoil: true
  785. Knockback: 0
  786. Hit_Events:
  787. Enable: true
  788. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  789. Extras:
  790. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  791. Particles:
  792. Enable: true
  793. Particle_Terrain: true
  794.  
  795. STRIKER:
  796. Item_Information:
  797. Item_Name: "&cStriker-12"
  798. Item_Type: 256
  799. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  800. Melee_Mode: false
  801. Skip_Name_Check: false
  802. Remove_Unused_Tag: false
  803. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  804. Hidden_From_List: false
  805. Shooting:
  806. Disable: false
  807. Dual_Wield: false
  808. Right_Click_To_Shoot: true
  809. Cancel_Left_Click_Block_Damage: true
  810. Cancel_Right_Click_Interactions: true
  811. Delay_Between_Shots: 5
  812. Recoil_Amount: 1
  813. Projectile_Amount: 6
  814. Projectile_Type: snowball
  815. Remove_Arrows_On_Impact: false
  816. Remove_Bullet_Drop: false
  817. Removal_Or_Drag_Delay: 6-true
  818. Projectile_Speed: 30
  819. Projectile_Damage: 2
  820. Projectile_Flames: false
  821. Projectile_Incendiary:
  822. Enable: false
  823. Duration: 0
  824. Bullet_Spread: 1.6
  825. Reset_Fall_Distance: true
  826. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  827. Sneak:
  828. Enable: true
  829. No_Recoil: false
  830. Bullet_Spread: 1.4
  831. Sneak_Before_Shooting: false
  832. Burstfire:
  833. Enable: false
  834. Shots_Per_Burst: 1
  835. Delay_Between_Shots_In_Burst: 10
  836. Ammo:
  837. Enable: true
  838. Ammo_Item_ID: 371
  839. Take_Ammo_Per_Shot: true
  840. Ammo_Name_Check: "&eAmmo"
  841. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  842. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  843. Firearm_Action:
  844. Type: slide
  845. Reload:
  846. Enable: true
  847. Reload_Amount: 12
  848. Reload_With_Mouse: false
  849. Starting_Amount: 12
  850. Reload_Bullets_Individually: true
  851. Take_Ammo_On_Reload: false
  852. Take_Ammo_As_Magazine: false
  853. Reload_Duration: 25
  854. Reload_Shoot_Delay: 10
  855. Destroy_When_Empty: false
  856. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  857. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  858. Scope:
  859. Enable: false
  860. Night_Vision: true
  861. Zoom_Amount: 8
  862. Zoom_Bullet_Spread: 0
  863. Zoom_Before_Shooting: false
  864. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  865. Custom_Death_Message:
  866. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  867. Headshot:
  868. Enable: false
  869. Bonus_Damage: 1
  870. Message_Shooter: "&3HeadShot!"
  871. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  872. Abilities:
  873. Reset_Hit_Cooldown: true
  874. No_Vertical_Recoil: true
  875. Knockback: 0
  876. Hit_Events:
  877. Enable: true
  878. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  879. Extras:
  880. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  881. Particles:
  882. Enable: true
  883. Particle_Terrain: true
  884.  
  885. MG3:
  886. Item_Information:
  887. Item_Name: "&aMG3"
  888. Item_Type: 293
  889. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  890. Melee_Mode: false
  891. Skip_Name_Check: false
  892. Remove_Unused_Tag: false
  893. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  894. Hidden_From_List: false
  895. Shooting:
  896. Disable: false
  897. Dual_Wield: false
  898. Right_Click_To_Shoot: true
  899. Cancel_Left_Click_Block_Damage: true
  900. Cancel_Right_Click_Interactions: true
  901. Recoil_Amount: 1
  902. Projectile_Amount: 1
  903. Projectile_Type: snowball
  904. Remove_Arrows_On_Impact: false
  905. Remove_Bullet_Drop: false
  906. Removal_Or_Drag_Delay: false
  907. Projectile_Speed: 40
  908. Projectile_Damage: 3
  909. Projectile_Flames: false
  910. Projectile_Incendiary:
  911. Enable: false
  912. Duration: 0
  913. Bullet_Spread: 1.2
  914. Reset_Fall_Distance: true
  915. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  916. Sneak:
  917. Enable: true
  918. No_Recoil: false
  919. Bullet_Spread: 0.4
  920. Sneak_Before_Shooting: false
  921. Fully_Automatic:
  922. Enable: true
  923. Fire_Rate: 1
  924. Burstfire:
  925. Enable: false
  926. Shots_Per_Burst: 1
  927. Delay_Between_Shots_In_Burst: 10
  928. Ammo:
  929. Enable: true
  930. Ammo_Item_ID: 371
  931. Take_Ammo_Per_Shot: true
  932. Ammo_Name_Check: "&eAmmo"
  933. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  934. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  935. Firearm_Action:
  936. Type: slide
  937. Reload:
  938. Enable: true
  939. Reload_Amount: 120
  940. Reload_With_Mouse: false
  941. Starting_Amount: 120
  942. Reload_Bullets_Individually: false
  943. Take_Ammo_On_Reload: false
  944. Take_Ammo_As_Magazine: false
  945. Reload_Duration: 260
  946. Reload_Shoot_Delay: 10
  947. Destroy_When_Empty: false
  948. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  949. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  950. Scope:
  951. Enable: false
  952. Night_Vision: true
  953. Zoom_Amount: 8
  954. Zoom_Bullet_Spread: 0
  955. Zoom_Before_Shooting: false
  956. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  957. Custom_Death_Message:
  958. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  959. Headshot:
  960. Enable: false
  961. Bonus_Damage: 1
  962. Message_Shooter: "&3HeadShot!"
  963. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  964. Abilities:
  965. Reset_Hit_Cooldown: true
  966. No_Vertical_Recoil: true
  967. Knockback: 0
  968. Hit_Events:
  969. Enable: true
  970. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  971. Extras:
  972. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  973. Particles:
  974. Enable: true
  975. Particle_Terrain: true
  976.  
  977. WA2000:
  978. Item_Information:
  979. Item_Name: "&6WA2000"
  980. Item_Type: 285
  981. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  982. Melee_Mode: false
  983. Skip_Name_Check: false
  984. Remove_Unused_Tag: false
  985. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  986. Hidden_From_List: false
  987. Shooting:
  988. Disable: false
  989. Dual_Wield: false
  990. Right_Click_To_Shoot: true
  991. Cancel_Left_Click_Block_Damage: true
  992. Cancel_Right_Click_Interactions: true
  993. Delay_Between_Shots: 40
  994. Recoil_Amount: 4
  995. Projectile_Amount: 1
  996. Projectile_Type: egg
  997. Remove_Arrows_On_Impact: false
  998. Remove_Bullet_Drop: false
  999. Removal_Or_Drag_Delay: false
  1000. Projectile_Speed: 80
  1001. Projectile_Damage: 11
  1002. Projectile_Flames: false
  1003. Projectile_Incendiary:
  1004. Enable: false
  1005. Duration: 0
  1006. Bullet_Spread: 3
  1007. Reset_Fall_Distance: true
  1008. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1009. Sneak:
  1010. Enable: true
  1011. No_Recoil: false
  1012. Bullet_Spread: 2
  1013. Sneak_Before_Shooting: false
  1014. Burstfire:
  1015. Enable: false
  1016. Shots_Per_Burst: 1
  1017. Delay_Between_Shots_In_Burst: 10
  1018. Ammo:
  1019. Enable: true
  1020. Ammo_Item_ID: 371
  1021. Take_Ammo_Per_Shot: true
  1022. Ammo_Name_Check: "&eAmmo"
  1023. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1024. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1025. Reload:
  1026. Enable: true
  1027. Reload_Amount: 6
  1028. Reload_With_Mouse: false
  1029. Starting_Amount: 6
  1030. Reload_Bullets_Individually: false
  1031. Take_Ammo_On_Reload: false
  1032. Take_Ammo_As_Magazine: false
  1033. Reload_Duration: 180
  1034. Reload_Shoot_Delay: 30
  1035. Destroy_When_Empty: false
  1036. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1037. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1038. Scope:
  1039. Enable: true
  1040. Night_Vision: true
  1041. Zoom_Amount: 10
  1042. Zoom_Bullet_Spread: 0.2
  1043. Zoom_Before_Shooting: false
  1044. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1045. Custom_Death_Message:
  1046. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1047. Headshot:
  1048. Enable: true
  1049. Bonus_Damage: 5
  1050. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1051. Abilities:
  1052. Reset_Hit_Cooldown: true
  1053. No_Vertical_Recoil: true
  1054. Knockback: 4
  1055. Hit_Events:
  1056. Enable: true
  1057. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1058. Extras:
  1059. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1060. Particles:
  1061. Enable: true
  1062. Particle_Terrain: true
  1063. Particle_Player_Shoot: SMOKE
  1064.  
  1065. MK5:
  1066. Item_Information:
  1067. Item_Name: "&9MK5"
  1068. Item_Type: 291
  1069. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1070. Melee_Mode: false
  1071. Skip_Name_Check: false
  1072. Remove_Unused_Tag: false
  1073. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1074. Hidden_From_List: false
  1075. Shooting:
  1076. Disable: false
  1077. Dual_Wield: false
  1078. Right_Click_To_Shoot: true
  1079. Cancel_Left_Click_Block_Damage: true
  1080. Cancel_Right_Click_Interactions: true
  1081. Delay_Between_Shots: 10
  1082. Recoil_Amount: 1
  1083. Projectile_Amount: 1
  1084. Projectile_Type: snowball
  1085. Remove_Arrows_On_Impact: false
  1086. Remove_Bullet_Drop: false
  1087. Removal_Or_Drag_Delay: false
  1088. Projectile_Speed: 40
  1089. Projectile_Damage: 2
  1090. Projectile_Flames: false
  1091. Projectile_Incendiary:
  1092. Enable: false
  1093. Duration: 0
  1094. Bullet_Spread: 0.8
  1095. Reset_Fall_Distance: true
  1096. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1097. Fully_Automatic:
  1098. Enable: false
  1099. Fire_Rate: 6
  1100. Sneak:
  1101. Enable: true
  1102. No_Recoil: false
  1103. Bullet_Spread: 0.2
  1104. Sneak_Before_Shooting: false
  1105. Burstfire:
  1106. Enable: true
  1107. Shots_Per_Burst: 3
  1108. Delay_Between_Shots_In_Burst: 2
  1109. Ammo:
  1110. Enable: true
  1111. Ammo_Item_ID: 371
  1112. Take_Ammo_Per_Shot: true
  1113. Ammo_Name_Check: "&eAmmo"
  1114. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1115. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1116. Reload:
  1117. Enable: true
  1118. Reload_Amount: 15
  1119. Reload_With_Mouse: false
  1120. Starting_Amount: 15
  1121. Reload_Bullets_Individually: false
  1122. Take_Ammo_On_Reload: false
  1123. Take_Ammo_As_Magazine: false
  1124. Reload_Duration: 80
  1125. Reload_Shoot_Delay: 10
  1126. Destroy_When_Empty: false
  1127. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1128. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1129. Scope:
  1130. Enable: false
  1131. Night_Vision: true
  1132. Zoom_Amount: 8
  1133. Zoom_Bullet_Spread: 0
  1134. Zoom_Before_Shooting: false
  1135. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1136. Custom_Death_Message:
  1137. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1138. Headshot:
  1139. Enable: false
  1140. Bonus_Damage: 2
  1141. Message_Shooter: "&3HeadShot!"
  1142. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1143. Abilities:
  1144. Reset_Hit_Cooldown: true
  1145. No_Vertical_Recoil: true
  1146. Knockback: 0
  1147. Hit_Events:
  1148. Enable: true
  1149. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1150. Extras:
  1151. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1152. Particles:
  1153. Enable: true
  1154. Particle_Terrain: true
  1155.  
  1156. AK:
  1157. Item_Information:
  1158. Item_Name: "&6AK-47"
  1159. Item_Type: 284
  1160. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1161. Melee_Mode: false
  1162. Skip_Name_Check: false
  1163. Remove_Unused_Tag: false
  1164. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1165. Hidden_From_List: false
  1166. Shooting:
  1167. Disable: false
  1168. Dual_Wield: false
  1169. Right_Click_To_Shoot: true
  1170. Cancel_Left_Click_Block_Damage: true
  1171. Cancel_Right_Click_Interactions: true
  1172. Recoil_Amount: 1
  1173. Projectile_Amount: 1
  1174. Projectile_Type: snowball
  1175. Remove_Arrows_On_Impact: false
  1176. Remove_Bullet_Drop: false
  1177. Removal_Or_Drag_Delay: false
  1178. Projectile_Speed: 48
  1179. Projectile_Damage: 2
  1180. Projectile_Flames: false
  1181. Projectile_Incendiary:
  1182. Enable: false
  1183. Duration: 0
  1184. Bullet_Spread: 0.75
  1185. Reset_Fall_Distance: true
  1186. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1187. Fully_Automatic:
  1188. Enable: true
  1189. Fire_Rate: 2
  1190. Sneak:
  1191. Enable: true
  1192. No_Recoil: true
  1193. Bullet_Spread: 0.40
  1194. Sneak_Before_Shooting: false
  1195. Burstfire:
  1196. Enable: false
  1197. Shots_Per_Burst: 1
  1198. Delay_Between_Shots_In_Burst: 10
  1199. Ammo:
  1200. Enable: true
  1201. Ammo_Item_ID: 371
  1202. Take_Ammo_Per_Shot: true
  1203. Ammo_Name_Check: "&eAmmo"
  1204. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1205. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1206. Reload:
  1207. Enable: true
  1208. Reload_Amount: 30
  1209. Reload_With_Mouse: false
  1210. Starting_Amount: 30
  1211. Reload_Bullets_Individually: false
  1212. Take_Ammo_On_Reload: false
  1213. Take_Ammo_As_Magazine: false
  1214. Reload_Duration: 90
  1215. Reload_Shoot_Delay: 10
  1216. Destroy_When_Empty: false
  1217. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1218. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1219. Scope:
  1220. Enable: false
  1221. Night_Vision: true
  1222. Zoom_Amount: 8
  1223. Zoom_Bullet_Spread: 0
  1224. Zoom_Before_Shooting: false
  1225. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1226. Custom_Death_Message:
  1227. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1228. Headshot:
  1229. Enable: false
  1230. Bonus_Damage: 2
  1231. Message_Shooter: "&3HeadShot!"
  1232. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1233. Abilities:
  1234. Reset_Hit_Cooldown: true
  1235. No_Vertical_Recoil: true
  1236. Knockback: 0
  1237. Extras:
  1238. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1239. Hit_Events:
  1240. Enable: true
  1241. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1242. Particles:
  1243. Enable: true
  1244. Particle_Terrain: true
  1245.  
  1246. STRIKER2:
  1247. Item_Information:
  1248. Item_Name: "&cStriker-12 Dual"
  1249. Item_Type: 256
  1250. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1251. Melee_Mode: false
  1252. Skip_Name_Check: false
  1253. Remove_Unused_Tag: false
  1254. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1255. Hidden_From_List: false
  1256. Shooting:
  1257. Disable: false
  1258. Dual_Wield: true
  1259. Right_Click_To_Shoot: true
  1260. Cancel_Left_Click_Block_Damage: true
  1261. Cancel_Right_Click_Interactions: true
  1262. Delay_Between_Shots: 5
  1263. Recoil_Amount: 1
  1264. Projectile_Amount: 6
  1265. Projectile_Type: snowball
  1266. Remove_Arrows_On_Impact: false
  1267. Remove_Bullet_Drop: false
  1268. Removal_Or_Drag_Delay: 5-true
  1269. Projectile_Speed: 30
  1270. Projectile_Damage: 2
  1271. Projectile_Flames: false
  1272. Projectile_Incendiary:
  1273. Enable: false
  1274. Duration: 0
  1275. Bullet_Spread: 1.9
  1276. Reset_Fall_Distance: true
  1277. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1278. Sneak:
  1279. Enable: true
  1280. No_Recoil: false
  1281. Bullet_Spread: 1.7
  1282. Sneak_Before_Shooting: false
  1283. Burstfire:
  1284. Enable: false
  1285. Shots_Per_Burst: 1
  1286. Delay_Between_Shots_In_Burst: 10
  1287. Ammo:
  1288. Enable: true
  1289. Ammo_Item_ID: 371
  1290. Take_Ammo_Per_Shot: true
  1291. Ammo_Name_Check: "&eAmmo"
  1292. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1293. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1294. Firearm_Action:
  1295. Type: slide
  1296. Reload:
  1297. Enable: true
  1298. Reload_Amount: 12
  1299. Reload_With_Mouse: false
  1300. Starting_Amount: 12
  1301. Reload_Bullets_Individually: true
  1302. Take_Ammo_On_Reload: false
  1303. Take_Ammo_As_Magazine: false
  1304. Reload_Duration: 35
  1305. Reload_Shoot_Delay: 10
  1306. Destroy_When_Empty: false
  1307. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1308. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1309. Scope:
  1310. Enable: false
  1311. Night_Vision: true
  1312. Zoom_Amount: 8
  1313. Zoom_Bullet_Spread: 0
  1314. Zoom_Before_Shooting: false
  1315. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1316. Custom_Death_Message:
  1317. Normal: "&9<shooter>&r &6>>> &c[Striker-12 Dual] &6>>> &r&2<victim>"
  1318. Headshot:
  1319. Enable: false
  1320. Bonus_Damage: 1
  1321. Message_Shooter: "&3HeadShot!"
  1322. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1323. Abilities:
  1324. Reset_Hit_Cooldown: true
  1325. No_Vertical_Recoil: true
  1326. Knockback: 0
  1327. Hit_Events:
  1328. Enable: true
  1329. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1330. Extras:
  1331. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1332. Particles:
  1333. Enable: true
  1334. Particle_Terrain: true
  1335.  
  1336. GALIL:
  1337. Item_Information:
  1338. Item_Name: "&9Galil"
  1339. Item_Type: 409
  1340. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1341. Melee_Mode: false
  1342. Skip_Name_Check: false
  1343. Remove_Unused_Tag: false
  1344. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1345. Hidden_From_List: false
  1346. Shooting:
  1347. Disable: false
  1348. Dual_Wield: false
  1349. Right_Click_To_Shoot: true
  1350. Cancel_Left_Click_Block_Damage: true
  1351. Cancel_Right_Click_Interactions: true
  1352. Recoil_Amount: 1
  1353. Projectile_Amount: 1
  1354. Projectile_Type: snowball
  1355. Remove_Arrows_On_Impact: false
  1356. Remove_Bullet_Drop: false
  1357. Removal_Or_Drag_Delay: false
  1358. Projectile_Speed: 50
  1359. Projectile_Damage: 5
  1360. Projectile_Flames: false
  1361. Projectile_Incendiary:
  1362. Enable: false
  1363. Duration: 0
  1364. Bullet_Spread: 1.7
  1365. Reset_Fall_Distance: true
  1366. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1367. Fully_Automatic:
  1368. Enable: true
  1369. Fire_Rate: 3
  1370. Sneak:
  1371. Enable: true
  1372. No_Recoil: false
  1373. Bullet_Spread: 0.8
  1374. Sneak_Before_Shooting: false
  1375. Burstfire:
  1376. Enable: false
  1377. Shots_Per_Burst: 1
  1378. Delay_Between_Shots_In_Burst: 10
  1379. Ammo:
  1380. Enable: true
  1381. Ammo_Item_ID: 371
  1382. Take_Ammo_Per_Shot: true
  1383. Ammo_Name_Check: "&eAmmo"
  1384. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1385. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1386. Reload:
  1387. Enable: true
  1388. Reload_Amount: 30
  1389. Reload_With_Mouse: false
  1390. Starting_Amount: 30
  1391. Reload_Bullets_Individually: false
  1392. Take_Ammo_On_Reload: false
  1393. Take_Ammo_As_Magazine: false
  1394. Reload_Duration: 100
  1395. Reload_Shoot_Delay: 10
  1396. Destroy_When_Empty: false
  1397. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1398. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1399. Scope:
  1400. Enable: false
  1401. Night_Vision: true
  1402. Zoom_Amount: 8
  1403. Zoom_Bullet_Spread: 0
  1404. Zoom_Before_Shooting: false
  1405. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1406. Custom_Death_Message:
  1407. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1408. Headshot:
  1409. Enable: false
  1410. Bonus_Damage: 2
  1411. Message_Shooter: "&3HeadShot!"
  1412. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1413. Abilities:
  1414. Reset_Hit_Cooldown: true
  1415. No_Vertical_Recoil: true
  1416. Knockback: 0
  1417. Hit_Events:
  1418. Enable: true
  1419. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1420. Extras:
  1421. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1422. Particles:
  1423. Enable: true
  1424. Particle_Terrain: true
  1425.  
  1426. F2000:
  1427. Item_Information:
  1428. Item_Name: "&9F2000"
  1429. Item_Type: 2266
  1430. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7---------------&c説明&7---------------|&7ブルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1431. Melee_Mode: false
  1432. Skip_Name_Check: false
  1433. Remove_Unused_Tag: false
  1434. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1435. Hidden_From_List: false
  1436. Shooting:
  1437. Disable: false
  1438. Dual_Wield: false
  1439. Right_Click_To_Shoot: true
  1440. Cancel_Left_Click_Block_Damage: true
  1441. Cancel_Right_Click_Interactions: true
  1442. Recoil_Amount: 0
  1443. Projectile_Amount: 1
  1444. Projectile_Type: snowball
  1445. Remove_Arrows_On_Impact: false
  1446. Remove_Bullet_Drop: false
  1447. Removal_Or_Drag_Delay: false
  1448. Projectile_Speed: 43
  1449. Projectile_Damage: 4
  1450. Projectile_Flames: false
  1451. Projectile_Incendiary:
  1452. Enable: false
  1453. Duration: 0
  1454. Bullet_Spread: 0.25
  1455. Reset_Fall_Distance: true
  1456. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1457. Fully_Automatic:
  1458. Enable: true
  1459. Fire_Rate: 3
  1460. Sneak:
  1461. Enable: false
  1462. No_Recoil: true
  1463. Bullet_Spread: 0.05
  1464. Sneak_Before_Shooting: false
  1465. Burstfire:
  1466. Enable: false
  1467. Shots_Per_Burst: 1
  1468. Delay_Between_Shots_In_Burst: 10
  1469. Ammo:
  1470. Enable: true
  1471. Ammo_Item_ID: 371
  1472. Take_Ammo_Per_Shot: true
  1473. Ammo_Name_Check: "&eAmmo"
  1474. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1475. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1476. Reload:
  1477. Enable: true
  1478. Reload_Amount: 20
  1479. Reload_With_Mouse: false
  1480. Starting_Amount: 20
  1481. Reload_Bullets_Individually: false
  1482. Take_Ammo_On_Reload: false
  1483. Take_Ammo_As_Magazine: false
  1484. Reload_Duration: 110
  1485. Reload_Shoot_Delay: 10
  1486. Destroy_When_Empty: false
  1487. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1488. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1489. Scope:
  1490. Enable: false
  1491. Night_Vision: true
  1492. Zoom_Amount: 8
  1493. Zoom_Bullet_Spread: 0
  1494. Zoom_Before_Shooting: false
  1495. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1496. Custom_Death_Message:
  1497. Normal: "&9<shooter>&r &6>>> &5[F2000] &6>>> &r&2<victim> "
  1498. Headshot:
  1499. Enable: false
  1500. Bonus_Damage: 2
  1501. Message_Shooter: "&3HeadShot!"
  1502. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1503. Abilities:
  1504. Reset_Hit_Cooldown: true
  1505. No_Vertical_Recoil: true
  1506. Knockback: 0
  1507. Hit_Events:
  1508. Enable: true
  1509. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1510. Extras:
  1511. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1512. Particles:
  1513. Enable: true
  1514. Particle_Terrain: true
  1515.  
  1516. M870:
  1517. Item_Information:
  1518. Item_Name: "&eM870"
  1519. Item_Type: 2256
  1520. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1521. Melee_Mode: false
  1522. Skip_Name_Check: false
  1523. Remove_Unused_Tag: false
  1524. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1525. Hidden_From_List: false
  1526. Shooting:
  1527. Disable: false
  1528. Dual_Wield: false
  1529. Right_Click_To_Shoot: true
  1530. Cancel_Left_Click_Block_Damage: true
  1531. Cancel_Right_Click_Interactions: true
  1532. Delay_Between_Shots: 30
  1533. Recoil_Amount: 2
  1534. Projectile_Amount: 8
  1535. Projectile_Type: snowball
  1536. Remove_Arrows_On_Impact: false
  1537. Remove_Bullet_Drop: false
  1538. Removal_Or_Drag_Delay: 5-true
  1539. Projectile_Speed: 50
  1540. Projectile_Damage: 3
  1541. Projectile_Flames: false
  1542. Projectile_Incendiary:
  1543. Enable: false
  1544. Duration: 0
  1545. Bullet_Spread: 1.8
  1546. Reset_Fall_Distance: true
  1547. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1548. Sneak:
  1549. Enable: true
  1550. No_Recoil: false
  1551. Bullet_Spread: 1.2
  1552. Sneak_Before_Shooting: false
  1553. Burstfire:
  1554. Enable:
  1555. Shots_Per_Burst: 1
  1556. Delay_Between_Shots_In_Burst: 10
  1557. Ammo:
  1558. Enable: true
  1559. Ammo_Item_ID: 371
  1560. Take_Ammo_Per_Shot: true
  1561. Ammo_Name_Check: "&eAmmo"
  1562. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1563. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1564. Firearm_Action:
  1565. Type: slide
  1566. Reload:
  1567. Enable: true
  1568. Reload_Amount: 8
  1569. Reload_With_Mouse: false
  1570. Starting_Amount: 8
  1571. Reload_Bullets_Individually: true
  1572. Take_Ammo_On_Reload: false
  1573. Take_Ammo_As_Magazine: false
  1574. Reload_Duration: 25
  1575. Reload_Shoot_Delay: 10
  1576. Destroy_When_Empty: false
  1577. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1578. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1579. Scope:
  1580. Enable: false
  1581. Night_Vision: true
  1582. Zoom_Amount: 8
  1583. Zoom_Bullet_Spread: 0
  1584. Zoom_Before_Shooting: false
  1585. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1586. Custom_Death_Message:
  1587. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1588. Headshot:
  1589. Enable: false
  1590. Bonus_Damage: 1
  1591. Message_Shooter: "&3HeadShot!"
  1592. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1593. Abilities:
  1594. Reset_Hit_Cooldown: true
  1595. No_Vertical_Recoil: true
  1596. Knockback: 0
  1597. Extras:
  1598. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1599. Particles:
  1600. Enable: true
  1601. Particle_Terrain: true
  1602.  
  1603. APS:
  1604. Item_Information:
  1605. Item_Name: "&6StechkinAPS"
  1606. Item_Type: 338
  1607. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1608. Melee_Mode: false
  1609. Skip_Name_Check: false
  1610. Remove_Unused_Tag: false
  1611. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1612. Hidden_From_List: false
  1613. Shooting:
  1614. Disable: false
  1615. Dual_Wield: false
  1616. Right_Click_To_Shoot: true
  1617. Cancel_Left_Click_Block_Damage: true
  1618. Cancel_Right_Click_Interactions: true
  1619. Recoil_Amount: 1
  1620. Projectile_Amount: 1
  1621. Projectile_Type: snowball
  1622. Remove_Arrows_On_Impact: false
  1623. Remove_Bullet_Drop: false
  1624. Removal_Or_Drag_Delay: false
  1625. Projectile_Speed: 55
  1626. Projectile_Damage: 3
  1627. Projectile_Flames: false
  1628. Projectile_Incendiary:
  1629. Enable: false
  1630. Duration: 0
  1631. Bullet_Spread: 1.15
  1632. Reset_Fall_Distance: true
  1633. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1634. Fully_Automatic:
  1635. Enable: true
  1636. Fire_Rate: 9
  1637. Sneak:
  1638. Enable: true
  1639. No_Recoil: false
  1640. Bullet_Spread: 1
  1641. Sneak_Before_Shooting: false
  1642. Burstfire:
  1643. Enable: false
  1644. Shots_Per_Burst: 0
  1645. Delay_Between_Shots_In_Burst: 10
  1646. Ammo:
  1647. Enable: true
  1648. Ammo_Item_ID: 371
  1649. Take_Ammo_Per_Shot: true
  1650. Ammo_Name_Check: "&eAmmo"
  1651. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1652. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1653. Firearm_Action:
  1654. Type: slide
  1655. Reload:
  1656. Enable: true
  1657. Reload_Amount: 22
  1658. Reload_With_Mouse: false
  1659. Starting_Amount: 22
  1660. Reload_Bullets_Individually: false
  1661. Take_Ammo_On_Reload: false
  1662. Take_Ammo_As_Magazine: false
  1663. Reload_Duration: 80
  1664. Reload_Shoot_Delay: 10
  1665. Destroy_When_Empty: false
  1666. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1667. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1668. Scope:
  1669. Enable: false
  1670. Night_Vision: true
  1671. Zoom_Amount: 8
  1672. Zoom_Bullet_Spread: 0
  1673. Zoom_Before_Shooting: false
  1674. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1675. Custom_Death_Message:
  1676. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1677. Headshot:
  1678. Enable: false
  1679. Bonus_Damage: 1
  1680. Message_Shooter: "&3HeadShot!"
  1681. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1682. Abilities:
  1683. Reset_Hit_Cooldown: true
  1684. No_Vertical_Recoil: true
  1685. Knockback: 1
  1686. Hit_Events:
  1687. Enable: true
  1688. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1689. Extras:
  1690. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1691. Particles:
  1692. Enable: true
  1693. Particle_Terrain: true
  1694.  
  1695. M40A3:
  1696. Item_Information:
  1697. Item_Name: "&7M40A3"
  1698. Item_Type: 269
  1699. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1700. Melee_Mode: false
  1701. Skip_Name_Check: false
  1702. Remove_Unused_Tag: false
  1703. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1704. Hidden_From_List: false
  1705. Shooting:
  1706. Disable: false
  1707. Dual_Wield: false
  1708. Right_Click_To_Shoot: true
  1709. Cancel_Left_Click_Block_Damage: true
  1710. Cancel_Right_Click_Interactions: true
  1711. Delay_Between_Shots: 40
  1712. Recoil_Amount: 4
  1713. Projectile_Amount: 1
  1714. Projectile_Type: egg
  1715. Remove_Arrows_On_Impact: false
  1716. Remove_Bullet_Drop: false
  1717. Removal_Or_Drag_Delay: false
  1718. Projectile_Speed: 90
  1719. Projectile_Damage: 10
  1720. Projectile_Flames: false
  1721. Projectile_Incendiary:
  1722. Enable: false
  1723. Duration: 0
  1724. Bullet_Spread: 3
  1725. Reset_Fall_Distance: true
  1726. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1727. Fully_Automatic:
  1728. Enable: false
  1729. Fire_Rate: 8
  1730. Sneak:
  1731. Enable: true
  1732. No_Recoil: false
  1733. Bullet_Spread: 2
  1734. Sneak_Before_Shooting: false
  1735. Burstfire:
  1736. Enable: false
  1737. Shots_Per_Burst: 0
  1738. Delay_Between_Shots_In_Burst: 10
  1739. Ammo:
  1740. Enable: true
  1741. Ammo_Item_ID: 371
  1742. Take_Ammo_Per_Shot: true
  1743. Ammo_Name_Check: "&eAmmo"
  1744. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1745. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1746. Firearm_Action:
  1747. Type: slide
  1748. Reload:
  1749. Enable: true
  1750. Reload_Amount: 8
  1751. Reload_With_Mouse: false
  1752. Starting_Amount: 8
  1753. Reload_Bullets_Individually: false
  1754. Take_Ammo_On_Reload: false
  1755. Take_Ammo_As_Magazine: false
  1756. Reload_Duration: 180
  1757. Reload_Shoot_Delay: 20
  1758. Destroy_When_Empty: false
  1759. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1760. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1761. Scope:
  1762. Enable: true
  1763. Night_Vision: true
  1764. Zoom_Amount: 8
  1765. Zoom_Bullet_Spread: 0.3
  1766. Zoom_Before_Shooting: false
  1767. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1768. Custom_Death_Message:
  1769. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1770. Headshot:
  1771. Enable: true
  1772. Bonus_Damage: 3
  1773. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1774. Abilities:
  1775. Reset_Hit_Cooldown: true
  1776. No_Vertical_Recoil: true
  1777. Knockback: 3
  1778. Hit_Events:
  1779. Enable: true
  1780. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1781. Run_Console_Command:
  1782. -"scoreboard players add <shooter> hoge <damage>"
  1783. Particles:
  1784. Enable: true
  1785. Particle_Terrain: true
  1786. Particle_Player_Shoot: SMOKE
  1787.  
  1788. PYTHON:
  1789. Item_Information:
  1790. Item_Name: "&5Python"
  1791. Item_Type: 2257
  1792. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+2) Critical(+3)|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1793. Melee_Mode: false
  1794. Skip_Name_Check: false
  1795. Remove_Unused_Tag: false
  1796. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1797. Hidden_From_List: false
  1798. Shooting:
  1799. Disable: false
  1800. Dual_Wield: false
  1801. Right_Click_To_Shoot: true
  1802. Cancel_Left_Click_Block_Damage: true
  1803. Cancel_Right_Click_Interactions: true
  1804. Delay_Between_Shots: 25
  1805. Recoil_Amount: 3
  1806. Projectile_Amount: 1
  1807. Projectile_Type: snowball
  1808. Remove_Arrows_On_Impact: false
  1809. Remove_Bullet_Drop: false
  1810. Removal_Or_Drag_Delay: false
  1811. Projectile_Speed: 35
  1812. Projectile_Damage: 7
  1813. Projectile_Flames: false
  1814. Projectile_Incendiary:
  1815. Enable: false
  1816. Duration: 0
  1817. Bullet_Spread: 0.8
  1818. Reset_Fall_Distance: true
  1819. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1820. Sneak:
  1821. Enable: true
  1822. No_Recoil: true
  1823. Bullet_Spread: 0.3
  1824. Sneak_Before_Shooting: false
  1825. Burstfire:
  1826. Enable:
  1827. Shots_Per_Burst: 1
  1828. Delay_Between_Shots_In_Burst: 10
  1829. Ammo:
  1830. Enable: true
  1831. Ammo_Item_ID: 371
  1832. Take_Ammo_Per_Shot: true
  1833. Ammo_Name_Check: "&eAmmo"
  1834. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1835. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1836. Firearm_Action:
  1837. Type: slide
  1838. Reload:
  1839. Enable: true
  1840. Reload_Amount: 6
  1841. Reload_With_Mouse: false
  1842. Starting_Amount: 6
  1843. Reload_Bullets_Individually: true
  1844. Take_Ammo_On_Reload: false
  1845. Take_Ammo_As_Magazine: false
  1846. Reload_Duration: 25
  1847. Reload_Shoot_Delay: 10
  1848. Destroy_When_Empty: false
  1849. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1850. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1851. Scope:
  1852. Enable: false
  1853. Night_Vision: true
  1854. Zoom_Amount: 8
  1855. Zoom_Bullet_Spread: 0
  1856. Zoom_Before_Shooting: false
  1857. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1858. Custom_Death_Message:
  1859. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1860. Headshot:
  1861. Enable: true
  1862. Bonus_Damage: 2
  1863. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1864. Abilities:
  1865. Reset_Hit_Cooldown: true
  1866. No_Vertical_Recoil: true
  1867. Knockback: 3
  1868. Hit_Events:
  1869. Enable: true
  1870. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1871. Extras:
  1872. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1873. Particles:
  1874. Enable: true
  1875. Particle_Terrain: true
  1876. Critical_Hits:
  1877. Enable: true
  1878. Bonus_Damage: 3
  1879. Chance: 20
  1880. Message_Shooter: "&6Critical!"
  1881.  
  1882. DSR:
  1883. Item_Information:
  1884. Item_Name: "&aDSR-1"
  1885. Item_Type: 2258
  1886. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+4)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1887. Melee_Mode: false
  1888. Skip_Name_Check: false
  1889. Remove_Unused_Tag: false
  1890. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1891. Hidden_From_List: false
  1892. Shooting:
  1893. Disable: false
  1894. Dual_Wield: false
  1895. Right_Click_To_Shoot: true
  1896. Cancel_Left_Click_Block_Damage: true
  1897. Cancel_Right_Click_Interactions: true
  1898. Delay_Between_Shots: 60
  1899. Recoil_Amount: 6
  1900. Projectile_Amount: 1
  1901. Projectile_Type: egg
  1902. Remove_Arrows_On_Impact: false
  1903. Remove_Bullet_Drop: false
  1904. Removal_Or_Drag_Delay: false
  1905. Projectile_Speed: 90
  1906. Projectile_Damage: 15
  1907. Projectile_Flames: false
  1908. Projectile_Incendiary:
  1909. Enable: false
  1910. Duration: 0
  1911. Bullet_Spread: 3
  1912. Reset_Fall_Distance: true
  1913. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1914. Fully_Automatic:
  1915. Enable: false
  1916. Fire_Rate: 8
  1917. Sneak:
  1918. Enable: true
  1919. No_Recoil: false
  1920. Bullet_Spread: 2
  1921. Sneak_Before_Shooting: false
  1922. Burstfire:
  1923. Enable: false
  1924. Shots_Per_Burst: 0
  1925. Delay_Between_Shots_In_Burst: 10
  1926. Ammo:
  1927. Enable: true
  1928. Ammo_Item_ID: 371
  1929. Take_Ammo_Per_Shot: true
  1930. Ammo_Name_Check: "&eAmmo"
  1931. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1932. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1933. Firearm_Action:
  1934. Type: slide
  1935. Reload:
  1936. Enable: true
  1937. Reload_Amount: 4
  1938. Reload_With_Mouse: false
  1939. Starting_Amount: 4
  1940. Reload_Bullets_Individually: false
  1941. Take_Ammo_On_Reload: false
  1942. Take_Ammo_As_Magazine: false
  1943. Reload_Duration: 210
  1944. Reload_Shoot_Delay: 20
  1945. Destroy_When_Empty: false
  1946. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1947. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1948. Scope:
  1949. Enable: true
  1950. Night_Vision: true
  1951. Zoom_Amount: 10
  1952. Zoom_Bullet_Spread: 0.25
  1953. Zoom_Before_Shooting: false
  1954. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1955. Custom_Death_Message:
  1956. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1957. Headshot:
  1958. Enable: true
  1959. Bonus_Damage: 4
  1960. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1961. Abilities:
  1962. Reset_Hit_Cooldown: true
  1963. No_Vertical_Recoil: true
  1964. Knockback: 6
  1965. Hit_Events:
  1966. Enable: true
  1967. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1968. Extras:
  1969. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1970. Particles:
  1971. Enable: true
  1972. Particle_Terrain: true
  1973. Particle_Player_Shoot: SMOKE
  1974.  
  1975. SVD:
  1976. Item_Information:
  1977. Item_Name: "&aSVD"
  1978. Item_Type: 2259
  1979. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1980. Melee_Mode: false
  1981. Skip_Name_Check: false
  1982. Remove_Unused_Tag: false
  1983. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1984. Hidden_From_List: false
  1985. Shooting:
  1986. Disable: false
  1987. Dual_Wield: false
  1988. Right_Click_To_Shoot: true
  1989. Cancel_Left_Click_Block_Damage: true
  1990. Cancel_Right_Click_Interactions: true
  1991. Delay_Between_Shots: 8
  1992. Recoil_Amount: 2
  1993. Projectile_Amount: 1
  1994. Projectile_Type: egg
  1995. Remove_Arrows_On_Impact: false
  1996. Remove_Bullet_Drop: false
  1997. Removal_Or_Drag_Delay: false
  1998. Projectile_Speed: 90
  1999. Projectile_Damage: 7
  2000. Projectile_Flames: false
  2001. Projectile_Incendiary:
  2002. Enable: false
  2003. Duration: 0
  2004. Bullet_Spread: 3
  2005. Reset_Fall_Distance: true
  2006. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2007. Fully_Automatic:
  2008. Enable: false
  2009. Fire_Rate: 8
  2010. Sneak:
  2011. Enable: true
  2012. No_Recoil: false
  2013. Bullet_Spread: 3
  2014. Sneak_Before_Shooting: false
  2015. Burstfire:
  2016. Enable: false
  2017. Shots_Per_Burst: 0
  2018. Delay_Between_Shots_In_Burst: 10
  2019. Ammo:
  2020. Enable: true
  2021. Ammo_Item_ID: 371
  2022. Take_Ammo_Per_Shot: true
  2023. Ammo_Name_Check: "&eAmmo"
  2024. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2025. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2026. Firearm_Action:
  2027. Type: slide
  2028. Reload:
  2029. Enable: true
  2030. Reload_Amount: 10
  2031. Reload_With_Mouse: false
  2032. Starting_Amount: 10
  2033. Reload_Bullets_Individually: false
  2034. Take_Ammo_On_Reload: false
  2035. Take_Ammo_As_Magazine: false
  2036. Reload_Duration: 160
  2037. Reload_Shoot_Delay: 20
  2038. Destroy_When_Empty: false
  2039. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2040. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2041. Scope:
  2042. Enable: true
  2043. Night_Vision: true
  2044. Zoom_Amount: 10
  2045. Zoom_Bullet_Spread: 0.15
  2046. Zoom_Before_Shooting: false
  2047. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2048. Custom_Death_Message:
  2049. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  2050. Headshot:
  2051. Enable: true
  2052. Bonus_Damage: 3
  2053. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2054. Abilities:
  2055. Reset_Hit_Cooldown: true
  2056. No_Vertical_Recoil: true
  2057. Knockback: 3
  2058. Hit_Events:
  2059. Enable: true
  2060. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2061. Extras:
  2062. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2063. Particles:
  2064. Enable: true
  2065. Particle_Terrain: true
  2066. Particle_Player_Shoot: SMOKE
  2067.  
  2068. AUG:
  2069. Item_Information:
  2070. Item_Name: "&3Aug"
  2071. Item_Type: 415
  2072. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7Critical 15%(+2)|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  2073. Melee_Mode: false
  2074. Skip_Name_Check: false
  2075. Remove_Unused_Tag: false
  2076. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2077. Hidden_From_List: false
  2078. Shooting:
  2079. Disable: false
  2080. Dual_Wield: false
  2081. Right_Click_To_Shoot: true
  2082. Cancel_Left_Click_Block_Damage: true
  2083. Cancel_Right_Click_Interactions: true
  2084. Recoil_Amount: 1
  2085. Projectile_Amount: 1
  2086. Projectile_Type: snowball
  2087. Remove_Arrows_On_Impact: false
  2088. Remove_Bullet_Drop: false
  2089. Removal_Or_Drag_Delay: false
  2090. Projectile_Speed: 55
  2091. Projectile_Damage: 3
  2092. Projectile_Flames: false
  2093. Projectile_Incendiary:
  2094. Enable: false
  2095. Duration: 0
  2096. Bullet_Spread: 1
  2097. Reset_Fall_Distance: true
  2098. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2099. Fully_Automatic:
  2100. Enable: true
  2101. Fire_Rate: 4
  2102. Sneak:
  2103. Enable: true
  2104. No_Recoil: false
  2105. Bullet_Spread: 0.55
  2106. Sneak_Before_Shooting: false
  2107. Burstfire:
  2108. Enable: false
  2109. Shots_Per_Burst: 1
  2110. Delay_Between_Shots_In_Burst: 10
  2111. Ammo:
  2112. Enable: true
  2113. Ammo_Item_ID: 371
  2114. Take_Ammo_Per_Shot: true
  2115. Ammo_Name_Check: "&eAmmo"
  2116. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2117. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2118. Reload:
  2119. Enable: true
  2120. Reload_Amount: 30
  2121. Reload_With_Mouse: false
  2122. Starting_Amount: 30
  2123. Reload_Bullets_Individually: false
  2124. Take_Ammo_On_Reload: false
  2125. Take_Ammo_As_Magazine: false
  2126. Reload_Duration: 120
  2127. Reload_Shoot_Delay: 10
  2128. Destroy_When_Empty: false
  2129. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2130. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2131. Scope:
  2132. Enable: false
  2133. Night_Vision: true
  2134. Zoom_Amount: 8
  2135. Zoom_Bullet_Spread: 0
  2136. Zoom_Before_Shooting: false
  2137. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2138. Custom_Death_Message:
  2139. Normal: "&9<shooter>&r &6>>> &9[Aug] &6>>> &r&2<victim> "
  2140. Headshot:
  2141. Enable: false
  2142. Bonus_Damage: 2
  2143. Message_Shooter: "&3HeadShot!"
  2144. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2145. Abilities:
  2146. Reset_Hit_Cooldown: true
  2147. No_Vertical_Recoil: true
  2148. Knockback: 0
  2149. Hit_Events:
  2150. Enable: true
  2151. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2152. Extras:
  2153. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2154. Critical_Hits:
  2155. Enable: true
  2156. Bonus_Damage: 2
  2157. Chance: 15
  2158. Message_Shooter: "&6Critical!"
  2159. Particles:
  2160. Enable: true
  2161. Particle_Terrain: true
  2162.  
  2163.  
  2164. BUMBLEBEE:
  2165. Item_Information:
  2166. Item_Name: "&3Bumblebee"
  2167. Item_Type: 2261
  2168. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2169. Melee_Mode: false
  2170. Skip_Name_Check: false
  2171. Remove_Unused_Tag: false
  2172. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2173. Hidden_From_List: false
  2174. Shooting:
  2175. Disable: false
  2176. Dual_Wield: false
  2177. Right_Click_To_Shoot: true
  2178. Cancel_Left_Click_Block_Damage: true
  2179. Cancel_Right_Click_Interactions: true
  2180. Recoil_Amount: 2
  2181. Projectile_Amount: 2
  2182. Projectile_Type: snowball
  2183. Remove_Arrows_On_Impact: false
  2184. Remove_Bullet_Drop: false
  2185. Removal_Or_Drag_Delay: false
  2186. Projectile_Speed: 45
  2187. Projectile_Damage: 2
  2188. Projectile_Flames: false
  2189. Projectile_Incendiary:
  2190. Enable: false
  2191. Duration: 0
  2192. Bullet_Spread: 1
  2193. Reset_Fall_Distance: true
  2194. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2195. Fully_Automatic:
  2196. Enable: true
  2197. Fire_Rate: 2
  2198. Sneak:
  2199. Enable: true
  2200. No_Recoil: false
  2201. Bullet_Spread: 0.35
  2202. Sneak_Before_Shooting: false
  2203. Burstfire:
  2204. Enable: false
  2205. Shots_Per_Burst: 1
  2206. Delay_Between_Shots_In_Burst: 10
  2207. Ammo:
  2208. Enable: true
  2209. Ammo_Item_ID: 371
  2210. Take_Ammo_Per_Shot: true
  2211. Ammo_Name_Check: "&eAmmo"
  2212. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2213. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2214. Reload:
  2215. Enable: true
  2216. Reload_Amount: 20
  2217. Reload_With_Mouse: false
  2218. Starting_Amount: 20
  2219. Reload_Bullets_Individually: false
  2220. Take_Ammo_On_Reload: false
  2221. Take_Ammo_As_Magazine: false
  2222. Reload_Duration: 120
  2223. Reload_Shoot_Delay: 10
  2224. Destroy_When_Empty: false
  2225. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2226. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2227. Scope:
  2228. Enable: false
  2229. Night_Vision: true
  2230. Zoom_Amount: 8
  2231. Zoom_Bullet_Spread: 0
  2232. Zoom_Before_Shooting: false
  2233. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2234. Custom_Death_Message:
  2235. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2236. Headshot:
  2237. Enable: false
  2238. Bonus_Damage: 2
  2239. Message_Shooter: "&3HeadShot!"
  2240. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2241. Abilities:
  2242. Reset_Hit_Cooldown: true
  2243. No_Vertical_Recoil: true
  2244. Knockback: 0
  2245. Extras:
  2246. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2247. Particles:
  2248. Enable: true
  2249. Particle_Terrain: true
  2250.  
  2251. M1:
  2252. Item_Information:
  2253. Item_Name: "&6M1 Garand"
  2254. Item_Type: 2262
  2255. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 25%(+3) HeadShot(+2)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2256. Melee_Mode: false
  2257. Skip_Name_Check: false
  2258. Remove_Unused_Tag: false
  2259. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2260. Hidden_From_List: false
  2261. Shooting:
  2262. Disable: false
  2263. Dual_Wield: false
  2264. Right_Click_To_Shoot: true
  2265. Cancel_Left_Click_Block_Damage: true
  2266. Cancel_Right_Click_Interactions: true
  2267. Delay_Between_Shots: 6
  2268. Recoil_Amount: 1
  2269. Projectile_Amount: 1
  2270. Projectile_Type: egg
  2271. Remove_Arrows_On_Impact: false
  2272. Remove_Bullet_Drop: false
  2273. Removal_Or_Drag_Delay: false
  2274. Projectile_Speed: 90
  2275. Projectile_Damage: 6
  2276. Projectile_Flames: false
  2277. Projectile_Incendiary:
  2278. Enable: false
  2279. Duration: 0
  2280. Bullet_Spread: 1.2
  2281. Reset_Fall_Distance: true
  2282. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2283. Fully_Automatic:
  2284. Enable: false
  2285. Fire_Rate: 2
  2286. Sneak:
  2287. Enable: true
  2288. No_Recoil: true
  2289. Bullet_Spread: 0.15
  2290. Sneak_Before_Shooting: false
  2291. Burstfire:
  2292. Enable: false
  2293. Shots_Per_Burst: 1
  2294. Delay_Between_Shots_In_Burst: 10
  2295. Ammo:
  2296. Enable: true
  2297. Ammo_Item_ID: 371
  2298. Take_Ammo_Per_Shot: true
  2299. Ammo_Name_Check: "&eAmmo"
  2300. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2301. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2302. Reload:
  2303. Enable: true
  2304. Reload_Amount: 8
  2305. Reload_With_Mouse: false
  2306. Starting_Amount: 8
  2307. Reload_Bullets_Individually: false
  2308. Take_Ammo_On_Reload: false
  2309. Take_Ammo_As_Magazine: false
  2310. Reload_Duration: 180
  2311. Reload_Shoot_Delay: 10
  2312. Destroy_When_Empty: false
  2313. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2314. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2315. Scope:
  2316. Enable: true
  2317. Night_Vision: true
  2318. Zoom_Amount: 8
  2319. Zoom_Bullet_Spread: 0.12
  2320. Zoom_Before_Shooting: false
  2321. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2322. Custom_Death_Message:
  2323. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2324. Headshot:
  2325. Enable: true
  2326. Bonus_Damage: 2
  2327. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2328. Abilities:
  2329. Reset_Hit_Cooldown: true
  2330. No_Vertical_Recoil: true
  2331. Knockback: 2
  2332. Hit_Events:
  2333. Enable: true
  2334. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2335. Extras:
  2336. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2337. Critical_Hits:
  2338. Enable: true
  2339. Bonus_Damage: 3
  2340. Chance: 25
  2341. Message_Shooter: "&6Critical!"
  2342. Particles:
  2343. Enable: true
  2344. Particle_Terrain: true
  2345.  
  2346. VECTOR:
  2347. Item_Information:
  2348. Item_Name: "&6Kriss-Vector"
  2349. Item_Type: 336
  2350. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2351. Melee_Mode: false
  2352. Skip_Name_Check: false
  2353. Remove_Unused_Tag: false
  2354. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2355. Hidden_From_List: false
  2356. Shooting:
  2357. Disable: false
  2358. Dual_Wield: false
  2359. Right_Click_To_Shoot: true
  2360. Cancel_Left_Click_Block_Damage: true
  2361. Cancel_Right_Click_Interactions: true
  2362. Recoil_Amount: 2
  2363. Projectile_Amount: 1
  2364. Projectile_Type: snowball
  2365. Remove_Arrows_On_Impact: false
  2366. Remove_Bullet_Drop: false
  2367. Removal_Or_Drag_Delay: false
  2368. Projectile_Speed: 55
  2369. Projectile_Damage: 4
  2370. Projectile_Flames: false
  2371. Projectile_Incendiary:
  2372. Enable: false
  2373. Duration: 0
  2374. Bullet_Spread: 1.3
  2375. Reset_Fall_Distance: true
  2376. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2377. Fully_Automatic:
  2378. Enable: true
  2379. Fire_Rate: 12
  2380. Sneak:
  2381. Enable: true
  2382. No_Recoil: true
  2383. Bullet_Spread: 0.45
  2384. Sneak_Before_Shooting: false
  2385. Burstfire:
  2386. Enable: false
  2387. Shots_Per_Burst: 1
  2388. Delay_Between_Shots_In_Burst: 10
  2389. Ammo:
  2390. Enable: true
  2391. Ammo_Item_ID: 371
  2392. Take_Ammo_Per_Shot: true
  2393. Ammo_Name_Check: "&eAmmo"
  2394. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2395. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2396. Reload:
  2397. Enable: true
  2398. Reload_Amount: 30
  2399. Reload_With_Mouse: false
  2400. Starting_Amount: 30
  2401. Reload_Bullets_Individually: false
  2402. Take_Ammo_On_Reload: false
  2403. Take_Ammo_As_Magazine: false
  2404. Reload_Duration: 80
  2405. Reload_Shoot_Delay: 10
  2406. Destroy_When_Empty: false
  2407. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2408. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2409. Scope:
  2410. Enable: false
  2411. Night_Vision: true
  2412. Zoom_Amount: 8
  2413. Zoom_Bullet_Spread: 0
  2414. Zoom_Before_Shooting: false
  2415. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2416. Custom_Death_Message:
  2417. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2418. Headshot:
  2419. Enable: false
  2420. Bonus_Damage: 2
  2421. Message_Shooter: "&3HeadShot!"
  2422. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2423. Abilities:
  2424. Reset_Hit_Cooldown: true
  2425. No_Vertical_Recoil: true
  2426. Knockback: 0
  2427. Hit_Events:
  2428. Enable: true
  2429. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2430. Extras:
  2431. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2432. Particles:
  2433. Enable: true
  2434. Particle_Terrain: true
  2435.  
  2436. WINCHESTER:
  2437. Item_Information:
  2438. Item_Name: "&9Winchester ShotGun"
  2439. Item_Type: 337
  2440. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2441. Melee_Mode: false
  2442. Skip_Name_Check: false
  2443. Remove_Unused_Tag: false
  2444. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2445. Hidden_From_List: false
  2446. Shooting:
  2447. Disable: false
  2448. Dual_Wield: false
  2449. Right_Click_To_Shoot: true
  2450. Cancel_Left_Click_Block_Damage: true
  2451. Cancel_Right_Click_Interactions: true
  2452. Delay_Between_Shots: 15
  2453. Recoil_Amount: 3
  2454. Projectile_Amount: 10
  2455. Projectile_Type: snowball
  2456. Remove_Arrows_On_Impact: false
  2457. Remove_Bullet_Drop: false
  2458. Removal_Or_Drag_Delay: 3-true
  2459. Projectile_Speed: 50
  2460. Projectile_Damage: 4
  2461. Projectile_Flames: false
  2462. Projectile_Incendiary:
  2463. Enable: false
  2464. Duration: 0
  2465. Bullet_Spread: 1.6
  2466. Reset_Fall_Distance: true
  2467. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2468. Fully_Automatic:
  2469. Enable: false
  2470. Fire_Rate: 12
  2471. Sneak:
  2472. Enable: true
  2473. No_Recoil: false
  2474. Bullet_Spread: 1.2
  2475. Sneak_Before_Shooting: false
  2476. Burstfire:
  2477. Enable: false
  2478. Shots_Per_Burst: 1
  2479. Delay_Between_Shots_In_Burst: 10
  2480. Ammo:
  2481. Enable: true
  2482. Ammo_Item_ID: 371
  2483. Take_Ammo_Per_Shot: true
  2484. Ammo_Name_Check: "&eAmmo"
  2485. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2486. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2487. Reload:
  2488. Enable: true
  2489. Reload_Amount: 2
  2490. Reload_With_Mouse: false
  2491. Starting_Amount: 2
  2492. Reload_Bullets_Individually: true
  2493. Take_Ammo_On_Reload: false
  2494. Take_Ammo_As_Magazine: false
  2495. Reload_Duration: 45
  2496. Reload_Shoot_Delay: 10
  2497. Destroy_When_Empty: false
  2498. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2499. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2500. Scope:
  2501. Enable: false
  2502. Night_Vision: true
  2503. Zoom_Amount: 8
  2504. Zoom_Bullet_Spread: 0
  2505. Zoom_Before_Shooting: false
  2506. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2507. Custom_Death_Message:
  2508. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2509. Headshot:
  2510. Enable: false
  2511. Bonus_Damage: 2
  2512. Message_Shooter: "&3HeadShot!"
  2513. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2514. Abilities:
  2515. Reset_Hit_Cooldown: true
  2516. No_Vertical_Recoil: true
  2517. Knockback: 1
  2518. Hit_Events:
  2519. Enable: true
  2520. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2521. Extras:
  2522. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2523. Particles:
  2524. Enable: true
  2525. Particle_Terrain: true
  2526. Particle_Player_Shoot: SMOKE
  2527.  
  2528. RAIL:
  2529. Item_Information:
  2530. Item_Name: "&3RailGun"
  2531. Item_Type: 277
  2532. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた |&7超高威力電磁投射砲。|&7----------------------------------"
  2533. Melee_Mode: false
  2534. Skip_Name_Check: false
  2535. Remove_Unused_Tag: false
  2536. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2537. Hidden_From_List: false
  2538. Shooting:
  2539. Disable: false
  2540. Dual_Wield: false
  2541. Right_Click_To_Shoot: true
  2542. Cancel_Left_Click_Block_Damage: true
  2543. Cancel_Right_Click_Interactions: true
  2544. Delay_Between_Shots: 15
  2545. Recoil_Amount: 1
  2546. Projectile_Amount: 1
  2547. Projectile_Type: egg
  2548. Remove_Arrows_On_Impact: false
  2549. Remove_Bullet_Drop: false
  2550. Removal_Or_Drag_Delay: false
  2551. Projectile_Speed: 80
  2552. Projectile_Damage: 4
  2553. Projectile_Flames: false
  2554. Projectile_Incendiary:
  2555. Enable: false
  2556. Duration: 0
  2557. Bullet_Spread: 0
  2558. Reset_Fall_Distance: true
  2559. Sounds_Shoot: BLOCK_ANVIL_PLACE-1-2-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2560. Fully_Automatic:
  2561. Enable: false
  2562. Fire_Rate: 12
  2563. Sneak:
  2564. Enable: true
  2565. No_Recoil: false
  2566. Bullet_Spread: 0
  2567. Sneak_Before_Shooting: false
  2568. Burstfire:
  2569. Enable: true
  2570. Shots_Per_Burst: 30
  2571. Delay_Between_Shots_In_Burst: 1
  2572. Ammo:
  2573. Enable: true
  2574. Ammo_Item_ID: 371
  2575. Take_Ammo_Per_Shot: true
  2576. Ammo_Name_Check: "&eAmmo"
  2577. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2578. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2579. Reload:
  2580. Enable: true
  2581. Reload_Amount: 30
  2582. Reload_With_Mouse: false
  2583. Starting_Amount: 1
  2584. Reload_Bullets_Individually: true
  2585. Take_Ammo_On_Reload: false
  2586. Take_Ammo_As_Magazine: false
  2587. Reload_Duration: 5
  2588. Reload_Shoot_Delay: 20
  2589. Destroy_When_Empty: false
  2590. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2591. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2592. Scope:
  2593. Enable: true
  2594. Night_Vision: true
  2595. Zoom_Amount: 8
  2596. Zoom_Bullet_Spread: 0
  2597. Zoom_Before_Shooting: false
  2598. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2599. Custom_Death_Message:
  2600. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2601. Headshot:
  2602. Enable: false
  2603. Bonus_Damage: 2
  2604. Message_Shooter: "&3HeadShot!"
  2605. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2606. Abilities:
  2607. Reset_Hit_Cooldown: true
  2608. No_Vertical_Recoil: true
  2609. Knockback: 2
  2610. Hit_Events:
  2611. Enable: true
  2612. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2613. Extras:
  2614. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  2615. Particles:
  2616. Enable: true
  2617. Particle_Terrain: true
  2618.  
  2619. M19112:
  2620. Item_Information:
  2621. Item_Name: "&6M1911-Dual"
  2622. Item_Type: 292
  2623. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7安定性が少し減少した。|&7----------------------------------"
  2624. Melee_Mode: false
  2625. Skip_Name_Check: false
  2626. Remove_Unused_Tag: false
  2627. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2628. Hidden_From_List: false
  2629. Shooting:
  2630. Disable: false
  2631. Dual_Wield: true
  2632. Right_Click_To_Shoot: true
  2633. Cancel_Left_Click_Block_Damage: true
  2634. Cancel_Right_Click_Interactions: true
  2635. Delay_Between_Shots: 7
  2636. Recoil_Amount: 0
  2637. Projectile_Amount: 1
  2638. Projectile_Type: snowball
  2639. Remove_Arrows_On_Impact: false
  2640. Remove_Bullet_Drop: false
  2641. Removal_Or_Drag_Delay: false
  2642. Projectile_Speed: 40
  2643. Projectile_Damage: 3
  2644. Projectile_Flames: false
  2645. Projectile_Incendiary:
  2646. Enable: false
  2647. Duration: 0
  2648. Bullet_Spread: 1
  2649. Reset_Fall_Distance: true
  2650. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2651. Sneak:
  2652. Enable: true
  2653. No_Recoil: true
  2654. Bullet_Spread: 0
  2655. Sneak_Before_Shooting: false
  2656. Burstfire:
  2657. Enable:
  2658. Shots_Per_Burst: 1
  2659. Delay_Between_Shots_In_Burst: 10
  2660. Ammo:
  2661. Enable: true
  2662. Ammo_Item_ID: 371
  2663. Take_Ammo_Per_Shot: true
  2664. Ammo_Name_Check: "&eAmmo"
  2665. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2666. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2667. Firearm_Action:
  2668. Type: slide
  2669. Reload:
  2670. Enable: true
  2671. Reload_Amount: 8
  2672. Reload_With_Mouse: false
  2673. Starting_Amount: 8
  2674. Reload_Bullets_Individually: false
  2675. Take_Ammo_On_Reload: false
  2676. Take_Ammo_As_Magazine: false
  2677. Reload_Duration: 60
  2678. Reload_Shoot_Delay: 10
  2679. Destroy_When_Empty: false
  2680. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2681. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2682. Scope:
  2683. Enable: false
  2684. Night_Vision: true
  2685. Zoom_Amount: 8
  2686. Zoom_Bullet_Spread: 0
  2687. Zoom_Before_Shooting: false
  2688. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2689. Custom_Death_Message:
  2690. Normal: "&9<shooter>&r &6>>> &6[M1911-Dual] &6>>> &r&2<victim>"
  2691. Headshot:
  2692. Enable: false
  2693. Bonus_Damage: 1
  2694. Message_Shooter: "&3HeadShot!"
  2695. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2696. Abilities:
  2697. Reset_Hit_Cooldown: true
  2698. No_Vertical_Recoil: true
  2699. Knockback: 0
  2700. Hit_Events:
  2701. Enable: true
  2702. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2703. Extras:
  2704. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2705. Particles:
  2706. Enable: true
  2707. Particle_Terrain: true
  2708.  
  2709. MP7:
  2710. Item_Information:
  2711. Item_Name: "&3MP7"
  2712. Item_Type: 410
  2713. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2714. Melee_Mode: false
  2715. Skip_Name_Check: false
  2716. Remove_Unused_Tag: false
  2717. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2718. Hidden_From_List: false
  2719. Shooting:
  2720. Disable: false
  2721. Dual_Wield: false
  2722. Right_Click_To_Shoot: true
  2723. Cancel_Left_Click_Block_Damage: true
  2724. Cancel_Right_Click_Interactions: true
  2725. Recoil_Amount: 0
  2726. Projectile_Amount: 1
  2727. Projectile_Type: snowball
  2728. Remove_Arrows_On_Impact: false
  2729. Remove_Bullet_Drop: false
  2730. Removal_Or_Drag_Delay: false
  2731. Projectile_Speed: 60
  2732. Projectile_Damage: 3
  2733. Projectile_Flames: false
  2734. Projectile_Incendiary:
  2735. Enable: false
  2736. Duration: 0
  2737. Bullet_Spread: 0.7
  2738. Reset_Fall_Distance: true
  2739. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2740. Fully_Automatic:
  2741. Enable: true
  2742. Fire_Rate: 4
  2743. Sneak:
  2744. Enable: true
  2745. No_Recoil: true
  2746. Bullet_Spread: 0.30
  2747. Sneak_Before_Shooting: false
  2748. Burstfire:
  2749. Enable: false
  2750. Shots_Per_Burst: 1
  2751. Delay_Between_Shots_In_Burst: 10
  2752. Ammo:
  2753. Enable: true
  2754. Ammo_Item_ID: 371
  2755. Take_Ammo_Per_Shot: true
  2756. Ammo_Name_Check: "&eAmmo"
  2757. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2758. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2759. Reload:
  2760. Enable: true
  2761. Reload_Amount: 20
  2762. Reload_With_Mouse: false
  2763. Starting_Amount: 30
  2764. Reload_Bullets_Individually: false
  2765. Take_Ammo_On_Reload: false
  2766. Take_Ammo_As_Magazine: false
  2767. Reload_Duration: 70
  2768. Reload_Shoot_Delay: 10
  2769. Destroy_When_Empty: false
  2770. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2771. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2772. Scope:
  2773. Enable: false
  2774. Night_Vision: true
  2775. Zoom_Amount: 8
  2776. Zoom_Bullet_Spread: 0
  2777. Zoom_Before_Shooting: false
  2778. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2779. Custom_Death_Message:
  2780. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2781. Headshot:
  2782. Enable: false
  2783. Bonus_Damage: 2
  2784. Message_Shooter: "&3HeadShot!"
  2785. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2786. Abilities:
  2787. Knockback: 0
  2788. Abilities:
  2789. Reset_Hit_Cooldown: true
  2790. No_Vertical_Recoil: true
  2791. Knockback: 0
  2792. Hit_Events:
  2793. Enable: true
  2794. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2795. Extras:
  2796. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2797. Particles:
  2798. Enable: true
  2799. Particle_Terrain: true
  2800.  
  2801. AKS:
  2802. Item_Information:
  2803. Item_Name: "&6AKS-74U"
  2804. Item_Type: 2267
  2805. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2806. Melee_Mode: false
  2807. Skip_Name_Check: false
  2808. Remove_Unused_Tag: false
  2809. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2810. Hidden_From_List: false
  2811. Shooting:
  2812. Disable: false
  2813. Dual_Wield: false
  2814. Right_Click_To_Shoot: true
  2815. Cancel_Left_Click_Block_Damage: true
  2816. Cancel_Right_Click_Interactions: true
  2817. Recoil_Amount: 1
  2818. Projectile_Amount: 1
  2819. Projectile_Type: snowball
  2820. Remove_Arrows_On_Impact: false
  2821. Remove_Bullet_Drop: false
  2822. Removal_Or_Drag_Delay: false
  2823. Projectile_Speed: 45
  2824. Projectile_Damage: 3
  2825. Projectile_Flames: false
  2826. Projectile_Incendiary:
  2827. Enable: false
  2828. Duration: 0
  2829. Bullet_Spread: 1.3
  2830. Reset_Fall_Distance: true
  2831. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2832. Fully_Automatic:
  2833. Enable: true
  2834. Fire_Rate: 3
  2835. Sneak:
  2836. Enable: true
  2837. No_Recoil: true
  2838. Bullet_Spread: 0.35
  2839. Sneak_Before_Shooting: false
  2840. Burstfire:
  2841. Enable: false
  2842. Shots_Per_Burst: 1
  2843. Delay_Between_Shots_In_Burst: 10
  2844. Ammo:
  2845. Enable: true
  2846. Ammo_Item_ID: 371
  2847. Take_Ammo_Per_Shot: true
  2848. Ammo_Name_Check: "&eAmmo"
  2849. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2850. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2851. Reload:
  2852. Enable: true
  2853. Reload_Amount: 30
  2854. Reload_With_Mouse: false
  2855. Starting_Amount: 30
  2856. Reload_Bullets_Individually: false
  2857. Take_Ammo_On_Reload: false
  2858. Take_Ammo_As_Magazine: false
  2859. Reload_Duration: 120
  2860. Reload_Shoot_Delay: 10
  2861. Destroy_When_Empty: false
  2862. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2863. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2864. Scope:
  2865. Enable: false
  2866. Night_Vision: true
  2867. Zoom_Amount: 8
  2868. Zoom_Bullet_Spread: 0
  2869. Zoom_Before_Shooting: false
  2870. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2871. Custom_Death_Message:
  2872. Normal: "&9<shooter>&r &6>>> &6[AKS-74U] &6>>> &r&2<victim> "
  2873. Headshot:
  2874. Enable: false
  2875. Bonus_Damage: 2
  2876. Message_Shooter: "&3HeadShot!"
  2877. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2878. Abilities:
  2879. Reset_Hit_Cooldown: true
  2880. No_Vertical_Recoil: true
  2881. Knockback: 0
  2882. Extras:
  2883. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2884. Hit_Events:
  2885. Enable: true
  2886. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2887. Particles:
  2888. Enable: true
  2889. Particle_Terrain: true
  2890.  
  2891. GLOCK:
  2892. Item_Information:
  2893. Item_Name: "&7Glock17"
  2894. Item_Type: 290
  2895. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2896. Melee_Mode: false
  2897. Skip_Name_Check: false
  2898. Remove_Unused_Tag: false
  2899. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2900. Hidden_From_List: false
  2901. Shooting:
  2902. Disable: false
  2903. Dual_Wield: false
  2904. Right_Click_To_Shoot: true
  2905. Cancel_Left_Click_Block_Damage: true
  2906. Cancel_Right_Click_Interactions: true
  2907. Delay_Between_Shots: 8
  2908. Recoil_Amount: 0
  2909. Projectile_Amount: 1
  2910. Projectile_Type: snowball
  2911. Remove_Arrows_On_Impact: false
  2912. Remove_Bullet_Drop: false
  2913. Removal_Or_Drag_Delay: false
  2914. Projectile_Speed: 50
  2915. Projectile_Damage: 2
  2916. Projectile_Flames: false
  2917. Projectile_Incendiary:
  2918. Enable: false
  2919. Duration: 0
  2920. Bullet_Spread: 0.4
  2921. Reset_Fall_Distance: true
  2922. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2923. Sneak:
  2924. Enable: true
  2925. No_Recoil: true
  2926. Bullet_Spread: 0.1
  2927. Sneak_Before_Shooting: false
  2928. Burstfire:
  2929. Enable:
  2930. Shots_Per_Burst: 1
  2931. Delay_Between_Shots_In_Burst: 10
  2932. Ammo:
  2933. Enable: true
  2934. Ammo_Item_ID: 371
  2935. Take_Ammo_Per_Shot: true
  2936. Ammo_Name_Check: "&eAmmo"
  2937. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2938. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2939. Firearm_Action:
  2940. Type: slide
  2941. Reload:
  2942. Enable: true
  2943. Reload_Amount: 10
  2944. Reload_With_Mouse: false
  2945. Starting_Amount: 10
  2946. Reload_Bullets_Individually: false
  2947. Take_Ammo_On_Reload: false
  2948. Take_Ammo_As_Magazine: false
  2949. Reload_Duration: 40
  2950. Reload_Shoot_Delay: 5
  2951. Destroy_When_Empty: false
  2952. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2953. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2954. Scope:
  2955. Enable: false
  2956. Night_Vision: true
  2957. Zoom_Amount: 8
  2958. Zoom_Bullet_Spread: 0
  2959. Zoom_Before_Shooting: false
  2960. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2961. Custom_Death_Message:
  2962. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2963. Headshot:
  2964. Enable: false
  2965. Bonus_Damage: 1
  2966. Message_Shooter: "&3HeadShot!"
  2967. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2968. Abilities:
  2969. Reset_Hit_Cooldown: true
  2970. No_Vertical_Recoil: true
  2971. Knockback: 0
  2972. Hit_Events:
  2973. Enable: true
  2974. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2975. Extras:
  2976. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2977. Particles:
  2978. Enable: true
  2979. Particle_Terrain: true
  2980.  
  2981. PPSH:
  2982. Item_Information:
  2983. Item_Name: "&6PPSh-41"
  2984. Item_Type: 2263
  2985. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  2986. Melee_Mode: false
  2987. Skip_Name_Check: false
  2988. Remove_Unused_Tag: false
  2989. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2990. Hidden_From_List: false
  2991. Shooting:
  2992. Disable: false
  2993. Dual_Wield: false
  2994. Right_Click_To_Shoot: true
  2995. Cancel_Left_Click_Block_Damage: true
  2996. Cancel_Right_Click_Interactions: true
  2997. Recoil_Amount: 1
  2998. Projectile_Amount: 1
  2999. Projectile_Type: snowball
  3000. Remove_Arrows_On_Impact: false
  3001. Remove_Bullet_Drop: false
  3002. Removal_Or_Drag_Delay: false
  3003. Projectile_Speed: 45
  3004. Projectile_Damage: 2
  3005. Projectile_Flames: false
  3006. Projectile_Incendiary:
  3007. Enable: false
  3008. Duration: 0
  3009. Bullet_Spread: 1.5
  3010. Reset_Fall_Distance: true
  3011. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3012. Fully_Automatic:
  3013. Enable: true
  3014. Fire_Rate: 6
  3015. Sneak:
  3016. Enable: true
  3017. No_Recoil: true
  3018. Bullet_Spread: 0.45
  3019. Sneak_Before_Shooting: false
  3020. Burstfire:
  3021. Enable: false
  3022. Shots_Per_Burst: 1
  3023. Delay_Between_Shots_In_Burst: 10
  3024. Ammo:
  3025. Enable: true
  3026. Ammo_Item_ID: 371
  3027. Take_Ammo_Per_Shot: true
  3028. Ammo_Name_Check: "&eAmmo"
  3029. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3030. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3031. Reload:
  3032. Enable: true
  3033. Reload_Amount: 71
  3034. Reload_With_Mouse: false
  3035. Starting_Amount: 71
  3036. Reload_Bullets_Individually: false
  3037. Take_Ammo_On_Reload: false
  3038. Take_Ammo_As_Magazine: false
  3039. Reload_Duration: 90
  3040. Reload_Shoot_Delay: 10
  3041. Destroy_When_Empty: false
  3042. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3043. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3044. Scope:
  3045. Enable: false
  3046. Night_Vision: true
  3047. Zoom_Amount: 8
  3048. Zoom_Bullet_Spread: 0
  3049. Zoom_Before_Shooting: false
  3050. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3051. Custom_Death_Message:
  3052. Normal: "&9<shooter>&r &6>>> &6[PPSh-41] &6>>> &r&2<victim> "
  3053. Headshot:
  3054. Enable: false
  3055. Bonus_Damage: 2
  3056. Message_Shooter: "&3HeadShot!"
  3057. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3058. Abilities:
  3059. Reset_Hit_Cooldown: true
  3060. No_Vertical_Recoil: true
  3061. Knockback: 0
  3062. Extras:
  3063. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3064. Hit_Events:
  3065. Enable: true
  3066. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3067. Particles:
  3068. Enable: true
  3069. Particle_Terrain: true
  3070.  
  3071. MG34:
  3072. Item_Information:
  3073. Item_Name: "&cMG34"
  3074. Item_Type: 288
  3075. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7装填時間が長いが高性能である。|&7----------------------------------"
  3076. Melee_Mode: false
  3077. Skip_Name_Check: false
  3078. Remove_Unused_Tag: false
  3079. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3080. Hidden_From_List: false
  3081. Shooting:
  3082. Disable: false
  3083. Dual_Wield: false
  3084. Right_Click_To_Shoot: true
  3085. Cancel_Left_Click_Block_Damage: true
  3086. Cancel_Right_Click_Interactions: true
  3087. Recoil_Amount: 2
  3088. Projectile_Amount: 1
  3089. Projectile_Type: snowball
  3090. Remove_Arrows_On_Impact: false
  3091. Remove_Bullet_Drop: false
  3092. Removal_Or_Drag_Delay: false
  3093. Projectile_Speed: 45
  3094. Projectile_Damage: 3
  3095. Projectile_Flames: false
  3096. Projectile_Incendiary:
  3097. Enable: false
  3098. Duration: 0
  3099. Bullet_Spread: 1.2
  3100. Reset_Fall_Distance: true
  3101. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3102. Fully_Automatic:
  3103. Enable: true
  3104. Fire_Rate: 5
  3105. Sneak:
  3106. Enable: true
  3107. No_Recoil: false
  3108. Bullet_Spread: 0.25
  3109. Sneak_Before_Shooting: false
  3110. Burstfire:
  3111. Enable: false
  3112. Shots_Per_Burst: 1
  3113. Delay_Between_Shots_In_Burst: 10
  3114. Ammo:
  3115. Enable: true
  3116. Ammo_Item_ID: 371
  3117. Take_Ammo_Per_Shot: true
  3118. Ammo_Name_Check: "&eAmmo"
  3119. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3120. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3121. Reload:
  3122. Enable: true
  3123. Reload_Amount: 50
  3124. Reload_With_Mouse: false
  3125. Starting_Amount: 50
  3126. Reload_Bullets_Individually: false
  3127. Take_Ammo_On_Reload: false
  3128. Take_Ammo_As_Magazine: false
  3129. Reload_Duration: 200
  3130. Reload_Shoot_Delay: 10
  3131. Destroy_When_Empty: false
  3132. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3133. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3134. Scope:
  3135. Enable: false
  3136. Night_Vision: true
  3137. Zoom_Amount: 8
  3138. Zoom_Bullet_Spread: 0
  3139. Zoom_Before_Shooting: false
  3140. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3141. Custom_Death_Message:
  3142. Normal: "&9<shooter>&r &6>>> &6[MG34] &6>>> &r&2<victim> "
  3143. Headshot:
  3144. Enable: false
  3145. Bonus_Damage: 2
  3146. Message_Shooter: "&3HeadShot!"
  3147. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3148. Abilities:
  3149. Reset_Hit_Cooldown: true
  3150. No_Vertical_Recoil: true
  3151. Knockback: 1
  3152. Extras:
  3153. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3154. Hit_Events:
  3155. Enable: true
  3156. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3157. Particles:
  3158. Enable: true
  3159. Particle_Terrain: true
  3160.  
  3161. HINAWA:
  3162. Item_Information:
  3163. Item_Name: "&6火縄銃"
  3164. Item_Type: 348
  3165. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+8)|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3166. Melee_Mode: false
  3167. Skip_Name_Check: false
  3168. Remove_Unused_Tag: false
  3169. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3170. Hidden_From_List: false
  3171. Shooting:
  3172. Disable: false
  3173. Dual_Wield: false
  3174. Right_Click_To_Shoot: true
  3175. Cancel_Left_Click_Block_Damage: true
  3176. Cancel_Right_Click_Interactions: true
  3177. Delay_Between_Shots: 10
  3178. Recoil_Amount: 3
  3179. Projectile_Amount: 1
  3180. Projectile_Type: egg
  3181. Remove_Arrows_On_Impact: false
  3182. Remove_Bullet_Drop: false
  3183. Removal_Or_Drag_Delay: false
  3184. Projectile_Speed: 75
  3185. Projectile_Damage: 20
  3186. Projectile_Flames: false
  3187. Projectile_Incendiary:
  3188. Enable: false
  3189. Duration: 0
  3190. Bullet_Spread: 1.1
  3191. Reset_Fall_Distance: true
  3192. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3193. Fully_Automatic:
  3194. Enable: false
  3195. Fire_Rate: 5
  3196. Sneak:
  3197. Enable: true
  3198. No_Recoil: false
  3199. Bullet_Spread: 0.8
  3200. Sneak_Before_Shooting: false
  3201. Burstfire:
  3202. Enable: false
  3203. Shots_Per_Burst: 1
  3204. Delay_Between_Shots_In_Burst: 10
  3205. Ammo:
  3206. Enable: true
  3207. Ammo_Item_ID: 371
  3208. Take_Ammo_Per_Shot: true
  3209. Ammo_Name_Check: "&eAmmo"
  3210. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3211. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3212. Reload:
  3213. Enable: true
  3214. Reload_Amount: 1
  3215. Reload_With_Mouse: false
  3216. Starting_Amount: 1
  3217. Reload_Bullets_Individually: false
  3218. Take_Ammo_On_Reload: false
  3219. Take_Ammo_As_Magazine: false
  3220. Reload_Duration: 140
  3221. Reload_Shoot_Delay: 10
  3222. Destroy_When_Empty: false
  3223. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3224. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3225. Scope:
  3226. Enable: true
  3227. Night_Vision: true
  3228. Zoom_Amount: 8
  3229. Zoom_Bullet_Spread: 0.15
  3230. Zoom_Before_Shooting: false
  3231. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3232. Custom_Death_Message:
  3233. Normal: "&9<shooter>&r &6>>> &6[火縄銃] &6>>> &r&2<victim> "
  3234. Headshot:
  3235. Enable: true
  3236. Bonus_Damage: 8
  3237. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3238. Abilities:
  3239. Reset_Hit_Cooldown: true
  3240. No_Vertical_Recoil: true
  3241. Knockback: 3
  3242. Extras:
  3243. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3244. Hit_Events:
  3245. Enable: true
  3246. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3247. Particles:
  3248. Enable: true
  3249. Particle_Terrain: true
  3250.  
  3251. BOW:
  3252. Item_Information:
  3253. Item_Name: "&9X-Bow"
  3254. Item_Type: 279
  3255. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 35%(+6) HeadShot(+4)|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3256. Melee_Mode: false
  3257. Skip_Name_Check: false
  3258. Remove_Unused_Tag: false
  3259. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3260. Hidden_From_List: false
  3261. Shooting:
  3262. Disable: false
  3263. Dual_Wield: false
  3264. Right_Click_To_Shoot: true
  3265. Cancel_Left_Click_Block_Damage: true
  3266. Cancel_Right_Click_Interactions: true
  3267. Delay_Between_Shots: 10
  3268. Recoil_Amount: 0
  3269. Projectile_Amount: 1
  3270. Projectile_Type: arrow
  3271. Remove_Arrows_On_Impact: true
  3272. Remove_Bullet_Drop: true
  3273. Removal_Or_Drag_Delay: false
  3274. Projectile_Speed: 20
  3275. Projectile_Damage: 8
  3276. Projectile_Flames: false
  3277. Projectile_Incendiary:
  3278. Enable: false
  3279. Duration: 0
  3280. Bullet_Spread: 0
  3281. Reset_Fall_Distance: true
  3282. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3283. Fully_Automatic:
  3284. Enable: false
  3285. Fire_Rate: 5
  3286. Sneak:
  3287. Enable: true
  3288. No_Recoil: false
  3289. Bullet_Spread: 0
  3290. Sneak_Before_Shooting: false
  3291. Burstfire:
  3292. Enable: false
  3293. Shots_Per_Burst: 1
  3294. Delay_Between_Shots_In_Burst: 10
  3295. Ammo:
  3296. Enable: true
  3297. Ammo_Item_ID: 371
  3298. Take_Ammo_Per_Shot: true
  3299. Ammo_Name_Check: "&eAmmo"
  3300. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3301. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3302. Reload:
  3303. Enable: true
  3304. Reload_Amount: 1
  3305. Reload_With_Mouse: false
  3306. Starting_Amount: 1
  3307. Reload_Bullets_Individually: false
  3308. Take_Ammo_On_Reload: false
  3309. Take_Ammo_As_Magazine: false
  3310. Reload_Duration: 25
  3311. Reload_Shoot_Delay: 10
  3312. Destroy_When_Empty: false
  3313. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3314. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3315. Scope:
  3316. Enable: false
  3317. Night_Vision: true
  3318. Zoom_Amount: 8
  3319. Zoom_Bullet_Spread: 0
  3320. Zoom_Before_Shooting: false
  3321. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3322. Custom_Death_Message:
  3323. Normal: "&9<shooter>&r &6>>> &9[X-Bow] &6>>> &r&2<victim> "
  3324. Headshot:
  3325. Enable: true
  3326. Bonus_Damage: 6
  3327. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3328. Abilities:
  3329. Reset_Hit_Cooldown: true
  3330. No_Vertical_Recoil: true
  3331. Knockback: 3
  3332. Extras:
  3333. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3334. Hit_Events:
  3335. Enable: true
  3336. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3337. Critical_Hits:
  3338. Enable: true
  3339. Bonus_Damage: 6
  3340. Chance: 35
  3341. Message_Shooter: "&6Critical!"
  3342. Particles:
  3343. Enable: true
  3344. Particle_Terrain: true
  3345.  
  3346.  
  3347. SHORTY:
  3348. Item_Information:
  3349. Item_Name: "&5Super-Shorty"
  3350. Item_Type: 2264
  3351. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3352. Melee_Mode: false
  3353. Skip_Name_Check: false
  3354. Remove_Unused_Tag: false
  3355. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3356. Hidden_From_List: false
  3357. Shooting:
  3358. Disable: false
  3359. Dual_Wield: false
  3360. Right_Click_To_Shoot: true
  3361. Cancel_Left_Click_Block_Damage: true
  3362. Cancel_Right_Click_Interactions: true
  3363. Delay_Between_Shots: 15
  3364. Recoil_Amount: 2
  3365. Projectile_Amount: 6
  3366. Projectile_Type: snowball
  3367. Remove_Arrows_On_Impact: false
  3368. Remove_Bullet_Drop: false
  3369. Removal_Or_Drag_Delay: 3-true
  3370. Projectile_Speed: 45
  3371. Projectile_Damage: 2
  3372. Projectile_Flames: false
  3373. Projectile_Incendiary:
  3374. Enable: false
  3375. Duration: 0
  3376. Bullet_Spread: 1.5
  3377. Reset_Fall_Distance: true
  3378. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3379. Fully_Automatic:
  3380. Enable: false
  3381. Fire_Rate: 12
  3382. Sneak:
  3383. Enable: true
  3384. No_Recoil: false
  3385. Bullet_Spread: 1.1
  3386. Sneak_Before_Shooting: false
  3387. Burstfire:
  3388. Enable: false
  3389. Shots_Per_Burst: 1
  3390. Delay_Between_Shots_In_Burst: 10
  3391. Ammo:
  3392. Enable: true
  3393. Ammo_Item_ID: 371
  3394. Take_Ammo_Per_Shot: true
  3395. Ammo_Name_Check: "&eAmmo"
  3396. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3397. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3398. Reload:
  3399. Enable: true
  3400. Reload_Amount: 3
  3401. Reload_With_Mouse: false
  3402. Starting_Amount: 3
  3403. Reload_Bullets_Individually: true
  3404. Take_Ammo_On_Reload: false
  3405. Take_Ammo_As_Magazine: false
  3406. Reload_Duration: 50
  3407. Reload_Shoot_Delay: 10
  3408. Destroy_When_Empty: false
  3409. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3410. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3411. Scope:
  3412. Enable: false
  3413. Night_Vision: true
  3414. Zoom_Amount: 8
  3415. Zoom_Bullet_Spread: 0
  3416. Zoom_Before_Shooting: false
  3417. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3418. Custom_Death_Message:
  3419. Normal: "&9<shooter>&r &6>>> &5[Super-Shorty] &6>>> &r&2<victim> "
  3420. Headshot:
  3421. Enable: false
  3422. Bonus_Damage: 2
  3423. Message_Shooter: "&3HeadShot!"
  3424. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3425. Abilities:
  3426. Reset_Hit_Cooldown: true
  3427. No_Vertical_Recoil: true
  3428. Knockback: 1
  3429. Hit_Events:
  3430. Enable: true
  3431. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3432. Extras:
  3433. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3434. Particles:
  3435. Enable: true
  3436. Particle_Terrain: true
  3437. Particle_Player_Shoot: SMOKE
  3438.  
  3439. SCAR:
  3440. Item_Information:
  3441. Item_Name: "&9SCAR-L"
  3442. Item_Type: 296
  3443. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3444. Melee_Mode: false
  3445. Skip_Name_Check: false
  3446. Remove_Unused_Tag: false
  3447. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3448. Hidden_From_List: false
  3449. Shooting:
  3450. Disable: false
  3451. Dual_Wield: false
  3452. Right_Click_To_Shoot: true
  3453. Cancel_Left_Click_Block_Damage: true
  3454. Cancel_Right_Click_Interactions: true
  3455. Recoil_Amount: 1
  3456. Projectile_Amount: 1
  3457. Projectile_Type: snowball
  3458. Remove_Arrows_On_Impact: false
  3459. Remove_Bullet_Drop: false
  3460. Removal_Or_Drag_Delay: false
  3461. Projectile_Speed: 43
  3462. Projectile_Damage: 5
  3463. Projectile_Flames: false
  3464. Projectile_Incendiary:
  3465. Enable: false
  3466. Duration: 0
  3467. Bullet_Spread: 0.35
  3468. Reset_Fall_Distance: true
  3469. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3470. Fully_Automatic:
  3471. Enable: true
  3472. Fire_Rate: 1
  3473. Sneak:
  3474. Enable: false
  3475. No_Recoil: false
  3476. Bullet_Spread: 0.2
  3477. Sneak_Before_Shooting: false
  3478. Burstfire:
  3479. Enable: false
  3480. Shots_Per_Burst: 1
  3481. Delay_Between_Shots_In_Burst: 10
  3482. Ammo:
  3483. Enable: true
  3484. Ammo_Item_ID: 371
  3485. Take_Ammo_Per_Shot: true
  3486. Ammo_Name_Check: "&eAmmo"
  3487. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3488. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3489. Reload:
  3490. Enable: true
  3491. Reload_Amount: 20
  3492. Reload_With_Mouse: false
  3493. Starting_Amount: 20
  3494. Reload_Bullets_Individually: false
  3495. Take_Ammo_On_Reload: false
  3496. Take_Ammo_As_Magazine: false
  3497. Reload_Duration: 120
  3498. Reload_Shoot_Delay: 10
  3499. Destroy_When_Empty: false
  3500. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3501. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3502. Scope:
  3503. Enable: false
  3504. Night_Vision: true
  3505. Zoom_Amount: 8
  3506. Zoom_Bullet_Spread: 0
  3507. Zoom_Before_Shooting: false
  3508. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3509. Custom_Death_Message:
  3510. Normal: "&9<shooter>&r &6>>> &9[SCAR-L] &6>>> &r&2<victim> "
  3511. Headshot:
  3512. Enable: false
  3513. Bonus_Damage: 2
  3514. Message_Shooter: "&3HeadShot!"
  3515. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3516. Abilities:
  3517. Reset_Hit_Cooldown: true
  3518. Knockback: 0
  3519. Hit_Events:
  3520. Enable: true
  3521. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3522. Extras:
  3523. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  3524. Particles:
  3525. Enable: true
  3526. Particle_Terrain: true
  3527.  
  3528. M79:
  3529. Item_Information:
  3530. Item_Name: "&9M79 Granado-Launcher"
  3531. Item_Type: 258
  3532. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3533. Melee_Mode: false
  3534. Skip_Name_Check: false
  3535. Remove_Unused_Tag: false
  3536. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3537. Hidden_From_List: false
  3538. Shooting:
  3539. Disable: false
  3540. Dual_Wield: false
  3541. Right_Click_To_Shoot: true
  3542. Cancel_Left_Click_Block_Damage: true
  3543. Cancel_Right_Click_Interactions: true
  3544. Recoil_Amount: 2
  3545. Projectile_Amount: 1
  3546. Projectile_Type: snowball
  3547. Remove_Arrows_On_Impact: false
  3548. Remove_Bullet_Drop: false
  3549. Removal_Or_Drag_Delay: false
  3550. Projectile_Speed: 15
  3551. Projectile_Damage: 8
  3552. Projectile_Flames: false
  3553. Projectile_Incendiary:
  3554. Enable: false
  3555. Duration: 0
  3556. Bullet_Spread: 0.05
  3557. Reset_Fall_Distance: true
  3558. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3559. Fully_Automatic:
  3560. Enable: false
  3561. Fire_Rate: 1
  3562. Sneak:
  3563. Enable: false
  3564. No_Recoil: false
  3565. Bullet_Spread: 0.05
  3566. Sneak_Before_Shooting: false
  3567. Burstfire:
  3568. Enable: false
  3569. Shots_Per_Burst: 1
  3570. Delay_Between_Shots_In_Burst: 10
  3571. Ammo:
  3572. Enable: true
  3573. Ammo_Item_ID: 371
  3574. Take_Ammo_Per_Shot: true
  3575. Ammo_Name_Check: "&eAmmo"
  3576. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3577. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3578. Reload:
  3579. Enable: true
  3580. Reload_Amount: 1
  3581. Reload_With_Mouse: false
  3582. Starting_Amount: 1
  3583. Reload_Bullets_Individually: false
  3584. Take_Ammo_On_Reload: false
  3585. Take_Ammo_As_Magazine: false
  3586. Reload_Duration: 80
  3587. Reload_Shoot_Delay: 10
  3588. Destroy_When_Empty: false
  3589. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3590. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3591. Scope:
  3592. Enable: false
  3593. Night_Vision: true
  3594. Zoom_Amount: 8
  3595. Zoom_Bullet_Spread: 0
  3596. Zoom_Before_Shooting: false
  3597. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3598. Custom_Death_Message:
  3599. Normal: "&9<shooter>&r &6>>> &9[M79-GranadoLauncher] &6>>> &r&2<victim> "
  3600. Headshot:
  3601. Enable: false
  3602. Bonus_Damage: 2
  3603. Message_Shooter: "&3HeadShot!"
  3604. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3605. Abilities:
  3606. Reset_Hit_Cooldown: true
  3607. Knockback: 0
  3608. Hit_Events:
  3609. Enable: true
  3610. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3611. Extras:
  3612. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3613. Run_Command:
  3614. "clear <shooter> minecraft:gold_nugget 0 6"
  3615. Explosions:
  3616. Enable: true
  3617. Knockback: 1
  3618. Ignite_Victims: 0
  3619. Damage_Multiplier: 65
  3620. Enable_Friendly_Fire: false
  3621. Enable_Owner_Immunity: true
  3622. Explosion_No_Damage: false
  3623. Explosion_No_Grief: true
  3624. Explosion_Radius: 4
  3625. Explosion_Incendiary: false
  3626. On_Impact_With_Anything: true
  3627. Projectile_Activation_Time: 10
  3628. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3629. Particles:
  3630. Enable: true
  3631. Particle_Terrain: true
  3632.  
  3633. UZI:
  3634. Item_Information:
  3635. Item_Name: "&7UZI-Dual"
  3636. Item_Type: 289
  3637. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3638. Melee_Mode: false
  3639. Skip_Name_Check: false
  3640. Remove_Unused_Tag: false
  3641. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3642. Hidden_From_List: false
  3643. Shooting:
  3644. Disable: false
  3645. Dual_Wield: true
  3646. Right_Click_To_Shoot: true
  3647. Cancel_Left_Click_Block_Damage: true
  3648. Cancel_Right_Click_Interactions: true
  3649. Recoil_Amount: 1
  3650. Projectile_Amount: 1
  3651. Projectile_Type: snowball
  3652. Remove_Arrows_On_Impact: false
  3653. Remove_Bullet_Drop: false
  3654. Removal_Or_Drag_Delay: false
  3655. Projectile_Speed: 60
  3656. Projectile_Damage: 3
  3657. Projectile_Flames: false
  3658. Projectile_Incendiary:
  3659. Enable: false
  3660. Duration: 0
  3661. Bullet_Spread: 0.9
  3662. Reset_Fall_Distance: true
  3663. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3664. Fully_Automatic:
  3665. Enable: true
  3666. Fire_Rate: 8
  3667. Sneak:
  3668. Enable: true
  3669. No_Recoil: false
  3670. Bullet_Spread: 0.65
  3671. Sneak_Before_Shooting: false
  3672. Burstfire:
  3673. Enable: false
  3674. Shots_Per_Burst: 0
  3675. Delay_Between_Shots_In_Burst: 10
  3676. Ammo:
  3677. Enable: true
  3678. Ammo_Item_ID: 371
  3679. Take_Ammo_Per_Shot: true
  3680. Ammo_Name_Check: "&eAmmo"
  3681. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3682. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3683. Firearm_Action:
  3684. Type: slide
  3685. Reload:
  3686. Enable: true
  3687. Reload_Amount: 32
  3688. Reload_With_Mouse: false
  3689. Starting_Amount: 32
  3690. Reload_Bullets_Individually: false
  3691. Take_Ammo_On_Reload: false
  3692. Take_Ammo_As_Magazine: false
  3693. Reload_Duration: 70
  3694. Reload_Shoot_Delay: 10
  3695. Destroy_When_Empty: false
  3696. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3697. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3698. Scope:
  3699. Enable: false
  3700. Night_Vision: true
  3701. Zoom_Amount: 8
  3702. Zoom_Bullet_Spread: 0
  3703. Zoom_Before_Shooting: false
  3704. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3705. Custom_Death_Message:
  3706. Normal: "&9<shooter>&r &6>>> &7[UZI-Dual] &6>>> &r&2<victim>"
  3707. Headshot:
  3708. Enable: false
  3709. Bonus_Damage: 1
  3710. Message_Shooter: "&3HeadShot!"
  3711. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3712. Abilities:
  3713. Reset_Hit_Cooldown: true
  3714. No_Vertical_Recoil: true
  3715. Knockback: 1
  3716. Hit_Events:
  3717. Enable: true
  3718. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3719. Extras:
  3720. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3721. Particles:
  3722. Enable: true
  3723. Particle_Terrain: true
  3724.  
  3725. BARRET2:
  3726. Item_Information:
  3727. Item_Name: "&8Barret-M82"
  3728. Item_Type: 257
  3729. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 10%(+5) HeadShot(+5)|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3730. Melee_Mode: false
  3731. Skip_Name_Check: false
  3732. Remove_Unused_Tag: false
  3733. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3734. Hidden_From_List: false
  3735. Shooting:
  3736. Disable: false
  3737. Dual_Wield: false
  3738. Right_Click_To_Shoot: true
  3739. Cancel_Left_Click_Block_Damage: true
  3740. Cancel_Right_Click_Interactions: true
  3741. Delay_Between_Shots: 50
  3742. Recoil_Amount: 6
  3743. Projectile_Amount: 1
  3744. Projectile_Type: egg
  3745. Remove_Arrows_On_Impact: false
  3746. Remove_Bullet_Drop: false
  3747. Removal_Or_Drag_Delay: false
  3748. Projectile_Speed: 85
  3749. Projectile_Damage: 16
  3750. Projectile_Flames: false
  3751. Projectile_Incendiary:
  3752. Enable: false
  3753. Duration: 0
  3754. Bullet_Spread: 3
  3755. Reset_Fall_Distance: true
  3756. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3757. Sneak:
  3758. Enable: true
  3759. No_Recoil: false
  3760. Bullet_Spread: 2
  3761. Sneak_Before_Shooting: false
  3762. Burstfire:
  3763. Enable: false
  3764. Shots_Per_Burst: 1
  3765. Delay_Between_Shots_In_Burst: 10
  3766. Ammo:
  3767. Enable: true
  3768. Ammo_Item_ID: 371
  3769. Take_Ammo_Per_Shot: true
  3770. Ammo_Name_Check: "&eAmmo"
  3771. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3772. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3773. Reload:
  3774. Enable: true
  3775. Reload_Amount: 5
  3776. Reload_With_Mouse: false
  3777. Starting_Amount: 5
  3778. Reload_Bullets_Individually: false
  3779. Take_Ammo_On_Reload: false
  3780. Take_Ammo_As_Magazine: false
  3781. Reload_Duration: 220
  3782. Reload_Shoot_Delay: 20
  3783. Destroy_When_Empty: false
  3784. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3785. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3786. Scope:
  3787. Enable: true
  3788. Night_Vision: true
  3789. Zoom_Amount: 8
  3790. Zoom_Bullet_Spread: 0.05
  3791. Zoom_Before_Shooting: false
  3792. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3793. Custom_Death_Message:
  3794. Normal: "&9<shooter>&r &6>>> &8[Barret-M82] &6>>> &r&2<victim>"
  3795. Headshot:
  3796. Enable: true
  3797. Bonus_Damage: 5
  3798. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3799. Abilities:
  3800. Reset_Hit_Cooldown: true
  3801. No_Vertical_Recoil: true
  3802. Knockback: 7
  3803. Hit_Events:
  3804. Enable: true
  3805. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3806. Extras:
  3807. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3808. Critical_Hits:
  3809. Enable: true
  3810. Bonus_Damage: 5
  3811. Chance: 10
  3812. Message_Shooter: "&6Critical!"
  3813. Particles:
  3814. Enable: true
  3815. Particle_Terrain: true
  3816. Particle_Player_Shoot: SMOKE
  3817.  
  3818. P90:
  3819. Item_Information:
  3820. Item_Name: "&3P90"
  3821. Item_Type: 2260
  3822. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7Critical 5%(+2)|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3823. Melee_Mode: false
  3824. Skip_Name_Check: false
  3825. Remove_Unused_Tag: false
  3826. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3827. Hidden_From_List: false
  3828. Shooting:
  3829. Disable: false
  3830. Dual_Wield: false
  3831. Right_Click_To_Shoot: true
  3832. Cancel_Left_Click_Block_Damage: true
  3833. Cancel_Right_Click_Interactions: true
  3834. Recoil_Amount: 1
  3835. Projectile_Amount: 1
  3836. Projectile_Type: snowball
  3837. Remove_Arrows_On_Impact: false
  3838. Remove_Bullet_Drop: false
  3839. Removal_Or_Drag_Delay: false
  3840. Projectile_Speed: 75
  3841. Projectile_Damage: 2
  3842. Projectile_Flames: false
  3843. Projectile_Incendiary:
  3844. Enable: false
  3845. Duration: 0
  3846. Bullet_Spread: 0.45
  3847. Reset_Fall_Distance: true
  3848. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3849. Fully_Automatic:
  3850. Enable: true
  3851. Fire_Rate: 6
  3852. Sneak:
  3853. Enable: true
  3854. No_Recoil: true
  3855. Bullet_Spread: 0.25
  3856. Sneak_Before_Shooting: false
  3857. Burstfire:
  3858. Enable: false
  3859. Shots_Per_Burst: 1
  3860. Delay_Between_Shots_In_Burst: 10
  3861. Ammo:
  3862. Enable: true
  3863. Ammo_Item_ID: 371
  3864. Take_Ammo_Per_Shot: true
  3865. Ammo_Name_Check: "&eAmmo"
  3866. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3867. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3868. Reload:
  3869. Enable: true
  3870. Reload_Amount: 50
  3871. Reload_With_Mouse: false
  3872. Starting_Amount: 50
  3873. Reload_Bullets_Individually: false
  3874. Take_Ammo_On_Reload: false
  3875. Take_Ammo_As_Magazine: false
  3876. Reload_Duration: 85
  3877. Reload_Shoot_Delay: 10
  3878. Destroy_When_Empty: false
  3879. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3880. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3881. Scope:
  3882. Enable: false
  3883. Night_Vision: true
  3884. Zoom_Amount: 8
  3885. Zoom_Bullet_Spread: 0
  3886. Zoom_Before_Shooting: false
  3887. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3888. Custom_Death_Message:
  3889. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3890. Headshot:
  3891. Enable: false
  3892. Bonus_Damage: 2
  3893. Message_Shooter: "&3HeadShot!"
  3894. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3895. Abilities:
  3896. Reset_Hit_Cooldown: true
  3897. No_Vertical_Recoil: true
  3898. Knockback: 0
  3899. Hit_Events:
  3900. Enable: true
  3901. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3902. Extras:
  3903. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3904. Critical_Hits:
  3905. Enable: true
  3906. Bonus_Damage: 2
  3907. Chance: 5
  3908. Message_Shooter: "&6Critical!"
  3909. Particles:
  3910. Enable: true
  3911. Particle_Terrain: true
  3912.  
  3913. CAMRS:
  3914. Item_Information:
  3915. Item_Name: "&7CAMRS"
  3916. Item_Type: 275
  3917. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■□|&7Critical 8%(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3918. Melee_Mode: false
  3919. Skip_Name_Check: false
  3920. Remove_Unused_Tag: false
  3921. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3922. Hidden_From_List: false
  3923. Shooting:
  3924. Disable: false
  3925. Dual_Wield: false
  3926. Right_Click_To_Shoot: true
  3927. Cancel_Left_Click_Block_Damage: true
  3928. Cancel_Right_Click_Interactions: true
  3929. Delay_Between_Shots: 5
  3930. Recoil_Amount: 1
  3931. Projectile_Amount: 1
  3932. Projectile_Type: snowball
  3933. Remove_Arrows_On_Impact: true
  3934. Remove_Bullet_Drop: false
  3935. Removal_Or_Drag_Delay: false
  3936. Projectile_Speed: 65
  3937. Projectile_Damage: 4
  3938. Projectile_Flames: false
  3939. Projectile_Incendiary:
  3940. Enable: false
  3941. Duration: 0
  3942. Bullet_Spread: 0.35
  3943. Reset_Fall_Distance: true
  3944. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3945. Fully_Automatic:
  3946. Enable: false
  3947. Fire_Rate: 6
  3948. Sneak:
  3949. Enable: true
  3950. No_Recoil: true
  3951. Bullet_Spread: 0.15
  3952. Sneak_Before_Shooting: false
  3953. Burstfire:
  3954. Enable: false
  3955. Shots_Per_Burst: 1
  3956. Delay_Between_Shots_In_Burst: 10
  3957. Ammo:
  3958. Enable: true
  3959. Ammo_Item_ID: 371
  3960. Take_Ammo_Per_Shot: true
  3961. Ammo_Name_Check: "&eAmmo"
  3962. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3963. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3964. Reload:
  3965. Enable: true
  3966. Reload_Amount: 20
  3967. Reload_With_Mouse: false
  3968. Starting_Amount: 20
  3969. Reload_Bullets_Individually: false
  3970. Take_Ammo_On_Reload: false
  3971. Take_Ammo_As_Magazine: false
  3972. Reload_Duration: 120
  3973. Reload_Shoot_Delay: 10
  3974. Destroy_When_Empty: false
  3975. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3976. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3977. Scope:
  3978. Enable: false
  3979. Night_Vision: true
  3980. Zoom_Amount: 8
  3981. Zoom_Bullet_Spread: 0
  3982. Zoom_Before_Shooting: false
  3983. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3984. Custom_Death_Message:
  3985. Normal: "&9<shooter>&r &6>>> &7[CAMRS] &6>>> &r&2<victim> "
  3986. Headshot:
  3987. Enable: false
  3988. Bonus_Damage: 2
  3989. Message_Shooter: "&3HeadShot!"
  3990. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3991. Abilities:
  3992. Reset_Hit_Cooldown: true
  3993. No_Vertical_Recoil: true
  3994. Knockback: 0
  3995. Hit_Events:
  3996. Enable: true
  3997. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3998. Extras:
  3999. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  4000. Critical_Hits:
  4001. Enable: true
  4002. Bonus_Damage: 3
  4003. Chance: 8
  4004. Message_Shooter: "&6Critical!"
  4005. Particles:
  4006. Enable: true
  4007. Particle_Terrain: true
  4008.  
  4009. BOW2:
  4010. Item_Information:
  4011. Item_Name: "&9X-Bow.Mk2"
  4012. Item_Type: 279
  4013. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(鈍化:5秒)|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7敵に命中時速度低下が付与される。|&7----------------------------------"
  4014. Melee_Mode: false
  4015. Skip_Name_Check: false
  4016. Remove_Unused_Tag: false
  4017. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4018. Hidden_From_List: false
  4019. Shooting:
  4020. Disable: false
  4021. Dual_Wield: false
  4022. Right_Click_To_Shoot: true
  4023. Cancel_Left_Click_Block_Damage: true
  4024. Cancel_Right_Click_Interactions: true
  4025. Delay_Between_Shots: 15
  4026. Recoil_Amount: 0
  4027. Projectile_Amount: 1
  4028. Projectile_Type: arrow
  4029. Remove_Arrows_On_Impact: false
  4030. Remove_Bullet_Drop: true
  4031. Removal_Or_Drag_Delay: false
  4032. Projectile_Speed: 20
  4033. Projectile_Damage: 6
  4034. Projectile_Flames: false
  4035. Projectile_Incendiary:
  4036. Enable: false
  4037. Duration: 0
  4038. Bullet_Spread: 0
  4039. Reset_Fall_Distance: true
  4040. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4041. Fully_Automatic:
  4042. Enable: false
  4043. Fire_Rate: 5
  4044. Sneak:
  4045. Enable: true
  4046. No_Recoil: false
  4047. Bullet_Spread: 0
  4048. Sneak_Before_Shooting: false
  4049. Burstfire:
  4050. Enable: false
  4051. Shots_Per_Burst: 1
  4052. Delay_Between_Shots_In_Burst: 10
  4053. Ammo:
  4054. Enable: true
  4055. Ammo_Item_ID: 371
  4056. Take_Ammo_Per_Shot: true
  4057. Ammo_Name_Check: "&eAmmo"
  4058. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4059. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4060. Reload:
  4061. Enable: true
  4062. Reload_Amount: 2
  4063. Reload_With_Mouse: false
  4064. Starting_Amount: 2
  4065. Reload_Bullets_Individually: true
  4066. Take_Ammo_On_Reload: false
  4067. Take_Ammo_As_Magazine: false
  4068. Reload_Duration: 40
  4069. Reload_Shoot_Delay: 10
  4070. Destroy_When_Empty: false
  4071. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4072. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4073. Scope:
  4074. Enable: false
  4075. Night_Vision: true
  4076. Zoom_Amount: 8
  4077. Zoom_Bullet_Spread: 0
  4078. Zoom_Before_Shooting: false
  4079. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4080. Custom_Death_Message:
  4081. Normal: "&9<shooter>&r &6>>> &9[X-Bow.Mk.2] &6>>> &r&2<victim> "
  4082. Headshot:
  4083. Enable: true
  4084. Bonus_Damage: 5
  4085. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4086. Abilities:
  4087. Reset_Hit_Cooldown: true
  4088. No_Vertical_Recoil: true
  4089. Knockback: 2
  4090. Extras:
  4091. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4092. Hit_Events:
  4093. Enable: true
  4094. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4095. Critical_Hits:
  4096. Enable: true
  4097. Bonus_Damage: 4
  4098. Chance: 30
  4099. Message_Shooter: "&6Critical!"
  4100. Particles:
  4101. Enable: true
  4102. Particle_Terrain: true
  4103. Potion_Effects:
  4104. Activation: hit
  4105. Potion_Effect_Victim: SLOW-100-1
  4106.  
  4107. BOW3:
  4108. Item_Information:
  4109. Item_Name: "&9X-Bow.Mk3"
  4110. Item_Type: 279
  4111. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(毒Ⅱ:6秒)|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7毒矢を使用している。|&7----------------------------------"
  4112. Melee_Mode: false
  4113. Skip_Name_Check: false
  4114. Remove_Unused_Tag: false
  4115. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4116. Hidden_From_List: false
  4117. Shooting:
  4118. Disable: false
  4119. Dual_Wield: false
  4120. Right_Click_To_Shoot: true
  4121. Cancel_Left_Click_Block_Damage: true
  4122. Cancel_Right_Click_Interactions: true
  4123. Delay_Between_Shots: 10
  4124. Recoil_Amount: 0
  4125. Projectile_Amount: 1
  4126. Projectile_Type: arrow
  4127. Remove_Arrows_On_Impact: true
  4128. Remove_Bullet_Drop: true
  4129. Removal_Or_Drag_Delay: false
  4130. Projectile_Speed: 20
  4131. Projectile_Damage: 5
  4132. Projectile_Flames: false
  4133. Projectile_Incendiary:
  4134. Enable: false
  4135. Duration: 0
  4136. Bullet_Spread: 0
  4137. Reset_Fall_Distance: true
  4138. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4139. Fully_Automatic:
  4140. Enable: false
  4141. Fire_Rate: 5
  4142. Sneak:
  4143. Enable: true
  4144. No_Recoil: false
  4145. Bullet_Spread: 0
  4146. Sneak_Before_Shooting: false
  4147. Burstfire:
  4148. Enable: false
  4149. Shots_Per_Burst: 1
  4150. Delay_Between_Shots_In_Burst: 10
  4151. Ammo:
  4152. Enable: true
  4153. Ammo_Item_ID: 371
  4154. Take_Ammo_Per_Shot: true
  4155. Ammo_Name_Check: "&eAmmo"
  4156. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4157. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4158. Reload:
  4159. Enable: true
  4160. Reload_Amount: 4
  4161. Reload_With_Mouse: false
  4162. Starting_Amount: 4
  4163. Reload_Bullets_Individually: true
  4164. Take_Ammo_On_Reload: false
  4165. Take_Ammo_As_Magazine: false
  4166. Reload_Duration: 40
  4167. Reload_Shoot_Delay: 10
  4168. Destroy_When_Empty: false
  4169. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4170. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4171. Scope:
  4172. Enable: false
  4173. Night_Vision: true
  4174. Zoom_Amount: 8
  4175. Zoom_Bullet_Spread: 0
  4176. Zoom_Before_Shooting: false
  4177. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4178. Custom_Death_Message:
  4179. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.3] &6>>> &r&2<victim> "
  4180. Headshot:
  4181. Enable: true
  4182. Bonus_Damage: 5
  4183. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4184. Abilities:
  4185. Reset_Hit_Cooldown: true
  4186. No_Vertical_Recoil: true
  4187. Knockback: 2
  4188. Extras:
  4189. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4190. Hit_Events:
  4191. Enable: true
  4192. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4193. Critical_Hits:
  4194. Enable: true
  4195. Bonus_Damage: 4
  4196. Chance: 30
  4197. Message_Shooter: "&6Critical!"
  4198. Particles:
  4199. Enable: true
  4200. Particle_Terrain: true
  4201. Potion_Effects:
  4202. Activation: hit
  4203. Potion_Effect_Victim: POISON-120-2
  4204.  
  4205. war:
  4206. Item_Information:
  4207. Item_Name: "&9War-Machine"
  4208. Item_Type: 263
  4209. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■■■ |&7*装填時間 装填不可|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4210. Melee_Mode: false
  4211. Skip_Name_Check: false
  4212. Remove_Unused_Tag: false
  4213. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4214. Hidden_From_List: false
  4215. Shooting:
  4216. Disable: false
  4217. Dual_Wield: false
  4218. Right_Click_To_Shoot: true
  4219. Cancel_Left_Click_Block_Damage: true
  4220. Cancel_Right_Click_Interactions: true
  4221. Delay_Between_Shots: 20
  4222. Recoil_Amount: 1
  4223. Projectile_Amount: 1
  4224. Projectile_Type: snowball
  4225. Remove_Arrows_On_Impact: false
  4226. Remove_Bullet_Drop: false
  4227. Removal_Or_Drag_Delay: false
  4228. Projectile_Speed: 12
  4229. Projectile_Damage: 30
  4230. Projectile_Flames: false
  4231. Projectile_Incendiary:
  4232. Enable: false
  4233. Duration: 0
  4234. Bullet_Spread: 0.05
  4235. Reset_Fall_Distance: true
  4236. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4237. Fully_Automatic:
  4238. Enable: false
  4239. Fire_Rate: 1
  4240. Sneak:
  4241. Enable: false
  4242. No_Recoil: false
  4243. Bullet_Spread: 0.05
  4244. Sneak_Before_Shooting: false
  4245. Burstfire:
  4246. Enable: false
  4247. Shots_Per_Burst: 1
  4248. Delay_Between_Shots_In_Burst: 10
  4249. Ammo:
  4250. Enable: false
  4251. Ammo_Item_ID: 371
  4252. Take_Ammo_Per_Shot: true
  4253. Ammo_Name_Check: "&eAmmo"
  4254. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4255. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4256. Reload:
  4257. Enable: true
  4258. Reload_Amount: 6
  4259. Reload_With_Mouse: false
  4260. Starting_Amount: 6
  4261. Reload_Bullets_Individually: false
  4262. Take_Ammo_On_Reload: false
  4263. Take_Ammo_As_Magazine: false
  4264. Reload_Duration: 170
  4265. Reload_Shoot_Delay: 10
  4266. Destroy_When_Empty: true
  4267. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4268. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4269. Scope:
  4270. Enable: false
  4271. Night_Vision: true
  4272. Zoom_Amount: 8
  4273. Zoom_Bullet_Spread: 0
  4274. Zoom_Before_Shooting: false
  4275. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4276. Custom_Death_Message:
  4277. Normal: "&9<shooter>&r &6>>> &9[War-Machine] &6>>> &r&2<victim> "
  4278. Headshot:
  4279. Enable: false
  4280. Bonus_Damage: 2
  4281. Message_Shooter: "&3HeadShot!"
  4282. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4283. Abilities:
  4284. Reset_Hit_Cooldown: true
  4285. Knockback: 0
  4286. Hit_Events:
  4287. Enable: true
  4288. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4289. Extras:
  4290. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  4291. Explosions:
  4292. Enable: true
  4293. Knockback: 1
  4294. Ignite_Victims: 0
  4295. Damage_Multiplier: 350
  4296. Enable_Friendly_Fire: false
  4297. Enable_Owner_Immunity: true
  4298. Explosion_No_Damage: false
  4299. Explosion_No_Grief: true
  4300. Explosion_Radius: 6
  4301. Explosion_Incendiary: false
  4302. On_Impact_With_Anything: true
  4303. Projectile_Activation_Time: 10
  4304. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4305. Cluster_Bombs:
  4306. Enable: true
  4307. Bomblet_Type: 46
  4308. Particles:
  4309. Enable: true
  4310. Particle_Terrain: true
  4311. Particle_Player_Shoot: explosion
  4312. Particle_Player_Shoot: SMOKE
  4313.  
  4314. M134:
  4315. Item_Information:
  4316. Item_Name: "&5M134"
  4317. Item_Type: 419
  4318. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■■|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■■|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4319. Melee_Mode: false
  4320. Skip_Name_Check: false
  4321. Remove_Unused_Tag: false
  4322. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4323. Hidden_From_List: false
  4324. Shooting:
  4325. Disable: false
  4326. Dual_Wield: false
  4327. Right_Click_To_Shoot: true
  4328. Cancel_Left_Click_Block_Damage: true
  4329. Cancel_Right_Click_Interactions: true
  4330. Recoil_Amount: 1
  4331. Projectile_Amount: 1
  4332. Projectile_Type: egg
  4333. Remove_Arrows_On_Impact: false
  4334. Remove_Bullet_Drop: false
  4335. Removal_Or_Drag_Delay: false
  4336. Projectile_Speed: 90
  4337. Projectile_Damage: 2
  4338. Projectile_Flames: false
  4339. Projectile_Incendiary:
  4340. Enable: false
  4341. Duration: 0
  4342. Bullet_Spread: 1.4
  4343. Reset_Fall_Distance: true
  4344. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4345. Fully_Automatic:
  4346. Enable: true
  4347. Fire_Rate: 14
  4348. Sneak:
  4349. Enable: true
  4350. No_Recoil: true
  4351. Bullet_Spread: 0.2
  4352. Sneak_Before_Shooting: false
  4353. Burstfire:
  4354. Enable: false
  4355. Shots_Per_Burst: 1
  4356. Delay_Between_Shots_In_Burst: 10
  4357. Ammo:
  4358. Enable: true
  4359. Ammo_Item_ID: 371
  4360. Take_Ammo_Per_Shot: true
  4361. Ammo_Name_Check: "&eAmmo"
  4362. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4363. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4364. Reload:
  4365. Enable: true
  4366. Reload_Amount: 500
  4367. Reload_With_Mouse: false
  4368. Starting_Amount: 500
  4369. Reload_Bullets_Individually: false
  4370. Take_Ammo_On_Reload: false
  4371. Take_Ammo_As_Magazine: false
  4372. Reload_Duration: 280
  4373. Reload_Shoot_Delay: 10
  4374. Destroy_When_Empty: false
  4375. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4376. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4377. Scope:
  4378. Enable: false
  4379. Night_Vision: true
  4380. Zoom_Amount: 8
  4381. Zoom_Bullet_Spread: 0
  4382. Zoom_Before_Shooting: false
  4383. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4384. Custom_Death_Message:
  4385. Normal: "&9<shooter>&r &6>>> &5[M134] &6>>> &r&2<victim> "
  4386. Headshot:
  4387. Enable: false
  4388. Bonus_Damage: 2
  4389. Message_Shooter: "&3HeadShot!"
  4390. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4391. Abilities:
  4392. Reset_Hit_Cooldown: true
  4393. No_Vertical_Recoil: true
  4394. Knockback: 1
  4395. Extras:
  4396. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4397. Hit_Events:
  4398. Enable: true
  4399. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4400. Particles:
  4401. Enable: true
  4402. Particle_Terrain: true
  4403. Particle_Player_Shoot: SMOKE
  4404.  
  4405. RPG:
  4406. Item_Information:
  4407. Item_Name: "&6RPG-7"
  4408. Item_Type: 418
  4409. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4410. Melee_Mode: false
  4411. Skip_Name_Check: false
  4412. Remove_Unused_Tag: false
  4413. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4414. Hidden_From_List: false
  4415. Shooting:
  4416. Disable: false
  4417. Dual_Wield: false
  4418. Right_Click_To_Shoot: true
  4419. Cancel_Left_Click_Block_Damage: true
  4420. Cancel_Right_Click_Interactions: true
  4421. Delay_Between_Shots: 10
  4422. Recoil_Amount: 3
  4423. Projectile_Amount: 1
  4424. Projectile_Type: fireball
  4425. Remove_Arrows_On_Impact: false
  4426. Remove_Bullet_Drop: true
  4427. Removal_Or_Drag_Delay: false
  4428. Projectile_Speed: 20
  4429. Projectile_Damage: 10
  4430. Projectile_Flames: false
  4431. Projectile_Incendiary:
  4432. Enable: false
  4433. Duration: 0
  4434. Bullet_Spread: 0
  4435. Reset_Fall_Distance: true
  4436. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4437. Fully_Automatic:
  4438. Enable: false
  4439. Fire_Rate: 5
  4440. Sneak:
  4441. Enable: true
  4442. No_Recoil: false
  4443. Bullet_Spread: 0
  4444. Sneak_Before_Shooting: false
  4445. Burstfire:
  4446. Enable: false
  4447. Shots_Per_Burst: 1
  4448. Delay_Between_Shots_In_Burst: 10
  4449. Ammo:
  4450. Enable: true
  4451. Ammo_Item_ID: 371
  4452. Take_Ammo_Per_Shot: true
  4453. Ammo_Name_Check: "&eAmmo"
  4454. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4455. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4456. Reload:
  4457. Enable: true
  4458. Reload_Amount: 1
  4459. Reload_With_Mouse: false
  4460. Starting_Amount: 1
  4461. Reload_Bullets_Individually: false
  4462. Take_Ammo_On_Reload: false
  4463. Take_Ammo_As_Magazine: false
  4464. Reload_Duration: 80
  4465. Reload_Shoot_Delay: 10
  4466. Destroy_When_Empty: false
  4467. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4468. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4469. Scope:
  4470. Enable: true
  4471. Night_Vision: true
  4472. Zoom_Amount: 8
  4473. Zoom_Bullet_Spread: 0
  4474. Zoom_Before_Shooting: false
  4475. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4476. Custom_Death_Message:
  4477. Normal: "&9<shooter>&r &6>>> &6[RPG-7] &6>>> &r&2<victim> "
  4478. Headshot:
  4479. Enable: true
  4480. Bonus_Damage: 6
  4481. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4482. Abilities:
  4483. Reset_Hit_Cooldown: true
  4484. No_Vertical_Recoil: true
  4485. Knockback: 3
  4486. Extras:
  4487. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4488. Hit_Events:
  4489. Enable: true
  4490. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4491. Critical_Hits:
  4492. Enable: true
  4493. Bonus_Damage: 6
  4494. Chance: 35
  4495. Message_Shooter: "&6Critical!"
  4496. Explosions:
  4497. Enable: true
  4498. Knockback: 3
  4499. Ignite_Victims: 0
  4500. Damage_Multiplier: 95
  4501. Enable_Friendly_Fire: false
  4502. Enable_Owner_Immunity: true
  4503. Explosion_No_Damage: false
  4504. Explosion_No_Grief: true
  4505. Explosion_Radius: 3
  4506. Explosion_Incendiary: false
  4507. On_Impact_With_Anything: true
  4508. Projectile_Activation_Time: 0
  4509. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4510. Particles:
  4511. Enable: true
  4512. Particle_Terrain: true
  4513.  
  4514. katana:
  4515. Item_Information:
  4516. Item_Name: "&8日本刀"
  4517. Item_Type: 283
  4518. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■■■■■■■■□|&7Critical 20%(+12)|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4519. Melee_Mode: false
  4520. Skip_Name_Check: false
  4521. Remove_Unused_Tag: false
  4522. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4523. Hidden_From_List: false
  4524. Shooting:
  4525. Disable: false
  4526. Dual_Wield: false
  4527. Right_Click_To_Shoot: false
  4528. Cancel_Left_Click_Block_Damage: true
  4529. Cancel_Right_Click_Interactions: true
  4530. Delay_Between_Shots: 10
  4531. Recoil_Amount: 0
  4532. Projectile_Amount: 1
  4533. Projectile_Type: snowball
  4534. Remove_Arrows_On_Impact: false
  4535. Remove_Bullet_Drop: false
  4536. Removal_Or_Drag_Delay: 10-true
  4537. Projectile_Speed: 30
  4538. Projectile_Damage: 7
  4539. Projectile_Flames: false
  4540. Projectile_Incendiary:
  4541. Enable: false
  4542. Duration: 0
  4543. Bullet_Spread: 0
  4544. Reset_Fall_Distance: true
  4545. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4546. Sneak:
  4547. Enable: true
  4548. No_Recoil: true
  4549. Bullet_Spread: 0
  4550. Sneak_Before_Shooting: false
  4551. Burstfire:
  4552. Enable: false
  4553. Shots_Per_Burst: 1
  4554. Delay_Between_Shots_In_Burst: 10
  4555. Ammo:
  4556. Enable: false
  4557. Ammo_Item_ID: 371
  4558. Take_Ammo_Per_Shot: true
  4559. Ammo_Name_Check: "&eAmmo"
  4560. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4561. Reload:
  4562. Enable: true
  4563. Reload_Amount: 1
  4564. Reload_With_Mouse: false
  4565. Starting_Amount: 1
  4566. Reload_Bullets_Individually: false
  4567. Take_Ammo_On_Reload: false
  4568. Take_Ammo_As_Magazine: falsee
  4569. Reload_Duration: 20
  4570. Reload_Shoot_Delay: 0
  4571. Destroy_When_Empty: false
  4572. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4573. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4574. Scope:
  4575. Enable: false
  4576. Night_Vision: true
  4577. Zoom_Amount: 8
  4578. Zoom_Bullet_Spread: 0
  4579. Zoom_Before_Shooting: false
  4580. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4581. Custom_Death_Message:
  4582. Normal: "&9<shooter> &6>>> &8[日本刀] &6>>> &r&2<victim> "
  4583. Headshot:
  4584. Enable: false
  4585. Bonus_Damage: 2
  4586. Message_Shooter: "&3HeadShot!"
  4587. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4588. Extras:
  4589. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4590. Critical_Hits:
  4591. Enable: true
  4592. Bonus_Damage: 12
  4593. Chance: 20
  4594. Message_Shooter: "&6Critical!"
  4595.  
  4596. flame:
  4597. Item_Information:
  4598. Item_Name: "&4火&c炎&4放&c射&4器"
  4599. Item_Type: 417
  4600. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4601. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4602. Shooting:
  4603. Cancel_Left_Click_Block_Damage: false
  4604. Right_Click_To_Shoot: true
  4605. Cancel_Right_Click_Interactions: false
  4606. Recoil_Amount: 0
  4607. Projectile_Amount: 1
  4608. Projectile_Type: egg
  4609. Removal_Or_Drag_Delay: 20-true
  4610. Projectile_Speed: 10
  4611. Projectile_Damage: 4
  4612. Projectile_Flames: true
  4613. Projectile_Incendiary:
  4614. Enable: true
  4615. Duration: 60
  4616. Bullet_Spread: 2.1
  4617. Reset_Fall_Distance: true
  4618. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4619. Sneak:
  4620. Enable: true
  4621. No_Recoil: true
  4622. Bullet_Spread: 1.5
  4623. Reload:
  4624. Enable: true
  4625. Reload_Amount: 100
  4626. Reload_Bullets_Individually: true
  4627. Reload_Duration: 2
  4628. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4629. Firearm_Action:
  4630. Type: break
  4631. Open_Duration: 10
  4632. Close_Duration: 15
  4633. Sound_Open: DOOR_OPEN-1-2-0
  4634. Sound_Close: DOOR_CLOSE-1-2-0
  4635. Abilities:
  4636. Reset_Hit_Cooldown: true
  4637. No_Fall_Damage: true
  4638. Hit_Events:
  4639. Enable: true
  4640. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4641. Particles:
  4642. Enable: true
  4643. Particle_Player_Shoot: FLAMES-1
  4644. Extras:
  4645. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4646. Fully_Automatic:
  4647. Enable: true
  4648. Fire_Rate: 10
  4649. Ammo:
  4650. Enable: true
  4651. Ammo_Item_ID: 371
  4652. Take_Ammo_Per_Shot: true
  4653. Ammo_Name_Check: "&eAmmo"
  4654. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4655. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4656. Custom_Death_Message:
  4657. Normal: "&9<shooter>&r &6>>> &7[&4火&c炎&4放&c射&4器&7] &6>>> &r&2<victim> "
  4658. Particles:
  4659. Enable: true
  4660. Particle_Terrain: true
  4661.  
  4662. Bizon:
  4663. Item_Information:
  4664. Item_Name: "&5PP-19 Bizon"
  4665. Item_Type: 2265
  4666. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■■□|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4667. Melee_Mode: false
  4668. Skip_Name_Check: false
  4669. Remove_Unused_Tag: false
  4670. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4671. Hidden_From_List: false
  4672. Shooting:
  4673. Disable: false
  4674. Dual_Wield: false
  4675. Right_Click_To_Shoot: true
  4676. Cancel_Left_Click_Block_Damage: true
  4677. Cancel_Right_Click_Interactions: true
  4678. Recoil_Amount: 1
  4679. Projectile_Amount: 1
  4680. Projectile_Type: snowball
  4681. Remove_Arrows_On_Impact: false
  4682. Remove_Bullet_Drop: false
  4683. Removal_Or_Drag_Delay: false
  4684. Projectile_Speed: 55
  4685. Projectile_Damage: 1
  4686. Projectile_Flames: false
  4687. Projectile_Incendiary:
  4688. Enable: false
  4689. Duration: 0
  4690. Bullet_Spread: 0.55
  4691. Reset_Fall_Distance: true
  4692. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4693. Fully_Automatic:
  4694. Enable: true
  4695. Fire_Rate: 5
  4696. Sneak:
  4697. Enable: true
  4698. No_Recoil: true
  4699. Bullet_Spread: 0.35
  4700. Sneak_Before_Shooting: false
  4701. Burstfire:
  4702. Enable: false
  4703. Shots_Per_Burst: 1
  4704. Delay_Between_Shots_In_Burst: 10
  4705. Ammo:
  4706. Enable: true
  4707. Ammo_Item_ID: 371
  4708. Take_Ammo_Per_Shot: true
  4709. Ammo_Name_Check: "&eAmmo"
  4710. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4711. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4712. Reload:
  4713. Enable: true
  4714. Reload_Amount: 64
  4715. Reload_With_Mouse: false
  4716. Starting_Amount: 64
  4717. Reload_Bullets_Individually: false
  4718. Take_Ammo_On_Reload: false
  4719. Take_Ammo_As_Magazine: false
  4720. Reload_Duration: 85
  4721. Reload_Shoot_Delay: 10
  4722. Destroy_When_Empty: false
  4723. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4724. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4725. Scope:
  4726. Enable: false
  4727. Night_Vision: true
  4728. Zoom_Amount: 8
  4729. Zoom_Bullet_Spread: 0
  4730. Zoom_Before_Shooting: false
  4731. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4732. Custom_Death_Message:
  4733. Normal: "&9<shooter>&r &6>>> &5[PP-19 Bizon] &6>>> &r&2<victim> "
  4734. Headshot:
  4735. Enable: true
  4736. Bonus_Damage: 1
  4737. Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
  4738. Abilities:
  4739. Reset_Hit_Cooldown: true
  4740. No_Vertical_Recoil: true
  4741. Knockback: 0
  4742. Hit_Events:
  4743. Enable: true
  4744. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4745. Extras:
  4746. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4747. Critical_Hits:
  4748. Enable: true
  4749. Bonus_Damage: 1
  4750. Chance: 5
  4751. Message_Shooter: "&6Critical!"
  4752. Particles:
  4753. Enable: true
  4754. Particle_Terrain: true
  4755.  
  4756. SFW:
  4757. Item_Information:
  4758. Item_Name: "&6C8-SFW"
  4759. Item_Type: 270
  4760. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4761. Attachments:
  4762. Type: main
  4763. Info: "under"
  4764. Toggle_Delay: 5
  4765. Sounds_Toggle: NOTE_STICKS-1-2-0
  4766. Melee_Mode: false
  4767. Skip_Name_Check: false
  4768. Remove_Unused_Tag: false
  4769. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4770. Hidden_From_List: false
  4771. Shooting:
  4772. Disable: false
  4773. Dual_Wield: false
  4774. Right_Click_To_Shoot: true
  4775. Cancel_Left_Click_Block_Damage: true
  4776. Cancel_Right_Click_Interactions: true
  4777. Recoil_Amount: 1
  4778. Projectile_Amount: 1
  4779. Projectile_Type: snowball
  4780. Remove_Arrows_On_Impact: false
  4781. Remove_Bullet_Drop: false
  4782. Removal_Or_Drag_Delay: false
  4783. Projectile_Speed: 50
  4784. Projectile_Damage: 3
  4785. Projectile_Flames: false
  4786. Projectile_Incendiary:
  4787. Enable: false
  4788. Duration: 0
  4789. Bullet_Spread: 0.45
  4790. Reset_Fall_Distance: true
  4791. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4792. Fully_Automatic:
  4793. Enable: true
  4794. Fire_Rate: 4
  4795. Sneak:
  4796. Enable: true
  4797. No_Recoil: true
  4798. Bullet_Spread: 0.20
  4799. Sneak_Before_Shooting: false
  4800. Burstfire:
  4801. Enable: false
  4802. Shots_Per_Burst: 1
  4803. Delay_Between_Shots_In_Burst: 10
  4804. Ammo:
  4805. Enable: true
  4806. Ammo_Item_ID: 371
  4807. Take_Ammo_Per_Shot: true
  4808. Ammo_Name_Check: "&eAmmo"
  4809. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4810. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4811. Reload:
  4812. Enable: true
  4813. Reload_Amount: 30
  4814. Reload_With_Mouse: false
  4815. Starting_Amount: 30
  4816. Reload_Bullets_Individually: false
  4817. Take_Ammo_On_Reload: false
  4818. Take_Ammo_As_Magazine: false
  4819. Reload_Duration: 95
  4820. Reload_Shoot_Delay: 10
  4821. Destroy_When_Empty: false
  4822. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4823. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4824. Scope:
  4825. Enable: true
  4826. Night_Vision: true
  4827. Zoom_Amount: 8
  4828. Zoom_Bullet_Spread: 0.20
  4829. Zoom_Before_Shooting: false
  4830. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4831. Custom_Death_Message:
  4832. Normal: "&9<shooter>&r &6>>> &6[C8-SFW] &6>>> &r&2<victim> "
  4833. Headshot:
  4834. Enable: false
  4835. Bonus_Damage: 1
  4836. Message_Shooter: "&3HeadShot!"
  4837. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4838. Abilities:
  4839. Reset_Hit_Cooldown: true
  4840. No_Vertical_Recoil: true
  4841. Knockback: 0
  4842. Hit_Events:
  4843. Enable: true
  4844. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4845. Extras:
  4846. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4847. Critical_Hits:
  4848. Enable: false
  4849. Bonus_Damage: 2
  4850. Chance: 5
  4851. Message_Shooter: "&6Critical!"
  4852. Particles:
  4853. Enable: true
  4854. Particle_Terrain: true
  4855.  
  4856. under:
  4857. Item_Information:
  4858. Attachments:
  4859. Type: accessory
  4860. Toggle_Delay: 5
  4861. Sounds_Toggle: NOTE_STICKS-1-2-0
  4862. Shooting:
  4863. Disable: false
  4864. Dual_Wield: false
  4865. Right_Click_To_Shoot: true
  4866. Cancel_Left_Click_Block_Damage: true
  4867. Cancel_Right_Click_Interactions: true
  4868. Delay_Between_Shots: 8
  4869. Recoil_Amount: 2
  4870. Projectile_Amount: 5
  4871. Projectile_Type: snowball
  4872. Remove_Arrows_On_Impact: false
  4873. Remove_Bullet_Drop: false
  4874. Removal_Or_Drag_Delay: 4-true
  4875. Projectile_Speed: 45
  4876. Projectile_Damage: 2
  4877. Projectile_Flames: false
  4878. Projectile_Incendiary:
  4879. Enable: false
  4880. Duration: 0
  4881. Bullet_Spread: 1.6
  4882. Reset_Fall_Distance: true
  4883. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4884. Fully_Automatic:
  4885. Enable: false
  4886. Fire_Rate: 12
  4887. Sneak:
  4888. Enable: true
  4889. No_Recoil: false
  4890. Bullet_Spread: 1.2
  4891. Sneak_Before_Shooting: false
  4892. Burstfire:
  4893. Enable: false
  4894. Shots_Per_Burst: 1
  4895. Delay_Between_Shots_In_Burst: 10
  4896. Ammo:
  4897. Enable: true
  4898. Ammo_Item_ID: 371
  4899. Take_Ammo_Per_Shot: true
  4900. Ammo_Name_Check: "&eAmmo"
  4901. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4902. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4903. Reload:
  4904. Enable: true
  4905. Reload_Amount: 5
  4906. Reload_With_Mouse: false
  4907. Starting_Amount: 5
  4908. Reload_Bullets_Individually: false
  4909. Take_Ammo_On_Reload: false
  4910. Take_Ammo_As_Magazine: false
  4911. Reload_Duration: 90
  4912. Reload_Shoot_Delay: 10
  4913. Destroy_When_Empty: false
  4914. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4915. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4916. Scope:
  4917. Enable: false
  4918. Night_Vision: true
  4919. Zoom_Amount: 8
  4920. Zoom_Bullet_Spread: 0
  4921. Zoom_Before_Shooting: false
  4922. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4923. Custom_Death_Message:
  4924. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  4925. Headshot:
  4926. Enable: false
  4927. Bonus_Damage: 2
  4928. Message_Shooter: "&3HeadShot!"
  4929. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4930. Abilities:
  4931. Reset_Hit_Cooldown: true
  4932. No_Vertical_Recoil: true
  4933. Knockback: 1
  4934. Hit_Events:
  4935. Enable: true
  4936. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4937. Extras:
  4938. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4939. Particle_Player_Shoot: SMOKE
  4940.  
  4941. mosin:
  4942. Item_Information:
  4943. Item_Name: "&6Mosin-Nagant"
  4944. Item_Type: 433
  4945. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3) BackStab(+10)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4946. Melee_Mode: false
  4947. Skip_Name_Check: false
  4948. Remove_Unused_Tag: false
  4949. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4950. Hidden_From_List: false
  4951. Shooting:
  4952. Disable: false
  4953. Dual_Wield: false
  4954. Right_Click_To_Shoot: true
  4955. Cancel_Left_Click_Block_Damage: true
  4956. Cancel_Right_Click_Interactions: true
  4957. Delay_Between_Shots: 30
  4958. Recoil_Amount: 4
  4959. Projectile_Amount: 1
  4960. Projectile_Type: egg
  4961. Remove_Arrows_On_Impact: false
  4962. Remove_Bullet_Drop: false
  4963. Removal_Or_Drag_Delay: false
  4964. Projectile_Speed: 80
  4965. Projectile_Damage: 10
  4966. Projectile_Flames: false
  4967. Projectile_Incendiary:
  4968. Enable: false
  4969. Duration: 0
  4970. Bullet_Spread: 3
  4971. Reset_Fall_Distance: true
  4972. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4973. Sneak:
  4974. Enable: true
  4975. No_Recoil: false
  4976. Bullet_Spread: 2
  4977. Sneak_Before_Shooting: false
  4978. Burstfire:
  4979. Enable: false
  4980. Shots_Per_Burst: 1
  4981. Delay_Between_Shots_In_Burst: 10
  4982. Ammo:
  4983. Enable: true
  4984. Ammo_Item_ID: 371
  4985. Take_Ammo_Per_Shot: true
  4986. Ammo_Name_Check: "&eAmmo"
  4987. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4988. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4989. Reload:
  4990. Enable: true
  4991. Reload_Amount: 5
  4992. Reload_With_Mouse: false
  4993. Starting_Amount: 5
  4994. Reload_Bullets_Individually: false
  4995. Take_Ammo_On_Reload: false
  4996. Take_Ammo_As_Magazine: false
  4997. Reload_Duration: 220
  4998. Reload_Shoot_Delay: 30
  4999. Destroy_When_Empty: false
  5000. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5001. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5002. Scope:
  5003. Enable: true
  5004. Night_Vision: true
  5005. Zoom_Amount: 8
  5006. Zoom_Bullet_Spread: 0.05
  5007. Zoom_Before_Shooting: false
  5008. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5009. Custom_Death_Message:
  5010. Normal: "&9<shooter>&r &6>>> &5[Mosin-Nagant] &6>>> &r&2<victim>"
  5011. Headshot:
  5012. Enable: true
  5013. Bonus_Damage: 4
  5014. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5015. Abilities:
  5016. Reset_Hit_Cooldown: true
  5017. No_Vertical_Recoil: true
  5018. Knockback: 4
  5019. Hit_Events:
  5020. Enable: true
  5021. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5022. Extras:
  5023. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  5024. Backstab:
  5025. Enable: true
  5026. Bonus_Damage: 10
  5027. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5028. Particles:
  5029. Enable: true
  5030. Particle_Terrain: true
  5031. Particle_Player_Shoot: SMOKE
  5032.  
  5033. 64:
  5034. Item_Information:
  5035. Item_Name: "&d64式小銃"
  5036. Item_Type: 334
  5037. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7BackStab(+4)|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  5038. Melee_Mode: false
  5039. Skip_Name_Check: false
  5040. Remove_Unused_Tag: false
  5041. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5042. Hidden_From_List: false
  5043. Shooting:
  5044. Disable: false
  5045. Dual_Wield: false
  5046. Right_Click_To_Shoot: true
  5047. Cancel_Left_Click_Block_Damage: true
  5048. Cancel_Right_Click_Interactions: true
  5049. Recoil_Amount: 1
  5050. Projectile_Amount: 1
  5051. Projectile_Type: snowball
  5052. Remove_Arrows_On_Impact: false
  5053. Remove_Bullet_Drop: false
  5054. Removal_Or_Drag_Delay: false
  5055. Projectile_Speed: 45
  5056. Projectile_Damage: 4
  5057. Projectile_Flames: false
  5058. Projectile_Incendiary:
  5059. Enable: false
  5060. Duration: 0
  5061. Bullet_Spread: 0.7
  5062. Reset_Fall_Distance: true
  5063. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5064. Fully_Automatic:
  5065. Enable: true
  5066. Fire_Rate: 5
  5067. Sneak:
  5068. Enable: true
  5069. No_Recoil: false
  5070. Bullet_Spread: 0.15
  5071. Sneak_Before_Shooting: false
  5072. Burstfire:
  5073. Enable: false
  5074. Shots_Per_Burst: 1
  5075. Delay_Between_Shots_In_Burst: 10
  5076. Ammo:
  5077. Enable: true
  5078. Ammo_Item_ID: 371
  5079. Take_Ammo_Per_Shot: true
  5080. Ammo_Name_Check: "&eAmmo"
  5081. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5082. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5083. Reload:
  5084. Enable: true
  5085. Reload_Amount: 20
  5086. Reload_With_Mouse: false
  5087. Starting_Amount: 20
  5088. Reload_Bullets_Individually: false
  5089. Take_Ammo_On_Reload: false
  5090. Take_Ammo_As_Magazine: false
  5091. Reload_Duration: 150
  5092. Reload_Shoot_Delay: 10
  5093. Destroy_When_Empty: false
  5094. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5095. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5096. Scope:
  5097. Enable: false
  5098. Night_Vision: true
  5099. Zoom_Amount: 8
  5100. Zoom_Bullet_Spread: 0
  5101. Zoom_Before_Shooting: false
  5102. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5103. Custom_Death_Message:
  5104. Normal: "&9<shooter>&r &6>>> &6[64式小銃] &6>>> &r&2<victim> "
  5105. Headshot:
  5106. Enable: false
  5107. Bonus_Damage: 2
  5108. Message_Shooter: "&3HeadShot!"
  5109. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5110. Abilities:
  5111. Reset_Hit_Cooldown: true
  5112. No_Vertical_Recoil: true
  5113. Knockback: 2
  5114. Extras:
  5115. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5116. Hit_Events:
  5117. Enable: true
  5118. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5119. Backstab:
  5120. Enable: true
  5121. Bonus_Damage: 4
  5122. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5123. Particles:
  5124. Enable: true
  5125. Particle_Terrain: true
  5126.  
  5127. X95:
  5128. Item_Information:
  5129. Item_Name: "&9X95"
  5130. Item_Type: 287
  5131. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+9)|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  5132. Melee_Mode: false
  5133. Skip_Name_Check: false
  5134. Remove_Unused_Tag: false
  5135. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5136. Hidden_From_List: false
  5137. Shooting:
  5138. Disable: false
  5139. Dual_Wield: false
  5140. Right_Click_To_Shoot: true
  5141. Cancel_Left_Click_Block_Damage: true
  5142. Cancel_Right_Click_Interactions: true
  5143. Recoil_Amount: 0
  5144. Projectile_Amount: 1
  5145. Projectile_Type: snowball
  5146. Remove_Arrows_On_Impact: false
  5147. Remove_Bullet_Drop: false
  5148. Removal_Or_Drag_Delay: false
  5149. Projectile_Speed: 55
  5150. Projectile_Damage: 0
  5151. Projectile_Flames: false
  5152. Projectile_Incendiary:
  5153. Enable: false
  5154. Duration: 0
  5155. Bullet_Spread: 0.8
  5156. Reset_Fall_Distance: true
  5157. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5158. Fully_Automatic:
  5159. Enable: true
  5160. Fire_Rate: 6
  5161. Sneak:
  5162. Enable: true
  5163. No_Recoil: false
  5164. Bullet_Spread: 0.45
  5165. Sneak_Before_Shooting: false
  5166. Burstfire:
  5167. Enable: false
  5168. Shots_Per_Burst: 1
  5169. Delay_Between_Shots_In_Burst: 10
  5170. Ammo:
  5171. Enable: true
  5172. Ammo_Item_ID: 371
  5173. Take_Ammo_Per_Shot: true
  5174. Ammo_Name_Check: "&eAmmo"
  5175. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5176. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5177. Reload:
  5178. Enable: true
  5179. Reload_Amount: 30
  5180. Reload_With_Mouse: false
  5181. Starting_Amount: 30
  5182. Reload_Bullets_Individually: false
  5183. Take_Ammo_On_Reload: false
  5184. Take_Ammo_As_Magazine: false
  5185. Reload_Duration: 75
  5186. Reload_Shoot_Delay: 10
  5187. Destroy_When_Empty: false
  5188. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5189. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5190. Scope:
  5191. Enable: false
  5192. Night_Vision: true
  5193. Zoom_Amount: 8
  5194. Zoom_Bullet_Spread: 0
  5195. Zoom_Before_Shooting: false
  5196. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5197. Custom_Death_Message:
  5198. Normal: "&9<shooter>&r &6>>> &9[X95] &6>>> &r&2<victim> "
  5199. Headshot:
  5200. Enable: false
  5201. Bonus_Damage: 2
  5202. Message_Shooter: "&3HeadShot!"
  5203. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5204. Abilities:
  5205. Reset_Hit_Cooldown: true
  5206. No_Vertical_Recoil: true
  5207. Knockback: 1
  5208. Extras:
  5209. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5210. Backstab:
  5211. Enable: true
  5212. Bonus_Damage: 8
  5213. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5214. Particles:
  5215. Enable: true
  5216. Particle_Terrain: true
  5217.  
  5218. M249:
  5219. Item_Information:
  5220. Item_Name: "&8M249"
  5221. Item_Type: 281
  5222. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 装填不可|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7救助部隊から配布された支援武器 |&7弾は装填されているため消費されない。|&7----------------------------------"
  5223. Melee_Mode: false
  5224. Skip_Name_Check: false
  5225. Remove_Unused_Tag: false
  5226. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5227. Hidden_From_List: false
  5228. Shooting:
  5229. Disable: false
  5230. Dual_Wield: false
  5231. Right_Click_To_Shoot: true
  5232. Cancel_Left_Click_Block_Damage: true
  5233. Cancel_Right_Click_Interactions: true
  5234. Recoil_Amount: 0
  5235. Projectile_Amount: 1
  5236. Projectile_Type: snowball
  5237. Remove_Arrows_On_Impact: false
  5238. Remove_Bullet_Drop: false
  5239. Removal_Or_Drag_Delay: false
  5240. Projectile_Speed: 50
  5241. Projectile_Damage: 4
  5242. Projectile_Flames: false
  5243. Projectile_Incendiary:
  5244. Enable: false
  5245. Duration: 0
  5246. Bullet_Spread: 0.7
  5247. Reset_Fall_Distance: true
  5248. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5249. Sneak:
  5250. Enable: true
  5251. No_Recoil: false
  5252. Bullet_Spread: 0.3
  5253. Sneak_Before_Shooting: false
  5254. Fully_Automatic:
  5255. Enable: true
  5256. Fire_Rate: 2
  5257. Burstfire:
  5258. Enable: false
  5259. Shots_Per_Burst: 1
  5260. Delay_Between_Shots_In_Burst: 10
  5261. Ammo:
  5262. Enable: false
  5263. Ammo_Item_ID: 371
  5264. Take_Ammo_Per_Shot: true
  5265. Ammo_Name_Check: "&eAmmo"
  5266. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5267. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5268. Firearm_Action:
  5269. Type: slide
  5270. Reload:
  5271. Enable: true
  5272. Reload_Amount: 100
  5273. Reload_With_Mouse: false
  5274. Starting_Amount: 100
  5275. Reload_Bullets_Individually: false
  5276. Take_Ammo_On_Reload: false
  5277. Take_Ammo_As_Magazine: false
  5278. Reload_Duration: 1000
  5279. Reload_Shoot_Delay: 10
  5280. Destroy_When_Empty: true
  5281. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5282. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5283. Scope:
  5284. Enable: false
  5285. Night_Vision: true
  5286. Zoom_Amount: 8
  5287. Zoom_Bullet_Spread: 0
  5288. Zoom_Before_Shooting: false
  5289. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5290. Custom_Death_Message:
  5291. Normal: "&9<shooter>&r &6>>> &a[M249] &6>>> &r&2<victim>"
  5292. Headshot:
  5293. Enable: true
  5294. Bonus_Damage: 3
  5295. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5296. Abilities:
  5297. Reset_Hit_Cooldown: true
  5298. No_Vertical_Recoil: true
  5299. Knockback: 1
  5300. Hit_Events:
  5301. Enable: true
  5302. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5303. Extras:
  5304. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  5305.  
  5306. Particles:
  5307. Enable: true
  5308. Particle_Terrain: true
  5309.  
  5310. BOW4:
  5311. Item_Information:
  5312. Item_Name: "&9X-Bow.Mk4"
  5313. Item_Type: 279
  5314. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4)|&7---------------&c説明&7---------------|&7X-Bow.Mk.3を改良して作られた |&7着弾時に爆発を起こす。|&7----------------------------------"
  5315. Melee_Mode: false
  5316. Skip_Name_Check: false
  5317. Remove_Unused_Tag: false
  5318. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5319. Hidden_From_List: false
  5320. Shooting:
  5321. Disable: false
  5322. Dual_Wield: false
  5323. Right_Click_To_Shoot: true
  5324. Cancel_Left_Click_Block_Damage: true
  5325. Cancel_Right_Click_Interactions: true
  5326. Delay_Between_Shots: 10
  5327. Recoil_Amount: 0
  5328. Projectile_Amount: 1
  5329. Projectile_Type: arrow
  5330. Remove_Arrows_On_Impact: true
  5331. Remove_Bullet_Drop: true
  5332. Removal_Or_Drag_Delay: false
  5333. Projectile_Speed: 20
  5334. Projectile_Damage: 5
  5335. Projectile_Flames: false
  5336. Projectile_Incendiary:
  5337. Enable: false
  5338. Duration: 0
  5339. Bullet_Spread: 0
  5340. Reset_Fall_Distance: true
  5341. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5342. Fully_Automatic:
  5343. Enable: false
  5344. Fire_Rate: 5
  5345. Sneak:
  5346. Enable: true
  5347. No_Recoil: false
  5348. Bullet_Spread: 0
  5349. Sneak_Before_Shooting: false
  5350. Burstfire:
  5351. Enable: false
  5352. Shots_Per_Burst: 1
  5353. Delay_Between_Shots_In_Burst: 10
  5354. Ammo:
  5355. Enable: true
  5356. Ammo_Item_ID: 371
  5357. Take_Ammo_Per_Shot: true
  5358. Ammo_Name_Check: "&eAmmo"
  5359. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5360. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5361. Reload:
  5362. Enable: true
  5363. Reload_Amount: 5
  5364. Reload_With_Mouse: false
  5365. Starting_Amount: 5
  5366. Reload_Bullets_Individually: true
  5367. Take_Ammo_On_Reload: false
  5368. Take_Ammo_As_Magazine: false
  5369. Reload_Duration: 40
  5370. Reload_Shoot_Delay: 10
  5371. Destroy_When_Empty: false
  5372. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5373. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5374. Scope:
  5375. Enable: false
  5376. Night_Vision: true
  5377. Zoom_Amount: 8
  5378. Zoom_Bullet_Spread: 0
  5379. Zoom_Before_Shooting: false
  5380. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5381. Custom_Death_Message:
  5382. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.4] &6>>> &r&2<victim> "
  5383. Headshot:
  5384. Enable: true
  5385. Bonus_Damage: 5
  5386. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5387. Abilities:
  5388. Reset_Hit_Cooldown: true
  5389. No_Vertical_Recoil: true
  5390. Knockback: 2
  5391. Extras:
  5392. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  5393. Hit_Events:
  5394. Enable: true
  5395. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5396. Critical_Hits:
  5397. Enable: true
  5398. Bonus_Damage: 4
  5399. Chance: 30
  5400. Message_Shooter: "&6Critical!"
  5401. Particles:
  5402. Enable: true
  5403. Particle_Terrain: true
  5404. Explosions:
  5405. Enable: true
  5406. Knockback: 1
  5407. Ignite_Victims: 0
  5408. Damage_Multiplier: 45
  5409. Enable_Friendly_Fire: false
  5410. Enable_Owner_Immunity: true
  5411. Explosion_No_Damage: false
  5412. Explosion_No_Grief: true
  5413. Explosion_Radius: 3
  5414. Explosion_Incendiary: false
  5415. On_Impact_With_Anything: true
  5416. Projectile_Activation_Time: 0
  5417. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5418.  
  5419. Excutionner:
  5420. Item_Information:
  5421. Item_Name: "&7Excutionner"
  5422. Item_Type: 359
  5423. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5424. Melee_Mode: false
  5425. Skip_Name_Check: false
  5426. Remove_Unused_Tag: false
  5427. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5428. Hidden_From_List: false
  5429. Shooting:
  5430. Disable: false
  5431. Dual_Wield: false
  5432. Right_Click_To_Shoot: true
  5433. Cancel_Left_Click_Block_Damage: true
  5434. Cancel_Right_Click_Interactions: true
  5435. Delay_Between_Shots: 15
  5436. Recoil_Amount: 1
  5437. Projectile_Amount: 8
  5438. Projectile_Type: snowball
  5439. Remove_Arrows_On_Impact: false
  5440. Remove_Bullet_Drop: false
  5441. Removal_Or_Drag_Delay: 2-true
  5442. Projectile_Speed: 45
  5443. Projectile_Damage: 2
  5444. Projectile_Flames: false
  5445. Projectile_Incendiary:
  5446. Enable: false
  5447. Duration: 0
  5448. Bullet_Spread: 1.3
  5449. Reset_Fall_Distance: true
  5450. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5451. Fully_Automatic:
  5452. Enable: false
  5453. Fire_Rate: 12
  5454. Sneak:
  5455. Enable: true
  5456. No_Recoil: false
  5457. Bullet_Spread: 0.9
  5458. Sneak_Before_Shooting: false
  5459. Burstfire:
  5460. Enable: false
  5461. Shots_Per_Burst: 1
  5462. Delay_Between_Shots_In_Burst: 10
  5463. Ammo:
  5464. Enable: true
  5465. Ammo_Item_ID: 371
  5466. Take_Ammo_Per_Shot: true
  5467. Ammo_Name_Check: "&eAmmo"
  5468. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5469. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5470. Reload:
  5471. Enable: true
  5472. Reload_Amount: 6
  5473. Reload_With_Mouse: false
  5474. Starting_Amount: 6
  5475. Reload_Bullets_Individually: true
  5476. Take_Ammo_On_Reload: false
  5477. Take_Ammo_As_Magazine: false
  5478. Reload_Duration: 35
  5479. Reload_Shoot_Delay: 10
  5480. Destroy_When_Empty: false
  5481. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5482. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5483. Scope:
  5484. Enable: false
  5485. Night_Vision: true
  5486. Zoom_Amount: 8
  5487. Zoom_Bullet_Spread: 0
  5488. Zoom_Before_Shooting: false
  5489. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5490. Custom_Death_Message:
  5491. Normal: "&9<shooter>&r &6>>> &7[&7Excutionner] &6>>> &r&2<victim> "
  5492. Headshot:
  5493. Enable: false
  5494. Bonus_Damage: 2
  5495. Message_Shooter: "&3HeadShot!"
  5496. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5497. Abilities:
  5498. Reset_Hit_Cooldown: true
  5499. No_Vertical_Recoil: true
  5500. Knockback: 1
  5501. Hit_Events:
  5502. Enable: true
  5503. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5504. Extras:
  5505. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5506. Particles:
  5507. Enable: true
  5508. Particle_Terrain: true
  5509.  
  5510. Riotshield:
  5511. Item_Information:
  5512. Item_Name: "&8&lRiot Shield"
  5513. Item_Type: 274
  5514. Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5515. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5516. Remove_Unused_Tag: true
  5517. Riot_Shield:
  5518. Enable: true
  5519. Do_Not_Block_Projectiles: true
  5520. Do_Not_Block_Melee_Attacks: true
  5521. Durability_Based_On_Damage: true
  5522. Durability_Loss_Per_Hit: 30
  5523. Forcefield_Mode: false
  5524. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5525. Sounds_Break: ENTITY.ITEM.BREAK
  5526.  
  5527. Riotshield:
  5528. Item_Information:
  5529. Item_Name: "&8&lRiot Shield"
  5530. Item_Type: 276
  5531. Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------"
  5532. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  5533. Remove_Unused_Tag: true
  5534. Riot_Shield:
  5535. Enable: true
  5536. Do_Not_Block_Projectiles: true
  5537. Do_Not_Block_Melee_Attacks: true
  5538. Durability_Based_On_Damage: true
  5539. Durability_Loss_Per_Hit: 30
  5540. Forcefield_Mode: false
  5541. Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0
  5542. Sounds_Break: ENTITY.ITEM.BREAK
  5543.  
  5544. rod:
  5545. Item_Information:
  5546. Item_Name: "&5Curse Rod"
  5547. Item_Type: 369
  5548. Item_Lore: "&7Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------"
  5549. Melee_Mode: false
  5550. Skip_Name_Check: false
  5551. Remove_Unused_Tag: false
  5552. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5553. Hidden_From_List: false
  5554. Shooting:
  5555. Disable: false
  5556. Dual_Wield: false
  5557. Right_Click_To_Shoot: true
  5558. Cancel_Left_Click_Block_Damage: true
  5559. Cancel_Right_Click_Interactions: true
  5560. Delay_Between_Shots: 0
  5561. Recoil_Amount: 1
  5562. Projectile_Amount: 1
  5563. Projectile_Type: witherskull
  5564. Remove_Arrows_On_Impact: false
  5565. Remove_Bullet_Drop: false
  5566. Removal_Or_Drag_Delay: false
  5567. Projectile_Speed: 6
  5568. Projectile_Damage: 8
  5569. Projectile_Flames: false
  5570. Projectile_Incendiary:
  5571. Enable: false
  5572. Duration: 0
  5573. Bullet_Spread: 0
  5574. Reset_Fall_Distance: true
  5575. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5576. Fully_Automatic:
  5577. Enable: true
  5578. Fire_Rate: 1
  5579. Sneak:
  5580. Enable: true
  5581. No_Recoil: false
  5582. Bullet_Spread: 0
  5583. Sneak_Before_Shooting: false
  5584. Burstfire:
  5585. Enable: false
  5586. Shots_Per_Burst: 1
  5587. Delay_Between_Shots_In_Burst: 10
  5588. Ammo:
  5589. Enable: true
  5590. Ammo_Item_ID: 371
  5591. Take_Ammo_Per_Shot: true
  5592. Ammo_Name_Check: "&eAmmo"
  5593. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5594. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5595. Reload:
  5596. Enable: true
  5597. Reload_Amount: 10
  5598. Reload_With_Mouse: false
  5599. Starting_Amount: 10
  5600. Reload_Bullets_Individually: false
  5601. Take_Ammo_On_Reload: false
  5602. Take_Ammo_As_Magazine: false
  5603. Reload_Duration: 100
  5604. Reload_Shoot_Delay: 10
  5605. Destroy_When_Empty: false
  5606. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5607. Sounds_Reloading: ENTITY_WITHER_AMBIENT-1-1-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5608. Scope:
  5609. Enable: false
  5610. Night_Vision: true
  5611. Zoom_Amount: 8
  5612. Zoom_Bullet_Spread: 0
  5613. Zoom_Before_Shooting: false
  5614. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5615. Custom_Death_Message:
  5616. Normal: "&9<shooter>&r &6>>> &7[&7Curse Rod] &6>>> &r&2<victim> "
  5617. Headshot:
  5618. Enable: false
  5619. Bonus_Damage: 2
  5620. Message_Shooter: "&3HeadShot!"
  5621. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5622. Abilities:
  5623. Reset_Hit_Cooldown: true
  5624. No_Vertical_Recoil: true
  5625. Knockback: 2
  5626. Hit_Events:
  5627. Enable: true
  5628. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5629. Extras:
  5630. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  5631. Particles:
  5632. Enable: true
  5633. Particle_Terrain: true
  5634. Potion_Effects:
  5635. Activation: hit
  5636. Potion_Effect_Victim: SLOW-120-2,WITHER-120-2
  5637.  
  5638. M9:
  5639. Item_Information:
  5640. Item_Name: "&79mm機関拳銃"
  5641. Item_Type: 329
  5642. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7日本で幅広く使われた軽機関銃 |&7とても高い連射速度を誇る。|&7----------------------------------"
  5643. Melee_Mode: false
  5644. Skip_Name_Check: false
  5645. Remove_Unused_Tag: false
  5646. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5647. Hidden_From_List: false
  5648. Shooting:
  5649. Disable: false
  5650. Dual_Wield: false
  5651. Right_Click_To_Shoot: true
  5652. Cancel_Left_Click_Block_Damage: true
  5653. Cancel_Right_Click_Interactions: true
  5654. Recoil_Amount: 1
  5655. Projectile_Amount: 1
  5656. Projectile_Type: egg
  5657. Remove_Arrows_On_Impact: false
  5658. Remove_Bullet_Drop: false
  5659. Removal_Or_Drag_Delay: false
  5660. Projectile_Speed: 90
  5661. Projectile_Damage: 1
  5662. Projectile_Flames: false
  5663. Projectile_Incendiary:
  5664. Enable: false
  5665. Duration: 0
  5666. Bullet_Spread: 1.2
  5667. Reset_Fall_Distance: true
  5668. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5669. Fully_Automatic:
  5670. Enable: true
  5671. Fire_Rate: 10
  5672. Sneak:
  5673. Enable: true
  5674. No_Recoil: true
  5675. Bullet_Spread: 0.85
  5676. Sneak_Before_Shooting: false
  5677. Burstfire:
  5678. Enable: false
  5679. Shots_Per_Burst: 1
  5680. Delay_Between_Shots_In_Burst: 10
  5681. Ammo:
  5682. Enable: true
  5683. Ammo_Item_ID: 371
  5684. Take_Ammo_Per_Shot: true
  5685. Ammo_Name_Check: "&eAmmo"
  5686. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5687. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5688. Reload:
  5689. Enable: true
  5690. Reload_Amount: 25
  5691. Reload_With_Mouse: false
  5692. Starting_Amount: 25
  5693. Reload_Bullets_Individually: false
  5694. Take_Ammo_On_Reload: false
  5695. Take_Ammo_As_Magazine: false
  5696. Reload_Duration: 80
  5697. Reload_Shoot_Delay: 10
  5698. Destroy_When_Empty: false
  5699. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5700. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5701. Scope:
  5702. Enable: false
  5703. Night_Vision: true
  5704. Zoom_Amount: 8
  5705. Zoom_Bullet_Spread: 0
  5706. Zoom_Before_Shooting: false
  5707. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5708. Custom_Death_Message:
  5709. Normal: "&9<shooter>&r &6>>> &7[9mm機関拳銃] &6>>> &r&2<victim> "
  5710. Headshot:
  5711. Enable: true
  5712. Bonus_Damage: 1
  5713. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5714. Abilities:
  5715. Reset_Hit_Cooldown: true
  5716. No_Vertical_Recoil: true
  5717. Knockback: 0
  5718. Hit_Events:
  5719. Enable: true
  5720. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5721. Extras:
  5722. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5723. Particles:
  5724. Enable: true
  5725. Particle_Terrain: true
  5726.  
  5727. RPK:
  5728. Item_Information:
  5729. Item_Name: "&6RPK"
  5730. Item_Type: 286
  5731. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+2)|&7---------------&c説明&7---------------|&775発ドラムマガジン搭載 |&7AK-47から派生した機関銃。|&7----------------------------------"
  5732. Melee_Mode: false
  5733. Skip_Name_Check: false
  5734. Remove_Unused_Tag: false
  5735. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5736. Hidden_From_List: false
  5737. Shooting:
  5738. Disable: false
  5739. Dual_Wield: false
  5740. Right_Click_To_Shoot: true
  5741. Cancel_Left_Click_Block_Damage: true
  5742. Cancel_Right_Click_Interactions: true
  5743. Recoil_Amount: 2
  5744. Projectile_Amount: 1
  5745. Projectile_Type: egg
  5746. Remove_Arrows_On_Impact: false
  5747. Remove_Bullet_Drop: false
  5748. Removal_Or_Drag_Delay: false
  5749. Projectile_Speed: 90
  5750. Projectile_Damage: 2
  5751. Projectile_Flames: false
  5752. Projectile_Incendiary:
  5753. Enable: false
  5754. Duration: 0
  5755. Bullet_Spread: 1.2
  5756. Reset_Fall_Distance: true
  5757. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5758. Fully_Automatic:
  5759. Enable: true
  5760. Fire_Rate: 3
  5761. Sneak:
  5762. Enable: true
  5763. No_Recoil: true
  5764. Bullet_Spread: 0.25
  5765. Sneak_Before_Shooting: false
  5766. Burstfire:
  5767. Enable: false
  5768. Shots_Per_Burst: 1
  5769. Delay_Between_Shots_In_Burst: 10
  5770. Ammo:
  5771. Enable: true
  5772. Ammo_Item_ID: 371
  5773. Take_Ammo_Per_Shot: true
  5774. Ammo_Name_Check: "&eAmmo"
  5775. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5776. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5777. Reload:
  5778. Enable: true
  5779. Reload_Amount: 75
  5780. Reload_With_Mouse: false
  5781. Starting_Amount: 75
  5782. Reload_Bullets_Individually: false
  5783. Take_Ammo_On_Reload: false
  5784. Take_Ammo_As_Magazine: false
  5785. Reload_Duration: 180
  5786. Reload_Shoot_Delay: 10
  5787. Destroy_When_Empty: false
  5788. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5789. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5790. Scope:
  5791. Enable: false
  5792. Night_Vision: true
  5793. Zoom_Amount: 8
  5794. Zoom_Bullet_Spread: 0
  5795. Zoom_Before_Shooting: false
  5796. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5797. Custom_Death_Message:
  5798. Normal: "&9<shooter>&r &6>>> &6[RPK] &6>>> &r&2<victim> "
  5799. Headshot:
  5800. Enable: true
  5801. Bonus_Damage: 2
  5802. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5803. Abilities:
  5804. Reset_Hit_Cooldown: true
  5805. No_Vertical_Recoil: true
  5806. Knockback: 0
  5807. Extras:
  5808. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5809. Hit_Events:
  5810. Enable: true
  5811. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5812. Particles:
  5813. Enable: true
  5814. Particle_Terrain: true
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