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- Final Fantasy Dimensions (Up to Chapter 3) by Creative Ely
- Config>
- Control Fixed
- Battle Speed 1
- Battle Messages 1
- World Map: Head to Check Point (SW)
- World Map: Enter Lux (N)
- Lux
- Head right to right house of weapon shop, Grab Tent
- Talk to Diana
- World Map: Enter Castle (N)
- Castle Lux Basement
- 1F: Left Fork Stairs
- 2F: Grab Tent (Right fork), and Broad Sword
- Put Diana in front Row
- Optimize Sol, Diana
- 3F: Left Fork
- Talk to King
- World Map: Head N to cave
- North Cave
- 1F: Take Left Fork
- 4F: Save Use Tent if any characters are dead, cure all
- Config: Cursor Remember
- Turtoise: Diana: Cure , Algis: Blizzard, Elgo: Blizzara, Sol and Glaive defend, AUTO
- Config: cursor default
- Pick Up Tent (Right)
- World Map: Head N to Crystal Temple
- Crystal Temple:
- Head Up
- Head Up
- 2F: Head down, Head down into Room get 600 Gil and go out, head down
- 3f: Grab Pointy Hat (NW, and down for a Tent), backtrack to eastern
- 4f: Head North
- 5f: Use Cure on all
- Blaze: Auto Battle
- End of Prologue
- Harmonia:
- Go the right most house, Grab Tent from Pot
- Exit the City
- World Map: Head to Airship
- Air Ship:
- Talk to everyone
- World Map: Head to Mt. Lux
- Mt. Lux
- Config: cursor Remember
- Auto all Battle (Fire with Alba, Others Attack), Keep Eye on HP use cure if needed.
- Take Middle Path
- Take Right Path, Right Path for Tent, backtrack to climb left
- Descend Left to grab Iron Bow :
- Once you grab bow, Dusk (who is the White Mage) Optimize
- Head up To Summit (save point), then down to the west
- Grab All chests,
- Once you grab spear give to Alba and put front row
- World Map: Head to Crystal Temple (S)
- Crystal Temple:
- 1f: Go to right for healing pot
- 2f: Follow West Path (Head down for tent and phoenix)
- 3f: Enter middle door, go to the right pick up MAIN GAUGE
- Optimize Sarah
- Go to the left, pick up ether, back track to eastern door
- 4f: Make sure party level is 10, 8 , 10, 10
- Use Tent
- Blazer Dusk: Slow, Alba:Fire, Nacht: Attack, Dusk:Attack instead of slow, Sarah:Cure All (Auto)
- Talk to everyone and grab the crystals
- Make everyone Monk (EQUIP Sol have counter), Sarah-Red Mage
- Back row all
- All Battles auto (Kick + Fire All)
- World Map: Head passed check point into new town Liene
- Liene
- Buy 3 Metal Claws
- Sleep in the Inn to progress story
- World Map Head West to Mt. Liene
- Mt. Liene
- Pick up All Chests, Exit Moutain
- World Map: Head to Castle Liene
- Castle Liene
- Pick up Baghknakhs
- Head to Save Point and Use tent
- Monks Front Row, Red Mages Back Row
- Hell Minion and Bunch
- Monks Attack, Sarah Magic Missle, Elgo Cure 2 All, Auto
- After boss fight put everyone in back row
- Talk to 2nd Prisoner
- Backtrack, use healing pot in left room and grab tent
- Examine Bottom Left Pot, Touch Vase
- HEAL and Save BEFORE ENTERING WARSHIP IF NEEDBE
- World Map: Warship
- WARSHIP
- Kick with everyone, Fire, Heal with Sarah
- Save. Head Left pick up Aft Key
- Backtrack to save+moogle
- Armor Shop:
- 3 Silk Robe, 3 Pointy Hats
- Everyone back row
- Sol: Summoner + Optimize
- Sarah: Red Mage
- Gau: White Mage + Optimize
- Rynzer: Summoner +Optimize
- Everyone in Back Row
- Save again (Use tent if need be) before captain
- On Second fight set everyone’s cursor:
- Sol: Sylph, Sarah: Fire, Algis: Cure+All, Elgo Fire 2
- End of Chapter 1
- Change Everyone to Warrior (all back row) and Run from all battles (defend)
- Head to Cave of West
- Pick up Armor (2nd chest), Use Tent or ether if need be (save point in 3rd room)
- Pick up Healing Staff (chest after save point)
- Pick up Tent (Right Side before Bridge)
- Proceed to next room (Take right fork to get 1000 Gil)
- Deist
- Buy 5+ PDs, Buy 5 Tents
- Sell Metal Claws
- Iron Sword
- Buy All 2nd Tier Black Magic + slow
- Buy All 2nd Tier White magic +slow
- Talk to man in the Right most house
- Pick Up Silver Bangle
- Move back north and enter the nearby house. Check the shelf in the back to pick up a *POTION* and then exit the house. Follow the path east and talk to the boy standing in front of the house. Enter the house and check the pot for an *ANTIDOTE* as well as the two spears in a crate for a *SPEAR.* Talk to the man in the bed to begin a brief scene. Exit the house and walk southeast to a familiar looking bit of land. Walk through the tunnel just like before and examine the pot for a *SILVER BANGLE.* Make your way back to the wooden steps and proceed through the nearby door. Keep going north past the tree and make a right turn. Follow this path and enter the cave to the east of the rocks. Tap the chain hanging on the wall to produce a hidden door in the wall, but, don't go in just yet. We'll come back to it a bit later because it's a bit of a hassle at this point. Walk past it and exit the cave to the south. Check the pot for a *HI-POTION* and talk to the kid hanging around here. Make your way back through the cave and talk to the guy with the tan hair who is around the rocks. Head back to the tree south of the equipment shop and then enter the house with the guy standing in front of it. Check the left most pot for a *GOLDEN NEEDLE* and then leave the house. Continue heading west and then south and enter the big house with the old guy in front. Check the shelf in the back for a *DROWSY RING* and then talk to the old lady. Tell her "YES" when prompted and she'll give you Abel's Spear. Exit the house when you finish the conversatio
- Suns Monk, Sarah Red Mage, Gau+Rotom Black Mage
- Level up everyone until they reach level 18-19 before entering DragonWeed
- DragonWeed
- Fire 2+All, Sarah Cure
- Head South to Chocobo Forest
- Head to Moutain Pass
- Head to Dragon Roast
- Buy 3 Silver Bangles
- Optimize All
- HighWind Tower
- Remember Auto- Kick, Fira+All, Defend with Sarah, Attack with Barb
- At Save Point
- Use tents if nes.
- Level Up till Suns is 24 (Monk (Level 6), WM(if max go back to red mage), BM, BM, Dragoon
- Sarah: Back to white mage
- Sol: Counter and front row
- Barb: Back Row
- Use tents if nes.
- Boss:
- Strike with Sol, Black Mage Slow+Fira, Barbara Jump, Cure+all
- Everyone Warriors
- Head to Boat
- Moutain Pass
- Run away rom all battles (Use nacth’s flee)
- Town:
- Buy 3x Battle Axes
- 3 Iron Armor
- Buy 6+ Tents
- Maze
- Strike all enemies
- North (Chest), East ( chest+bandana), North
- East, North, West, North
- North, West, Pick up Orch
- At save point, go back south
- Alfhiem
- Buy Fira, Blizzara, Thundra, Cura, Raise, Protect
- NorthWest house, get ether
- Sell all things except items
- Buy 4 Circlets, W/e Robe you can afford.
- All Black Mages, Red Mage Alba, Sara White Mage (Nacht Flee) , Back Row, Optimize
- Use J Points to level black mages to 5
- North for scene Exit town
- Moutain Pass
- Pick up all Chests up to Man Eater, then optimize gramps(Fire2+All, Perscise Shot, Cure+All)
- Flee if out of MP
- Boss: Fira, Fira, Fira, Cure 2+All, Precise Shot
- Pick up Oak Staff, Head back and rest at the inn (kinky)
- Tree
- Fight the boss again (same strats)
- Pick up ether, South, East, South pull lever
- Tent,Boss again
- South, Pick up Great Bow (Optimize Gramps), East, East ladder
- At top level (west for ether), East for save point (use tent), Grind until mage level 5
- Equip stat boosting abilities
- Make sure Jobs Are maxed at level 6
- Archfiend: Slow, Fire 2, Cure+all
- Go to the Inn Fight the enemies
- Buy cat claws
- Buy Tents 10x, Have a tleast 5 Downs
- Pirate Cave
- Thundra+All, Kick, Cure
- Head to HQ
- Rest at Inn (save)
- Make sure party is at least 26
- Before talking to Captain, Pick up 1500 gil right most pot
- Captain: Thunder 2+ All, Cure 2+All, Aurablast
- Rusalaka
- Pick up 4000 gil, instead of
- Buy Bio, Basuna, Teleport
- Head to the bar to speak to bartender
- Exit World map
- Moutain
- Pick up mytrhil Spear
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